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0s official offline grid finals let's go
4s naked boyd having to come out of the
5s loser's side having to try to make this
7s run back and the comeback against rose j
8s and mirror man and already off the
10s street off the rip though in sky arena
12s with no platforms you have a lot of the
14s ability to try to jump around these
15s projectiles but you're gonna be using
17s your utility to do that that dominant
18s stage control that you get like you said
20s from that rocket in so much of this
21s button the cat playing to the sky he's
23s trying to chase him all the way up to
24s the top you have to be able to
25s invalidate that if you are bugs and
27s velma and they do that so well look at
29s him dancing around not just the rockets
31s but also the megaphone from the velma
32s here as well currently with boyd putting
34s in a lot of that damage a lot of that
36s pressure you still have to worry about
37s mirror man and that down air hey you
39s talked about uh that tether earlier from
40s leviathan with that rain dog but that
42s shield very similar lets you dive into
44s your team and fully carrying all the way
46s up to the side gonna avoid that lasso of
48s truth to go ahead and snipe out that
49s potential life on the bottom the cat
50s understanding i'm not gonna over extend
52s and jump off the stage in this situation
53s because you know that that bugs down
55s here is so powerful but it's always that
57s bad too that narrow to down air
59s narrative up there is so consistent it
61s is so hard to get away from but the
62s anti-air up air up attack from wonder
64s woman is going to find the first mark
66s what a great way to catch a landing
67s right there too with the first life
68s being lost here away from rosie and
70s mirror man here comes the rocket coming
72s all the way down again but meanwhile
74s your entire teammate is off to the side
76s and void and the cat are ready to bring
78s out the heat you're so focused on paying
80s attention to wonder woman flying in you
81s forgot to pay attention to the menace
83s that is tom and jerry's sniping you off
84s the side but the offer is still not
86s enough but the blue team is taking a lot
88s of damage they cannot afford to land
90s unsafely against bugs right now there
92s you go now you can see with the rocket
93s coming out jumping right out of it
95s actually to try to help move around boyd
97s they see void in their size you know
99s exactly what rose dave wants right here
101s to try to get that spike and coming in
102s with that there just trying to find a
104s follow-up on it down there but not
105s really able to find the mark and bugs
107s still missing the mark biermann and
108s rosie having a bit of a struggle that
110s cider is gonna be enough though and the
111s megaphone finds the mark as well the
112s damage has been done to the red team but
114s they even it back up the megaphone
115s really showing how those words
116s definitely hurt it's not just the word
118s bubbles as you can see the lasso coming
119s in to sneak its way trying to hit rose
121s day away mirror man has been doing a
122s really good job though at the helping
123s with the repositioning with these
124s underground tunnels that he just uses
126s right there before actually going right
127s back in playing perfectly to what this
129s team had dynamic has been they've been
130s real talkative about being the best in
132s that megaphone being one case and
134s they're getting damage racked up but
135s only in the lower 30s they can't afford
137s to let velma try and describe too much
139s who rush day even though i've been able
141s to get away with it you're gonna get
142s caught pretty soon by a straight up here
143s that could possibly knock you off
145s especially when you get bounced up with
146s that up here in general having to avoid
148s not just boyd but the cat as well as you
151s see rosie losing out on that life
153s forcing him to go low because of the
154s cat's presence off stage now 126 one
157s recovery that could take it out one up
158s here could take it out mirrorman has to
160s be super careful here as they're rushing
162s him down that's why miriman's playing
163s right behind rose day this time around
164s rojay actually forced to actually take
166s on the reigns and feeling in the front
168s even with that tunnel with the
169s repositioning understand to hear that
171s mirror man sees that he's taking a lot
173s of this damage he has the less cooldowns
175s with a big head but void in the cat now
177s being able to take that oh my goodness
180s they are actually able to adapt after
182s what happened in the winner's bracket
183s and they didn't fall into the habit that
185s could happen chasing down someone there
187s taking a lot of damage in the process
189s velma couldn't hit void in the midst of
191s that there was no time for roj to line
193s up damage he was only at 40. so if nakat
196s did lose his life in the middle all of
198s that you were still going to be at zero
200s and 40 damage by comparison to bugs
202s still being a hundred plus with
204s everybody on the last life the way that
206s void and a cat though were also not over
208s extending on purpose like you were
209s mentioning before yes void was going for
211s a lot of those spikes earlier on in the
213s bracket earlier on in this top eight
215s because roy was able to do that but the
217s lasso instead from the cat to try to be
220s the one thing that helps out with the
221s sweet spot instead of overextending
223s putting themselves off stage preventing
225s from getting spiked by the big bugs down
227s here is so crucial right now in keeping
229s your survivability up i think that's a
231s big part of why we saw them go for velma
233s more often off stage and then if it was
235s mirror man they kind of hesitated and
237s went for stage control to get the
238s backgrounds off the top because how many
240s times we saw those reversals coming in
242s from mirror man on that down here like
243s you were just talking about but this is
245s a big play they're narrowed off air and
247s now a jump is gone you gotta be forced
248s to make your way back in getting away
249s from that downer from velma though still
250s keeping himself alive let me get that
252s back at reset real soon right here with
253s the cat avoid holding on to that one
255s point now i'm gonna be able to hang out
256s on the other side of the stage the rocky
257s gonna be able to also cover a good
258s amount of that space while trying to
260s isolate the cat vicky this is just so
261s crucial on the void of the cat if they
263s want to keep this composure to not let
265s them adjust because game one in winners
267s finals they were able to get a very
269s similar victory game two and beyond
272s mirror man and roger made all of the
273s right decisions to make the comeback and
275s it never turned around from that spot
277s exactly and rosie and mirror man were
279s able to make some of those adjustments
280s right now but now it's a matter of
282s having to play out of that disadvantage
283s yeah you got the buff real quick coming
285s in from the velma but you can see
286s immediately with mirror man just getting
287s back into the rocket trying to
289s prioritize positioning more than
290s anything even trying to get a follow-up
292s with that up here you currently have
294s rosie isolated over to the side of the
296s two people exactly you need to isolate
297s that target as much as possible but
299s they're a very similar situation they
300s need to do that to tom and jerry but a
302s lot of projectiles being sent off good
304s recovery from roger installing with the
306s falling up air to make sure that if the
307s cat went out instantly for that downer
308s it wasn't gonna find the mark a neutral
310s air attack or rather than neutral attack
312s in general right by the legs and the
313s snipe with the lasso it's gonna be huge
315s from the cat here comes the spike you
317s have nobody to help you now the double
319s spike from the cat and void to close
321s that light you can feel the energy shift
323s sometimes and the energy is shifting in
325s favor of the blue team coming out there
327s going aggressive and then the cat
328s instantly starting off with a 40 plus
330s damage strength on the velma and it
332s hasn't stopped the double rockets to
334s control even more of that space to help
335s up with the cooldown but the spike now
337s coming in from rosej to take care of
339s boyd good job from rosie recognizing
340s that the cat over jumped that edge guard
343s trying to go off there and it's like
344s well that's a free downer and who was up
346s there already mirror man to cover it if
347s you went high too early yeah it was the
349s cat that was off to the side right here
350s with boyd helping out with the
351s survivability but he needs to help out
352s in the cat again they cannot lose out
354s another life really early yeah the cat
356s if the cat went upwards that would have
357s been disappeared but the rocket in the
359s middle of the scramble walking away with
361s that knockout onto void
362s trying to scoop them up with the up air
364s the last of the pulling right back in to
366s get the follow-up nice amount of damage
367s here look at this 127 off the rosej and
369s look at how quickly they switched away
371s from rose onto mirror man to get a
373s double up again the double ups have been
375s so much better i feel like they feel way
376s more comfortable in the scramble right
378s now by comparison to that previous set
380s gotta get the follow-up again from the
381s up here here see 83 already on to the
384s cat he's playing is so passive he's got
386s the lasso ready and off of cooldown
388s before being able to snipe roger once
390s again and right after that snipe tom and
392s jerry avoid putting a diamond dynamite
395s over the tunnel so no way can meerman
397s get in quick enough to go help out roger
399s match point currently for the blue team
401s but now match point potentially for the
403s red team as they go all the way up top
404s stage going out there though with the
406s shield to make sure that uh boyd would
408s take that hit if the operator happened
409s oh but he's safe he managed to make it
411s right back to the stage they'll get sent
412s forward again rosie having the
414s opportunity though avoid understanding
416s now trying to get some help they don't
417s have the shield here in general but this
419s is the opportunity against merriman and
420s they do it they go up two games to zero
423s and we're out there using that side air
425s forcing them recover high and then
427s because the rocket was gone there's
429s nothing to block you when you see bugs
431s recover that way with the tails uh with
433s the ear spin that is the signification
435s that you have no utility for that rocket
437s guess what that's gonna be a lot easier
439s to punish you in that spot covering them
442s again as soon as he saw the jumps are
443s gone vicky and the dodge everything you
445s wanted to do was gonna be challenged by
447s that side here
448s what a way to make these adjustments
451s look at the faces though rosie mirror
453s men trying to keep themselves composed
454s there
455s we may have a bracket reset real soon
457s here ajax match point for nakat and void
461s a little bit of sweat finally coming off
463s the brow of mirror man and roger forcing
466s themselves to have to get recomposed
468s remember what we said before
470s and those who end up on the loser's side
472s of bracket have had a greater historical
474s winning percentage in these positions
476s because they're warmed up they're ready
477s they've been plowing through the loser's
479s side after getting knocked out on an
480s upset and they're here to potentially
483s force that upset and get in this game
485s number two excuse me get into this next
487s game with the 3-0
488s i love the immediate repositioning there
490s between rosie and mira man i only trying
491s to get the grab on the bugs but the
492s rocket too so that way you could have
494s that projectile on the screen to control
496s some of that extra space but the cat
497s being able to close in this gap has been
499s even more crucial gets a downer can you
501s get it again look at the patience and
502s the taunts in between now according to
504s the cat we were asking we saw it on
505s twitter before he said that those are
506s unintentional he's just accidentally
508s hitting the d-pad and if he wanted to do
509s it he would tactically taunt holding
511s down the point but uh that's something
513s he hopefully doesn't come back to cost
515s him at any point in that spot but right
516s now very dead even game vicki especially
519s with the way that he's been able to
520s snipe with a lot of these important
521s lassos it's crucial now that void is off
523s the stage though this is a spike
524s opportunity for mirror man and rosie the
525s mirror man trying to go out there as
527s such and guess it down there and they're
528s not going to be going to watch it gets
530s two for one that's exactly the type of
532s ratio you're hoping for it's a shish
533s kabob that they really wanted in that
535s situation right here too as jerry's out
536s on the screen here comes the barrel in
538s the tunnel so that way they could go in
539s for that reposition but they're doing a
541s really good job at trying to isolate the
542s cat and void here that's why boyd is
544s stuck over by the other side almost
546s getting smacked again and the cat almost
547s finding one off the side there but roche
549s getting there instantly in the cat
551s smartly getting away from that potential
553s sidehead that could have given him up a
554s three life lead
556s let's see if he has that other
557s opportunity he's got the shield he's got
558s the spike in hand he's gonna be able to
560s shield boyd at the same time while he's
562s fighting off with mirror man gonna go
563s ahead and take that hit activating the
564s projectile block perk which both of
566s these teams are currently running to try
567s and mitigate a little bit of that damage
569s from the zoning oh look at that quick
571s reposition with the tunnel here too as
573s the safe drops down and they're gonna be
574s able to hit it in the direction of oh my
576s goodness
577s all the way up can the cat land here he
580s needs to they are sharking him he's only
582s not gone because of attack decay he's
584s lucky he's still alive at that position
586s that safe before forcing a void into the
589s skies similar spot this could be a
591s double up though did they get them no
592s they missed out on downer the jabs no
594s and they just missed because roger gets
595s in
596s the fact that mirror man was able to
598s survive that is he'd say that the safe
599s comes trumping down again here comes the
601s rocket again and pointed the cat this
610s was off the stage or two at 131 that
612s could have been so detrimental and avoid
615s signifying in the cat to the crowd
617s one more
619s set the crowd lived up there's the tony
622s support right there all the shirts
623s everybody out here showing some love for
625s this insane grand finals and answer back
628s in the most dominant fashion boyd in the
631s cat getting that 3l to get the bracket
633s reset let's go boyd look at the science
636s coming up amazing artwork right there
638s from sid but the crowd is going wild
641s with this bracket reset are you kidding
643s me ajax the very first grand final lan
647s here for a multi versus like evo 2022
649s and it's a bracket reset no we've said
651s it time and time again but you could not
653s have asked for a better first tournament
655s watching all this action play out mirror
658s man and roach day forced to have to
660s reconsider their approach to this game
662s they have cruised through literally
664s everyone
666s up to this point proclamation of fearing
668s nobody but that is also a frightening
671s aspect of itself because it is
674s gives them a clean slate they have
676s beaten them before they can beat them
677s again
678s that's if they could stop this dominant
681s adjustment from the cat and void
684s it's just crazy to see how quick it's
686s happened how quick the cat and void were
688s able to take away what they've learned
690s already in the winners finals have to
692s duke it out in a very intense close set
694s in the losers finals to then reverse and
697s reset the grand finals here against
701s two players that have been dominating
703s throughout this entire bracket seated
705s number two rose j and mirror man who
708s would have thought in the year 2022 one
710s of the most intense situations we'd be
712s looking at is tom and jerry
715s scrapping with bugs bunny in the middle
717s of the stage as we started off the reset
719s of grand finals with boyd in the cat and
721s rear man and roger look at this already
723s coming swinging the cat has even taken a
725s lick of damage just yet
727s by the way oh the pan
729s all right i see what you're cooking real
730s quick here boy he was in the reversing
732s of wonder woman's up here as well to get
734s that spike back down to the platform 75
736s damage unchecked that happened so
738s quickly to velma that is a great way to
740s establish fear in roger who has not been
743s hit but that's a free follow-up missing
745s on the side they're getting the reversal
746s up here but they get away the double
747s rockets coming in on the stage here too
749s but just like you mentioned roj's
750s survivability has been insane but to
752s take that much damage we may not be able
754s to see the survivability so far in that
755s first life and right now we're looking
757s oh he's going for the charge down attack
759s to try and catch him go for projectile
760s you can absorb those projectiles and
761s that becomes stronger over time with
763s that bracer so you don't see it too
765s often but it is a really good call
766s that's safe just missing the follow-up
768s on to uh onto the cat over on the right
771s oh they get the spike followed right
773s afterwards it's a trade for trade though
775s between both of these teams and you take
777s that every time you can if you're in a
778s spot where you were the one who was
779s about to be spiking your team
780s capitalizes 94 to 116 very even game
783s once again here vicki tries to use the
784s lasso here too you've seen the cat going
786s all the way deep but this puts you in a
787s pretty scary opportunity but you
789s capitalize on that platform finding rose
791s j as he tries to land they catch the
792s base of this to get away from mirror man
793s in the middle of trying to get that edge
795s guard and then here we go to follow up
796s off the gear into the jury shot that is
798s one of the loops you see in singles and
800s they're pulling off your twos oh he
802s almost went for the spike again onto
804s rosie which would have been insane
805s looking at his life right now he was
806s only at 29 beforehand it is incredible
809s to watch the adjustments going after the
810s chase that's up on the top but here we
812s go again mirror man trying to get down
814s to the ground for a point making it
815s difficult even at 121 he's still chasing
818s and he's still able to stay alive he's
819s got that great health in general here
821s too he hasn't got a hit just yet
822s meanwhile rosie managed to make it right
824s back here comes the rocket so that way
825s you can help out get right back to
826s center stage how do you touch the ground
828s here if you're mirror man and try to
830s force the initiative you are the one who
832s needs to take point on damage and velma
834s can't really do it right now there's the
836s side air finds the mark they're going
837s after them in the skies they have one
839s more point to continue this wind streak
841s they've had opera still not able to take
843s out boyd the fact that boyd is still
845s alive is insane here well the cat has
846s been doing a lot of that damage here you
848s can see currently getting the follow-up
850s with the up special the rocket coming
852s towards the cat actually exploding now
854s the fall from mirror man to claim that
855s life oh man get in yet through reversal
857s on the side here got the wall bounce so
858s that's going to lead to a knockout in
860s one of 41 that's going to get the
861s anti-air on the void you have to be
864s playing perfectly for mirror man he has
866s access to green health to try and help
867s him out here vicky oh the safe actually
869s gets the follow for rose day right there
870s too here comes the words to try to
872s contest them as they try to forcibly
873s lamb avoid actually getting out of that
875s situation after being sandwiched between
876s bull roses
877s and now you can't yo a lot of defensive
879s resources have been used the snipe comes
880s in and boyd in the cat strike again four
882s games straight here in grand finals
886s four straight four straight and taking
888s the first game of the set is always so
890s important to help keep on that momentum
893s throughout the rest of those last two
894s games if you could make it in a clean
896s thread can somebody please do me a favor
898s and make fan art of void after he takes
900s a red bull and then go into the same
902s like shaggy rage mode innovation that
904s happens because oh my goodness we are
907s looking at void reborn currently in
909s front of us and the cat is built quite
912s literally different i just don't know
914s how to say his his movement has gotten
916s so much better oh
919s no we're gonna see the return the
921s original main what roger was known for
923s it's looking like the hover over might
925s be happening
926s rose day originally in arya made and one
930s of the best if not the best in the game
932s at it
934s that would be crazy but to make this
936s adjustment now
937s now when you are down a game in this
940s bracket reset
942s could be risky
943s could throw them for a ride because they
945s would not expect it they've been so
946s prepared for the bugs in velma i guess
949s they got what they wanted ajax they
950s wanted to take the velma and they wanted
951s to take the bugs and toss it in the
953s draft here's the trade-off that you get
954s as arya you switch up to arya and now
956s you get to add that armor break not only
958s to yourself but your team you could use
959s that special to get those free armor
961s hits onto wonder woman in you have great
964s mobility trade-off though very light
966s very easy to get knockouts on you could
968s get free team combos off the top with
970s that of with that bugs using the up
972s special to teleport in get the follow-up
974s off of the knife and you can teleport
976s church to teammate
977s you have to be careful with how often
979s you overextend though because characters
981s like wonder woman and tom and jerry will
983s make you pay for it
984s the arya is going to in fact be coming
987s out that it has been solidified game
989s number two here velma has gone the velma
992s bugs meta has it been defeated already
994s by nakat it looks like we found a
995s solution ajax it looks like void and it
998s can't have done it we see the swap up
1000s and you highlighted perfectly with the
1001s downside of arya in general being a
1004s glass cannon being the lightest
1005s character here in multiverse and the
1007s perfect stage to do it batcave this is
1009s going to lead to some early knockouts
1011s from the red team if they can find it
1013s chasing the ball with this guy
1014s the first one no get down in there at 89
1017s that could have easily been the first
1018s one but let's talk about this damage
1019s output that's already been put out to
1021s the cat it's still climbing almost
1023s getting that off your follow-up they're
1024s trying to touch the ground it's so
1025s impossible back here trying to get some
1027s re-volley off the ground and mirrorman
1028s and roche are striking quick and
1030s striking fast putting on damage onto the
1032s blue team see them trying to continue on
1033s a lot of this domination right here rose
1035s jay now making that swap up as he goes
1037s zooming goodbye the knife was off the
1040s side of the stage and he teleported
1041s towards it wasn't paying attention when
1043s the knife was stuck and that gives them
1044s a free one but the knife is attached to
1046s void getting in the way though is the
1048s using the shield to tank that hit to
1050s prevent the knockout on point letting
1051s them know all right you know you can
1052s take that real quick here after this
1053s making this quick little swap but the
1054s cat is actually capitalizing so hard
1057s with the ricochet off of the vehicles
1058s off to the side you can actually do a
1059s lot of that extra damage as wonder woman
1061s yeah those batmobiles are viable for
1062s everyone to get those volley combos
1064s using the fishing pole to stall here
1066s comes the cat to get the downer can they
1067s get the frying pan no they cover him
1068s right here comes the side air from
1070s mirror man to child protect and the last
1071s little truth hits him i don't know if
1072s he's making this back oh no he's still
1074s going but the rocket actually helping
1076s him ricochet and actually managing to
1078s make it back and using that dynamite to
1080s stall as well as void getting that
1081s shield up at the right time the cat
1082s getting in there in the middle of it one
1084s life apiece that could be disappearing
1085s very soon everybody deep in that damage
1088s meter you can't afford to take much more
1090s as we find the first one
1092s he sacrificed jerry it it's all for a
1094s good cause in that situation see you
1095s later what did i say jerry's gonna be
1097s able to help gary tom in this situation
1098s instead with that's fine tom having
1100s absolutely no remorse whatsoever for
1102s sending jerry to the blast zone and
1103s ferry coming back in everybody off stage
1105s is the worst spot up here not connecting
1107s their defense against mirror man's
1109s uppers have been so good finally one
1111s finds the mark there you go now it's
1112s high a piece here and the cat being at
1114s 120 is gonna be that priority right now
1117s for rose and mirror man but the way that
1119s they're trying to dance around here
1120s despite actually getting that sd with
1122s that life here he tries to get the
1123s follow-up with these uppers but there's
1124s a lot of damage coming on both of them
1126s trying to use this uh the sneak attack
1128s underneath that smoke screen with that
1130s tunnel to try and catch some slipping
1131s but here we go off stage 144 that's
1133s gonna be anti-air from foot they can get
1135s the dynamite in there look looking at
1137s arya you could die right now and he got
1139s them all with this guy and that's going
1140s to be a 2-0 lead answering back here
1144s five
1144s games straight and floyd once again
1147s seeing it just
1149s one more
1152s one more and you walk away
1155s with the first place ten thousand dollar
1157s prize and the winners of the very first
1160s multiverses tournament here evil 2022
1163s but that's what it is ajax it's one more
1165s it's not guaranteed some adjustments
1168s have been made but i'm thinking about
1170s the mental because that's so important
1172s especially in a team-based game like
1174s this
1174s it's the mental and even though you're
1176s making some of these swaps you have to
1179s think about what you've been doing
1180s consistently that has given you the
1182s rewards that have put you in this grand
1183s finals in the first place these two are
1185s built to win as champions the cat and
1187s void putting the headsets back on chat
1190s crowd everybody watching are you not
1192s entertained we are watching five games
1195s straight from the cat and floyd mirror
1196s man and roche have to do everything
1198s possible to get it back this could be it
1201s this could be the last game to finish
1203s evil 2022 for multiverses
1207s let's go here we going off the rip we're
1208s ready with that lasso setting him up you
1211s know that niketa always likes to use
1212s that lasso off the rim and that's
1214s exactly what you need to do establish
1215s dominance early and they've done exactly
1217s that on back cave even with those early
1219s knockout potentials from the red team it
1221s has become invalidated because once they
1223s get rid of those batmobiles vicky it's
1225s been coming way more difficult for them
1226s to chase them in disguise exactly
1228s because you don't have that ricochet
1229s effect you can't get that volleyball
1230s follow-up in general but look at the
1232s damage output they can't actually try to
1233s cover a jump real quick with a high
1235s recovery currently you see that rosie is
1236s desperately trying to make it back and
1238s the cat stopped the follow-up from that
1239s knife as well with that lasso of truth
1241s they're able to just control the space
1243s and floyd reading the dodge go in there
1244s without fear downer comes into a volley
1246s off the
1248s controlling everything they're facing
1250s two more to finish here and take it all
1253s home let them know it's not a speed run
1254s out here all right we know that they got
1256s that bracket reset they know that rosie
1257s mirror men have not taken a single game
1259s in this grand final so far not one
1262s single drop of blood everything not has
1265s everything has led up to this point
1266s we're two rockets and that one steps at
1267s the same time might want to dip on out
1269s of there you got to avoid that you got
1271s to do the slippy shade real quick as the
1272s upper connects and you lose out that
1274s life here you toss out the pie and
1276s evening things up just as quick as rosie
1278s and mirror man going off the side of
1279s stage getting that side there striking
1281s back but the double up that's gonna
1282s almost get him but now you have not many
1284s resources and they just sneak through
1285s mirror man keeping themselves in the
1287s game try to get that trade real quick
1289s here too with the rocket coming out you
1290s could bounce off of that to get a
1291s follow-up gear but oh that's one
1293s piece dude you can't get away with going
1296s off stage this could be reversal they're
1297s looking for to get them back in the game
1298s though and mirror man sneaks his way
1299s back through here momentarily mirror man
1301s is at 124. look at boyd look at the cat
1303s look at the way that mirror man is
1304s supposed to literally run away trying to
1306s hang out on the rocket for as long as
1307s they are good seeking missiles and floyd
1309s is the one trying to close it out the
1311s cat's just missing too rosette doing
1312s everything in his power to keep mirror
1314s man alive we're mainly struggling to
1316s touch the ground in every way up here
1318s finds it and that's gonna be it floyd
1321s and the cat are your evil 2022
1325s multiverses champions