League of Legends

League of Legends Dev Tracker




03 Feb

Comment

Originally posted by Choad_Warrior

One of the good changes this season is reducing the accessibility of AH and Mana. League's secret sauce is in the strategy not it's mindless spamming of abilities.

Then proceeds to release champs that have NO MANA and occasionally get AH from attack speed. Makes total sense! Except it f**king doesn't....

in 2020 and 2021, total of 6 new champs were released and 3 of them has no mana, and one of those has AS into AH scaling as well, so to clarify, getting rid of items that give mana nerfs a certain number of champions for sure, but definitely not the darlings like Yasuo, Yone, Riven, Sett or more recently Viego.

That's what the OP said, not what I said.

Comment
  1. 100% agree that Sustain should be a tradeoff. We explored Goredrinker retaining the big heal and losing more combat stats, but felt like it also just was overtuned. In general, we think most sustain items are definitely giving up meaningful damage (Immortal Shielbow is a prime example), and we shipped changes to sharpen that.
  2. Agree that's the danger there.
  3. I think one of League's premier selling points is a lot of direct conflict, often through frequent exchange of ability usage and trading. I'd say this area is similarly an issue of balance, not principles - rune sustain should still be correctly costed, but it can exist in the system.

02 Feb

Comment

Originally posted by bornhat

Interesting that Rell is getting just flat buffs after they initially planned for nerfs to her, especially since she seems really strong. Also, did they revert one of the Seraphine nerfs? Thought they were lowing her self-shield bonus

yep, sera got a bump down both in her ally and self shield! her ally shield goes off of her self shield, so it was meant to be imply that both are decreased. in other words, her ally shield is 50-100
and her self shield is now 75-150

going to update the notes with this, thank u :)

Comment

Originally posted by TheBlueHamHam

It shows Gangplank under updated, but all I see is a change in the Bug Fix/QoL section. Is that really all of it or did something get left out?

yep! wanted to call attention to his new ult upgrade interface :)

Originally posted by Praius

I guess the question is why? Who is going AP rell lol, if anything this is a ninja buff to Sylas since now he can do 110% AP if he steals her ult...

shuRELLyas

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Seal100

Does this mean you still plan on trying to get a second VGU out for next year? Or is the plan currently only Udyr for 2022?

currently we want to do 2 VGUs in 2022, yes, not just Udyr. Obviously things can always change but our current goal is at least 2 VGUs for 2022, yes

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by LoveLikeOxygen

Can you say without spoiling too much why you guys had to cut the 2nd VGU? Like, at sometime we didn't like the approach, etc

It was a resource issue, we were already behind due to covid and then we lost a designer on the team (not from Riot but they went to another team within Riot)

Comment

Thanks for raising this! For people encountering this issue, what are your summoner names on PBE? If I could get your r3d logs and crash dumps that would help immensely as well.

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by SketchtheHunter

Oh, ok, I understand. That's a load off my mind. Thank you for responding, I hope I didn't overstep my bounds with this post.

no worries, its understandable, I was pretty sad when we had to cut the 2nd VGU for this year as well, as I love working on VGUs just as much as you all love seeing them released.

Comment
    /u/Reav3 on Reddit - Thread - Direct

To be clear, we didn't intentionally drop down to 1, from a strategy perspective. We had orinally planned to do the VGU poll much earlier and ship 2 VGUs this year, Mundo and whoever won the poll, even when the voting tech had to be redone when we depreciated nexus, we still started up what would have been the 2nd VGU for 2021 without the voting poll. Unfortunately the realities of Covid and switching to a WFH model effected our production schedule. It's not something we plan on continuing every year in the future

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Was a gg. Pretty hectic finish. Also your Samira popped off. Fun game. :)

Comment

Originally posted by Caenen_

Unless I'm mistaken, Stachu (known as design lead for Qiyana, Aphelios, Rell) is taking on lead design for him.

Yeah I think Stash will be on it? Not 100% sure. But Champion team leadership saw this thread so they'll have all these ideas when they start work.


01 Feb

Comment

I have my mastery emote bound to R.

It's perfect for when I whiff seraphine ults.

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by ProfMcPants

Wait, I might have read it wrong but I'm confused- There's another VGU in the works other than Mundo and Udyr?

Not currently no

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Spideraxe30

Do you think udyr is going to remain a niche champ or does he have the the potential to be more broad

I mean most champs become at least a bit more broad after we VGU them, I think Udyr has some potential to be more broad then he is now, for sure.

Comment

This is so good!!

Here’s the link to the contest for anyone (like me) that somehow missed it in all the Season Start stuff: https://na.leagueoflegends.com/en-us/news/community/season-2021-fan-art-contest/

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Zoli_Ben

Hey Reav3! So the other independent VGU you mentioned is aimed for 2022 aswell as the blog mentions "The First VGU of 2022", right?

correct


31 Jan

Comment

Originally posted by Hammer7000

WILL NA KEEP THEIR REGULAR SPRING SPLIT AFTER THE FINALS HERE?

SPRING SPLIT WILL START NEXT WEEK, BUT THE REGULAR SEASON WILL BE CONDENSED DOWN TO SIX WEEKS INSTEAD OF NINE. THERE WILL BE 15 GAMES A WEEK INSTEAD OF TEN