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0s | official offline grid finals let's go |
---|---|
4s | naked boyd having to come out of the |
5s | loser's side having to try to make this |
7s | run back and the comeback against rose j |
8s | and mirror man and already off the |
10s | street off the rip though in sky arena |
12s | with no platforms you have a lot of the |
14s | ability to try to jump around these |
15s | projectiles but you're gonna be using |
17s | your utility to do that that dominant |
18s | stage control that you get like you said |
20s | from that rocket in so much of this |
21s | button the cat playing to the sky he's |
23s | trying to chase him all the way up to |
24s | the top you have to be able to |
25s | invalidate that if you are bugs and |
27s | velma and they do that so well look at |
29s | him dancing around not just the rockets |
31s | but also the megaphone from the velma |
32s | here as well currently with boyd putting |
34s | in a lot of that damage a lot of that |
36s | pressure you still have to worry about |
37s | mirror man and that down air hey you |
39s | talked about uh that tether earlier from |
40s | leviathan with that rain dog but that |
42s | shield very similar lets you dive into |
44s | your team and fully carrying all the way |
46s | up to the side gonna avoid that lasso of |
48s | truth to go ahead and snipe out that |
49s | potential life on the bottom the cat |
50s | understanding i'm not gonna over extend |
52s | and jump off the stage in this situation |
53s | because you know that that bugs down |
55s | here is so powerful but it's always that |
57s | bad too that narrow to down air |
59s | narrative up there is so consistent it |
61s | is so hard to get away from but the |
62s | anti-air up air up attack from wonder |
64s | woman is going to find the first mark |
66s | what a great way to catch a landing |
67s | right there too with the first life |
68s | being lost here away from rosie and |
70s | mirror man here comes the rocket coming |
72s | all the way down again but meanwhile |
74s | your entire teammate is off to the side |
76s | and void and the cat are ready to bring |
78s | out the heat you're so focused on paying |
80s | attention to wonder woman flying in you |
81s | forgot to pay attention to the menace |
83s | that is tom and jerry's sniping you off |
84s | the side but the offer is still not |
86s | enough but the blue team is taking a lot |
88s | of damage they cannot afford to land |
90s | unsafely against bugs right now there |
92s | you go now you can see with the rocket |
93s | coming out jumping right out of it |
95s | actually to try to help move around boyd |
97s | they see void in their size you know |
99s | exactly what rose dave wants right here |
101s | to try to get that spike and coming in |
102s | with that there just trying to find a |
104s | follow-up on it down there but not |
105s | really able to find the mark and bugs |
107s | still missing the mark biermann and |
108s | rosie having a bit of a struggle that |
110s | cider is gonna be enough though and the |
111s | megaphone finds the mark as well the |
112s | damage has been done to the red team but |
114s | they even it back up the megaphone |
115s | really showing how those words |
116s | definitely hurt it's not just the word |
118s | bubbles as you can see the lasso coming |
119s | in to sneak its way trying to hit rose |
121s | day away mirror man has been doing a |
122s | really good job though at the helping |
123s | with the repositioning with these |
124s | underground tunnels that he just uses |
126s | right there before actually going right |
127s | back in playing perfectly to what this |
129s | team had dynamic has been they've been |
130s | real talkative about being the best in |
132s | that megaphone being one case and |
134s | they're getting damage racked up but |
135s | only in the lower 30s they can't afford |
137s | to let velma try and describe too much |
139s | who rush day even though i've been able |
141s | to get away with it you're gonna get |
142s | caught pretty soon by a straight up here |
143s | that could possibly knock you off |
145s | especially when you get bounced up with |
146s | that up here in general having to avoid |
148s | not just boyd but the cat as well as you |
151s | see rosie losing out on that life |
153s | forcing him to go low because of the |
154s | cat's presence off stage now 126 one |
157s | recovery that could take it out one up |
158s | here could take it out mirrorman has to |
160s | be super careful here as they're rushing |
162s | him down that's why miriman's playing |
163s | right behind rose day this time around |
164s | rojay actually forced to actually take |
166s | on the reigns and feeling in the front |
168s | even with that tunnel with the |
169s | repositioning understand to hear that |
171s | mirror man sees that he's taking a lot |
173s | of this damage he has the less cooldowns |
175s | with a big head but void in the cat now |
177s | being able to take that oh my goodness |
180s | they are actually able to adapt after |
182s | what happened in the winner's bracket |
183s | and they didn't fall into the habit that |
185s | could happen chasing down someone there |
187s | taking a lot of damage in the process |
189s | velma couldn't hit void in the midst of |
191s | that there was no time for roj to line |
193s | up damage he was only at 40. so if nakat |
196s | did lose his life in the middle all of |
198s | that you were still going to be at zero |
200s | and 40 damage by comparison to bugs |
202s | still being a hundred plus with |
204s | everybody on the last life the way that |
206s | void and a cat though were also not over |
208s | extending on purpose like you were |
209s | mentioning before yes void was going for |
211s | a lot of those spikes earlier on in the |
213s | bracket earlier on in this top eight |
215s | because roy was able to do that but the |
217s | lasso instead from the cat to try to be |
220s | the one thing that helps out with the |
221s | sweet spot instead of overextending |
223s | putting themselves off stage preventing |
225s | from getting spiked by the big bugs down |
227s | here is so crucial right now in keeping |
229s | your survivability up i think that's a |
231s | big part of why we saw them go for velma |
233s | more often off stage and then if it was |
235s | mirror man they kind of hesitated and |
237s | went for stage control to get the |
238s | backgrounds off the top because how many |
240s | times we saw those reversals coming in |
242s | from mirror man on that down here like |
243s | you were just talking about but this is |
245s | a big play they're narrowed off air and |
247s | now a jump is gone you gotta be forced |
248s | to make your way back in getting away |
249s | from that downer from velma though still |
250s | keeping himself alive let me get that |
252s | back at reset real soon right here with |
253s | the cat avoid holding on to that one |
255s | point now i'm gonna be able to hang out |
256s | on the other side of the stage the rocky |
257s | gonna be able to also cover a good |
258s | amount of that space while trying to |
260s | isolate the cat vicky this is just so |
261s | crucial on the void of the cat if they |
263s | want to keep this composure to not let |
265s | them adjust because game one in winners |
267s | finals they were able to get a very |
269s | similar victory game two and beyond |
272s | mirror man and roger made all of the |
273s | right decisions to make the comeback and |
275s | it never turned around from that spot |
277s | exactly and rosie and mirror man were |
279s | able to make some of those adjustments |
280s | right now but now it's a matter of |
282s | having to play out of that disadvantage |
283s | yeah you got the buff real quick coming |
285s | in from the velma but you can see |
286s | immediately with mirror man just getting |
287s | back into the rocket trying to |
289s | prioritize positioning more than |
290s | anything even trying to get a follow-up |
292s | with that up here you currently have |
294s | rosie isolated over to the side of the |
296s | two people exactly you need to isolate |
297s | that target as much as possible but |
299s | they're a very similar situation they |
300s | need to do that to tom and jerry but a |
302s | lot of projectiles being sent off good |
304s | recovery from roger installing with the |
306s | falling up air to make sure that if the |
307s | cat went out instantly for that downer |
308s | it wasn't gonna find the mark a neutral |
310s | air attack or rather than neutral attack |
312s | in general right by the legs and the |
313s | snipe with the lasso it's gonna be huge |
315s | from the cat here comes the spike you |
317s | have nobody to help you now the double |
319s | spike from the cat and void to close |
321s | that light you can feel the energy shift |
323s | sometimes and the energy is shifting in |
325s | favor of the blue team coming out there |
327s | going aggressive and then the cat |
328s | instantly starting off with a 40 plus |
330s | damage strength on the velma and it |
332s | hasn't stopped the double rockets to |
334s | control even more of that space to help |
335s | up with the cooldown but the spike now |
337s | coming in from rosej to take care of |
339s | boyd good job from rosie recognizing |
340s | that the cat over jumped that edge guard |
343s | trying to go off there and it's like |
344s | well that's a free downer and who was up |
346s | there already mirror man to cover it if |
347s | you went high too early yeah it was the |
349s | cat that was off to the side right here |
350s | with boyd helping out with the |
351s | survivability but he needs to help out |
352s | in the cat again they cannot lose out |
354s | another life really early yeah the cat |
356s | if the cat went upwards that would have |
357s | been disappeared but the rocket in the |
359s | middle of the scramble walking away with |
361s | that knockout onto void |
362s | trying to scoop them up with the up air |
364s | the last of the pulling right back in to |
366s | get the follow-up nice amount of damage |
367s | here look at this 127 off the rosej and |
369s | look at how quickly they switched away |
371s | from rose onto mirror man to get a |
373s | double up again the double ups have been |
375s | so much better i feel like they feel way |
376s | more comfortable in the scramble right |
378s | now by comparison to that previous set |
380s | gotta get the follow-up again from the |
381s | up here here see 83 already on to the |
384s | cat he's playing is so passive he's got |
386s | the lasso ready and off of cooldown |
388s | before being able to snipe roger once |
390s | again and right after that snipe tom and |
392s | jerry avoid putting a diamond dynamite |
395s | over the tunnel so no way can meerman |
397s | get in quick enough to go help out roger |
399s | match point currently for the blue team |
401s | but now match point potentially for the |
403s | red team as they go all the way up top |
404s | stage going out there though with the |
406s | shield to make sure that uh boyd would |
408s | take that hit if the operator happened |
409s | oh but he's safe he managed to make it |
411s | right back to the stage they'll get sent |
412s | forward again rosie having the |
414s | opportunity though avoid understanding |
416s | now trying to get some help they don't |
417s | have the shield here in general but this |
419s | is the opportunity against merriman and |
420s | they do it they go up two games to zero |
423s | and we're out there using that side air |
425s | forcing them recover high and then |
427s | because the rocket was gone there's |
429s | nothing to block you when you see bugs |
431s | recover that way with the tails uh with |
433s | the ear spin that is the signification |
435s | that you have no utility for that rocket |
437s | guess what that's gonna be a lot easier |
439s | to punish you in that spot covering them |
442s | again as soon as he saw the jumps are |
443s | gone vicky and the dodge everything you |
445s | wanted to do was gonna be challenged by |
447s | that side here |
448s | what a way to make these adjustments |
451s | look at the faces though rosie mirror |
453s | men trying to keep themselves composed |
454s | there |
455s | we may have a bracket reset real soon |
457s | here ajax match point for nakat and void |
461s | a little bit of sweat finally coming off |
463s | the brow of mirror man and roger forcing |
466s | themselves to have to get recomposed |
468s | remember what we said before |
470s | and those who end up on the loser's side |
472s | of bracket have had a greater historical |
474s | winning percentage in these positions |
476s | because they're warmed up they're ready |
477s | they've been plowing through the loser's |
479s | side after getting knocked out on an |
480s | upset and they're here to potentially |
483s | force that upset and get in this game |
485s | number two excuse me get into this next |
487s | game with the 3-0 |
488s | i love the immediate repositioning there |
490s | between rosie and mira man i only trying |
491s | to get the grab on the bugs but the |
492s | rocket too so that way you could have |
494s | that projectile on the screen to control |
496s | some of that extra space but the cat |
497s | being able to close in this gap has been |
499s | even more crucial gets a downer can you |
501s | get it again look at the patience and |
502s | the taunts in between now according to |
504s | the cat we were asking we saw it on |
505s | twitter before he said that those are |
506s | unintentional he's just accidentally |
508s | hitting the d-pad and if he wanted to do |
509s | it he would tactically taunt holding |
511s | down the point but uh that's something |
513s | he hopefully doesn't come back to cost |
515s | him at any point in that spot but right |
516s | now very dead even game vicki especially |
519s | with the way that he's been able to |
520s | snipe with a lot of these important |
521s | lassos it's crucial now that void is off |
523s | the stage though this is a spike |
524s | opportunity for mirror man and rosie the |
525s | mirror man trying to go out there as |
527s | such and guess it down there and they're |
528s | not going to be going to watch it gets |
530s | two for one that's exactly the type of |
532s | ratio you're hoping for it's a shish |
533s | kabob that they really wanted in that |
535s | situation right here too as jerry's out |
536s | on the screen here comes the barrel in |
538s | the tunnel so that way they could go in |
539s | for that reposition but they're doing a |
541s | really good job at trying to isolate the |
542s | cat and void here that's why boyd is |
544s | stuck over by the other side almost |
546s | getting smacked again and the cat almost |
547s | finding one off the side there but roche |
549s | getting there instantly in the cat |
551s | smartly getting away from that potential |
553s | sidehead that could have given him up a |
554s | three life lead |
556s | let's see if he has that other |
557s | opportunity he's got the shield he's got |
558s | the spike in hand he's gonna be able to |
560s | shield boyd at the same time while he's |
562s | fighting off with mirror man gonna go |
563s | ahead and take that hit activating the |
564s | projectile block perk which both of |
566s | these teams are currently running to try |
567s | and mitigate a little bit of that damage |
569s | from the zoning oh look at that quick |
571s | reposition with the tunnel here too as |
573s | the safe drops down and they're gonna be |
574s | able to hit it in the direction of oh my |
576s | goodness |
577s | all the way up can the cat land here he |
580s | needs to they are sharking him he's only |
582s | not gone because of attack decay he's |
584s | lucky he's still alive at that position |
586s | that safe before forcing a void into the |
589s | skies similar spot this could be a |
591s | double up though did they get them no |
592s | they missed out on downer the jabs no |
594s | and they just missed because roger gets |
595s | in |
596s | the fact that mirror man was able to |
598s | survive that is he'd say that the safe |
599s | comes trumping down again here comes the |
601s | rocket again and pointed the cat this |
610s | was off the stage or two at 131 that |
612s | could have been so detrimental and avoid |
615s | signifying in the cat to the crowd |
617s | one more |
619s | set the crowd lived up there's the tony |
622s | support right there all the shirts |
623s | everybody out here showing some love for |
625s | this insane grand finals and answer back |
628s | in the most dominant fashion boyd in the |
631s | cat getting that 3l to get the bracket |
633s | reset let's go boyd look at the science |
636s | coming up amazing artwork right there |
638s | from sid but the crowd is going wild |
641s | with this bracket reset are you kidding |
643s | me ajax the very first grand final lan |
647s | here for a multi versus like evo 2022 |
649s | and it's a bracket reset no we've said |
651s | it time and time again but you could not |
653s | have asked for a better first tournament |
655s | watching all this action play out mirror |
658s | man and roach day forced to have to |
660s | reconsider their approach to this game |
662s | they have cruised through literally |
664s | everyone |
666s | up to this point proclamation of fearing |
668s | nobody but that is also a frightening |
671s | aspect of itself because it is |
674s | gives them a clean slate they have |
676s | beaten them before they can beat them |
677s | again |
678s | that's if they could stop this dominant |
681s | adjustment from the cat and void |
684s | it's just crazy to see how quick it's |
686s | happened how quick the cat and void were |
688s | able to take away what they've learned |
690s | already in the winners finals have to |
692s | duke it out in a very intense close set |
694s | in the losers finals to then reverse and |
697s | reset the grand finals here against |
701s | two players that have been dominating |
703s | throughout this entire bracket seated |
705s | number two rose j and mirror man who |
708s | would have thought in the year 2022 one |
710s | of the most intense situations we'd be |
712s | looking at is tom and jerry |
715s | scrapping with bugs bunny in the middle |
717s | of the stage as we started off the reset |
719s | of grand finals with boyd in the cat and |
721s | rear man and roger look at this already |
723s | coming swinging the cat has even taken a |
725s | lick of damage just yet |
727s | by the way oh the pan |
729s | all right i see what you're cooking real |
730s | quick here boy he was in the reversing |
732s | of wonder woman's up here as well to get |
734s | that spike back down to the platform 75 |
736s | damage unchecked that happened so |
738s | quickly to velma that is a great way to |
740s | establish fear in roger who has not been |
743s | hit but that's a free follow-up missing |
745s | on the side they're getting the reversal |
746s | up here but they get away the double |
747s | rockets coming in on the stage here too |
749s | but just like you mentioned roj's |
750s | survivability has been insane but to |
752s | take that much damage we may not be able |
754s | to see the survivability so far in that |
755s | first life and right now we're looking |
757s | oh he's going for the charge down attack |
759s | to try and catch him go for projectile |
760s | you can absorb those projectiles and |
761s | that becomes stronger over time with |
763s | that bracer so you don't see it too |
765s | often but it is a really good call |
766s | that's safe just missing the follow-up |
768s | on to uh onto the cat over on the right |
771s | oh they get the spike followed right |
773s | afterwards it's a trade for trade though |
775s | between both of these teams and you take |
777s | that every time you can if you're in a |
778s | spot where you were the one who was |
779s | about to be spiking your team |
780s | capitalizes 94 to 116 very even game |
783s | once again here vicki tries to use the |
784s | lasso here too you've seen the cat going |
786s | all the way deep but this puts you in a |
787s | pretty scary opportunity but you |
789s | capitalize on that platform finding rose |
791s | j as he tries to land they catch the |
792s | base of this to get away from mirror man |
793s | in the middle of trying to get that edge |
795s | guard and then here we go to follow up |
796s | off the gear into the jury shot that is |
798s | one of the loops you see in singles and |
800s | they're pulling off your twos oh he |
802s | almost went for the spike again onto |
804s | rosie which would have been insane |
805s | looking at his life right now he was |
806s | only at 29 beforehand it is incredible |
809s | to watch the adjustments going after the |
810s | chase that's up on the top but here we |
812s | go again mirror man trying to get down |
814s | to the ground for a point making it |
815s | difficult even at 121 he's still chasing |
818s | and he's still able to stay alive he's |
819s | got that great health in general here |
821s | too he hasn't got a hit just yet |
822s | meanwhile rosie managed to make it right |
824s | back here comes the rocket so that way |
825s | you can help out get right back to |
826s | center stage how do you touch the ground |
828s | here if you're mirror man and try to |
830s | force the initiative you are the one who |
832s | needs to take point on damage and velma |
834s | can't really do it right now there's the |
836s | side air finds the mark they're going |
837s | after them in the skies they have one |
839s | more point to continue this wind streak |
841s | they've had opera still not able to take |
843s | out boyd the fact that boyd is still |
845s | alive is insane here well the cat has |
846s | been doing a lot of that damage here you |
848s | can see currently getting the follow-up |
850s | with the up special the rocket coming |
852s | towards the cat actually exploding now |
854s | the fall from mirror man to claim that |
855s | life oh man get in yet through reversal |
857s | on the side here got the wall bounce so |
858s | that's going to lead to a knockout in |
860s | one of 41 that's going to get the |
861s | anti-air on the void you have to be |
864s | playing perfectly for mirror man he has |
866s | access to green health to try and help |
867s | him out here vicky oh the safe actually |
869s | gets the follow for rose day right there |
870s | too here comes the words to try to |
872s | contest them as they try to forcibly |
873s | lamb avoid actually getting out of that |
875s | situation after being sandwiched between |
876s | bull roses |
877s | and now you can't yo a lot of defensive |
879s | resources have been used the snipe comes |
880s | in and boyd in the cat strike again four |
882s | games straight here in grand finals |
886s | four straight four straight and taking |
888s | the first game of the set is always so |
890s | important to help keep on that momentum |
893s | throughout the rest of those last two |
894s | games if you could make it in a clean |
896s | thread can somebody please do me a favor |
898s | and make fan art of void after he takes |
900s | a red bull and then go into the same |
902s | like shaggy rage mode innovation that |
904s | happens because oh my goodness we are |
907s | looking at void reborn currently in |
909s | front of us and the cat is built quite |
912s | literally different i just don't know |
914s | how to say his his movement has gotten |
916s | so much better oh |
919s | no we're gonna see the return the |
921s | original main what roger was known for |
923s | it's looking like the hover over might |
925s | be happening |
926s | rose day originally in arya made and one |
930s | of the best if not the best in the game |
932s | at it |
934s | that would be crazy but to make this |
936s | adjustment now |
937s | now when you are down a game in this |
940s | bracket reset |
942s | could be risky |
943s | could throw them for a ride because they |
945s | would not expect it they've been so |
946s | prepared for the bugs in velma i guess |
949s | they got what they wanted ajax they |
950s | wanted to take the velma and they wanted |
951s | to take the bugs and toss it in the |
953s | draft here's the trade-off that you get |
954s | as arya you switch up to arya and now |
956s | you get to add that armor break not only |
958s | to yourself but your team you could use |
959s | that special to get those free armor |
961s | hits onto wonder woman in you have great |
964s | mobility trade-off though very light |
966s | very easy to get knockouts on you could |
968s | get free team combos off the top with |
970s | that of with that bugs using the up |
972s | special to teleport in get the follow-up |
974s | off of the knife and you can teleport |
976s | church to teammate |
977s | you have to be careful with how often |
979s | you overextend though because characters |
981s | like wonder woman and tom and jerry will |
983s | make you pay for it |
984s | the arya is going to in fact be coming |
987s | out that it has been solidified game |
989s | number two here velma has gone the velma |
992s | bugs meta has it been defeated already |
994s | by nakat it looks like we found a |
995s | solution ajax it looks like void and it |
998s | can't have done it we see the swap up |
1000s | and you highlighted perfectly with the |
1001s | downside of arya in general being a |
1004s | glass cannon being the lightest |
1005s | character here in multiverse and the |
1007s | perfect stage to do it batcave this is |
1009s | going to lead to some early knockouts |
1011s | from the red team if they can find it |
1013s | chasing the ball with this guy |
1014s | the first one no get down in there at 89 |
1017s | that could have easily been the first |
1018s | one but let's talk about this damage |
1019s | output that's already been put out to |
1021s | the cat it's still climbing almost |
1023s | getting that off your follow-up they're |
1024s | trying to touch the ground it's so |
1025s | impossible back here trying to get some |
1027s | re-volley off the ground and mirrorman |
1028s | and roche are striking quick and |
1030s | striking fast putting on damage onto the |
1032s | blue team see them trying to continue on |
1033s | a lot of this domination right here rose |
1035s | jay now making that swap up as he goes |
1037s | zooming goodbye the knife was off the |
1040s | side of the stage and he teleported |
1041s | towards it wasn't paying attention when |
1043s | the knife was stuck and that gives them |
1044s | a free one but the knife is attached to |
1046s | void getting in the way though is the |
1048s | using the shield to tank that hit to |
1050s | prevent the knockout on point letting |
1051s | them know all right you know you can |
1052s | take that real quick here after this |
1053s | making this quick little swap but the |
1054s | cat is actually capitalizing so hard |
1057s | with the ricochet off of the vehicles |
1058s | off to the side you can actually do a |
1059s | lot of that extra damage as wonder woman |
1061s | yeah those batmobiles are viable for |
1062s | everyone to get those volley combos |
1064s | using the fishing pole to stall here |
1066s | comes the cat to get the downer can they |
1067s | get the frying pan no they cover him |
1068s | right here comes the side air from |
1070s | mirror man to child protect and the last |
1071s | little truth hits him i don't know if |
1072s | he's making this back oh no he's still |
1074s | going but the rocket actually helping |
1076s | him ricochet and actually managing to |
1078s | make it back and using that dynamite to |
1080s | stall as well as void getting that |
1081s | shield up at the right time the cat |
1082s | getting in there in the middle of it one |
1084s | life apiece that could be disappearing |
1085s | very soon everybody deep in that damage |
1088s | meter you can't afford to take much more |
1090s | as we find the first one |
1092s | he sacrificed jerry it it's all for a |
1094s | good cause in that situation see you |
1095s | later what did i say jerry's gonna be |
1097s | able to help gary tom in this situation |
1098s | instead with that's fine tom having |
1100s | absolutely no remorse whatsoever for |
1102s | sending jerry to the blast zone and |
1103s | ferry coming back in everybody off stage |
1105s | is the worst spot up here not connecting |
1107s | their defense against mirror man's |
1109s | uppers have been so good finally one |
1111s | finds the mark there you go now it's |
1112s | high a piece here and the cat being at |
1114s | 120 is gonna be that priority right now |
1117s | for rose and mirror man but the way that |
1119s | they're trying to dance around here |
1120s | despite actually getting that sd with |
1122s | that life here he tries to get the |
1123s | follow-up with these uppers but there's |
1124s | a lot of damage coming on both of them |
1126s | trying to use this uh the sneak attack |
1128s | underneath that smoke screen with that |
1130s | tunnel to try and catch some slipping |
1131s | but here we go off stage 144 that's |
1133s | gonna be anti-air from foot they can get |
1135s | the dynamite in there look looking at |
1137s | arya you could die right now and he got |
1139s | them all with this guy and that's going |
1140s | to be a 2-0 lead answering back here |
1144s | five |
1144s | games straight and floyd once again |
1147s | seeing it just |
1149s | one more |
1152s | one more and you walk away |
1155s | with the first place ten thousand dollar |
1157s | prize and the winners of the very first |
1160s | multiverses tournament here evil 2022 |
1163s | but that's what it is ajax it's one more |
1165s | it's not guaranteed some adjustments |
1168s | have been made but i'm thinking about |
1170s | the mental because that's so important |
1172s | especially in a team-based game like |
1174s | this |
1174s | it's the mental and even though you're |
1176s | making some of these swaps you have to |
1179s | think about what you've been doing |
1180s | consistently that has given you the |
1182s | rewards that have put you in this grand |
1183s | finals in the first place these two are |
1185s | built to win as champions the cat and |
1187s | void putting the headsets back on chat |
1190s | crowd everybody watching are you not |
1192s | entertained we are watching five games |
1195s | straight from the cat and floyd mirror |
1196s | man and roche have to do everything |
1198s | possible to get it back this could be it |
1201s | this could be the last game to finish |
1203s | evil 2022 for multiverses |
1207s | let's go here we going off the rip we're |
1208s | ready with that lasso setting him up you |
1211s | know that niketa always likes to use |
1212s | that lasso off the rim and that's |
1214s | exactly what you need to do establish |
1215s | dominance early and they've done exactly |
1217s | that on back cave even with those early |
1219s | knockout potentials from the red team it |
1221s | has become invalidated because once they |
1223s | get rid of those batmobiles vicky it's |
1225s | been coming way more difficult for them |
1226s | to chase them in disguise exactly |
1228s | because you don't have that ricochet |
1229s | effect you can't get that volleyball |
1230s | follow-up in general but look at the |
1232s | damage output they can't actually try to |
1233s | cover a jump real quick with a high |
1235s | recovery currently you see that rosie is |
1236s | desperately trying to make it back and |
1238s | the cat stopped the follow-up from that |
1239s | knife as well with that lasso of truth |
1241s | they're able to just control the space |
1243s | and floyd reading the dodge go in there |
1244s | without fear downer comes into a volley |
1246s | off the |
1248s | controlling everything they're facing |
1250s | two more to finish here and take it all |
1253s | home let them know it's not a speed run |
1254s | out here all right we know that they got |
1256s | that bracket reset they know that rosie |
1257s | mirror men have not taken a single game |
1259s | in this grand final so far not one |
1262s | single drop of blood everything not has |
1265s | everything has led up to this point |
1266s | we're two rockets and that one steps at |
1267s | the same time might want to dip on out |
1269s | of there you got to avoid that you got |
1271s | to do the slippy shade real quick as the |
1272s | upper connects and you lose out that |
1274s | life here you toss out the pie and |
1276s | evening things up just as quick as rosie |
1278s | and mirror man going off the side of |
1279s | stage getting that side there striking |
1281s | back but the double up that's gonna |
1282s | almost get him but now you have not many |
1284s | resources and they just sneak through |
1285s | mirror man keeping themselves in the |
1287s | game try to get that trade real quick |
1289s | here too with the rocket coming out you |
1290s | could bounce off of that to get a |
1291s | follow-up gear but oh that's one |
1293s | piece dude you can't get away with going |
1296s | off stage this could be reversal they're |
1297s | looking for to get them back in the game |
1298s | though and mirror man sneaks his way |
1299s | back through here momentarily mirror man |
1301s | is at 124. look at boyd look at the cat |
1303s | look at the way that mirror man is |
1304s | supposed to literally run away trying to |
1306s | hang out on the rocket for as long as |
1307s | they are good seeking missiles and floyd |
1309s | is the one trying to close it out the |
1311s | cat's just missing too rosette doing |
1312s | everything in his power to keep mirror |
1314s | man alive we're mainly struggling to |
1316s | touch the ground in every way up here |
1318s | finds it and that's gonna be it floyd |
1321s | and the cat are your evil 2022 |
1325s | multiverses champions |