almost 2 years
ago -
NARAKA: BLADEPOINT
-
Direct link
Transcript (by Youtube)
14s | Your food is served, ladies and gentlemen! |
---|---|
42s | Help! Chef, save me— |
131s | Welcome, one and all |
132s | to the launch for this year's NARAKA Fest Direct! |
134s | Today we'll be doing more than just revealing key content. |
138s | We'll also be inviting Ray Kwan |
139s | and other developers |
140s | to discuss this new content |
142s | along with stories about its creation |
143s | Let's welcome Ray Kwan! |
144s | Hello everyone, |
145s | my name is Ray Kwan. |
146s | Right! |
147s | We're very glad to have Ray Kwan here |
149s | to share such a wealth of great new NARAKA content with us all. |
151s | Speaking of which |
153s | Let's begin with something I know you've all been waiting for: |
156s | our latest weapon. |
157s | That's right: |
157s | You might have noticed a little hint we left for you— |
161s | an Easter egg, hidden at the end of the clip |
164s | showing our Spear Congenic weapon, the Staff. |
167s | Haha, I remember that! |
167s | Yeah |
168s | That shot of the monk almost tripping over a weapon, |
170s | That Looked like a Polesword straight out of the Three Kingdoms Legends! |
174s | That's right. |
174s | Yeah, it's our latest addition: |
178s | the Greatsword Congenic weapon, the Polesword. |
180s | Share with us, Ray, the details of this new weapon. |
183s | Sure. |
185s | It's based on weapons first used during the Western Han. |
188s | Compared to other swords of its time, |
190s | this progenitor had a wider and longer blade, |
194s | a fearsome thing to face in battle. |
196s | As time went on, |
198s | its design changed to have a long handle, |
200s | and it evolved into the Polesword we see today. |
203s | The Polesword has a much longer hilt than the Greatsword, |
205s | the latter being about 1:1; half blade half hilt. |
208s | The ratio is about 3:1 with the Polesword, though. |
211s | It's a top-heavy weapon |
213s | with a huge reach, |
215s | granting massive centrifugal force |
217s | able to send even enemies on horseback flying. |
222s | In the history we have |
224s | the 'Three pointed double-edged blade' |
226s | and Guan Yu's 'Green Dragon Crescent Blade'. |
227s | You mentioned its use against cavalry: |
230s | would you need to be on horseback yourself |
233s | to fully utilize its power? |
235s | Not exactly, no, |
237s | as there's no horses in NARAKA for now. |
239s | The Polesword will bring loads of new ways |
242s | to play with its Souljades, though. |
245s | You touched upon Guan Yu |
247s | and his 'Green Dragon Crescent Blade', right? |
249s | There's a tale about him |
250s | that inspired our Souljade,"The Overcomer" |
252s | It's called 'crossing five passes and slaying six generals'. |
254s | With it, you'll ride upon a mighty steed to gallop across the battlefield, |
257s | a fearsome force to be reckoned with as you wield your Polesword! |
259s | So I guess you could say that this Souljade lends players |
262s | some serious 'horsepower', eh? |
264s | Indeed. |
266s | So when will players be able to try out |
268s | the Polesword for themselves? |
269s | We're aiming for a February release. |
274s | February? |
274s | I can't wait! |
276s | And in the meantime |
277s | we can read up and get familiar with it. |
279s | So that we will be able to flatten the opposition |
281s | as soon as the Polesword drops! |
283s | That's right. |
284s | Yeah, the Polesword will be arriving in February. |
286s | You'll have to wait a little longer |
288s | before you can lay waste to your opponents with one! |
333s | My Trouble is not that scary, is he? |
438s | Hello! We're back again, |
440s | and on the topic of Feria Shen. |
441s | She made an appearance |
443s | back in our anniversary video. |
445s | Many were enchanted by her, |
446s | as she flashed a mischievous smile from behind her hood. |
449s | She's quite the force to be reckoned with, am I right, Ray? |
452s | You are indeed! |
454s | Did you see the Musket she was armed with |
457s | back in that video? |
458s | Yeah. |
458s | Fighting against Matari. |
462s | Our new hero Feria is more than just a sharp-shooter. |
466s | She's a mastermind when it comes to building weapons! |
469s | In NARAKA, there's a region known as Eternia |
471s | and within which a power called Valtheca |
474s | Valtheca aided Eternia in its weapons development throughout history, |
478s | from cold hard steel all the way to artillery. |
480s | Take the 'Meteor', for example |
482s | is developed by Valtheca themselves. |
486s | Yeah. |
486s | Feria Shen is one of the Valtheca, |
488s | that has been developing powerful new armaments for Eternia. |
494s | She's among the greatest weapons researchers around. |
497s | That's Feria's back story. |
499s | What about her gameplay? |
501s | When we finally meet Feria, |
504s | What about her sets Feria apart |
506s | from other heroes' gameplay? |
508s | A whole lot. |
510s | We mentioned just now that she's an inventor of sorts. |
512s | As such, she wages battle using the tech she's created |
515s | —including her Bronze Mech. |
519s | She refers to it as 'Trouble', |
521s | a rather cute name |
522s | for a hulking metal mech. |
523s | Yeah. |
524s | Aside from her good looks and willful nature, |
526s | Feria's also really mischievous. |
528s | And her Bronze Mech really means business. |
530s | It sets the battlefield aflame with a Swarm on each arm |
535s | It's great for unloading a clip at crowds |
537s | With her first Ultimate variant she can soar airborne |
541s | to apply pressure from above |
544s | I know what you're thinking does this render the Vajra useless |
547s | Well first and foremost |
548s | a fortress it may be |
550s | but its front is relatively exposed |
553s | If their aim is on point |
554s | a Vajra could snatch Feria |
556s | right out of her pilot's seat |
558s | The Bronze Mech's |
559s | a handy companion |
560s | for sure |
562s | but it doesn't offer |
563s | her absolute protection from foes |
566s | Right |
567s | She's more of a |
569s | mid-long range support type |
571s | I'd say |
572s | that's where she's strongest |
574s | If enemies push up close and get in her face |
576s | or if a Vajra swings a fist right at her |
578s | then she's in trouble. |
582s | So there's a certain strat that |
585s | other heroes can employ |
586s | when Feria's upon her Bronze Mech. |
588s | They can attack its body parts to take it down. |
591s | Her first skill variant lets you apply pressure from above, up in midair. |
595s | And her second variant |
597s | opens up some space around the mech, |
599s | meaning nearby allies can dish out damage |
602s | without being put in harm's way. |
604s | Some protection? |
605s | Yes. |
605s | It seems Feria is a strong all-round hero. |
609s | When exactly will we get to try her out ourselves? |
613s | We plan to have Feria Shen in-game by December 22nd. |
617s | Okay! That's our next big news for you all, then; |
619s | you'll get to meet Feria Shen properly as of December 22nd. |
636s | Aside from Feria, we've also got more news: |
638s | the Spark Season is well underway! |
640s | That's right. |
641s | Aside from Feria, |
642s | what else do players have to look forward to? |
644s | We've prepared a new beginner's tutorial, |
647s | one that'll bring you closer to the game's rich lore. |
652s | There's loads of additions to other in-game content too |
654s | that'll aid newbies, |
656s | easing them into the world of NARAKA |
658s | They'll bring up the immersion |
660s | and increase the fun, |
662s | that's the first one. |
663s | And secondly, |
665s | Tianhai's joining Showdown |
667s | with his new weapon, the Staff, in hand. |
669s | On top of that, |
671s | there's something else |
672s | I know you've all been eagerly awaiting— |
751s | Whoa! These new cosmetics are insane! |
753s | Let's hear what our lead art designer Johnny |
756s | has to say about them! |
758s | Hi, everyone. |
759s | Actually, Johnny, |
760s | there's something I've always wanted to ask: |
762s | How do you go about |
763s | making such awesome outfits for NARAKA? |
766s | We can't get enough of them. |
768s | I reckon it's a result of both our passion and technical skills |
771s | We're gamers too, |
772s | So we know we've got to love our own designs |
774s | if the players are going to like them. |
776s | That aside, |
776s | we work with loads of great talent |
778s | from devs to marketing team, |
780s | all helping out. |
781s | Lots of the cosmetics draw inspirations from |
784s | the game lore, high-profile collabs, and so on. |
787s | Right. |
787s | Looking over all NARAKA: BLADEPOINT cosmetics, |
790s | and there's a whole lot, |
791s | which would you say is your favorite? |
793s | That's a tricky question. |
796s | We've poured our heart and soul |
798s | into the design of each one, after all! |
800s | Take Valda Cui's 'Merfolk Finery', for example, |
803s | it's a close-fitting number |
804s | that really shows off her curves |
808s | that we hope brings to life her personality |
811s | as the Mistbreak Dragoness. |
813s | To have it really shine, |
814s | we had our techies create a new function |
817s | that allows for dynamic fish-scale effects; just for this outfit! |
820s | That much painstaking effort goes into all our cosmetics, huh? |
824s | Given our designers work so hard on every outfits, |
827s | it's really tough for me to choose one over another. |
829s | As of late, though, |
830s | one I've really taken a liking to is the Colossus of Sunwing. |
834s | Because we've been keen on telling a story with our cosmetics. |
836s | From planning out the back story, |
839s | to the art design, |
841s | and through the anniversary video, |
843s | it's a desire of ours that has only grown stronger. |
845s | Indeed. |
846s | I've been saving money for those cosmetics |
848s | ever since the anniversary video dropped! |
852s | Did you come prepared with |
854s | any sneak previews of new content for us, Johnny? |
858s | Well we all saw Feria Shen, |
860s | our new mech-pilot, just now. |
862s | It's Chinese New Year in a month or so |
864s | There'll be a all-new New Year Lucky Lantern, |
867s | and we'll be really bringing out her role as a mech pilot |
871s | as we prepare her an eye-catching new outfit. |
874s | Speaking of the holiday, |
875s | there'll be lots more cosmetics |
877s | that'll usher in the festive spirit, |
879s | like firework Pistols |
882s | and firecracker Nunchucks. |
884s | Besides, |
885s | we have prepared an awesome lightning-themed Spear skin, |
890s | as well as outfits for Yueshan and Justina Gu |
892s | that will be put in the New Year Lucky Lantern. |
896s | Oh, |
896s | and the Spring Lanterns we've seen before |
899s | will also be returning for a limited time. |
901s | Looks like we'll spend the holiday playing NARAKA again. |
904s | Maybe the world in the Morus Isle |
906s | is going to be as festive as in real life. |
910s | Since Ray's not here, |
911s | can you tell me one little secret? |
913s | Is he an anime nerd? |
915s | I hear he's always wearing Ghost in the Shell |
917s | and Gundam T-shirts around the office. |
922s | Did that play a part in the new Feria Shen designs, perhaps? |
924s | No, of course not. Who told you that? |
927s | Wind. |
928s | Don't listen to him. He's the anime nerd, if anyone! |
930s | Always tinkering away at his |
933s | [REDACTED]! |
934s | What is that? |
934s | I heard it and now I can't even tell— |
936s | Hey, hey, hey! Cut, cut, cut! |
937s | Edit it out! |
938s | Ray's the anime nerd. |
948s | Clash League has begun! |
950s | Come join the fun! |
1025s | Clash League has been going on for a week. |
1027s | You know, Wind. |
1028s | It's a right blast, playing esports with friends. |
1031s | I played several games last week, |
1032s | I can get an idea for the kind of pressure |
1035s | Pro players must be under! |
1036s | I'll go easier on them |
1037s | when commentating matches in future. |
1039s | So, Wind, |
1040s | what do you think really sets Clash League apart |
1043s | from The Herald? |
1045s | Clash League is designed |
1046s | more for our players to think like pros, |
1050s | to understand the differences between the matches. |
1054s | For example, |
1055s | the reason why pro players need better strategies |
1058s | to get Morus' Blessing is that |
1062s | it has to be unlocked, |
1063s | but players that mostly play The Herald might not get it. |
1067s | And there'll be more parties if players are in Clash League, |
1072s | and everyone's going to get along better |
1075s | with lots more friends |
1077s | and have some even more thrilling and exciting experiences in-game. |
1081s | The Clash League's a blast. |
1083s | But how should I sharpen my skills if I want to up my game? |
1087s | The J CUP! |
1089s | Yes, NARAKA: BLADEPOINT World Championship. |
1191s | The long-awaited J Cup Finale begins tomorrow! |
1193s | As the official commentator |
1195s | I've a lot to say about it all! |
1196s | Each day at 4pm, through December 15 to 18, |
1199s | the greatest teams from across the globe |
1202s | will be testing their might in a 4-day showdown. |
1204s | First, let's look back over |
1206s | the team roster for the Finale. |
1223s | Is there any player |
1224s | that you think might do well in the final? |
1226s | Well, as part of the devs team, I can't just say whom I support, |
1230s | Yeah |
1230s | Except for Dao1Hui. |
1232s | Yep, I think he'll definitely win the championship! |
1234s | I think he's got tons of support, |
1236s | whether that's good luck or bad luck. |
1240s | What about teams? Which one do you support? |
1243s | I'd say GG. |
1246s | I think they've done a very good job |
1247s | in terms of execution, direction, command, |
1249s | and strategy management as we've seen so far, |
1253s | so I think they might keep winning more honors |
1257s | after the NBPL S2. |
1259s | Indeed. |
1260s | These teams fought their way to the J Cup final and earned a place here. |
1263s | It's enough proof that they cannot be taken lightly. |
1266s | As we've seen in previous seasons, |
1268s | teams in the J Cup final, |
1270s | no matter where they are from, be it Europe or Vietnam, |
1272s | are all unequivocally best of the best. |
1276s | I hear some Vietnamese players are super skilled and fierce. |
1279s | Let me put it this way, for our Chinese players, |
1281s | don't underestimate your opponents. |
1284s | There's a load of great competition hailing from all over the world! |
1288s | Alright! Well, aside from the upcoming tournament, |
1290s | I'm sure lots of players want to know |
1291s | if there are any bonus rewards. |
1293s | The answer is yes! |
1294s | Head to the Event Center in-game |
1295s | and click [Victory Reforged] |
1297s | to join in the event! |
1298s | There you'll find Extreme skins, |
1300s | Treasure, exclusive event items and loads of other goodies! |
1302s | From December 15 to 18, at 16:00 each day, |
1304s | stay tuned to the official NARAKA: BLADEPOINT stream |
1310s | for a chance to win prizes, |
1313s | including treasure chests, |
1315s | Martial Artists Banner and many rewards! |
1317s | We'll see you in the stream. |
1319s | Hey! I remember there were all kinds of rewards |
1321s | at the last NARAKA Fest Direct. |
1323s | What about this year? |
1325s | A fine question! |
1326s | Rest assured that there's a ton of bonuses for our players |
1330s | throughout this year's 'NARAKA Fest', starting from 12/22! |
1332s | And at the forefront |
1333s | You won't lose points in Ranked mode! |
1336s | Party up and it's time to get your Rank up. |
1339s | It's been winter weather for a while |
1341s | and many NARAKA players have been making snowmen, I'm sure. |
1343s | If you haven't, that's okay, |
1345s | you can build snowmen in-game in December, |
1347s | and get loads of rewards. |
1350s | The NARAKA Fest event |
1351s | will also be playing out with the Christmas and New Year season. |
1354s | Collect Gingerbread during the Peaceful Snowy Night event, |
1358s | and bring them back to the Christmas tree to make a wish, |
1361s | to win various rewards, |
1363s | including Chests, |
1363s | Cosmetics, |
1364s | Outfit choice gifts |
1365s | Discount vouchers |
1366s | Spear Banner·Martial Artists |
1368s | and a lot more! |
1370s | Speaking of which, |
1371s | it's a once-in-a-year chance to get this banner. |
1374s | You can get it through watching streams, |
1377s | and we're giving away other rewards! |
1379s | so you know what to do! |
1380s | But not to worry: |
1381s | if you don't have much faith in your luck, |
1383s | all you need do is log in to NARAKA! |
1386s | You can also join the Lucky Christmas Event. |
1388s | You may have the chance to win Xbox, RTX 3090 Ti and other awesome prizes! |
1391s | Enough talking, though. |
1392s | It's time to check out what great offers are available. |
1395s | Wind, I hear we have another great news. |
1397s | That's right! |
1397s | We're finally launching on Xbox One on December 22. |
1400s | Pre-order now! |
1450s | It's finally the time for exclusive reveals! |
1453s | The clip that we played just now dropped a lot of information. |
1456s | I'm sure you couldn't wait to tell us about it, too. |
1458s | So, let's break it down one by one. |
1461s | First, as we all know, |
1462s | we released an animated short, |
1464s | Crimson and Winter, |
1466s | and it raked in over 1.2 million views on YouTube, |
1468s | and it's been really warmly-received. |
1469s | And now a second episode is on its way! |
1473s | So, Wind. Last year's animation revealed the new hero, Justina Gu. |
1478s | What new surprise will this year's video bring us? |
1482s | We're not revealing any new hero. |
1484s | Th video is not long, |
1485s | but it might have even more information. |
1488s | We released a new video at the start of this Season. |
1490s | In that clip, |
1491s | there is a mysterious figure standing upon Yushan Ruins. |
1494s | An equally mysterious weapon in her hand, |
1496s | She calls down lightning |
1497s | that pierce the icy barrier. |
1498s | I'm sure a lot of people know that. |
1502s | She's Viper Ning's... You know. |
1505s | How do I put it? |
1505s | Mother? |
1506s | Yep, she's her mother. |
1506s | The Matron of Yushan. |
1508s | What's with the long pause? |
1511s | Well, you know, |
1512s | We can't spoil the story for the audience, can we? |
1515s | You need to watch the short for yourselves. |
1517s | You'll know all about the complicated relations |
1520s | between Viper Ning and her... mother, after watching. |
1523s | Will Justina Gu be making an appearance this time around, then? |
1526s | I'm really excited for that. |
1529s | She will be making an appearance— |
1531s | and a mighty fine one at that. |
1533s | It's written that she'll be arriving with two swords, |
1536s | Winter's Savor and Stalactice, in hand as well. |
1539s | I got you. |
1540s | So we can expect a dual-wielding in the next patch, right? |
1542s | Nah |
1543s | We're making Congenic weapons. |
1545s | And we are not going to make |
1547s | a pair of exactly the same weapon. |
1548s | We aren't that lazy. |
1549s | Not dual-wielding. |
1551s | Alright. |
1552s | What's the new gameplay we'll be revealing in this video? |
1555s | You got it right. |
1556s | Apart from the Matron of Yushan, |
1560s | we will be revealing our new Showdown stage. |
1563s | You'll be up against the fearsome Matron of Yushan herself |
1566s | upon the Snowy Peaks |
1567s | and find the truth of the Yushan Whisperers. |
1570s | You'll witness Viper Ning's destiny, |
1573s | and it will be a boss battle more epic than the Omnius fight of the past. |
1577s | Progressing through different stages of the battle, |
1579s | your foe's appearance and skills will change. |
1582s | It will also be the first time that you'll experience a stage shift. |
1585s | Fighting all the way from the Snowy Peaks on Yushan Ruins |
1588s | to the inside of it. |
1590s | I absolutely cannot get enough of Showdown! |
1592s | I can't wait to see Mama Ning in action! |
1595s | Yay, Mama Ning in action! |
1597s | Showdown mode has been performing pretty well |
1599s | so we will go ahead and invest a whole lot |
1601s | into developing it. |
1602s | We'll be introducing more new gameplay of Showdown |
1606s | bringing thrilling experiences to players |
1609s | that go beyond just teaming up to take on a boss, |
1612s | and tantalizing rewards up for grabs too. |
1616s | Back to the animation, Wind: |
1618s | at the end, |
1620s | Viper's blindfold falls to the ground. |
1622s | What's that all about? |
1623s | It's something I can't tell you, yet. |
1626s | We're all well-acquainted with her blindfolded appearance, |
1628s | so this scene certainly holds a deeper meaning. |
1631s | You'll know when you watch the full video. |
1633s | Speaking of blindfolds: |
1635s | now would be the perfect time to introduce |
1638s | a new friend to you all... |
1733s | Can I say it out loud? |
1736s | Yeah, go ahead. |
1738s | 2B! |
1739s | The NARAKA: BLADEPOINT NieR crossover has been officially confirmed! |
1744s | That's right, 2B will be joining the struggle for the Mask of Immortality! |
1747s | Hey, what's the matter? |
1749s | Was this why I was made to sign |
1751s | a 3-million NDA before we started recording?! |
1753s | Yep. |
1753s | We've all got 3 million at stake, my friend. |
1756s | I really like 2B. |
1758s | Perhaps we should explain a bit. |
1761s | In order to get the most natural reaction from the host, |
1764s | she didn't know about the NieR crossover beforehand, |
1767s | so that was her real reaction. |
1776s | It's an interesting story, actually. |
1778s | Since the TGA in late 2019, |
1781s | there had been lots of fan artworks about Viper Ning and 2B. |
1788s | Because they both got their eyes masked, |
1791s | one of them featuring red |
1793s | and the other black and white. |
1794s | It was super fun when they were together. |
1796s | And we saw the artworks |
1798s | and thought that this was really cool. |
1800s | So we reached out to the Square Enix team, |
1803s | who were also in LA at the time, |
1806s | and told them our idea, |
1808s | and finally, after the game was launched, |
1810s | SE has probably been impressed by our sincerity, |
1811s | the game itself, |
1814s | and players' responses, |
1816s | and agreed to the crossover. |
1820s | It really is an invaluable opportunity for us. |
1822s | Collabs take a long time to smooth over, I see. |
1825s | They sure do. |
1826s | And now we've just started with the crossover, |
1830s | which means |
1831s | you may tell us what you want in the comments, |
1835s | and we'll see if we can make it in the game. |
1838s | Tell us your favorite characters and weapons in the NieR games. |
1842s | As a player myself. |
1843s | I'm burning to see more awesome crossovers! |
1845s | Of course there will be more. |
1847s | The first is from our old friend, The Onmyoji. |
1850s | Its crossover character, Yoto Hime, |
1853s | has got another new Skin, |
1854s | which is a highly expected one from Onmyoji Arena. |
1858s | Yoto Hime's limited-edition skin |
1863s | As far as I know, it's a cyberpunk-themed outfit. |
1868s | I'm sure all the Yoto Hime players would love it. |
1871s | Robots, NieR: Automata, |
1874s | and now cyperbunk?! |
1875s | Is it Holoroth or Tech-roth? |
1877s | Actually, we've been in talks over a whole load of 2023 crossover content so far. |
1882s | There are more games besides NieR, |
1886s | and collaborations with designers, museums, |
1890s | which we can't reveal yet for legal reasons. |
1895s | But I don't mind giving you some spoilers, |
1898s | and I'll tell you about two crossovers. |
1901s | The first is a game crossover, |
1903s | It's a highly expected single-player action game |
1908s | that is yet to launch, |
1911s | and there will be our contents in their game. |
1917s | And the story behind this crossover |
1919s | is even more interesting and fantastic than that with SE, |
1924s | and it seemed like fate in a sense. |
1927s | We'll tell you about it when we have the chance. |
1930s | And there's another one with a designer. |
1934s | For me and Ray, |
1935s | the designer was almost like... |
1937s | a lover. |
1938s | It'll definitely be different. |
1943s | What the heck? |
1946s | Yeah, I mean, |
1947s | when I told Ray that we'd made the deal, |
1951s | I saw his eyes shining. Can you imagine that? |
1954s | So probably you'd know that person must be an anime nerd. |
1958s | I'm so happy I'm the host today. |
1960s | You've got to tell me more after the stream. |
1963s | I could tell you, |
1963s | but remember about the 3 million |
1965s | before you tell anybody. |
2031s | So, that's all for the crossover. |
2033s | Let's talk about Sunwing Relics. |
2034s | At first, we tried to restore relics, |
2036s | including Equestrian Blade and others, |
2038s | And when it came to the White Snake and Green Snake outfits, |
2041s | we incorporated our ideas and elements of our time. |
2045s | All in all, |
2046s | we've been trying to present our beautiful cultural traditions to players. |
2053s | We'll be working with Zhejiang Provincial Museum in 2023. |
2058s | We'll be able to take its splendid collections to the game |
2063s | in a way that our players would love. |
2065s | There will also be checkpoints |
2068s | for our players in the Museum, |
2070s | where you can get exclusive rewards |
2072s | while admiring the beautiful collections for yourself. |
2076s | What exactly can we expect |
2078s | from this Museum cooperation? |
2080s | There's not much I can tell you now, |
2083s | but I'll give you a little teaser. |
2085s | A big one, actually. |
2086s | Dwelling in the Fuchun Mountains. |
2089s | Wow. |
2090s | We'll be focusing on such non-commercial experiences |
2093s | and real-life events in the future. |
2096s | I hope you'll appreciate our efforts. |
2099s | I remember the Sunwing Relics project was launched |
2101s | on the NARAKA Fest last year. |
2103s | So you've created so many interesting contents within this year. |
2106s | I really love White Snake and Green Snake outfits. |
2108s | I love how they incorporated new elements into the traditions. |
2111s | And I even read a lot about The Legend of the White Snake because of that. |
2116s | We do believe that |
2117s | culture can be combined with entertainments. |
2119s | Sometimes you get interested through entertainment |
2121s | and then you want to learn more about the culture behind. |
2124s | We didn't only create The Operatic Legend |
2126s | based on The Legend of the White Snake, |
2128s | but made use of the sisterhood in the story |
2130s | to stress the relationship |
2131s | between Viper Ning and Justina Gu. |
2133s | In the next year, we will also follow this way |
2135s | and create new outfits based on mythology |
2138s | and two intimate male characters. |
2141s | Their fight will be remembered in history. |
2143s | Stay tuned. |
2145s | Feel free to tell us what you want |
2146s | from Sunwing Relics in the comments. |
2148s | Be it museums, |
2149s | cultural heritage, |
2150s | or mythologies... |
2151s | We'll spare no efforts. |
2153s | You've made a lot of promises so far, Wind. |
2157s | I can't wait to play the game. |
2159s | I'm sure you all noticed |
2162s | that we've been suggesting on Social Media that |
2165s | we're really busy, |
2167s | like the one during the Anniversary: |
2169s | We've been asked a lot what the studio name "24" means. |
2172s | So on the Anniversary Balloon, |
2174s | We wrote "4 years of experience after 2 years of working"; |
2177s | The players thought we were complaining about the job. |
2181s | I have to admit it was true. |
2183s | We were telling players how hard we've been working |
2186s | but at the same time, |
2188s | it is part of our spirit in 24 Entertainment |
2191s | that we love making games more than anything else. |
2194s | if you followed our social media, |
2196s | you would know that |
2198s | even shooting NARAKA Fest Direct this time |
2200s | has been very unlucky. |
2201s | We faced sudden lockdown. |
2203s | Heavy snow in Hangzhou. |
2205s | We had to cancel a lot of shooting projects |
2207s | There have always been accidents |
2209s | during our development of NARAKA, |
2212s | but we have never been stopped or dispirited, |
2215s | because we believe |
2216s | A blade must stand the test of fire, |
2221s | and a man shall set his sights higher. |
2226s | As a man whose spirit is unchained, |
2230s | I will strive till my power is drained. |
2237s | Alright, I got you |
2238s | Too emotional, though |
2239s | You're interrupting the players of Clash League |
2242s | Let's go then. |
2244s | Let's take a picture. |
2270s | NOOOO! |