about 2 years ago - MultiVersus - Direct link

Transcript (by Youtube)


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182s foreign
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298s hello and welcome everybody to that time
300s of the week where we get to go over a
303s brand new character reveal
304s stripe and I can't wait to show you
307s exactly how exciting it's going to be to
308s play this brand new Assassin for this
310s game but before we talk about that we
312s also have some other news that was
313s revealed yesterday that I want to share
315s with you as well it has to do with the
317s Esports scene of multiverses go ahead
321s and take a quick look
332s thank you
339s [Music]
344s that's right the mvs fall Showdown has
346s begun make sure you go ahead and
347s register at start.gg mvs fall Showdown
350s team up with your friends to compete for
352s sixty thousand dollars in total prizes
354s across multiple qualifiers there are
356s qualifiers for at a East at a West and
359s EU do not miss out it's gonna be
361s incredible time I cannot wait to see all
363s of your great plays make sure you also
365s tag mvs and all of your great plays that
367s you get during those brackets but
370s I know why you're here we all know why
371s you're here why you've woken up this
373s morning it's time I hope you have your
375s water and your Stacks ready for stripe
378s hey yo hello everyone and welcome to the
382s Multiverse spider showcase for the
384s newest villain joining the roster Stripe
387s from Gremlins this is the cat and I'm
389s going to walk you through Stripes kit
391s and help you get started clawing and
393s devouring your opponents he's angry and
397s he's vicious let's take a look at stripe
399s in multiverses
401s stripe is a new assassin class character
404s while he lacks durability in recovery
406s options he excels in speed and kill
408s power his goal is to focus one target
411s relentlessly until he scores a ring out
413s for his team Stripes allies should look
415s to zone for stripe to allow him to
417s perform his brutal combo game
418s uninterrupted Stripes enemies should try
421s to double team stripe whenever possible
423s to exploit his weak defense and weak
426s recovery let's dive into Stripes moves
428s and start with his normal attacks
430s Stripes air and ground neutral attacks
432s throw his buzz saw stripe can hold the
435s button down to charge and aim the bus
437s saw in any direction if the boss saw
439s hits the ground or a platform it rolls
441s along terrain for a short time knocking
444s back any enemies in the way if the buzz
446s saw is in the air when it hits an enemy
448s it bounces back toward stripe stripe can
451s hit the buzz saw to redirect it to hit
453s enemies again if the bus saw hit Stripes
456s Ally the buzz saw briefly orbits the
458s Ally giving them a moving hitbox a
461s buzzar that hits an enemy while orbiting
463s an ally acts just like an aerial Buzz
465s saw and bounces back towards stripe the
467s buzz saw is the core of Stripes neutral
469s game with its short cooldown stripe has
471s the ability to get multiple bus saws on
473s the map if he can juggle them
475s effectively he can make life incredibly
477s difficult for his opponent Stripes other
479s normal attacks are pretty standard so
480s let's move on to special attacks
483s Stripes air and ground special is his
485s toy gun by itself it has an incredibly
488s short range that fires directly in front
490s of stripe but stripe can extend the
492s range by marking a Target stripe marks a
495s Target by hitting them with any melee
496s attack spawning this little aim reticle
498s on his marked Target if stripe fires his
501s gun while he has a Target marked he will
504s automatically fire on that Target and he
507s can fire on that Target from anywhere
513s stripe can also Mark his buzz saw and
515s fire it to bounce it in the air and
517s reset its hitbox the gun shoots in a
519s straight line towards its Target so if
520s anyone gets in the way they should
522s expect to eat a quick shot to the face
524s now let's look at Stripes up special
526s stripe leaps into the air knocking back
528s and marking any enemy he comes into
530s contact with a strike leaps onto an ally
533s well nothing happens stripe doesn't roll
535s like that you feel me instead stripe has
538s the ability to leap off of projectiles
540s he can leap off of Ally projectiles like
543s his buzz saw to move quickly towards his
545s enemies he can also leap off of enemy
548s projectiles to destroy them as he leaps
551s forward he can even destroy Harry
552s projectiles by leaping off of them so
555s enemies should be careful about spamming
556s projectiles while stripe is around let's
559s look at one last special move stripes
561s down special pulls out his Dynamite
564s after a delay the dynamite explodes
566s hitting all enemies and hitting stripe
569s himself stripe can't throw the dynamite
571s but he can use his down special again to
574s bite into the dynamite setting it off
576s before the timer expires when the
578s dynamite explodes stripe himself becomes
581s a hitbox by holding a direction during
583s the explosion stripe launches himself in
585s the hell Direction colliding with and
587s marking all enemies in his path it works
590s as a finisher a combo tool a recovery
592s there's a ton of potential with the
594s self-launching dynamite
596s stripe is the quintessential rushdown
598s assassin he wants to hit an enemy and
600s never stop hitting that enemy until he
602s brings him out don't be afraid to use
604s all the tools at your disposal to push
605s for that kill and if you don't have
607s quite enough damage the gun can always
609s serve as your final trick to secure the
611s ring out and with that we are done with
614s this Multiverse fighter showcase
615s featuring strike from Gremlins I hope
617s you all enjoyed it and are ready to give
620s stripe a try once he's released I
622s personally am incredibly excited to have
624s a new Assassin in the game you feel me
626s it's been a while he feels absolutely
629s incredible again this has been the cat
631s and thanks for watching as usual take it
635s easy
638s so I hope you're all ready for the chaos
641s that is a stripe the first villain here
643s of Multiverse is I'm super excited to
645s see them uh first appearing back in 1984
648s in the Gremlins movie uh he was a kind
651s of a phenomenon because it featured the
654s adorable Mogwai and then all of a sudden
656s everything with the chaos the leader of
659s that chaos of course is stripe so
662s also if you can't tell
664s pretty unique look here over on Wonder
665s Woman so uh I can't stress enough how
669s important some of the moves on his kit
670s are for one that saw blade but we'll get
672s that into a second uh first off we're
674s gonna go over every move as usual you
676s got his standard Jabs
678s which are a standard swipe at higher
680s percentages that will knock out you get
683s this to
684s around 100 I'd say around
686s 140-ish give or take on someone like
688s Wonder Woman
697s close enough what
700s stripe is someone that you will be using
703s uh pretty aggressively because his
705s Mobility is awesome you have things like
707s the swipe you also have the up attack
710s which is a pretty good antier it's also
712s a combo tool at the right percentages
714s for it too and then you have this move
716s here just down attack shoot the speaker
719s now this move also is another knockout
722s option
723s a little bit higher though you want to
725s save this
727s for later on don't put it on attack
728s decay
732s Wonder Woman is heavy
736s there we go
744s but the most important move in this kit
747s is this all blade
749s this is going to be a nightmare tool for
752s many people you could use it as a
753s grounded approach for neutral
756s you could use it as an aerial approach
760s then you could do things as well on the
762s ledge you could let it go down guarantee
765s a lead strap
768s you're going after someone who bounces
769s off of it but there's also one more
771s really good tool for it
775s if you're recovering you throw that at
778s the ledge and everybody's got to get out
779s of the way
780s nobody can sit there and not jump or not
783s Dodge out of the way so you're
785s guaranteed
787s it's pretty much to make it back unless
788s somebody jumped over that and guaranteed
790s your way out it's actually pretty
792s ridiculous but yeah besides those
795s there's a standard attack of the course
796s and then that's your neutral Tech you
798s have your down air
800s which is a spike
801s it's also another one of your knockout
802s options at higher percentages
814s then you have your up air and your side
816s air this is going to be one of your main
817s approach tools your Sam that is your
819s that is not your side area
821s this is your side air the swipes it also
825s applies that debuff which you're seeing
826s there I'm going to talk about that in a
828s second as you saw in the video the
829s targeted debuff
831s you could use that in combination
837s so pretty much anytime somebody has a
839s targeted debuff at higher windows
845s that's if I actually edit it
849s foreign
851s fact by the way you have to wait for
853s that to end before you could go again
856s [Music]
861s as I show y'all three times in a row not
863s to do that but still
865s when it comes to Stripes as long as you
867s have the targeted debuff which is that
869s icon that you see off of physical
870s attacks
871s this will find you anywhere on the
873s screen speaking of that gun
875s by itself
877s it has no range
879s you can use it as a drifting tool if you
881s like
883s very similar to what we showed off with
885s Rick
885s so if you want to fade out of the way
887s it's not the most range but it will help
889s keep you safe
894s then of course is up here which is a
896s chargeable option as well
898s that's as you can see it's not the
900s biggest modern range but you can fast
901s fall it
903s catch someone off the ground
908s so although it doesn't have a massive
909s amount of range it can be used for some
911s setups which I'm going to show you later
913s they'll bring her health back down
921s now as for more of his special moves
923s this is his main tool that you'll be
925s using with the debuff of course the gun
927s then you have the skateboard on the
928s ground
930s now if you do a second one
932s it will cause a kickflip which it
935s doesn't true combo at all windows but at
936s some windows it will
938s and it also does apply the debuff
943s so at higher percentages if you line it
945s up properly
948s that'll lead to a knockout off the top
952s then of course this up special which we
954s saw I'm not gonna go into that too in
955s depth because we did just see it pretty
957s standard move you can use that as a
958s knockout option at higher percentage uh
960s at the higher spaces as well thing to
963s remember is that you use this off the
964s ground this does count as one of your
966s specials
968s so be very careful when you decide to
969s try and use that
970s it's mainly for when you're in the air
972s or if you could bounce off of someone
974s else
976s now one thing that was also not shown
978s yet
981s is the chainsaw now this move is
983s hilarious because if you Let It Rock
988s you will just fall but you can jump
990s cancel out of that or a Dodge cancel so
992s using this
995s you could use that as a bait to approach
996s people so you go
999s instantly cancel out everybody's gonna
1001s be afraid to try and go after
1004s the chainsaw
1006s but if you Let It Rock it'll also hit
1008s little Tech you could also do is that if
1010s you started in the air you could fast
1012s fall down
1013s and use it as a grounded option because
1015s if you're on the ground you'll get the
1016s skateboard but
1018s if you short hop with it
1021s you can also use it as both a ground
1023s approach and use it as a way to bait
1025s people as well
1029s and then it has a pretty good recovery
1031s range as well
1034s so you can use that all the way through
1035s it's active hitbox it's going to allow
1037s people to back off of you uh it
1041s of course like I said it's a mix-up
1043s options so once you hit the wall you
1044s could also do this
1047s if I aimed it the correct way
1049s active hitbox
1052s saw blade at the wall there's a lot of
1054s ways to help keep yourself alive when
1055s you're trying to get back with this
1056s character
1057s although it may not seem like he has the
1059s best vertical recovery which to be fair
1060s he doesn't he has really good horizontal
1062s recovery for that also another move that
1064s gives you recovery TNT
1069s so if you have this active you could use
1071s that but also
1075s I'm sorry that scream is great uh when
1077s you're on stage be careful how you press
1079s it
1080s because you can also accidentally knock
1081s yourself out at zero so
1084s this character has a lot of tools and I
1087s think that TNT is going to be one of
1088s your main tools because you could use
1090s TNT in combination with other things
1093s or let the timer run out to extend
1095s combos I'm going to show you that in a
1097s little bit too but I think that TNT is
1100s one of your main tools
1102s actually wrong shrink I was looking for
1104s TNT it was one of your main tools
1108s to try and push advantage
1111s so you can use TNT in the air if you
1113s catch someone slip and hold to the wrong
1115s di or if they Dodge in
1118s go after him we'll appears
1120s the main thing you're gonna be using
1121s with him of course is this saw blade as
1124s an approach tool for your combos
1135s leg strapping
1137s and Recovery
1139s and as you saw before
1142s you can also hit it as well
1152s I messed it up but if you time it
1153s properly
1156s you can send it right back now if you
1158s get it in mid string it'll constantly
1159s hit your opponent so when you have a
1161s teammate on the field as well it's gonna
1162s help and it'll attach to your teammate
1164s it'll constantly rebounce but a couple
1166s of the combo ideas that I came up with
1169s of course I'm gonna go ahead pop these
1171s on here
1173s foreign
1186s that one right there you let the bomber
1188s time out as well mid string this one
1192s if you catch someone hold the wrong di
1193s go all the way up there with them
1195s and then for some of the big characters
1197s you get you can have a little bit more
1198s fun
1205s so there's a lot of different things you
1207s could do with that also I feel like some
1209s of y'all might have saw something I was
1210s just showing off there but
1213s before I actually go over what some of
1216s y'all may have seen just now I want
1218s y'all to get a little bit of insight and
1220s a little bit appreciation from the
1222s people who give us this character give
1224s us that life behind everything and I
1227s want to give the floor to Daniel Ross
1230s himself the individual who has been
1232s voicing so many of our characters in
1234s this game let's go ahead and have a look
1236s with them
1237s versus fans my name is Daniel Ross and
1240s I'm a voice actor who you may know is
1242s one of the voices of
1244s lucky the leprechaun and Starscream from
1247s Transformers
1249s but for multiverses you might recognize
1252s my voice more as like Uncle shagworthy
1255s actual service
1259s and now you can hear me as the
1262s villainous strike from Gremlins Gizmo
1265s Kaka
1268s oh my gosh I am so excited for you to
1270s play as scribe he's going to be dropping
1272s soon the very first villain of
1275s multiverses uh I want to take a moment
1277s just to thank the folks at player first
1279s games Warner Brothers games and of
1281s course multiverses for having me in this
1284s amazing game I hope you're enjoying it I
1287s am so excited to be a part of it and hey
1289s if you want to give me a follow on
1290s social media check me out at actor
1292s Daniel Ross capital
1295s Capital hello thank you so much Annie
1298s Ross and all the other voice actors and
1299s actresses who put in all the time and
1301s effort behind the scenes to make this
1303s show uh as important as possible to us
1306s so we could have we could get to enjoy
1307s every character all the life behind it
1309s and I feel like it's one of them uh one
1312s of the most unappreciated Departments of
1314s the industry and I greatly appreciate
1316s everything you have done for us and what
1317s you've done with the characters now
1320s I'm gonna stop teasing y'all the
1322s Halloween event begins today so if you
1326s took a look at the Skins I just had in
1327s those combo showcases well there's quite
1329s a few more if you want to get access to
1331s those skins you just need to play every
1334s time you win or lose a match you get
1336s candy and for every win or loss you have
1339s without one of the Halloween variants
1342s you get 20 to 10 candies respectively
1344s but if you play with any of the variants
1346s you see here including combat Gizmo and
1349s combat stripe you will get 40 candies in
1352s 20. now if you get enough candies at the
1355s end and you've used them all you can
1357s also trade them in for gold later so if
1359s you end up unlocking all the things you
1361s need with candy including the pumpkin
1362s patch icon and those skins you stare as
1365s either the Calico cat and the mommy rain
1367s dog you will be able to redeem it for
1369s later so you still have reasons to use
1371s uh to get that make sure you get a part
1373s of this because it's a limited time it
1376s does end November 15th which is the same
1379s time the season one battle pass ends so
1381s if you're still working on that battle
1382s pass you have something else to work
1384s towards two as well as the battle pass
1387s so it gives you a little bit more to
1388s have uh while you're at it plus
1390s a reason to check out the other skins
1393s but
1394s that of course
1397s is gonna bring us close to the end
1398s however uh that does not mean we are
1400s done with showcase we're gonna go ahead
1402s and take a look at the official trailer
1404s for strike
1420s oh my God
1432s let's do it
1457s oh
1461s sure you're not using Kryptonite
1465s [Laughter]
1471s [Music]
1474s baby
1478s okay Chad I saw enough requests in there
1480s I'll take a look at the skins that I'm
1482s gonna go ahead and show it to you
1483s because why not so I'm gonna take a
1485s quick look at every one of the Halloween
1488s skits
1489s see who's first here
1496s so first we got one uh the one woman
1497s Black Lantern skin I am a huge fan of
1500s this because that ax looks amazing look
1504s at how like it's still it still works
1507s exactly the same way
1509s like
1511s but it's a whole different weapon so
1512s it's the same hitboxes nothing changes
1514s it's all visual
1519s ander's different voice actor uh voice
1521s lines as well for both the Black Lantern
1524s skins just to make that aware now
1527s I don't know if I could get let me see
1528s if I can get one to go off
1538s I I love the attention to detail on that
1541s now some of y'all have seen this one
1545s the Black Lantern skin has returned for
1547s Superman
1549s again save things no visual differences
1551s in terms of the moves
1556s but
1563s turn
1566s it's phenomenal this
1569s might be my favorite one though
1574s I don't think you could have asked for a
1576s more accurate Frankenstein skin
1580s this is by far and away one of my
1582s favorite skins easy
1592s now uh let's see who we got next
1595s rain dog okay rain dog players y'all
1598s stay winning that's all I have to say
1599s but this looks amazing so I I was
1603s curious if we would ever see an Anubis
1605s style skin for rain dog or something
1607s along the lines of uh Egypt since
1609s happens to be a dog
1611s and look at this it looks so good
1616s so you get to look at a very cool rain
1618s dog as they throw a whole bunch of stuff
1620s at you
1626s let's see now
1633s this one kind of speaks for itself
1635s I am a big fan of the detail on this
1637s Velma Velma players also stay winning
1642s but this one this one doesn't have a
1644s different voice or anything it's just a
1645s whole it's a whole new skin but visually
1647s looks amazing
1660s and I think
1662s oh
1673s I love this
1675s I love this so much this is the single
1678s one that we didn't get to see but uh
1680s this is the Tom and Jerry vampire outfit
1685s I it's just the amount of detail that
1687s they put into every one of these skins
1688s is phenomenal so much like the summer
1690s skins again this is a limited time thing
1693s so do not miss out one more time I'm
1695s gonna go ahead and show y'all uh the
1697s Halloween event
1701s again you get candies for each one of
1703s these
1704s do not miss out
1706s it's uh as you play it's not no other
1709s attributing factors to it is as you play
1711s you get candies towards the skins and
1714s when you are done you can go ahead and
1715s use that later towards uh redeeming gold
1718s as well so you get something towards it
1720s but again thank you everybody for tuning
1722s in today greatly appreciate uh your time
1724s here and enjoying the stripe Showcase
1726s with us of course and don't forget to
1728s sign up for the mvs fall Showdown
1730s because it's the start of uh something
1733s big sixty thousand dollars on the line
1735s plenty of pride of course everybody
1737s wants to have those big W's you could
1739s possibly get maybe exclusive icons like
1741s what they did with EVO it's the first
1743s follow-up to Evo and you're gonna be
1744s hearing a lot back from me of course
1746s during that because I will be hopping on
1748s the mic to bring you the calls for all
1750s the action I honestly can't wait to see
1752s everything y'all do and any of the big
1754s plays you get with stripe please make
1756s sure that you at multiverses on Twitter
1758s uh and so we can see them hashtag stripe
1761s hashtag multiversis I want to see all of
1763s your best plays uh throughout the day
1765s because I know a lot of you are going to
1767s experiment not only with the saw blade
1768s but I want to see some of the TNT setups
1770s that you come up with because I think
1772s that that is going to uh really change
1774s the game with stripe it's a little bit
1776s of chaos but that's kind of exactly what
1778s he's about
1780s and uh also uh best of luck to everybody
1782s who competes in that also I hope that
1784s you enjoy all of the skins that we have
1786s for this event this is only a taste of
1788s what is to come in the future there's
1790s gonna be a lot of exclusives uh
1791s throughout this game's history of course
1793s but I am so happy to see these seasonal
1795s Skins are looking amazing but that's it
1798s for me of course my name is Ajax if you
1800s happen to know who I am great but if you
1802s don't you can follow me at uh on Twitter
1805s Ajax underscore HQ and everything else
1807s of course at agents underscore HQ for
1810s now though that's the end of the stripe
1811s reveal look forward to seeing you at the
1814s next one or any future reveals but for
1815s now I hope you all have a wonderful time
1817s with stripe I hope you had a wonderful
1819s time with me here today I'm gonna go
1821s ahead and sign it off and get ready to
1822s pass the ball over to one of our
1824s community members as they get ready to
1826s play stripe that's it for me today hope
1829s you all have a beautiful rest of your
1830s day and for now have a good one
1836s foreign
1850s [Music]
1864s [Music]
1874s foreign
about 2 years ago - MultiVersus - Direct link

Transcript (by Youtube)


10s foreign
39s foreign
75s foreign
91s [Music]
117s [Music]
125s [Music]
138s foreign
149s [Music]
163s [Music]
261s thank you
297s hello and welcome back everyone to yet
300s another multiverses fighter showcase I'm
303s your host Ajax and
304s it's finally time at the very beginning
306s of the Season we decided to drop an
309s announcement of two characters being the
311s first two villains of multiverses first
314s one of course being stripe and now
316s finally here today we get to talk about
318s the ruler of conduct Black Adam here is
322s your first official look at Black Adam
324s gameplay
325s hello everyone and welcome to the
327s multiversus fighter showcase for the
329s newest character joining the roster
331s Black Adam from the DC Universe is this
334s is the cat and I'm gonna walk you
335s through some of black Adam's best moves
337s so you can start shocking and
339s electrifying your opponents
341s the hierarchy of power is about to
343s change let's take a look at Black Adam
346s Black Adam is the newest Bruiser to join
349s the roster he's a little slow compared
351s to the average fighter but he has big
353s hitboxes that pack a massive punch black
356s Adam's allies should look to approach
357s together with Black Adam to make the
360s most of his big hitboxes black Adam's
363s enemies should look to punish black
364s Adam's slow speed by rushing him down
366s when he can't respond as usual let's
369s start with black Adam's normal attacks
371s black Adam's ground down attack punches
374s the ground with his electrified fist
376s after a delay an electric bolt pillar
378s will emerge underneath all enemies on
381s the ground or on a wall the pillar
383s applies a cooldown so it will not spawn
385s when the ammo has run out black atom can
388s also charge the move to spawn a larger
391s pillar the range on the pillar is
393s Limitless so don't be afraid to throw it
395s out to interrupt enemies on the other
397s side of the map
398s black Adam's ground and air up attack
401s create an electric Arc between his hands
404s that multi-hits any enemies caught in
406s the chain
407s on the ground the attack also calls down
410s a lightning bolt that strikes the first
412s Target in its path
414s the lightning bolt applies a cooldown
416s The Arc between black Adam's hands will
419s always spawn but the lightning bolt
421s won't spawn if the move is on cooldown
422s if the ball hits an ally it grants
425s electric gauntlets for a few seconds
427s making the next melee attack apply a
429s shocked debuff if the bolt hits an enemy
432s it knocks them downward and applies a
434s shocked debuff
436s black Adam's attacks have a lot of range
438s and hit hard but they take a bit of time
440s to start up don't try to scrap with
442s opponents that are faster than you use a
444s bit of prediction and trickery to lock
447s enemies down and dish out as much damage
449s as possible
450s let's move on to Black Adam's special
452s attacks black Adam's ground neutral
454s special shoots out an electric orb that
456s chains to Black Adam's hand the
459s lightning chain doesn't do any damage by
460s itself so make sure to try and hit
462s enemies with the orb directly
464s the orb can be charged and aim to alter
467s its trajectory giving you a better
468s chance of hitting your intended target
470s if Black Adam hits an enemy with the
472s chain you can choose to throw them up or
475s down setting them up for big follow-ups
478s here's where the move gets interested
480s the lightning can chain off of hit
482s targets to any nearby available targets
484s including allies and heavy projectiles
488s all affected enemies will be thrown in
490s the same direction that Black Adam
491s chooses the range on this move can get
494s incredibly long if chained properly
496s giving Black Adam ample time to follow
499s up with big damage
501s black Adam's lightning isn't the only
503s anti-projectile tool he has his ground
506s down special summons a bubble Shield all
509s around him that blocks projectiles
510s enemies that are on top of the bubble as
512s it spawns get knocked away the shield
515s blocks all enemy projectiles that
517s attempt to enter the bubble but if an
520s enemy gets inside the shield they can
522s still fire projectiles normally
524s black Adam's air neutral special
526s attracts enemy projectiles towards him
528s if he does nothing else the projectiles
531s will eventually hit him like normal
534s he can use all his ordinary
535s anti-projectile tools as the projectiles
538s fly towards him or he can merely affect
540s the projectiles to reflect them toward
542s his opponents as you can see Black Adam
544s has a ton of anti-projectile options but
547s they tend to apply cooldowns be careful
550s of using your anti-projectile tools all
553s at once leaving Black Adam vulnerable to
555s Mages and zoners if you can use his
557s tools effectively Black Adam can deal
559s big damage when he gets up close he
561s wants to get into a fight and dominate
563s deleting enemies with his powerful melee
566s attacks that's gonna do it for the multi
568s versus fighter showcase featuring Black
570s Adam I hope you've enjoyed the Showcase
572s and are excited to go try out Black Adam
574s as soon as he's released again this has
577s been the cat thanks for watching take it
579s easy peace out deuces
583s all right and here is your first intro
586s to Black Adam uh as you saw he's
589s basically the best anti-zoneer in the
591s game there's so much to his kit that's
593s entirely built around the idea of you
595s can't play full screen against me and it
597s just shows throughout the entirety of
599s what he does uh of course you got the
602s brand new skin a very very big finitis
605s but I also happen to be a big fan of the
607s classic look
608s so we're gonna go ahead and take a class
610s oh look at the classic look while we go
611s over everything
612s Black Adam
615s plays exactly how you'd expect when it
617s comes to his damage uh going over all of
619s his moves of course you got his Jabs
621s which lead to a a sort of command throw
624s that sends you across full screen
626s oh wait interesting that music sounds a
628s little bit different I don't know if
629s we've heard that before uh but yeah the
631s of this of course the brand new remix
633s for the music we'll be hearing on sky
635s Arena now something that's very
637s interesting about Jabs too is that even
639s though you can do the full combo at
641s certain Windows it also creates a ground
643s splat
644s now
646s now of course Superman being too big and
648s not wanting to cooperate
652s there we go so whenever you create a
655s glass flat that allows you to actually
657s get an extended combo I'm going to refer
659s to that in a little bit when we get back
660s uh when I want to showcase why that's
662s kind of important to higher percents
664s well
666s uh you also have
668s his lightning search which by itself
670s it's got some decent startup obviously
672s it does a lot of damage but it's a
674s little bit hard to get a normal hit by
677s itself uh but when you use this move at
679s higher percentages this is going to be
681s one of your main KO moves this can
683s however be linked into with a couple
685s other setups which is why I was alluding
687s to what we were talking about a second
688s ago uh then you have
691s of course the main thing
694s how does he activate his power summon
696s lightning that ground bounce is one of
698s your main combo extenders as well
699s utilizing this ground bounce
704s allows you to confirm into moves like
707s that you could also instantly cancel or
709s buffer an option so if you press up
711s attack and I preemptively I've already
713s pressed uh side special back when it was
716s in the middle of the animation so it's
718s gonna allow you to create very
719s interesting combo trees
722s at higher percentages and of course if
724s you want to make sure that you're going
725s to follow up with a link it's gonna be a
727s lot easier
729s then of course this move is gonna be one
732s of your main go-to moves
734s full screen tracking of course it does
736s have a it does have a cooldown attached
737s to it Black Adam is the first character
740s with six full cooldowns by the way I'll
742s show you exactly how funny that looks at
743s the bottom of the character after but
745s you're going to be using this in many
746s different ways
749s you could use this up close
752s you can use this far away
754s to uh jump in and get combos as well
761s you can also use it later in higher
763s windows
767s and Superman so he's gonna be a little
769s heavy so let's let's let's be generous
771s here
775s to line up of course that didn't knock
776s him out but it's going to be used to
778s help line up for later knockout Windows
780s as well so uh the big thing is you don't
782s want to get too spammy with it because
784s it does have some startup so if
786s someone's jumping around a whole lot
787s they're gonna avoid that but there are
789s ways uh to deal with that now that's all
792s this grounded moves in terms of attacks
794s you have his Aerials uh you saw it a
797s second ago his side air it's a two-hit
799s move the side air is a jab into an
801s uppercut that being his Downer and not
803s his side air but you could use this
806s often in as a combo under uh you're
809s gonna be using that as one of your main
811s knockout options in general so make sure
813s that you try to not get that on attack
815s Decay as early as possible you want to
817s be able to keep that available to you
818s later on for the big combo trees that a
822s Black Adam has available to them now I
824s just showed it to you his aerial
825s roundhouse this is down air but
829s Wonder Woman's Harley players you'll
832s recognize this uh this type of mechanic
833s here
837s if you hit it on the reverse it it has a
839s sweet spot that does send further away
841s you're going to be using this often off
843s stage by turning around
845s and aiming to hit someone with that
847s there's many ways to set that up of
848s course we'll go over that in a second
852s and then let's see oh
856s the same of this ground move
858s you have the lightning but before that
861s you have that electric Arc which is the
863s same in the air these do both count as
866s the same thing
867s so when you're doing this keep that in
869s mind when you're doing your attacks
871s because
872s once this goes on attack decay
875s so does the grounded version
878s so make sure you're mixing up your combo
879s trees as often as possible it does
881s linger for a while it's a very strong
883s knockout move in Disguise so a big part
885s of that is you want to make sure that
886s you're mixing things up save it for
887s later uh
889s juggles in the air so you can chase
891s people down let's make it over special
893s moves we're gonna go straight to the
895s first one because this is just as simple
896s as it gets you can fly
899s and when I say you can fly I mean you
901s could really fly
903s by itself
909s you can put yourself in a blasto be very
911s careful about when you're flying around
913s and not getting caught in there but what
915s of course what are biggest things whip
916s fly is a lot of free movement of control
919s range this is gonna allow you to set up
921s pressure a little bit differently and
923s you could use things like this
925s offer it and you can position yourself
927s early for different combo strings
930s but off stage it's a nightmare
932s we're going to use the side special as
934s well
935s which you can follow someone completely
937s off stage with
939s so a couple links up be nice if I had it
941s off cooldown
944s going off stage with this doesn't it
946s take away your jumps or your specials
948s so make sure when you're going off stage
950s you're utilizing that orb as you go off
954s and I'm mixing it up
956s going high or low aiming to hit someone
958s with reverse Aid of the uh the down air
960s you could also use the forward hit too
962s it does have a decent amount of
963s knockback to it
965s and then you can also couple it with
966s this move
968s your neutral here
969s it's a chargeable slap it does have a
971s decent amount of startup so use most of
973s the time you're gonna be using it as a
974s Dodge read or trying to force someone to
976s get very scared if a lot of resources
979s are gone fully charged that's pretty
980s much going to knock someone out almost
981s every time even at lower windows it's
983s got a lot of knockback so you're going
985s to be aiming to use this move mostly as
987s an edge guard tool on the ground it's a
989s little bit harder to land but when you
991s have a big group up and you have a bunch
992s of people together and you want to
993s separate them this is a good option to
995s go for so you definitely want to think
997s about when you're picking and choosing
998s them oh
1000s I just remembered very interesting
1001s interaction with characters like
1003s Superman
1005s of course that's on a tact decay
1010s let's let's just create the let's create
1012s that scenario by itself
1015s see if I can send you off
1018s so you kind of saw the startup of it but
1021s basically what I'm getting towards is
1022s that if Superman grabs you or anybody
1024s grabs you or any character try to
1026s challenge you this will take them out of
1028s the grab because it will hit them while
1030s they're in uh active in it so it's a
1031s counter tool to Superman or other
1034s characters who like to stay off stage
1036s trying to get you with a an early
1038s knockout option or get you to go off
1040s stage because you have the fly it's
1042s gonna be very often you're down there
1043s you back it up with this you're
1045s basically safe
1048s uh let's see here we've gone over all
1051s that of course you got the bubble that
1052s was explained in uh the video by the cat
1054s a little while ago uh this one of course
1056s is an anti-projectile Tool uh it has
1058s multiple hits but one other thing it
1059s does
1061s is you can use that along with uh
1063s projectiles that bounce off if you use
1065s your side special on it it becomes an
1067s active projectile and it turns the other
1068s way so you can use that to mix people up
1070s try and get Center Stage control
1074s try to go to the other side got an
1075s opponent over here you want to focus on
1077s this one you can send that back at him
1078s while you're going in with your movement
1080s option and you cover a bunch of the
1082s screen
1085s magnet
1087s I'm gonna add uh I'm gonna add a rain
1090s dog along here with this
1093s oh wait am I gonna lose my stage I'm
1094s gonna lose the music no
1097s it's okay
1114s okay most important thing is we got the
1116s music so things like magnet of course
1119s that's not magnet button
1123s okay because it's gonna keep firing I
1125s can't reflect it back but things coupled
1127s with this
1128s you got someone who's throwing things at
1129s you over there easily I could go right
1131s after your opponent
1133s no issues whatsoever it has a lot of
1135s stage control in general so make sure
1137s you utilize that in the right ways
1139s because it does have a very long
1141s cooldown as you can see it takes a while
1142s so I do recommend thinking about uh
1145s teaming up with your opponent uh your
1146s teammate to try to get as many cooldown
1148s refreshes as possible so you can use
1149s that you can use this which is the chain
1152s lightning
1154s now as you saw in the video a little
1156s while ago the chain lightning uh does
1158s line up
1159s through other other characters and other
1162s projectiles but also it's a combo
1163s starter
1164s which I completely whipped
1167s if you hold down during it it will
1169s create another ground bounce
1171s if you use that ground bounce
1176s I don't know how I missed that one it is
1178s tradition of course that I drop a few
1179s combos but I can't believe I'm dropping
1181s the simplest ones now
1183s being a little bit too high it's okay
1185s that one's for the people
1187s but you get what I'm getting at here uh
1189s but one of the things of course is you
1190s want to make sure that you use this in
1191s things like uh true combos
1195s forgot to put the percent back up
1197s I alluded earlier that jab one creates a
1199s ground swipe you can use this
1206s along with that there's a thing with jab
1209s one is that it can't be canceled on a
1211s hit with a Dodge
1213s a lot of characters could do stuff like
1214s that but not this one so you want to
1216s make sure that if you have the neutral
1218s special on cooldown
1221s or using side special different ways to
1223s mix it up to try and catch people panic
1225s dodging you go ahead and use that along
1226s with that and it'll create different
1228s combo trees later on
1229s now for knockout options of course you
1232s will have this move right here
1234s this is my favorite button amongst this
1236s character the Double Down bolts because
1238s even though it does two hits it true
1241s combos
1244s that's all real that is instantly
1246s cancelable now if you do it in the air
1248s and you miss it's got a lot of end lag
1250s so be careful about where you're
1251s positioning but of course you could use
1253s fly to help you position with that
1255s definitely one of the easier ways to get
1257s in with it but it is easily one of my
1259s favorite buttons If not my favorite
1260s button with Black Adam uh it's gonna
1262s allow you very consistent combo strings
1264s and uh some very unique stuff later
1268s but using things like fly
1273s helps you to position for different
1275s combos like I said earlier you could
1277s instantly
1278s use
1280s out of up attack
1283s went the wrong way you can instantly
1285s buffer an option out of bump attack
1289s so you can go for very different Mix-Ups
1291s to cover a lot of defensive options this
1293s character has a whole lot of depth to it
1296s there's a lot of unique setups and
1298s speaking of the use uh unique setups I'm
1299s going to show you a couple of them that
1301s I figured out myself
1322s foreign
1341s so as you can see there's a whole lot
1344s you could do with Black Adam there is a
1346s lot of unique things and something else
1347s waiting to show after was the fact that
1349s you can also double link up
1352s by jump canceling and using that second
1355s down special of course as is tradition I
1358s dropped that first one but you can see
1359s that there's a lot of what you could do
1361s with this character uh this is why I
1362s think that you're gonna be aiming
1363s heavily to not for one put this on a
1365s tact Decay but for two you're gonna try
1367s and find as many ways as possible to
1369s link into that move the Black Adam uh
1371s although he is slow and although he is a
1373s little bit more unique to try and create
1375s combo strings with
1377s when coupled with a good teammate and
1380s the ability to have a lot of stage
1381s control with moves like this with your
1383s ANSI productiles all I'm just going to
1385s show you this because this is hilarious
1388s what else we got
1392s I'm missing one oh there we go
1398s okay I can't figure out which one I'm
1399s missing there but there are six total
1401s cooldowns you gotta utilize them uh in
1403s the best way possible uh be careful with
1405s how often you over uh over extend when
1409s it's not necessary and uh be very
1411s careful about when you are trying to
1413s take people on by yourself because some
1415s of his moves do have a little bit of
1416s startup to him of course as strong as
1418s this move is and the fact that you could
1420s confirm
1421s basically into a knockout option full
1424s screen or near full screen
1427s with moves like this
1435s you know what you get it but uh being
1439s able to confirm into things like this
1441s there we go when I finally gave up
1442s that's what it worked
1443s um you've got to be careful with how
1445s often you use it because this does put
1447s you into DC animation and a teammate uh
1449s an opponent can come jumpy for that but
1453s although we showed off everything with
1455s Black Adam there are a couple other
1456s things of course that got added to this
1458s patch
1459s one of which of course being more skins
1468s we have now brought in the addition of
1469s the Tune Squad
1474s one of these characters already had one
1476s but we gave them the other got tabs with
1478s the newer uh two Squad as well
1481s and
1482s I know it's
1483s even though it is this it's a it's a
1485s stage that's already been in the game a
1487s new look at Scoobies
1492s Scooby's Mansion now has a variation
1494s with no roof attached to it so you still
1497s have of course these if you turn off
1499s hazards you have they will go away but
1502s it changes the way things are up so this
1504s will be added in uh to the character
1506s list that you excuse me the stage list
1508s that you'll be able to play on from now
1509s on
1510s it's a little test on things there the
1512s original variation is still in here
1516s this one has a decently sized Blast Zone
1523s as you can see I can't jump out of it
1525s with just Scooby by himself so it does
1528s it does open up things a little bit
1530s differently
1532s and then speaking of uh Scoobies and
1535s things that are haunted don't forget
1537s that the Monster Match is still going on
1539s and all of your candy will be converting
1541s to gold on the 15th do not forget to
1546s make sure that you get those through of
1547s course there is uh the Calico cake and
1549s the mummy rain dog in the profile Banner
1551s as well
1552s um Black Adams uh secondary skin the
1554s comet classic uh costume does count
1557s towards getting uh the extra candy so if
1560s you are currently still getting those
1561s and you want to try out Black Adam
1563s you're not gonna lose out on that you
1565s could still use them if you have the
1566s Second Skin it does double up on it and
1568s you're gonna be able to get more and
1570s then
1572s there is an additional mode that is also
1574s being added today
1578s which is the arcade classic
1581s now this is the very first variation of
1583s it you have multiple different stages uh
1585s if you plan easy it's only three
1587s characters and you're going to have a
1589s limited prize if you play a medium you
1591s have three tries in general uh and you
1594s have five stages and if you plan hard
1597s well you have eight stages in total you
1600s have one try
1601s I'm gonna give a lot of the floor to
1603s y'all to be able to actually experience
1604s it as our time is limited but I will
1606s tell you a few things one when you
1608s actually fight within this
1611s if you beat it you get what it is you
1614s get the stars but also when you're
1615s fighting in these you're gonna be
1616s fighting against your Rivals at the end
1618s and those Rivals are empowered uh they
1621s have very unique things that will happen
1622s to them and uh increase knockback armor
1625s and uh bits bigger a big surprise for
1629s the final fight as well for what you're
1630s gonna run into so make sure to check
1632s that out it's a brand new mode uh it is
1634s the first attempt at an arcade mode in
1636s the game and all feedback is appreciated
1638s so make sure you go ahead and at
1639s multiverses and let them know exactly
1641s what you think about arcade mode later
1642s on but
1645s oh wrong button there we go it's back to
1648s me hey so thank you so much everybody
1649s for watching uh everything with black
1651s and of course if you are looking for a
1653s competition looking for more things to
1654s do with the characters in general being
1656s able to Showcase what you have there is
1658s of course the uh mvs fall Showdown that
1660s is still happening right now sixty
1662s thousand dollars in prizes they're up
1663s for grabs and the first qualifiers
1665s already happened so don't forget to sign
1667s up if you missed out on the first ones
1669s congratulations to the top eights from
1671s those of course who were able to qualify
1672s already but there's still an opportunity
1674s for you to do so go to start.gg slash
1677s multi uh mvs fall Showdown excuse me uh
1679s so you can sign up and don't miss out on
1681s your attempt to try and get in that too
1683s uh and I believe that's everything for
1685s here today so once again thank you
1688s everybody who tuned in thank you for
1689s watching everything that had to do with
1691s Black Adam I'm personally a big fan of
1693s this character I have kind of have a lot
1694s of bias to DC because I I just think
1697s that the character is awesome but of
1699s course and also to clarify villain but
1701s also in some situations in anti-hero uh
1704s Black Adam is going to be be joining
1706s multiverses today make sure if you
1708s haven't already download the game on the
1710s available consoles and steam today so
1712s you can try them out and uh
1714s I hope you have a lot of fun with them
1716s make sure that if you find really cool
1718s unique combos for your unique strings
1720s anything like that at multiverses at MBS
1723s gaming so we can take a look at them and
1724s we could be impressed by what you have
1725s figured out as well I showed you a
1727s couple of the the
1729s unique uh combo Concepts that I came up
1732s with with things like the orbs but I'm
1734s sure a lot of you are going to find that
1735s as well as the inner lab monsters come
1736s out but that's going to be it for us
1738s make sure that you keep us stay locked
1740s after we watch the official Black Adam
1743s Gameplay trailer so we could raid one of
1745s our local community members till then I
1747s hope you all have a wonderful rest of
1748s your day hope you have a lot of fun with
1750s Black Adam and I'll see you next time
1754s by the strength of Ammon
1758s by the wisdom of cebuti
1761s are the power of UTEP
1763s Black Adam strikes
1767s tremble be born
1782s you're pulled for immortal
1787s my crush you better let me handle Adam
1791s we could have been our lives
1795s you are Immortal I am a god
1800s your foolishness will be your end
1811s you chose wisely
1839s foreign
about 2 years ago - MultiVersus - Direct link