I understand the change back then; and I don't intend to take it away in case you need the stardust. Why didn't they just alllow to convert wild fragments to stardust at the same rate we currently have at emporium? That way if someone didn't need wild fragments they would just convert the excess to stardust if they needed.
Seems reasonable?
I'd have more use of wild fragments at the moment, and I think its a reasonable change. With constelations, getting chests feels more awful than ever; just finished some monthlies, weeklies and a plat legend level up and it felt awful watching all the fragments basically go into oblivion because I keep getting fragments of champs I already own at 3 stars and I don't even care on their constelations (it's not as easy to just level everything past 3 stars because of how limiting some of the currency outside of fragments is, so one has to be careful on who to choose to level past 3 stars)
I'd like to hear your thoughts tho. Chests don't feel as rewarding as they did back then (before constelations) due to bigger pool of fragments to max everywhere.
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