Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




04 Feb

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/3026951354699203509]here[/url].
Post
    Callum on Steam - Thread - Direct

Beta e1.5.8
Singleplayer
Crashes
  • Fixed a crash that occurred at scene load.
  • Fixed a crash that occurred when an uninitialised inverse kinematics data was accessed for human characters.
  • Fixed a crash that occurred when pasting a crafting weapon in the smithy.
  • Fixed a crash that occurred when pressing 'transfer all' in the inventory.
  • Fixed a crash that occurred when initiating a campaign map encounter.
  • Fixed a crash that occurred due to invalid items in towns.
  • Fixed a crash that occurred when marrying your daughter to a hero.
  • Fixed a crash that occurred after clicking the 'you are my prisoner now' dialogue option while raiding a caravan.
  • Fixed a crash that occurred when creatin...
Read more

29 Jan

Post
    Dejan on Steam Forums - Thread - Direct
Our community has always been known for organizing various tournaments & events. We've set up a new board on our forums that allows you to oversee all the upcoming, ongoing and completed events. Go to it by clicking on the link below.

Mount & Blade II: Bannerlord Tournaments & Events[forums.taleworlds.com]
Should you decide to host your own tournament or event, make sure to post about it in that section. More people will hear about it and be able to join it!

27 Jan

Post
    Callum on Steam - Thread - Direct

Beta e1.5.7
Singleplayer
  • Fixed an issue that caused heroes with a child to have another child faster than normal.
  • Fixed an issue that caused quest givers to ask for 0 quest items and offer 0 gold reward in the Art of The Trade quest.
  • Fixed an exploit that allowed players could donate and take back prisoners non-stop for infinite influence.
  • Fixed an issue that blocked certain quests in the game from being completed because of modified items.

Multiplayer
  • Fixed a crash that occurred when logging into the lobby.
Known Issues
https://forums.taleworlds.com/i... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/3025824821113793809]here[/url].

21 Jan

Post
    Callum on Steam - Thread - Direct

Main e1.5.6
Singleplayer
  • Fixed a crash related to trade penalties that were occurring when engaging looters.
  • Fixed the Duelist perk secondary effect, rewarding 300 renown for tournaments.
  • Fixed the issue with the sorting feature not working as intended.

Multiplayer Combat Changes
  • All non-throwable spears can now be braced.
Troop Changes
  • Aserai
    • Skirmisher
      • Troop Count value increased from 18 to 19.
    • Tribal Warrior
      • Troop Count value increased from 22 to 23.
    • Guard
      • Troop Count value decreased from 16 to 15.
    • Archer
        ...
Read more
Post
    /u/ on Steam - Thread - Direct
: Os detalhes sobre este evento podem ser encontrados na página [url=https://steamcommunity.com/ogg/261550/announcements/detail/3030327786388654183]deste anúncio[/url].

18 Jan

Post
    Callum on Steam - Thread - Direct

Main e1.5.6
Singleplayer
  • Fixed a crash that occurred when an uninitialised inverse kinematics data was accessed for human characters.
  • Fixed a crash that occurred after the declaration of war in the Spy Among Us quest.
  • Fixed bugged Athletics, Riding, Throwing, Polearm and One-Handed perks.
  • Fixed an issue with siege icons on settlement nameplates not working correctly. Siege icons will now disappear correctly after a siege on the Campaign map. Also, added the missing siege icon for the preparation phase.
  • Fixed discrepancies towards body armour weights.
  • Fixed an issue that granted clan influence from dead clan members with the Immortal Charm perk.
  • Fixed misspelt settlement names on the campaign map.
  • Fixed ...
Read more

14 Jan


12 Jan

Post
    Callum on Steam - Thread - Direct

Main e1.5.6
Latest Changes: Singleplayer
  • Oathsworn now has more athleticism skills than riding.
  • Replaced one-handed and two-handed weapon skills for the Imperial Veteran Archer.
  • Fixed the case of some longbows having Vlandian cultures set on them. They are now Battanian Bows.
  • There were two Southern Noble Helmets. One of them is renamed to "Southern Crowned Lord Helmet".
  • Fixed an issue that caused some beard types to clip through closed helmets.
  • Fixed the problem of some character creation choices having weapons that could not be used with civilian equipment.
  • Fixed a crash that occurred when the player died during the defence of a siege while in charge of a formation that was previously controlled by the AI.
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2928995526104517552]here[/url].
Post
    Callum on Steam - Thread - Direct

Beta e1.5.7
Singleplayer Crashes
  • Fixed a crash that occurred after Tacteos was rescued by the main hero in the tutorial phase.
  • Fixed a crash that occurred when a player tried to enter some Empire villages.
  • Fixed a crash that occurred during scene loads due to the navigation mesh.
  • Fixed a crash that occurred while recruiting a mercenary company from a neutral army.
  • Fixed a crash that occurred after attacking caravans or villagers as a mercenary.
  • Fixed a crash related to press and hold function while picking up items with "F" key.
  • Fixed a bug that caused the game to crash during barter.
  • Fixed a crash that occurred when the companion was solving the “Help With Outlaws” quest.

Perfo... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2928995526104648382]here[/url].
Post
Avid blog followers and newcomers to the series, in this, our second blog, we're talking about our team of engine programmers and their role in our development process. It is fitting that the engine team sits in the centre of the office, developing the core of the game. The room is generally busy with the comings and goings of demanding developers, the hardware is powerful and the attitude is relaxed and open. Inside dwell the gremlin exterminating gremlins. The light masters. The engine...

... Read more

06 Jan

Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by Wolf: Yeah, just anywhere where people can't see other people complaining about your buggy game, right?

Right now, with the game being in Early Access, we don't fully support mods. We suggest people explore these places because we have a large modding community that may be able to help with modding related issues.

31 Dec

Post
    Callum on Steam - Thread - Direct


Main e1.5.5
  • Fixed a crash that occurred on the Badge screen in the Multiplayer Lobby.
  • Fixed a crash that occurred after heir selection if the spouse was selected as the heir and they were in a fugitive state.
  • Fixed a crash caused by corrupted save files because of some unfinished raids.
  • Fixed an issue where mercenary soldiers cost more than the shown amount.
  • Added the quest givers name in Landlord Needs Manual Labor quest dialogues.
  • Fixed a crash that occurred while the Lady's Knight Out quest was active and the quest giver left her settlement.
  • Fixed an issue with newly added keyboard and controller keys not using the default keys.
  • Reflective Friendly Fire damage has been added to Custom Siege servers. 10% t...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2915483383019897806]here[/url].

25 Dec

Post
    Dejan on Steam - Thread - Direct


Main e1.5.5
  • Fixed a multiplayer crash that occurred when a player joined a Captain game when the new round had already started.
  • Fixed a multiplayer server crash that occurred when a player died.
  • Fixed a crash that occurred when the UI update was called before the UI was properly created.
  • Fixed a bug that caused the multiplayer server and clients to crash.
  • Fixed the scene names on the loading screens.
  • Fixed a crash that occurred while loading the launcher.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

... Read more