League of Legends

League of Legends Dev Tracker




15 Oct

Comment

Originally posted by Mazrim_reddit

heimer support is actually good, nasus support is greifing.

Difference between heimer closing in on 54% win rate support and nasus mostly landing on 40-41%

im sure rogue know something i dont but i just dont know what nasus was doing in this composition lol

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how many weeks am i going to endure heimer or nasus support in solo queue now

it's been 5 (?) years and i still see MF support T_T

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One of the greatest group stage games I’ve ever seen

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Originally posted by Gluroo

JDG might be the only team in the entire world who unironically might be better at playing from behind than playing with a lead lmao

idk if any such team can even logically exist but if it does its JDG

According to Games of Legends, JDG has a 100% win rate when ahead at gold at 15 minutes across the entire summer split.


14 Oct

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Heimer is giga cracked into Sylas, I want to see someone pull it out mid. Showmaker pls make it happen

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Originally posted by Nicky-Santoro

How is winrate not a criteria?

This might be a really sh*tty analogy so apologies: if I'm looking for people who have 5 apples to match with other people who have 5 apples, it's not really relevant if you started with 3 apples and found 2 more to play the game or if you had 20 and lost 15, I only care about how many apples you have right now.

However, after that game is done and we see the result, it can be relevant to know how many apples you've had in the past to inform skill updates. If you had 20 apples but are now down to 5, we were probably pretty off and shouldn't have as much confidence that you have the right number of apples. If you have a history of being around 3-5 apples, we can be more confident that you're in the right orchard.

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Originally posted by Mertuch

Just wondering. If aiming as close to 50% is fact isn't that unfair? I mean if I performance way better than average of players in my division system won't choose worse team to make it the closest to 50%?

I mean. If sentence above is right that means playing league is actually pure coin flip. The more you're better the more you're playing with worse and opposite.

I still believe that if you're performing well your mmr should increase much faster to pump you up even faster (which solves problem with smurfs).

Idea where smurfes gain low ammount of LP is actually sick cause they break even more games than it usually would take.

What would be the alternative? We give you, personally, matches where we statistically know you are meaningfully more or less likely to win than the 5 other humans you're playing against?

We match you with others based on your current MMR. If you are actually a better player than what your current MMR is, you will start winning more than 50% of games, and your MMR will increase. As your MMR increases, the players you play with and against start to match you in skill level. As your MMR starts to align with your true skill, you will win around 50% of matches because the primary factor we're matchmaking you for = reality. If you want to continue climbing after your MMR matches your actual skill, you need to improve as a player or find other advantages. Plenty of ways to do this - pick better champions, get better at warding, CSing, work on being a better teammate.

At a high level agree that performance influencing MMR is typically a good thing and there are i...

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Comment

Originally posted by Nicky-Santoro

What are the other rules like first blood?

Originally posted by shadowfoxhedgehog36

dude,EG only has 20%,so curious how was the fanvote for fanatic vs cloud 9 yesterday?

It was FNC vs EDG

You can vote each day here: https://twitter.com/MastercardNexus

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Originally posted by eatingpotatochips

I like how’s he’s so OG he doesn’t follow the Riot_____ convention

By the time I made the name, someone had already stolen RiotPhreak.

The downsides of being slightly e-famous before making accounts everywhere.

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Originally posted by NoTomboyGfWhyLivee

-Says the system aim for 50%

-Everyone ignores the deep implications of such a algorithm.

Honestly pretty easy money, don't even need to obscure terms for any possible jury people will just eat anything they.

what deep implications

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Originally posted by Educational_Shoe4545

Anybody who plays the game knows this isn't true and you are lying. Bronzies get matched with golds all the time, specifically hardstuck golds with 2k games negative winrate per season, solely to make the bronze player lose because the system sees they're winning too often and climbing too fast. You can replicate this indefinitely with different accounts. Clear indicator that the mm algorithm is rigged. Unless you can prove it through the data you stored, I think you are trying to deceive and defraud children.

you caught me, I love to deceive and defraud children on the internet


13 Oct

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I remember also thinking that Master Yi was the most powerful champion in the game because he could heal and no other champion could do that (so I thought). I also bought 6 Dorans Shields in my first game as Renekton because my friends didnt explain to me how items worked. I also remember being confused that when I bought items they didnt visually show up on my character. Good memories