I played a bunch at launch but lost interest because frontlines wasn't my deal.
invasion is a massive improvement, but I feel like it's absolutely grueling playing attack on invasion.
pushing a cart/siege tower works well enough. kill the peasants is fun. burn stuff works well enough.
pickup and walk stuff is just a slog. instead of having fun or having to fight tactically, you just have to start walking and hope your team has your back. obviously the core of the issue is you're defenseless, but another is that dropping it to fight someone off only brings out your fists, so you have to drop the obj with enough time to swap weapons, win a fight, then pick it back up and keep moving. making it so you'd auto pull out the last weapon you were using before it would be a big change in the right direction without trivializing the objective, IMO.
fighting the nobles is an odd bag, because design wise it means that defense on a map that ends with the objectiv...