Call of Duty: Modern Warfare

Call of Duty: Modern Warfare Dev Tracker




02 Jan

Comment

Originally posted by -shiberrino-

can we get solid camos? like matt black or red? also being able to choose what part of a gun u want camoed would be cool. for example have deagle painted to matt black, have the barrel chrome, and camouflaging the grip to the Africa camo

Totally agree with this.

Comment

Originally posted by yp261

hey u/artpeasant, just a casual question - how are you? how do you feel in new year?

Its been one hell of a decade. Feeling really good:) Looking forward to getting back to the studio on Monday. Hope its been a good one for you too.

Comment

Originally posted by [deleted]

[removed]

....theres the second one today.

Comment

Originally posted by [deleted]

[removed]

....and theres the first one today.

Comment

Originally posted by kris9512

Will we be seeing any future weapon and killstreak balancing updates?

I dont know exactly but tweaks, balancing, and bug fixing are an ongoing effort.

Comment

Originally posted by kris9512

All I ask is you guys communicate more this year in regards to problems. We'd appreciate it.

Noted.

Comment

Originally posted by BleedingUranium

I would personally love it, not for any ironic/trolly reason either. :)

 

I definitely noticed that the Lucky Girl AUG blueprint is a reference to LLENN's P90 named "P-chan" from Sword Art Online: Alternative Gun Gale Online, with the winking eyes on a pink SMG, and the "Lucky Girl" name. Not on the P90 to keep the reference more subtle and keep Legal happy, I assume.

Not sure who on the art team is a fan, but it would be really cool to get a blueprint/bundle reference to Sinon and her Hécate II / Glock 18 in the main Sword Art Online series too (AX50 and X16?).

 

A couple other series that could have some very cool reference blueprint potential would be Highschool ...

Read more

Actually dude...this is cool. Thanks!

Comment

Originally posted by Michael_Sams_bf

Piggy backing since you’re here and might still have eyes on this. The 3rd reticle for ar/smg does this bad too. The orange circle lights up the whole scope and I can’t see a thing when ads.

Can you post a pic of which optic?

Comment

Originally posted by qaws420

I agree, it's hard to keep up. But as a BIG company it wouldn't hurt to have a few extra people for a communications division. Business wise it would be a good investment for customer engagement. I just can't fathom why this is such a problem, while other companies have got it nailed.

However, my (and probs others') thanks for sticking your neck out. Your company needs more devoted people like you. Happy new years bruv.

You're right. There is always room for improvement. We are working on it.

Comment

Originally posted by Weiter_den_Kampf

Thank you for the feedback! Vote for you as community manager any day

In my opinion our community manager is doing a phenomenal job working to the best of her ability within some really really tough constraints. She does a tremendous amount of work behind the scenes that is never seen by the community. I have the luxury of popping in here from time to time to spit ball stuff with you guys and Im happy to do that.

Comment

Originally posted by SniperDog5

I may have a suggestion for that: you could switch platinum with diamond. If it would look just like diamond from Infinite Warfare, it would be phenomenal.

Thats true but I'd prefer to have both. Find a solve for the blowout in the spots were its appearing.

Comment

Originally posted by [deleted]

[removed]

I already answered this.

Comment

Originally posted by kris9512

So creating pointless sprays and wrist watches take priority over actual things that would improve gameplay?

You're not paying attention.


01 Jan

Comment

Originally posted by [deleted]

[removed]

Asked and answered. I meant what I said. Go troll someone else.

Comment

Originally posted by FortySevenLifestyle

I understand that bugs can happen & all but it seems kind’ve silly. You’ve had 3 years of development, more likely 2 years, & you haven’t been able to add something that has been a feature in the past COD’s?

I appreciate that the team is trying. I just don’t get how it wasn’t implemented at launch.

You're right. The real answer is there are 10s of thousands of tasks that lead up to the launch of the game. We have to triage all of those tasks and decide what tasks take priority over others and who in the teams can we assign the task to. For example I do not have the skill set to fix this particular problem. 3 years goes by in an eye blink for us.

Comment

Originally posted by SoberDreams

I know right! I love the blueprints where combining camos still keeps the integrity of the blueprint pattern.

One suggestion tho, can we make it possible so that switching barrels, stocks etc. doesn’t completely destroy the blueprint?

We can try different things but there are "millions, not sure:)" of permutations of weapons in the game there isnt enough memory or man hours to tackle every combo that comes with a blueprint. The best we can do is try and make things a bit more versatile while sticking to our constraints.

Comment

Originally posted by dpassey87

Mate have you been drinking or has your account been hacked? Your giving us information here.. good quality explanations! Appreciate it man, u deserve a pay rise.

I've had a few hours to kill and I'm on vacation. I was really quiet leading up to the holiday because I was out of my mind busy creating new content. The post launch effort on this game has been outrageous but so worth it!

Comment

Originally posted by the_gaming_bur

rEmOvE sBmM!!

Lol, jk.. but seriously, it would be great to be able to use skins across different weapons. I know it seems kind of counter intuitive, considering that each individual gun is bought in one bundle, but wouldn't it make more sense because of that? It's like we'd be paying for the skin, that happens to come with said weapon, but would be able to use said skin across multiple guns. Maybe limited to the gun category it originally came with?

I've seen other people talk about this. It'd be really great. Also, you're right: I first thought of SA graffiti when mixing and matching skins with camos, lol. Love chappie.

At some point in the future we are hoping to let you combine different blue print attachments together to Frankenstein weapons and then apply different camos. Its really buggy though so I dont have an answer as to when we would be able to push out an update for it but we are trying to work the problem.

Comment

Originally posted by qaws420

Tell your guys to check the reddit more often, there must be an intern somewhere that can help you guys out. Communication is key my dude.

The crew checks this sub way more often than is clear to the community. You're not wrong about comms though. Its challenging for internanl hands on devs to keep up with a community of 500k and be affective at making actual changes and fixes to the game. We will try and improve this whole thing.

Comment

You and everyone else that has commented on this are right. Its in mainline back at the studio and weve been tinkering with it. Im not sure which update its in but I think its next. Believe it or not it can cause horrible bugs if not tested properly. Im not certain about all this so don't get fired up on me if Im wrong. Since I've commented here Ill stick with the issue at the studio.

"Just a reminder, time does not allow me to scan the entire sub and acknowledge everything problem, comment, or feedback day to day but I try and help whenever I can."