MageQuit

MageQuit Dev Tracker




22 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Sep

Comment
    brettpennings on Steam Forums - Thread - Direct
¡Hola! Lo siento, pero mi español no es bueno y no estoy seguro de entender la pregunta. ¿Puedes elaborar?
Comment
    brettpennings on Steam Forums - Thread - Direct
Very fair! Thanks for the feedback :)

15 Sep

Comment
    brettpennings on Steam Forums - Thread - Direct
Absolutely! Thanks for testing it out and getting back to me 😁
Comment
    brettpennings on Steam Forums - Thread - Direct
Ohhh okay yeah I gotcha. You'll have to unlock the elements individually then since XP is only awarded in online matches. Sorry for the inconvenience and thanks for the clarification!

14 Sep

Comment
    brettpennings on Steam Forums - Thread - Direct
That's awesome!!! Glad that fixed it <3

Can you say a little more about the cloud saves thing? Players' gems, XP, and wardrobe unlocks are all saved off to a centralized MQ server so branch of the game shouldn't matter. There are some minor things that don't translate over like unlocked elements, but once you reach a certain XP threshold they are all unlocked by default regardless of device. Maybe that's what you're referring to?
Comment
    brettpennings on Steam Forums - Thread - Direct
While you are in a match, pause the game ("Esc" or "Start" on controller), and there should be a prompt at the bottom of the screen showing you how to re-enable it!

Additionally, if you are playing with more than 1 player locally, the cooldown bar will be hidden because there are more than 1 of you on the same screen and you'll have to rely solely on the icons above your healthbar.

Hope that helps!
Brett
Comment
    brettpennings on Steam Forums - Thread - Direct
I could see potentially lowering the duration that they are out, but one thing you may not know about wormhole is that you can melee the worms, which can reposition them unfavorably for the caster, and in some cases, effectively nullify them. E.g. using Tetherball on a worm will spawn the ball inside of the worm, teleporting the ball, and pulling the 2 ends of the worm together; or charging up your Compound melee on a worm; or picking a worm up with Sustain or Geyser and tossing it out of the map, killing anyone who goes back through it (on air maps specifically). Additionally, if someone is hiding behind a wormhole, you just need to throw your spells into the other worm as the spells will travel through and hit them, and then you're thinking with Portals.

I agree it has some unique and substantial upside, but it's also one of the few movement spells that can be countered/nullified by anti-projectile defensive spells when cast: deflect, pillar of fire, rock block, vangua... Read more
Comment
    brettpennings on Steam Forums - Thread - Direct
Hi Shabby!

I know it's not fully informational (like, it doesn't say how many seconds are left until it's back), but the wizards' healthbars have little icons above them that show which spells are available. The gameplay 101 video (second video on the store page) does a good job of explaining those.

In a very early version of the game, I tried putting full cooldown indicators all around the outsides of the screen, but you get used to looking in a specific corner for your cooldowns, and then there's no guarantee you always get that corner in a couch game so we shifted to a more minimal, on-the-wizard approach. Another benefit of the on-wizard approach is that you can also tell at a glance what spells your opponents have available.

Hope that helps!

Brett
Comment
    brettpennings on Steam Forums - Thread - Direct
No problem! And okay, let me know how it goes!

13 Sep

Comment
    brettpennings on Steam Forums - Thread - Direct
Okay good news! I was able to build a Linux version of MageQuit and a friend of mine was able to start it up on his Steam Deck, so you should be good to give it a shot too!

For now, It'll be under the beta branch, so in your Steam library, you can right-click (or whatever the equivalent is on a Steam Deck touch screen) MageQuit, select the Betas tab, type in "magequitisfun" as the code, and then switch to the Beta branch.

Also, under the Compatibility tab, you may need to check the "Force the use of a specific Steam Play compatibility tool" checkbox and then select "Steam Linux Runtime" from the dropdown.

You'll know if you have the right version if the version number in-game says "v2.4.5a (linux)"

Hopefully that'll actually start up for you!
Comment
    brettpennings on Steam Forums - Thread - Direct
Okay, gotcha! That's good to know for future reference, so thanks for following up.

I hope you have a good time playing it with your friends!
Comment
    brettpennings on Steam Forums - Thread - Direct
Hi Prostone!

It sounds like you are trying to use an ultra-widescreen monitor. Unfortunately, MageQuit only supports the 16:9 aspect ratio, but it is odd to me that you can't set the refresh rate to 144 Hz (I'm able to do this on my laptop screen).

However! Something you could try is editing the registry settings before opening MageQuit.
Open your windows cmd and run the regedit command.
And then under Computer\HKEY_CURRENT_USER\SOFTWARE\Bowlcut Studios\MageQuit
you can set ResolutionHeight, ResolutionWidth, and ResolutionRefresh using Decimal mode.
When you launch MageQuit, it should theoretically pull in those values as your defaults.

I'm not 100% certain this will work, but it's worth a try. If it does work, forcing MageQuit into a non-16:9 aspect ratio may skew a lot of the UI, so be ready for that.

Hope that helps!

Brett

11 Sep

Comment
    brettpennings on Steam Forums - Thread - Direct
Well that's definitely not better :(

Can you tell me more about that second controller?

Also, here is a list of supported controllers for MageQuit:
https://guavaman.com/projects/rewired/docs/SupportedControllers.html

Maybe the list can point you to a driver or something that needs to be installed?
Comment
    brettpennings on Steam Forums - Thread - Direct
Have you tried turning on or off XInput in the main menu settings?
Comment
    brettpennings on Steam Forums - Thread - Direct
There is not currently a way to do this in-game, no. Sorry!
Comment
    brettpennings on Steam Forums - Thread - Direct
Yup! There's a quickplay queue with FFA, 1v1, 3v3, and Chaos (4v4/5v5) game modes.
Comment
    brettpennings on Steam Forums - Thread - Direct
Hi PrestonPandas!

Unfortunately, one of you will need a controller if you want to play 2 players locally (other player would be mouse and keyboard). Since the mouse is used to aim, and you only have one cursor, only one players can use the mouse and keyboard controls.

On the plus side, MageQuit supports a lot of different controllers, not just Xbox. You can see the full list here: (OSX column, in your case)
https://guavaman.com/projects/rewired/docs/SupportedControllers.html

Hope that helps!
Brett

10 Sep

Comment
    brettpennings on Steam Forums - Thread - Direct
I'm realizing that you meant the game doesn't boot up at all, so there's no way for you to report a bug in-game. Can you confirm whether or not you are still having this issue? If it's still not working for you, I could potentially attempt a Linux build of the game to see if that fixes it. Let me know!