Original Post — Direct link

To be fair it has worked like this since Yuntal got reworked and I wasn't sure if this was intended. However, this patch Yuntal's tooltip was updated and it now shows crit instead of just AD and AS, so im guessing it's just a bug.

I don't want to be that adc main that just cries about their role being weak, but if this is actually a "feature" I would at least like an explanation as to why it works that way.

The rune also doesn't work with Terminus, but I can see why that would be a balancing issue.

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16 days ago - /u/endstep - Direct link

me fix (probably next patch)

16 days ago - /u/endstep - Direct link

Originally posted by SuperTaakot

What about youmuus passive flat MS? What about Mejais movespeed? What about Sterak's AD? And most importantly, what about the literal 100s of item effects to come (assuming league survives this long) that give stats that the base item doesn't and have to be literally specialcased one by one?

Also - what about IE crit damage which was intentionally left out of JOAT? Why is that less valid than all of the above and yun tal's crit?

The current state for Jack of All Trades is that innate stats printed on the item (as Yun Tal is now) should trigger it, and temporary bonuses and effects of unique passives should not (Mejai's MS, Sterak's AD, etc.). I'm also fixing the crit damage on IE since the it's on the item and not a unique passive on the current version.