I'm not a new player, but make eductional content for LoR, so i create new accounts in order to see what the new player progression looks like at different patches.
Since most of you aren't new players either (at least didn't create an account recently), here is what the progression looks like: You first have to beat 4 tutorial missions about attacking, blocking, turns passing back and forth and casting spells (only burst spells are shown). Afterwards, you used to have a pretty well - crafted progression path, unlocking challenges (which are basically extended tutorials.
This has changed with the recent patch. Instead, you are immediatly thrown into a Jinx Path of Champions run, with no way out of it other than losing/winning the whole run. You have no access to challenges and literally can't even find out basics like the difference between slow and fast spells until you spent at least 30 Minutes trying to battle through the run.
Now don't get me wrong, I love Path of Champions and the stories it comes with and think that it's a good idea to unlock it immediatly for new players, but not before they even have the chance to play challenges or look at the cards in their collection. A new player has to beat the run without knowing what keywords, spell speed and even basic effects like stun do, which either leads to them being frustrated and losing or just leaving because of the information overload. Not to talk about Powers, Items, Champion abilities etc. In summary, there's just too much going on.
Afterwards, the player still has to complete the new player track, only unlocking PvP after grinding in challenges/vs the AI for about another hour. Expedition is locked even further behind, where you have to complete the new player track AND play 5 games.
Now you may like Expeditions or not (It's my main format and how i learned the game), but locking the PvP limited experience behind around 2 hours of playtime vs Bots would be a massive turnback for me and other, more experienced cardgame players coming from MtG or Hearthstone.
If I were to download the game, get thrown into a random PvE dungeon without learning the rules properly and then find out that i still have to grind vs bots just to unlock PvP, i would probably just uninstall the game again and play something else.
So Riot, please rethink your new player experience, just let people play what they want to play. Who cares if they immediatly go into ranked and lose a bunch, at least people who don't like PvE can play vs Players. Furthermore, please don't force people into Path of the Champions, at least give them the option to leave and play challenges first.
Tldr: A new player has to beat/play Path of Champions with Jinx before even unlocking challenges or being able to look at their collection.External link →