Original Post — Direct link

Hello r/NarakaBladePoint

It's about time! Welcome to the first official AMA event where you may ask anything about the game NARAKA: BLADEPOINT, the Dev team, and pretty much anything else! From 7:00 - 9:00 PM PDT | 10:00 - 12:00 PM EDT, our team will be right here to answer all your questions. Before we start the session, please kindly read the following points before posting a comment:

- The questions may be related to the Previous Beta of NARAKA, the future changes, roadmaps, and many more. Though we might not be able to answer all questions as some might still be unconfirmed key info. We would love to be able to answer as many questions as possible!

- Please remain respectful! We are here to help and clear any concerns our community may hold in their mind.

- We might take some time to address your questions, so please please be patient

- Please do not post a separate thread in the Subreddit with your questions. Reply to this post, and we will be able to see them.

- Please also follow all rules listed in the menu bar.

Lets get the AMA Underway!

Edit: We will try out best to get all the questions, some might take a while for us to answer so please be patient! Also thank you so much for joining~

Edit2:

Thank you so much for the questions! We have locked the comments for this thread but will still answer some of the questions remained. We hope you had your questions answered but if not, please check related responses and see if they are answered elsewhere. Thanks for joining us for the AMA section! Feel free to check the menu bars for our official social medias/platforms for more up-to date info. Cheers!

External link β†’
almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by JaxyOP

JaxyOP here,

As a tournament participant and community leader, I would like to know if the NA region will have the opportunity to play in LAN events in the future. Is the J-Cup a LAN event? Thanks.

Hey Jaxy, yeah who doesn't want a LAN event!

We will start with an online tournament tho. I hope we could have fun offline one day.

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by Leintk

Are you guy's going to add more flexibility to the key bindings? Specifically separate sprint and dodge keys if possible?

This is a good one.

Devs are taking this into consideration.

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by SkyAwwal

Will you be implementing a duo game mode? (2players per team)

We are having a discussion about this. Need to be cautious when putting new modes in.

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by meruem1714

First I just want to say I had a blast playing these past betas and really want this game to blowup when it officially releases. Here are some questions, I hope to get your guys opinion on a couple mechanics and the future of the game!

  1. What are your thoughts on the current combat system, is melee strength compared to ranged strength in a good spot, and what were the intentions for the style of melee combat? Reaction based? Combo based? Rock paper scissors prediction based? How much of the melee combat system is intended to be luck by guessing what your opponent throws next versus being able to react in time to every attack your opponent makes.

  2. What are your thoughts for the skill expression and skill cap in Naraka? How far do you think Naraka will go in terms of competitiveness and do you think lacking or low skill expression will prevent this? Is Naraka even intended to go competitive or more on the casual side?

  3. So far there have been quite a few betas, over the final beta a week gave plenty of time for metas to develop, how did the meta differ from region to region, or was it similar overall? Does the meta, things like movement, combat, popular weapons, characters, and mechanics look like its headed in healthy direction or do things need to be changed.

  4. Grapples! Grapples are one of the most unique things in this game for me, as they add an insane amount of mobility and compliment the melee aspect of the game by adding large gap closers. Are grapples in a good spot right now? I know a lot of players didn't like the perma grapple chase mechanic or "grapple spam" where grappling towards someone is more favored over grappling away, because grapples auto target and stagger making the person you're chasing cancel their grapple. Do you think the grapple system is in a good spot right now?

  5. Bots, I know that having bots in games was a turn off for a lot of people and got frustrating, despite the games huge beta player base, I can't think of bots being because of lack of players. What is the future of the game looking like with these bots or will bots even still be a thing after release?

  6. Price, I think the biggest topic surrounding this game is whether or not it will be free, which now we know it obviously won't be. I know a lot of players are mad about this and even a common comment in a lot of streams are players asking if the game will be free. What is the idea behind having the game b2p over f2p with ingame cosmetic purchases? And with the game now officially being b2p, are you guys confident it will work out since I think the number one essential part to a BR is having a large player base to actually fill games and having a game b2p seems like it will be a hindrance in developing this large player base.

Ok! Lot to answer here, let me take my time.

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by ArcherWong3400

Ok! Lot to answer here, let me take my time.

  1. The core of our combat system is 'unchained'. You can be a swordmaster or a sniper, or both, no limit at all. With the rock-paper-scissor system, Souljades, and arsenals, we bring these elements in to 'unchain' our players.
  2. Lots of players told me that NARAKA is easy to learn but hard to master. I totally agree with this. More casual or more competitive? We wanna explore more possibilities with our players. In this new genre, we, as the dev team, will grow together with you guys.
  3. Let me go straight to this: hero balance. I know people are talking about this, and we take this very seriously. Thanks for having these conversations guys. This is exactly what we need.
  4. Grapple is so far so good. We received some really good suggestions about grapple spam indeed. We will take a look!
  5. Bots are designed to flatten new players' learning curves. Based on our data, they are doing a good job here. For the future, bots adjustment is on our to-do list. We hear you guys no worries!
  6. Making decisions on price is always HARD. First of all, as an indie developer, 24 Entertainment really needs to survive. We did a lot of researches and set the price at 20$. Besides, we do believe a B2P model could be a barrier to hackers. But anyway, our first priority now is to create something that exceeds the price. Stay tuned.
almost 3 years ago - /u/kappapikachu - Direct link

Originally posted by c7sper

Will Naraka have a esports scene? If so, will it be worldwide? Will it be Solos or Trios?

Esports is definitely somethin in our considerations! Personally I think both are good modes for an esport event but will let you guys know if we have any in mind!

almost 3 years ago - /u/kappapikachu - Direct link

Originally posted by Vic-iou

Aside from Yoto Hime which was added due to your collab with Onmyoji (she's the reason I got hooked to Naraka btw), how many more characters are you planning to add after the official release? πŸ˜„

We are currently working on 3-4 new characters and they should be able (imo) to release after the official launch. We have many excellent ideas in mind and would love to put them into action!

almost 3 years ago - /u/kappapikachu - Direct link

Originally posted by Matthausss

Will there be a PvE event at some point?

PVE is definitely something in our consideration! Tho our first priority would be to focus on the existing modes/optimizations.

Thank you so much for asking!

almost 3 years ago - /u/kappapikachu - Direct link

Originally posted by woyboss74

When will we be able to see gameplay of the new characters girl with the demon blade

Yoto Hime Should be playable at launch!

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by ziomatrixx

Hey there! First off, my wife and I LOVE the game and can't wait for release. I am sure you heard the normal, please no more bots stuff already so here are a few questions I had in mind.

  1. Any plan on adding Dagger weapons? I feel like double dagger assassin style weapons would be really fun especially on Matari!
  2. The rock paper scissors style of combat is ok but sometimes it feels like it just doesn't work, either with lag or some other issue. Any chance you will add a straight up block mechanic and then repeated blocks will break it?
  3. Have you guys thought about a free version of the game? We really feel like it would help the community be much larger and reduce the need for bots!

Thank you again and seriously the game is amazing!

  1. Devs are working on several new weapons. We will see!
  2. We already have a hero who can block - Tarka.
  3. For now, nope. We've planed tons of new stuff after launch. Hope you guys will enjoy it.
almost 3 years ago - /u/kappapikachu - Direct link

Originally posted by FUCKEDUPx30

Are you guys gonna add cross server? Im in asia but my friend in SEA i want to play on my server if they're offline and play with them when they're online. And if you dont, why??

Cross Server is definitely hard to achieve as there are a lot of things we have to overcome before making it happen, tho it is something we might be working on in the future. You can always switch server to play with your friends tho!

Thank you so much for asking

almost 3 years ago - /u/kappapikachu - Direct link

Originally posted by SPCLSPRHEROHD

I love you do you love Me <3

<3

almost 3 years ago - /u/kappapikachu - Direct link

Originally posted by BlossomVisuals

Hello! Loved the game, I think the biggest problem for me was the FPS and the stutters and I know you guys said that it is going to be fixed and properly optimized for launch, but how much FPS would I be looking at roughly on a 2080 ti?

2080 Ti should be able to run the game very smoothly with no lag/fps issue at all. In terms of FPS I can't really give you an estimate as this point.

Thank you so much for asking!

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by SkyAwwal

During trios if a player is the only one left alive from his team, it becomes nearly impossible to win when 1 vs 3, especially due to the constant stuns. Are there any thoughts in implementing an internal machanic that would give players a fighting chance in such scenarios, such as if a solo player in a trio match gets stunned twice consequetively then the 3rd time the stun has no effect irrespective of it’s source?

1v3 is hard.

For now, we don't have a plan on bringing new mechanics in.

But the question of giving players a chance to win the 1vMore is frequently discussed.

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by Alberthesarcophagus

Are there any story in the game? I mean like there is a big story related while playing this or is it just an online game where we play with friends and I still don't get what is the goal of the game, is it like a battle royale? Are there any hidden objects where players can interact to get some buffs other than weapons? Please help and thank you :3

Yes there's a story! Big one.

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by Trishowski

One more thing from me and it is Hall of Fame. I love the idea but unfortunately the way you did it is terrible, sorry to say that. My tip for you guys is; put the cities alphabetically. Thanks!

Of course. Thx for the idea.

almost 3 years ago - /u/ArcherWong3400 - Direct link

Originally posted by P1atypusLoL

As Jaxy already sort of asked, but just wondering if turning Naraka into a competitive esport is a priority for you guys and what would you like to do along those lines?

Esport yes.

In my opinion, watching people playing NARAKA is as fun as playing by myself.