Original Post — Direct link
over 1 year ago - /u/Dan_Felder - Direct link

Originally posted by Plague-Amon

I feel like it’s irrelevant whether commander is fan made or not if it still works perfectly well without rotations

Commander is special because every playgroup has their own effective ban list, and it’s a multiplayer format where you can gang up on the person winning. People intentionally match the powers of their decks to each other, decide what they don’t want to play against (Armageddon and winter orb may be legal but good luck being invited back to most playgroups if you use them a lot). The commander rules committee that manages the format’s bank list makes a strong point that they expect playgroups to be self-policing in many cases.

Rotation in LoR isn’t planned the to be automatic based on time of release like in magic though. It’s planned to be a curated list based on cards that we think reduce the design space or archetype variety in standard, but want to preserve for eternal. If we want to weaken a card in all formats we can still just nerf it. If removing a card from standard ends up causing unforeseen issues, we can bring it back in.