League of Legends

League of Legends Dev Tracker




09 Jun

Comment

Originally posted by MaximumShady

yeah its weird. i think their intention was to let us know diamond wont suddenly be filled with plat players or something like that

Yeah sorry for any confusion, we're basically aiming for something closer to end of 2022's size for Diamond+ which is a little smaller than this Split's, but did want to be clear that that skill range isn't getting any new folks pushed into it from below because of the redistribution.

Comment

Originally posted by Tormentula

Those numbers still aren't ok.

Yeah the first two are pretty unacceptable, hence the update. At this point her pro presence is higher than we’d like, hence the nerfs in 13.12

Comment

Originally posted by AdUnique1688

Hi Phreak, even if the presence is relatively low and this rework made it happen - which is good - I want to ask a question:
Is it possible or has it happend before that a rework like this is reversed or replaced by another one?

It seems that the rework isn't the most popular. I was a Yuumi main myself before the rework and the new passive just feels awful when your ADC is bad and not rewarding if the ADC is good.
I have switched to Thresh after the rework and I have enjoyed it (thanks for the Q changes then btw) but it's just not the same.
Is there hope for poeple like me?

Yuumi's win rate is high and pick rate are higher, and ban rate and pro presence are lower than she was at Worlds last year.

By virtually every metric that matters the rework is a success.

Comment

Originally posted by prettydendy69

Nothing rioters love more than burying their head in the sand using these meaningless ass numbers as their shovel

Nothing redditors love more than ignoring reality.

Comment

Originally posted by Shacointhejungle

I'm a big fan Phreak but is this really your take as a designer? 'It is the players and the pro players who are wrong?' That can't be right homie, it doesn't matter good the numbers look. The numbers are a way to try to quantify a game process, not the be all end all of themselves.

The old meme, a champ that coinflips the nexus exploding at 0:01 would probably not have a huge playrate and a 50-50 winrate but would it be a good design?

No, it's against the original sentiment of "She's in every other game." And the original sentiment that the update did nothing. It clearly lowered her pro presence while also massively buffing her in the hands of regular players. Both of those are good things. People should base their takes in reality, which many people in this subreddit have an incredibly hard time doing. It's not like the data is hard to acquire.

I'm not sayin pro players are wrong for picking her but let's face reality: She's in some games. She's played occasionally. She's 100% presence in the LCK, which is a weaker league than the LPL. And she's getting nerfed in 13.12, and defensibly so.

Comment

Originally posted by DragonEffected

Are you saying that the general playerbase of a Champion with high skill expression was actually happy that their main's kit got dumbed down and their skill expression removed?

I said what I said.

Comment

Patch Notes was a mistake, the intended gold amount is 3200. Some internal miscommunication, sorry about that.

Comment

Originally posted by BlackTecno

Hey Riru, I have a couple of concerns about the changes to the number of clash games per year:

To preface this, I've played in almost every single bracket since the beta, and there's a few things I noticed.

The biggest problem I have with Clash is just having a team that is available all the time. There are times where you will have one teammate that has to go out of town or someone cancels last minute because something comes up. I am typically the only one scouting out teammates, meaning most people aren't spending a lot of time putting together a team. A lot of players end up asking "do we have 5 players tonight" and then just play.

The secondary problem to this is that most players who are playing Clash just play Clash regularly. If you look at match history from scouting, a large group of players did play in the previous tournament, so I don't believe this is going to inflate the numbers enough to counter the bigger problem which is smurfing.

Ove...

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First of all thanks for your commitment to Clash and for writing this up! I think the team would agree with some assessments you've made, but I can definitely tell you we're trying stuff out.

Some changes might work (we're hopeful they do!) and resolve issues, some stuff might not and might get changed later. The main goal is to make Clash a higher quality experience for participants that feels good/worth to participate in.

To respond to your "if you just want to play on SR, you're going to have to wait two months for the next bracket to come up" comment in particular, this is actually something we chatted about today since its popped up a few times (thank you reddit feedback) so its something we're thinking about at the very least.


08 Jun

Comment

Originally posted by SirFragger

There's no way they actually just killed 2 months of SR clash for ARAM after reducing clash overall. That is such dogshit.

Meddler addressed this in another Reddit thread!

Comment

I'm finally gonna get plat

Comment

Originally posted by beamzuk96

Blizzard setting New York on fire, Riot creating salt infused drinks. Marketing is getting crazy.

Just wait until you start getting the urge to play Zoe and Lillia after you wake up in the morning

Comment

Originally posted by LightIsMyPath

The funniest thing is that Yuumi players wanted the opposite, it's way more fun to time detachments and jump between champions than AFK most of the time and just press 2 buttons every once in a while, sometimes 3. I'm not a Yuumi main but looking through their sub this seemed to be the sentiment

People who go to a subreddit to talk about their champion are not a representative sample of people who play that champion

Comment

Originally posted by chaser676

At some point, Riot made a very abrupt about face regarding Yuumi. One minute, they're describing her as a deceptively high skill expression character, the next Riot says she was always supposed to have been a very easy champion to pick up and learn. The whiplash was wild.

Yuumi was a deceptively high skill expression character. That's factually accurate. Champion mastery and MMR had an outsized impact on win rate compared to other enchanters.

Intent and reality are not the same thing.

Comment
  • Yuumi's solo queue win rate in 12.18: 45.85%
  • Yuumi's pro presence in 12.18: 78%
  • Yuumi's solo queue win rate in 13.11: 50.05%
  • Yuumi's pro presence in 13.11: 36-44%, depending on which leagues you measure

So at the end of the day, the changes did a massive amount of work skewing her away from pro. She has nerfs coming in 13.12, and we’ll react from there.

Worth noting that LPL and LEC are typically the best drafting leagues. LCK seems to pretty frequently hyper-focus on champions that don’t stand up in international competition. Compared to LCK, LPL’s Yuumi presence is much lower.

Comment

Originally posted by OmegaExorcist

What about decay? Will it only be diamond+ or will it extend to emerald? I kinda found it dumb that plat got decay removed, I think it should be back for emerald at the least.

It'll stay the same as it is today, Diamond+ only.

Comment

Originally posted by Morkinis

Prompt: write a reddit apology comment denying use of AI in ticket responses. /s

I gave it a try:

Me: Can you help me write a response to a thread on reddit? I need to respond to questions about whether a video game company is using artificial intelligence as part of its customer support program. The company does use AI for some things, but not in the way the thread suggests.

ChatGPT: Sure! I can help you write a response. Could you provide me with the questions and the suggested way in which the company's AI is being used for customer support, so that I can assist you in crafting an appropriate response?

Me: Sure! The company uses AI to respond to routine inquiries that can be easily addressed (I lost my password, etc.). But most (85% or more) of responses are provided by real human agents, often using previously written statements. The thread alleges that these previously written statements were written using AI, which isn't the case.

ChatGPT: Here's a response you can use for the thread:

"Hey everyone, I wanted to chim...

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Comment

Originally posted by TheSpanishUnknownOne

And what about implementing that system on ARAM?

We're really cautious about adding anything that encourages tryharding to the game mode most loved for being casual.

Comment

Originally posted by RiotMeddler

So, no promises, but we're considering calling the lowest tier in the rating system for the 2v2v2v2 mode "Wood"...

/approved

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Originally posted by Malombra_

Hi! Do you think you'll be able to share which of the upcoming prestige skins will be event tied and which will be mythic essence tied?

Yeah something we missed on the article was denoting which ones were event tokens vs mythic essence. Currently having the article edited to reflect what currency will be required for each one.