We're now releasing 1.18.2 for Minecraft: Java Edition. This release adds universal tags and the placefeature command. It also introduces the possibility for experimental data packs to customize cave generation and to add new custom structures to worlds.
Additionally, this version contains compliance updates for South Korean players.
Enjoy!
This update can also be found on minecraft.net.
Changes in 1.18.2
- Users running Minecraft in a 32-bit environment will receive a warning in the main menu about the upcoming end of 32-bit environment support
- If you’re playing in South Korea, we added gameplay timers and notices in compliance with gaming laws to help remind players to take occasional breaks from gameplay
- A seed of the number zero is no longer handled as a special case
- Any spaces before/after an inputted seed will now be trimmed
- Dolphins will now more accurately pick the closest structure regardless of type
- Ender chests are no longer gift wrapped around Christmas
Technical Changes in 1.18.2
- Added command:
placefeature
- The
locate
command now uses a namespaced id parameter - The
locate
command parameter is now a configured structure rather than a structure type. For instance, you can now use/locate village_desert
or/locate shipwreck_beached
-
locate
andlocatebiome
commands now support tags (prefix with#
to distinguish from normal ids) - It is now possible to add custom structures in experimental datapacks
- A lot of the cave generation is now configurable through experimental datapacks
- Any type present in registries (blocks, items, biomes, etc.) can now have tags
- The datapack version is now 9
placefeature
Command
New command that places a configured feature at a given location. Syntax: placefeature [pos]
Parameters:
-
id
: The namespaced id of a configured feature to place -
pos
: The position to use as the origin for the feature placement (if omitted,~ ~ ~
is used)
Configurable caves
- A new registry was added for Density functions (caves are created by combining those together)
- Noise settings got a new field
noise_router
(and lost a couple of flags), seeworldgen/noise_settings
folder in the worldgen report - Noise router wires data-driven parts of the cave generation with the rest of the code
Configured Structures and Structure Sets
The game now generates and stores data-driven configured structures.
- Experimental datapacks can add new structure sets
- The
feature
field in location predicates now references a configured feature - The
exploration_map
loot table functiondestination
field is now a configured feature tag id - The
exploration_map
loot table function no longer automatically sets the display name of the map
Universal tags
- Tags can now be defined for any registry (blocks, items, biomes, etc. - see
registries.json
in report) - New tags are stored in datapacks under
tags
directory (same as old ones)- Names of new tag directories are the same as registry names (so
/data/[namespace]/tags/potion
and/data/[namespace]/tags/worldgen/biome
) - Existing tags (
blocks
,items
,fluids
,entity_types
,game_events
andfunctions
) keep their name (for now)
- Names of new tag directories are the same as registry names (so
- Some fields in worldgen structures that previously accepted only lists of element ids now accept tags
- Those entries now accept
[id, ...]
,id
(shortcut for[id]
) and#tag
- Changed fields are:
-
feature.glow_lichen
configuration:can_be_placed_on
-
feature.spring_feature
configuration:valid_blocks
-
feature.simple_random_selector
configuration:features
-
block_predicate_type.matching_blocks
:blocks
-
block_predicate_type.matching_fluids
:fluids
-
biome
: inner list infeatures
, map value incarvers
-
biome_source.checkerboard
:biomes
- Those entries now accept
- Some tag fields now require id to be prepended with
#
(however they are not yet accepting element list)-
dimension_type
:infiniburn
-
feature.geode
configration:blocks.cannot_replace
,blocks.invalid_blocks
-
feature.vegetation_patch
,feature.waterlogged_vegetation_patch
configuration:replaceable
-
feature.root_system
configuration:root_replaceable
-
structure_processor.protected_blocks
:value
-
Fixed Bugs in 1.18.2
In addition to crashes and other stability improvements, around 100 player-reported bugs were fixed in this release. View the list on the issue tracker.
Get the Release
To install the release, open up the Minecraft Launcher and click play! Make sure your Launcher is set to the "Latest Release" option.
Cross-platform server jar: - Minecraft server jar
Report bugs here: - Minecraft issue tracker!
Want to give feedback? - Head over to our feedback website or come chat with us about it on the official Minecraft Discord.
What else is new?
If you want to know what else is being added and changed in Part II of the Caves & Cliffs Update, check out the previous release post and the release post for Minecraft 1.18.
External link →