Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




04 Apr

Comment

Originally posted by xLamaDelRay

Source ? Because I never saw any communication about it. Would be glad to see one or a couple.

We act on players for roping regularly (about once a month currently). Actions vary from full bans to temp suspensions to just warnings, depending on how commonly the player ropes.

Player reports are a factor there, but we also have good data tracking we can use to find offenders without reports (i.e. if you let the timer expire before you lose, we can see that clearly in the data and will warn/ban you depending on how often it happens).


02 Apr

Comment

Banned cards are always in a draft pool. For any rebalanced cards you will draft and play with the original (unrebalanced) version, but receive both versions in your collection.


01 Apr

Comment

Originally posted by PiersPlays

I hear the MTGA talk about visual glitches a lot. Do you mean to say that there's actually some sort of technical issue that is causing the wrong thing to be displayed rather than just that someone messed up and chose the wrong thing? Why is it that events seem to be so prone to these kinds of issues?

We are still figuring out what happened here, but I don't think there is even a dev-facing setting to choose that could cause this. The reward display is (supposed to be) determined directly from the way the rewards are given. To be honest, I didn't even think it was possible to have the event giving rewards one way (in this case, only at the end) and displaying them another, but hey, we learn something new every day.

As to "why events," well, even when it's not a new previously-impossible behavior, they involve tons of different pieces of data and pass through multiple hands on the way to the user. Even at a low error rate, over a large enough data set, some loose ends happen. We're always finding new ways to improve the process and make things more error-proof, but the nature of development is to also be constantly inventing new types of errors to make.

Oh, and events are also highly player-facing - moreso than almost any element of the game, other than t...

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Comment

Originally posted by Werewomble

Wow.

Thanks for replying. I appreciate it.

I hope you get to work for a better company soon. Hang in there.

I know it's popular to demonize the company, but that's a pretty rude backhanded comment, and I don't appreciate it.

Comment

Those "+"s are a visual glitch - you only get 100 gold total, as long as you finish with at least 1 win. (Sorry about that, the UI wasn't supposed to be part of the foolin'.)


31 Mar

Post
    on News - Thread - Direct

Mar 31, 18:30 UTC
Completed - The scheduled maintenance has been completed.

Mar 31, 15:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Mar 30, 16:50 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2022.14.20 content update.

โฒ๏ธ Full deployment estimated at ~3 hours.
๐Ÿ› ๏ธ No downtime is expected.
๐Ÿ’ป Restart required.


30 Mar

Comment

Originally posted by implode311

u/WotC_Jay Will we get refunded wild cards we used to construct copies of these cards? I burned wild cards based on the announcement that these cards would be standard legal. For example copies of goblin trashmaster for my standard b01 goblin deck. Now wotc is going back on their statement. It is super shady to remove cards and not compensate players.

Took a bit to get going, but we are now doing a grant to return the Rare wildcards spent on ANB cards. This should be complete by Friday.

Comment

Originally posted by StuffOverload22

So when do I get refunded the WCs for the base set cards I crafted to play in Standard?

Why didn't you guys make this change obvious in the UI? Like with a big popup notice saying "Your Arena Base set cards are now only legal in Alchemy"?

I could have gotten behind this change except for these two issues. As it is, I feel ripped off of WCs and frustrated with how it was rolled out. A friend of mine is a newer player and we spent way too long trying to figure out what happened and if it weren't for this sub, we'd probably still be mystified.

Took a bit to get going, but we are now doing a grant to return the Rare wildcards spent on ANB cards. This should be complete by Friday.

Comment

Originally posted by stroggoii

You better offer wildcards for this. It pretty much killed Goblins decks and anyone who started playing recently just lost 6/10 of the starter decks.

The fact all these changes pretty much push people into the Alchemy queue doesn't look good either.

Took a bit to get going, but we are now doing a grant to return the Rare wildcards spent on ANB cards. This should be complete by Friday.