Original Post — Direct link
about 1 year ago - /u/LordQuatre - Direct link

Hey All! LoR Community Manager and patch-note scribe Riot Zeronena, here.

Due to some weirdness with the winter break and our systems, the notes had to be published on Thursday (today) instead of Tuesday (like normal), but the patch is live now.

Wanted to share some insight and a peek behind the curtains for y’all. Dan Felder laid out a pretty good explanation of what goes into actually creating a balance patch here. Adding onto what Dan mentioned, we are proud to support 15 different languages with every update, and a team of people involved in making sure everything is correct as patches often change up to the release date.

With that said, the team is aware of Vayne/Aatrox dominating the Meta and immediately began working on a hotfix patch when we returned from break; you should be seeing it verrrrrry soon. We really hesitate to pull these out because they pull our engineers, producers, and QA folks away from working on future content but we’ve deemed the current state important enough to pull the lever.

As players ourselves, we're often on the same page when we notice an imbalance. Every time I ping the designers, they're already aware and tinkering with the specifics of how to fix it, with extra caution that it won't have to be adjusted again. I will say that having an inside look at what actually goes into these hotfixes has made me a bit more understanding as a player.

We think the hotfix will help to shake up the meta before the seasonal tournament, but we’re not stopping there– we’ve been working on a more extensive balance patch that will drop right after the tournament.

about 1 year ago - /u/LordQuatre - Direct link

Originally posted by revelent018

I was wondering why this hotfix wasn't just released with the normal patch? Is it just because it couldn't be pushed in time?

Also, I personally would like to see some kind of in-game notifications of hotfixes so I am not surprised in a game/have to check reddit or Twitter. I think this was particularly bad for acolyte players last time around.

Yeah, the 4.0 patch was all buttoned up and prepared before we took our holiday break-- those wheels were already in motion before we left.

In terms of an in-game notifications--- I'm actually not sure. I'll look into if we have this feature (or the capability to make it)