Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker




01 Oct

Post

Hi Everyone!

Ceph, Ariadne, The Void and Micro Phantom feature in the Taskmasters 3 colouring sheet, now available on our website.

Or, if you're feeling creative, you can submit your Crusaders fanart!

 

If we get 50 coloured sheets shared at us on our Twitter with the hash tags #lostidolscolouring and #squidvoid or shared here on reddit by Friday, October 8th, 2021 at 12pm Pacific Time (UTC-7), then we'll release a code for a 7 day long 200% Spawn Speed buff redeemable by ...

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Comment

Originally posted by CotliGamer64

BRUH I WROTE THIS ON THE WRONG REDDIT ACCOUNT LMAO... This was the one I messed up my name on. Anyway, after looking at it again I have seen that the point nerf isn't that bad, but the linear scaling really is. For newer players it's not as bad as endgame people since they would greatly profit from having more time irl if they could do long runs. Please just make the scaling for points higher a little bit and also change the scaling past area 10k since newer players then will have their normal runs with a little more freetime as to not have to spam 3 long runs a day to achieve their goal and endgame people can also do long runs instead of thousands of even more stressful sprints.
Also, yes I know I may be double posting both of my messages, but that is only because idk if someone from CNE would even see it at the other post.

Thank you for the feedback on the point drops for season 5.

The levels past level 25 are just how we can implement the "repeating rewards" effect that other games have for seasons. Level 40 is still the main goal for bonus levels, since after that is when the rewards go to all materials with a sprinkling of runes. We just added up to 100 levels to see how far players decide to go.

I'll discuss with the team about the points from objectives though.

Comment

Originally posted by suoxons

Hi Erika,

thanks for the chest!

Streams at 11am Pacific would be great.

Hi suoxons,

You're welcome for the chest.

The 11am stream slot seems to be the winner, so we'll be moving the stream to then.

Cheers!

Comment

Originally posted by Brianp45344

questions:

will we have new Carnival Special Event Tier 7?

should we get new talents for increasing dungeon points for percentage?

should we get bounty idol increasing more percentage?

Yes, Carnival of Sorrows Tier 7 is coming around Oct 14th, 2021.

No talents planned for dungeon points at the moment, but I'll add your vote to the request.

No plans on increasing the idol percentage right now.

Comment

Originally posted by iain_sam

No confirmation message

First thank you for the code

Second I would vote for an hour earlier

Third I Killed 10,000 Godos but although it shows as complete in Achievements there was no on screen message, so I probably continued to kill them for a while after I had achieved this. Similarly for 50,000,000,000 damage taken by Rosoideae had no message.

You're welcome for the code.

Noted on the new stream time. Thank you for the feedback.

Were you watching the game when you were going after the achievements or was it idling and you just came back and checked on the achievements? I believe the achievement pop-ups time out after a while.

Comment

Originally posted by Kite-sama

Hello Erika

Have a request and question at the same time, is possible to disable TALENST like we do with UPGRADES, is something that have been asked before or first time? Will it be possible to implement?

Thanks

Hi Kite-sama,

It's come up before, especially after we introduced the Omniclick talent. I'll add your vote to the item on the suggestion list and we'll see what happens.

Cheers!

Comment

Originally posted by xyzzex

wasn't gonna post (pissed on game) but gotta ask when rune merging cats cost cooldowns? atm on my 5x L10 runes have very varying cats cost so I wanna know when cats cost on upping runes goes down if it goes (atm when I'll get enuf runes to get 5x L15 runes it'll cost on most expensive mergins 100+ cats per rune and on least expensive 10-20 cats) , while I have few k cats I'm still not that willing to spend 100+ cats to make 3x L15 rune since I'm sure you have some extra use thought for cats.

There isn't a cooldown timer on rune costs.

Creating a level 6 or higher rune just costs 1 catalyst.

If you need to make more runes in order to have a level 10 to merge with another level 10 for example, to slot a level 11 rune in a slot on a Crusader, then depending on your current rune inventory, the catalyst cost displayed on the quick merge dialog will vary.


29 Sep

Comment

Originally posted by GemPro

Hi Erika,

Thank you and your team for launching Dungeons 5 as scheduled. The short break in between has allowed me to complete all available base event objectives so I'm ready to go deeper.

Please add my vote to 11am Pacific Time.

Any idea of when the next T7 event will launch? Just curious.

And thanks for the code.

Cheers~!

Hi GemPro,

Congratulations on completing the objectives in the break. I know some players were worried it wouldn't be long enough to do that.

The Carnival of Sorrows returns around October 14th, 2021.

Cheers!

Comment

Originally posted by appyleaguefan

Hey Erika,

Thanks for the Runic Chest. Looking forward to Season 5 of Dungeons. Thanks to you all for all of your hard work getting it together. One question... when will Carnival of Sorrows begin? Again, my vote for the time slot is 11am Pacific. Have a great week!

Thanks

Hi appyleaguefan,

You're welcome for the chest. :D

I'll pass along the thanks to the team, and the vote for the stream time.

The Carnival of Sorrows returns around October 14th, 2021.

Cheers!

Comment

Originally posted by BazzTurd

Greetings.

Now that we have had Zucek in the game for a while, and he has a very nice ability.

(And I most likely know the answer will be a donno)

Do you log how many Delorean and other time skip buffs have been used to get his skill up?

Hi Bazzturd,

Zuczek is very impressive, yes.

No, we didn't put in any tracking for how Zuczek gets their stacks. But for every player to build up that ability, it's probably a lot of them getting used finally. :D

Comment

Originally posted by HexxarTek

Players aren't supposed to remove runes though, which is why the solvents are so rare. But we'll keep the idea in mind.

So in addition to my other comment on this thread, I'm confused, because when I asked about this on stream a couple months ago regarding reconciling how static runes are vs the dynamic nature of formation building, you said that you couldn't and would look into it. Has that plan changed?

There's no plans to change it at this time, but the request is on the suggestion list to consider as a reminder.

Comment

Originally posted by HexxarTek

Hey Erika,

It feels especially penalizing after having an event achievement that required use of runes. The most recent event really highlighted how counterintuitive the current solvent system is to your vision of the game being able to constantly try new configurations and builds. Realistically, no one is really using Mr. Boggins, and with the very real scarcity of runes, it just feels really bad to have to use a solvent to access the rune, put it on a crusader for an achievement with zero chance of long term use, and then another solvent to free up the rune again for effective use.

The event achievements can be completed at any time, unless it's one of the odd ones that require being on the event objectives themselves.

Plus, there's the talents that want runes equipped on all Crusaders now.

Comment

Originally posted by Ezequiel1522

It's possible to add as a Tier 5 reward a "unlock Sprint Mode" in challenge? Sometimes you want to do the challenges fast to return to your Normal to-do objectives before a Event hit again.

We won't be adding Sprint mode right-out to challenges, but I do have an update planned that includes a way to get challenges to be a little faster.

Comment

Originally posted by Embarrassed-Doubt-61

Hi Erika, thank you so much for the code!

quick question; I'm coming up on my one-year anniversary with the game, and that means I'm playing clean-up with high tier crusaders from my first few events... I know you've been focusing on Dungeons, but do you have any sense of when the carnival is coming back to town? :-D

Hi Embarrassed-Doubt-61,

You're welcome for the code.

That's awesome that your 1-year anniversary is coming up. Thank you for playing Crusaders. :D

The Carnival of Sorrows returns around October 14th, 2021.

Comment

Originally posted by HexxarTek

+1 Vote for 11a

Got it! Thanks for stopping by. :)

Comment

Originally posted by Darkliandra

We're not planning on giving out more rune solvent than we currently do, but it a request that comes up from time to time, so I'll add your vote to that item. :)

It feels kind of penalizing. Another idea would be to make rune solvents only remove 1 rune and give x5 of the current amount. That way, if you only put 1 rune, you can get it out cheaper overall.

Players aren't supposed to remove runes though, which is why the solvents are so rare. But we'll keep the idea in mind.

Comment

Originally posted by Jothda

Hi Erika,

thanks for the code!

Please add my vote for 11am Pacific Time on Tuesdays.

Hi Jothda,

You're welcome.

Will do! Earlier is definitely looking like the winner. :)