League of Legends

League of Legends Dev Tracker




23 Jan

Comment

Originally posted by OhGodSorry

Thank you, I mostly just wanted to hear a rioter explain what the changes were for because these look a lot like forcing her to be an ap mage/bruiser.

While nerfing her is reasonable, the phrasing of "Q max being correct" is a little confusing to me. Q feels bad to use due to its high cast time and how much power of it is focused in the shieldbreak/heal. I don't like maxing it because of just how useless it is in lane outside of skirmishes.

Basic idea around the Q thing was that Q feels really wimpy if not max'd, but W feels effective no matter what, so the character can feel more visceral/punchy if Q max was what people did more often, as it increases the damage and healing per point.

Comment

AFAIK the goal of the change-list (which I'm not even sure is final) is to very slightly nerf her (she's statistically sitting at 52% (all elo) and 53.5% (plat+) atm with some room left to grow), and also skew her slightly back towards Q max being correct by weakening the durability gained with each W point. The AP ratios are mostly just extra and aren't much power at all unless going Shurelyas as the other guy mentioned.

Comment

Originally posted by Syuv

Wholesome af, imagine being Quickshot and reading this, must be so nice

hes nonstop smiling and giggling.

i hate it.

Comment

Originally posted by LongLeggedLimbo

hey

Comment

Originally posted by Ridged35

Hi, I didn't see the fix in the patch notes. Do you know if it was fixed and just forgotten in the notes?

Yup, it should be fixed!

Comment

Originally posted by Waylaand

Why is ender cosplaying Anakin

why not?

Comment

Originally posted by FruitfulRogue

From the perspective of someone who plays every mage it most definitely feels... bad. Flat MS almost always feel terrible. If I could suggest any changes maybe it could be an amping move speed based on spells hit. That may make it too niche as the staple "AH AP item" but I think we need more items for AP champs anyways

Ye fair

Comment

Originally posted by Infinite_Delusion

Im just waiting on proper AH itemization for AP fighters. Late game builds tend to end with just 25 AH, while AD fighters typically get 50+ with 2 items.

How does Cosmic Drive feel?

Comment

Originally posted by Zaghyr

I don't think being forced to use Ingenious Hunter and/or Cosmic Insight just to make a single item viable is good even if it is fun since we want to it to be a consistently viable option.

Probably not, but sometimes unlocking a whole build can be super worth it.

Doubt it is good here but hey, could be

Comment

Originally posted by [deleted]

[deleted]

I play ziggs pepehands. There's always room for champ improvements but its not like we can have people working on every one all the time, just not enough manpower for all the things we might want to do

Comment

Originally posted by aamgdp

Riven on paper would be great spell blade user, but since forever the only viable one was triforce, and that isn't viable at all for her. Sunderer looks like something that would fit her stat wise, but the 1.5 s cd is too high in light of her playstyle.. Since lichbane has now 2.5, and triforce scales base damage in combat, maybe lowering the spellblade cd on sunderer with haste/during longer combat is something worth looking at. I know it's doing alright, but it still feels kinda like it's only alternative for past triforce users, and nothing more (I think only gnar is sunderer user that didn't really build triforce before). This change could shift it more towards ability based fighters that rely on abilities and attacks weaved in between in quick succession.

Have you tried indexing hard on item haste to get the spellblade passive CD down? Could be exciting

Comment

Originally posted by awesomeandepic

Out of curiosity, how big is the disparity in Sterak's winrate between Goredrinker users and the rest of the champion base? I imagine getting 1-1.5 BF Swords from Spite during the passive is a huge spike to the item's winrate, especially when coupled with Last Stand for 11% extra damage

Pretty much all of the mythics are very happy with steraks, goredrinker is the happiest ofc

Comment

Originally posted by DANKKlNG

Hey are you guys gonna do something for us azie mains too or is it just gonna be like this untill worlds where it gets more nerfs and the. Gets a mini buff after worlds and so on. Or are you guys over there thinking of something. I mean, i dont know how many champs are like this T this point. But azir is the only champ to not have his ability tool tips updated so they shows how it scales. The whole azir mains subreddit is crying for attention cuz it feels like you guys forgot all about him and dont intend to do anything. Just want to know if its worth my time to play the game considering i love the champ.

Sadly for Azir he's mega bound to pro so we can't just plop some big buffs on him.

Comment

Originally posted by ElaborateRuseman

To me it just seems way weaker than before because most champions who built it relied on the auto-attack reset. But if data says it's alright, then I guess I'll believe. I just don't see it too much outside of Warwick

I think it is weaker than before, its just it was giga strong before

Comment

Originally posted by ElaborateRuseman

How strong do you reckon Titanic Hydra is right now?

Decent, probably around average?


22 Jan

Comment

Originally posted by Zaghyr

I think it would help if Sunderer was better for Ability Fughters. The Fighter mythics have a nice system to them where they fit a combination of niches, at least they did before they were changed to all be 20 AH.

Triforce - AS, Spellblade, Movement

Strikdebreaker - AS, Slash Active, Movement

Sunderer - AH, Spellblade, Sustain

Goredrinker - AH, Slash Active, Sustain

IMO Sunderer should fill both the role of Spellblade for fighters who don't need AS and for Ability Fighters as well. This could be done by modifying the Spellblade to better suite casters or adding a new passive that increases the damage of abilities for casters. Whatever could be done to give Ability Fighters another viable mythic that is on par with Goredrinker even though it gives AH for its Mythic Passive.

You mentioned pressure to build Goredrinker and that is definitely true because when playing Riven I really like Sunderer and whenever I want to build it or think ...

Read more

Interestingly Sunderer is good on them! Even champions like Darius are actually really good with Sunderer but its very underpurchased on these casters

Comment

Originally posted by Zoli_Ben

Man, I really gonna need to make you something for all your help, but here is one more thing, affecting her build.

Basically Guinsoo's Rageblade Seething strike does not work on her Q for two potentially core bruiser items (Ravenous hydra and Black Cleaver)

For reference, Tiamat and Titanic hydra work on it perfectly. (Image has Ravenous hydra and Black Cleaver to show the issue as well)

Have a nice day and a weekend!

I suspect i know whats up here we'll see though

Comment

Originally posted by MonstrousYi

Had a good time with Goredrinker Zyra: https://www.youtube.com/watch?v=wT26kpYHkvo

SMH still died

Comment

Originally posted by ProfDrWest

For interest, which item should Ez then complete before Manamune? Only his Sheen upgrade, or something else as well?

His mythic yeah

Comment

EU mids EU mids