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NARAKA: BLADEPOINT
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0s | foreign |
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12s | [Music] |
21s | [Music] |
29s | thank you |
38s | [Music] |
46s | [Music] |
76s | foreign |
89s | [Applause] |
89s | [Music] |
103s | [Music] |
116s | foreign |
118s | [Applause] |
118s | [Music] |
131s | [Music] |
146s | foreign |
149s | [Music] |
179s | [Music] |
181s | oh |
184s | but it is time to accept your fake sweet |
188s | daughter |
189s | you're not my mother you're a monster oh |
194s | ungrateful |
196s | to be |
197s | is an honor for I allowed to serve me in |
201s | death as in life |
205s | [Music] |
207s | Viper and who is this EST Justina group |
211s | Winter's Grace |
222s | thank you |
224s | foreign |
228s | [Music] |
237s | let's finish this |
240s | [Music] |
282s | thank you |
297s | foreign |
305s | [Music] |
336s | thank you |
362s | [Music] |
373s | foreign |
408s | [Music] |
412s | thank you |
413s | [Music] |
444s | foreign |
454s | [Music] |
491s | thank you |
508s | [Music] |
517s | foreign |
547s | [Music] |
565s | thank you |
589s | [Music] |
597s | foreign |
597s | [Music] |
609s | [Music] |
619s | [Music] |
638s | foreign |
643s | [Music] |
668s | thank you |
672s | [Music] |
699s | [Music] |
707s | [Music] |
710s | foreign |
712s | [Music] |
725s | [Music] |
733s | foreign |
738s | [Applause] |
739s | [Music] |
750s | [Music] |
756s | [Applause] |
757s | [Music] |
769s | [Music] |
788s | [Music] |
810s | um |
819s | [Music] |
834s | [Music] |
852s | [Music] |
870s | thank you |
873s | foreign |
879s | [Applause] |
905s | foreign |
908s | [Music] |
918s | [Music] |
941s | [Music] |
954s | foreign |
970s | trying to find an opening fighter |
972s | overholds |
973s | playing extremely aggressively yeah |
980s | wait a minute here we have it the one |
982s | shot there it is |
987s | thank you |
992s | trying to get some heels up he's gonna |
993s | get d-mac here soon though |
995s | Olay has builds up enough charge he goes |
998s | for the Goomba stuff triple charge |
999s | staggers |
1003s | lmb damage coming out |
1006s | oh but two two five kiss dmags first oh |
1009s | my God |
1014s | [Music] |
1016s | I have an advantage over over dagger is |
1020s | that when you're chasing this what |
1022s | spider is doing |
1024s | is exactly what I do what's something I |
1027s | would do in season one |
1029s | looking for these scale rushes delaying |
1039s | [Music] |
1041s | putting a lot of pressure on the phone |
1043s | with the Goomba stump Mike just getting |
1046s | oh |
1048s | getting taken down some unbelievably low |
1050s | manages to get his alt down but doesn't |
1052s | opt to get inside of it since he's |
1054s | inside a building he wouldn't be able to |
1056s | get out again on the flame Bridge |
1059s | [Music] |
1061s | all right |
1064s | the exit Mike |
1068s | two two five with a triple Bomb Dot ends |
1071s | the flower |
1073s | Swang length |
1079s | [Music] |
1085s | [Music] |
1093s | [Music] |
1112s | [Music] |
1114s | foreign |
1121s | [Music] |
1159s | foreign |
1167s | [Music] |
1173s | [Music] |
1181s | [Music] |
1185s | foreign |
1198s | [Music] |
1206s | [Music] |
1250s | [Applause] |
1250s | [Music] |
1256s | foreign |
1264s | [Music] |
1278s | [Applause] |
1278s | [Music] |
1291s | [Music] |
1309s | [Music] |
1321s | there is no point to this Viper |
1326s | you've spent too long fighting Mortals |
1329s | in a forgotten Hutch |
1332s | more trouble |
1339s | [Music] |
1344s | but it is time to accept your fate sweet |
1348s | daughter |
1350s | you're not my mother you're a monster oh |
1354s | ungrateful |
1358s | is an honor for I allowed to serve me in |
1361s | death as in life |
1365s | huh |
1367s | Viper and who is this pest Justina group |
1372s | Winter's Grace |
1382s | [Music] |
1389s | [Music] |
1396s | not bad girlfriend said let's finish |
1398s | this |
1401s | [Music] |
1466s | [Music] |
1486s | foreign |
1523s | [Music] |
1533s | foreign |
1561s | [Music] |
1568s | [Music] |
1572s | foreign |
1614s | [Music] |
1627s | all right |
1644s | foreign |
1685s | [Music] |
1694s | just like that |
1709s | [Music] |
1717s | one two three |
1720s | foreign |
1725s | [Music] |
1749s | [Music] |
1758s | [Music] |
1766s | foreign |
1779s | [Music] |
1790s | foreign |
1793s | [Music] |
1828s | thank you |
1832s | [Music] |
1841s | thank you |
1844s | [Music] |
1859s | [Music] |
1867s | [Music] |
1886s | thank you |
1889s | [Music] |
1899s | [Applause] |
1899s | [Music] |
1910s | [Music] |
1911s | foreign |
1912s | [Music] |
1917s | [Applause] |
1917s | [Music] |
1930s | [Music] |
1948s | [Music] |
1970s | um |
1979s | [Music] |
1994s | [Music] |
2003s | thank you |
2005s | [Music] |
2012s | thank you |
2014s | [Music] |
2037s | very much |
2039s | [Applause] |
2059s | foreign |
2068s | [Music] |
2078s | [Music] |
2101s | [Music] |
2106s | [Music] |
2118s | thank you |
2130s | trying to find an opening fighter |
2132s | overholds |
2133s | playing extremely aggressively |
2138s | oh |
2141s | the minute here we have it the one shot |
2143s | and there it is |
2152s | trying to get some heals up he's gonna |
2153s | get d-mac here soon though |
2156s | Olay has builds up enough charge he goes |
2158s | for the Goomba stuff triple charge |
2160s | staggers |
2163s | I wouldn't be damage coming out |
2166s | oh but two two five gets demaged first |
2168s | oh my God |
2176s | another one |
2177s | I have an advantage over over dagger is |
2180s | that when you're chasing this what |
2182s | spider is doing |
2185s | is exactly what I do what's something I |
2187s | would do in season one |
2190s | looking for these scale rushes delaying |
2199s | [Music] |
2201s | in putting a lot of pressure on the bugs |
2204s | but fun with the Goomba stump Mike just |
2206s | getting oh |
2208s | getting taken down so unbelievably low |
2211s | manages to get his old down but doesn't |
2212s | opt to get inside of it since he's |
2214s | inside a building he wouldn't be able to |
2216s | get out again |
2219s | [Music] |
2229s | 225 with the triple bomb Dodge ends up |
2232s | he only eats the flower |
2233s | Swang length |
2245s | [Music] |
2253s | [Music] |
2277s | foreign |
2281s | [Music] |
2318s | [Music] |
2329s | thank you |
2334s | [Music] |
2357s | thank you |
2365s | [Music] |
2392s | [Music] |
2397s | thank you |
2400s | [Music] |
2408s | [Music] |
2416s | [Music] |
2431s | foreign |
2454s | [Music] |
2498s | foreign |
2516s | [Music] |
2539s | [Applause] |
2540s | [Music] |
2546s | [Music] |
2564s | what's going on ladies and gentlemen |
2566s | welcome back to the naraga blade point a |
2568s | pro league I'm your hosting your cast |
2569s | for the Rune keeper joining me today is |
2571s | the lovely got Moxie and we have got |
2574s | your last day of trios here for the |
2577s | bi-weekly before we head in to our first |
2579s | bi-weekly final of the Season how you |
2583s | feeling Moxie Feeling Good Feeling Good |
2586s | happy to hop back in the castle seat as |
2588s | we're sure to be seeing some of these |
2589s | monks hopping into those Pharaoh mechs |
2591s | I'm really looking forward to this I've |
2593s | got my own a couple of teams we already |
2595s | know some of the teams that are going to |
2597s | be able to make it through into this |
2598s | bi-weeklies given that a lot of teams |
2600s | have already played their two days for |
2602s | the week a couple of other teams however |
2604s | have a question mark hanging above their |
2606s | head and I think for both of us the |
2608s | biggest question is going to be Jay team |
2610s | but also te because I'm sure you |
2613s | remember as well as idea roon last year |
2616s | and the board that we kept saying every |
2618s | single cast about 10 different times and |
2621s | that is consistency we're gonna start |
2624s | saying it right now alright so you guys |
2625s | better get used to it oh yeah absolutely |
2628s | consistency is key when it comes to |
2631s | these games and you know speaking of of |
2634s | the big No-No word here while we're |
2636s | talking about it uh t e is a team like |
2639s | you said that I'm gonna have my eyes |
2640s | very heavily on because you know J team |
2643s | defended their world championship title |
2645s | this last year but it's not the J team |
2648s | who won the World Championship the first |
2650s | year ironically enough that team was |
2653s | scattered apart during season two of our |
2656s | nbpl last year and most of those players |
2658s | ended up on different teams coming into |
2660s | the new season now though we talked |
2663s | about this a little bit earlier me and |
2664s | Jake in the week uh you know how a lot |
2668s | of these teams realized making those |
2670s | major changes to their rosters was not |
2673s | paying off for them the teams just did |
2675s | not coordinate well together they didn't |
2677s | have time you know it was the middle of |
2679s | the season to kind of make the |
2681s | adjustments they needed as a team but |
2683s | coming into our our new season here now |
2686s | you know we had a two-month off season |
2688s | where these teams could really get some |
2689s | practice and stuff back in ironically |
2691s | enough the original J team that had been |
2694s | splintered across so many teams has come |
2697s | back together and formed team te so the |
2701s | question is is will they be the same |
2704s | Champions that they were in season one |
2707s | or will the other J team Dethrone them |
2711s | uh and also again will they have |
2714s | consistency issues like they did during |
2716s | season one of nbpl last year as we take |
2718s | a look at the overall scoreboards here |
2720s | we see actual J team currently holding |
2722s | on to 19th Place here with 47 points big |
2726s | note here though they've only been able |
2728s | to play one day this is why they are |
2730s | down in 19th that said 47 not a great |
2732s | day you look at some of the other team |
2733s | jdg wbg AOW all 50-point days team JL 80 |
2738s | Point days team te |
2741s | 77.3 Point day this is a pretty big day |
2745s | uh for team te coming back the first |
2748s | time that they've gotten to compete as |
2751s | the same J team that we knew that took |
2754s | the world championship you know txj vvv |
2756s | uh lyd all coming together again and I'm |
2760s | interested to see how they shape up |
2762s | today against some of these other teams |
2764s | now obviously we're going to take a look |
2765s | here at team xcg and team KLA KLA |
2769s | surprisingly during day one of Trio's |
2771s | here absolutely a monstrous day 119 28 |
2775s | points day two not so great for them a |
2780s | 24.4 uh whatever they had managed to put |
2784s | together during day one started to fall |
2785s | apart art now xcg ironically enough was |
2788s | a team that looked like they were going |
2790s | to come out of the gates and absolutely |
2792s | Rock day one ended up crumbling towards |
2795s | the end of the day making some bad hero |
2798s | picks uh wasting quite a bit of their |
2800s | hero points keeping monk in almost every |
2802s | comp they played even if they were |
2804s | changing Heroes out have come back in |
2807s | day two and really shaped things |
2808s | together with that consistency that |
2811s | we're used to seeing from Team xcg yeah |
2814s | I think one thing that we do have to |
2816s | talk about though is that meta was very |
2818s | much up in the air the first couple of |
2820s | days where everyone the sort of think |
2822s | about okay how does Ferrier fit in I |
2825s | know when she released both of you and I |
2826s | were on the same page of that okay this |
2829s | is a hero that can challenge that |
2830s | Transformer com that was when we knew |
2832s | what the V1 and V2 was then the V3 drops |
2836s | and you and I both looked at each other |
2837s | and went ah it's an Anakin situation she |
2840s | was supposed to be the counter to it but |
2842s | unfortunately she has only made it |
2844s | stronger uh especially because you know |
2846s | that monk getting pressured he does |
2848s | sometimes having to drop that ultimate |
2849s | form traditionally you would have |
2851s | something like a UE all top to be able |
2853s | to cover that but now that Perry can |
2855s | obviously drop that V3 the monk can get |
2857s | into the mech be a lot tankier and |
2859s | harder to deal with but more importantly |
2861s | he can pump out so much damage on that |
2863s | Mech that he builds that rage back so |
2866s | quickly and it becomes even harder to be |
2868s | able to try and punish these Transformer |
2870s | teams that dump all of their ultimates |
2872s | into one fight and then could be at risk |
2874s | of being third-partied afterwards but we |
2877s | are gonna have a little bit of a putty |
2879s | ourselves we're going to be kicking off |
2880s | as a tradition on the Morris aisle |
2882s | before moving over onto holleruff which |
2884s | is probably where we're going to see |
2886s | things like the Decatur come through |
2887s | especially the maps that are on dusk we |
2890s | were talking about this a little bit |
2891s | earlier before the series began roon you |
2893s | want to have those fireflies you want |
2895s | that Ridge to constantly be generated so |
2897s | that's okay that gets to stay in his |
2899s | ultimate form as long as possible |
2901s | yeah I mean absolutely Takeda really |
2904s | thrives during this nighttime and dusk |
2906s | Maps because of those fireflies and like |
2908s | you said him maintaining uptime on that |
2910s | ultimate is so huge for him and the rest |
2913s | of the team because not only does he act |
2915s | uh as peel for the team he's able to buy |
2918s | the team out of a pretty terrible |
2920s | situations and set them up for a huge |
2923s | explosive combos which is why he sees so |
2926s | much favor J team actually being the |
2928s | team who kind of uh implemented the |
2930s | strategy where we saw the Takeda comp |
2932s | starting to come through and them only |
2935s | playing it during the night time in dust |
2936s | Maps where they were able to get access |
2938s | to the fireflies and the rest of the |
2940s | league sort of following suit uh ever |
2942s | since but I want to talk about uh Feria |
2944s | just a little bit here we were talking |
2946s | about the V3 uh coming through for Feria |
2949s | and one of the big things of note here |
2950s | is we're still playing on the old patch |
2952s | there was actually a patch just |
2954s | yesterday where Feria actually gets |
2956s | nerfed right now in when she drops the |
2959s | pillar for a Mech it takes up 50 percent |
2960s | of old so she can't basically turn |
2963s | around attack two people and be able to |
2965s | throw the pillar down again but we're |
2968s | not going to see those changes reflected |
2969s | here so the ferry you guys are seeing |
2971s | here going to be much stronger than the |
2974s | actual Feria that you guys are going to |
2976s | be playing uh on the current patch |
2978s | that's been released something to keep |
2980s | in mind for the viewers at home because |
2982s | now if you're gonna drop that pillar for |
2984s | Feria and you're playing solos uh you |
2987s | are going to be a 50 old charge instead |
2989s | of that 70 you're used to being at and |
2992s | that's a huge difference for Feria we |
2995s | won't see it reflected here |
2996s | unfortunately so we are gonna see a |
2999s | pretty dominant uh barrier coming out |
3001s | from many many of these teams and like |
3003s | you said you know we're gonna see that |
3005s | Feria and uh Tian High put together and |
3009s | most the time we are either gonna see |
3011s | the temi coming in for the support or |
3014s | the kurumi gates of yangs obviously |
3015s | bringing kurumi back into favor because |
3018s | she brings so much healing inside the |
3020s | realm of Yang it's very very hard to |
3022s | beat that comp with just a temi given |
3024s | how much support kurumi brings to the |
3026s | team and now that there's double Mac as |
3028s | well it makes things even harder and |
3031s | what's really nice you can actually if |
3033s | you angle it right you can stand a |
3035s | behind a fairy pillar and avoid being |
3037s | grabbed as well which is absolutely huge |
3040s | for some of these teams because double |
3041s | grab is really where the monk finds a |
3043s | lot of its power and if you're able to |
3044s | deny those for any reason it's |
3047s | absolutely huge we saw a lot of teams uh |
3050s | last year during the World Championship |
3051s | actually suffer uh because they were |
3054s | making a mistake where they were coming |
3055s | in and they weren't letting the UAE Sean |
3058s | just instantaneously old and the monk |
3060s | would get double grabs because of it and |
3062s | then all of a sudden that whole realm of |
3064s | Yang just completely lost to a single |
3066s | double grab yeah I mean I think it was |
3068s | definitely our biggest pet peeve |
3070s | combined well we would see the game |
3072s | fights like you said and you would be |
3074s | running that 10 you'd be running that |
3075s | yui but you would fall back into that |
3077s | traditional pacing of Transformer comps |
3079s | where you don't typically have the T and |
3081s | the UE all top at the same time because |
3083s | obviously outside of those gate of young |
3086s | votes you can get third partied you can |
3088s | get punished if you do over commit and |
3090s | you'd use both of those Transformers and |
3092s | then another team comes along and they |
3093s | have Alps and you don't really have |
3095s | anything to either try and bait away |
3098s | from your position so that you can use |
3099s | that ultimate disengage draw line of |
3102s | fire and the rest of your two teammates |
3104s | can actually have a much easier chance |
3106s | at Escape ability but speaking then of |
3108s | other compositions that we're likely to |
3110s | see and the patches that we're currently |
3112s | playing on yes it is going to be like we |
3115s | said uh Ferry is still being |
3116s | extraordinarily strong with things like |
3118s | that Canon still doing a lot of damage |
3120s | more specifically though zip is also |
3123s | going to be in her buffed State she is |
3125s | still going to be able to have that uh |
3127s | F3 where she's able to protect her |
3129s | allies a lot more specifically and it |
3132s | was something that we saw we didn't |
3133s | really get to last year right when we |
3135s | had zip medic come through it was for |
3137s | solos because you had to be selfish with |
3139s | your utility usage but now with that uh |
3141s | free allowing a lot more team play you |
3144s | can have things like the zip combined |
3146s | with the Decatur and you just have |
3147s | almost Eternal stagger back that ability |
3149s | to immediately be able to regain control |
3151s | the neutral footing and turn a fight |
3154s | immediately on its head in melee phase |
3156s | only is really going to benefit a lot of |
3159s | these teams and we're still seeing a lot |
3160s | of teams trying to figure out what third |
3162s | hero to slot in around that whether it's |
3165s | going to be something like a Matari for |
3166s | the attack boost whether it's going to |
3168s | be something like the yui but even more |
3169s | crowd control |
3171s | yeah absolutely and I mean Matari slots |
3173s | in quite well as well you can pick up |
3175s | the attack boost you can also take uh |
3177s | the version that allows you to kind of |
3179s | Vamp some of the HP that you're dealing |
3181s | and when you've got Takeda in somebody's |
3183s | face and you catch three man in that old |
3185s | that's quite a bit of HP that takeda's |
3188s | just gonna Bop immediately back up and |
3190s | you still get to have a third aggressive |
3193s | party member while maintaining healing |
3195s | as well right so typically if you bring |
3198s | in kurumi uh you kurumi is just tethered |
3201s | right she can't fight while she's doing |
3203s | it but if you bring in the Matari and |
3205s | you run the HP Vamp version of her |
3207s | ultimate your team is literally just |
3210s | gonna heal by being hyper aggressive and |
3213s | you get to do that with Z ping because |
3215s | she can get that V3 out or that uh F3 |
3219s | out cover the team allowing them to just |
3221s | continue to push heavily onto the enemy |
3224s | team and every time they're dealing |
3226s | damage they're just regaining HP so it's |
3228s | almost like a twofer coming out from |
3230s | that comp right |
3231s | yeah Juventus we saw on the screen for a |
3233s | couple seconds and the team that I also |
3235s | want to talk about very quickly they're |
3236s | currently towards the lower end of the |
3239s | leaderboard and going back to what we |
3241s | were seeing where a lot of these teams |
3242s | did make a couple of roster changes I |
3245s | think Ventus are one of those teams that |
3246s | are still suffering from that teething |
3248s | issues they've picked up some really |
3249s | strong players most notably sansi from |
3251s | ewg but because they still haven't |
3254s | really been able to mesh together |
3256s | especially in truce you can see a little |
3258s | bit of just Synergy not quite there yet |
3261s | for those teams so now that a little bit |
3263s | more time has passed and they've had a |
3264s | couple of days to be able to see where |
3266s | things have gone wrong I'm hoping that |
3268s | communication is going to be a little |
3270s | bit better |
3271s | you you know honestly as we get ready to |
3274s | lock in for game number one here I think |
3275s | Ventus makes the right call here if |
3277s | you're gonna pick up new members you |
3278s | need to do it at the beginning of season |
3280s | one because it gives you the maximum |
3282s | amount of time go leading into Worlds to |
3285s | kind of get rid of those teething issues |
3287s | you talked about right he lets you see |
3289s | the field lets you build that Synergy |
3291s | against the field and going into season |
3294s | two you're also going to be able to take |
3296s | advantage of teams who make roster |
3297s | changes and then have to go through |
3299s | those same teething issues again while |
3301s | you've already made those changes and |
3303s | you've locked in but we're gonna see |
3305s | like you said if now that they've had a |
3307s | couple of days here to kind of lock |
3309s | things down if they're going to be able |
3310s | to adapt to those changes and no |
3312s | surprises here we're going to see a lot |
3313s | of Feria Tian highs here as well as some |
3316s | of the more traditional comps here if |
3317s | you see Team Ventus is you're going to |
3319s | be running that straight traditional |
3321s | comp and this is something I've talked |
3323s | about earlier this week you need to pick |
3325s | one or two of these comps to run here so |
3329s | that you can either run Feria into |
3330s | another comp and utilize her well or you |
3334s | can run Feria in this main comp and then |
3336s | put you Ace on somewhere else run kind |
3339s | of a mini Transformer comp to the side |
3341s | and that was something we talked about |
3344s | and saw as well where we kind of saw |
3346s | these side you Asian Transformer comps |
3348s | coming in since he's been so heavily |
3350s | slotted out of the main one but you have |
3352s | to be very careful uh swapping between |
3355s | these monk comps here because you do |
3356s | only have 15 hero points to deal with |
3359s | and of course here in game one none of |
3361s | these teams are spending those hero |
3363s | points because the first time you play a |
3364s | hero on your team it costs zero points |
3367s | every time you rerun one of the same |
3371s | Heroes it gets more and more expensive |
3374s | so even if you're changing which |
3375s | Transformer comp you're running the monk |
3377s | is continuing to cost you collectively |
3379s | more and more hero points and that can |
3383s | come back to bite you if your team's not |
3384s | prepared for it |
3386s | it does look like we're having a pretty |
3388s | even spread two teams do seem like |
3389s | they're going to be brawling up towards |
3391s | secret tunnel no surprises there when |
3393s | you're running Transformer comps getting |
3394s | those ultimates online as quickly as |
3396s | possible really does become imperative a |
3399s | couple of teams going to be dropping |
3400s | around sun wings but still not really a |
3402s | cluster that we're going to be seeing so |
3405s | some of these teams should have time to |
3406s | be able to settle and try and find those |
3408s | loot teams obviously that are |
3410s | gravitating towards those higher looted |
3411s | areas are going to have much more of an |
3413s | advantage than most likely going to be |
3415s | those Transformer teams that are trying |
3416s | to build up into being able to take |
3418s | fights inside those gate of yangs that |
3421s | become extremely important most likely |
3423s | we're going to see the temicons |
3424s | gravitate towards the Morris blessings |
3425s | and everybody else try and lock in for |
3428s | those Gates the Buffs that come |
3429s | alongside them and also the lack of |
3431s | third party which allows a lot more |
3432s | control however Elias has already been |
3434s | able to come in with a very fast pick |
3436s | Stanzi has gone down GD likewise going |
3439s | to actually be pushing onto AOW as it |
3441s | seems like wolves a very aggressive team |
3443s | that you last year did suffer from being |
3446s | able to go a little bit too aggressive |
3447s | at the very first spelling Zone has |
3449s | found their way into another fight but |
3451s | they decide not to take it they're |
3453s | waiting to see whether or not another |
3454s | team is too close they want to find a |
3456s | little bit better loot trying to split |
3458s | jjh off as we do see a legion getting |
3461s | taken down extraordinarily low |
3463s | yeah welcoming your massive Perry coming |
3465s | out from Alexander we're gonna see the |
3466s | Bell coming to cover it but God Lee goes |
3468s | to a single HP and they're gonna pick |
3469s | this up jjh kind of pushing a little too |
3472s | aggressively under this fight nobody on |
3474s | that team with a single set of armor and |
3476s | while wolves only had two sets of white |
3478s | armor there it's a significant about |
3480s | more of HP that jjh needs to cut through |
3484s | when they don't have armor here Julie |
3486s | the last remaining member here trying to |
3488s | split away from this sorrow lxx here |
3490s | giving Chase Julie not a whole lot of |
3492s | places to go gonna get the charge left |
3494s | click out into the very F coming back in |
3496s | with the charge left click but |
3497s | immediately gets canceled out of it and |
3499s | of course wolves is going to pick up |
3500s | their third elimination of the game here |
3503s | now this is classic wolves right the |
3505s | aggression early on able to turn fights |
3507s | on their head what's been nice seeing |
3510s | wolves lately uh we've only gotten to |
3512s | see them in one day thus far is the fact |
3515s | that they've kind of solved their major |
3517s | issue at least it seems so far which is |
3520s | towards the late game they don't have |
3522s | gear they've turned turn their attention |
3524s | to securing those Gates of Yang or going |
3527s | on to those Moore's blessings so that |
3529s | their comp has the gear they need to |
3531s | participate in the end game |
3533s | well talking about participating Gigi |
3535s | currently participating in a fight at |
3537s | the moment gonna be able to keep an eye |
3539s | out and take down jdg as Alexander does |
3543s | just take a couple of seconds to be able |
3545s | to Loop through some of those cans pick |
3546s | up some of those bodies it looks as well |
3548s | like they were able to cancel out that |
3549s | very ultimate so that's going to be |
3551s | something that this team is not going to |
3553s | have on that respawn as we head over |
3555s | towards shipwreck te not really anything |
3558s | running anything past that blue armor a |
3561s | couple of gray weapons as well for vvv |
3563s | who unfortunately is not on that Viper |
3565s | you did see inside me a little bit |
3568s | before that we've heard rumors that vbv |
3570s | is not typically actually running that |
3572s | vibrant so it seems like this team is |
3574s | more committed to being able to have a |
3575s | kurumi player to run that more |
3577s | traditional Transformer comp and go for |
3579s | those gate of Yang fights Jay team going |
3582s | to be able to find a little bit more |
3584s | time to be able to loot into this higher |
3586s | tier area can try and find another |
3588s | player but it seems like they just want |
3589s | to say eagle up he's already got one |
3592s | purple weapons that's going to have a a |
3593s | really good impact on the amount of |
3595s | damage that he's able to do in that |
3596s | transformed state solo2 has 101 TN so |
3599s | this team is going to be able to do a |
3600s | lot of damage in this ultimates they're |
3602s | going to be pretty prepared when we head |
3604s | into a couple of gate of Yang fights |
3605s | coming through but heading towards |
3607s | Shadow Jade ewg have been able to find |
3610s | themselves into a fight they have to be |
3611s | careful not to fully commit though as JL |
3614s | is currently on that right side and they |
3616s | decide they don't actually want to take |
3617s | it they're taking a little bit of range |
3619s | pressure from the members of JL who are |
3621s | making their presence known and as a |
3623s | result ewd are actually having to use |
3625s | ultimates there's that transform coming |
3627s | out from the Monk and he's trying to |
3628s | find those grabs but the Wu Chan is |
3630s | making it a lot harder for him to |
3632s | actually be able to find them through |
3633s | those windfalls and as a result no karap |
3636s | currently coming out for him until now |
3638s | there's the slam the double picked up |
3641s | two years able to find two in case the |
3644s | unfortunately not able to burst through |
3646s | the Monk's health bar without that Yoda |
3648s | Olson place the Monk's still gonna be up |
3650s | has found another player that's taking |
3653s | little bit of damage being pelted from |
3655s | so far there's a Yoda ultimate trying to |
3657s | come on through from jail and carve it |
3659s | in so they can push back onto the mems |
3661s | of ewg who still have that theory on |
3663s | that they decide to use it on their |
3665s | Ferry instead of the Monk and as a |
3666s | result they can just keep themselves in |
3668s | this fight pelting JL is as takes so |
3671s | much damage and has to back away but |
3673s | that just means that they're running |
3675s | right into the open right into the |
3676s | cannon shot that still comes through |
3678s | from the neck |
3679s | yeah this is absolutely a disaster here |
3682s | for jail jail honestly had no business |
3684s | pushing in while ewg still had that monk |
3688s | up they were able to get a grab there |
3690s | separate the members of Team JL and JL |
3693s | just starts throwing desperate olds out |
3695s | one after the other we see the Yoda will |
3698s | come out and buy them almost zero |
3700s | mileage whatsoever the Viper comes out |
3702s | wow they're running away to try to buy |
3704s | space doesn't really matter to the ferry |
3706s | who's far enough away she can just arm |
3708s | her up and throw down uh those huge rain |
3712s | shots and pick up those eliminations |
3713s | turning now to team GGG going head to |
3715s | head with Team wolves here as we catch |
3717s | the tail end of this fight GG will be |
3719s | picking up those eliminations onto team |
3721s | wolves and unfortunately this is a |
3724s | problem that team wolves is very used to |
3726s | suffering early on they had managed to |
3728s | actually put together some decent gear |
3730s | here for themselves but now having to |
3732s | head back to this Resurrection altar |
3734s | just before these Realms of Yang come |
3736s | through they're not really going to be |
3737s | able to pressure into those Realms of |
3739s | yang try to aggressively take those |
3741s | fights they are going to need to find |
3743s | some gear for themselves and try to |
3745s | contest that Moore's blessing if they |
3747s | can moving forward because of the time |
3750s | that they were eliminated here turning |
3753s | now to KZ where you see Bane's breath on |
3755s | the back side here uh just to the side |
3757s | of Shadow Jade KZ continuing to move |
3760s | forward looking to get some loot under |
3762s | their belt they do have one purple |
3763s | weapon and a single set of purple armor |
3765s | but not quite the loot they want heading |
3768s | into the realm of Yang whereas if you |
3770s | take a look here at Team GG they are |
3772s | fairly stacked that purple armor purple |
3774s | spear onto TN high no surprise they are |
3777s | into the Zone we see a fight breaking |
3779s | out between team jjh and ewg and jjh |
3783s | actually gonna be able to pick up the |
3784s | elimination on to two tick here ewg |
3787s | losing all three members but they do |
3789s | still have those resurrections and ewg |
3791s | currently has nine eliminations under |
3794s | the belt they are more than happy to |
3796s | take the risk take the fight here while |
3798s | they have the resource to burn because |
3800s | nine eliminations is going to carry them |
3802s | great into the late game they don't need |
3803s | to go pressure a realm of Yang or even a |
3806s | box here they can just respawn and spend |
3808s | some time looting and as they go into |
3810s | the late game still be pretty well off |
3812s | with those nine eliminations under the |
3814s | belt Moxie yeah how Holly we do get to |
3817s | see that restraint as I will say some of |
3819s | these teams have been oh |
3824s | 10 kills sometimes very early on into |
3826s | that first Zone I've still gone too |
3828s | aggressive have still wanted to pressure |
3829s | out even more so hopefully we are going |
3832s | to see that restraint coming on through |
3834s | as we're going to have a look at how |
3835s | some of these teams are positioning |
3836s | whether or not you were on that respawn |
3838s | Ultra and you now have to find yourself |
3840s | a couple bits of extra loot or whether |
3842s | or not you already have some of that |
3844s | loot and you can start to brush it out |
3845s | either onto those Gates or for a better |
3847s | position onto those teams that are going |
3850s | to be coming out from it as we can have |
3851s | a look at how this map is shaping up the |
3853s | gates are going to be contested |
3855s | massively at the moment gal is going to |
3858s | be going into an absolute Tiff against |
3860s | jjh as Ventus and Casey are also warring |
3864s | over towards the central belt of this |
3866s | map Jay I'm not quite engaging fully |
3869s | into this team however unfortunately |
3870s | haven't really been able to find the |
3872s | loot to be able to hold themselves |
3873s | aggressively in that position J team on |
3876s | the other hand you guys already picks up |
3878s | merciles Havoc it's not even finding a |
3881s | play he's just showing it off this is |
3883s | literally Eagles ending up a warning |
3885s | flare of not to try and cross into J |
3887s | team they are going to get this gate for |
3889s | absolute free no one is in the vicinity |
3892s | they actually really played it quite |
3894s | smart in going really outside of that |
3896s | zone so that they can catch out onto a |
3898s | space of the gate where not a lot of |
3900s | players are going to be contesting so as |
3902s | a result all of their ultimates going to |
3904s | be online coming into this fight they |
3906s | are going to be challenged by wbg so now |
3909s | we're going to get to see whether or not |
3910s | this kurumi is going to be able to keep |
3912s | Eagle up and online for as long as |
3915s | possible as Sleepwalker is also going to |
3917s | be able to have a little bit of a better |
3919s | weapon but he goes really early into |
3921s | that monk okay Sleepwalker immediately |
3923s | starting things like Eagle likewise |
3925s | going for that transformation as we see |
3927s | a semi ultimate coming on through |
3928s | dropping off half of that map Sleepwalk |
3930s | is taking so much damage but he's |
3931s | already fine one grab house actually |
3933s | dropped the monk from early as the Venom |
3936s | tit absolutely pummels the health bar |
3938s | there's the barrier trying to Ally |
3940s | Sleepwalk at any time to be able to |
3941s | regain health and keep Eagle pressure |
3944s | night but the kurumi ultimate is keeping |
3945s | Eagle healed up for so much more and wbg |
3948s | are taking so much pressure Eagle still |
3950s | in all form is making it that |
3952s | unfortunately Sleepwalk was able to do |
3954s | absolutely nothing but stand on the |
3956s | sidelines as he watches his team members |
3957s | fall |
3958s | yeah absolutely huge here on the part of |
3961s | J team the all coming out from the |
3963s | premier here this is what we talk about |
3964s | with the criminal inside of these Realms |
3967s | of Yang it's just so hard to deal with |
3970s | that amount of healing in a closed space |
3972s | like this where you can't move you're |
3974s | forced to take these fights and there's |
3976s | nothing you can do about it yes you have |
3977s | pillars to escape from the grabs but the |
3979s | threat of that Monk Is there the entire |
3981s | time and it buys j-team as much space as |
3984s | they want right if you have to stand |
3986s | behind those pillars and try to fight |
3988s | behind the pillars only it limits your |
3991s | options whereas J team just has every |
3994s | option available to them because of how |
3995s | much healing comes through onto eagle |
3997s | and the hyper aggression early I want to |
3999s | talk about how 101 TN comes in with the |
4002s | long sword from the side and immediately |
4004s | pummels two of those uh horizontal |
4007s | slashes onto the enemy monk while Eagle |
4010s | is able to lock him down with a grab to |
4013s | the chest to keep him staggered so |
4015s | there's no risk of 101 TN getting |
4017s | grabbed and his soon as he goes low that |
4020s | team panics wbg needs to find their out |
4023s | and J team is just able to put pressure |
4025s | on and as soon as wbg finds even a |
4028s | little bit of opening with the tenial |
4029s | the crew meal comes out and that's all |
4031s | she spoke but wbg speaking of which here |
4033s | looking to pick up some of the |
4034s | eliminations here is able to get a grab |
4037s | on to Kopi is able to pick up the |
4039s | elimination but jdg turns the favor back |
4041s | onto them with PP in the third party |
4043s | coming in from JL and the fourth party |
4045s | from Team GD it's absolutely just broken |
4048s | out here and there's no place for wbg to |
4052s | go JL is going to be coming in GD also |
4054s | going to be coming in as a fight breaks |
4056s | out between these two third-party teams |
4058s | massive Viper looking to come in here |
4060s | from the likes of kakaishi but |
4062s | unfortunately they are going to be |
4064s | forced to use the Wu Chen old out here |
4066s | to get the Resurrection on to K I'm not |
4069s | quite sure if the stun was able to come |
4070s | through from kakaishi before that |
4073s | happens but they do buy themselves a |
4075s | full reset here and get out of that |
4077s | absolute cluster well Jing is actually |
4079s | able to find one which does mean that |
4081s | wbg are going to be surviving at least |
4083s | for now this is a problem unfortunately |
4086s | for a lot of these teams who do lose |
4087s | those gate of young fights right because |
4088s | of that Soul depletion you need to |
4091s | immediately find those Soul blooms and |
4092s | we're seeing these teams that don't end |
4094s | together Yang fights wait around for |
4097s | someone to lose one know that they're |
4099s | going to be in that really uncomfortable |
4100s | spot that another fight is going to |
4102s | break out and they're just going to be |
4104s | forced into that horrible corner where |
4105s | you have to dump all of your ultimates |
4107s | Jing goes down I think before he's |
4109s | actually even able to use that Rave of |
4112s | charm he was able to buy one but I don't |
4114s | think he was actually able to get to a |
4116s | soul altar to use it so as a result wbg |
4119s | are entirely out of this and there's the |
4122s | punishment using all of your ultimates |
4124s | after you've just lost the Gate of Yang |
4126s | fight to try and guarantee that you pick |
4127s | up the solvents as quickly as possible |
4129s | is an absolute invitation to every |
4132s | single team in the vicinity to come in |
4134s | for the third party and that's exactly |
4135s | what happened |
4137s | yeah I mean you're not wrong these teams |
4139s | definitely waiting around it's a little |
4141s | higher high reward right because the |
4142s | last thing you want to do is uh come in |
4144s | and have to take that fight with the |
4146s | team who's picked up the Vermillion |
4147s | Birds might has that buff on them and |
4150s | has nothing to lose but if you're able |
4152s | to catch these teams out who are forced |
4154s | to take fights you can find yourself in |
4156s | a really good situation especially if |
4159s | you're the team like team JL who's able |
4161s | to come in for that huge third party and |
4164s | pick up eliminations off of both sides |
4166s | of the fight and that's exactly what we |
4168s | saw happen there uh you do have to be |
4170s | careful though again because those Buffs |
4172s | coming through if you pick the wrong uh |
4174s | gate and end up with the team with the |
4176s | Buffy you're gonna find yourself in |
4178s | quite the opposite situation uh but you |
4181s | know I I got to talk about the strategy |
4183s | there from wbg if you've noticed there's |
4185s | a lot less of these sort of early games |
4187s | Bane's breath coming through from these |
4190s | trio teams and what it is is they're |
4192s | opting to hold on to those dark type |
4194s | coins until after the first realm of |
4196s | Yang because if they lose they can have |
4198s | one of their teammates get eliminated |
4200s | and just buy them back and immediately |
4202s | get rid of that uh Yang depletion for |
4205s | one of their teammates with zero |
4207s | consequences whatsoever unfortunately it |
4209s | doesn't work out for wbg because they |
4211s | aggressively take a fight super early |
4213s | there and Jing's just not able to do |
4216s | anything with that rebirth charm because |
4217s | of how many people came into third party |
4219s | fourth party that fight but it's a |
4222s | really smart strategy on behalf of a lot |
4224s | of these teams and our first day of |
4226s | trios we saw it pay dividends for a |
4228s | couple of these teams Moxie yeah well |
4230s | now we're going to see whether or not |
4231s | some of these teams are going to |
4233s | gravitate and continue to push towards |
4235s | those Gates or whether or not the Tammy |
4236s | columns are going to resign themselves |
4238s | to only countering and contesting those |
4241s | boxes it's definitely something that |
4243s | we're going to hopefully see as we've |
4245s | already seen that the kurumi does just |
4247s | immediately and quite literally sidestep |
4249s | that to me's importance with the |
4250s | ultimate being able to Tavern just |
4251s | teleport to the other side of it to |
4253s | still keep your Transformers healed up |
4255s | to Absolute Fullers such as a boon in |
4258s | these Transformer compositions which |
4259s | really do just rely on having that |
4260s | threat to be able to control the Gate of |
4263s | Yang's spaces and keep those players |
4264s | behind the pillars so that they don't |
4266s | get grabbed out GG is going to be one of |
4268s | those teams with that Tammy whether or |
4270s | not they're heading towards the Box |
4271s | we're about to see as Jay team is once |
4273s | again going to be looking to control |
4274s | these Gates J team have always been very |
4277s | aggressive in taking gate of young |
4278s | fights they know the importance of it |
4280s | but so too to te and this is a |
4284s | a speed run J team however are able to |
4287s | actually get into the gate before te so |
4290s | T unfortunately not quite fast enough to |
4293s | be able to react to it J team will be |
4295s | able to win off of that Guild of Yang |
4297s | contest whether or not they can actually |
4299s | win the game itself we're about to see |
4301s | us once again it's going to be very |
4302s | early Transformations coming on through |
4304s | Eagle going for that month for Tammy |
4306s | ultimate making it a little bit harder |
4308s | for him to be able to find the rooms to |
4309s | be able to grab it he has been able to |
4311s | walk his way out of it without taking |
4313s | too much damage Godly immediately going |
4315s | for that for real Mech trying to build |
4316s | up to the cannon to keep Eagle staggered |
4318s | out every single time one of those |
4320s | cannon shots connects onto the monk he's |
4322s | not actually able to either find a grab |
4324s | with the players in his hand be able to |
4326s | actually commit onto the slum so as a |
4328s | result eagle has not been able to do |
4329s | anything with that ultimate except stall |
4332s | for space as he goes extraordinarily low |
4334s | gets pulled up into the air is actually |
4336s | forced to use the Bell from Godly as he |
4339s | now goes for his ultimate known the |
4341s | eagle can't go for a transformation to |
4342s | counter this but there's the but once |
4345s | again keeping everybody healed up so |
4347s | even though Eagle lost the ultimate |
4349s | super early on he's still alive and |
4352s | they're still winning this fight |
4353s | I can we there's so much we have to talk |
4356s | about in this particular fight first of |
4357s | all 101 TN here abusing assassin's lunch |
4361s | here to just be able to buy damage under |
4363s | the Monk on repeat because the monk |
4365s | can't grab you if you're in those tap |
4367s | Dodge frames and then you follow it up |
4368s | with Assassin's lunch for huge damage |
4370s | and then you're just back into the tap |
4372s | Dodge or with the dagger Dash following |
4375s | it up with Assassin's lunge again and |
4376s | you get to keep track of the monk even |
4379s | if he's walking away and J team just |
4381s | calms out on top here they play this |
4383s | fight so exceptionally well Eagle coming |
4385s | in with the soul slash on the katana |
4387s | picking up an elimination even though |
4389s | the rest of the Soul slash canceled out |
4391s | uh by the other team's uh monk with the |
4394s | Bell but still that one elimination |
4396s | buying them the 3v2 advantage there and |
4399s | I also want to talk about the very |
4400s | beginning how they actually get into |
4402s | this realm of Yang I don't know if you |
4403s | saw this ZK on kurumi throws his |
4407s | umbrella onto the realm as soon as the |
4410s | realm pops uh teamte runs the try to |
4414s | take it ZK teleports knocks them all |
4417s | away steps through and immediately |
4419s | denies te access to the realm and his |
4422s | two teammates just follow right in for |
4425s | free great use of the kurumi umbrella |
4427s | coming out from j-team again we can see |
4430s | the the real value for kurumi in this |
4433s | composition especially for being able to |
4434s | like you said control those Gates |
4436s | apparently not just inside the gates but |
4438s | also powering entrance to them as te |
4440s | unfortunately just forced to sit away |
4442s | they know that they weren't able to find |
4443s | a gate fight they were committed to |
4445s | taking the position against J teams the |
4447s | one they weren't able to get into that |
4448s | one they weren't within distance to be |
4450s | able to try and find another one and as |
4452s | a result all of these teams that weren't |
4454s | able to find themselves on Morris |
4455s | blessing or one of those Gates just has |
4457s | to resign themselves to sitting in a |
4459s | corner and hoping that they're not going |
4460s | to get noticed by the teams that have |
4462s | won them and do have those Buffs |
4464s | especially because it's going to be |
4466s | Mystic Mike you want to be as far away |
4468s | from where a fight is going on as |
4470s | possible since talking about a fight |
4472s | going on we've got a fight into celestra |
4474s | water wheel is immediately going to be |
4476s | sprung so everyone immediately moving |
4478s | away to be not caught into that one as |
4480s | everyone goes into Canyon wind was |
4482s | coming on through from JL making it a |
4484s | lot harder for jjh to be able to try and |
4486s | push on and hot swap into those weapons |
4488s | and keep this pressure up as Godly looks |
4490s | for that opportunity charges up the |
4492s | pulse and doesn't find the army that |
4493s | he's looking for until now connects onto |
4495s | the Viper into the soul slash and it's |
4497s | immediately going to actually force that |
4499s | witch and ultimate as everybody from JL |
4502s | just has to try and back away and |
4504s | survive a little bit longer but now that |
4505s | that one's been burnt out it becomes a |
4507s | game of cat and mouse Slaughter does |
4509s | make it a little bit harder jjh not able |
4511s | to really pin down jl's location until |
4513s | now they're able to clamps onto the |
4515s | building that jails sit themselves into |
4517s | and the zone is about to push this team |
4519s | out even if they don't want to step |
4520s | through as jjh go for that |
4523s | transformation the foreign they're |
4524s | coming on through and just pelting jail |
4526s | inside this room they're gonna take Zone |
4528s | tick damage in a matter of moments and |
4530s | jjh can literally just keep playing this |
4532s | game of patience knowing eventually jail |
4534s | have to come out |
4536s | well they can't be too patient here jjh |
4538s | does have that Yang depletion because |
4540s | they lost to Jade beam here so they need |
4542s | to pick this up very bad and jlsas with |
4546s | a massive meter dump coming in the |
4548s | dragons were nunchucks absolutely |
4550s | blitzing through the members of Team |
4552s | jjha two-man dragon's Roar quickly flips |
4557s | this fight on its hat and jjh here |
4559s | thought they had a massive Advantage |
4561s | with the Zone pushing ready to lock team |
4564s | JL down and now they're down to a single |
4566s | member left alive and godly even though |
4568s | he's got the monk transformation he's |
4570s | got no hope of winning this fight we're |
4572s | gonna see immediately coming in forced |
4574s | to use the Bell but the F3 coming |
4576s | through from the Yoda he may here just |
4579s | gonna lock a Godly down into the back |
4581s | corner he's so very low coming through |
4584s | trying to get pots off here but all of |
4587s | it might be for not as he's stuck in the |
4589s | zone here no matter what he does JL is |
4592s | gonna be waiting on the outside with a |
4594s | massive Advantage form team GD coming in |
4596s | looking to capitalize on this but JL |
4598s | unbeknownst to them still has all of |
4600s | their ultimate so they're going to be |
4601s | forced to go ahead and use that woo |
4603s | Channel just to back out of that fight |
4604s | after we see the Viper stun come through |
4607s | and lock down kakaishi there nobody |
4609s | getting eliminated off of it huge for |
4611s | them now Godly though trapped here |
4614s | forced to take a fight that Yang |
4616s | depletion still ticking down on him he's |
4618s | got to find the grabs he's not able to |
4620s | find it unfortunately that's gonna be it |
4622s | for jjh's Godly yeah GD coming in once |
4625s | again making sure that they're able to |
4627s | secure that third party J team are a |
4629s | little bit ahead of them so they are |
4631s | going to be noticing and hearing those |
4633s | ultimates being investigating hot |
4635s | swapping onto that pistol just to keep a |
4637s | little bit more pressure so they can get |
4639s | a little bit of time to be able to rest |
4640s | and repair as J team are looking pretty |
4643s | sad to be honest we saw just a little |
4646s | hint of it it looks like they're running |
4647s | two Legendary Weapons already as J team |
4650s | are going to be taking a fight at the |
4652s | moment to contest this next spawning of |
4654s | the Morris blessing t he once again |
4657s | right behind them in terms of that |
4659s | position both of these seems very very |
4661s | familiar with how each other like to |
4663s | play as they've both been under the same |
4665s | label so they'll be very much aware of |
4667s | their playstyles Eagle however is |
4669s | absolutely hand gifted spawn box appears |
4673s | right next to the monkeys going to be |
4675s | able to open it as everyone is just so |
4677s | occupied with the fight that's going on |
4679s | a random ewg coming in and applying even |
4681s | more pressure so that t is forced to |
4683s | turn around and once again Jay team are |
4686s | absolutely gifted and opportunity |
4688s | yeah this is huge for the likes of Jay |
4691s | team here as we see them just Pummel |
4694s | down on dewg ewg tries to come in to |
4698s | contest the box but it's a little bit |
4700s | too late as they've already been able to |
4701s | open the box and take the armor out of |
4704s | the box here for themselves interesting |
4706s | to see the legendary armor going on to |
4708s | zed gay you do want some survivability |
4710s | on that kurumi but you want that |
4713s | survivability so that kurumi can |
4715s | actively heal your uh Transformers here |
4718s | and if those Transformers have that |
4720s | legendary armor they have more HP so |
4722s | they just generally have more |
4723s | survivability but they're opting here to |
4726s | go ahead and give it to the kurumi let |
4728s | the legendary weapon stay on the monk |
4730s | instead hoping to keep the kurumi up so |
4733s | that they can just provide enough |
4734s | healing that they don't need the extra |
4736s | armor for the Transformers I wonder if |
4739s | we're gonna see the honest wolf as well |
4740s | come through when they actually want to |
4741s | use the alt because the kurumi dolls |
4744s | tend to be the one that everyone tries |
4745s | to pile onto in the neutral fight |
4747s | because they know if the kurumi comes |
4748s | down so too is that monk when he goes |
4751s | for that transformation and he doesn't |
4753s | have that constant healing Gigi going to |
4755s | be taking a little bit of damage for |
4756s | refrio going to get blasted by Ventus |
4759s | sitting up on that High Ground as it now |
4761s | really does become a squabble for |
4763s | positions especially if you're running |
4765s | those monk comps Alliance sitting well |
4767s | out of these fights trying to make as |
4769s | little noise as possible so they can |
4770s | hold on to as many resources as possible |
4773s | and still have ultimates to come on |
4774s | through it is just going to be the Canon |
4776s | phase as well all of these monks trying |
4778s | to run things like the Canon scatter |
4780s | shots on the bows that you can generate |
4781s | that rage as quickly as possible and |
4783s | keep these ultimates online for as long |
4786s | as possible to be able to hold down |
4787s | these locations High Ground is going to |
4789s | be absolute key when we start to see the |
4791s | Zone closing up because of how it looks |
4793s | like it's going to be the terrain is |
4795s | going to make it a lot harder for these |
4796s | monks to freely be able to maneuver |
4798s | around when they're actually inside |
4799s | their transformation so having a |
4802s | position that you want to hold before |
4804s | the transformation actually comes |
4805s | through is going to be absolutely |
4807s | crucial for all of these teams in game |
4809s | yeah a The High Ground like you said |
4812s | going to be clutch coming in for the |
4813s | Transformers because you're just able to |
4815s | buy yourself so much space to maneuver |
4817s | not only do you have access to better |
4819s | lines of sight for those grabs which |
4821s | like you said you have the ability to |
4823s | back off and just when things turn sour |
4826s | you don't want to be trapped on that low |
4828s | ground where you have no place to go if |
4830s | you're running these Transformer comps |
4832s | and here we are like you said this is |
4834s | kind of the phase where we're going to |
4835s | see a lot of these teams trying to burn |
4837s | resources out as most all of these uh |
4840s | loot piles have been gone through so |
4842s | these teams not really going to be able |
4844s | to get resources unless they pick up |
4846s | eliminations and those eliminations |
4848s | happen to have resources still on hand |
4850s | we're going to see here |
4852s | that is blood pressure uh coming through |
4856s | here but most importantly we see that |
4859s | wolves's sorrow here picks up that |
4860s | legendary armor here for their monk |
4863s | wolves able to hold it together after |
4866s | some early eliminations they do go down |
4869s | at a bad time where they're not able to |
4870s | contest those Realms of Yang like they |
4872s | would like to with this particular comp |
4874s | so they were kind of forced to play the |
4876s | slow game into the late game and using |
4879s | that temi here able to come in Secure |
4881s | that legendary armor absolutely huge |
4883s | here for Teen Wolves as they find |
4885s | themselves with the armor Advantage |
4887s | finally into these final circles and |
4890s | this is where team wolves typically pops |
4892s | off right coming into the End Circle |
4893s | here they play a much more traditional |
4896s | kind of Transformers comp in terms of |
4898s | pacing they're looking to pop off in |
4901s | those final circles and that's exactly |
4903s | what we see here ewg on the back side |
4905s | here trying to find a little bit of |
4907s | space but they're kind of ping-ponged |
4908s | between Alliance and team bentus over |
4910s | here those rain shots just coming down |
4912s | from every direction 330 over here for |
4914s | team at GG one of the League's best |
4917s | monks just again on that Cannon looking |
4920s | to get that Splash damage off keep the |
4922s | rage high and make these teams spend as |
4924s | many resources as possible AOW really |
4927s | not in good positioning it looks like |
4929s | they're going to be the first team to |
4930s | kind of turtle here as many of their |
4932s | team members go extremely low we're |
4934s | gonna see pink Tau will go ahead and pop |
4936s | the old tier and GG's team can literally |
4938s | just come down here in the crack without |
4940s | giving up The High Ground because if |
4942s | they come to push over that High Ground |
4943s | team GG just steps back up there |
4946s | multiple monks coming through ewg as |
4948s | well as Vince's pixel ewg here actually |
4951s | opting to burn double ultimates off the |
4954s | back of this trying to pressure team T |
4956s | E's txj here with the transformation as |
4959s | well as the mecca txj taking a lot of |
4962s | damage but will find the slam onto |
4963s | alliances on gxj gonna pick up quite a |
4966s | bit here gonna pick up that Soul Bloom |
4968s | Essence and almost heal back to full |
4970s | immediately as we do see what we call |
4972s | the Pacific Rim meta kind of unfolding |
4975s | here it's just monks and mechs |
4976s | everywhere going head-to-head the Kaiju |
4979s | versus the big giant robots here uh |
4981s | we're gonna see 330 now on top looking |
4984s | to get some of those grabs himself as he |
4986s | waited for the other monks to go down |
4988s | but he's forced to de-transform here go |
4990s | ahead and look for an opportunity to |
4993s | reset the mech coming through here and |
4995s | it's gonna be Missy here the Tammy who |
4997s | picks it up to go in trying to get some |
5000s | of that rage built up maybe so he can |
5001s | get his own ultimate back and buy the |
5003s | team a little bit of space but 330 |
5005s | completely separated from the team here |
5007s | as many of these players pressure onto |
5010s | him we're gonna see miskia coming in to |
5012s | try to cover 3 30 so he can find that |
5014s | reset he desperately wants going at |
5016s | Airborne here looking to pick some |
5018s | cannon shots up onto players Vince's |
5019s | pixel we'll pick up Don Queen with a |
5021s | cannon from down a range here Alliance |
5024s | is lucky just holding on for dear life |
5027s | out here using those scale rushes just |
5029s | trying it to be as little a Target as |
5032s | possible as they're caught out in the |
5033s | middle T's txj gonna pick up a member of |
5035s | ewg that's gonna be the second member |
5038s | that they pick up here te up to 11 |
5040s | eliminations and ewg finds their 10th |
5043s | elimination of the game but they do lose |
5046s | their Feria here which means their |
5048s | Monk's gonna have far less cover going |
5050s | into these final circles txj looking to |
5053s | find another elimination he's got euron |
5055s | he needs to get the slam he can't quite |
5057s | get it GG's 330 picks it out of his hand |
5059s | with a cannon huge for team GG be able |
5063s | to deny te yet another elimination |
5066s | usually one of those things that you |
5068s | always have to watch out for another |
5069s | team that you need to watch out for |
5070s | however is 17 JL they're still running |
5072s | with this Wu Cham which means that they |
5074s | do have that of the availability to be |
5075s | able to TP from the low ground onto The |
5077s | High Ground without punishment |
5078s | potentially being picked out by these |
5080s | monks speaking about being picked out |
5082s | it's an absolute free-for-all J team is |
5084s | able to find a pick onto benju goes for |
5086s | the flam immediately picks up the kill |
5087s | and just goes straight back to grabbing |
5089s | out other people misky knife falls to |
5091s | the Monk's mitts he starts trying to |
5093s | find that second player before the |
5094s | transformation drops but he doesn't |
5095s | manage to find it in Time pixel now |
5098s | still in that monk has been able to find |
5099s | JD and ZK goes for the plan but doesn't |
5101s | find the kill he's still alive that |
5103s | legendary armor will keep him intact as |
5106s | it's gonna be free free all monkey up |
5108s | and trying to grab these players out 70 |
5110s | Deals they are still alive on this Yodo |
5112s | with those nunchucks looking for that |
5114s | reset moment as they are on the logo and |
5116s | having to try and find their way out |
5118s | without going down to any of these monks |
5119s | but a lot of the Transformations have |
5121s | already worn out now we're going to see |
5122s | again a return to the Canon phases all |
5124s | of these players try and build back into |
5126s | start transformation as quickly as they |
5128s | possibly can miskier with a musket takes |
5130s | another player down 101 TN has fallen 70 |
5133s | jail immediately gonna find another pick |
5135s | onto T E's txj as wolves still in this |
5138s | but Eagle is the next Monk and the first |
5141s | monk who's able to actually get back |
5142s | onto that transformation that Sammy |
5144s | ultimate is that meaning that they're |
5146s | not able to find the picks so then TJ |
5148s | are actually using it to hide that |
5149s | position as ventus's pixel knows that he |
5151s | can't peek this K goes down in the monk |
5154s | grab but doesn't actually go down |
5155s | entirely drops that Yodo F3 to be able |
5158s | to hold themselves alive for as long as |
5159s | possible but will go down once it burns |
5161s | out wolves picking that one up with a |
5163s | bow and still Eagle on this High Ground |
5165s | is controlling so much of the space but |
5167s | he hasn't find the kills necessary he |
5168s | has been able to push pixel load but the |
5170s | Bell saves the monk for a little bit of |
5172s | time until Eagle is able to switch to |
5174s | the dagger and finally find that last |
5176s | hit 33 oh however still alive still |
5179s | unbothered only has one other player to |
5182s | be able to sustain himself the Timmy |
5183s | ultimate from Misty already invested |
5185s | when eagle was the only Monk on the |
5187s | board so as a result they don't have it |
5189s | to try and shield him from all of the |
5191s | range damage that's coming on through |
5192s | his wolves with a Hail Mary of a fairy |
5195s | ultimate throws in the transformation |
5197s | goes down before they're able to find |
5199s | the pickers t e are going to be the last |
5201s | player standing but whether or not |
5203s | they've done enough to be able to |
5205s | actually take MVP remains to be seen |
5208s | oh no no te absolutely on top of this |
5211s | they had the most eliminations they come |
5213s | out on top with the first place finish |
5214s | as well and I have to I'm gonna say it |
5217s | right now |
5218s | kurumi for team te absolutely MVP I |
5222s | don't care what the stats say txj goes |
5225s | down in this final Circle |
5226s | three separate occasions |
5230s | but we see vvv come through with the |
5233s | resurrection three times and buys txj |
5237s | all the way to the final circle is able |
5241s | to keep them into the game and even |
5244s | though he's not able to get any |
5245s | eliminations and gets knocked down low |
5247s | where he's out of the circle in the end |
5249s | that threat is able to buy their uh on |
5252s | enough space to just be able to pick up |
5255s | elimination after elimination there in |
5257s | the end and I do believe it's 16 |
5258s | eliminations in a first place finish |
5260s | here for team te Who currently is |
5263s | sitting at the top of the order for |
5265s | these teams today who haven't had their |
5268s | second day yet they were sitting in |
5270s | about eighth place after their first |
5271s | three eliminations in the game they made |
5274s | top eight after a game like this they |
5276s | could easily be top five and those teams |
5278s | in top five right now they're done |
5281s | they've already played their two days |
5282s | they don't get to contest team te |
5285s | continuing to creep up the ladder |
5289s | yeah te really making that statement |
5291s | that the old God still has that skill |
5293s | still has that mechanical prowess and |
5295s | even though we're seeing new Heroes |
5296s | filter into the meta that knowledge that |
5299s | experience that they've had over things |
5300s | like position like vvv I talk about you |
5303s | with this all of the time I I feel like |
5305s | the best Viper in the world always sees |
5307s | Souls between vvv and Kakashi and |
5310s | knowing as a Viper player like where you |
5312s | want to stand where you want to position |
5314s | so you go unnoticed for the most amount |
5316s | of time possible transfers really nicely |
5319s | into being able to play kurumi with no |
5321s | one really being able to spot your |
5322s | position out going unnoticed when you're |
5324s | going for those Terrors and looking for |
5325s | the resurrections taking advantage of |
5327s | the absolute chaos that occurred when we |
5330s | saw that zone start to close up and all |
5332s | of those monk players went oh I have to |
5333s | oh oh I have to try and find those |
5335s | players I have to grab them away from |
5336s | that team so that we can rip apart all |
5338s | of the other Transformer comps around us |
5340s | because the Transformer comp is like a |
5342s | house of cards if everyone is standing |
5344s | is extraordinarily strong it's going to |
5346s | be hard to knock over but you take out |
5348s | some of those bass level and suddenly |
5350s | that monk comes tumbling down |
5352s | yeah absolutely and I mean I also want |
5354s | to talk about well let's talk about |
5355s | scoreboard first here obviously okay so |
5357s | it's 17 eliminations I was close I |
5359s | thought it was 16 but it's 17 |
5360s | eliminations here in the end but the |
5362s | first place finish which is a 32.2 game |
5365s | score ironically enough it's j team and |
5367s | team GGG following up immediately behind |
5370s | both of them with 12 eliminations but a |
5372s | second and third place finish |
5373s | respectively for a 22.2 and a 20 game |
5377s | score |
5378s | for these two teams I love how it's j |
5381s | team versus j-team here tonight |
5383s | absolutely love that I like I don't want |
5386s | to call team tej team but they are the |
5388s | original J team that walked away the |
5390s | world champions here so it's very |
5392s | interesting to see both of these teams |
5394s | who technically have a world |
5396s | championship for their rosters going |
5399s | head to head here and clearly showing |
5401s | why these are the two teams that have |
5403s | those World Championship rosters because |
5406s | they come out on top every time team te |
5409s | also really impressed me in this |
5411s | particular game in terms of their |
5413s | decision making which is something that |
5416s | a lot of these teams tend to struggle |
5418s | with we see these teams come in be hyper |
5420s | aggressive pick up early eliminations |
5421s | and then like you said kind of struggle |
5424s | with the fact in the mid game where |
5426s | things don't go their way they still try |
5429s | to keep that pressure on and it ends up |
5431s | costing them big time and they might go |
5433s | out early with a ton of eliminations but |
5435s | they don't get that multiplier that |
5437s | they're looking for team te obviously |
5440s | running the traditional kurumi comp year |
5442s | looking to go in and secure those Gates |
5445s | of Yang and they have an opportunity to |
5448s | take one but J team takes it away from |
5450s | them and instead of te immediately |
5452s | turning and looking to go take another |
5454s | fight we actually cut back to team te |
5456s | and they're just vibing and building |
5458s | right they're hanging out they have a |
5460s | couple of eliminations under their belt |
5462s | already so they're like why are we gonna |
5463s | make the decision to go out and risk |
5465s | things we don't need this right here |
5467s | huge here I love this particular |
5474s | [Music] |
5516s | [Music] |
5530s | like you said swipe the Hail Mary coming |
5532s | out from Teen Wolf they're able to pick |
5534s | up a couple of eliminations there but he |
5536s | didn't really have the HP to survive the |
5538s | Zone there so he gets the double |
5540s | elimination and then unfortunately |
5541s | wolves does fall down but two extra |
5544s | eliminations in the final Circle as the |
5547s | last moments tick forward that's huge |
5549s | for any team regardless of where their |
5551s | current standing is so you've got to |
5553s | give it to lxx there for being able to |
5555s | pick up uh those extra eliminations and |
5557s | kind of pad the score out there for team |
5560s | wolves and I will say this 14 wolves the |
5563s | name of the game is consistency right |
5565s | team wolves has been one of those teams |
5567s | where they're able to pop off but |
5568s | they're not able to have that sort of |
5570s | consistency if they can find that |
5572s | consistency this season they could find |
5574s | themselves doing very well but here we |
5575s | are we're gonna take a look at the MVP |
5577s | here and it's going to be the Eurasia on |
5579s | here for our team te absolutely massive |
5582s | coming through for lyd five eliminations |
5585s | nine assists uh huge kill uh |
5589s | participation here for lyd but I still |
5592s | got to give it to vbv yes lyd cleans up |
5595s | the eliminations in this final Circle |
5596s | and is able to get them quite a bit of |
5599s | score and finish things off but vvv with |
5602s | the triple Resurrection in the chaos |
5604s | that we saw coming through in those |
5606s | final circles is absolutely insane I |
5610s | mean talking about it and saying though |
5611s | did you see that musket damage |
5613s | 9k |
5615s | if I was in the heated total 9k of it |
5618s | was musket and it really goes to show |
5620s | you how important being able to hit |
5622s | those brain shots are like you want to |
5624s | talk about really being able to take |
5626s | away some of those kills look no further |
5628s | than GG honestly I think this team might |
5631s | have the most amount of kills that |
5633s | they've been able to quite literally |
5634s | snipe out from plays especially for |
5637s | monks right because just as one a player |
5640s | is held in your ally monk hands and you |
5642s | can swap over to things like the cannon |
5644s | the musket a flamer and looked |
5646s | absolutely barbecue them so too can |
5649s | other teams and being able to have that |
5651s | sort of sense of knowing okay we have a |
5653s | safe position if someone's already got |
5655s | uh looked for that grab and they're |
5657s | looking to just hold that play in |
5659s | position they're not going to be looking |
5660s | for a second punch they're not gonna be |
5662s | looking for a second grab we can peek |
5663s | our heads above the power of pet fire a |
5666s | must get shot pick up The Kill and then |
5668s | immediately duck back down and that's |
5670s | why GG even though they don't really |
5672s | make it as far as they want to in that |
5674s | final Zone this still pretty far up the |
5677s | leaderboard because they really do have |
5679s | that sense of understanding however |
5681s | team's position around them the total |
5684s | opposite of a team that I want to talk |
5685s | about is AOW because AOW moving into |
5689s | that second last Zone were massively out |
5692s | of position and unfortunately sandwiched |
5694s | between two teams and that can work for |
5697s | you if you're running a wheelchair and |
5699s | you have the ultimate you have the |
5700s | ability to be able to reposition or drop |
5702s | things like the wind walls on either |
5704s | side of you to deny that range pressure |
5706s | but AOW will not and the second that |
5709s | they got spotted out everyone just turns |
5712s | swaps to the range and absolutely |
5714s | eviscerates that team before they can |
5716s | make a single break for cover |
5718s | yeah AOW there unfortunately that |
5720s | particular position that they ended up |
5722s | in the map they were able to buy |
5723s | themselves space that they wanted but |
5725s | that space had no cover and had no cover |
5727s | to go to so as soon as they started |
5730s | taking some of those rain shots there |
5731s | there wasn't really anything AOW could |
5734s | do they really in that given situation |
5736s | they either needed to pressure Gigi off |
5739s | of the rock that was above them or buy |
5741s | space on the other side of them so that |
5744s | they weren't sandwiched there but it's |
5746s | it it's like any other Lobby if you're |
5749s | in that bad positioning the first team |
5750s | that goes low it's blood in the water |
5752s | and the sharks are coming from you and |
5754s | AOW unfortunately you know sometimes you |
5757s | have to take the space that you're given |
5758s | and you don't want to risk pressuring |
5760s | into other teams with you run that high |
5762s | risk of third parties but when you have |
5764s | that many players left in a final circle |
5766s | like that sometimes you have to take the |
5768s | risk just for a better positional burn |
5771s | the abilities if you have to and then |
5774s | try to hold the better ground to get the |
5776s | reset that you're looking for |
5778s | yeah 70 Jr she has another team that I |
5781s | really quickly want to touch on in terms |
5782s | of those positions because they saw okay |
5785s | a lot of these teams are running the |
5786s | Transformer comps they're going to be |
5787s | looking to control The High Ground they |
5789s | find themselves a little cave they're |
5790s | running that weekend so they can |
5792s | constantly just uncool and have those |
5793s | wu-chan walls they even send one player |
5796s | out towards the cabin entrances acts as |
5798s | a sort of guard dog to disinterest |
5801s | anyone from potentially trying to sniff |
5803s | on into that space or use those ranged |
5804s | weapons to pressure 17 JL out and it |
5807s | works out really well for them they |
5809s | don't get grabbed out early when we see |
5810s | the absolute chaos that is every single |
5812s | Transformer alting at almost the exact |
5814s | same time and it allows them to survive |
5816s | a little bit longer it doesn't mean that |
5818s | they come with the amount of kills that |
5819s | they're looking for unfortunately |
5821s | they're not able to burst down with that |
5823s | Yodo all of those Transformers and this |
5826s | is actually something that you and I |
5827s | were talking about where we could |
5829s | potentially see Acres coming in and |
5831s | replacing Yodo in that con composition |
5834s | of the Wu Chan of the Viper because he |
5836s | has just a little bit more pressure |
5837s | towards the transform is Yodo and trying |
5840s | to trunk down a monk and put herself |
5842s | into that position to potentially be |
5843s | grabbed out also now has to deal with a |
5846s | second transformation of their career |
5848s | and a lot of the time your entire |
5850s | ultimate has already gone into that monk |
5852s | if you're running up against something |
5853s | like uh temi or you have that for a |
5856s | shielding that monk it can be a lot |
5858s | harder for the Yodo to find Value so |
5860s | even though they have survivability they |
5863s | don't have the burst damage to come with |
5864s | a massive chunk of kills yeah absolutely |
5867s | a a like you said as soon as we see |
5869s | occurs coming to The Meta I do believe |
5870s | we're gonna see Yodo fall out of favor |
5873s | in that particular comp because like you |
5874s | said she just doesn't have enough to |
5877s | answer double Transformer |
5879s | in that particular way right you know |
5881s | you you as Sean was a different story |
5883s | right you Asian wow yes he's transformed |
5886s | up he doesn't really have the hard way |
5888s | to counteract Yodo but if yodo's turning |
5892s | all of her attention onto the Monk and |
5894s | Feria goes ahead and drops the mech |
5896s | fairy can just sit there and chunk down |
5898s | the Yodo through the extra damage |
5900s | reduction that our old gives her and not |
5902s | really care about it because the Monk's |
5904s | gonna live one way or the other not only |
5906s | that like you said monk is able to just |
5908s | go ahead and grab Yodo out of uh that |
5911s | ultimate after that first slash comes |
5914s | through and we see that happen a lot |
5916s | lately with Yoda Himes because you do |
5919s | have to kind of stay stationary to throw |
5921s | those hits out if you want to get the |
5924s | monk staggered into that Loop but if you |
5927s | can't stagger both of those Transformers |
5928s | it's a little hopeless and then also |
5930s | like you said uh with akkos coming in |
5933s | later obviously not this season but he |
5935s | will be here next season for sure uh he |
5938s | actually is unaffected by Yoda he may |
5940s | ultimate while he's pumping out those |
5943s | big slashes so it's just another reason |
5945s | yodo's trying to end up falling out of |
5947s | favor towards that particular comp but |
5950s | right now kind of the only fit they have |
5954s | for that comp to follow up with the |
5957s | Viper right you need to have a big |
5959s | ultimate so that if your viper stuns |
5961s | half the lobby you have somebody who's |
5964s | able to capitalize on it Yodo he made |
5966s | the only hero really able to do that |
5968s | besides Transformers at the moment |
5977s | Max this is traditionally in solos where |
5980s | we start to see the decades really |
5981s | coming through so I would strongly |
5983s | expect that it's going to carry over |
5985s | onto this map for the exact same reasons |
5987s | a lot of really enclosed spaces taking |
5989s | you into some very close fights which |
5991s | means not a lot of room if you'll try |
5993s | and tab judge out of those Decatur arcs |
5995s | when it comes out from the ultimate and |
5997s | if we do see the Decatur starting to pop |
5998s | up it should be the zip alongside it |
6000s | another hero that does like to be run on |
6003s | this map but at the moment it feels like |
6005s | everyone is still just wanting to run |
6006s | these monks kurumi coming on through for |
6008s | J team once again looks like te let's |
6011s | see what are they running alongside yeah |
6015s | they're going actually for the Furrier |
6016s | Tammy and monk so no kurumi coming from |
6020s | them this time around they're trying to |
6021s | save on the zero points yeah you know |
6024s | you again there's kind of two schools of |
6026s | thought here and I I disagree with this |
6029s | kind of transferring between monk comps |
6031s | run the optimal monk comp right |
6033s | obviously if you want to go ahead and |
6035s | run kurumi run kurumi if you want to run |
6037s | if area run farrier but if you're like |
6039s | wolves right now you know they run they |
6041s | ran Feria uh with the other uh kurumi |
6046s | last match they're double dipping here |
6049s | right without running the ferry They're |
6051s | Gonna Save themselves a couple points |
6053s | but it's really still gonna cost them |
6055s | quite a heavy chunk of points if you |
6057s | like a particular comp over another one |
6059s | you should just run that three times and |
6061s | then have a stronger comp to run another |
6063s | three times in my opinion versus this |
6066s | kind of swapping Heroes and in and out |
6069s | and running a less optimal version of |
6072s | the same comp |
6075s | well let's have a look at where some of |
6076s | these teams are dropping wbg immediately |
6079s | deciding to go straight for salvation |
6081s | Podium to try and solve that puzzle and |
6083s | hopefully drop the red armor to be able |
6085s | to Better Boy up their monk without |
6087s | having to worry about Loot and also |
6089s | really be able to build into those |
6090s | circles we are however seeing a couple |
6092s | of teams dropping towards plume so they |
6094s | might potentially look for the better |
6096s | Loop and then push onto salvation Podium |
6098s | if wbg takes too long they could |
6100s | potentially get find out and taking a |
6103s | lot of really disadvantaged fights |
6105s | against those ballista that do like to |
6108s | parallel that stage t e as this |
6110s | tradition the winner of the last fight |
6112s | are going to be the team that were |
6114s | immediately following and there it is TE |
6115s | dropped a little bit further away from |
6117s | salvation Podium but immediately pushed |
6119s | back into that space not really allowing |
6122s | wbg the freedom to send one of those |
6124s | players down to look for the glyphs |
6126s | because they're going to know that they |
6127s | can then take that part that fight three |
6129s | to two |
6130s | well not only that uh wbg is down below |
6134s | which means they've given up ballistic |
6136s | control as well which means that te if |
6139s | they are able to get on those ballistas |
6141s | and take into that fight are gonna be |
6143s | able to do something but wbg clearly now |
6145s | taking the fight straight to team te as |
6148s | te will lose lyd to a member of wbgtxj |
6152s | on the monk down below this is a very |
6155s | vulnerable position for txj to be in |
6158s | they are able to find the grab though |
6161s | looks like we will see the slam come |
6163s | through on to Jing we need to see the |
6164s | follow through from BBB for the |
6166s | elimination to be picked up though txj |
6168s | needs to be very careful lyd did die up |
6172s | top here and it's wbg uh 2v2 here |
6176s | unfortunately we are going to see Team |
6178s | te go down here wbg will be able to pick |
6181s | Jing back up te really wanting to |
6184s | contest that early fight there on to wbg |
6187s | but that ballista control being taken |
6189s | away from them when lyd he gets picked |
6191s | up absolutely hurting them there and of |
6194s | course the early monk transformation not |
6197s | as great as you would think right it |
6199s | looks like team te opting for that early |
6202s | game rage glyphs uh those glyphs in my |
6205s | opinion not super great one especially |
6207s | on monk because he doesn't have armor or |
6210s | any loot to back him up there sure if |
6212s | you get an early purple armor it's |
6214s | absolutely massive but the odds of that |
6216s | happening in a mortal War given the loot |
6218s | discrepancy in this particular mode very |
6221s | very low jjh here Julie trying to use uh |
6225s | this Bane's breath to cover for the team |
6227s | here so we can get the resurrections but |
6229s | we're gonna see Team bent is just |
6230s | sitting outside here with these |
6232s | repeating crossbows more than happy to |
6234s | throw rain shots in every single time |
6236s | jjh goes in jjh needs to think of |
6239s | something else to do here because as |
6240s | soon as his Spain's breath goes up |
6241s | that's gonna be it for team JJ age here |
6245s | as well doesn't it so it's going to be |
6247s | going out almost now I'm because he |
6250s | spent so long trying to get the |
6252s | resurrections on his teammates he hasn't |
6254s | really had the time to be able to try to |
6255s | reposition so Juventus are literally |
6257s | just able to cut his legs off because |
6259s | he's still isolated from those other two |
6261s | yeah it this is one of those strategies |
6263s | right if you're going to throw the |
6264s | Bane's breath to cover uh for the |
6266s | resurrections there as soon as you |
6268s | realize that the position is not |
6271s | advantageous because of ranged weapons |
6273s | like that he really didn't have an angle |
6275s | he could grab those resurrections |
6276s | without being ranged down it's time to |
6279s | just go ahead and back off right just |
6281s | cut your losses reposition and get ready |
6284s | for the fight and unfortunately Julie |
6285s | just doesn't do that he's so hyper |
6287s | focused on trying to get those |
6289s | resurrections through because they spent |
6290s | so much resources right an early Bane |
6293s | all those dark tycoins to buy that early |
6296s | Bane and then the position where he |
6298s | hyper committed to it he felt like he |
6300s | had to and unfortunately sometimes you |
6302s | just put those blinders on and it |
6304s | doesn't work out and that's what we see |
6305s | happening team KZ here able to use that |
6307s | pillar to cover for the team we're gonna |
6309s | see the stomp come down and buy them a |
6312s | lot of space here faction going to go |
6314s | down Vince this is wx98 very very low |
6317s | though a single shot to HP would be huge |
6319s | here but he's able to armor up here |
6322s | before any of the members of KZ can come |
6324s | in on them and actually damage the HP |
6326s | directly so we will see wx98 still able |
6330s | to buy his face here oh the huge shot |
6333s | coming through there from the monk but |
6335s | Casey's gen going to sorry not monk from |
6338s | the mech there uh double Transformers |
6340s | man |
6341s | oh my goodness but what a huge shot |
6346s | Jenna forced to de-transform there is |
6349s | able to find the space that they need |
6351s | for Casey and KZ lips the fight back on |
6355s | the tent that was massive mm-hmm Casey |
6358s | honestly started at that fight extremely |
6360s | smartly as well they're the ones who won |
6363s | the fight stops against Ventus are able |
6365s | to find a graph that Hasty's able to |
6367s | pick up the monk from the enemy team and |
6370s | they even drop the temi ultimate slowly |
6372s | committing in so that able to find that |
6374s | pick onto the monk isolate that main |
6376s | carry damage so they can then push onto |
6379s | the other two remaining members yes |
6381s | they've used two ultimates but they've |
6383s | still got that Fifi Mech and as a result |
6385s | when we see Ventus try and push back and |
6387s | by themselves that space that turn |
6388s | around with a Tammy ultimate of their |
6390s | own the Met comes on out and it's all of |
6393s | the threat all of the cover that they |
6395s | need to push the remaining members of |
6397s | Ventus away so even though there's |
6398s | pressure onto the remaining members |
6401s | they're still able to find that pick |
6403s | onto the Lost Fifi and finally push ven |
6406s | to out for good heading over towards |
6408s | city of Tang we can have a look at GG |
6410s | but they're not currently going to be |
6412s | going into a fight instead we're heading |
6413s | over to wbg and AOW who ships in the |
6417s | night past each other and absolute has |
6419s | breath away from actually engaging in |
6422s | that one as AOW honestly making the |
6424s | smart decision not going in for that |
6426s | engagement just yet wanting to have a |
6428s | little bit more of a feel around check |
6430s | if there's other plays in the vicinity |
6431s | so that there's no risk of third party |
6433s | before only now coming in claiming that |
6435s | Higher Ground making sure that ping |
6437s | tower has a lot more control on whether |
6439s | or not he wants to go for that all and |
6440s | try and find a grab onto the members of |
6442s | wbg who are about to be pushed away by |
6444s | The Zone as well very early temmie Ave |
6447s | coming on through from Jinx buy himself |
6449s | a reposition Zone but PP gets caught in |
6451s | the list black behind by AOW Tammy |
6454s | Oldman are coming on through to stop the |
6456s | members from walking in towards that |
6458s | neck and as a result wbg again walked |
6461s | backwards into a temmy with an AOW |
6463s | absolutely dumpster one of the 10 |
6466s | heading into today was surely one of the |
6468s | favorites |
6469s | yeah this is absolutely insane from AOW |
6473s | here that Tammy Wiss bought them that |
6476s | fight right PB accidentally being caught |
6479s | out there and immediately capitalized on |
6481s | by the members of AOW just completely |
6483s | secures the fight he doesn't even have |
6486s | to bend the old there in the original to |
6488s | catch BB out and then when he does drop |
6490s | the old he's able to get the reset on |
6492s | the whis throws two out he's able to |
6494s | catch somebody else in a wisp and that |
6497s | whole fight is over Tammy the absolute |
6499s | MVP there for AOW |
6502s | turning now to team te gxj coming in |
6504s | here look at all the dark type coins |
6506s | they're able to get here and of course a |
6508s | full setup for a weapon always available |
6510s | here I'm not quite sure which weapon |
6512s | they're able to get that set up for but |
6514s | going to be huge for them 38 |
6517s | 000 uh of those dark type coins here and |
6519s | you gotta remember dark Tech coins even |
6521s | more important here uh in Immortal work |
6524s | because you can also roll for random |
6527s | gear for boxes so if teamte is not able |
6529s | to secure themselves a realm of Yang |
6531s | here or if they get into a realm of Yang |
6534s | and die they maintain that 38 000 points |
6537s | can let their members just walk out in |
6540s | the zone die and then immediately buy |
6542s | the Mac with all their loot but it looks |
6544s | like instead they're opting to just roll |
6546s | Soul Jades here I think it's small look |
6549s | at what they're doing as well they're |
6550s | going to a rift dealer that's going to |
6552s | be outside of zone so even though |
6554s | they're rolling all of these soldiers |
6555s | and they're going to leave behind all of |
6557s | these soldiers no one is actually going |
6559s | to come past and pick up the scraps that |
6561s | they leave behind so they're going to |
6563s | make sure that not only are they that no |
6565s | one else around them is as we have a |
6567s | look at how some of these teams position |
6569s | as those gate of Yanks do start to come |
6571s | online AOW it seems were alone towards |
6574s | the site to be able to take one of |
6575s | theirs was then Casey the same cannot be |
6578s | said they're really going to have to try |
6579s | and roll it out the kurumi server |
6581s | already coming through so lxx is able to |
6583s | push aggressively forward but not able |
6586s | to stop them from being able to walk |
6588s | into the realm Casey a little bit faster |
6590s | you're able to slide through and steal |
6592s | it out right underneath their nose |
6594s | yeah really unfortunate there because |
6596s | they were planning on using that Karimi |
6598s | umbrella to push back the members of |
6600s | Team KZ but they didn't get their player |
6602s | onto the point fast enough and it's kind |
6605s | of uh the detriment to be putting it on |
6607s | the player because if the player is |
6609s | forced to back up for any reason you |
6611s | lose your opportunity to get into the |
6613s | gate and that's exactly what we saw |
6614s | Happening Here KZ here going quite low |
6617s | off of these Mech shots hazy about to |
6620s | debunk gonna be forced to debunk he does |
6622s | have the armor to buy him a little space |
6623s | but kakaishi gonna be caught out here uh |
6625s | by Jean and vijin now turning on to gd's |
6629s | K the last remaining member here for |
6631s | team G are going to be forced to DMACC |
6633s | and that's all they wrote Casey easily |
6635s | picks up the win here te finally finding |
6638s | that realm of Yang fight that they |
6639s | wanted to look for Here ewg gonna lose |
6642s | another one of their members here now |
6644s | it's just a 3v1 here on to ewgz Ron and |
6648s | euron really no place to go is vvv lyd |
6651s | continue to push in he's trying to pick |
6653s | up at least an elimination here uh but |
6655s | they're not going to allow that to |
6657s | happen vvv will be saved out by the |
6659s | likes of lyd and te is going to go ahead |
6662s | and pick up that Vermillion Birds might |
6663s | and all that lovely loot here from the |
6665s | realm of Yang spare is such a mean |
6668s | weapon intro it's right with the amount |
6670s | of saga that is attached to it as well |
6672s | as the fact that you can light hit |
6673s | confirm one two which is something owl |
6675s | ID with that speech is constantly |
6677s | pressures out those members with pushing |
6680s | onto anyone isolated pushing them away |
6682s | from the rest of the team so no one's |
6683s | really able to help either that monk or |
6685s | that Fifi as we now see AOW pushing JL |
6688s | back JL actually having to use both |
6690s | Transformations try and help fit it away |
6693s | then going for a little bit of hopscotch |
6694s | at the moment as as builds up enough |
6696s | energy to be able to try and push on |
6698s | with those cannons and keep AOW away a |
6701s | grab from Feng is going to be attempted |
6702s | but unfortunately that just leaves him a |
6704s | little bit too vulnerable the repeating |
6706s | crossbow chunks through his health and |
6708s | AOW have been able to pick up one kill |
6710s | they've seen the Asus lost the mac and |
6711s | now the Chase Begins chiutong even using |
6714s | a neck of their own to be the guarantee |
6716s | that they can stop as from just |
6717s | disengaging and grappling away as he's |
6720s | trying to lose him around the building |
6721s | but he gets spotted out as trying to |
6724s | keep this disengagement in play doesn't |
6726s | have that zip so I'm not gonna have |
6727s | things like a bubble to stop those |
6729s | grapples from connecting onto him as he |
6731s | does go into the canyon to try and lose |
6733s | them he goes into the purple Bush to get |
6735s | a little bit of a reset and he actually |
6737s | manages to slip right away from AOW they |
6739s | think he goes into the cavern instead |
6741s | yeah that was quite slick by jl's ass |
6744s | there into the bush and as soon as he |
6746s | sees the players go inside just dips |
6748s | away turning now to ewg Inventus going |
6750s | ahead to head unfortunately Pixel here |
6752s | is just locked down by wx98 uh and a |
6756s | huge damage uh coming through here from |
6760s | ewg euron's gonna be gone here though to |
6763s | take no alt as well they need to play |
6765s | this very carefully Fifi no old either |
6767s | and J team showing up for the third |
6769s | party here on to ewg and team Ventus is |
6773s | more than happy to come in and pick up |
6775s | some of these scraps there's multiple |
6777s | bodies laying around as well that |
6779s | they're able to just go ahead and pick |
6780s | through as much loot as they want and |
6782s | look at this leaving the uh Essence left |
6785s | behind here it could be a smart play |
6787s | from these players if they intend to go |
6790s | into that realm of Yang in case |
6792s | potentially they lose the fight they can |
6794s | just come back here and pick up that |
6796s | Soul Bloom if nobody has decided to come |
6799s | back through and pick it up while they |
6800s | take those fights |
6804s | and it's gonna be the rematch here J |
6807s | team versus old J team going head to |
6810s | head here look at this they're doing |
6812s | some shopping I don't even think they've |
6813s | seen J team yet yeah I mean I I said |
6815s | there's a gravitational pull between |
6817s | these two teams that's a black hole in |
6821s | between te and JT and that's just slowly |
6824s | drawing them closer and closer together |
6826s | as T it seems to have not actually |
6829s | spotted out J team might spot out wolves |
6832s | in a matter of moments or Wolves might |
6834s | not actually decide to commit into this |
6835s | JL have actually still find themselves |
6837s | in a really rough spot one thing had to |
6839s | try and find a rebirth charm and once |
6841s | again will unfortunately not be able to |
6844s | find their teammates coming back online |
6846s | GG by just waiting around that zone |
6849s | picking out those stragglers are able to |
6851s | find the pick as it does seem like |
6853s | they're going to be putting themselves |
6854s | into a pretty good position heading in |
6856s | to try and contest some of these Gates |
6858s | the problem for them is that wait they |
6861s | take did they take drug as long |
6865s | uh they they uh didn't go into RAM of |
6868s | Yang Unfortunately they went and |
6870s | collected uh the lovely Moore's blessing |
6873s | there and you kind of get what you get |
6875s | oh that's true I was gonna say that |
6878s | there's no way out of the free Buffs |
6880s | that you can potentially choose from you |
6882s | go for Draco storm neither the damage |
6883s | production has been removed Mystic might |
6886s | and Vermillion have a lot more |
6887s | importance but as you pointed out if you |
6889s | go for a box and you open it up you kind |
6892s | of just have to take what's given to you |
6894s | is t e still not running into a fight |
6896s | against j-team just yet that's probably |
6899s | gonna change in a matter of moments |
6900s | however as there it is we pan up and J |
6902s | team off in the distance hopping their |
6905s | way towards the same position that te |
6907s | surely have their eye on |
6909s | you know we love to see this you talk |
6911s | about the gravitational pull between |
6912s | these two teams but this is exactly what |
6914s | we want right we're talking about the |
6916s | two top competing teams really here |
6918s | today and we want to see these fights |
6920s | every match break out between them we |
6922s | don't want to see Jay team or te get |
6924s | eliminated by another team and never see |
6926s | these two teams go head to head watching |
6929s | these two teams fight is exactly what we |
6932s | want to see and it's exactly what the |
6934s | fans want to see because you're talking |
6935s | about two teams each of them with a |
6938s | world championship title under their |
6940s | belt respectively for their rosters and |
6942s | you know that's huge for them right and |
6945s | getting to watch two world championship |
6947s | teams go ahead to head is exactly the |
6950s | kind of content we want to see here wbg |
6952s | happy to sit top side here uh at the |
6955s | moment uh unfortunately wbg uh did get |
6958s | picked off a little earlier so now |
6959s | they're just kind of chilling on kind of |
6962s | lackluster loot here really Sleepwalker |
6964s | the only one with any kind of purple |
6966s | gear to their name and wbg sees the uh |
6968s | realm of yang come through and they're |
6970s | just going to go ahead and back off as |
6972s | they see another team able to secure it |
6974s | and they don't want to be here when that |
6975s | team comes out with that Mystic might |
6977s | buff available to him but it looks like |
6978s | it's gonna be jjh going head to head |
6980s | here with a k z and immediately God Lee |
6983s | jumps into the mech here looking to get |
6986s | some damage through doesn't want to have |
6989s | to use the transformation yet does a ton |
6991s | of damage uh to hazy here but hazy gonna |
6993s | walk through into the temio looking to |
6996s | get a pot off here actually cancels the |
6999s | pot goes to the back side of the pillar |
7001s | here but we'll be able to find one |
7002s | finally gets the heel off and hazy here |
7005s | now going to Mech up or sorry not Mac |
7007s | I'm going to uh transform here into the |
7010s | monk now that he sees the mech about to |
7012s | go down he knows he's got a little bit |
7014s | of space and we're gonna see Godly |
7015s | follow suit now but hazy off to a good |
7019s | start here able to pinch a little bit of |
7021s | damage there and keep the monk off no |
7024s | grabs coming through just yet for either |
7026s | side looking to pick up on to a member |
7029s | of Casey here but Godly not quite able |
7031s | to find the hands that he's used to |
7033s | vajin in the back here and of course the |
7036s | mech does come through for the other |
7038s | side Casey's gen there's no double grab |
7040s | opportunity available here for Godly and |
7043s | this is exactly what we talk about all |
7044s | the time it kind of puts you at a |
7046s | disadvantage and you lose most of that |
7047s | power unfortunately Godly finds actually |
7050s | zero gain from the monks transformation |
7053s | here for team jjh and KZ of course still |
7056s | has the mech to cover for the team here |
7059s | so jjh in a bit of a pickle as we see KZ |
7062s | start to put that pressure on scale Rush |
7064s | coming in up from hazy here is able to |
7066s | connect onto chule for some damage and |
7069s | there it is all the members of jjh will |
7072s | be picked up in that massive dragons |
7074s | Rush followed up with the Greatsword and |
7076s | KZ walks away here the winner of a realm |
7079s | of Yin it's it's not play coming out for |
7081s | them as well like Jen does drop that |
7083s | pillar for that for real Mech but |
7085s | doesn't actually go into it because they |
7087s | see that the monk alt hasn't come out |
7089s | from the other side they want to wait |
7091s | for when that monkey comes through so |
7093s | they can just keep that monk staggered |
7094s | out we see the grabs attempted but the |
7096s | first is able to distance themselves |
7098s | from the fight and keep that monkey |
7099s | contested so that the double grabs can't |
7101s | come through J team however didn't |
7103s | actually go against that phone opponent |
7105s | of te to be able to push over into one |
7108s | of those Gates of young potentially they |
7110s | decided to chance onto one of the boxes |
7112s | instead and as a result they are able to |
7114s | pick up that buff Mystic might so |
7116s | they're able to know whether or not |
7117s | venters are pushing towards them and |
7119s | chasing after and they'll have that |
7121s | damage reduction too so not only are |
7123s | they going to have a really good Intel |
7125s | of who is behind them they're also going |
7127s | to know which teams are going to be |
7129s | potentially winning those Gates of Yang |
7131s | and they're still going to have the |
7132s | damage reduction to be able to hold |
7133s | themselves aggressively into the fight |
7135s | if they run across one of the victors as |
7137s | opposed to one of the losers can we talk |
7140s | about the three-man Wisp that Ventus |
7142s | just landed there and followed up with |
7145s | those crazy rain shots I have zero idea |
7149s | why Ventus did not aggressively just |
7151s | push into that they they had that on |
7154s | lock they shredded the armor off of all |
7156s | of Jay team J team backs off and they |
7159s | opt to go pick scraps from the box |
7161s | instead I don't know Juventus is |
7163s | thinking you land a three-man wisp and |
7165s | it just rammed the armor off of all |
7168s | three team members from j-team you take |
7170s | the fight with the heck with the scraps |
7173s | you're gonna pick the better gear off of |
7174s | Jay team I I feel like that again just |
7177s | comes back to teething issues though |
7178s | this is still a team that are trying to |
7179s | work out this energy isn't whether or |
7181s | not they want to go Super Hyper |
7183s | aggressive or whether or not they want |
7185s | to play more passively and because you |
7187s | know that you're going into a team that |
7188s | had just opened tomorrow's blessing just |
7191s | picked up a buff if it all goes wrong |
7193s | even because JT Machi held on to their |
7195s | ultimates even when those whisps |
7196s | connected you don't want to bite off |
7199s | more than you can shoe and risk that |
7201s | Synergy and lack of it being the thing |
7203s | that actually pushes you out of a fight |
7205s | that started off in your favor |
7206s | especially since Jaden have that Synergy |
7210s | this is a team that know each other know |
7212s | how they like to play as another team |
7214s | that know how they like to play is TE |
7216s | there's a reason that both of these |
7218s | teams are pushing towards the top of the |
7220s | leaderboard they already do trust each |
7222s | other they've already built up that |
7223s | chemistry even at the very start of the |
7225s | season and that's really going to play |
7226s | out for them very well in the long run |
7229s | as opposed to some of these teams where |
7230s | like you saw from Ventus they might get |
7232s | an opportunity to handle them in |
7234s | yourself a platter but they don't have |
7235s | the confidence in their chemistry yet to |
7237s | be able to actually take advantage of it |
7239s | yeah I mean absolutely it's definitely a |
7241s | confidence thing there because even |
7242s | though you know you know they've picked |
7244s | up Mystic might you see the announcement |
7246s | right even with 25 damage reduction |
7249s | you've shredded the armor off of all of |
7251s | Jay team you take that fight but |
7254s | unfortunately Juventus like you said the |
7256s | confidence not quite there to push in on |
7258s | and knowing they have olds even though |
7260s | they know they have a massive Advantage |
7263s | there unfortunate to see it coming out |
7265s | from Team Ventus but hopefully playing |
7267s | the safe game might pay off for them |
7269s | coming into the game here because we do |
7271s | still have 36 people still alive at zone |
7274s | three collapses onto zone four team jjh |
7276s | here with that Yang depletion forced to |
7279s | take a fight here but unfortunately |
7280s | Godly is munked up and being forced out |
7283s | of this fight by wbg and team GD just |
7286s | kind of waiting over here that single |
7287s | player if jjh could find that player it |
7290s | would be huge for them but they only |
7291s | have 46 seconds they're going to be |
7293s | forced to take a very unfavorable fight |
7295s | into team te no monk transformation |
7298s | available we're gonna see this silence |
7299s | come through from the ferry there onto |
7301s | the monkey do quite a bit of damage as |
7303s | well jjh might actually just go down to |
7306s | Yang depletion here all of these teams |
7308s | more than happy to back off now that |
7309s | they see the mech and jjh has to |
7312s | aggressively continue to push they have |
7314s | no choice here that Yang depletion is |
7316s | going to kill them all in 20 seconds |
7319s | we're gonna see here they're still |
7320s | chasing onto wbg but it doesn't look |
7323s | like they're gonna be able to pick up an |
7324s | elimination in time 12 seconds 10 |
7327s | seconds now here on to jjh they're still |
7331s | trying to push in Alliance on the |
7333s | backside here no place for Godly to go |
7334s | gonna be forced to pop the Bell doesn't |
7336s | really matter those the Yang depletion |
7338s | is going to come through we're going to |
7340s | see Godly picked up by wbg and all of |
7344s | jjh is going to disappear here to the |
7347s | Yang depletion it's unfortunate to see |
7349s | it happen but this is why these teams |
7351s | have to be hyper aggressive if they lose |
7353s | those Realms of Yang yeah it's really |
7355s | unfortunate as well because jjd was |
7357s | actually able to find a pick onto Gene |
7359s | is Kai at the beginning of that fight |
7361s | but because there were just so many |
7364s | teams that were looking out hyper |
7366s | Vigilant of seeing whether or not a team |
7368s | that had lost that gang fight and had to |
7370s | go again aggressive and dump all of |
7372s | those ultimates and was around however |
7375s | there it is that killed onto Kai has |
7378s | actually secured jjh to continue on in |
7381s | this fight they've still got to tear me |
7383s | alive so they do have an opportunity to |
7386s | try to be able to buy themselves back |
7389s | yeah absolutely massive for them to be |
7391s | able to pick up at least one but it does |
7393s | leave jjh in quite the pickles we turn |
7395s | now to team te going immediately on to |
7399s | AOW here looking to pick up shuitong but |
7402s | not quite able to find the follow |
7404s | through they do drop the pillar here but |
7406s | nobody gonna take the ferry mag they |
7407s | need to be careful that was team KZ |
7409s | comes through that firemax still a |
7411s | available team uh te looking at |
7414s | depressure and we see another pillar |
7416s | drop here and I'm not quite sure if that |
7419s | was team te but I do think it was vbv |
7421s | who dropped that there to buy their team |
7423s | the time they needed to walk outside of |
7425s | the temil KZ more than happy to just |
7428s | take the space and the loot from the |
7429s | bodies here so that they can get a |
7432s | little bit of those necessary pots that |
7434s | they needed as they were running kind of |
7436s | low team wolves unfortunately going to |
7437s | be picked off here by J team benchu |
7440s | going to go home here and that's going |
7442s | to be it for team wolves and team wolves |
7443s | with zero eliminations is about not |
7445s | finding themselves where they want to be |
7447s | this season uh yeah yet again down in |
7450s | that 18th position and this is their |
7452s | last day to put some points up on the |
7455s | board turning it now to J team J team |
7457s | doing quite well four eliminations are |
7459s | about kind of slow rolling this |
7461s | particular game they didn't find those |
7463s | Realms of Yang that they quite wanted to |
7465s | with this particular comp so they are |
7467s | taking that more slow paced mid game |
7470s | here that we talked about that team te |
7472s | did last game and this is it this all |
7475s | comes down to that decision making for |
7477s | these teams and knowing how to play it |
7479s | well J team play on the outskirts of |
7481s | these fights happy to pick up these kind |
7483s | of uh straggler eliminations where solo |
7486s | players get separated from the rest of |
7488s | their team but not having it to commit a |
7491s | ton of resources uh to pick up a few |
7494s | eliminations here there while being able |
7497s | to go into the late game with the gear |
7498s | that they need teamte picking up another |
7500s | elimination off the back of Team GG I do |
7503s | believe so GG down to two members left |
7506s | remaining alive we are gonna enter that |
7508s | kind of slow stream here where these |
7510s | teams gonna start playing a little bit |
7512s | of footsie we're gonna see a lot of |
7513s | those cannon shots and musket shots |
7514s | coming through as they look at to burn |
7517s | resources from other teams as well as |
7518s | build rage so that they have those |
7520s | ultimates for if they get pushed in on |
7523s | yeah te having a little bit of a |
7525s | squirrel at the moment vvv hiding up in |
7527s | that tree like you said trying to keep |
7529s | that position unknown te actually l-yd |
7532s | in a tree officer so they really are |
7535s | wanting to keep this hybrid wanting to |
7536s | have all of this Intel of the teams that |
7539s | are around them so they can all track |
7540s | and see which team is vulnerable where |
7543s | they can potentially hot swap onto a |
7544s | ranged weapon pressure Rider player pick |
7546s | away a kill it really is a very good |
7549s | position to be into asventus try and |
7552s | prioritize being able to pick up that |
7554s | box it does mean that they're going to |
7555s | be out on the off end of the zone They |
7557s | are going to have to walk into a |
7559s | majority of the teams already set up |
7560s | onto The High Ground however that box |
7563s | and all of the contents inside it is |
7566s | enough at the moment to be able to push |
7568s | other teams away from actually opting |
7571s | into that engagement and as a result |
7573s | because they have a little bit of cover |
7574s | to be able to hide behind in that Shack |
7576s | they're not getting pressured out as |
7578s | actively as AOW when we saw them |
7581s | previously in a very similar position on |
7584s | the offside of that zone and potentially |
7586s | sandwiched in between multiple teams KZ |
7589s | not taking that opportunity they've |
7591s | decided to go for The High Ground and |
7593s | try and claim it away from everybody as |
7595s | quickly as possible running things like |
7596s | that great sword so you can connect on |
7598s | with those swings and Rags all people |
7601s | either into the zone or off that Cliff |
7602s | where they have to scale all the way |
7604s | back up and put them into that poke |
7606s | phase once again where you get so much |
7608s | control of the early neutral but it's a |
7610s | position that's rapidly sought after by |
7613s | a lot of other teams Gigi have a very |
7615s | similar mindset push everybody to the |
7617s | low ground so these cannons can connect |
7619s | onto as many players as possible and you |
7621s | retain this control eating into those |
7623s | resources completely pushing through the |
7626s | shields through the rehelps as resources |
7628s | start to really dwindle |
7630s | yeah gg330 here pressured on to buy it |
7633s | Tammy was there forced to go ahead and |
7634s | use the F3 to buy themselves some space |
7636s | to uh get away from the Wisp as well as |
7639s | get a pot off but it doesn't matter |
7640s | here's jdg's LSR picks up 333-30 going |
7644s | to go for a huge bounce here followed up |
7646s | by the woo channel to get them out but |
7648s | ewg waiting in the wings mischie looking |
7650s | to pick up a massive hole here but ye |
7653s | Ron in to the transformation as well as |
7656s | their mug 330 gets regrapped by alexar |
7659s | there's no place to go 3 30 immediately |
7661s | balls to LSR miskia top side here just |
7664s | trying to keep folks alive as Alex M |
7667s | wu-ten nothing left in the tank there |
7669s | he's burned through the F and he's |
7670s | burned through the ultimate as well |
7671s | miskia just holding on to that half |
7674s | doesn't want to go down here he's |
7676s | playing that Viper the stun not really |
7678s | going to buy him a lot of space Alliance |
7680s | gonna pick up by team Bend this year wbg |
7682s | gonna pick up J teams with 101 at Tien |
7684s | as well wvg playing this very smart |
7687s | sticking to the back lines here just |
7689s | looking for those easy they've got a lot |
7691s | of cover under that particular tent they |
7693s | can take shelter from multiple sides and |
7696s | it's very hard to push onto wbg right |
7698s | now as you see the likes of jdg just |
7700s | sitting top side trying to rain those |
7702s | shots down as they were able to pick up |
7704s | quite a few eliminations with the grabs |
7705s | there now need to be very careful as |
7707s | many of these teams looking to pressure |
7709s | onto them Jin gonna go there to the body |
7711s | of 101 Tien find themselves a little bit |
7714s | of Rage off of that Soul blue Essence |
7717s | looking to come down here and find |
7719s | anybody will have Ferry a pillar |
7722s | available to them again is it KZ going |
7725s | head-to-head with wbg who's repositioned |
7728s | topside and taken that space away from |
7730s | jdg yeah not only do they have that |
7733s | space control they also have that neck |
7735s | waiting in the links if Sleepwalker gets |
7737s | pressured out by some of these other |
7738s | players 10 miles coming through to stop |
7741s | the Grouse from being able to connect |
7742s | onto those players in the logo and |
7744s | ventus's pixel now going for |
7745s | transformation of their own but he's on |
7747s | the low ground trying to find those |
7748s | grabs on the up and as result wbg are |
7751s | able to use that cover to be able to |
7753s | pull themselves back but still have an |
7754s | impact on all the goings on below them |
7757s | ultimate drop some Sleepwalker this does |
7759s | mean that wbg are potentially vulnerable |
7761s | as Casey choose this opportunity to try |
7764s | to push on through but there's the neck |
7765s | peepee is the one who actually gets into |
7767s | it as Hayes he's not able to find the |
7769s | connection with that great shot to pump |
7771s | the players away from it and as a result |
7773s | pipi going into that Cannon is able to |
7775s | land the shots and push all of those |
7777s | players who'd gotten into position to |
7779s | try and take over that high ground right |
7781s | back to the low right back to square one |
7783s | as we're seeing the boosters come |
7784s | through Jen now having to go into that |
7786s | Cannon form on the mid grind is able to |
7788s | land a shot into jdg LSR who is going to |
7791s | go down from the impact but still wbg |
7794s | retaining this control of The High |
7796s | Ground retaining control of the fight |
7798s | overall putting themselves in a great |
7800s | position they just need the ultimates to |
7802s | come online as hazy is able to parkour |
7804s | his way onto Cliffside and wbg have to |
7807s | abandon ship |
7808s | yeah wbg really in a tight situation |
7811s | here I want to talk about team Ventus |
7813s | though Ventus here making that sort of |
7815s | comeback we were talking about where |
7817s | they played safe in delay game wbg James |
7819s | will pick up the final elimination on to |
7821s | team te sadly so that's gonna be it for |
7824s | teamte here but Ventus you know they |
7826s | have that huge opportunity onto J team |
7828s | earlier in the mid game with a three-man |
7831s | whisk did not take it a little bit of |
7833s | those confidence issues but no |
7835s | confidence issues here in the final |
7837s | Circle where they continue to pick up |
7838s | elimination after elimination and |
7841s | they've moved in to that 10 elimination |
7843s | range here in the final Zone which is |
7845s | absolutely huge for the likes of Team |
7848s | bentus who's been struggling for uh most |
7851s | of the day thus far wbg's Jake top side |
7853s | here in the mech needs to be careful |
7855s | he's not quite taking his own ticket |
7857s | will now is going to be forced to move |
7859s | here but it's wbg Sleepwalker and Jing |
7861s | just holding on to this circle space |
7863s | your Ventus wx98 coming in unfortunately |
7867s | Sleepwalker will be picking up the |
7868s | eliminate Nation there Vince is not able |
7870s | to find anything else Sleepwalker just |
7872s | looking for one more grab hoping to lock |
7875s | this down wbg trying to find it ZK will |
7878s | go down for J team is jjh versus wbg but |
7881s | wbg will lock up the final elimination |
7884s | and it looks like wbg is going to come |
7886s | out on top for our game number two yeah |
7889s | top kills and lost survivor will lock |
7892s | them up with MVP Sleepwalker arguably |
7894s | one of the best monks if not the best |
7896s | monk in the world it really is a tug of |
7899s | war between him free free oh and |
7902s | arguably Eagle in pixel as well on their |
7904s | best days for that top spot for that |
7906s | particular hero and for wbg again it |
7910s | just came back to that knowledge that |
7911s | game since the macro play coming through |
7913s | with understanding okay we're a |
7915s | Transformer composition there's going to |
7917s | be one main High Ground if we take |
7920s | control of that early on we can keep |
7922s | applying pressure onto all of those |
7923s | players below us we can drop that uh |
7926s | pillar from afaria to be able to just |
7928s | have in case anyone tries to push in and |
7931s | punish us one at monk alt drops cycle |
7934s | through those two ultimates retain |
7935s | control find those picks keep everybody |
7938s | else from being able to scale up and |
7940s | push us out of that position for a long |
7942s | enough amount of time that they're able |
7943s | to cement their place on that perch and |
7946s | as a result wbg just have entire control |
7949s | of the lobby from the get-go |
7951s | yeah they did a really good job here in |
7953s | the final Circle they actually took a |
7954s | position onto the low ground while |
7956s | everybody was fighting for that High |
7958s | Ground initially that bought them kind |
7960s | of Defense from every side that one |
7961s | particular tent really bought them cover |
7963s | from any Direction they wanted and they |
7965s | were able to just sit in the back and |
7967s | pick off stragglers as they were |
7969s | separated from their team and as soon as |
7972s | AOW loses control of that High Ground |
7975s | where they were forced to go ahead and |
7977s | pop the Feria Mech immediately after the |
7979s | munkle wbg sees the opportunity to |
7983s | pressure into that doesn't really care |
7985s | that KZ sitting to decide because KZ |
7987s | hasn't been able to pressure in and do |
7989s | anything about AOW they decide to then |
7992s | go top side pressure AOW out of there |
7994s | and then like you said are able to |
7996s | stagger the ultimates unlike AOW who's |
7998s | forced to just pop them in repeat |
8000s | succession and the Staggering of those |
8002s | ultimates buy them The High Ground for |
8005s | the rest of that match and when it comes |
8007s | down to the final moments both the mech |
8009s | and the monk are available for them at |
8011s | the same same time and they just buy so |
8013s | much space for themselves it's hard for |
8015s | any team to compete there's a couple |
8017s | solo players left live really trying to |
8019s | get in there and stop wbg for making it |
8021s | but both uh of course Sleepwalker and uh |
8024s | their Transformer uh Fifi able to just |
8027s | like I said to cover space for one |
8029s | another Fifi goes down the Transformers |
8032s | forced to de-transform inside the Zone |
8034s | but is able to just hold on long enough |
8036s | that he comes out on top there against |
8039s | jjh the Karimi pops the A desperate old |
8042s | but the Zone tick not allowing that |
8043s | healing to kick in and that's all she |
8045s | wrote wbg just takes control after AOW |
8049s | gives up that advantageous position 16 |
8052s | eliminations of 30.6 game score KZ |
8055s | though with 14 eliminations and that |
8058s | third place finish still not sitting in |
8060s | a terrible position with a 23 game score |
8063s | and team ventis a team that we were |
8065s | worried about some of that Synergy and |
8067s | that confidence they definitely lack the |
8069s | confidence in the mid game become coming |
8071s | into this final Circle they still showed |
8073s | us that they are some of the best |
8075s | players here in the league I mean I |
8077s | would honestly say senzi is probably |
8079s | upset with just isn't the best players |
8081s | for that final Zone as long as he has a |
8084s | team to be able to support him and |
8085s | create that space for him Juventus is |
8088s | most likely going to flourish and |
8090s | honestly that's why even though I do |
8092s | feel like it was a confidence issue not |
8093s | going for that confrontation against J |
8095s | team I'm okay with Ventus for going the |
8098s | opportunity of maybe finding a pick-off |
8100s | j team to guarantee that all three of |
8102s | their players survive into that final |
8104s | Zone to play off of the chaos because |
8106s | let's be honest that's where the most of |
8108s | your kills are going to be able to come |
8109s | from when no one is really looking at a |
8111s | position when no one is worried about |
8112s | how are we going to counter you because |
8114s | they literally just don't have the time |
8116s | to turn around and figure out that |
8118s | you're standing there something that wbg |
8121s | like you said took massive advantage of |
8123s | Sleepwalker coming of 18K damage and |
8126s | Jing coming in with a whopping 21.7 on |
8129s | that barrier |
8131s | oh yeah we're gonna come into this fight |
8132s | here this was really unfortunate for |
8134s | team te right they actually lose one of |
8137s | their members top side off of the |
8138s | ballista and it buys ballista control |
8140s | for wbg so that the monk comes through |
8143s | and even though the monk is able to get |
8145s | the grab off the player on the ballista |
8147s | Unfortunately they had already done so |
8149s | much damage to teamte's monk player that |
8152s | it just didn't matter they were able to |
8153s | come in and Blitz them down very quickly |
8155s | turning now taking it back to this fight |
8157s | between uh AOW and JL uh this a very |
8161s | good fight here ewg actually holding out |
8164s | quite well here their Ferry are really |
8166s | covering for them until the third party |
8168s | comes through here's where jdg has |
8170s | control in his top side but they get |
8172s | blitzed down and forced out in this |
8174s | particular moment and this is where wbg |
8176s | is able to come up and just take control |
8178s | of the Zone here and you see look at |
8180s | this Jing just sitting here on the very |
8181s | edge of the Zone not taking Zone tick |
8183s | damage picking up eliminations and |
8184s | buying space Sleepwalker then of course |
8186s | standing right here in the middle able |
8188s | to just pump some damage out and keep |
8190s | people from being able to hold that |
8192s | space he goes down but PP here able to |
8194s | come in and that karumial just not |
8196s | buying uh the final team here any kind |
8199s | of healing really it's a little bit of |
8201s | healing but there's so much heel cut in |
8203s | that final Zone unfortunately for Emile |
8205s | just doesn't buy you the space you're |
8207s | looking for and no surprises here Jing |
8209s | will be our MVP here with 21 000 damage |
8213s | six eliminations and four assists quite |
8217s | a high kill participation here coming in |
8219s | from Jenga look at this universe slash |
8220s | assault beam Splash and pride fall and a |
8223s | 10K damage coming through from the long |
8225s | story there no surprises when you've got |
8227s | Phoenix blast picking up quite a bit of |
8229s | damage there with the long sword on |
8231s | those long slashes yeah I we did get to |
8234s | see it in replays as well I'm sure you |
8236s | heard the intake of sadness as we got to |
8238s | see free free O's pool Shakespearean |
8240s | tragedy once again you have to feel for |
8243s | that Yodo uses the ultimate uh or rather |
8246s | tries to retain control of the higher |
8248s | grounds has to get wuchen tp'd out the |
8251s | Witch and TP from The High Ground |
8253s | blindly onto the low into another team |
8256s | has to then use the Yoda ultimate to |
8258s | cover for that little faux pas uses the |
8261s | forest lash uses the second to try to |
8263s | reposition to get a better read and push |
8265s | onto the players below them and because |
8267s | you've already expanded the first flash |
8269s | gets grabbed up again by The mongolo |
8272s | High Ground it really is unfortunate and |
8275s | it really does just go to show that it |
8277s | feels like that sort of Ye Old Faithful |
8279s | Transformer contest composition of that |
8282s | Yodo of that weekend of that Viper it's |
8284s | just really lacking some fangs against |
8286s | these Ferrier and monk combinations once |
8291s | again and it really does show in the |
8292s | amount of teams that are not actually |
8294s | choosing to pick it we've only really |
8297s | seen three teams gravitate towards those |
8299s | compositions in two whole games everyone |
8302s | else has been running the double uh |
8304s | Transformer and it's been working out |
8305s | brilliantly from them well there's some |
8308s | kind of big issues with that comp |
8310s | running right now it it was the tried |
8312s | and true comp that allowed j-team to buy |
8314s | that first sort of championship for |
8316s | themselves but since then it's seen it |
8319s | so many tiny adjustments and Nerfs that |
8322s | is just not able to stand up to that |
8324s | Transformers comp anymore we've got a |
8326s | short video though before we come back |
8327s | and then we're gonna be locking in for |
8329s | our third game of the day so make sure |
8330s | you guys stick around |
8333s | foreign |
8352s | [Music] |
8361s | [Music] |
8369s | thank you |
8386s | [Music] |
8407s | foreign |
8410s | [Music] |
8435s | [Music] |
8462s | [Music] |
8470s | [Music] |
8488s | [Music] |
8492s | thank you |
8496s | foreign |
8502s | [Music] |
8513s | [Music] |
8520s | [Applause] |
8520s | [Music] |
8533s | [Music] |
8548s | [Music] |
8565s | thank you welcome back everybody to nbpl |
8570s | 2023 it's the first week of regular |
8573s | season and we're trying to figure out |
8575s | which teams from the trios are going to |
8577s | be sent towards the bi-weeklies the top |
8579s | 14 Rune are gonna be able to make it |
8582s | through so it's even harder than it was |
8583s | last year two other teams aren't going |
8586s | to be able to make the break into that |
8588s | leaderboard and be able to put |
8590s | themselves into earning some of those |
8592s | points for the entirety of that regular |
8594s | season and J team a team that we're |
8596s | always talking about just ever so |
8598s | slightly off of that Brink |
8600s | yeah j-team already having much better |
8602s | performance today too though because if |
8604s | you look day two for the entire day they |
8606s | only put 47 points together they're two |
8608s | games deep and they already have 30 |
8611s | points playing a much more consistent |
8613s | day for themselves here today wbg off |
8616s | the back of a very big game here as well |
8618s | a 35 Point day already from their first |
8621s | two games looking to outpace their first |
8625s | day of the week as well scoring quite |
8628s | well across the board in general wbg is |
8631s | another one of those teams that I kind |
8633s | of talk about when I'm talking about |
8634s | consistency them in xcg typically even |
8638s | if they're not putting up big points |
8639s | they're putting up consistent points |
8641s | onto the board and of course we have to |
8643s | look at Team te here a 41.8 point day |
8647s | here looking to have a Repeat |
8649s | Performance |
8650s | if not an even better day than they did |
8653s | on the first day |
8655s | doing it quite well and you know it's it |
8658s | comes back to that this team knows their |
8660s | synergies well with each other and even |
8662s | though we're into kind of a new meta and |
8664s | it's been a while since they played with |
8666s | each other all of them have been playing |
8669s | here in the pro league in some way shape |
8672s | or form on other teams so it's kind of |
8674s | like riding a bicycle for that team in |
8677s | terms of synergy |
8679s | speaking of synergy as all 17 JL not |
8682s | having as explosive a day two as they |
8685s | had previously and I mean it really does |
8687s | feel like it's just because this counter |
8690s | Transformer composition isn't having |
8692s | that same strength of power that has had |
8694s | in previous Seasons right 17 JL were a |
8697s | team that in Worlds almost pushed J team |
8700s | to the brink of losing out on that |
8702s | number one spot and then major strength |
8704s | has always been that Yodo wuchen and |
8707s | Viper composition they run it today in |
8709s | game number one they were able to |
8710s | survive for a massive amount of time but |
8713s | they didn't find the kills they were |
8714s | looking for so the points weren't really |
8716s | as big as they had been previously so |
8719s | even though they started off the day |
8721s | pretty high up in the leaderboard it's |
8723s | only because of that day one performance |
8725s | that they're currently in the top 14 at |
8728s | the moment they're still yet to break 20 |
8730s | points today because that composition is |
8732s | just not finding the strength that it |
8734s | has previously yeah we were talking |
8736s | about this a little bit during the break |
8738s | year as well course the fact that Viper |
8741s | now just she doesn't have anywhere near |
8743s | as many outs and feria's V3 really being |
8746s | what kind of puts the nail in the coffin |
8749s | for that particular team comp because |
8751s | before if you were able to dodge the |
8753s | monk Kansas Viper and get the stun off |
8755s | there's nothing the monk can do about |
8757s | the stun coming through you Asia not |
8760s | really able to cover that as well like |
8762s | he can transform to get around that but |
8764s | he's not able to cover such a big Target |
8767s | whereas Faria can just have the pillar |
8770s | dropped down on the ground and as soon |
8772s | as the stun gets ready to come through |
8774s | Feria can grab that and it creates such |
8777s | a massive distance and a body block for |
8779s | the monk as well able to just completely |
8782s | cover him from any kind of uh recompense |
8784s | that the Viper ultimate's gonna bring in |
8786s | with that stun and then as soon as the |
8788s | stun's done the monk comes back in it |
8790s | and you're fighting two Transformers |
8792s | instead of one and then of course Yodo |
8794s | now very easy to be able to be grabbed |
8796s | after that first slash coming through |
8799s | from the ultimate by a monk player as |
8801s | well the cop just doesn't have as much |
8803s | threat to the Transformers as he used to |
8805s | yeah as well as the fact that like to |
8808s | add salt to the wounds very not only |
8810s | sort of disables Viper's ultimate her |
8814s | every awesome copies Viper's own kit the |
8818s | silence can be absolutely massive the |
8819s | fact that you can use it at range as |
8821s | well means that the ferry a lot of the |
8823s | time is in far less danger a lot of the |
8825s | time when we see that Viper composition |
8827s | come through the loot funnel goes |
8830s | towards the Viper so that she has the |
8832s | most survivability when she does go into |
8834s | that ultimate one right because she's |
8835s | not going to get close she's going to |
8837s | get into line of sight if she wants to |
8838s | be able to land her F's as well she's |
8840s | got to get within melee range the same |
8842s | cannot be said for real so she really |
8844s | does get to distance herself and still |
8846s | have that impact still have the ability |
8847s | yes the science is a lot shorter three |
8849s | seconds compared to something like eight |
8850s | seconds definitely has a major |
8852s | difference but that silence can still be |
8855s | so detrimental into setting things up |
8857s | like the Wu Chan who if he doesn't have |
8860s | the ability to be able to drop that |
8862s | ultimate isn't going to be able to get |
8864s | his team out of a really tough position |
8867s | and because the Viper doesn't get that |
8869s | ultimate to be able to lock the stun |
8870s | onto those other players a lot of the |
8873s | time the luchan just doesn't get that |
8874s | same breathing space of a bubble that he |
8877s | got in previous compositions previous |
8879s | series when he had that time to be able |
8881s | to set up where he wanted to teleport |
8882s | and make sure that everyone was actually |
8884s | within range now it's very much if you |
8887s | can get the ultimate online you do it as |
8889s | quickly as possible so it doesn't get |
8891s | staggered out yeah absolutely and |
8893s | speaking of rubbing salt in the wound it |
8895s | very also uh countering that wuchen just |
8898s | a little bit as well because she can |
8899s | make up and you know those wind walls |
8901s | buy you a lot of protection from range |
8903s | projectiles from that front-facing area |
8906s | but Barry can just Mech up hop up in the |
8908s | air go above the wind walls and continue |
8911s | to Pummel that artillery down behind it |
8913s | right the sort of temil really being the |
8916s | only one that buys them a little bit of |
8918s | space until fario walks through it so |
8920s | iwuchen also losing a little bit of his |
8923s | kit there to Feria ferio really you know |
8926s | again we we talk about an Anakin |
8928s | situation we expected ferry to be the |
8930s | counter to our monk comps but as soon as |
8933s | the V3 uh became available and we all |
8935s | knew what it was we kind of called that |
8937s | they were just gonna use that Mech as a |
8939s | second transformation for the Monk and |
8941s | that's often what we see happen very |
8943s | rarely do we see these Transformers the |
8945s | epheria or the temi jump in the mech uh |
8949s | to just cover the monk when the monk can |
8950s | just jump in the mech and come for |
8952s | himself |
8955s | you're a novice farrier because it feels |
8958s | like she does have money granted she did |
8959s | get nerfed on live patch this however is |
8962s | not live patches this is an old badge |
8965s | this is that bluff patch so very still |
8968s | has extreme amounts of strength in that |
8970s | neck which is why we're seeing so many |
8972s | of these players gravitate towards her |
8974s | is that that pillar can just be down for |
8976s | so long and it acts as a such good |
8978s | deterrent it's essentially mosquito |
8980s | spray right you drop it when you're on |
8982s | The High Ground during the space that |
8984s | you want to be able to control |
8985s | continuously and teams around you see |
8989s | that pillar and don't want to go for the |
8991s | commitment whereas if they do go for the |
8992s | commitment you can just hop into that |
8994s | neck and immediately push them back and |
8996s | something that took maybe 30 seconds to |
8998s | set up from this team because everyone |
8999s | has to be in position immediately get |
9002s | shredded and you have to wait another 30 |
9004s | seconds for everything to be back online |
9006s | now however we are going to see a slight |
9008s | Wrinkle in the compositions that'll be |
9011s | coming out for some of these teams ewg |
9013s | is going to be Fielding the first |
9015s | Decatur of the day and along inside it |
9017s | you run is going to be picking up that |
9019s | zip they're running as well take on that |
9021s | Tammy so this is full crowd control |
9023s | coming out from this team a lot of |
9026s | counters to come out they're running |
9028s | that semi so they are going to be able |
9029s | to potentially stop the monk grabs from |
9031s | coming through but the true worry is the |
9034s | sheer amount of staggers that are there |
9036s | in the close quarter fights I I I kind |
9040s | of disagree with this pick from ewg I |
9042s | feel like they're running this comp |
9044s | because they don't want to run the Viper |
9046s | comp for the all the reasons we've been |
9047s | talking about here after coming back |
9049s | from the break but the problem is this |
9050s | is the midday map this is quite possibly |
9053s | the worst map to be running Takeda into |
9056s | because there are so few fireflies in |
9059s | this particular version of the map |
9061s | compared to any other version of the map |
9063s | so I I wonder if what they've done is |
9067s | they've sort of weighed the pros and |
9068s | cons of running Takeda in a day so |
9070s | you're not going to get the fireplace |
9071s | against the strength that a lot of these |
9073s | teams have already burned through that |
9075s | monk composition so you're going to be |
9077s | better off dealing with things like the |
9079s | Yodo and the Viper and the wu-chan which |
9082s | just doesn't have the damage to be able |
9083s | to burst through the zip and the |
9085s | takeda's survivability |
9087s | it's it's going to be interesting to see |
9089s | how it plays out obviously you can run |
9091s | glyphs to counteract uh takeda's lack of |
9096s | ultimate right you can build that full |
9097s | rage up coming in off of Takeda but it's |
9101s | still very interesting that they choose |
9102s | now to run it when there are still |
9104s | nighttime Maps available uh but I also |
9107s | 100 agree with running it over the Viper |
9109s | comp but given uh all the disparities |
9111s | that the Viper comp does run into right |
9113s | now Sleepwalker getting picked up here |
9115s | immediately by J team's eagle with that |
9117s | charged right click coming out there |
9118s | from the staff gonna go ahead and pick |
9119s | up their first elimination here onto |
9121s | Sleepwalker Jing trying to get away here |
9124s | JT not gonna let this elimination go |
9126s | though three players chasing onto Jing |
9128s | Jing with no armor here |
9130s | oh unfortunately Jing might actually get |
9134s | away here I may have misspoken if you |
9135s | know this 101 TN no grapples here but |
9138s | finally Eagle is able to close the gap |
9139s | and he does have the grapples no place |
9141s | purging to go 101 Tien wasn't able to |
9144s | get those grapple locks but a single |
9146s | grapple comes through from Eagle and |
9148s | that's all the time j-team needs to be |
9150s | able to secure the cable there on to |
9153s | Jing aventus already picking up some |
9154s | early eliminations as well here |
9157s | as we're going to see Jay team continue |
9159s | their dominant performance today team te |
9161s | here just north of Shadow James Jade |
9165s | mine literally on the edge of it here |
9167s | able to pick up quite a few sets of |
9168s | armor already here te unfortunately only |
9171s | with that gray armor looking to pick up |
9173s | something else does find the blue armor |
9175s | team te here very ably easy to go ahead |
9178s | and start contesting some of these other |
9180s | teams now they also have a purple Katana |
9183s | here which is massive here for them |
9185s | looks like they're going to be able to |
9186s | pick up this bounty as well uh if they |
9189s | opt to do so they will be able to go and |
9191s | Hunt another team now but maybe uh |
9193s | they're afraid to given their gear slots |
9195s | here it doesn't look like they're going |
9196s | to take the Bounty uh yes |
9201s | he had actually been able to push into |
9203s | Shadow Jade Minds with the higher loot |
9206s | here was before te and te seeing that |
9209s | some of the league had already been |
9210s | stolen decided to back off because they |
9213s | don't have the Weaponry like you point |
9214s | aside to be able to stand against it |
9216s | they've only really got that one purple |
9217s | Katana they also don't have the |
9219s | ultimates to be able to try and contest |
9221s | early and as a result not only do they |
9223s | go away without picking up that Bounty |
9225s | they try and back off and perform that |
9227s | fight entirely use case it is most |
9228s | likely going to be chasing after them |
9230s | but we move over to celestra as they owe |
9232s | Ping Tao comes in with the Jagger |
9234s | uppercut to be able to lock down jjh's |
9236s | God Lee immediately prompting that yodel |
9238s | ultimate to come on through from AOW |
9240s | trying to catch on to the remaining |
9242s | members of jjh they're able to log down |
9244s | to one yui and it should just be cleanup |
9247s | from this team really good clinical |
9249s | using that dagger isolating our girls |
9251s | players making sure that no one is |
9253s | really able to escape that crowd control |
9255s | and immediately turning with that Yodo |
9257s | ultimate to catch on to those members |
9258s | that were attempting to disengage |
9260s | without a witch and ultimate you know |
9262s | what's funny is we talk about the Viper |
9263s | you go to email ultimate here and it |
9265s | used to be a mid to late game prompt |
9267s | right you're looking to pick up the |
9268s | majority of your points in those sorts |
9270s | of final circles it's now turned into an |
9272s | early game comp where you're able to |
9273s | engage on these Transformer comps when |
9275s | they don't have their ultimates and |
9277s | utilize the abilities of that team to |
9278s | Blitz through people as we just watched |
9280s | AOW do to team jjh but unfortunately it |
9284s | falls off into the mid to late game now |
9286s | ewg here also blitzing through a team |
9289s | and it's j team unfortunately we are |
9291s | going to see the G transformation come |
9292s | through from Eagle very smart there he |
9295s | has a little bit of armor left he's able |
9296s | to use the Bell to buy him a little bit |
9297s | of time but unfortunately not enough |
9299s | time as both him and ZK will fall to ewg |
9303s | they do have those resurrections |
9305s | available so they're going to go look |
9307s | for a new place to come in but now J |
9309s | team going to be forced to find that |
9311s | loot all over again team wolves here |
9313s | playing a hyper aggressive team trying |
9316s | to go on to team GD but it's not really |
9318s | uh panning out in their favor they are |
9321s | on that sort of Viper comp the lxr |
9323s | coming in with the vipro this could be |
9325s | huge able to land the double stun here |
9326s | but sorrow and lxx forced to back off |
9329s | the sides here uh and fight this at a |
9332s | distance because of how low they are and |
9333s | team GD down to two members left alive |
9335s | lxx the only member of Team wolves here |
9338s | needing to win a 1v2 but team JL comes |
9342s | in and wolves LSX gonna be picked off by |
9344s | JL here JL trying to come in now on to |
9348s | GDK tried to get a resurrection did get |
9351s | one off onto kakaishi but it's not going |
9354s | to be an office jail immediately comes |
9355s | in kakaishi will find an ultimate though |
9357s | it's going to buy him a little bit more |
9359s | time to cover 4K but JL still all three |
9362s | members available here is going to start |
9365s | blitzing through the health bar of gd's |
9368s | kakaishi here as also able to pick up |
9370s | dongqing the slam comes through quite a |
9372s | bit of damage there to the shields of |
9375s | donkwing and we are going to see |
9376s | kakaishi lose this ultimate here any |
9378s | second steps into the no old Zone to |
9380s | cancel it for himself but the third uh |
9383s | respawn comes back through as they try |
9385s | to take this fight here we see one of |
9387s | the members of GD go to an ear respawn |
9389s | and then push back into the fight they |
9391s | are confident they can win this fight |
9393s | into team at GL here risking quite a lot |
9396s | using that respawn and running this |
9398s | fight back but they do pick up one thing |
9400s | but now team wolves coming back for the |
9402s | run back as well in Gray armor more than |
9405s | happy to take this fight seeing all |
9407s | those ultimates burned from both sides |
9409s | here wolves looking to pick up some |
9411s | eliminations does pick up Don Queen |
9413s | looks like they're gonna pick up K as |
9415s | well and team wolves making a smart |
9418s | decision watching this fight sees all |
9420s | the ultimates burnt out see both sides |
9422s | down a man come in pick up all three |
9424s | team members of Team GD and team wolves |
9428s | will go to Five eliminations oh what a |
9431s | roller coaster because honestly it looks |
9432s | so good for GD they're able to get the |
9434s | kick to connect onto the enemy monk so |
9437s | he isn't actually able to do damage to |
9438s | kakaishi until we actually see Kakashi's |
9441s | kurumi come through able to drop that |
9443s | ultimate to be able to keep the monk |
9445s | healed up unfortunately does get grabbed |
9447s | by putting themselves into a position to |
9449s | give that monk the leg up however |
9452s | they're able to survive long enough to |
9454s | like you so go into the anti-old Zone |
9456s | not just to drop their own ultimate but |
9459s | also to make sure that the you that was |
9460s | pursuing them was actually fought to |
9462s | drop their ultimate themselves and it |
9463s | seems to be working for GD they start |
9465s | turning it around onto JL the problem is |
9467s | it takes too long and like you saw |
9468s | Wolves playing that hyper aggressive |
9471s | style waiting for their moment to strike |
9473s | seeing the ultimates invested knowing |
9475s | that even if they've got only a Yodo |
9477s | ultimate and gray weapons they still |
9479s | have the damage necessary to burst |
9481s | through normal health bars as opposed to |
9483s | trying to chunk for those Transformers |
9485s | and Wade through fights like you're |
9487s | stuck in jelly moving over towards |
9489s | shipwreck it is going to be Alliance |
9491s | pushing up against juventuses and |
9493s | venters are in a decent position |
9495s | unfortunately for them they don't have |
9497s | the full health with wx98 to be able to |
9499s | stand and take this fight that's why |
9501s | they're trying to find that |
9501s | disengagement pixel and Sandy playing a |
9504s | little bit closer towards alliance's |
9506s | players having the bigger Health Plus |
9508s | knowing that if they're the ones that |
9510s | get caught out they have a much better |
9511s | chance of surviving and buying wx98 that |
9514s | chance to disengage and look for the |
9516s | reset I was talking about reset 17 Jal |
9519s | and GD once again find each other around |
9522s | the soul alter as getting a very early |
9524s | care roomie to have a seize the ultimate |
9526s | from kikaishi is able to find a grab |
9529s | onto one thing and looks for this one |
9530s | but it's not a double grab it is however |
9532s | into Phoenix Blast coming through from |
9534s | the other members of GED catching out |
9536s | onto that one player as they get stagger |
9539s | locked into animation and as a result 17 |
9541s | Jalan are actually able to push back |
9543s | onto this fight until now ultimate has |
9545s | dropped from gd's kakaishi this should |
9547s | be when GD tried to push back in before |
9549s | all 17 JL can get that opportunity to be |
9552s | able to go for ultimates of their own |
9554s | yui comes out trying to catch on to the |
9556s | kurumu who's mid tether and trying to |
9558s | find that Resurrection is okay hounds |
9560s | you down forces I had that karumi |
9563s | ultimate super late on as actually uses |
9565s | it to be able to push his position |
9567s | onwards and keep gd's kakaishi from |
9569s | being able to aggress in and follow off |
9571s | of these strikes and slashes the K has |
9573s | to open but now she's able to even up |
9575s | that distance goes for the feet to try |
9577s | and go into that tap Dodge animation but |
9580s | doesn't manage to time it gets grabbed |
9582s | out of the mix but still doesn't find |
9584s | the Slam at the moment as even with |
9586s | kakaichi being grabbed out the numbers |
9588s | are just two against JL and GD went out |
9591s | overall yeah as getting a little greedy |
9594s | there he had one in his hand he really |
9595s | wanted to double grab but if he was able |
9597s | to pop the slam there he would have done |
9599s | damage and pushed the yui back but |
9601s | instead Ops for the double grab doesn't |
9603s | find it and gets eliminated for as we |
9605s | see Team te going head-to-head against |
9607s | team at GG here inside the realm of Yang |
9611s | only the first date of Transformers here |
9613s | nobody else coming in with a follow-up |
9615s | transform Gigi's Alex I'm gonna be |
9617s | forced to go ahead and Pop That kurumi |
9619s | ultimate but we're gonna see the |
9620s | follow-up kurumi ultimate coming in from |
9622s | a team te here as he looks to pick up |
9624s | the grab here on demiskia they do each |
9627s | find one grab but the double grab coming |
9629s | through from Team GG might secure enough |
9632s | damage here for team te to be put on the |
9634s | back foot te however more than able to |
9637s | keep their calm and keep the pressure |
9639s | going to see both the uas come through |
9642s | both teams holding these olds for a very |
9645s | long time here minskia trying to put in |
9647s | the pressure lyd just playing cover off |
9650s | of this other you Asian saying Hey I'm |
9652s | I'm gonna try to keep you from getting |
9653s | any mileage off of this whatsoever I'll |
9656s | just play cover for my team here and is |
9658s | able to pump a ton of damage onto miskia |
9660s | as well and it's working out great for |
9663s | team te because they focus on the other |
9666s | Eurasian they're able to not only keep |
9669s | them from coming in onto the rest of |
9670s | Team te but punish them by putting a ton |
9673s | of damage on so that the rest of Team te |
9675s | can finish off their teammates and |
9678s | follow up and pick up that elimination |
9679s | onto the Eurasia not smart team again on |
9682s | the sun like normally as well we would |
9684s | criticize for holding on to that UE |
9686s | ultimate in a get a young fight where |
9688s | you're not gonna get third partied but |
9690s | if the other team doesn't go for that UE |
9691s | ultimate and you want to just use our ID |
9693s | to hand down misky to make sure that |
9696s | those plans don't connect onto those |
9697s | other two members who are vulnerable who |
9699s | don't have those ultimates Karimi |
9701s | ultimate already invested monk ultimate |
9703s | already invested you absolutely need to |
9705s | hold the UE ultimate to be able to do |
9707s | just that very smart decision making |
9709s | coming out from this team in a very |
9711s | Niche situation but having that |
9713s | understanding knowing okay we need to |
9715s | turn around the ultimate economy allows |
9717s | them to come out on top as once again |
9719s | teams that weren't able to push onto |
9721s | those Gates not wanting to reveal |
9723s | themselves J team so close to GD but |
9727s | none the wiser as GD just hanging on |
9730s | those roofs they'll know they get that |
9732s | third-party observation they actually |
9733s | choose now to try and scale Rush onto |
9735s | the members of JT and setting into place |
9738s | an opening of a lot of Canon 5 but it |
9740s | doesn't really it connects onto the |
9742s | members of J team and as a result they |
9744s | don't actually push that engagement as |
9746s | hard as if Eagles health bar had been |
9747s | ripped in half |
9749s | yeah absolutely J team needs to be |
9751s | careful here is they still haven't been |
9753s | able to find that follow-up loot from |
9755s | their first elimination early on in the |
9757s | game all of them rocking Blues as we |
9759s | turn now the team KZ going head-to-head |
9761s | with GG 330 gonna go ahead and monk up |
9763s | here as we see hazy get caught out in |
9767s | the hepta and then grabbed up by 3 30. a |
9770s | ton of repeating crossbow Fire coming in |
9772s | hazy extremely low misky trying to go |
9774s | and secure it but actually gets stunned |
9776s | out of the follow-up and hazy will be |
9778s | able to find the ultimate here but it's |
9780s | not gonna be enough as he's so low he's |
9782s | gonna be forced to jump out of here and |
9784s | KZ gets split up from the rest of their |
9787s | teammate here Jen locked down the slam |
9789s | not even needed as GG's just able to |
9791s | follow up with the ranged weapons and |
9793s | pick up those eliminations hazy is able |
9795s | to find a bit of a reset here inside of |
9798s | the mech and we'll get the |
9799s | transformation off that he's looking for |
9801s | but the question is is it going to be |
9803s | enough given that they are down a man |
9805s | here and quite low on resources misky |
9809s | here in the uasia I'm just going to come |
9811s | in and start pummeling on to hazy who's |
9813s | transformed and fajin as fajin tries to |
9816s | create some space here with those |
9817s | grapples to lock down for the grabs we |
9819s | do see one grab through two grabs come |
9822s | through on to GG miskia trying to cancel |
9824s | the grab out there not quite able to |
9826s | find it some damage coming through |
9827s | unfortunately miskia will de-transform |
9829s | the bell comes through fajin finds the |
9832s | elimination on to 3 30 and this fight |
9834s | might be flipped on its head on or sorry |
9836s | hazy unfortunately gonna back off needs |
9838s | to find the reset fajin going quite low |
9841s | because of it and now we're gonna see |
9843s | the criminal come out and Gigi Gonna |
9845s | Stand Here In the Zone but the Whisk |
9847s | comes through and a ton of damage |
9849s | pouring onto lxm the ultimate buying |
9851s | them the space to stay alive though and |
9854s | it looks like team GG might be able to |
9857s | come back into this fight but they need |
9859s | to be very careful as hazely and fajin |
9862s | building so much rage off of that whisk |
9865s | those rain shots doing a ton of damage |
9867s | to lxn and they might find those |
9869s | ultimates much sooner than team GG does |
9872s | oh early Bello from Haiti does leave |
9874s | them vulnerable to that chart stops |
9876s | vertical from the long side to connect |
9877s | and push them further outside of the |
9879s | Zone without the Bell they don't have |
9881s | that iframe as GG immediately turn onto |
9884s | that monk separate him away from fashion |
9887s | and that is going to be the follow-up it |
9889s | took a little bit longer than Gigi were |
9890s | hoping for and unfortunately it did |
9893s | actually cost them free free oh they're |
9895s | not able to get back onto his body in |
9897s | time to be able to find the rescue |
9898s | however they will survive and continue |
9900s | in the series as Jay team are up to |
9903s | their regular antics of a 2022 fighting |
9906s | once again inside the zone |
9909s | yeah j-team finds himself doing this |
9911s | quite a lot but thankfully not laying |
9913s | onto that old strategy that did not |
9915s | serve them well uh during season two of |
9918s | good of course that strategy kind of |
9919s | being where they sit on the edge of the |
9921s | zone and try to pick off stragglers that |
9923s | come through leaving them not enough |
9926s | loot really to participate in the final |
9927s | circles and pop off now they're hyper |
9930s | aggressively playing inside the zone and |
9932s | will hunt teams inside of it but it |
9934s | looks like this might be kind of a |
9937s | double-edged sword for them as ewg finds |
9939s | them trying to come in from the Zone |
9941s | after j-team was able to find a pick and |
9943s | that's gonna be it for Eagle we're gonna |
9944s | see 101 TN transform here looking to |
9947s | lock up Xiao Liu here into the Zone on |
9951s | that you Asian but xiaolu able to find a |
9953s | little bit of an aerial here |
9954s | unfortunately that grapple not finding |
9956s | its Mark but also 101 Tien not finding |
9959s | his Mark with the slam forced to go and |
9961s | head towards the edge of the Zone here |
9963s | as the Zone tip continues to Pummel |
9965s | damage down onto both of these teams ewg |
9968s | though with the the numbers Advantage |
9970s | will find themselves back into the Zone |
9972s | here and we're going to see Team te |
9974s | going head-to-head with wbg inside the |
9977s | realm of Yang here very shortly the |
9979s | problem as well is that wolves have |
9980s | spotted that there are two teams running |
9982s | out from that zone and they are |
9984s | collapsing in on the members of ewg who |
9987s | are actually able to make it into the |
9988s | Zone in time the same cannot be said for |
9990s | J team they will go down to the zone as |
9993s | we see wolves now coming in with the |
9995s | Viper ultimate trying to connect onto |
9997s | these members Tammy ultimate comes on |
9999s | first that even if the sun connects |
10001s | they're not able to push through the |
10002s | wall in time to be able to collapse onto |
10004s | those members can cast out on the side |
10006s | of ewg which on wall is going to be |
10008s | coming up as well as that Euro F ability |
10010s | to throw in to make sure no hot top from |
10012s | the range but this is the Decatur |
10013s | ultimate it collapses onto lxx there's |
10015s | no Viper ultimate to buy yourself store |
10017s | potential and it's absolute all Hands-On |
10021s | deck to claps onto that Viper as |
10023s | Alliance now descend onto the players |
10025s | pushing back onto wolves finding a |
10028s | little bit of time to be able to look |
10030s | through that body and allowing each wpg |
10033s | an escape that they really needed |
10036s | yeah ewg there was in quite the |
10039s | precarious situation and while that |
10041s | fight broke out we watched team te |
10043s | absolutely obliterate uh team wbg in the |
10047s | kill feed there if you noticed almost as |
10049s | soon as that fight breaks out in the |
10050s | realm of Yang you see Sleepwalker |
10053s | eliminated to a repeating crossbow I'd |
10055s | be willing to bet that uh txj here on |
10058s | this repeating crossbow has got uh |
10059s | Barbed bolts and Venom tip for that |
10062s | crossbow with how fast wbg Sleepwalker |
10064s | disappears inside that realm of Yang |
10067s | yeah |
10068s | funny right that what should be the |
10070s | Transformer counter composition probably |
10072s | does less damage to a fully jaded up |
10074s | repeating crossbow |
10077s | like oh you monks aren't terrified about |
10080s | yodels anymore no what they truly fear |
10082s | is the legendary repeating crossbow |
10084s | fully equipped with all of the soldiers |
10086s | to make sure that that monk just does |
10088s | not have a good day especially in those |
10090s | gate of yangs especially if you're |
10091s | running that kurumi composition right |
10093s | where you don't really have that temmie |
10095s | to be able to just drop the ultimate and |
10097s | stop those repeating crossbow Bolts from |
10099s | hammering into your Monk's health bar as |
10101s | we now move over to ewg who were granted |
10104s | that escape by Alliance coming in for |
10107s | the third party to push back onto wolves |
10109s | who'd taken their opportunity once again |
10111s | playing a little bit more hyper |
10113s | aggressively like they really had an |
10114s | idea of ewg's position but they didn't |
10117s | take that little bit of a cool down |
10118s | period to see whether or not other teams |
10121s | were nearby in the vicinity to punish |
10123s | the fact that when the Viper ultimate |
10124s | had come through it didn't find that |
10126s | immediate flight closing out set up for |
10129s | the Yodo that wolves were looking to set |
10131s | into place unfortunately that semi |
10133s | ultimate bought them a little bit of |
10135s | time as we do get to see the replay come |
10136s | through let's have a look at |
10137s | sleepwalker's Health there's a repeating |
10139s | crossbow there's the poison Splash Tech |
10141s | in there goes sleepwalker's health bar |
10143s | yeah that Venom tip absolutely putting |
10146s | in work you watched Sleepwalker |
10147s | literally go from Full HP to half in |
10150s | just a few ticks coming out from that |
10152s | repeating crossbow we see the repeating |
10154s | crossbow coming through again and the |
10156s | Venom tip going to do work to the health |
10158s | bar there as the poison that picks him |
10160s | up while he's in full armor and wbg's |
10163s | left with just Jing here into this fight |
10166s | and no matter how hard he fights here |
10168s | it's not gonna be enough as he's fully |
10169s | locked down by the members of Team te |
10171s | and they pick up a set of legendary and |
10173s | nunchucks for txj here which is gonna be |
10176s | huge for them coming into the late game |
10178s | that damage on those monk slams going to |
10181s | be absolutely massive turning now to wbg |
10184s | looking to pick up at least a single |
10186s | soul Bloom here the final member or a |
10188s | member of wolves who's completely |
10190s | separated from the others they will get |
10192s | a single soul Bloom here so wbg not |
10195s | completely eliminated they do actually |
10198s | have 9k a piece as well so they will be |
10201s | able to buy back their remaining members |
10203s | now that one of their members will not |
10206s | die to the Yang depletion they can just |
10209s | get their teammates back in very smart |
10211s | plays coming out from wbg also very |
10213s | lucky that they were able to find a |
10215s | member of Team wolves completely |
10216s | separated uh from the rest of the team |
10219s | yeah they're also able to find a bounty |
10221s | so that they were able to attract poor |
10223s | Benji's position before he goes down you |
10225s | just see that red dot above his head so |
10227s | even if he was able to try and disengage |
10229s | you know that wbg are just going to |
10231s | relentlessly haunt that one player down |
10232s | unfortunately for them they are actually |
10235s | taking themselves into a fight against |
10236s | Alliance and another team at the moment |
10238s | so third parties going to be available |
10240s | tell me ultimate coming through very |
10243s | early on as we see Transformers coming |
10244s | out from a line trying to be hounded |
10247s | away as wbg steeple could go through a |
10249s | transformation of his own is chased Away |
10251s | by the temi ultimate to try and find |
10253s | anyone who was hanging a little bit |
10255s | further down pushing onto the members |
10257s | perhaps hiding in and looking for that |
10260s | third party opportunity holding onto |
10261s | their ultimates a little bit longer as |
10263s | alliance's zuan does still have that UE |
10265s | ultimate is covering so that lucky can |
10267s | actually disengage and look for a reset |
10269s | try and push back with some of that |
10271s | range it is going to be dropping fairly |
10273s | quickly now however and you haven't |
10275s | really bought the space for Lynn to be |
10277s | able to escape this is the key player |
10279s | might have been able to get Bell back on |
10281s | cooldown but it's still going to be |
10282s | extremely problematic because wbg |
10284s | Sleepwalker goes down GG coming for a |
10287s | third party this is the team that I told |
10289s | you to watch from when it came to |
10290s | sniping out those players that are |
10292s | extremely low they seriously ball could |
10293s | go super low they know that the Bell is |
10295s | gone and they swapped into the bow and |
10298s | land the shot |
10299s | yeah absolutely GG here this is what |
10301s | they're really known for right they're |
10303s | able to pick up those sort of uh |
10305s | scraggler eliminations off of other |
10308s | teams who aren't able to secure them |
10311s | quite as fast and they pad their score |
10313s | line with it very well and then have an |
10315s | explosive final Circle because they |
10317s | really do know how to play the final |
10319s | Circle quite well 330 being one of the |
10322s | best monk players in the league if you |
10324s | can pad your score line heading into |
10326s | that final Circle just by picking off |
10328s | those sort of easy eliminations that |
10330s | other teams aren't able to finish off |
10331s | you put yourself in a situation where if |
10334s | you have an explosive final Circle |
10336s | you're not having to race so many of |
10338s | these other teams because you already |
10340s | have that padded score line and you're |
10342s | able to just maintain an easy consistent |
10344s | lead see here's team te now getting |
10348s | pushed onto by ewg who's coming down the |
10350s | cliff but this really not a fight ewg |
10353s | wants to take team tees in such a good |
10355s | situation here ewg though more looking |
10358s | to secure the is Moore's blessing is |
10360s | they immediately burn the temi oh and |
10363s | Zhou able to pick up that legendary |
10364s | armor absolutely Master for them |
10366s | somebody able to grab the legendary |
10368s | Cannon as well and Zhao you more than |
10372s | happy to back off here ewg secures this |
10374s | they burn the ultimate for it they need |
10376s | to go into cooldown mode now right they |
10378s | need to burn those rain shots uh off of |
10380s | their temi two tick needs to start |
10382s | Landing some of those so he can build |
10383s | the rage back up so the full team can |
10385s | have ultimates available for this next |
10387s | stage coming in as zone four gets ready |
10389s | to collapse onto zone five and these |
10391s | teams get ready to be pushed together |
10393s | that said only 24 players left remaining |
10396s | alive right now far less than we're used |
10398s | to seeing here in these final circles |
10400s | typically we're in the 30 to 34 range uh |
10403s | heading into zone five so quite a few |
10406s | teams have taken some huge hits uh in |
10410s | this particular game as the pace has |
10412s | been increased and I think a lot of that |
10414s | being due to uh teams like team wolves |
10417s | who pressured on to some of those fights |
10419s | where they thought they had the third |
10420s | party and then end up getting fourth |
10422s | party themselves yeah this is why you |
10424s | really do want to have some flick Mystic |
10426s | might around on you if you do want to go |
10428s | for that hyper aggressive play because |
10430s | you get that constant tick that constant |
10432s | knowledge of okay we're safe we can burn |
10434s | our ultimates we can hold ourselves in |
10435s | this fight for as long as it takes to |
10437s | actually finish it as opposed to burning |
10440s | an ultimate maybe seeing if you find a |
10441s | prick not getting that pick and then |
10443s | having to reposition because you like |
10445s | you said you don't know if you are about |
10446s | to get third or four for even fifth |
10448s | partied and it really does sort of play |
10450s | again into and I'm gonna say it and I'm |
10452s | sure you're probably gonna disagree with |
10454s | me because at the start you said I'm not |
10455s | sure about this composition that zip |
10457s | Decay to tell me they're all surviving |
10460s | they're all still going to be up and |
10461s | running they all have that sort of |
10463s | separate survivability to their name as |
10465s | well so even if they get staggered and |
10467s | isolated away from each other they have |
10469s | the means to be able to buy time |
10471s | necessary the zip with a bubblesome |
10473s | obviously the ultimate the Decatur with |
10474s | the Stagger logs in the tummy with the |
10476s | ultimate and also they'll always be able |
10477s | to catch on to any players that actually |
10479s | try and chase after him they have the |
10481s | means to be able to buy the time for the |
10482s | reposition for those other two men of |
10484s | the team to be able to catch up the same |
10486s | cannot be said for some of these |
10487s | compositions where if you burn things |
10489s | like the UE ultimate or even the Fifi |
10491s | Mac you're not going to be able to |
10493s | reposition in time to be able to save |
10494s | some of your teammates and like we said |
10496s | the Transformer composition is always at |
10499s | its weakest no matter what they're |
10500s | running into if you don't have all three |
10502s | players alive to actually support that |
10503s | Monk |
10504s | oh yeah absolutely and it's it I |
10507s | wouldn't even disagree with you right |
10508s | given what were you talking about uh |
10510s | beforehand with how the Viper comp |
10512s | really just isn't as strong into the |
10513s | Transformer comp as it used to be I |
10515s | still think the cicada comp is a better |
10517s | pick than that regardless of the map I |
10519s | just think this isn't quite uh the map |
10522s | to bring it into with the lack of |
10523s | fireflies on it but if you still have to |
10526s | pick that or the Viper comp you pick the |
10528s | Takata cop quite honestly and it's it's |
10530s | shown very well that that particular |
10532s | comp is serving them well in the moment |
10535s | the question is going to be is will they |
10537s | be able to survive and kind of put |
10539s | together the number of kills that they |
10541s | really need to in the final Circle |
10543s | they've done well in the early to mid |
10545s | game they've got eight eliminations |
10547s | under their belt right now but the |
10549s | question is is in that final Circle |
10551s | versus so many Transformers will they be |
10554s | able to catch those Transformer teams |
10556s | out who are lacking a member or will |
10558s | they be the team that one of them gets |
10560s | grabbed up and the separation of the |
10562s | team does them in yeah I think it's |
10564s | really going to be imperative as well |
10566s | for them to have that prior positioning |
10567s | already you can see that they are |
10569s | looking for that position they want to |
10570s | have this High Ground Control so that |
10572s | when the Transformer comes do come |
10574s | through they have that ledge to be able |
10575s | to break line the site away from |
10576s | generally coming in with that long sword |
10578s | pressure with that Phoenix Glass going |
10580s | to actually bait jdg into using that |
10583s | ultimate forcing jdd into throwing in |
10586s | these ultimates kurumi AOE as well to be |
10589s | able to retain this positioning on The |
10590s | High Ground that's two ultimates burn |
10592s | and unfortunately they don't really have |
10594s | the movement to be able to chase after |
10596s | the slightly more mobile players who can |
10599s | just grapple away burn the ultimate side |
10601s | and then turn back in knowing that they |
10603s | have far better control of the neutral |
10604s | and far better survivability with that |
10606s | zip |
10607s | yeah absolutely ewg here and a little |
10610s | bit of a pickle though with the way the |
10611s | Zone's collapsing they had that High |
10613s | Ground here on the top side of the cliff |
10615s | but now that they're being forced down |
10617s | they're gonna be forced into a much less |
10619s | favorable position here and into the |
10621s | middle of some of these Transformers |
10622s | comp with little to no cover there's a |
10625s | lot of bamboo around here but all of |
10626s | this bamboo you know doesn't block |
10629s | anything right you walk up to it you can |
10631s | just walk straight through it ewg |
10632s | actually gonna get stunned out in the |
10634s | edge of the Zone here thankfully the |
10636s | Transformer comp on the other side |
10638s | actually buying them enough space that |
10640s | the other team forced to wooch an old |
10642s | out and almost immediately 3 30 turns |
10646s | around and finds the double grab onto |
10649s | ewg two tick and Zhao Liu go down and |
10653s | this is what I was talking about if one |
10655s | of those members can get picked out here |
10657s | all of a sudden the advantage that that |
10659s | particular Takeda cop brings into the |
10661s | final Circle goes away and that's |
10664s | exactly what we see happen here as G G's |
10667s | 3 30 again and one of the League's best |
10669s | monk just finds the opportunity onto the |
10671s | double grab then the re-grab and ewg |
10674s | finds themselves one player left |
10676s | standing here in the final Circle for |
10679s | game number three I'm just gonna just |
10681s | like sit and let that grab onto the lunk |
10684s | that Bells |
10687s | and then you go for the grab once the |
10689s | ball's evaporated just to settle in the |
10691s | air for a moment as the pray for it |
10693s | really is just a very impressive |
10694s | multiplayer Alliance impressively have |
10697s | still been able to keep one of their |
10698s | players hidden in the purple Bush they |
10700s | have not been spotted out in the middle |
10701s | of all of the noise that is going on |
10703s | around them is every single play and I |
10705s | just doesn't want to get grabbed out by |
10707s | these monks things out for aowi just |
10709s | trying to stay as aerial as possible out |
10711s | of line of sight using those bamboos not |
10713s | to break line of sight for the punches |
10715s | but to literally break line of sight so |
10717s | that he goes unnoticed stealth not 20 as |
10719s | peripheral has another Monk |
10721s | transformation is looking to just |
10723s | hostage situation these players you |
10725s | either keep yourself in the zone or you |
10727s | walk into the Monk and you fight into |
10728s | the double grapper he doesn't find the |
10730s | slam txj with the last remaining Blitz |
10732s | of his helper is able to connect that |
10734s | grab so that he doesn't actually find |
10736s | the double slam opportunity but |
10738s | peripheral has survived his ultimate the |
10740s | same cannot be said for the other monkey |
10742s | now we see a viperock come through from |
10744s | things out who was able to keep himself |
10746s | Alive by going Ariel doesn't manage to |
10748s | find the stone that they're looking for |
10749s | us Unfortunately they don't have any |
10751s | follow-up no Yoda ultimate to burst |
10753s | through the members that actually get |
10754s | stunned out and will very quickly go |
10757s | down as the ultimate drains through GD |
10760s | trying to find control at the moment |
10761s | kakaishi just with that transformation |
10763s | trying to find these grams onto any |
10764s | player that's looking to hide around the |
10766s | sidelines looking for that Central belt |
10768s | push as he is currently getting pushed |
10770s | onto by te it is a lot of damage coming |
10773s | through onto the legs he's not really |
10775s | able to find the scoop-ups as a result |
10776s | as GG using that Phoenix blast into |
10779s | hepta from this gear controlling a lot |
10782s | of this fight pushing everyone away from |
10784s | contesting for E3 oh and setting in |
10786s | place the monk to be able to try and |
10787s | find these grabs onto the receding backs |
10789s | of players as they try and push out from |
10791s | that long sword damage doesn't match to |
10793s | find any grabs however so now has to try |
10795s | and survive until the ultimate is back |
10797s | online swaps over to the can trying to |
10799s | build his rage as quickly as possible |
10801s | but doesn't find the opening as Here |
10803s | Comes te the UV ultimate from lyd |
10805s | pushing him outside of the own the slam |
10808s | connects the monk goes down he's not |
10810s | able to tap Dodge out of it and as a |
10812s | result PE with all three members alive |
10814s | now just look to Corral these players |
10817s | either into the UI slams or walking into |
10818s | that zone tick which is just absolutely |
10820s | brutal this later in the game as lyd is |
10824s | able to dodge away from the follow slam |
10826s | of the greater doesn't get punted into |
10828s | the Zone his own strategy not going to |
10830s | be turned against him as te have done |
10832s | enough they've bought themselves the |
10833s | time to be able to cycle back into a |
10835s | Transformer ultimate back into a kurumi |
10837s | ultimate and now they get to hold their |
10839s | ground as jjh Scamper around their feet |
10842s | trying not to be picked up |
10844s | oh my goodness we got to talk about the |
10846s | target selection coming out from lyd |
10849s | here knowing that 330 has lost that monk |
10853s | transformation watched how long team GG |
10856s | was able to just hold control of the |
10858s | Zone because of 330 and utilizing the uh |
10862s | Channel not to cover the rest of his |
10864s | team but to go ahead and put the highest |
10866s | threat out of the lobby miskia here with |
10869s | the uh Channel unfortunately just being |
10871s | kept into the zone as all three members |
10873s | of Team te Blitz them down te gonna be |
10875s | walking away yet again two games here uh |
10880s | gonna be walking away our Mbps today and |
10882s | I mean this was textbook coming out from |
10885s | Team de they lose txj but txj when he's |
10888s | in the monk is able to bop 330. keeps 3 |
10892s | 30 from getting the double slam on to |
10894s | the remaining members of Team te keeps |
10897s | the rest of Team te alive vvv very |
10900s | easily able to just tether on to txj and |
10903s | get him back into to the game with a |
10905s | quick resurrection and then lyd with his |
10908s | Target selection immediately puts 3 30 |
10910s | out of the game and a te takes control |
10913s | of the final Zone like it's no problem |
10916s | as soon as 3 30 is gone and man it's |
10918s | just they these guys need to write a |
10921s | textbook on how to play a final Circle |
10922s | in naraka with this monk comp because |
10925s | they are insane you gotta remember |
10927s | they're not opting to run Feria like all |
10931s | these other comps are they're running |
10933s | the strictly traditional Transformer |
10936s | comp with you a Sean and kurumi and |
10939s | still buying massive amounts of points |
10942s | for their team |
10943s | but it should be remembered as well like |
10945s | they are traditionalists in the sense of |
10948s | they've been around the raka and the |
10949s | poison for a very very long time they |
10952s | were the first world champions and so it |
10955s | definitely makes sense that they would |
10956s | stick to the swimsuit this is the |
10958s | composition that we already know inside |
10960s | and out why would we bring outside |
10962s | factors in when we are this confident |
10965s | that we're going to be able to counter |
10967s | whatever comes our way they're already |
10969s | used to being able to deal with the |
10971s | Viper and the wuchan and the Yodo now |
10974s | all they have to do is make sure that |
10976s | they staggered their ultimates around |
10978s | being able to once again set txj up into |
10980s | motion so that he doesn't have to worry |
10983s | about those barriers that's the only |
10985s | thing that they have to be concerned |
10987s | about and a lot of it again comes down |
10989s | to that kurumi this kurumi has been |
10991s | absolutely instrumental in allowing that |
10995s | monk to just sit there and stand and |
10998s | retain that position because a lot of |
10999s | the time right when we see this |
11001s | composition come through we talk about |
11002s | ultimate pacing the kurumi should wait |
11005s | for the ultimate until that monkhouse |
11007s | starts dropping below 50 but what we're |
11010s | seeing at the moment because they |
11011s | understand how much damage you can be |
11014s | bursted down when you go for that |
11015s | initial transmission as a monk from the |
11017s | repeating crossbow or from enemy for |
11019s | years around you the kurumi ultimate |
11021s | comes out almost immediately and it |
11023s | means that txj doesn't have to spend |
11024s | time looking for reposition when he gets |
11026s | contested instead he's constantly being |
11029s | healed up in the ultimate and he can |
11031s | look to use aggression as his best one |
11033s | with defense you know something else I |
11036s | really want to talk about with this |
11037s | particular comp for team te as well txj |
11040s | is not known as one of the better monk |
11042s | players in the league yes if you're here |
11044s | you're able to Pilot monk you can be a |
11047s | very good monk but you're not on the |
11049s | level of say eagle or 330 or Sleepwalker |
11052s | and that works great for teamte because |
11055s | it's actually lyd who seems to be |
11058s | carrying this team right the threat of |
11060s | the monk Buys lyd so much space to put |
11064s | in work and that like we said he has the |
11067s | best Target acquisition here he's able |
11070s | to identify threats in the lobby and |
11072s | immediately push on them with the space |
11074s | that txj monking up naturally creates |
11077s | and te here again 17 elimination Lobby a |
11081s | 32.2 game score for these guys team Gigi |
11085s | and GG with 10 eliminations each coming |
11088s | in at a 19 and a 15.5 uh game score |
11091s | respectively unfortunately j-team who's |
11093s | trying to catch up to team te the you |
11097s | know the two Titans going at it the two |
11099s | versions of J team not able to really do |
11102s | too much they pick up six eliminations |
11104s | and then they get caught out in the zone |
11106s | and unfortunately they actually die to |
11109s | the Zone in like zone three which is not |
11112s | something you particularly see unless a |
11113s | team is running for millions and just |
11115s | looking to get that reposition and get |
11118s | that information on the rest of the map |
11120s | but J team forced into the zone as |
11122s | wolves in ewg just prevent them from |
11125s | doing anything and yet look at this |
11128s | again this is what I'm talking about txj |
11131s | good monk not one of the best months in |
11133s | the league but the threat that the space |
11136s | uh from him monkeying up in vvv covering |
11140s | him creates for lyd to do what l y d |
11144s | does best |
11146s | absolutely insane 34 |
11149s | 000 damage for their Eurasia that's |
11152s | ridiculous and something else as well |
11154s | like lyd whenever we see him in this |
11157s | transformation it doesn't really feel |
11159s | like he's being crushes and again that |
11161s | goes back to just the Synergy that's |
11162s | left for this team right because txj is |
11165s | always going for this monk is very |
11167s | quickly being put into a kurumi ultimate |
11169s | as well it means that so much goes on to |
11172s | dealing with the monk that lyd gets a |
11175s | free pass |
11176s | yeah absolutely and that's exactly what |
11178s | I'm talking about is the TX Giant and |
11180s | vvv are just creating space for lyd to |
11184s | do what lyd's does right and even when |
11188s | txj isn't again one of the best monks in |
11190s | the league he's not picking up double |
11192s | grabs back to back like Saint GG's 330. |
11195s | he knows how to utilize that old to |
11197s | cover his team he was able to pick up |
11200s | the Slam against GG's 330 which kept him |
11203s | from getting the double slam and |
11205s | eliminating team te and even though he |
11208s | dies to that vvv once again able to |
11211s | cover the weakness in txj's monk get him |
11214s | back into the game and you as Sean lyd |
11218s | immediately picking up the threat 330 is |
11221s | the threat picks him out finds him |
11223s | towards the edge of the Zone puts him |
11225s | into the zone and completely denies him |
11228s | access back in and says if you want back |
11231s | in you have to go through me is able to |
11233s | pick up that elimination and then all of |
11235s | a sudden three TGG completely loses |
11238s | control of the circle team t e picks it |
11240s | up here take a look at BVB here look at |
11242s | this 27 |
11245s | 000 healing that's a lot of healing for |
11248s | a kurumi |
11250s | [Music] |
11251s | and again like every |
11258s | ultimate to just be able to cover and |
11260s | smoke screen your monk away from and it |
11263s | really goes to show like this is the |
11265s | team that runs a very gamble heavy |
11267s | composition but it's a composition that |
11269s | works out perfectly because of the trust |
11271s | that they have in each other |
11272s | yeah absolutely but ladies and gentlemen |
11274s | we're gonna come back for game four very |
11276s | shortly but first you want to throw |
11277s | things over the egg for another |
11278s | interview |
11281s | hey guys this is Jager and welcome |
11284s | and now I'm here standing with vvv and |
11287s | let them say hello to our audience |
11295s | so first because we are standing here |
11299s | and look at the scoreboard together and |
11301s | we know that you got the MVP so I would |
11304s | like to know how you're feeling now |
11305s | magance |
11317s | to me |
11318s | foreign |
11331s | I also can get MVP I'm very excited okay |
11335s | let's move on to the next part answer |
11337s | for treasure okay so now machines |
11344s | so you guys can see a question on the |
11347s | screen and if you know the answer just |
11350s | type them in the chat box after our |
11352s | player counting three two one we will |
11354s | take a screenshot and the lucky guy |
11357s | today will be whispered okay so let's |
11360s | look at today's question is |
11362s | how many teams will be qualified to the |
11365s | B weekly final now |
11380s | please |
11390s | okay I think our player is prepared and |
11394s | let's start counting three two one |
11398s | screenshot okay so pay attention to your |
11401s | mailbox let's find out the correct |
11408s | so the correct answer is B okay and |
11412s | because we are going to have the B |
11414s | weekly final and we know to the new |
11417s | season a lot of teams just change their |
11419s | teammate I would like to know so for |
11421s | your teams do you have any challenges in |
11424s | the B weekly final for like these teams |
11427s | who just change their their teammates |
11448s | foreign |
11459s | don't think I think we are very |
11461s | confident and I'm not very taken care of |
11464s | these new teams actually I think the |
11468s | pressure will still from these old teams |
11471s | who didn't change the teammate okay so |
11473s | we still have three other games and I |
11476s | would like to say good luck to teams te |
11478s | and also good luck to the B weekly final |
11480s | now |
11488s | thank you we will be for today's |
11491s | interview and we will take a break and |
11493s | be right back later |
11504s | thank you |
11511s | trying to find an opening fighter |
11513s | overholds |
11514s | playing extremely aggressively |
11519s | oh |
11521s | wait a minute here we have it the one |
11523s | shot and there it is |
11533s | trying to get some heals up he's gonna |
11534s | get D-Max here soon though |
11536s | Olay has builds up enough charge he goes |
11539s | for the goombasta triple charge staggers |
11544s | I wouldn't be damaged coming out |
11547s | oh but two two five gets demaged first |
11549s | oh my God |
11555s | [Music] |
11558s | have an advantage over over dagger is |
11561s | that when you're chasing this what |
11563s | spider is doing |
11565s | is exactly what I do what's something I |
11568s | would do in season one |
11570s | looking for these scale rushes delaying |
11576s | [Music] |
11581s | come again putting a lot of pressure on |
11584s | the bugs fun with the Goomba stump Mike |
11586s | just getting |
11589s | taken down so unbelievably low he |
11591s | manages to get his alt down but doesn't |
11593s | opt to get inside of it since he's |
11595s | inside a building he wouldn't be able to |
11597s | get out again on the flame Bridge |
11600s | [Music] |
11612s | the flower |
11614s | Wang length |
11619s | [Music] |
11661s | thank you |
11662s | [Music] |
11680s | [Music] |
11702s | foreign |
11705s | [Music] |
11736s | thank you |
11737s | [Music] |
11770s | [Music] |
11779s | foreign |
11783s | as we take a look here at our current |
11786s | scores three games deep of our six games |
11788s | four trios today taking a look at our |
11792s | bottom teams here in unfortunately |
11794s | Ventus not really able to find the |
11796s | momentum uh they're hoping for today |
11798s | with the 26.2 close to uh their score |
11801s | for day one they do still have three |
11803s | games left here today so maybe they can |
11805s | make something happen at Team wolves |
11807s | unfortunately falling drastically behind |
11809s | their day one performance and they |
11811s | needed to come in today doing even |
11813s | better than they did in day one an |
11816s | alliance falling even further behind |
11819s | than that in their performance here in |
11821s | day two Jay team able to put together a |
11823s | 38.8 score line thus far but not quite |
11826s | able uh to get their hands on uh the |
11829s | scoreline that they desperately need to |
11830s | catch up to team te |
11833s | jjh also struggling today in the face of |
11837s | Team te wbg keeping with the theme of |
11841s | consistency though |
11843s | with a total of 40.3 points for their |
11845s | first three games today e w g another |
11849s | team that's done very well for |
11851s | themselves today but have struggled to |
11852s | make it to those end game circles that |
11856s | they desperately want and team JL with |
11859s | only |
11859s | 18.7 definitely riding on their |
11863s | performance from their first day here in |
11865s | the nbpl team at te though has already |
11869s | surpassed their day one performance here |
11871s | with only three games under their belt |
11874s | as they quickly take the second place |
11876s | position here likes of team at KLA and |
11880s | they still have three games left to play |
11882s | today they can easily put 40 points on |
11884s | the board if they walk away with another |
11886s | MVP maxi |
11890s | composition he is going to lean onto |
11892s | next because like that is the thing that |
11894s | we have in truth right we have those |
11895s | hero Point rules so at some point te is |
11899s | going to have to step away from the |
11900s | traditional Transformer composition of |
11902s | the monk of the kurumi of that UE |
11905s | because they have continued to run it |
11907s | without any deviation and Fields |
11910s | something else and I think that's when |
11911s | we're really going to see this team |
11912s | tested we've seen what their strength is |
11914s | now we get to see whether or not they |
11916s | can adapt that same strength and Synergy |
11918s | to a different composition entirely |
11920s | because something that you and I were |
11922s | talking about in between the break is |
11924s | the fact that a lot of these players are |
11926s | old God they're very used and rehearsed |
11928s | to how these Heroes play how these |
11930s | Heroes click together in terms of that |
11932s | composition what is going to happen when |
11935s | all of those years of experience on |
11937s | those Heroes has to be transferred over |
11939s | to other Heroes I don't think they're |
11941s | gonna suffer I don't think they're going |
11942s | to struggle vvv I'm still gonna say it |
11944s | right now is one of the best vipers and |
11946s | I think if anyone can make that Viper |
11949s | Yoda wuchen composition still work vvv |
11952s | is the one Viper that I can trust to put |
11954s | that back on the table you know honestly |
11957s | there's also still an option on the |
11958s | table for them to run this Transformer |
11960s | comp again because they could run the |
11961s | Transformer comp one more time be low on |
11964s | hero points but play into that Viper |
11967s | comp and then follow it up with the |
11969s | Takeda comp on it to the sort of dusk |
11972s | map where they have access to more of |
11973s | those fireflies without utilizing any |
11976s | hero points whatsoever so it's going to |
11978s | be interesting to see if they go that |
11980s | route or not but like you said I think |
11982s | if anybody can pilot that sort of Viper |
11984s | comp and make it work it is going to be |
11987s | vvv right we're talking about one of the |
11990s | best vipers in the league they're able |
11992s | to come in and make huge impactful stuns |
11995s | happen with Viper that said of course |
11997s | that comp still kind of falling heavily |
11999s | out of favor here but it's going to be |
12001s | interesting to see which decision they |
12003s | do make and whether they end up running |
12005s | the Transformers comp one more time and |
12008s | taking the risk by running two different |
12010s | comps for their final games I think it's |
12012s | interesting as well when you look at how |
12014s | that Viper composition sort of initiated |
12016s | into fights last season in comparison to |
12019s | this season because what we haven't |
12021s | really got to see from those Viper |
12022s | ultimates is the drop down of that no |
12025s | one's found High Ground charged up the |
12027s | ultimate and then drop down slap bang |
12029s | into the middle of a team fight and I |
12031s | think a huge part of it is because of |
12032s | the amount of monks that we have in this |
12034s | Lobby obviously Yodo is susceptible to |
12037s | being grabbed but so too is Viper in |
12040s | that charge up State and as a result in |
12042s | these really long heavy compositions a |
12045s | lot of these Viper players don't get |
12046s | that same room to breathe to set those |
12048s | ultimates into position and as a result |
12051s | they're not finding that same level of |
12053s | stage the same amount of stunts |
12054s | connecting onto these players to be able |
12056s | to snowball into that Yodo coming |
12058s | through with the burst damage to be able |
12059s | to control the fight after |
12061s | yeah absolutely and I mean one of the |
12064s | big things as well with Viper right now |
12066s | is just there's not enough follow-up |
12068s | from that particular team comp anymore |
12070s | to really cover the stun right because |
12073s | there's so many options with Feria to be |
12075s | able to drop those pillars and just kind |
12077s | of counteract anything that comes |
12079s | through including a yodel ultimate so |
12081s | you can drop in get that huge sort of |
12084s | tactical nuke we always talk about and |
12086s | stun half the lobby but you're only able |
12088s | to follow it up realistically onto one |
12090s | kill and given with fairy a pillar being |
12093s | a thing now uh you're more likely to |
12096s | give other teams more eliminations than |
12098s | you can pick up off of your own Viper |
12100s | ultimate it struggles for that comp |
12103s | because of that really they need to find |
12106s | a new hero to sort of slot in to that |
12109s | sort of composition to make something |
12111s | happen this season oh okay well they |
12113s | they can't this season but they should |
12117s | probably start to maybe experiment with |
12119s | something else it's just kind of hard to |
12120s | do during the bi-weekly you need to get |
12124s | that relevant data and see how these |
12127s | particular comps are working out for you |
12129s | before you make that sort of decision to |
12131s | kind of jump ship uh though at this |
12133s | point a lot of these teams kind of |
12135s | trying to favor a way from these Viper |
12138s | comps because it's clearly not working |
12139s | out uh the way they've expected it to in |
12143s | the early wink because of Feria coming |
12145s | into these Transformers comp that said |
12148s | still still great to see classic |
12151s | Transformer comp coming through because |
12153s | kurumi buys you so much protection and |
12157s | into those realm of yangs which are |
12159s | hyper important for these teams to go |
12161s | ahead and kind of pad their score lines |
12162s | get the gear that that Transformer comp |
12164s | really needs it works extremely well for |
12168s | them to be able to pick up eliminations |
12170s | get through the mid game with a ton of |
12173s | eliminations and then go to late game |
12175s | and still be a hyper aggressive late |
12177s | game comp too yeah and some of these |
12179s | teams have sort of entered into |
12180s | symbiotic relationships with these gated |
12182s | gangs they don't go for the fights |
12185s | instead they like wait around a mill to |
12187s | see who loses where they're going to |
12190s | Seoul Altar and who is going to be in |
12192s | that really desperate position that they |
12193s | hard commit into a fight and we have the |
12196s | teams that immediately try and pants on |
12197s | those players and then we have the teams |
12199s | that try and distance themselves a |
12200s | little bit and look to come in for those |
12201s | third parties teams like je like 17 JL |
12205s | like a GD and not really unfortunately |
12207s | wolves wolves are very much suffering |
12209s | from that early point of aggression |
12211s | however now that we've grown through a |
12213s | couple of our hero points some of these |
12215s | teams still going to be committing to |
12217s | the monk compositions some of these |
12220s | teams still gonna be committing to the |
12221s | monk but trying to put him in with a |
12224s | cicada and a zip so you still have that |
12227s | survivability that cover and support |
12229s | very similar to a kurumi coming out from |
12231s | that zip and then you have that cover of |
12234s | the Takeda ultimate very similar to |
12236s | something like the yui just pushing away |
12239s | constantly threatening very similar to |
12241s | how we saw te and lyd finding so much |
12245s | success in that last match in that final |
12247s | Zone |
12248s | yeah absolutely and no surprise your te |
12250s | gonna be running Dakota comp here into |
12253s | this particular uh Dawn map for Morris |
12255s | Isle a lot of these Takata comps coming |
12258s | through as well |
12259s | JL I don't know how I feel about this we |
12262s | saw another team run this particular |
12264s | comp uh earlier in the week where you're |
12266s | still running the Monk and using some of |
12269s | those Transformers JL fortunately still |
12271s | has a lot of those hero points left |
12274s | coming in here so they can afford to do |
12276s | this but the Takeda and monk not really |
12279s | synergizing with each other very well |
12282s | they want to kind of run at these |
12284s | opposite speeds so it's hard for them to |
12286s | cover for one another that one another |
12289s | especially going into those sort of |
12292s | hectic final circles where if your |
12293s | team's not in sync it spells absolute |
12296s | disaster for you I'm gonna be interested |
12298s | as well to see if these cicadas hold |
12300s | their ultimates try and stagger one that |
12302s | Faria F V3 comes through so that even |
12305s | when the pillow goes down they're still |
12307s | not actually able to get into the neck |
12309s | in time because Decatur throws them back |
12311s | and allows the other two teammates who |
12313s | immediately converge talking about |
12315s | immediately converging we are going to |
12317s | have a very very fast fight kicking off |
12320s | challenge is gonna have a little bit of |
12321s | action but it's uh definitely not the |
12324s | same sort of fight that's going to be |
12326s | going down in the Northwestern part of |
12329s | this map as it is going to be te once |
12331s | again the winners that we start to fall |
12332s | off with but for immediately swapping |
12334s | over to gravitate towards that big old |
12336s | dust up wbg once again finding |
12338s | themselves in a very early aggressive |
12340s | fight against Juventus but also ewg DD |
12344s | as well gonna be able to come up in the |
12346s | kill feed but ventis the sounds are |
12347s | trying to lock down these members at the |
12349s | moment coming with the speed go and be |
12350s | pushed back by a really good Bell to |
12352s | come on through from wbg but they're |
12354s | still able to whip that staff push PP up |
12357s | into the air catching them out in the |
12359s | charged up right click but PP is able to |
12361s | turn it around on them still hasn't gone |
12363s | down the zip ultimate doing so much to |
12366s | guarantee that he's able to survive |
12367s | again and however the staff finds its |
12370s | prey pushing someone up into the air |
12371s | controlling them not allowing them to go |
12374s | back to the rest of the team so no |
12375s | position to peel for and the zip gets |
12377s | focused down yeah turning now to team te |
12380s | and team KZ KZ uh had a nice lock down |
12383s | there on te for a minute with the |
12385s | dragons rush into the nez's might but |
12387s | able to come back in Te locks that |
12390s | player down immediately deletes them and |
12393s | picks up a second elimination te going |
12395s | at two for o here not even losing a |
12398s | single member there to team KZ Alliance |
12400s | now going in onto jjh Lynn picking up |
12404s | that elimination but needs to be careful |
12406s | here as the rest of jdg shows up and |
12410s | Alliance finds himself in a bad third |
12411s | party gonna use the Wu channel to get |
12413s | both of his teammates out trying to get |
12416s | the potential double Resurrection here |
12418s | but we're gonna see jdg immediately push |
12420s | in on to jjh here and that is gonna be |
12423s | it for jjh as they get sent back to the |
12426s | soul altar they're gonna need to go |
12428s | ahead and use those resurrections early |
12430s | here in a game number four now Alliance |
12434s | pushing |
12435s | go ahead the Lions now that they had |
12437s | those two resurrections to come through |
12438s | pushing back on to jdg the Viper |
12441s | actually is able to connect on to the |
12442s | members and we're so early on in the |
12444s | game that the armor isn't good enough |
12446s | for jdg to be able to sustain through |
12448s | the follow-up damage coming through from |
12449s | Alliance purple dagger onto Lin's side |
12452s | allows them to be able to absolutely |
12454s | mince the health bars an alliance of |
12456s | some really good smart play from Lynn in |
12458s | the long term able to just back on out |
12461s | get the resurrections see the third |
12463s | party come through wait for their |
12464s | opportunity and strike when the iron's |
12466s | hot |
12467s | yeah a huge blue Channel there for team |
12469s | Alliance being able to go ahead and get |
12471s | those uh free resurrections off without |
12474s | having to use their uh early response so |
12477s | they have those resource to continue to |
12479s | push on and play aggressive and this is |
12480s | what we kind of talked about uh during |
12482s | the last game here is that this Viper |
12484s | comp that used to be a mid to late game |
12486s | comp now in early to mid game comp where |
12489s | they want to sort of take these fights |
12491s | where it's much harder for these |
12492s | Transformer comps to get those |
12494s | staggering olds off and Pad their score |
12496s | line before going into the late game to |
12498s | pick up as much multiplier as humanly |
12500s | possible so Alliance being able to pick |
12502s | up five eliminations there and still |
12504s | have that resource of that early game |
12506s | Resurrection available to them is going |
12508s | to allow them to continue to play with |
12510s | that aggression while still having a |
12512s | safety net and utilized this comp in a |
12514s | different way I love to see uh the kind |
12517s | of shift in understanding coming from |
12519s | these players because you take a comp |
12521s | that is typically that mid to late game |
12522s | comp and many of these players might |
12524s | want to just continue to play that sort |
12526s | of pacing and alliances realize no this |
12528s | is now an early game comp we need to |
12530s | utilize as much of this early to mid |
12533s | game as we can to put points on the |
12535s | board |
12535s | well Ventus may be realizing they're in |
12537s | a little bit of a |
12538s | if it's too much to drop that Bane's |
12540s | breath however and should be able to |
12541s | turn it on to J team as a result 101t |
12544s | and gets caught away the zip might be |
12546s | able to survive for a little bit of time |
12548s | to be able to buy a potential |
12549s | repositions that case definitely looking |
12551s | to try and take advantage of the fact |
12553s | that everyone was so occupied trying to |
12555s | hunt that ZIP down but pixel is still |
12557s | able to figure out where exactly they're |
12559s | grappling to doesn't manage to actually |
12560s | find the grapple cancel however and the |
12563s | Chase has now begun said K dropping down |
12565s | trying to break away from line of sight |
12567s | as quickly as possible as Ventus to say |
12570s | that they're going to be able to try and |
12571s | pursue a little bit longer but have |
12574s | actually lost sight of where that one |
12576s | player could be and as a result we'll |
12578s | have to give up the chase eventually ZK |
12581s | off of that zip survivability for his |
12583s | team will be able to survive and |
12587s | potentially look to be able to regroup |
12589s | with the rest of his players as GD |
12592s | unaligned once again find themselves at |
12594s | a loggerhead ultimate from the Viper |
12596s | comes on through Judy's kakaishi going |
12598s | for that skill to be able to try and |
12599s | Escape out of it as quickly as possible |
12601s | an alliance seeing that the Viper |
12603s | ultimate wasn't the entrance into the |
12604s | fight that they were looking for use the |
12606s | wuchen TP disengage and I try and punish |
12609s | the fact that GD have already used |
12612s | kakaishi's ultimate they are not going |
12614s | to be able to have it to try and stagger |
12616s | lock and isolate these members of |
12618s | Alliance if Alliance turned back into |
12619s | the fight |
12620s | yeah absolutely not turning now to team |
12623s | jdg looks like AOW giving a Pursuit here |
12627s | the ultimates available for them AOW |
12629s | though unfortunately uh has much better |
12632s | armor than jdg here so jdg really needs |
12635s | to just find their exit from this fight |
12637s | find some gear and start looking towards |
12640s | some of those Realms of Yang so they can |
12642s | pick up the extra gear that they really |
12644s | need for the comp that they're running |
12646s | here while AOW doesn't have any of that |
12649s | disadvantage so they can pressure this |
12650s | fight as much as they want team te on |
12652s | the other side of the map here though |
12653s | with some huge uh upgrades for |
12656s | themselves two purple weapons as well as |
12658s | two sets of purple armor for them |
12659s | already Alliance gonna be finding |
12661s | themselves now onto the backside of Team |
12663s | GD down here in shipwreck the fog |
12666s | creating quite a bit of space is going |
12668s | to allow AOW to come in for the |
12670s | potential third party but Alliance GD |
12672s | are actually going to split in either |
12673s | direction and AOW finds himself in a |
12676s | position where if they push onto either |
12677s | one they will now be the team that's |
12679s | going to be third party so they're going |
12681s | to back off and look for the reset as |
12682s | well GD though has created enough space |
12685s | that Alliance might not be able to push |
12687s | in onto this if AOW can pick up these |
12689s | eliminations early enough and they are |
12690s | going to go ahead and pressure into this |
12692s | fight and drop a Bane's breath to stop |
12694s | the potential third party as well smart |
12696s | plays coming in from Alliance who picks |
12698s | up the elimination onto gd's kakaishi |
12700s | looking to find another elimination here |
12702s | unfortunately AOW doesn't seem to be |
12705s | able to find it as GD pushes towards |
12707s | team Alliance and looks to give some |
12709s | free eliminations here just to team |
12711s | Alliance Don Queen trying to risk |
12713s | running through the Bane's breath here |
12715s | in Alliance opting to try to take the |
12716s | fight but all of their members gonna |
12718s | take huge hit from the Bane Thrift and |
12720s | AOW picks up a free elimination off the |
12722s | back of it slides in finds the |
12724s | elimination onto alliances on as well GD |
12728s | here playing this so smart they go into |
12730s | alliance they bait Alliance into the |
12733s | band's breath and get these two teams to |
12735s | fight each other now at least one member |
12737s | of Team GD will be able to survive and |
12739s | get away from this fight and keep their |
12741s | hopes alive here in game number four as |
12743s | we see jdg getting ready to push in onto |
12746s | team wolves just above them here in |
12748s | shipwreck well Viper ultimate comes |
12750s | through and actually cancels out who is |
12752s | Yodo ultimate early allowing sorrow to |
12755s | be able to hit back in with an ultimate |
12756s | of their own but a third party comes on |
12758s | through from KZ punching the fact that |
12760s | both the Viper setup and the Yoda |
12761s | finisher has now been invested and |
12763s | wolves have no choice but to use that |
12765s | which ntp to be able to not just carry |
12768s | the can away but to get the full |
12770s | reposition it's down below though and |
12772s | Casey has spotted out where they've run |
12774s | to wind was come through and it does |
12776s | mean however that it's all wolves are |
12778s | trying to run away from this Viper |
12780s | ultimate connecting doesn't manage to |
12782s | actually find a connection because of |
12783s | the terrain but Casey still with a |
12785s | advantage in terms of this fight was on |
12788s | the back foot still looking for that |
12789s | recovery raspike not wanting to run too |
12792s | far into shipwreck in case Alliance are |
12794s | still hanging around |
12796s | yeah hazy here really trying to pressure |
12798s | on to Ben Chu he's been separated from |
12800s | the rest of Team well sorrow |
12802s | unfortunately goes down as well as these |
12804s | two members of KZ keep the pressure on |
12807s | to Ben Bennett unfortunately gonna fall |
12809s | victim to the Dragon's rush into the |
12811s | Neches might now team wolves down to a |
12813s | single member we're also gonna see those |
12815s | Realms of Yang start to come through and |
12816s | it's going to be ewg versus |
12819s | wbg here in our first realm of Yang |
12822s | fight and it's two Transformers comes |
12824s | we're gonna see both two tick and |
12826s | Sleepwalker immediately monk up here |
12828s | we're gonna see those repeating |
12829s | crossbows start to come through here on |
12832s | to Sleepwalker Sleepwalker and you need |
12833s | to walk into the Demi hole here to buy |
12835s | themselves some space to take also on |
12837s | the receiving end of some poison Splash |
12840s | but it doesn't matter as they're able to |
12841s | pick up wbg's Jing and Jing going to |
12844s | immediately be deleted PP gonna get |
12846s | slammed here as well from two Tech wbg |
12849s | finds themselves in quite the pickle |
12851s | that repeating crossbow just punching |
12853s | through Sleepwalkers HB here's due to |
12855s | continue used to pressure four with |
12857s | Sleepwalker able to find a grab not able |
12859s | to get the slam though as the old G |
12861s | transform comes through and it's going |
12863s | to be ewg he walks out on top |
12866s | now ewg being able to find that win |
12869s | against wbg and pick themselves up the |
12871s | choice of Buffs as well as the loot |
12874s | which arguably is going to be more |
12875s | important in the long run of this match |
12877s | setting up that Transformer Compass 2 |
12879s | Tech is going to have already got his |
12881s | hands on a legendary staff GG deciding |
12884s | that they're actually going to be able |
12886s | to just pick up a Morris blessing they |
12888s | don't go for that kid of yank they're |
12890s | going to be able to pick themselves up |
12891s | in Morris blessing as well as a flamer |
12893s | which is really honestly great Synergy |
12895s | for this composition right the monk |
12897s | grabs you up holds you in position the |
12899s | flame that comes out and that fire tick |
12900s | does all of the work speaking about work |
12902s | shipwreck is definitely seeing a lot of |
12904s | it today GG and jdg going Toe to Toe GD |
12908s | going to be able to push them away and |
12910s | buy themselves the time to be able to |
12911s | get that Resurrection on 2K that witch |
12913s | and TP coming on out very early on as GD |
12916s | 9 using that to cater ultimate trying to |
12918s | hunt down why those member where those |
12921s | members scurried off to might actually |
12923s | run right past their own double Human |
12926s | Instead and it's an ambush oh no okay |
12929s | gave that position away in AOL seeing |
12932s | that they're in a far better position |
12933s | look to isolate K away from the rest of |
12936s | his team GD are just gonna have to |
12937s | sacrifice this one place so the other |
12939s | two can survive the Parry even coming |
12941s | through to seal Porky's fate yeah UK |
12945s | played this very well though as soon as |
12946s | they realized they were isolated turn |
12948s | tail and start running the opposite |
12950s | direction of the team no communication |
12952s | needed whatsoever he knew what happened |
12954s | he knew he made a mistake and he wasn't |
12956s | going to put that fate on the rest of |
12959s | the team because of his mistake going |
12961s | wide and separating from the team smart |
12963s | plays coming out from GD very |
12965s | unfortunate that uh K does go down but |
12967s | he's able to be bought back into the |
12969s | game uh so much better situation for |
12972s | team GD to be in it than all three of |
12974s | them dying here as we see ewg here |
12976s | trying to pressure in onto this fight |
12978s | with team at te and JL the temi ult |
12982s | coming through though so ewg just biting |
12984s | their time waiting for an optimal moment |
12986s | to go ahead and throw this monkult in |
12988s | two members of te separated from the |
12991s | rest of their team is ewg continues to |
12994s | give a pressure here and would see GD is |
12997s | able to buy their member back almost |
12999s | immediately here team te holding on to |
13001s | their own able to regroup here but JL |
13004s | also still in this fight as and Fang |
13007s | going very very low ewg looking to turn |
13009s | their attention onto the members of jlas |
13011s | goes extremely low we're gonna see the |
13014s | zip ult come through and we're gonna see |
13016s | monk Ultra for monk old tier and it |
13017s | looks like team te is going to be able |
13020s | to completely back away from this fight |
13021s | by themselves a reset his ewg and JL go |
13025s | head to head JL trying to throw hands on |
13028s | to te giving away their position to ewg |
13033s | not wanting to give up the fight here |
13036s | but team GE really just looking to buy a |
13038s | reset Fang in Hot Pursuit but leaves |
13042s | jinyu to their own devices in ewg will |
13044s | be able to pick up the elimination here |
13046s | and team te just trying to keep things |
13050s | moving it almost as if JL continuing to |
13053s | grief them though so txj gonna be forced |
13055s | to turn on to that member of Team JL now |
13058s | te able to pick up a member of ewg as |
13062s | well it's a 3v2 but team ewg with much |
13066s | better armor right now much better HP |
13069s | absolutely getting blitzed through |
13070s | though by team te as soon as I said that |
13073s | the armor disappears from the members of |
13075s | ewg and te able to get that separation |
13079s | get that reset and even though ewg |
13081s | thought they had the full capability of |
13085s | winning that fight they burnt too many |
13086s | resources in team te flips the script |
13089s | and takes the win the good news however |
13091s | is that ewg did have have Phoenix so |
13094s | they will have a million up they will be |
13096s | able to continue on this lobby as well |
13098s | as with all of their loot which is why |
13100s | they have you committed into chasing |
13102s | after the team of te knowing that if |
13105s | they went down they would still be able |
13106s | to use it as a reposition Soul alter |
13108s | comes through and immediately it is |
13110s | going to be followed up by a |
13111s | transformation wbg immediately off of |
13113s | the bat off the transformation finds a |
13116s | grab onto one is looking for the double |
13118s | might have to just go for the slam but |
13120s | Alliance are hounding this Tian already |
13122s | his health is about to go below 50 as |
13125s | WBT Sleepwalker not able to find the |
13127s | opportunity Jing actually taking a lot |
13129s | of damage Sleepwalker just trying to |
13131s | provide suppressing fire with those |
13133s | grabs to keep our lines from actually |
13135s | pushing into that side room and picking |
13137s | up a play he's able to find one but he |
13139s | goes down before he can actually connect |
13141s | the grab lucky comes in with the save an |
13143s | alliance C wbg off |
13146s | I that was a huge play from alliance's |
13148s | lucky there into the dagger forced to |
13151s | jump to avoid the grab hop swaps into |
13153s | the cannon and is able to pick up the |
13154s | elimination before the follow-up slam |
13156s | comes through onto their teammate lucky |
13158s | playing it very well Alliance having a |
13161s | good game here finally in game number |
13163s | four AOW blitzing through the members of |
13165s | KZ but KZ forced to use the woo Channel |
13168s | and unfortunately the positioning of the |
13170s | Wu Channel actually just puts them back |
13171s | behind the members of AOW and into the |
13174s | Zone there's not really any place for KZ |
13176s | to go except back through the same team |
13179s | that they just tried to avoid they're |
13181s | quite the misplay coming out from |
13184s | Casey's hazley and it's gonna cost them |
13185s | dearly as we are going to see all of |
13188s | their members go down Jen Left Alive |
13190s | here trying to fight this out pink Tao |
13192s | is down but uh zhuung and uh Shu Tong |
13196s | here able to just keep them off of The |
13198s | Zone unfortunately Jen gonna go down to |
13201s | the Zone here he's gonna TP out but the |
13203s | question is was he able to TP uh out of |
13206s | of the Zone if not that zone tick may do |
13208s | them in but it looks like he was able to |
13209s | get out of the Zone there finally able |
13212s | to find a much better uh TP for his team |
13215s | oh |
13217s | gonna go great as LSR gets powered |
13221s | immediately and has to swap towards that |
13222s | dagger just using that trash up right |
13224s | click to go into a purple to buy |
13225s | themselves potentially a little bit of |
13227s | time to be able to look for that Dash |
13228s | butt that hounded down by jjh from with |
13231s | that one kill picked up they're |
13233s | immediately gonna Dash back ring that |
13235s | Bell get a better idea of the teams |
13236s | pushing on through into celestra because |
13239s | we get to have a look at this gate by |
13240s | going down between GG and ewg do you |
13243s | think I miss you are both going to be in |
13245s | that Mech form already as Alex and it's |
13247s | absolutely hounded by the members of ewg |
13250s | trying to get this isolation to try to |
13253s | cover fires miscares actually pushed |
13255s | behind that pillar loses the neck before |
13258s | two tick and as a result this allows so |
13260s | much more control of the fight to go |
13262s | through for ewg as misk it goes |
13264s | extremely low uses that Phantom step to |
13266s | be able to tap doji into a Parry is able |
13269s | to pick up the Perry but isn't able to |
13270s | pick up the kill in ewg see themselves a |
13274s | winner of a realm of Yang pick up the |
13276s | potentially I mean most likely likely |
13278s | Mystic might but more importantly |
13280s | legendary shocks for the team to be able |
13283s | to have to really make that |
13285s | transformation comp have a lot of hurt |
13287s | behind its first as GD on not slowing |
13290s | down anytime soon they found AOW to |
13292s | cater ultimate coming through from |
13294s | kakaishi but he's uppercuted away from |
13296s | being able to follow up into the Liars |
13298s | The Witch ntp to come through and the |
13301s | Takeda ultimate does not find the value |
13303s | that GD were looking for beautiful play |
13305s | coming from AOW |
13308s | yeah AOW being very very smart today |
13310s | those Wu channels absolutely coming in |
13313s | clutch for the team here Ping Tao |
13316s | looking to find an out back into this |
13319s | fight here with GD but not wanting to |
13321s | hyper commit given their use of |
13323s | ultimates here just waiting to get this |
13325s | sort of Viper old back online here gonna |
13328s | come do a little bit of shopping here |
13329s | get some things that they desperately |
13331s | need for themselves you can see those |
13332s | pots ticking up here as pink Dow was |
13334s | running pretty low gonna spend quite a |
13336s | bit of uh their money there to get some |
13338s | pots back in for the team gonna do a |
13340s | little bit of Soul Jade searching there |
13342s | not quite uh the legendary soldiers they |
13345s | were looking for but probably something |
13347s | a little useful for the team here as we |
13349s | see is Ed K looking to push in here on |
13352s | to jdg but it's ewg who's able to pick |
13354s | up the elimination on a 2G sorry jdg |
13359s | Here and Now j-team gonna back off not |
13361s | wanting to full commit into the fight |
13363s | with ewg Alliance here once again going |
13366s | head to head with Team GGG G very low |
13369s | here but Alex M able to pick up the |
13371s | elimination on to Lucky Juan though |
13374s | putting Alex M into the corner Alex M |
13376s | not quite uh pinned down the way Juan |
13378s | wants it but they're gonna be forced to |
13380s | go ahead and use that wooch ntp to get |
13382s | out of here as lxm doesn't find |
13385s | themselves just getting locked down in |
13387s | the corner the way they wanted to and |
13388s | takes control of the fight the Wu |
13390s | Channel comes through and team GG is on |
13393s | the hunt uh looking to find maybe a |
13396s | couple more Dark Side coins here so they |
13397s | can buy 330 back potentially yeah misk |
13400s | here actually is doing a very good job |
13402s | Alexan goes into that side room to pull |
13404s | attention away from miskiest pillow so |
13407s | that he can actually get into the mech |
13409s | and provide covering for when the Witch |
13412s | and wind will fall down and Alex I'm in |
13414s | that small room has baited the wuchan |
13416s | into taking so much damage from those |
13419s | cannon shots when they come through as |
13420s | well as the Stagger lockout forces that |
13423s | teleport reposition and Elias Gigi that |
13426s | time and safety to be able to look for |
13428s | the disengagement when the mech is gone |
13430s | they however are about to run in towards |
13433s | AOW as well as a line still hunting them |
13436s | down bounce shell coming on through the |
13438s | Cannons absolutely hurting Gigi away |
13441s | from the lines and closer towards AOW as |
13444s | we see the Wisps come out from Miskin |
13446s | not trying to pick up a play but just |
13447s | trying to buy themselves a little bit of |
13449s | safety so the projectiles can finally |
13452s | stop hurting that helper and allow them |
13453s | to look for the reset as now the West |
13455s | comes out lucky gets absolutely blitzed |
13458s | down with this weapon to the flamer but |
13459s | the wind wall is there miss you with |
13461s | that pillar is able to get into the neck |
13463s | and can I try and Hound down these |
13464s | members of Alliance as a lines are |
13467s | having to just push themselves into line |
13468s | of fire so that link gets that |
13470s | opportunity to look for the reset but |
13472s | lxm doesn't allow it until now he goes a |
13475s | little bit too aggressively after Lin |
13476s | and he's actually able to get caught up |
13478s | into the offer cut combo and Lynn takes |
13480s | so much damage but he's able to push in |
13482s | with a nurses misky using that whisk to |
13484s | be able to dodge it above it you can now |
13486s | turn back on to Lynn finds the Parry |
13489s | goes for the dual blades and it's gonna |
13491s | be miskier clutching it out for GG |
13494s | allowing this team to survive and |
13496s | potentially even getting the revive onto |
13498s | lxm what a play from the Tammy |
13502s | yeah absolutely huge coming in here from |
13504s | Team GG able to pick Alex M up back here |
13506s | as well there's some legendary loot down |
13509s | there available to them and they have |
13511s | the dark type coins now to be able to |
13513s | bring back GG's 330 and 330 being at the |
13517s | End Circle uh strategy that this team is |
13520s | really going for this is huge for team |
13522s | GG they were absolutely pinched between |
13524s | two teams here knowing that if they can |
13527s | get some damage off on one of these |
13528s | teams potentially AOW and JL would |
13530s | collide with each other they pressure in |
13533s | they burn the ultimates they use that |
13535s | Wisp and the flamer there to buy them |
13537s | the damage that they wanted AOW doesn't |
13539s | quite uh commit like they wanted to onto |
13542s | JL though they realized that realize |
13544s | they've spent you know double ultimates |
13547s | here to lock down the members of JL know |
13550s | they have to commit and make something |
13551s | happen and it's exactly what we see |
13553s | happen as the rest of Team JL uh just |
13555s | decides to back out unfortunately we do |
13557s | see miskia go down here and things are |
13560s | about to get very very bad for team GG |
13563s | as miskia was the one who had the 14 |
13567s | 000 dark tide coins or sorry 18 000 dark |
13569s | type coins which would have been enough |
13570s | to buy both teammates back but |
13572s | unfortunately their Feria doesn't have |
13574s | the money to do that so now instead of |
13577s | being able to get all three of their |
13578s | members back they are down to a single |
13580s | player left alive and no money in sight |
13582s | for them to buy their players back yeah |
13584s | you're gonna have to try and Drive by a |
13586s | Morrison when we're running |
13588s | so many of these tummies so many of |
13590s | these monks that's no easy fit txj with |
13594s | that opening of the Morris has |
13596s | immediately been able to buy themselves |
13597s | that legendary armor as well as |
13599s | potentially pick up that swarm to be |
13600s | able to hammer that damage into these |
13602s | monks from a thorough lot of frat that |
13605s | the Swarm can output no one really |
13607s | wanting to challenge that as we see Alex |
13609s | I'm just hiding in a bush as te not |
13613s | actually gonna run directly past the cgd |
13616s | because she's just popping up a little |
13618s | bit it's actually using those wisps |
13619s | seeing that there's a team close around |
13621s | them doesn't want to potentially get |
13623s | sniped out by ranged of oh no Alex M's |
13628s | been found |
13630s | yeah absolutely te coming in here by the |
13632s | way I want to talk about te's comp here |
13634s | and why I like this so much right if you |
13636s | notice here they put the legendary armor |
13638s | onto the temi temi we typically think of |
13641s | as a support Euro not the engage because |
13644s | of how often we see him put into these |
13647s | Transformer comps but into this |
13649s | particular comp running temi over the |
13651s | Matari and allowing him to be your |
13653s | engage because he's able to use those |
13655s | whiffs he's able to drop that ultimate |
13657s | and re-pick up the whiffs every time he |
13659s | walks through it is able to find setup |
13662s | for the team so that Takeda can follow |
13664s | through with the ultimate and make |
13666s | things happen while zip becomes the more |
13668s | traditional support for the team and it |
13671s | does not have to worry too much about |
13673s | that survivability and armor because zip |
13675s | does have that alt to fall back onto if |
13678s | they get caught out in low yeah as well |
13680s | as the fact that you got that Saga as |
13682s | well so even if you're able to push that |
13684s | ZIP down a lot of the time that gets |
13686s | turned against you and if you're running |
13688s | into something like a Tammy he's |
13689s | immediately going to capitalize on the |
13691s | fact that you're already locked in that |
13692s | stagger animation of having to stand up |
13694s | from the ground Pro whiskey away and |
13696s | you're gonna be locked down once again |
13697s | as AOW let's try and control how this |
13701s | Zone plays out by running that ballista |
13703s | and making it even harder for these |
13705s | teams to take control of The High Ground |
13706s | it'll double have had a very smart game |
13709s | of how they played their positioning how |
13710s | they've cycled their ultimates even |
13712s | running a composition which isn't |
13713s | naturally favored in the atmosphere of |
13717s | this current meta still finding a lot of |
13719s | value a couple of kills as well as |
13721s | survivability of all three of their |
13722s | players they're sitting on 14 kills |
13724s | currently because they understood they |
13726s | had far more value playing aggressive in |
13727s | the early games and then playing more |
13730s | passive and defensive as we head towards |
13731s | that final Zone it's going to be a |
13733s | pretty good zone for them as well given |
13735s | the way that a lot of these teams are |
13736s | going to be pushed towards that ballista |
13738s | and already you can see jtm just trying |
13740s | to swap towards things like they can and |
13742s | pressure auw out so they don't just get |
13744s | to sit on the back of this Morris |
13746s | blessing and keep not just ballista |
13748s | control but Morris blessing control too |
13750s | because no one wants to walk towards |
13752s | that box when you're already going to |
13754s | have to dump the temi ultimate to get |
13755s | past the ballista and not to control the |
13758s | blessing |
13758s | yeah absolutely as you take a look here |
13761s | at AOW like you said in a very |
13762s | commanding position on the backside here |
13764s | also I want to talk about how the fact |
13766s | that AOW here even though like you said |
13768s | it playing a less than favorable comp |
13771s | year for themselves uh have been able to |
13773s | secure those positionals and use their |
13777s | position to constantly pick up third |
13779s | parties and the threat of that Viper old |
13781s | coming in on a third party is much |
13783s | greater than just in a direct one-to-one |
13786s | fight right because it forces the teams |
13789s | to back off and if one of your members |
13790s | get caught out you do not have the |
13793s | ultimates because you're being |
13794s | third-partied to buy yourself back in to |
13797s | cover for that member you almost have to |
13799s | give that member up just to keep your |
13801s | team in the game and you see here now |
13804s | yeah |
13806s | it's on them but like you said it should |
13808s | maybe not be the greatest position for |
13810s | AOW in a couple of moments because that |
13812s | ballista is about to be pushed out of |
13814s | Zone |
13815s | yeah absolutely ewg here also not in the |
13819s | greatest of position they they've got |
13821s | cover but they are able to be pinched on |
13823s | both sides The Zone pushing in from the |
13825s | back side as well GD just above them as |
13827s | well and you can see these cannons able |
13829s | to get into that little Zone that |
13831s | they're in and pump out huge explosive |
13834s | damage you're gonna see they already |
13835s | took the reposition under the Hut here |
13838s | just because it's going to buy them some |
13839s | more space there's the Zone gonna push |
13841s | out team GED as well ewg kind of out in |
13844s | the open here but they do have options |
13846s | GD on the other hand is going to be |
13848s | forced to buy what little space they can |
13849s | hear in this corner and hope nobody |
13852s | pressures them as they're all still |
13854s | running that blue armor and blue weapon |
13857s | so GD not in the best of uh positions in |
13860s | terms of position or in terms of gear |
13862s | coming into these final circles because |
13864s | we are zone six and in one minute and |
13866s | eight seconds we're gonna see Zone Seven |
13868s | collapse onto team te though finding |
13871s | themselves still holding on it to that |
13874s | little space down below and the way okay |
13875s | that's angled it's going to be very hard |
13877s | for those cannons to get in and get |
13879s | Splash damage onto all three members of |
13881s | Team te there they can happily hold that |
13883s | space while they wait for the zone to |
13884s | collapse to give them a more favorable |
13886s | position to push onto some of these |
13888s | other teams let me tell you what 17 JL |
13890s | is a little bit jealous at the moment |
13892s | because that was a position that they |
13894s | had when we were headed all the way over |
13895s | to another final Zone in Shadow Jade |
13897s | earlier today is AOW looking to keep |
13900s | control of the higher ground the last |
13901s | time they were in the same position they |
13903s | did get forced out and sandwiched |
13905s | between two teams and that is my worry |
13907s | at the moment they have high ground at |
13909s | the moment but that does make them a |
13911s | much larger Target you can already see |
13912s | the jlr looking to try and pressure |
13914s | taking a lot of damage because they're |
13916s | putting themselves into a position to be |
13918s | pressured back in return as it is going |
13920s | to be some of these teams just deciding |
13922s | okay we don't have a great position |
13923s | right now we're going to Hole up we're |
13925s | going to wait the one zone pushes |
13927s | everyone out of position and hope that |
13929s | someone's going to be in a worse spot |
13931s | have a worse rotation than us and |
13933s | everyone's going to turn to deal with |
13935s | them allowing us to get a much safer |
13937s | position ewg actually decide to take |
13940s | initiative they're immediately going to |
13942s | try to Grapple and as the Zone starts to |
13944s | close on through they get away no one |
13946s | turns to try to deal with them instead |
13948s | it's GD J team at the moment still in |
13950s | this cave taking a little bit of range |
13952s | fire but know any amount of barrage |
13955s | that's coming out from the likes of 17 |
13957s | JL and JL who are currently sitting up |
13961s | on this High grind see you having a |
13963s | little bit of a truce at the moment with |
13966s | cheesecake no one really bothering |
13968s | either of the monks as they just wait to |
13970s | see whether or not they can find a grab |
13971s | until now as you goes in for the punt to |
13974s | try and push the other monk off of The |
13976s | High Ground before the transformation |
13977s | drops down forcing them to try and |
13979s | grapple into the temi ultimate's ewg |
13981s | decide now is the time to drop that Fifi |
13983s | Mech AOW look to make a move but there |
13986s | it is they weren't able to reposition |
13988s | themselves into a spot that was |
13989s | unoccupied the wishing TP drops them |
13991s | right into the middle of J teams and as |
13994s | a result they immediately go down J team |
13996s | with the three players are able to focus |
13998s | down the members of AOW who collapse |
14000s | onto them and still retain control of |
14003s | this little side room which very quickly |
14004s | becomes desirable as the Decatur |
14006s | ultimate is attempted to push the 18 in |
14008s | towards that zone with the hold 101 TN |
14011s | in place oh so much pressure coming |
14013s | through from the long sword and Cannon |
14015s | just keep them in that small room and |
14018s | stop them from poking out and stealing |
14019s | some of these kills yeah team te here |
14022s | really trying to create that pressure |
14023s | onto these teams so they can buy |
14025s | themselves out of this low ground which |
14027s | is extremely unfavorable for them lyd |
14029s | gonna get a grab here and a Duke a ton |
14033s | of damage but unfortunately takes a ton |
14035s | of damage to themselves gonna use the |
14037s | old to push rain into the Zone able to |
14039s | pick up that heel off of the body |
14042s | they're absolutely massive for the likes |
14045s | of him because he's not gonna find any |
14047s | time to get a reset here unfortunately |
14048s | txj is gonna get picked up by J team's |
14052s | 101 TN ewg losing one of their members |
14055s | as well and now we're gonna see lyd |
14057s | picked up and that's gonna be it for |
14059s | team te here j-team opening themselves |
14061s | up to being able to take control of this |
14064s | final Circle they have the low ground |
14066s | here and The High Ground not going to be |
14068s | favorable for many of these teams the |
14070s | j-team holding on for dear life and it |
14072s | looks like it's going to be a sure |
14073s | vertical climb here for the final Zone |
14076s | as the circle closes directly onto this |
14079s | wall J team needs to get themselves top |
14081s | side here as they are now finally forced |
14084s | off of that favor below ground into team |
14086s | JH coming up here or sorry team JL here |
14089s | JL will lose one thing we are going to |
14091s | see Z you go ahead and monk up here |
14094s | nobody can stand in the final Circle |
14096s | here as it collapses onto these |
14098s | buildings eagle from J team finds a |
14100s | little bit of a gap to stand in there |
14102s | hoping that the HP is going to be enough |
14104s | to buy him to the end but it's not quite |
14106s | enough as his gd's Dawn Queen who comes |
14108s | out on top the uh the zipping doesn't |
14111s | always have to come with the kills she |
14112s | just has to sustain and I sustain |
14114s | everybody around her what a final Zone |
14117s | it was it became super close as some of |
14121s | these teams already were coming into |
14122s | that funnels them with a lot of kills |
14123s | however te |
14125s | once again a third time today will be |
14130s | able to pick up another MVP off of some |
14133s | really smart play once again using |
14135s | things like lyd's ultimate to push those |
14137s | players into taking so much Zone tick |
14140s | damage and remember if you're pushed |
14141s | into that zone the only way the only |
14144s | direction that you can go is forward so |
14147s | you have to tap Dodge into the damage |
14150s | that follows up from the player that |
14153s | originally pushed you out of position |
14155s | it's honestly a really smart way of |
14157s | playing whether you're running that UV |
14158s | whether you're running that Decatur just |
14160s | taking full advantage of the knockback |
14163s | yeah absolutely and you know if you're |
14165s | taking advantage of the panic as well |
14167s | too right because this last Zone The |
14168s | Tick hurts a lot and these players are |
14171s | gonna immediately want to tap Dodge to |
14173s | try to create the distance to get back |
14174s | in the zone before they take another |
14176s | tick and if you just immediately tap |
14178s | Dodge their opponent can hold and wait |
14182s | for you to walk straight into their |
14184s | damage whereas you don't buy yourself |
14186s | those sort of iframes right because the |
14188s | opponent knows what you're gonna do they |
14190s | know the timing of it whereas if you're |
14192s | in a normal fight you're not on the edge |
14194s | of the zone you can hold that tap Dodge |
14196s | you can play the waiting game you can be |
14198s | patient because you're not afraid of |
14200s | taking that huge Zone tip when you're |
14202s | sitting there on the edge of the Zone |
14203s | you're panicked you don't want to take |
14206s | the extra damage you want to just |
14208s | immediately go ahead and tap Dodge |
14209s | forward you give the free read to your |
14211s | opponent and we see it happen time and |
14213s | time again where in the pro league that |
14215s | little amount of panic is more than |
14217s | enough of these players to pick up huge |
14218s | eliminations and that's what we see |
14220s | happen with Team te not only does he get |
14223s | the elimination from that Old knocking |
14225s | the player into the Zone he's also able |
14227s | to get that Soul Bloom and basically get |
14230s | himself a free reset that he otherwise |
14232s | would not have been able to get himself |
14234s | because of how chaotic that final Circle |
14237s | was lets him get back in the fight pump |
14239s | out more damage for the team the team's |
14240s | able to pick up at least one more |
14242s | elimination because of that and team de |
14244s | finds himself yet again the MVP team |
14247s | here like you said for the third time |
14249s | today te |
14251s | very very close to being able to take |
14253s | that first spot away they have two games |
14255s | left to play here today and we we |
14257s | question whether you know coming off of |
14259s | that Comfort comp that sort of |
14261s | Transformer comp that they know so well |
14263s | whether they were going to be able to |
14264s | perform just as well and clearly opting |
14267s | to go into the Takata comp over the |
14270s | Viper comp that we talked about today |
14272s | and the fact that Takeda comp is |
14274s | actually now even more viable |
14276s | realistically than the Viper comp |
14278s | because of the changes uh that Feria |
14280s | brings they were able to capitalize just |
14283s | as strongly as if they had been playing |
14285s | that Transformers comp essentially I |
14287s | mean we're playing a miniaturized |
14289s | version of it right that's still doing |
14290s | the exact same thing looking towards |
14292s | that final Zone looking to control |
14294s | trying to identify the biggest threat |
14296s | for them it was JT and there's a reason |
14298s | that they tried to turn on to J team |
14299s | because Jay team was trying to do the |
14301s | same thing that they were controlling |
14303s | that final Zone using the fact that the |
14305s | circle is against so many of those |
14306s | players backs and that you're just |
14308s | trying to stagger them into it in fact |
14310s | we even see when JT were able to usurp |
14312s | that position after kicking te out they |
14315s | are able to turn around and do it to |
14317s | other players who remained on that low |
14319s | ground however with a 20.6 game score |
14324s | surely we might actually get to see te |
14327s | not just put themselves into first |
14329s | position but break the record of points |
14332s | set by a team heading into a bi-weekly |
14334s | final which if my memory serves was fpx |
14337s | all the way back in season two where |
14339s | they were coming with something like |
14340s | over 144. |
14343s | well we we already have a team that's |
14345s | sitting much uh much higher or well |
14348s | close to that they're like 110 something |
14350s | like that they're coming into e here is |
14353s | going to put in quite a number of points |
14355s | and one of the big things to keep in |
14357s | mind as well is if they break the record |
14359s | here they're doing so with six less |
14362s | kills available to them because there's |
14364s | two teams |
14366s | less right it's 14 teams it's not 16 |
14369s | teams and realistically those two teams |
14371s | equal a total of six kills because of |
14374s | the early game Resurrection available to |
14376s | teams right so if they break the record |
14378s | for total points if things will Buy |
14381s | weekly they are going to do it in a |
14383s | fashion and Against All Odds given |
14385s | there's less skills available so |
14388s | speaking about last minute uh |
14392s | for a composition that we've yeah we've |
14395s | been writing |
14396s | we've been saying look it's not as |
14399s | strong as it used to be it's not the |
14400s | go-to of just contesting those mon |
14403s | compositions AOW came in with over 14 |
14406s | kills on that composition and I really |
14409s | do think that it just returns to how |
14411s | smart this team is playing it like you |
14413s | said they've identified that sort of |
14414s | dynamic shift of pacing but they've also |
14417s | identified one their most vulnerable |
14418s | especially for Wukong I was seeing some |
14420s | really great Yoda ultimates the standout |
14422s | one was where he actually used the |
14424s | ultimate to be able to put himself into |
14425s | a room and the cracks between the wooden |
14428s | boards allow the Yodo slashes to still |
14431s | connect onto the players in front of him |
14432s | but don't actually allow any damage to |
14436s | be returned onto the Yodo he then saves |
14438s | one teleport slash to be able to get out |
14439s | of that room so he's not punished when |
14441s | the Euro ultimate ends is that really |
14443s | smart heads up play that allows a UW to |
14446s | adapt around normal weaknesses of this |
14449s | composition that we've talked and aired |
14451s | about for so much today oh yeah |
14453s | absolutely again it really comes down to |
14455s | like you said the identification of the |
14457s | fact that okay hey this is now an early |
14459s | to mid game comp it's no longer a mid |
14460s | game to late game comp because Yoda is |
14463s | not bringing anything to those final |
14464s | circles against these sort of you know |
14466s | Transformers specific Rim comps she's |
14468s | able to get grabbed out our our kits |
14471s | just aren't doing what they used to do |
14473s | and if you notice they picked up nine |
14474s | eliminations very very early into this |
14477s | game and then every fight that they |
14478s | picked after that heading into the mid |
14480s | to late game were third parties where |
14483s | they watched these teams dump multiple |
14485s | olds and they were just able to follow |
14487s | it up with a Viper old or using that |
14490s | yodel old to go ahead and secure |
14492s | somebody who was low and instead of |
14494s | trying to pressure and take the |
14496s | advantageous fight to the rest of the |
14498s | team they were more than happy to take |
14500s | the one or two stragglers who they |
14502s | caught out pick up those eliminations |
14504s | and then reset back to a strong position |
14507s | rebuild those ultimates and look for the |
14510s | next third party yeah that composition |
14512s | has very much adapted and I think a lot |
14514s | of teams that do play it in that |
14515s | scavenger style a death definitely going |
14517s | to benefit in the long run and it does |
14519s | mean that they're going to have a little |
14520s | bit more to be able to pick from in |
14522s | terms of hero points as well because if |
14523s | you can still make that Yoda composition |
14525s | work you don't have to try and |
14527s | Frankenstein in something like a zipping |
14529s | or a cicada or even a farrier which |
14532s | allows you to be able to lean on that |
14534s | double Transformer composition that |
14535s | we're seeing being pushed into this |
14537s | matter so far yeah absolutely and I mean |
14540s | there's still a lot of time for this |
14542s | meta to shake up and shift as well it's |
14544s | still the first bi-weekly and you know I |
14547s | I'm willing to bet we might see fairies |
14549s | start to fall a little out of favor on |
14552s | these Transformer comps especially when |
14553s | you look at the performance of teams |
14555s | like team te who are running the more |
14558s | traditional Transformers comp and |
14559s | finding more and more value out of it |
14562s | specifically because of how aggressive |
14564s | they are pushing those Realms of Yang |
14567s | and when they don't find the Realms of |
14569s | Yang they back off and play more |
14571s | passively and kind of play for a |
14574s | consistency Style game and that's |
14577s | something we've been talking about for a |
14578s | while that we've wanted to see come out |
14580s | of these teams is the ability to |
14582s | readjust your playstyle on the Fly based |
14585s | on the the given surroundings right |
14588s | based on the fact okay hey we're playing |
14590s | a very confident team that wants to take |
14592s | Realms of Yang oh crap we didn't get the |
14595s | realm of Yang now it's time to go ahead |
14597s | and back off because we're not not that |
14599s | strong mid game team we're not running |
14600s | temi we're not able to go secure the |
14603s | free Morris blessing and we don't want |
14605s | to fight these teams with Buffs let's |
14607s | slow down the the compet didn't do what |
14610s | we wanted to do now it's time to play |
14611s | for consistency so that when we can find |
14614s | those Realms of game Yang in later games |
14617s | we can have those big pop-off moments |
14619s | and this game's not going to be such a |
14621s | detriment that that pop-off doesn't |
14623s | count for something |
14624s | yeah I think like what we're seeing |
14626s | honestly is just a very high reward |
14629s | structure for teams that are able to |
14630s | identify in the moment whether it's |
14632s | worth even if you've committed into a |
14634s | fight sticking a virus or separating |
14637s | yourself and giving yourself a little |
14638s | bit more distance because Trio is the |
14640s | biggest problem no matter what meta that |
14641s | we are in there's always going to be |
14643s | third parties that's why everyone is |
14645s | just so desperate to get into those |
14646s | Gates of yank because it stops it |
14648s | prevents any percentage zero percent |
14652s | chance that you're going to get third |
14653s | parties in those fights so as a result |
14655s | not only do you know that if you throw |
14658s | an ultimate you're going to get them |
14660s | back because hey if you win you get your |
14661s | ultimate back if you lose you get your |
14663s | ultimate badge |
14666s | to build into being in that position |
14668s | when no one if you're running above |
14670s | wants to push on to you so not only do |
14673s | you stop a third party in the gate of |
14674s | Yang fight when the buff is up you also |
14677s | prevent or at least lessen the |
14679s | likelihood of being third-partied when |
14682s | that is up and running so you have a |
14684s | little bit more Breathing Room not just |
14685s | to hunt for kills but also to shore up |
14688s | your resources for the final Zone |
14690s | yeah absolutely and I mean another thing |
14693s | to keep in mind too is we're seeing a |
14695s | lot less what I call hero syndrome this |
14697s | season where these teams are willing to |
14700s | throw players to the Wolves knowing that |
14703s | they can just immediately buy them back |
14705s | into the game and not have to risk kind |
14708s | of taking these 2v3 fights where they're |
14711s | trying to get the resurrection off |
14712s | without burning quote unquote resources |
14715s | and then end up losing the entire team |
14718s | and going out early we saw it last game |
14720s | with Team GD right K finds themselves |
14723s | kind of pushed into a bad situation |
14725s | where they reveal the entire team to AOW |
14728s | who's kind of sitting and waiting in the |
14730s | wings and almost immediately as soon as |
14732s | K recognizes that situation he doesn't |
14735s | even let his team have the option of |
14738s | having hero syndrome he immediately |
14740s | About Faces 180 and runs the other |
14744s | direction and buys as much time for the |
14747s | remaining members of GD as humanly |
14749s | possible and while AOW hunts him down |
14752s | gd's already pushing in position to get |
14755s | to a shop so that they can just buy K |
14759s | immediately back into the game and |
14761s | that's exactly what we see happen a lot |
14764s | of these teams are losing that sort of |
14766s | hero syndrome and it's kind of a pit a |
14768s | lot of players especially casual players |
14770s | fall into where it's like oh man my |
14773s | teammates down I gotta go back in for |
14775s | him you really don't have to with as |
14778s | many ways as naraka has to get your |
14780s | teammate back into the game you know you |
14783s | can sneak in onto a Morse blessing if |
14785s | you've got the money you can just go to |
14786s | a shop and buy them right back 9k in |
14789s | Immortal war is not that much money to |
14791s | be buying one of your teammates back |
14793s | given how much money you get for getting |
14794s | eliminations and how easy it is to stack |
14797s | those dark tide coins and wait for |
14800s | situations exactly like that if you're |
14802s | not just going and immediately burning |
14804s | all of your money on the box typically |
14806s | you should be in a situation where you |
14808s | can buy at least one of your teammates |
14809s | back especially you know if you do a |
14811s | couple of bindies a couple of passions |
14813s | then you're 100 going to have the money |
14815s | and the resources and like you said we |
14817s | started from GD to a certain extent we |
14819s | also saw it from Gigi unfortunately for |
14820s | GG it didn't work out so well because |
14822s | they run into AOW but hey the the intent |
14825s | was that but speaking about something |
14827s | else that's uh we can see the |
14828s | compositions that are being coming |
14829s | through it is going to be holler off it |
14831s | is going to be cloudy so unfortunately |
14833s | not a lot of fireflies for this Decatur |
14835s | also compositions to be able to play off |
14837s | of and as a result Gigi are the only |
14839s | ones who are going to be running that |
14841s | Decatur up there for Miss year no |
14844s | surprises actually here's one surprise |
14846s | te there are they're going away from the |
14848s | traditional Transformers comp they're |
14850s | Fielding the fire they're going for that |
14852s | Pacific Rim combination and so too are a |
14854s | lot of teams around them I thought maybe |
14856s | we would see a bigger impact from these |
14859s | teams upon seeing that Tu were finding a |
14861s | lot of value with that traditional |
14863s | composition but only a couple of teams |
14864s | seem to gravitate a lot of players still |
14867s | sticking with that Pacific Rim Style |
14869s | well for Te they haven't used the temi |
14872s | or the Feria yet so this actually allows |
14875s | them to buy that fourth Transformer comp |
14877s | without burning the extra points from |
14880s | running the same traditional comp back |
14882s | again and with less failures in the |
14884s | lobby because of how many teams ran it |
14886s | early |
14887s | they buy themselves a little bit more of |
14889s | a strong position going in the final |
14892s | Circle being able to cover their monk |
14894s | that way and I actually really agree |
14896s | with the temmie pick as well because now |
14900s | you're buying uh space from the rain |
14903s | shots for the team as well as being able |
14906s | to buy that second transformation where |
14908s | he can heal up inside of the mech or |
14911s | just Pummel a ton of damage back in and |
14914s | get that ultimate ready and back up for |
14916s | himself as well I think this is going to |
14918s | serve team te very well because they |
14920s | know the ins and outs of these |
14921s | Transformer comps so well that it |
14924s | doesn't really matter if they swap too |
14926s | much off of it as long as txj and lyd |
14930s | are still able to buy the space that |
14932s | they're looking for and we're gonna see |
14933s | Team te coming back in here now this did |
14936s | not work out for team te last time they |
14938s | showed up here right they came in they |
14940s | tried to take ballistic control and they |
14942s | actually died early to it but it looks |
14943s | like they're going to be uncontested uh |
14946s | going in looking for that box if they're |
14948s | able to get red armor early here it can |
14950s | be massive for team te heading into the |
14953s | rest of this game yeah we're heading |
14954s | over towards matap however as this is a |
14957s | contested spot ewg going to be matching |
14960s | width at the moment with 17 JL taking a |
14963s | lot of damage as they're able to turn in |
14965s | with things like the great sword scale |
14966s | rushes on those nunchucks isolating out |
14969s | the members of 17 JL not allowing them |
14972s | to be able to group up and as adult |
14973s | though they did lose xiaolu they are |
14975s | able to get the rescue in time before |
14978s | the body burns on out and can now look |
14980s | to be able to pick apart that better |
14983s | position of metal looking for someone's |
14985s | a loot either above them in that little |
14987s | secret room or below them in the caverns |
14990s | as wolves now turn up against jdg |
14993s | investing a very early uh bainsworth |
14996s | coming out from jdg this isn't something |
14998s | that we typically tend to see is like |
15000s | you pointed out a lot of these teams |
15001s | have gravitated away from early Bane |
15003s | strap and instead saving Dark Side coins |
15005s | the encasements go a little awry and |
15007s | they need to buy one of those players |
15008s | back but the BrainCraft doesn't find |
15010s | anything except chasing wolves off of |
15013s | that fight GD trying to use those with |
15015s | stonkwing looking to try and Escape for |
15018s | as long as possible not gonna be able to |
15020s | buy themselves anytime until now hits |
15022s | the stone form and then immediately |
15023s | turns back in onto those members manages |
15026s | actually to use that right click tap |
15028s | Dodge into dodging out of the list that |
15030s | was attempting to follow him as jdg lock |
15033s | him down and finally find the pick but |
15036s | my goodness dunking what a play how he |
15039s | was able to survive so long one versus |
15041s | two shows exactly how strong the player |
15044s | here really is yeah dunking did a really |
15047s | good job there he actually goes for the |
15048s | blue Clank into Godly who lets that |
15050s | meter dump rip unfortunately he gets |
15053s | staggered just a little too much |
15054s | beforehand so he's not able to get the |
15056s | blue out in time to actually get the |
15059s | Clash so as he lets the blue rip it's |
15061s | just into the gold focus of that meter |
15064s | dump and he does finally go down to the |
15066s | nunchucks there but he played that fight |
15068s | extremely well we're starting now to |
15070s | team te who looks like they weren't able |
15072s | to secure uh the armor they were hoping |
15075s | to get out of that early box but were |
15077s | able to put their hands onto a legendary |
15079s | spear here as they try to turn things |
15081s | back around interestingly enough that |
15084s | spear not on the monkey but on their |
15086s | fairies instead VV really trying to come |
15089s | in and locks the players down gets the |
15091s | damage off on to one thing we're gonna |
15093s | see the mech come through but txj is |
15095s | going to take the mechs here from vvv |
15096s | which makes sense as Vivi wants to hold |
15099s | on to the legendary Spear and pump out |
15101s | as much damage as they can while buying |
15103s | txj a transformation here to to build up |
15106s | rage to get their own monk ult available |
15109s | J team coming in for the third party |
15111s | though and we're gonna see the likes of |
15113s | Team te back out they picked up a couple |
15115s | of uh kills here but they've spent too |
15117s | many ultimates to deal with the third |
15118s | party gonna make the smart decision to |
15120s | back off and let Jay team have the |
15122s | scraps yeah Jay team seeing that |
15125s | disengaging member from JL not really |
15128s | trying to uh being able to figure out |
15130s | where he is until just nice rush off of |
15132s | the ceiling will be able to connect onto |
15134s | the EU and he finally goes down but by |
15137s | making that smart decision and allowing |
15138s | J team to be able to push through not |
15140s | only did te manage to make sure that the |
15143s | entire Squad of Jr was wiped they're |
15147s | also guaranteeing that jtm spent so long |
15149s | hunting that one player down they've |
15150s | immediately been able to reposition and |
15153s | have enough distance and time so that J |
15155s | team can't immediately turn and try and |
15157s | track where that team is allowing them |
15160s | not just to be able to go okay well |
15162s | that's one full Squad wipe at least for |
15164s | a little bit that's all three rivers |
15165s | going to be used for that team but also |
15167s | the time to be able to reset those |
15168s | ultimates so that J team can't look to |
15170s | punish the fact that they'd already use |
15172s | them as now we've moved over towards |
15174s | Imperial AOW going to be going up |
15177s | against Juventus Baines breath coming |
15179s | through from AOW making it extremely |
15181s | hard for these other monks to be able to |
15183s | try and pressure pink Tau out they can't |
15185s | get any closer to try and punt him and |
15187s | stop him with those staggers from being |
15189s | able to pick up some of these players |
15191s | instead they just have have to disengage |
15192s | and as a result AOW can just pick apart |
15195s | these members one by one all while the |
15198s | Fret of that monk hangs in the sidelines |
15200s | and it's really smart play once again |
15202s | from this team that backs in the full |
15204s | Squad |
15205s | yeah AOW really coming much more alive |
15208s | here uh in day two for themselves |
15211s | finding that sort of pacing finding |
15213s | those third parties that they really |
15215s | want here having the patience to not |
15218s | just push on to absolutely everything |
15220s | and really knowing the comp that they're |
15223s | they're playing and the pacing for that |
15225s | comp very very well again they were |
15228s | hyper aggressive in the early game while |
15230s | they were playing that Viper comp and |
15231s | then slowed things down significantly |
15233s | and only looked for those third parties |
15235s | maybe serving them very well and now |
15238s | they're running a slower Pace into the |
15240s | early game year while on the Transformer |
15241s | stop still looking for those third |
15244s | parties to capitalize on and will |
15246s | probably pick up pace the further the |
15248s | game goes on given the comp that they're |
15250s | playing |
15251s | Alliance here on to jjh Julie locked |
15254s | down there in the temio but the pillar |
15257s | comes in able to buy them some space but |
15259s | they can't push too hyper aggressive |
15260s | because of where that tamiolt is they |
15263s | weren't able to follow up on those |
15265s | nunchuck hits and because of that |
15266s | Alliance is easily able to go ahead and |
15269s | reposition pick up the elimination onto |
15272s | them and it's sad to see it happen there |
15274s | for team jjh we see GD pick up a bounty |
15277s | on to team te and it's AOW once again |
15280s | here going ahead to head with wbg |
15283s | locking down some of these players Jing |
15285s | at very very low Ping Tao waiting until |
15288s | the Yoda's almost done ulting to go |
15290s | ahead and pop their ultimate but we will |
15292s | see the wuchan old come in and buy some |
15294s | space for wbg they are going to be able |
15296s | to get up at least one pot here shuitong |
15299s | trying to get a little bit of damage |
15301s | bumbled down on them hoping to cancel |
15303s | some of those pots out there but not |
15304s | able to find exactly what they were |
15306s | looking for Ping Tao still in the old |
15308s | shuitong also in Old tier as well and |
15312s | the Tammy old committed as well AOW |
15314s | can't really afford to turn back in to |
15317s | this wbg fight wbg spent at least two of |
15321s | their ultimates looks like they spent |
15322s | their Viper ultimate as well so it's no |
15324s | olds going against no olds here AOW |
15327s | wanting to play it safe though because |
15329s | they are playing that Transformers comp |
15331s | and when you have no ultimates available |
15333s | you feel like your safety net is gone |
15336s | now windwards do come up ahead however |
15339s | so aw might see that as an opportunity |
15343s | in case someone else is being pressured |
15345s | on those flank angles as we do have a |
15347s | look at what this map is going to be |
15349s | heading Gates love you I'm going to be |
15351s | coming online wolves look like they're |
15353s | going to be able to slide in and grab |
15354s | one for absolute free the same cannot be |
15357s | said for a couple of these other teams |
15360s | however easy is about to go into a big |
15363s | old dust up towards that western part of |
15366s | the map is ewg and Gigi still at it |
15369s | cannon fire is coming on through foreign |
15372s | exchanging a couple of shots that with a |
15375s | bow as is every single team are looking |
15378s | for control of their space looking to be |
15380s | able to slide into that gate of Yankee |
15381s | roomy umbrella already used from xiaolu |
15384s | so they're not going to be able to have |
15385s | that to stagger lock these players when |
15387s | the Gate of Yang starts to push on |
15389s | through as it does seem like GG now are |
15392s | going to be trying to put a little bit |
15394s | more pressure as that gate spawns in and |
15396s | it attracts the attention of other teams |
15398s | voiding in the wings te now coming and |
15400s | looking to chance their way another |
15402s | Karimi umbrella coming through all of |
15404s | these players hoping to be able to |
15406s | capitalize when that gate of Yang comes |
15408s | through and use that stagger lock as txj |
15410s | tries to push on through and is actually |
15412s | able to make it before anybody else in |
15415s | the vicinity getting hit by that longs |
15417s | and horizontal might actually have |
15419s | pushed him closer to being able to slide |
15421s | into that gate and allowing him to take |
15424s | into this fight against KZ vvv waiting |
15427s | for that skill rush to come on through |
15429s | legendary spear goes vertical looking to |
15431s | to connect and that actually forces KZ |
15433s | into dropping that semi ultimate very |
15436s | early on hazy now going to use this |
15438s | opportunity to be able to transform up |
15440s | as we see the Faria met come out from te |
15443s | pressuring out that one composition not |
15445s | allowing hazy the opportunity to look |
15447s | for those grabs he's already found one |
15449s | but he hasn't found the slam until just |
15451s | now it's actually unfortunately not able |
15453s | to cancel that out in time with the |
15454s | cannon burst and has to go Ariel in that |
15457s | mix so that he doesn't get grabbed out |
15459s | as he's found another player doesn't |
15461s | find the double slam but once again the |
15463s | cannon fight does not come through to |
15465s | stagger the monkey in time to stop the |
15466s | slam and as a result te a losing players |
15469s | rapidly pretty soon it's just going to |
15471s | be one Ferry against the whole Trio and |
15473s | it is going to be Casey just making sure |
15475s | that they're able to come through on top |
15478s | yeah Casey actually coming to win this |
15480s | fight here txj does have the monk form |
15482s | there's not a whole lot he can do here |
15483s | these guys are just gonna stand behind |
15485s | the pillar the most he can get is a |
15487s | single grab here look at this foggy unit |
15488s | using uh the umbrella it's a block of |
15491s | the grab as well he's able to get Jen |
15492s | here but there's no way he's able to |
15494s | grab another play out here the most uh |
15497s | txj can really hope for here is to time |
15499s | this out so that both teams are forced |
15502s | to take that Yang depletion but he's |
15504s | taking so much damage here from the rain |
15506s | shots he's gonna pop the Bell looks to |
15507s | try to go for the pillar to get up the |
15509s | scale Rush not able to find it as |
15510s | fastjin is waiting in the wings behind |
15512s | him to go ahead and lock him down in |
15515s | that hit stun and the follow-up there is |
15517s | enough Casey easily takes this realm of |
15519s | Yang heading in now though we are zone |
15522s | two gonna collapse on to zone three in |
15524s | the next minute and 30 seconds here wbg |
15526s | giving Chaser to AOW here and it's gonna |
15529s | be KZ and wolves who each walk away with |
15532s | the Vermillion Birds might hear from |
15535s | those Realms of Yang absolutely huge for |
15537s | team here wolves has been trying to |
15539s | secure themselves a realm of Yang all |
15542s | day and haven't been able to find it |
15544s | they've been constantly uh pushed off |
15546s | those Realms of Yang able to find one |
15548s | here and now with the buff need to push |
15550s | out and look for some eliminations uh to |
15553s | kind of suit their hyper aggressive play |
15555s | style in the early to mid game here they |
15557s | have the safety net they need to do |
15560s | something with it yeah whenever we've |
15562s | seen wolves like be the most successful |
15564s | especially on the map of hollow off it's |
15565s | one they've had for him because they |
15567s | were like to really just key into that |
15569s | hyper aggression without having to worry |
15571s | about potentially being third-partied or |
15573s | over investing or even overstaying their |
15575s | welcome in some of these fights the |
15577s | problem for them is that these teams |
15579s | they understand that pace and they |
15580s | understand okay if we didn't actually be |
15582s | uh be able to put ourselves into the |
15584s | gate of Yanks to pick ourselves up the |
15586s | Buffs or worse if we lost the Gate of |
15587s | young fight we go into hiding now we're |
15591s | all the dice and hope that we're able to |
15593s | to critical success check that stealth |
15596s | as a wolves and Casey both teams with a |
15600s | million both teams haven't been able to |
15602s | track down anyone but speaking of wolves |
15604s | have actually been able to find their |
15605s | way into a fight against jjh jjh now |
15608s | having to throw in a couple of those |
15609s | ultimates as well as low to get |
15611s | aggressive but temi ultimate to try and |
15612s | stop wolves from being able to push back |
15614s | onto them and open them up to take a |
15616s | little bit more damage in that poke face |
15618s | cannon fire coming improved from jjh |
15620s | connects onto it does stop the grappler |
15622s | from being able to connect but now jjh's |
15625s | Stacks are against the wall and they |
15626s | don't have the opportunity to be able to |
15628s | try and scale Rush up it sorrow goes for |
15630s | that transformation as well making it |
15632s | even harder for jjh to be able to find a |
15634s | safe disengagement as jdg actually come |
15637s | in for the third party and that's what |
15639s | we were talking about wolves again going |
15641s | for that hyper aggressive play put a |
15643s | little bit too much focus on the team |
15645s | around them they're not punished for it |
15646s | they do still have that Vermillion Birds |
15648s | they will still be able to respawn but |
15650s | they don't find the opening they don't |
15652s | find the kills that we're looking to use |
15654s | as a safety net as we headed towards the |
15657s | final parts of this map |
15658s | you're going to see sorrow actually get |
15661s | picked up here the other two remaining |
15663s | member of wolves not quite sure where |
15665s | they are at the moment looks like one of |
15667s | them also gets eliminated and the other |
15669s | opting to just go ahead and back out |
15671s | with the rest of the team or I say that |
15673s | until jdg gets their hands on to lxx and |
15677s | that will be olive oils unfortunately |
15679s | like you said they find no ground here |
15681s | they're able to pick up that Vermillion |
15683s | Birds might end up pressure but they |
15685s | pressure too heavily not quite paying |
15687s | attention to the other teams around them |
15688s | they don't even pick up a single |
15689s | elimination there they aren't hyper |
15691s | punished for it because they do have |
15693s | that Vermillion Birds might but it's |
15694s | very unfortunate that they don't even |
15696s | pick up |
15697s | a single elimination off the back of it |
15699s | here team GD absolutely blitzing through |
15703s | xiaohu here Double Dragons rush into |
15705s | nege's might on to Zha Hui absolutely |
15708s | deletes him from this game |
15711s | jjh out here being chased down by the |
15714s | other two members of Team GED now trying |
15716s | to get on to Julie Chuli really honestly |
15719s | no place to go here can I use that Soul |
15721s | slash and just drop the pillar to go |
15723s | ahead and cancel out the soul slash so |
15725s | that GD easily picks up the elimination |
15727s | says look I'm not even gonna try to deal |
15730s | with this I'll spend 30 Old just go |
15732s | ahead and guarantee the kill and get us |
15734s | back into the zone so I don't have to |
15735s | deal with this anymore and GD playing |
15737s | very very well here with six |
15738s | eliminations under their belt and |
15741s | getting more aggressive as time goes on |
15744s | we are zone two being collapsed onto |
15746s | right now getting ready to head into |
15748s | zone three so we're gonna see |
15751s | potentially another realm of Yang fight |
15752s | getting ready to come through here as a |
15755s | GD looks for their next Target here K |
15757s | almost with the ultimate Back available |
15759s | to him 84 old charge already uh under |
15763s | his belt now that's the ultimate that |
15766s | they need as well if they want to truly |
15767s | be able to challenge into these gate |
15769s | fights they might have the monk ultimate |
15771s | but it's the Fourier ultimate that they |
15772s | need to be able to cover there's the |
15774s | Gate of young fights and we can have a |
15775s | look at where exactly they're spawning |
15777s | GD did one past jdg a little bit earlier |
15781s | but jdg already with control of that |
15783s | space Judy not gonna have to walk into a |
15785s | team that is already set up neither of |
15787s | these teams however want to part with |
15789s | ultimate but this is actually a silver |
15790s | liner for K the good news is that he's |
15793s | able to find that snipe to push a little |
15795s | bit faster towards that neck being up |
15797s | the bad news is that because they had |
15800s | already given up that position and |
15802s | allowed the other team a little bit of a |
15804s | head start on what the Gate of Yang |
15806s | would be positioned GD aren't able to |
15808s | make it in time so now it is going to be |
15811s | a fight of ewg versus jdg rather than GD |
15815s | take a ready falling extraordinarily |
15817s | look it's absolutely Blitz down both |
15821s | monks going to be able to hold that |
15823s | position for a little bit longer but JD |
15824s | EEG with that Focus where we're able to |
15827s | dispatch very quickly the team and take |
15830s | themselves to be able to take that gate |
15831s | of young fight pick up that Mystic mind |
15833s | and now try and turn on to the members |
15836s | of most likely GD but maybe jjh Audi as |
15840s | well because they're still sticking |
15841s | around pretty close too te on the other |
15844s | hand not actually going into a get a |
15846s | young fight but still wanting to take an |
15848s | engagement against AOW on frozen lake |
15850s | don't see the full free members of the |
15852s | team however so don't want to go for the |
15855s | full engage |
15856s | is it me or yeah no ewg went into that |
15859s | realm of Yang with a single player left |
15862s | available to them it was just the monk |
15864s | player so it was a 1v3 there ewg may be |
15867s | hoping to get a free realm of Yang there |
15871s | unfortunately it doesn't happen they do |
15872s | get to stay in the game though because |
15874s | they do have four minutes of Yang |
15875s | depletion but it's gonna be very hard |
15877s | for that single player from ewg to find |
15880s | a resurrection uh onto one of their |
15883s | teammates or to find that Soul Bloom |
15885s | Essence that they're really looking for |
15886s | as we turn here we see everybody running |
15888s | in and it's ewg yeah most of their |
15890s | members are actually getting caught out |
15892s | by the likes of Alliance te and uh AOW |
15896s | waiting in the wings which is why a |
15898s | single member goes into the realm of |
15901s | Yang it's super unfortunate when that |
15902s | happens right we've actually seen teams |
15905s | bait portals before where they were able |
15907s | to come in they let one member go |
15909s | through use the kurumi umbrella to knock |
15911s | back the other two members fight those |
15913s | two members in a 3v2 and eliminate them |
15915s | and they'll believes that solo member |
15917s | inside a realm of Yang and it's not a |
15920s | place you want to be here in the pro |
15921s | league because winning those clean 1v3 |
15924s | fights when you know the enemy team has |
15927s | maximum HB and has all three of their |
15930s | ultimates is not impossible I don't |
15933s | think we've ever seen an ewg two take |
15935s | area is caught out he needs to find even |
15938s | a single soul Bloom here but he's forced |
15940s | to run away while in the monk |
15942s | transformation is able to find one grab |
15944s | if you can find another here he might be |
15945s | able to make something happen |
15946s | unfortunately it's not going to happen |
15948s | he's going to be forced to take the slam |
15949s | two tick knows he's gonna go down here |
15951s | accepts his fate goes out fighting and |
15954s | that's gonna be it for ewg all talking |
15957s | about Bay plays GG counting out a soul |
15960s | also knowing that players who had lost |
15962s | those gate fights would be looking for |
15964s | the closest ones they can try and get |
15965s | very quickly back into those matches so |
15967s | that you don't run down that four minute |
15969s | timer without potentially running into a |
15971s | fight or able to find the lone member of |
15975s | that Monk and and take him very quickly |
15977s | down as we get to see a year and now |
15980s | under pressure from this guy the Takeda |
15981s | ultimate going to be coming through but |
15983s | the Parry is better from year on able to |
15986s | push on to miskia is able though to tap |
15988s | Dodge back to be able to distance |
15990s | himself so no kill confirmation as Iran |
15993s | does not want to fully commit the hot |
15995s | swap from the musket shot from meskia |
15997s | allows even more time to come through |
15999s | the call has been made reinforcements |
16001s | are needed and year on is very quickly |
16003s | dispatched under the full scrutiny of |
16006s | the Gigi's Trio that's going to be it |
16008s | for uwg right I I thought when two tick |
16010s | I picked out he was the last remaining |
16012s | member of the team because we hadn't |
16014s | seen uh the Resurrection come through |
16015s | but it looks like they had enough money |
16017s | they were able to buy back year on then |
16019s | year on immediately buys back two tick |
16021s | after he gets eliminated and then both |
16023s | of them just get picked back up |
16024s | realistically all they did was feed like |
16028s | three more kills there to team GG I |
16031s | don't know if that was the call honestly |
16033s | foreign |
16036s | but like again Gigi just playing very |
16039s | smart playing that position it's very |
16041s | much a sort of cheese trap those gate of |
16042s | Yang fights very inviting you won't try |
16045s | and take them but if you don't actually |
16047s | want to take the fight itself instead |
16048s | you want to try and force yourself onto |
16050s | those players that look for that opening |
16052s | you really can isolate out a lot of |
16054s | plays and guarantee that you put |
16055s | themselves into a position where they |
16057s | have to raise a teammate and then you're |
16059s | able to catch them as they come up with |
16060s | that Soul Ultron they have absolutely no |
16062s | loot to their name so one big kill |
16064s | becomes two and sometimes even three |
16066s | there's AOW not gonna actually be baited |
16068s | into taking the engagement can be |
16070s | retreating a little bit further away |
16071s | still playing around this anti-ultimate |
16074s | field as well to make it even harder for |
16076s | these teams to try and engage on this |
16077s | composition because you're the monk in |
16080s | control of being able to stop other |
16082s | monks from sitting in that ultimate and |
16085s | that positioning is absolutely crucial |
16088s | for AOW to survive as those gate of Yang |
16091s | fight Buffs will be running out all of |
16093s | the teams that were playing possibly in |
16095s | defense in the Hogs that they weren't |
16097s | spotted out are now going to be emerging |
16099s | from the woodwork and looking to |
16101s | position themselves into final zones |
16103s | yeah absolutely and AOW has proven today |
16106s | that they're a team that's just not |
16108s | going to be baited into bad decision |
16109s | making literally all of the points that |
16112s | they've managed to scrap together for |
16114s | themselves today have been off directly |
16116s | their decision making their ability to |
16118s | third party their ability to understand |
16120s | the comp that they're playing and the |
16122s | place it has in the new meta right |
16124s | decision making has been the name of the |
16126s | game for AOW so it's no surprise to see |
16129s | a bait coming out and AOW just |
16131s | completely ignoring it like it doesn't |
16132s | even exist team GG over here and a |
16135s | little bit of a pickle trading uh blows |
16137s | with Team te does have that uh oh my |
16141s | goodness they have the bounty on to team |
16144s | GG so GG knows that they can't really |
16146s | hide here but te not wanting to fully |
16148s | commit because they know there's so many |
16149s | other teams waiting around there's |
16151s | wolves KZ all just kind of sitting on |
16153s | this backside here and teamte just |
16156s | taking those rain shots waiting for |
16158s | somebody else to commit looking to try |
16159s | to make those similar third parties that |
16162s | we've seen AOW making but t ee knows |
16165s | they're sitting in an extremely strong |
16167s | position right now they're ahead overall |
16169s | in the standings by almost 60 points |
16172s | they have 10 eliminations under their |
16174s | belt yet again this game they just want |
16176s | to walk it into late game |
16178s | even if they don't have a crazy massive |
16181s | game here just a consistency game is |
16183s | huge for them right now that is a mean |
16186s | spawning of tomorrow's blessing and |
16188s | that's why we immediately see that |
16189s | Samuel's not being dumped is that too |
16191s | long in that snowstorm and your ultimate |
16193s | rage bar is going to be sapped away and |
16194s | you can already see that gd's position |
16196s | is known to other teams in this area but |
16199s | it feels like they're using this snow |
16200s | storm to actually threaten all the teams |
16202s | away from engaging monk comps do not |
16205s | want to go into snow storms because they |
16207s | don't want to have to use that ultimate |
16208s | form too early well the other team can |
16210s | just bait the ultimate out and then back |
16212s | away wolves however because they want to |
16216s | try and get a read and potentially |
16217s | control this Tower want to actually push |
16220s | onto GD as the snowsome evaporates and |
16223s | those ultimates are able to come back |
16225s | online as you see GD still having these |
16228s | members alive they knew that wolves |
16230s | would potentially try and push onto them |
16231s | but they have to worry about te because |
16233s | te are going to be eyeing that Higher |
16236s | Ground too they want to put themselves |
16238s | into that Prime position where they're |
16240s | Out Of Reach of those fights without |
16242s | having to dump a temi ultimate in too |
16244s | soon and potentially getting punished by |
16246s | Third parties that want to look in once |
16248s | the altars are |
16249s | yeah absolutely wolves there also trying |
16252s | to position towards the Box because they |
16253s | are down a member they want to get that |
16255s | free Resurrection while it's still |
16257s | available for their team but |
16259s | unfortunately completely pressured off |
16261s | by the likes of Team uh GD and te there |
16265s | so wolves gonna have to kind of retreat |
16267s | with their uh tail between their legs |
16268s | here's lxx also getting picked off by |
16271s | team jjh wolves really not in a great |
16273s | position unfortunately like again they |
16275s | risked it all to try to push in onto the |
16277s | Box didn't even manage to touch the Box |
16280s | get chased off and there's so many teams |
16283s | left up here there's no good place for |
16285s | wolves to go and they find another one |
16287s | of their members lxx just being caught |
16289s | out here by the likes of Team jjh wolves |
16292s | down to a single member left remaining |
16294s | alive here and it's very unfortunate but |
16297s | it's a classic story here for wolves |
16299s | they played a little too close to the |
16301s | Sun a little too aggressive too early on |
16303s | uh they even pick up the Vermillion |
16305s | Birds might and then don't pick up a |
16307s | single elimination off the back of it |
16309s | and this is has kind of been the same |
16311s | problem wolves has been running into |
16313s | time and time again they either play |
16316s | hyper aggressive early and then can't |
16318s | make it to Mid game because they get |
16320s | eliminated get the resurrections and |
16322s | then don't have the gear to do anything |
16323s | into the late game or they just play so |
16326s | hyper aggressive that they get a lot of |
16327s | kills but they go out in the mid game |
16329s | and then they don't get that multiplier |
16332s | that they desperately need to gain any |
16334s | sort of uh Point advantage over some of |
16336s | these other teams jjh sitting up top |
16338s | here with the mecca available to him |
16340s | team GG not in the best of situations |
16342s | miskia going extremely low the potential |
16345s | for them to be pushed on by another team |
16347s | extremely high especially as they run |
16350s | into alliance and many of these other |
16352s | teams GG in the worst possible |
16354s | positioning of any team on the map here |
16356s | 330 trying to find a sort of position |
16358s | that's going to be good for him to buy |
16360s | Mischief of spaces using those cannons |
16362s | nobody wanting to over commit here |
16365s | actually buys misky of the space that he |
16367s | needs to get a reset Alexandra looking |
16370s | for that same reset now his Alliance is |
16372s | able to come over here and secure this |
16374s | other Moore's blessing that gold armor |
16375s | going on to Lynn Alliance sitting not in |
16379s | the greatest oppositions but with two |
16382s | eliminations under their belt and |
16383s | running a monk comp potentially have a |
16386s | strong finish coming into the final |
16388s | Circle I'll exam gets spotted out a |
16391s | little bit further ahead of the other |
16392s | members of GG and has to immediately |
16394s | book it away from that box as we see |
16397s | Gigi very quickly just closing ranks so |
16399s | that it follows did try and push on that |
16401s | loan member they would be able to |
16403s | retaliate with numbers rather than one |
16405s | just being stagger locked in place by |
16407s | three and very quickly turning into his |
16409s | Stepping Stones of a fight te still with |
16412s | a horse in this race using that tree |
16414s | getting again information of the |
16416s | player's positions around them before |
16418s | dropping back down to the low ground |
16420s | they're taking a lot of damage however |
16422s | in the Canon poker face as all of these |
16425s | players don't really have a lot of cover |
16427s | to be able to hide behind some of those |
16429s | trees make it a lot harder to be able to |
16431s | try and figure out where the players |
16433s | around you are especially if they |
16434s | grapple around the backs of them and |
16436s | look to drop down peripheral as she gets |
16437s | caught in a Tammy wisp but is able to |
16439s | use the horizontal movement and make it |
16442s | a way before any retaliation can come on |
16444s | to him as we see Alliance currently |
16446s | trying to control that High Ground using |
16448s | the 10 miles as well as the monk to keep |
16451s | this position in place as GD once again |
16453s | look to challenge so I'm going extreme |
16456s | and low has to use the boosters on that |
16458s | mix to be able to make it away from the |
16460s | fight as Alliance Knight because they |
16462s | put so many eggs in the basket of The |
16463s | High Ground when they are forced to drop |
16465s | down find themselves in a horrible |
16467s | position in the middle somehow Lin is |
16470s | entirely unnoticed by everybody around |
16473s | him because everyone is just so ugly by |
16475s | dealing with the members on the fringes |
16477s | of the zone that he's actually allowed a |
16479s | full reset Alliance in a horrible |
16482s | position are able now to try to hold and |
16485s | push onto the flanks catching out some |
16487s | of these members caught up in that fight |
16489s | against GG and te and potentially come |
16492s | with the third party |
16494s | yeah the third party's coming through |
16497s | extremely strong here in these final |
16499s | circles and the AOW being one of those |
16501s | teams that's been able to capitalize on |
16503s | it but GG here somehow able to survive |
16505s | so many of those they found themselves |
16507s | in an extremely terrible position as |
16509s | zone five was collapsing onto zone six |
16511s | they were able to find the reset and |
16513s | they're not in the greatest of overall |
16515s | positions now but still able to hold on |
16518s | here looking to pick up some |
16519s | eliminations geez these guys are here |
16521s | getting jumped on by you Ashan but still |
16524s | in a fairly decent position able to get |
16526s | most of her reset Don Quinn got a value |
16528s | of their team even more space as |
16531s | kakaishi comes topside here with the |
16532s | cannon looking to do as much damage as |
16535s | he can holding on to that ultimate as |
16537s | long as he can waiting for dongping to |
16539s | go ahead and drop the mechier doesn't |
16541s | want to use the alt too early wants to |
16543s | stagger those olds as much as possible |
16546s | or cgg's 330. it's time for him to |
16548s | finally go ahead and monk up here and if |
16550s | things not looking great for some of |
16552s | these other teams Alliance able to to |
16555s | find themselves mostly eliminated here |
16558s | off the back of te pushing in Te vvv |
16560s | gonna be forced to D Mech here and now |
16563s | we're gonna see mistya get picked up by |
16565s | a huge long sword slash coming in from |
16567s | Team KZ and GG finds themselves once |
16570s | again in an inopportune situation 3 30 |
16572s | trying to find these grabs but forced to |
16574s | go top side here and try to do a little |
16577s | bit of Parkour before he can do anything |
16579s | and he's not gonna find it kakaishi |
16581s | finds a huge great sword slam onto fijin |
16585s | from team at KZ jdg picks up a t E's v v |
16589s | and JD looking to take control of this |
16593s | final Circle 330 able to find a slam on |
16596s | to somebody K picks up jdg's LSR and |
16599s | again Genie really taking control here |
16601s | the Whisk coming through and catching |
16603s | out kakaishi though he dies to the zone |
16605s | as the Wisp holds him in place k caught |
16608s | out on the whip as well is going to get |
16610s | grabbed here by JJ's Godly as well as |
16612s | dog swing it's gonna be a double slam a |
16615s | GG who want to take control of the |
16617s | spinal Circle get eliminated off the |
16620s | back of godly's double grab KZ holding |
16623s | on for dear life gets slammed down by |
16626s | jdg jjh now the only full team left |
16630s | remaining here looking to secure |
16632s | themselves a victory in game number five |
16635s | 10 kills for jdg 11 kills for jjh is all |
16639s | going to come down to which of these |
16640s | teams or the last standing dragon's role |
16642s | comes out from Godly and so kills the |
16645s | kill onto alliances lucky and that |
16647s | should secure the MVP status coming |
16650s | through for this team jjh walk away |
16653s | finally an MVP of the series |
16656s | I I'm dumbfounded it looked like it was |
16659s | all coming up team GD and then alone |
16662s | with locks down kakaishi and it nobody |
16666s | even focuses kakaishi when he gets |
16668s | caught out by the Wisp the Wisp just |
16670s | holds him in the zone long enough that |
16671s | The Tick's able to pick up the |
16673s | elimination K goes in for the |
16676s | resurrection and then almost as if fate |
16679s | another whisper slows up grabs K locks |
16683s | him up it allows jjh to get the grab on |
16686s | to K they find the follow-up grab onto |
16688s | donkwing and the uh ensuing double grab |
16691s | slam is enough to completely eliminate |
16694s | JD and then jjh has found their footing |
16697s | into the final Zone and starts picking |
16700s | up elimination after elimination man |
16703s | those Tammy whiffs putting in so much |
16707s | work today I mean those revive items so |
16709s | honestly just curious because I don't |
16711s | know if you still but uh GG actually |
16713s | used for referee all his monk all to try |
16716s | to cover for Revive on their teammate |
16718s | the revive goes through literally at the |
16722s | moment they're free free hooks long form |
16724s | drops allowing the player who literally |
16728s | just got off to be immediately grabbed |
16731s | out by gd's Kakashi on that high ground |
16733s | and meaning that unfortunately for GG |
16735s | they didn't get their third player back |
16738s | into the mix and once again they were |
16739s | isolated out they just lost their monk |
16742s | all as well trying to cover for that |
16744s | revive so that they didn't have to worry |
16746s | about their kurumi being out of position |
16748s | and like you said that should only have |
16750s | fed more into the advantage that GD had |
16753s | but it's those 10uists and to be honest |
16756s | Rune Target focus wasn't really that for |
16760s | a lot of the fight for a lot of those |
16761s | teams the fact that Alliance literally |
16763s | got away with murder is honestly kind of |
16766s | tilting they had that High Ground they |
16768s | get pushed away from GD I'm literally |
16771s | looking at Lin with 25 sub 25 on his |
16776s | health bar sitting in the middle in the |
16779s | middle not on a sideline in the middle |
16781s | and everybody is just so occupied GG and |
16785s | te both looking at the fight in front of |
16788s | them that Alliance get a full reset and |
16791s | if they'd had ultimate could actually |
16793s | probably have punished both of those two |
16795s | teams by pushing them further away from |
16797s | the center and back into the Zone it's |
16800s | only down to Target Focus coming through |
16802s | from GD finally that punishes Alliance |
16805s | and doesn't allow them to regain and |
16807s | recall any position in that final Zone |
16810s | yeah I mean quite the hectic final Zone |
16813s | and like you said not great Target |
16816s | Acquisitions coming out of these team |
16818s | allowing Alliance to kind of hold that |
16820s | position and take the full reset there |
16822s | but I mean man I I really the the MVP |
16825s | has got to be a temmie man those whiffs |
16828s | today have been insane we watched J team |
16830s | get picked up all three of them in a |
16833s | single temi wisp earlier today and it's |
16834s | either Shield shredded and if it hadn't |
16836s | been for that temmy was that he catches |
16838s | out kakaishi here team GD easily would |
16841s | have been our uh MVPs but it comes down |
16844s | to jjh in the end they're able to get |
16846s | that double gram or that double grab |
16848s | immediately eliminate the threat that is |
16851s | GD and immediately take control of the |
16854s | final circle from everybody else with a |
16857s | 25.8 game score 13 eliminations GD with |
16860s | 12 going out a little earlier with a |
16862s | 17.8 and jdg with 10 a 17.5 but I want |
16866s | to talk about team te even though they |
16869s | go out relatively early seven |
16871s | eliminations |
16872s | 13.7 game score in fourth place |
16875s | te has not had a bad game today they |
16880s | literally have either been towards that |
16882s | top six range or they have been first |
16885s | place now |
16886s | it's it's like honestly this is probably |
16888s | the lowest scoring game of the day is we |
16891s | get to see how some of those stats |
16893s | panned out no surprises the furry is the |
16896s | one doing the majority of the damage |
16897s | given just how quickly you do burn for |
16899s | those monks when you're in that neck but |
16902s | I mean Alex um oil rather Legion has to |
16905s | be the MVP right those whips coming |
16907s | through taking advantage again of the |
16909s | fact that it's a very hectic final zone |
16911s | so a lot of players are very much |
16913s | focused on fighting rather than where |
16915s | those wisps are going to be coming from |
16917s | and just as we saw a lot of players |
16918s | getting all of their positions so too |
16921s | did a lot of players unfortunately |
16922s | position themselves into those tummy |
16924s | abilities |
16925s | yeah taking a look here at AOW here and |
16927s | I you know I want to give a shout out to |
16929s | team AOW here today because one of the |
16932s | things that they have struggled so much |
16933s | with in the past has just been pure |
16936s | consistency and they might not be at the |
16938s | overall top of the leaderboard in terms |
16941s | of points here today but they have |
16943s | consistently played well they have |
16946s | positioned well they've picked up |
16947s | eliminations they've put up points on |
16949s | the board every single game they haven't |
16951s | had those sort of two or three zero |
16953s | point games like we're used to seeing |
16955s | out of AOW it has been all about |
16958s | consistency here today and I have to say |
16960s | if AOW is able to learn that level of |
16965s | consistency and then have the kind of |
16967s | one or two pop-off games that they're |
16969s | used to having later in the season this |
16972s | week even if they don't go in and win |
16975s | the bi-weekly final will have been a |
16976s | huge victory for them because being able |
16979s | to learn that consistency is something |
16980s | that so many teams in the league have |
16982s | struggled with yeah you want to shout |
16984s | out a or W I wanna show |
16988s | I'm going to be taking the MVP away from |
16991s | Legion but honestly like those some of |
16993s | these fights even outside of using the |
16996s | ultimate we got to see it in the replay |
16997s | he's able to find the counter onto the |
17000s | Takeda and then he's even able to use |
17003s | the dropping of the mech pillar to |
17006s | further stagger out his enemy so he can |
17009s | continue to land those hits he wins that |
17012s | fight the only reason that he goes down |
17015s | that early is because the line's coming |
17017s | for the third party which is such a |
17019s | shame because he does so much to try to |
17021s | clutch an eye for his team and be able |
17023s | to buy themselves that time to be able |
17025s | to get the revive but then the third |
17026s | party comes through and he's very |
17028s | quickly washed away because he's used so |
17030s | many resources and already is very very |
17032s | low that fight that unfortunately took a |
17034s | little bit of time |
17035s | yeah you know it's something we don't |
17037s | talk about enough either is the the use |
17039s | of the pillar right not only does it buy |
17042s | you kind of a safe space where your team |
17044s | can kind of hang around and anybody who |
17046s | gets low can jump into it but you're |
17048s | also effectively able to use that pillar |
17050s | to knock people back in dire situations |
17053s | and then set up space that you otherwise |
17056s | didn't have before we actually saw it |
17058s | not this game but the game before where |
17060s | a team was hiding back in that tunnel I |
17063s | do believe it was ewg and they dropped |
17065s | the pillar in front to block cannon |
17068s | shots that are coming through the pillar |
17071s | has so much utility and that's why we |
17075s | see in the the live patch not the |
17078s | current patch that we're playing on the |
17080s | fact that they immediately have to Nerf |
17082s | it and go okay 30 is not enough It's |
17084s | gotta be 50 but ladies and gentlemen |
17087s | speaking of 50 we're gonna take a short |
17090s | 50 break here before we come back and |
17092s | lock in for game at number six |
17102s | there is no point to this Viper |
17107s | you've spent too long I've never gotten |
17111s | much and I am no Immortals |
17118s | [Music] |
17126s | but it is time to accept your fake sweet |
17130s | daughter |
17131s | you're not my mother you're a monster oh |
17135s | ungrateful |
17139s | is an honor for I allowed to serve me in |
17142s | death as in life |
17147s | [Music] |
17148s | Viper and who is this past Justina group |
17153s | Winter's Grace |
17163s | thank you |
17170s | [Music] |
17177s | not that girlfriend said let's finish |
17180s | this |
17182s | [Music] |
17197s | [Music] |
17209s | thank you |
17210s | [Music] |
17221s | welcome back everybody |
17223s | to the nbpl 2023 regular season and you |
17228s | know what we're starting to wind down |
17229s | for the day roon we've got one game left |
17231s | but what we're not winding down on is |
17233s | the excitement because I mean we're |
17235s | getting to see some of these teams the |
17237s | top 14 obviously go into the first |
17239s | bi-weekly finals and honestly it's the |
17242s | leaderboard at the top that we need to |
17244s | talk about right vendors unfortunately |
17246s | not doing too hot wolves as well |
17248s | suffering from a couple of problems that |
17250s | we saw rear its head and the last year |
17253s | all the teams AOW really impressing |
17255s | really having uh some great smart |
17257s | decision making coming through wbg |
17259s | unfortunately not having as brilliant a |
17262s | second half as they started off with in |
17264s | the day same goes for Alliance and JL |
17266s | but it's the top seven that we have to |
17269s | talk about more specifically the top |
17271s | five I mean let's be honest actually the |
17272s | top one because I'm guessing that te has |
17276s | already been able to LeapFrog that way |
17277s | from second spot into first with the |
17280s | point that they've already been able to |
17282s | put on the board no okay xcg still |
17285s | standing strong |
17286s | yeah it's it's very very close though |
17288s | it's literally Five Points te hasn't had |
17292s | less than five points today there's no |
17294s | way they're going to this last match and |
17295s | don't pick up uh the points needed to go |
17298s | ahead and climb into that first place |
17300s | position and te very very strong coming |
17302s | in and this is a team again we we talked |
17305s | about this you know you and me got |
17306s | together uh before the spring split |
17308s | started here and we talked about the |
17311s | teams we wanted to keep our eye on and |
17312s | team te was one of those teams that we |
17315s | happily favored to do some exciting |
17318s | things here and of course no surprises |
17321s | they come in they absolutely deliver on |
17324s | those expectations as they come in and |
17327s | have played a very very dominant day |
17330s | their first day was also very dominant |
17332s | you know 77.6 points is nothing to |
17334s | really scoff at in the face of all these |
17337s | other teams and even when they aren't |
17340s | having their best games they're still |
17341s | having very good games you're talking |
17344s | about a team that not only plays |
17345s | consistently but but plays consistently |
17348s | towards the top right because we have a |
17350s | lot of teams who've been able to come in |
17352s | and have pop-off games and then play |
17353s | kind of like consistency games uh we'll |
17355s | put you know seven to ten points on the |
17357s | board and those teams typically do very |
17360s | well they're towards the top 10 every |
17362s | single week but a team like this who's |
17364s | always top six and then how you know |
17366s | they took three MVPs tonight they're a |
17368s | hundred points in a single day up on the |
17370s | board this is a very very strong team |
17373s | and you know I went back and I checked |
17375s | the statlines earlier just to see where |
17377s | we were because we talked about earlier |
17379s | how close they could potentially come to |
17381s | kind of taking that top uh points in a |
17385s | bi-weekly away from another team and how |
17387s | much harder it is given that there's two |
17389s | less teams in every one of these |
17391s | bi-weeklies that stat line I was able to |
17393s | find going back was the most points put |
17395s | up on the board in a single day was |
17398s | 244. if they even come close to 200 |
17401s | which they're very close to I would call |
17403s | that a success given that there's six |
17405s | points less of available every single |
17408s | game if they come close to 200 that's |
17411s | massive for this first bi-weekly split |
17415s | year I'm it's definitely a statement too |
17417s | right |
17418s | well everything else intro there's going |
17419s | to be a statement is that a lot of these |
17421s | teams have been trying to play smart |
17422s | with compositions and heading into this |
17425s | last match of the day we're really going |
17427s | to get to see these teams that have been |
17429s | smart have been Forward Thinking about |
17431s | which Heroes to take and which hairs |
17433s | they want to leave to still be able to |
17435s | have points to put into those are the |
17437s | teams that are going to be able to put |
17439s | comprehensive compositions together and |
17441s | find a lot of success and we've seen it |
17443s | from teams like AOW we've seen it as |
17445s | well from teams like te they are |
17448s | thinking not just about the match |
17450s | they're going into but how that's going |
17452s | to impact what they play the match |
17454s | afterwards this is a team that very much |
17456s | does rely on momentum and since they |
17458s | were able to pick it up very early and |
17459s | find that confidence find that level of |
17461s | aggression they've been able to keep it |
17463s | running all throughout the day |
17465s | yeah absolutely and again we saw them |
17467s | change up like you said their |
17469s | Transformer comp coming into this game |
17471s | knowing that it was going to cost them |
17473s | more points but they're able to come in |
17474s | and lock down two Heroes they haven't |
17477s | used all day to go with that Monk and it |
17480s | is a more favorable version of the |
17482s | complicated for most of these teams and |
17484s | it didn't really slow them down at all |
17486s | they tend to favor that more traditional |
17488s | comp but you know they show why they're |
17491s | Pro players here right they can swap |
17493s | onto any hero and make it work |
17495s | regardless of the comp so they change |
17497s | that comp up save themselves some points |
17499s | and I still think they have some points |
17501s | available for themselves coming in to |
17503s | our sixth and final game of the day so |
17505s | it's gonna be interesting to see which |
17507s | comp they actually run for the final |
17510s | game here today and uh how well it |
17513s | serves them I think te uh there there's |
17515s | no doubt that they're gonna walk away |
17516s | you know first place here it's just |
17518s | whether it's a consistency game where |
17520s | they have another pop-off game and walk |
17522s | away with four MVPs it has been |
17526s | um quite the hot minute since we've seen |
17528s | a three-peat much less a four Pete here |
17532s | in the nbpl I think we've only had one |
17535s | day where a Trio's team was able to walk |
17537s | away with uh four MVPs so this would be |
17539s | the second time we've ever seen it |
17541s | happen here in the nbpl I was gonna say |
17544s | true is yes solos no good old spider |
17547s | coming along and being like okay I'm |
17549s | gonna have free MVPs and then you know |
17551s | I'm gonna do one better and I'm gonna |
17552s | put together four |
17554s | oh what a player what a player spider |
17557s | wrist but you know she doesn't Flex |
17559s | between truths he solely keeps attention |
17561s | on the solos even though I I feel like |
17564s | spider honestly like some of his best |
17566s | days might be able to 1v3 loves |
17571s | all the way back in season two be able |
17574s | to uh to solo one versus three entire |
17578s | teams and I think for a lot of these |
17580s | teams like you really do get to see the |
17582s | clutch power coming on for like a lot of |
17584s | the time we talk about oh so and so is |
17585s | the carry because they're playing like |
17587s | that massive chunk of damage deal like |
17588s | little monkeys obviously going to be the |
17590s | one that you look towards in terms of |
17592s | the Transformer compositions the yodel |
17594s | in terms of the Viper and the Wu Chan |
17596s | but honestly some of these players who |
17598s | play a quote-unquote more supporting |
17599s | role are starting to be able to step it |
17602s | up like you've seen in terms of temmie |
17604s | plays sometimes they have more damage |
17606s | than things like the monk because like |
17609s | you said yourself they're taking more |
17611s | forward aggressive positions to be able |
17612s | to play off of those wisps as we've seen |
17615s | different pacings and different shifts |
17617s | of how those positions tend to play out |
17619s | I want you to take a look at te look at |
17622s | look here at how relaxed they look they |
17625s | they just have in the time of their life |
17627s | coming in here right |
17629s | um lyd just chilling vvv in the middle |
17632s | just like yeah we're having a good time |
17634s | this is kind of what I expected to see |
17636s | come out here from te this was a very |
17639s | similar comp to uh what they ran when |
17641s | they ran the uh Takeda comp on the |
17643s | previous one they're just swapping out |
17644s | uh for Matari here because they only |
17646s | have the three hero points left so they |
17649s | don't want to uh get themselves in a |
17651s | situation where they're actually going |
17652s | to lose points uh for running a hero |
17654s | here and we are on more style night this |
17657s | is the map where I expected to see more |
17659s | cicada comps through come through even |
17661s | though we're only seeing four of them I |
17664s | think this is an extremely smart |
17665s | decision on behalf of te and J team uh |
17668s | because this is the map where you really |
17670s | want to utilize that Takeda you have |
17672s | access to so many fireflies and I'm not |
17675s | gonna be surprised to see te or J team |
17678s | because the j-team originally was the |
17679s | team that kind of pioneered this comp |
17681s | coming into Worlds uh last year and the |
17685s | end of season two where they kind of |
17686s | bring Takeda in on the map where you |
17688s | have access to those resources to keep |
17690s | his ultimate always up |
17692s | um won't be surprised at all if you see |
17694s | these two teams spawn where they know |
17697s | there's going to be fireflies and |
17698s | speaking of spawns we're going to take a |
17700s | look here at these teams coming through |
17702s | we're going to see ewg and te dropping |
17705s | in here to uh celestra and this is going |
17708s | to be very interesting because te has a |
17710s | lot of positions they can push it out |
17713s | from celestra and into fireflies so |
17715s | they're looking to take that early |
17717s | engagement without the fireflies they |
17720s | have that level of confidence they can |
17722s | just push in and take whatever they want |
17723s | let's see Jay team spawning up towards |
17726s | uh the side of sun wing and the thing is |
17729s | is there are fireflies between where |
17730s | they are and sun wing so they can take |
17733s | this little fight here and either push |
17735s | up into uh the temple or they can push |
17738s | down into sun wing where that's that |
17740s | gold loot Zone and pick themselves up |
17741s | lots of loot jdg on a lot of art you |
17744s | already find themselves a fight Alliance |
17746s | going extremely low the Witch and blades |
17749s | from Kobe just trying to come through |
17750s | and provide a little bit more pressure |
17751s | but he just doesn't get the opportunity |
17753s | to be able to use them the golden Focus |
17755s | already used up as a very early Yoda |
17757s | ultimate comes through from Lucky |
17759s | running those rage glyphs is able to |
17761s | connect onto those players that's when |
17763s | the Euro ultimate is going to have the |
17764s | most amount of impact when it's early in |
17766s | the game and you haven't been able to |
17767s | find the armor to be able to pad and |
17769s | sustain through the damage that the Yoda |
17771s | pushes out KZ now turning into this |
17774s | fight trying to push back into that |
17775s | third party the temi ultimate entirely |
17778s | locking down the members of Alliance and |
17781s | allowing them to be able to clear off |
17782s | one is lucky has to try and look for |
17784s | that disengagement goes into celestra |
17787s | losing Casey's line of sight so they're |
17789s | not going to be able to aggressively |
17791s | push in after him knowing that cilateral |
17793s | was a hotly contested area especially |
17795s | from the get-go and they just don't have |
17797s | the loot to be able to try and contest |
17798s | it as GG and GD now go Toe to Toe over |
17803s | towards Eventide free free oh charging |
17805s | up those nunchucks just give him a |
17807s | little bit more space as he drops down |
17808s | into Gorge already lost all of his armor |
17811s | and half of his health not able to find |
17813s | any sustainability from the can but it |
17815s | is actually able to bait into his |
17818s | Eurasian as GD dropped in a bane strap |
17821s | trying to control Gigi's movement now |
17824s | that the ultimate is there for the yui |
17826s | under space is created even kurumi |
17828s | ultimate now turning this fight against |
17830s | GD kakaishi just not able to find that |
17833s | pick onto three free a really good peel |
17835s | coming through from the members of ggx |
17837s | using that Eurasian ultimate before the |
17839s | monk to be able to cover for free for |
17841s | you and keep him alive long enough for |
17843s | the ultimate to build up but he goes for |
17845s | the reset the re-health in the middle of |
17847s | a Bean's breath and now he has to rely |
17849s | on GG to be able to still cover those |
17852s | two members of GD in Gorge which they're |
17854s | able to find thankfully before the beans |
17857s | wrath punishes them |
17858s | yeah really well played there by team GG |
17861s | 330 almost goes out to the Baines breath |
17863s | though KZ once again finding themselves |
17865s | in another engagement here using that |
17867s | tummy to just try to lock down these |
17869s | members of ewg two tick trying to use |
17871s | the yodel to get themselves out of it |
17874s | but unfortunately they are down a member |
17876s | fajin going to make up here and ewg |
17879s | gonna use that wu-chan old to get to |
17881s | safety and it looks like KZ not quite |
17884s | sure which direction ewg has gone ewg |
17886s | with much worse gear gonna be forced to |
17889s | completely back out of that fight and |
17891s | find it themselves some much needed gear |
17893s | heading in to this Zone one |
17896s | now looking at team at jdg giving Chase |
17899s | to the members of Team GD who just |
17902s | narrowly escaped and were able to come |
17903s | out on top of the team uh GD here Gigi |
17906s | absolutely looking to lock some players |
17909s | down 3 30 able to find a grab here can |
17911s | he find the second grab no he doesn't |
17913s | find the second grade no he does into |
17915s | the double slam coming through and jdg |
17918s | going to be forced to immediately use |
17919s | the Wu channel to get out 3 30 looking |
17922s | for the members of Team jdg seeing if |
17925s | you can get some of those long grabs off |
17926s | but doesn't look like he's going to be |
17928s | able to find him and unfortunately in |
17930s | the kill feed we see Jay team |
17932s | completely eliminated here from the |
17934s | sixth and final game before they even |
17936s | find any sort of footing here in a game |
17939s | number six GG's 330 locked down here in |
17942s | that staff from it jdg's LSR two olds |
17947s | committed from Team GG misky are really |
17949s | gonna have to try to cover here for team |
17952s | GG but a jdg's LSR coming in with the |
17955s | Viper old could clutch this out for the |
17958s | members of jdg looks like they're able |
17960s | to almost get one stun off but they're |
17962s | going to lose Xiao Hui so jdg actually |
17965s | gonna be forced back off of this uh |
17967s | fight and they're gonna lose two members |
17969s | here LSR the last remaining member gets |
17971s | the Viper old off on to one but it |
17974s | doesn't matter as nobody's there to |
17976s | follow it up and uh GG able to pick up |
17979s | five eliminations yeah jdg are able to |
17983s | use that which MTP to be able to |
17985s | reposition prefer had to drop the |
17987s | ultimate film very very quickly and that |
17989s | was when jdg full they would be able to |
17991s | turn back into that fight and come in |
17992s | secure with that Viper ultimate at least |
17995s | one pick onto GG but again we see that |
17998s | UV ultimate come through and cover the |
18000s | entire members so even for refrio |
18002s | doesn't go down and as a result once the |
18005s | Viper ultimate has taken off the table |
18007s | as a frat that comp just absolutely |
18009s | falls apart as there was no follow-up |
18010s | damage the Yoda ultimate had already |
18012s | been burned in the fight prior won the |
18014s | ultimate from free Frio had come through |
18016s | as we now head over and have a look at |
18019s | Casey who once again are trying to |
18021s | isolate out some of these players hazy |
18023s | holding on to this transformation |
18024s | doesn't use it just yet the main |
18026s | initiation and engagement in these |
18028s | fights has been locked down one player |
18030s | heard them away from that Squad and then |
18032s | keep them in position with a tummy |
18033s | ultimate it doesn't feel like they have |
18034s | a temmie ultimate right now or rather |
18036s | they don't want to use it knowing how |
18038s | close some of these other teams are they |
18039s | want to hold on to it to stop any third |
18041s | party to come through and they are still |
18043s | able to find the Pick It was one versus |
18045s | three so they understood they didn't |
18046s | have to Pro ultimates and they could |
18048s | just overwhelm with numbers and |
18049s | staggerate alone and as a result they do |
18052s | have even more reserves if other teams |
18055s | try and tune into them teams like wolves |
18057s | who are very close behind them in the |
18059s | vicinity Benji throwing out thou with |
18061s | not gonna be able to pick up members of |
18062s | KZ and now that it's out of Terror and |
18065s | out of fret Casey can start to look to |
18067s | push in sorrow however going to be able |
18069s | to push back into the members of wolves |
18072s | showing up as that third party member |
18074s | and meaning that Casey don't really find |
18076s | the opportunity that they were looking |
18078s | for to overwhelm a member of wolves when |
18080s | they were split away from the pack |
18082s | yeah you know KZ playing this very smart |
18084s | here like you said holding on to those |
18086s | ultimates looking to isolate players and |
18088s | kind of pick up scraps AOW getting ready |
18090s | to push it on to them here but because |
18091s | they haven't hyper committed to a fight |
18093s | they do have those ultimates available |
18095s | and you know when you're temi into temi |
18097s | you have to be very careful because if |
18099s | Casey had gone in and burned the Timmy |
18101s | to try to lock down team wolves there of |
18103s | course wolves could have just popped |
18104s | their Timmy old in return and both teams |
18106s | would have had free reign to go around |
18108s | and it would have been a waste of an old |
18110s | from Team kzkz now being pushed on by |
18112s | AOW though needs to start burning some |
18114s | of those ultimates we're gonna see hazy |
18116s | do exactly that as uh Wukong here trying |
18119s | it to make something happen with the |
18120s | Yoda email ultimate Ping Tao coming in |
18122s | with the vipero this could be absolutely |
18125s | massive they're able to split hazley |
18126s | away from the team lock them down the |
18128s | Tamil gonna come in trying to save him |
18130s | from those cannon shots from Ping Tao |
18132s | but it's not going to be enough as we do |
18133s | see hazy picked up by AOW here and now |
18136s | it's a 2v2 shoe Tong trying to make |
18139s | something happen here no sorry a3v2 I |
18142s | misspoke chutunga trying to get in we |
18145s | will see that dagger come into that |
18147s | massive Soul Jade putting in work and |
18149s | now it's just foging and it looks like |
18152s | KZ their strategy to hold ultimates kind |
18155s | of backfiring a little bit there they |
18157s | waited too long to burn the temi old |
18159s | there didn't buy themselves enough space |
18161s | their monk was already gone |
18163s | realistically by the time we see the |
18166s | temiolt come through they don't get any |
18168s | mileage out of the temio as soon as they |
18170s | get separated they've burnt too many |
18172s | ultimates for not enough at gas and we |
18174s | see them go down |
18176s | fell as well like they use that monk all |
18178s | knowing that wukong's your ultimate was |
18181s | about to drop out and that they would |
18182s | then become grabbable but Wukong is |
18185s | actually able to do something really |
18186s | nice which is he uses that last teleport |
18188s | again to break line of sight from the |
18191s | monk drop out of the ultimate and then |
18193s | come back in to nip at the Monk's feet |
18196s | and we get stuck in the animation of the |
18198s | monk not being able to find the grabs in |
18200s | time with the tap Dodgers that come |
18201s | through from the players of melee they |
18203s | throw in the temi Ultima but because iow |
18205s | have already closed up the distance it |
18207s | doesn't dissuade the dagger from being |
18209s | able to finally dispatch the Monk and |
18212s | all it does is unfortunately lock the |
18214s | monk into that duel with two members of |
18217s | AOW that he very quickly loses when the |
18220s | temi ultimate drops out so two other |
18222s | members of KZ still separated Alliance |
18225s | will be able to separate themselves from |
18227s | the fight against wolves with a witch |
18228s | and TP to be able to get a revive but |
18231s | our focus is immediately going to turn |
18232s | to the gates of Yang as wbg immediately |
18236s | going toe-to-toe with GD both Kakashi |
18239s | and Sleepwalker looking for a |
18240s | transformation however Sleepwalk has |
18242s | already found a grab but kakaishi moves |
18244s | forward keeping the monk punted so he's |
18246s | not actually able to find the slam onto |
18248s | the player and as a result we actually |
18250s | see that semi ultimate come firstly |
18251s | poker charging up the Dragon Slayers not |
18254s | able to connect it onto Kakashi's case |
18256s | going for that neck and continues to |
18258s | push Prussia onto these members of wbg |
18261s | so they can't actually Hound Kakashi's |
18263s | how far down therefore recreating so |
18265s | much space for this month to be able to |
18267s | work with that he's able to get almost |
18268s | all of his ultimate off and it's only |
18270s | now as we see the yui come from wbg |
18273s | punishing the fact that despite kakaishi |
18275s | getting that much room he wasn't able to |
18277s | find any pick other than one Sleepwalker |
18279s | now however going to go down Jing surely |
18282s | without that ultimate to be able to hide |
18283s | behind also going to follow suit and |
18285s | it's going to be some really smart team |
18287s | play coming through from GED that |
18288s | secures themselves this fight |
18290s | yeah absolutely smart coming in from GD |
18293s | to be able to lock down this they're |
18296s | gonna get that Vermillion Birds might |
18297s | that they desperately want here we're |
18298s | also going to see team at te pick up one |
18301s | as well ewg looking to pick up a draco |
18305s | store mayor obviously not the optimal |
18308s | buff but when you're going after uh the |
18310s | Moore's blessings uh you take what you |
18312s | can get it's kind of interesting we |
18314s | haven't seen a lot from te this |
18316s | particular game but we do see the fact |
18318s | that they will win out uh their fight |
18321s | inside the realm of Yang here so they do |
18323s | pick up some eliminations and they pick |
18325s | up that Vermillion Birds my event is |
18327s | here coming in heavy on to Jay team and |
18330s | this is again we see j-team get |
18332s | eliminated completely early here they |
18335s | have one elimination and go out and it's |
18337s | very unfortunate for Jay team given how |
18339s | well they've performed today for them to |
18341s | go out so early in the sixth and final |
18343s | game and now turning your attention to |
18345s | team wolves who's had a much different |
18348s | uh kind of game here for themselves as |
18350s | they they come in and lock down yet |
18352s | another elimination turning back here |
18354s | GG's 330 going extremely low wbeg just |
18359s | standing in the ultimate here and we see |
18361s | why kurumi so strong here for these |
18363s | Transformers 330 is going to go down and |
18366s | I too believe that is going to be it for |
18368s | team GG as well wbg will pick up uh |
18373s | those oh my goodness the soul blooms |
18376s | that they desperately need to get rid of |
18378s | that Yang depletion we're gonna turn now |
18380s | our attention to team te giving Jace to |
18382s | team jdg here of course they have that |
18385s | vermilion's bird might they're more than |
18386s | happy to chase a straggler down because |
18388s | even if they run into another team here |
18390s | they want this bounty off of their |
18393s | Target and they do not care if they find |
18396s | themselves in a bad position because |
18397s | they have their get out of jail free |
18399s | card and jdg's LSR just wants nothing to |
18402s | do with this he's trying to create space |
18403s | he's trying to move around he can't |
18405s | really hide he just has to stay on the |
18407s | move because of that Bounty Target |
18409s | coming through here he is is LSR |
18411s | lockdown we're going to see those Spears |
18413s | getting put in to use but LSR able to |
18415s | use his grapples and stay airborne |
18417s | really wants to keep this fight off the |
18419s | ground where he can just be locked down |
18422s | due to the numbers advantage and it's up |
18424s | to the members of Team tee to really |
18427s | find a way to lock him down LSR just |
18430s | trying to keep separate from Kopi here |
18432s | because he does have another team member |
18434s | left alive and he wants to get te as far |
18438s | away as humanly possible I don't think |
18440s | he really thinks he's capable of |
18443s | surviving this but if he can oh |
18447s | I spoke |
18448s | soon Kobe sitting out of range where we |
18452s | can see there's a hundred meter range on |
18453s | that yep is able to find the teleport |
18456s | and because as well like the Viper was |
18458s | able to bait to eat so far away by the |
18461s | time they're actually able to make it to |
18463s | where the Viper was teleported to that |
18464s | Banshee is going to be gone |
18466s | I really small play really good baiting |
18470s | as well coming through from the Viper to |
18472s | guaranteed that you're able to survive |
18473s | because not only were you able to keep |
18475s | yourself alive you beta te into using |
18478s | the majority of their Vermillion Birds |
18480s | might to push and chase after you so |
18483s | that's gonna mean that this Lobby is |
18486s | immediately going to be able to speed up |
18488s | once again because there's still 29 |
18490s | players left te and GD both really not |
18493s | able to take advantage of the Buffs that |
18496s | they were able to find because once |
18497s | again everyone just goes to ground when |
18499s | you see a team that doesn't have a buff |
18501s | that's when you look for the engagement |
18502s | as a sorrow with a bounty on his head |
18504s | has no choice but to hold himself in |
18506s | this fight wolves once again |
18507s | unfortunately going to be falling short |
18510s | of these lobbies and not having a |
18513s | brilliant day it really does feel like |
18514s | some of those issues now we've seen wolf |
18516s | struggle within the past are once again |
18518s | ruining their head because of this new |
18520s | matter just throwing off that pacing a |
18522s | little bit more and making it harder for |
18524s | this team to be able to predict when |
18525s | they want to pull that aggression or |
18527s | when they want to play more defensively |
18529s | te now without Vermillion Birds might |
18532s | gonna be checking all of the bushes |
18533s | making sure that no one with uh just one |
18536s | player remaining on their triggers is |
18538s | sitting around in a bush and waiting it |
18540s | out to play for survivability or rebirth |
18542s | chance as KZ now going to be pushing on |
18546s | forward not really getting to see a team |
18548s | within their sights but just playing a |
18550s | little bit more aggressive following |
18552s | after the Bounty as well coming through |
18554s | from te on to jdg so this team can |
18557s | continue that aggression |
18559s | yeah you know unfortunately for team |
18561s | wolves here it's it's that mid-game |
18563s | aggression that continues to cost them |
18564s | they're able to put up a ton of initial |
18567s | eliminations here with eight |
18568s | eliminations on the board but that |
18570s | mid-game aggression continues to find |
18572s | them |
18573s | falling into unfavorable fights or third |
18575s | parties and because of that they once |
18578s | again are eliminated here in the mid |
18579s | game even though they have enough points |
18582s | that they could have carried into late |
18583s | game and put up quite a substantial |
18585s | score just by having better placement |
18587s | here it's unfortunate to see wolves |
18590s | suffering from the same problems we've |
18592s | consistently seen time and time again |
18594s | from this team it's like they almost |
18597s | don't learn like you said the pacing |
18599s | just coming through and making those |
18601s | problems even worse for themselves |
18602s | Alliance here going head-to-head with |
18604s | the members of jjh but Alliance going to |
18606s | lose two of their members |
18607s | instantaneously jjh here uh having burnt |
18611s | at least one of their ultimates not |
18613s | gonna be able to go and attempt take |
18614s | this realm of Yang and unfortunately |
18616s | here oh no I I misspoke I just couldn't |
18618s | see one of the members of JL I thought |
18620s | for a second JL was forced to take this |
18622s | and lose one of their members but they |
18624s | are not it will be JL against the full |
18627s | roster of wbg and the full roster of JL |
18629s | as we see a grab come through here from |
18632s | Sleepwalker a huge slam on to as Takeda |
18635s | really trying to throw that old to keep |
18636s | the slam from coming through but it not |
18638s | quite happening Sleepwalker being forced |
18640s | to come in by the team a little space |
18642s | here another grab on to as looks for the |
18644s | slam it might be able to get it off in |
18646s | time gets a double grab but can't get |
18648s | the slam gets greedy Sleepwalker could |
18650s | have gotten the extra slam there on to |
18654s | a.s from JL but instead tries to get the |
18657s | double grab doesn't have enough time |
18659s | left remaining on the ultimate and this |
18661s | could cost them a fairly heavily here as |
18663s | jails as very low but still alive here |
18666s | in this game does finally go down |
18668s | Sleepwalker caught out entirely here |
18670s | though to the remaining members of uh |
18674s | wbgzu able to get a little bit of |
18676s | Separation here Sleepwalker finally able |
18678s | to move away Feng locked down in |
18681s | merciless havoc and that's going to be |
18683s | it wbg is able to pick up the fight |
18686s | almost costs themselves uh there with a |
18689s | greedy attempt for the double grab |
18690s | they're able to turn things back around |
18692s | onto JL and win that realm of Yang now |
18695s | AOW locked down here by the members of |
18698s | KZ no place to go you've got a ferry on |
18700s | you you've got Jen chasing you that's |
18702s | gonna be it AOW sent back to the lobby |
18705s | here in game number six at wvg picking |
18708s | up Mystic my Juventus likewise picking |
18710s | up the exact same buff well lion seeing |
18713s | that Casey are ahead of them just |
18714s | pushing in with a little bit of Cannon |
18716s | pressure before swapping and pushing |
18718s | back under the slope to make it harder |
18720s | for those ranged pressures to push them |
18722s | towards taking an unfortunate Anglers |
18724s | Juventus are behind them Juventus have |
18727s | Mystic might so they have full awareness |
18729s | of the fight they're heading into which |
18730s | is why we're seeing that Viper come |
18732s | through Tammy ultimate to try to be able |
18734s | to counter it because now we see burnt |
18737s | is pushing in with that cicada ultimate |
18738s | catching on to those members of that |
18741s | it's caught into that Tammy ultimate |
18743s | with keeping everybody locked down in |
18745s | position as KZ coming for the third |
18748s | party didn't need Mystic Mike to see |
18750s | what venters were up to and decide to |
18752s | hold and then pull now that the |
18754s | ultimates have been burned from both of |
18756s | these teams which and TP comes through |
18758s | from a lie it's the same is not there |
18759s | for Ventus however in KZ now have to |
18762s | decide how they want to take this Ventus |
18764s | backing on off sanzi not wanting to take |
18766s | the engagement and allowing Casey a |
18768s | little bit more control as unfortunately |
18770s | for Alliance dentists most likely headed |
18775s | that way once again but one thing |
18776s | Alliance actually decided not to TP |
18779s | behind Casey instead they tv'd in front |
18782s | of them |
18784s | you know I I've got a question for you |
18785s | Moxie where has this KZ been all day |
18788s | they like honestly they're playing their |
18791s | absolute Minds out in this particular |
18793s | game with their positioning their |
18795s | ability to stay on target uh their |
18797s | target acquisition who they're targeting |
18799s | out in these fights and then of course |
18801s | again that positioning just coming in |
18803s | huge for them able to find advantages |
18805s | fight after advantageous fight if |
18808s | they're capable of this why have we not |
18810s | seen it all day coming in from a KZ uh |
18813s | unfortunately we turn now our attention |
18815s | to JL going head to head here with the |
18818s | members of jjh and jjh on a little bit |
18821s | of a backflip God Lee completely uh |
18824s | caught out here by the members of JL but |
18827s | uh jail needs to be careful about |
18828s | continuing the pressure on this fight |
18830s | because te waiting the wings up above |
18832s | they see the bow shots and decide |
18834s | automatically we need to go ahead and |
18835s | back out of this but they have to be |
18837s | careful because they have that uh Yang |
18839s | depletion they need to pick up |
18841s | eliminations where they can a te coming |
18843s | in onto J L now JL not quite creating |
18846s | the space that they needed to to get |
18848s | away from this third party and it's |
18849s | going to be Zu who's now the person |
18851s | caught out and completely locked down |
18854s | returning the favor uh for team uh jjh |
18858s | te comes in and locks down one of the |
18860s | members of JL the same way Godly was |
18863s | locked down KZ man really having quite a |
18867s | good game for themselves eight |
18868s | eliminations under their belt they just |
18871s | went and picked up some much more needed |
18872s | uh supplies there from the shop and some |
18875s | soul Jades for themselves purple armor |
18877s | across the board it looks like purple |
18879s | weapons as well which is great for this |
18881s | Transformers comp moving into this mid |
18883s | to late game stage as they are looking |
18886s | to now just survive get to that late |
18889s | game and uh secure as many eliminations |
18891s | as possible in those final circles yeah |
18894s | you asked me |
18898s | a little bit it's just conference and |
18899s | also feeling at the pacing of the new |
18901s | meta right then making these really just |
18904s | snap decisions of finding a player |
18906s | hurting them away dropping the Tammy |
18908s | ultimate to find the confirmation of the |
18909s | kill and then disengaging like they're |
18912s | not over committing they're not over |
18914s | aggressing they're not dropping on other |
18915s | ultimates into one fight so even when |
18917s | the Tammy ultimate has burned through |
18919s | they haven't been able to secure the |
18921s | pick they have two other ultimates to be |
18922s | able to cover their backs especially |
18924s | things like that Mongol like the second |
18926s | you throw it into a fight teams tend to |
18928s | back out because it's the game plan |
18929s | right it's how you deal with a monk comp |
18931s | if you're not running something like a |
18933s | Viper you go in you trigger the monk |
18935s | into altering up and then you disengage |
18938s | so that the monk has to drop it and you |
18940s | don't give them the opportunity to swap |
18941s | into the Cannons to be able to ball that |
18943s | rage up faster Casey just with a little |
18945s | adjustment on the pacing and throwing |
18947s | some of these players I would have |
18949s | positioned once again they've identified |
18950s | someone out of position but do they |
18953s | actually commit to this fight no because |
18955s | te show up as a full free play a stack |
18959s | and Casey even though they had a very |
18961s | small slim winter of opportunity |
18963s | immediately see that it's not going to |
18965s | go that way if they try and push in they |
18967s | could potentially get third partied back |
18969s | off so they can keep a better eye of the |
18971s | Morris blessing |
18973s | yeah absolutely and if you notice it's |
18974s | far Jean in the front line here for the |
18977s | members of KZ looking to use that |
18979s | ultimate but doesn't burn it even though |
18981s | they think they have a member of te |
18982s | caught out because they're trying to |
18984s | secure this Moore's blessing and they're |
18986s | desperately going to need that all if |
18987s | they want to secure it fajin taking a |
18990s | moment to repair here looking to come in |
18992s | and they all three need to hyper commit |
18995s | to pushing onto this but unfortunately |
18997s | Fijian can't really use the alt here to |
19000s | try to secure the Morse blessing for the |
19001s | team because you see here uh Team |
19003s | aventis also has a temmie if he drops |
19006s | that old and the other temmie pushes |
19007s | forward in they can just drop their |
19009s | ultimate and keep them from being able |
19012s | to use it to hide themselves and secure |
19014s | the Box KZ able to create just enough |
19016s | pressure though that they're able to get |
19018s | the box for themselves if you see |
19020s | they're actually running into these rain |
19022s | shots picking up what they want from the |
19023s | box and now they're getting out of Dodge |
19025s | and they still haven't committed that |
19028s | temi ultimate playing very smart into |
19030s | another team that has a Timmy ultimate |
19032s | capable of canceling yours out Casey |
19034s | knows they want to hold on to this |
19036s | especially as the third party potential |
19038s | shows up as wbg also looking uh to get |
19041s | some gear out of that box shows up |
19044s | looking for the third party but KZ |
19047s | playing very very smart with your |
19049s | positionals here able to just back out |
19052s | generate space and hold on to all three |
19055s | of their ultimates without having to |
19057s | over commit to anything I mean not only |
19060s | that the one else but that they used to |
19062s | actually bait that potential third party |
19063s | from uh girl it's the monkey you go up |
19067s | and that immediately invites that |
19069s | contestant of range and repeating |
19070s | crossbows which actually forced Ventus |
19073s | to back away so that Casey comes in |
19075s | picks up the legendary armor and legs it |
19076s | then just now are stuck in a really |
19078s | tough spot they have to push on to JL |
19081s | but if they over commit immediately |
19083s | Casey is going to be able to push back |
19085s | onto them so do a wbg we were just |
19088s | waiting up there pushing so much damage |
19090s | so much Focus fire onto Ventus trying to |
19093s | bait out that temi ultimate so they can |
19095s | finally hard commit and here comes Katie |
19097s | they've been able to look for that reset |
19099s | they're trying to push Ventus into wbg |
19101s | so they can find a kill without Ventus |
19104s | turning onto them because they're going |
19105s | to have to look for the disengagement |
19106s | and allow KZ that opportunity to look |
19109s | through that however not part of the |
19111s | plan brilliant Bell coverage though |
19113s | coming through from hazy once she's out |
19115s | of that with to be able to survive and |
19117s | make sure the event is aren't actually |
19119s | able to move off of an opportunity that |
19122s | should have been that one the monk or |
19123s | cropped up |
19124s | yeah absolutely those wisps putting in |
19127s | so much work today from these tummies |
19130s | we've seen tummies in these comps time |
19132s | and time again in season one and season |
19134s | two as The Meta has evolved and the |
19137s | teams have adapted but I don't think |
19138s | we've quite seen it the temmies as clean |
19140s | as we've seen them this season here in |
19143s | the spring split these players who have |
19146s | been playing temi clearly not just |
19148s | sitting on their Laurels and going okay |
19150s | I can play temmie have been putting in |
19152s | the practice over the last two months |
19154s | during the off season to make the most |
19157s | of temi on these comps and him instead |
19160s | of him just sort of being a cover for |
19163s | the teams they're sucking out every |
19165s | ounce of Advantage they can get from |
19167s | these temi players oh look at this |
19170s | engagement from Casey Ben just remember |
19172s | we're forced to be stuck in a horrible |
19174s | position and as a result they're the |
19176s | ones vulnerable that everyone is turning |
19178s | onto pixel goes down having to run into |
19180s | te trying to escape Casey wbg |
19183s | immediately turns on and attempting to |
19185s | escape sanzi and Casey yes they don't |
19188s | find the pick but they've still |
19190s | eliminated competition now they just |
19192s | pull back they don't want to make |
19193s | themselves a Target once again we see |
19195s | fans and just move forward a little bit |
19196s | more aggressively than the others with |
19198s | the Cannons making sure no one tries to |
19200s | pressure out the other two members of |
19202s | Casey when they're looking for that |
19203s | reach that moment as they still haven't |
19206s | hot committed into these fights they |
19207s | still haven't committed ultimates so as |
19209s | a result even though yes they're a |
19211s | little bit closer towards the edge of |
19212s | the zone and they don't have all of the |
19214s | cover that they're looking for no one |
19216s | actually has the confidence to be able |
19218s | to challenge them and KZ decided they're |
19221s | going to move to the central belt first |
19222s | before anyone can try and turn on them |
19224s | taking advantage of the fact that |
19226s | everyone else is going to be so occupied |
19227s | trying to keep a little corner of the |
19230s | Zone safe for them that no one even |
19232s | looks as they just run out in the open |
19235s | and just go straight onto a box |
19237s | I KZ here playing this very very well I |
19239s | want you to take a look at the suboxie |
19241s | there's only nine players left remaining |
19242s | it's three full teams wbg KZ and te |
19245s | going Head to Head te trying to create |
19248s | pressure on to wbg here wbg just gonna |
19251s | back out of the space don't want to give |
19253s | it and of course so while this pseudo |
19255s | fight is going on kizzy more than happy |
19257s | to take the box yes they don't have |
19259s | quite that advantageous of position |
19260s | because they're on this High Ground out |
19262s | in the open with only that one rock for |
19264s | cover but because te and wbg are |
19268s | fighting over the advantageous position |
19269s | they're able to secure that Moore's |
19270s | blessing and have not one but two sets |
19273s | of legendary armor for themselves here |
19275s | uh two flamers and a legendary dagger on |
19278s | to gen as well they really setting |
19281s | themselves up for Success here te just |
19283s | getting blitzed down with all of these |
19285s | rain shots and you know KZ patiently |
19288s | waiting still holding their ultimates |
19290s | doesn't want to commit anything here te |
19292s | pushing on to wbg wbg gonna be forced to |
19296s | pop this Mongol ultimate nft te can keep |
19298s | themselves away from wbg here this could |
19301s | actually spell disaster for wbg as |
19304s | they've committed so much to this fight |
19306s | yeah KZ wants to come in for that |
19308s | potential third party now Jing using |
19311s | those fire arrows to their advantage to |
19313s | just continue to pump out damage |
19314s | unfortunately does finally get caught by |
19317s | uh the members of KZ here Jing going |
19321s | extremely low off the slam here no |
19323s | Shields left available to the name and |
19325s | te still fully stacked all their |
19327s | ultimates available they're just waiting |
19329s | for the hard commitment between wbg and |
19332s | KZ to happen so that they can come in |
19334s | off of the third party Jing about to go |
19336s | down we're gonna see yet another |
19337s | ultimate locked in here by wbg with the |
19341s | kurumi old coming through KZ has burnt |
19344s | at least one of their ultimates if not |
19347s | two as well and te is gonna find |
19350s | themselves in a very opportune position |
19351s | here very soon as wbg and KZ continue to |
19356s | go head to head here there there's the |
19358s | Tammy old this is the moment te is |
19360s | waiting for is waiting for that Tammy |
19361s | old to go ahead and get burnt so they |
19363s | can push in without fear of having one |
19365s | of their members separated into this |
19366s | third party and te still sitting down |
19369s | below waiting for more of those |
19371s | resources than that temio to go |
19373s | completely away wbg now turned on to te |
19376s | might buy the opening that KZ needs to |
19379s | take control of this fight the |
19380s | Sleepwalker is able to find their |
19381s | ultimate again goes for the slam onto |
19384s | lyd but can't quite follow through as he |
19386s | gets stunned out from up above and |
19388s | Sleepwalker not able to find the |
19391s | commitment he wants from either of these |
19394s | teams here so he's not able to land |
19396s | those grabs the Sleepwalker typically |
19398s | able to find all the double grabs he |
19400s | wants here but these two teams playing |
19401s | very very well we're going to see a |
19403s | member of lyd we're sorry of te go very |
19405s | low txj just getting blitzed down here |
19407s | needs to back out but once again it's KZ |
19410s | going head to head with wbg and te |
19412s | looking for that third party but txj |
19414s | needing to get a heal off here that |
19416s | flamer coming through putting in |
19418s | absolute work on to hazy hazy going |
19420s | extremely low and we're gonna see those |
19422s | double flamers putting in at work there |
19424s | it is hazy goes down and it's about to |
19427s | completely open up here as the te needs |
19430s | the full commit to this fight on to wbg |
19432s | and kzlyd able to find an elimination on |
19436s | to Jing now it's a 3v2 V2 scenario here |
19439s | Sleepwalker able to find the ultimate |
19441s | yet again looking to lock onto anybody |
19443s | PP able to get it together but not for |
19446s | long enough it's txj able to find the |
19448s | elimination they find another |
19449s | elimination on the pp that's gonna be it |
19451s | p-x sorry t e is able to come out on top |
19455s | yet again with their fourth victory of |
19460s | the day |
19461s | they don't rise to the bait okay Ziggy |
19464s | is just doing everything they can in our |
19466s | final Zone to mash to mash those two |
19470s | teams into going at it the T they decide |
19473s | okay no we know that you're trying to |
19475s | force us into wbg we know that you swap |
19477s | towards those cannons and you're |
19478s | literally trying to make us grapple into |
19480s | wvg expand ultimates and then you come |
19482s | in for the third parties they don't rise |
19484s | to it instead they identify that yeah |
19487s | they might take a little bit of range |
19488s | damage if they just pull up in that |
19490s | little side room as the Zone starts to |
19492s | close on through but what they do is |
19493s | they save ultimates and they guarantee |
19495s | that they have control of that low |
19497s | ground so wbg decided they want to take |
19499s | control of High Ground so that |
19501s | Sleepwalker has that ledge to be able to |
19503s | land and continue to apply pressure on |
19505s | those players below so your other two |
19507s | teammates can swap to things like the |
19509s | Cannons and just keep you bunched |
19511s | against that clear face because either |
19512s | you try and grapple up and you grapple |
19514s | into a monk that's ready to grab you and |
19516s | snatch you out of the air or you hold |
19517s | that position and you go down to the |
19519s | cannon fire that's wbg's plan the |
19521s | problem problem as wbg's plan puts them |
19523s | Prime Center focus for Casey to try and |
19526s | turn onto and te they just wait they |
19529s | wait for that first time the ultimate to |
19530s | come through from Casey they know that |
19532s | it's removed they know that Katie has |
19534s | been operating and initiating all of |
19535s | these fights off of those Tammy |
19537s | ultimates and they wait and they wait |
19539s | and they wait and then they push back |
19542s | and it's that patience that ability to |
19544s | understand the win condition for the |
19546s | other teams around them and not just to |
19548s | get caught up in the moment and think |
19550s | we're going to push onto wbg and then |
19552s | we're gonna push back onto KZ they wait |
19554s | they hold off and it means that they |
19556s | were able to secure that |
19563s | Casey make absolute history stomping |
19568s | into first position we questioned oh |
19569s | maybe it's gonna be a regular game or is |
19571s | it gonna be a pop-up game nah it's gonna |
19573s | be a pop-up game |
19574s | yeah look te comes in and they play very |
19577s | very well they know they're a late game |
19579s | comp uh with the way that they're |
19581s | playing they come in they're looking to |
19583s | lock down the final Zone when they |
19584s | realize and identify that there's three |
19585s | teams left they know the two teams who |
19588s | initiate that are the teams that are |
19590s | going to lose there's no question about |
19592s | that whatsoever |
19594s | Casey tries to bait that fight out they |
19597s | try to stagger their ultimates and by |
19599s | themselves you know buy themselves space |
19602s | wbg looks more than happy to continue to |
19605s | try to commit onto those fights but |
19607s | every time if you notice they're just |
19609s | kind of tiptoeing their way into the |
19611s | fight they're trying to initiate te's |
19615s | response to the third party back off let |
19619s | those two teams go head to head while |
19621s | they get a reset and then are able to |
19622s | come in for a third party but |
19623s | unfortunately te's not falling for any |
19626s | of it they just continue to let wbg and |
19630s | KZ commit ultimate and commit resources |
19632s | into one another and anytime wbg tries |
19636s | to tease te into the fight or tries to |
19639s | tease te into a fight with them te like |
19643s | you said happy to take the range damage |
19644s | and just back off even when txj goes |
19648s | extremely low wbg tries to turn that |
19651s | fight on to team te but KZ recognizes an |
19656s | opportunity when wvg turns their back |
19658s | and goes in with that txj instead of |
19661s | going in and committing to the fight |
19663s | immediately finds the opportunity to |
19666s | take a reset and as soon as one member |
19669s | from either wbg or KZ are eliminated te |
19673s | sees that this is the opportunity this |
19676s | is the moment they don't have the temio |
19678s | Sleepwalker might have old but we can |
19681s | pressure this fight these two teams are |
19685s | now committed to do or die as soon as |
19687s | one of the other members die and t e is |
19690s | able to slide in take that Victory |
19692s | condition away from both teams get the |
19694s | clean third party and because of it they |
19696s | pick up multiple eliminations a first |
19698s | place finish and they pick up their |
19700s | fourth first place finish of the day |
19703s | absolutely massive for team te I still |
19707s | have to give a round of applause to team |
19708s | KB here KZ played this game out of their |
19711s | absolute Minds the way they were able to |
19714s | position the way they were able to use |
19716s | that Tamil to lock teams down the thing |
19718s | is the really the only thing is that |
19721s | into this you know final fight every |
19724s | team recognizes that the win condition |
19725s | was that third party and also te being |
19729s | able to recognize okay hey that the win |
19732s | condition for KZ here is that temi |
19735s | ultimate is what essentially wins them |
19737s | the game even though KZ is playing so |
19740s | smart at some point they are going to be |
19742s | forced to pop that temi ultimate te |
19744s | knows that and is unwilling to burn a |
19749s | single resource until that happens they |
19752s | just have to play the game out wait for |
19756s | that resource to be burnt and then they |
19759s | know that the third party they're |
19760s | looking for is Gonna Come to them again |
19762s | I I really have to give it to team Daisy |
19765s | they played their minds off here but te |
19767s | just had the overall better decision |
19770s | making and plays here they come out in |
19772s | that first place Juventus has 12 |
19774s | eliminations under the belt but they go |
19775s | out too early te with a 22.6 game score |
19778s | Ventus with the 20 point game score and |
19780s | wbg with that second place finish 10 |
19783s | eliminations under there about is gonna |
19784s | walk away with a 19 point game score |
19788s | I mean I'm just hoping that we're going |
19790s | to see that Casey more often right |
19793s | because we did see that sort of |
19795s | turnaround they had the Synergy they had |
19796s | the understanding of this Tammy ultimate |
19798s | is super important but we can have a |
19800s | look at the stats of how exactly te were |
19804s | able to pull off a fourth MVP and it is |
19808s | off of a back of just that |
19810s | sustainability with that zip knowing and |
19812s | understanding if you don't hard commit |
19814s | into some of those fights yeah you're |
19816s | gonna take a little bit of poke damage |
19818s | but the zip is always going to be able |
19819s | to make sure that you're topped off when |
19821s | the fight itself begins worse for the |
19823s | other teams you can't really pressure |
19825s | them inside of that room you can't hard |
19828s | commit into the fight because the Zip's |
19830s | just gonna drop bubble and everyone's |
19831s | going to Grapple away disengage and then |
19834s | they're going to push onto you forcing |
19837s | you that I've used that Samuel Smith |
19838s | inside this morning to stop the range |
19840s | damage from turning against you or just |
19842s | going down to range damage from the |
19844s | clock yeah here's benches his fight |
19846s | earlier with Jay team where they're able |
19848s | to |
19849s | wolves here with a very clean fight |
19852s | early on to jail again wolves |
19854s | had a great commitment early we're able |
19856s | to pick up |
19858s | a bid game aggression where they're not |
19860s | able to back off quite the way they want |
19862s | to cost them way too heavily wbg here |
19865s | into an extremely clean fight as well |
19867s | AOW fighting KZ here not in the most |
19870s | optimal situations as Casey is just able |
19873s | to catch one of their members out and |
19875s | then continues to clean things up and |
19877s | this year man there's just nothing that |
19878s | Groupon can do they've got the long |
19880s | range they've got the short range |
19881s | covered and they have the mid-range |
19883s | cover uh te coming in here in the end |
19885s | again it just identifying the win |
19887s | condition right knowing that that third |
19890s | party is what they need to win here and |
19893s | honestly I have to give it to team te |
19896s | here because not only do they identify |
19897s | okay hey we need the third party to win |
19900s | here |
19901s | wbg is sitting in the advantageous |
19903s | position on that little uh Crossway |
19906s | across there where they have cover |
19907s | underneath and on top and te pushes on |
19911s | to them knowing that wbg can't commit to |
19916s | saving that space for themselves but |
19918s | because if they do they open themselves |
19920s | up to the third party from KZ and wdg |
19924s | wants to take the victory so t e |
19927s | actually uses that to the advantage of |
19930s | vix wbg from that space |
19933s | wbg doesn't have the wherewithal to |
19936s | return the favor knowing you know the |
19939s | same thing they could have easily pushed |
19940s | onto te and te if they committed to |
19943s | saving that space open themselves up to |
19945s | the third party from KZ wdg doesn't want |
19949s | to play the footsie game gets themselves |
19951s | pushed to the side where they're forced |
19954s | to start trading ultimates with KZ |
19955s | eventually opening up the temi ultimate |
19958s | which opens up the line of victory for a |
19961s | team te to push in it and capitalize on |
19964s | the third party and it's you know it's a |
19967s | damned if you do damned if you don't |
19968s | sort of situation for wbg but you |
19971s | sometimes have to play that mental game |
19973s | with the other teams yes te evicts you |
19976s | you need to go back in and evict tea e |
19978s | knowing you have the same sort of |
19980s | Advantage given the threat of the third |
19982s | party from KZ Unfortunately they don't |
19985s | do that and as Tu is able to capitalize |
19987s | and walks away yet again fourth round a |
19990s | winner but before we get a look at those |
19994s | final stats for the overall bi-weekly |
19996s | here for trios we're gonna throw things |
19998s | over to Jaeger for yet another interview |
20000s | foreign |
20005s | interview and now I'm standing here with |
20008s | lyd from the team te and let him say |
20011s | hello to our audience |
20026s | [Music] |
20028s | she is very happy today because they |
20030s | really have good performance and because |
20033s | in the game 6 we know at the end of the |
20035s | game it seems like because these two |
20038s | teams they still have the Monk and your |
20041s | guys like in a positive part so I would |
20043s | like to know how's your strategy at that |
20045s | time is |
20061s | [Music] |
20062s | foreign |
20078s | [Music] |
20084s | because they both of their teams they |
20087s | have the Mark if they don't use their |
20089s | ultimate so we will be very dangerous |
20092s | and really in a positive part so what |
20095s | our strategy is let them use their |
20098s | ultimate and after that we just escape |
20100s | and try to wait for our ultimate and |
20103s | then we can just fight back okay let's |
20105s | move on to the next part answer for |
20108s | Treasure |
20116s | okay so you guys will see a question on |
20120s | the screen and if you know the answer |
20122s | just type them in the chat box after our |
20125s | player coming three two one we will take |
20127s | a screenshot and the lucky guy will be |
20129s | whispered okay so let's see today's |
20132s | question is which team won the last |
20135s | ticket to the first B weekly final |
20138s | nationality is |
20170s | foreign |
20196s | three two one screenshot okay let's find |
20200s | out the correct answer now |
20204s | um |
20222s | so the correct answer is a and pay |
20226s | attention to your mailbox if you are the |
20228s | lucky guy you will be whispered okay so |
20231s | we are going to have the B weekly final |
20234s | and here I would like to know for the |
20236s | team te it seems like your your guys are |
20239s | already very aggressive and how many |
20242s | teams you still think is have very |
20245s | dangerous or they are the big rivers to |
20248s | you guys |
20256s | foreign |
20276s | I think these teams are really strong |
20279s | and aggressive and I'm really worried |
20282s | about these teams okay |
20289s | okay |
20291s | thank you for today's interview and we |
20294s | will be back to our casters |
20297s | that was the lovely Jaeger interviewing |
20300s | for what the fourth time |
20303s | Rune a team that definitely has a |
20306s | stamped their dominance on the league |
20308s | moving forward given that this is |
20310s | literally week one and we've already had |
20312s | two record breaks the amount of points |
20314s | picked up in one day and the amount of |
20316s | MVPs picked up in one day so we have to |
20318s | just give it to the team what an |
20320s | absolute statement to start the |
20322s | tournament off with yeah you know this |
20324s | is huge for team te coming in making an |
20327s | absolute statement like you said just |
20329s | being completely dominant and you know |
20331s | it it's really unfortunate uh for the |
20334s | likes of Jay team who had a fairly |
20336s | decent day one came in today and looked |
20338s | to be kind of going Toe to Toe with Team |
20341s | te after the first two games they |
20343s | finished very close and then just kind |
20345s | of struggled to find their footing the |
20346s | rest of the day and seemed to be kind of |
20349s | the number for many many of these teams |
20351s | because te walks away with four of the |
20354s | six MVPs for the day and you know teams |
20358s | like team wolves continuing to show uh |
20360s | the the same weaknesses that they showed |
20363s | all of last season and during worlds uh |
20366s | KZ finally able to find their footing uh |
20368s | in the last game here and uh make some |
20371s | progress for themselves hopefully we can |
20373s | see that same KZ moving forward |
20375s | throughout the bi-weeklies and not just |
20378s | another you know rough performance |
20380s | throughout the week for them followed up |
20381s | by one good game but an another team I |
20384s | really want to talk about is team AOW |
20386s | and I think they have potential to come |
20389s | back this season in Trias you know AOW |
20392s | has not only Mike coming back in solos |
20394s | which is going to help them uh with just |
20397s | in general the morale of the team right |
20399s | it's always good to have a teammate come |
20401s | back in who's not been there who also |
20403s | excels very well uh in solos as well but |
20407s | AOW played very very consistently |
20410s | throughout this particular bi-weekly |
20412s | split and consistency has been something |
20414s | that they've struggled with uh every |
20417s | single season they would have big |
20418s | explosive games followed by big fat |
20420s | zeros and those games kind of balancing |
20423s | them out in the Middle where they just |
20424s | weren't able to have that sort of |
20426s | dominancy that they wanted to but if |
20430s | they're able to find consistency here |
20432s | today in the first bi-weekly and then |
20434s | follow that consistency up slowly by |
20437s | finding some pop-off games in their |
20439s | consistent games they're gonna be a team |
20441s | that finds themselves much much more |
20443s | often at the top of the leaderboard and |
20445s | it's something I would love to see out |
20447s | of Team AOW KZ here today 57.5 points |
20451s | much better day in day two than they had |
20454s | day one because of that final game they |
20456s | were able to lock up your alliance |
20458s | struggling today to find their same sort |
20461s | of footing that they found in day number |
20463s | one only a 41.3 point a day ewg kind of |
20467s | staying on that consistency route as |
20469s | well with AOW able to secure another 60 |
20472s | point day but it's team te here with a |
20475s | 130.9 points today breaking a total of |
20479s | 200 points this is what we talked about |
20480s | where there being less teams here 200 |
20482s | points going to kind of be that new |
20485s | plateau |
20487s | for teams to come in and absolutely be |
20490s | dominant and even though xcg |
20492s | beats them out on their first day |
20494s | because of how big and explosive today |
20497s | was for team te it's gonna be very hard |
20499s | for anyone in the league to kind of |
20501s | Follow that up and here are your |
20503s | qualified teams for the first |
20504s | bi-weekly split here in the spring split |
20507s | it's gonna be |
20508s | t-e-x-e-g-k-l-gdg JJ h o u g e w g jlwbg |
20513s | aowj team GS and Alliance surrounding |
20516s | out the final space here in our first |
20519s | bi-weekly I don't know about you Moxie |
20521s | but I'm really excited to see how these |
20524s | teams do unfortunately I don't get to |
20526s | cast the uh bye weekly final for trios I |
20529s | will be back tomorrow though to Castle |
20530s | bi-weekly finals for solos and there's a |
20533s | lot to be said in the Solo Space when we |
20535s | get there tomorrow so I'm excited for |
20537s | that you'll have to catch me up and let |
20538s | me know how those trios though go though |
20540s | for sure I wish I was going to be there |
20543s | to cast that with you Moxie I just I'm |
20545s | so excited to see like how the |
20547s | performance from te today is going to |
20549s | affect the teams and that sort of full |
20551s | process of what compositions they want |
20553s | to be running in those bi-weekly finals |
20555s | I'm really sad that Casey just didn't |
20558s | make it 15th with 14 teams graduating in |
20562s | is unfortunately meaning that we're not |
20563s | going to get to see them until next week |
20565s | hopefully this gives them a little bit |
20567s | of time to look over the VOD see what |
20569s | won't have the confidence moving forward |
20571s | to be able to keep that Synergy up and |
20573s | running as we can have a look at the |
20575s | groups still going to be in the exact |
20578s | same positions group a x c g o u g a o w |
20581s | g d Alliance KZ and Ventus looking like |
20583s | one of those groups to definitely watch |
20585s | out for with AOW and Casey showing |
20587s | significant improvements in xcg |
20589s | continuing to be a consistent Powerhouse |
20592s | Group B however is uh it's probably the |
20595s | grip of death |
20596s | t-e-g-gg J team jloc bioder and wolves |
20600s | these are all teams that can have |
20602s | absolute pop-off moments they can all |
20604s | hit 20 bombs on the absolute best of |
20606s | days and I cannot wait to see what |
20608s | happens when we get a day where all of |
20610s | these teams are on that top performance |
20612s | because that is definitely going to be a |
20614s | cheers game to watch out for |
20617s | yeah taking a look here for the rest of |
20619s | March you can see where we are now we |
20621s | are coming in to that bi-weekly final |
20623s | right tomorrow will be the solos and our |
20627s | first bi-weekly final so make sure you |
20630s | guys tune in you're not going to want to |
20632s | miss the explosive conclusion of our |
20635s | first bi-weekly taking a look here of |
20637s | course at the maps for the bi-weekly |
20639s | final it's going to be the same order |
20641s | and uh same it day and night cycles |
20644s | locking in for the maps here for the |
20647s | bi-weekly final which is going to be |
20648s | very very interesting we saw a lot of |
20650s | teams opting today to take Takeda even |
20653s | on maps or uh Day times on maps that |
20657s | don't really suit that Takeda comp but |
20660s | because of how poor the Viper comp has |
20663s | fallen into favor much more happy to |
20666s | just go ahead and take that decay to |
20667s | comp and make something happen given the |
20670s | space that Viper doesn't create really |
20672s | anymore and it's not so much on viper |
20674s | right Viper is still very capable of |
20676s | countering these Transformers top but |
20679s | Yoda Heime really being the hero in this |
20681s | comp that's falling off and not able to |
20684s | follow up those Viper trans or those |
20686s | Viper stuns as well as before because |
20689s | Yodo able to slash through one |
20691s | Transformer not able to slash through |
20693s | two Transformers during the duration of |
20696s | the stun of course the pillar also |
20698s | making it very hard for Viper to stun |
20700s | both Transformers because all they have |
20702s | to do is wait for the Viper old to come |
20704s | out while they're standing on pillar and |
20706s | pop into Mac during the stun they're not |
20708s | stunned and it's all a different ball |
20711s | game at that point because that Mech |
20712s | able to cover the monk even as big as he |
20716s | is those rain shots not able to come |
20717s | through and really secure those kills |
20719s | the way people are used to being able to |
20722s | because Feria can just go ahead and |
20724s | armor up and sit there and Pummel you |
20725s | back in return so Viper trying to find |
20729s | that counter comp to the Transformers |
20732s | like we used to see but just not there |
20734s | anymore for that particular comp so |
20737s | interesting to see that teams are more |
20740s | than happy to cater into less favorable |
20742s | Maps just so they don't have to play the |
20744s | Viper comp anymore yeah teams even |
20746s | trying as well to run that Takeda as a |
20748s | sort of pseudo Yoda like we saw in a |
20750s | couple of the gate fights the problem is |
20752s | if you're trying to run together against |
20754s | the monk again there is always going to |
20756s | have that advantage of uh distance the |
20758s | cicada yes it covers a much bigger uh |
20762s | distance than you expect but at the same |
20764s | time it's nowhere near the distance that |
20766s | area can literally just sit on one side |
20768s | of the Gate of gang and still be able to |
20770s | Pummel onto a monk on the other as well |
20773s | as having that verticality to be able to |
20775s | continue to pressure and even be able to |
20777s | get around some of the bases of those |
20778s | pillars where kurumi's like to just be |
20780s | able to hold on to so that they can keep |
20782s | that monk tethered and healed up for the |
20784s | entirety of the fight |
20785s | yeah absolutely and again you know it's |
20788s | really unfortunate too because the |
20789s | pillars blocking the monk hands not |
20791s | really able to block the splash damage |
20794s | coming in from fairies Cannon either but |
20797s | ladies and gentlemen unfortunately |
20799s | something that we can't block either is |
20801s | the end of the show that's gonna be it |
20803s | from us here at the nbpo but like I said |
20805s | you do not want to miss the explosive |
20808s | conclusion here to the first bi-weekly |
20810s | because he looking to make a name and a |
20813s | lot of these other teams gonna be coming |
20814s | in hungry to Dethrone te after yet |
20817s | another dominating performance that's |
20819s | gonna be it from us here today so |
20822s | hopefully we'll see you guys for either |
20823s | the solo or Trails finals if not both |
20825s | it's been great being here we're gonna |
20827s | catch you guys next time |
20829s | g'day |
20851s | [Music] |
20868s | foreign |
20894s | [Music] |
20917s | foreign |
20927s | [Music] |
20937s | awesome |
20940s | beautiful |
20941s | [Music] |
20976s | do this |
20979s | [Music] |
20995s | [Music] |
20996s | foreign |
21002s | [Music] |
21010s | ER |
21013s | [Music] |
21019s | [Music] |
21021s | they remind me to be stronger like the |
21026s | Phoenix in my head and they can try to |
21031s | bring me down |
21035s | push me to the edge but it won't work |
21040s | oh no |
21042s | [Music] |
21044s | they can try to bring it down |
21052s | [Music] |
21054s | but rise a thousand times |
21060s | oh |
21061s | Riser thousand times |
21068s | foreign |
21068s | [Music] |
21094s | [Music] |
21100s | foreign |
21101s | [Music] |
21116s | thank you |