about 1 year ago - NARAKA: BLADEPOINT - Direct link

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0s foreign
12s [Music]
21s [Music]
29s thank you
38s [Music]
46s [Music]
76s foreign
89s [Applause]
89s [Music]
103s [Music]
116s foreign
118s [Applause]
118s [Music]
131s [Music]
146s foreign
149s [Music]
179s [Music]
181s oh
184s but it is time to accept your fake sweet
188s daughter
189s you're not my mother you're a monster oh
194s ungrateful
196s to be
197s is an honor for I allowed to serve me in
201s death as in life
205s [Music]
207s Viper and who is this EST Justina group
211s Winter's Grace
222s thank you
224s foreign
228s [Music]
237s let's finish this
240s [Music]
282s thank you
297s foreign
305s [Music]
336s thank you
362s [Music]
373s foreign
408s [Music]
412s thank you
413s [Music]
444s foreign
454s [Music]
491s thank you
508s [Music]
517s foreign
547s [Music]
565s thank you
589s [Music]
597s foreign
597s [Music]
609s [Music]
619s [Music]
638s foreign
643s [Music]
668s thank you
672s [Music]
699s [Music]
707s [Music]
710s foreign
712s [Music]
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733s foreign
738s [Applause]
739s [Music]
750s [Music]
756s [Applause]
757s [Music]
769s [Music]
788s [Music]
810s um
819s [Music]
834s [Music]
852s [Music]
870s thank you
873s foreign
879s [Applause]
905s foreign
908s [Music]
918s [Music]
941s [Music]
954s foreign
970s trying to find an opening fighter
972s overholds
973s playing extremely aggressively yeah
980s wait a minute here we have it the one
982s shot there it is
987s thank you
992s trying to get some heels up he's gonna
993s get d-mac here soon though
995s Olay has builds up enough charge he goes
998s for the Goomba stuff triple charge
999s staggers
1003s lmb damage coming out
1006s oh but two two five kiss dmags first oh
1009s my God
1014s [Music]
1016s I have an advantage over over dagger is
1020s that when you're chasing this what
1022s spider is doing
1024s is exactly what I do what's something I
1027s would do in season one
1029s looking for these scale rushes delaying
1039s [Music]
1041s putting a lot of pressure on the phone
1043s with the Goomba stump Mike just getting
1046s oh
1048s getting taken down some unbelievably low
1050s manages to get his alt down but doesn't
1052s opt to get inside of it since he's
1054s inside a building he wouldn't be able to
1056s get out again on the flame Bridge
1059s [Music]
1061s all right
1064s the exit Mike
1068s two two five with a triple Bomb Dot ends
1071s the flower
1073s Swang length
1079s [Music]
1085s [Music]
1093s [Music]
1112s [Music]
1114s foreign
1121s [Music]
1159s foreign
1167s [Music]
1173s [Music]
1181s [Music]
1185s foreign
1198s [Music]
1206s [Music]
1250s [Applause]
1250s [Music]
1256s foreign
1264s [Music]
1278s [Applause]
1278s [Music]
1291s [Music]
1309s [Music]
1321s there is no point to this Viper
1326s you've spent too long fighting Mortals
1329s in a forgotten Hutch
1332s more trouble
1339s [Music]
1344s but it is time to accept your fate sweet
1348s daughter
1350s you're not my mother you're a monster oh
1354s ungrateful
1358s is an honor for I allowed to serve me in
1361s death as in life
1365s huh
1367s Viper and who is this pest Justina group
1372s Winter's Grace
1382s [Music]
1389s [Music]
1396s not bad girlfriend said let's finish
1398s this
1401s [Music]
1466s [Music]
1486s foreign
1523s [Music]
1533s foreign
1561s [Music]
1568s [Music]
1572s foreign
1614s [Music]
1627s all right
1644s foreign
1685s [Music]
1694s just like that
1709s [Music]
1717s one two three
1720s foreign
1725s [Music]
1749s [Music]
1758s [Music]
1766s foreign
1779s [Music]
1790s foreign
1793s [Music]
1828s thank you
1832s [Music]
1841s thank you
1844s [Music]
1859s [Music]
1867s [Music]
1886s thank you
1889s [Music]
1899s [Applause]
1899s [Music]
1910s [Music]
1911s foreign
1912s [Music]
1917s [Applause]
1917s [Music]
1930s [Music]
1948s [Music]
1970s um
1979s [Music]
1994s [Music]
2003s thank you
2005s [Music]
2012s thank you
2014s [Music]
2037s very much
2039s [Applause]
2059s foreign
2068s [Music]
2078s [Music]
2101s [Music]
2106s [Music]
2118s thank you
2130s trying to find an opening fighter
2132s overholds
2133s playing extremely aggressively
2138s oh
2141s the minute here we have it the one shot
2143s and there it is
2152s trying to get some heals up he's gonna
2153s get d-mac here soon though
2156s Olay has builds up enough charge he goes
2158s for the Goomba stuff triple charge
2160s staggers
2163s I wouldn't be damage coming out
2166s oh but two two five gets demaged first
2168s oh my God
2176s another one
2177s I have an advantage over over dagger is
2180s that when you're chasing this what
2182s spider is doing
2185s is exactly what I do what's something I
2187s would do in season one
2190s looking for these scale rushes delaying
2199s [Music]
2201s in putting a lot of pressure on the bugs
2204s but fun with the Goomba stump Mike just
2206s getting oh
2208s getting taken down so unbelievably low
2211s manages to get his old down but doesn't
2212s opt to get inside of it since he's
2214s inside a building he wouldn't be able to
2216s get out again
2219s [Music]
2229s 225 with the triple bomb Dodge ends up
2232s he only eats the flower
2233s Swang length
2245s [Music]
2253s [Music]
2277s foreign
2281s [Music]
2318s [Music]
2329s thank you
2334s [Music]
2357s thank you
2365s [Music]
2392s [Music]
2397s thank you
2400s [Music]
2408s [Music]
2416s [Music]
2431s foreign
2454s [Music]
2498s foreign
2516s [Music]
2539s [Applause]
2540s [Music]
2546s [Music]
2564s what's going on ladies and gentlemen
2566s welcome back to the naraga blade point a
2568s pro league I'm your hosting your cast
2569s for the Rune keeper joining me today is
2571s the lovely got Moxie and we have got
2574s your last day of trios here for the
2577s bi-weekly before we head in to our first
2579s bi-weekly final of the Season how you
2583s feeling Moxie Feeling Good Feeling Good
2586s happy to hop back in the castle seat as
2588s we're sure to be seeing some of these
2589s monks hopping into those Pharaoh mechs
2591s I'm really looking forward to this I've
2593s got my own a couple of teams we already
2595s know some of the teams that are going to
2597s be able to make it through into this
2598s bi-weeklies given that a lot of teams
2600s have already played their two days for
2602s the week a couple of other teams however
2604s have a question mark hanging above their
2606s head and I think for both of us the
2608s biggest question is going to be Jay team
2610s but also te because I'm sure you
2613s remember as well as idea roon last year
2616s and the board that we kept saying every
2618s single cast about 10 different times and
2621s that is consistency we're gonna start
2624s saying it right now alright so you guys
2625s better get used to it oh yeah absolutely
2628s consistency is key when it comes to
2631s these games and you know speaking of of
2634s the big No-No word here while we're
2636s talking about it uh t e is a team like
2639s you said that I'm gonna have my eyes
2640s very heavily on because you know J team
2643s defended their world championship title
2645s this last year but it's not the J team
2648s who won the World Championship the first
2650s year ironically enough that team was
2653s scattered apart during season two of our
2656s nbpl last year and most of those players
2658s ended up on different teams coming into
2660s the new season now though we talked
2663s about this a little bit earlier me and
2664s Jake in the week uh you know how a lot
2668s of these teams realized making those
2670s major changes to their rosters was not
2673s paying off for them the teams just did
2675s not coordinate well together they didn't
2677s have time you know it was the middle of
2679s the season to kind of make the
2681s adjustments they needed as a team but
2683s coming into our our new season here now
2686s you know we had a two-month off season
2688s where these teams could really get some
2689s practice and stuff back in ironically
2691s enough the original J team that had been
2694s splintered across so many teams has come
2697s back together and formed team te so the
2701s question is is will they be the same
2704s Champions that they were in season one
2707s or will the other J team Dethrone them
2711s uh and also again will they have
2714s consistency issues like they did during
2716s season one of nbpl last year as we take
2718s a look at the overall scoreboards here
2720s we see actual J team currently holding
2722s on to 19th Place here with 47 points big
2726s note here though they've only been able
2728s to play one day this is why they are
2730s down in 19th that said 47 not a great
2732s day you look at some of the other team
2733s jdg wbg AOW all 50-point days team JL 80
2738s Point days team te
2741s 77.3 Point day this is a pretty big day
2745s uh for team te coming back the first
2748s time that they've gotten to compete as
2751s the same J team that we knew that took
2754s the world championship you know txj vvv
2756s uh lyd all coming together again and I'm
2760s interested to see how they shape up
2762s today against some of these other teams
2764s now obviously we're going to take a look
2765s here at team xcg and team KLA KLA
2769s surprisingly during day one of Trio's
2771s here absolutely a monstrous day 119 28
2775s points day two not so great for them a
2780s 24.4 uh whatever they had managed to put
2784s together during day one started to fall
2785s apart art now xcg ironically enough was
2788s a team that looked like they were going
2790s to come out of the gates and absolutely
2792s Rock day one ended up crumbling towards
2795s the end of the day making some bad hero
2798s picks uh wasting quite a bit of their
2800s hero points keeping monk in almost every
2802s comp they played even if they were
2804s changing Heroes out have come back in
2807s day two and really shaped things
2808s together with that consistency that
2811s we're used to seeing from Team xcg yeah
2814s I think one thing that we do have to
2816s talk about though is that meta was very
2818s much up in the air the first couple of
2820s days where everyone the sort of think
2822s about okay how does Ferrier fit in I
2825s know when she released both of you and I
2826s were on the same page of that okay this
2829s is a hero that can challenge that
2830s Transformer com that was when we knew
2832s what the V1 and V2 was then the V3 drops
2836s and you and I both looked at each other
2837s and went ah it's an Anakin situation she
2840s was supposed to be the counter to it but
2842s unfortunately she has only made it
2844s stronger uh especially because you know
2846s that monk getting pressured he does
2848s sometimes having to drop that ultimate
2849s form traditionally you would have
2851s something like a UE all top to be able
2853s to cover that but now that Perry can
2855s obviously drop that V3 the monk can get
2857s into the mech be a lot tankier and
2859s harder to deal with but more importantly
2861s he can pump out so much damage on that
2863s Mech that he builds that rage back so
2866s quickly and it becomes even harder to be
2868s able to try and punish these Transformer
2870s teams that dump all of their ultimates
2872s into one fight and then could be at risk
2874s of being third-partied afterwards but we
2877s are gonna have a little bit of a putty
2879s ourselves we're going to be kicking off
2880s as a tradition on the Morris aisle
2882s before moving over onto holleruff which
2884s is probably where we're going to see
2886s things like the Decatur come through
2887s especially the maps that are on dusk we
2890s were talking about this a little bit
2891s earlier before the series began roon you
2893s want to have those fireflies you want
2895s that Ridge to constantly be generated so
2897s that's okay that gets to stay in his
2899s ultimate form as long as possible
2901s yeah I mean absolutely Takeda really
2904s thrives during this nighttime and dusk
2906s Maps because of those fireflies and like
2908s you said him maintaining uptime on that
2910s ultimate is so huge for him and the rest
2913s of the team because not only does he act
2915s uh as peel for the team he's able to buy
2918s the team out of a pretty terrible
2920s situations and set them up for a huge
2923s explosive combos which is why he sees so
2926s much favor J team actually being the
2928s team who kind of uh implemented the
2930s strategy where we saw the Takeda comp
2932s starting to come through and them only
2935s playing it during the night time in dust
2936s Maps where they were able to get access
2938s to the fireflies and the rest of the
2940s league sort of following suit uh ever
2942s since but I want to talk about uh Feria
2944s just a little bit here we were talking
2946s about the V3 uh coming through for Feria
2949s and one of the big things of note here
2950s is we're still playing on the old patch
2952s there was actually a patch just
2954s yesterday where Feria actually gets
2956s nerfed right now in when she drops the
2959s pillar for a Mech it takes up 50 percent
2960s of old so she can't basically turn
2963s around attack two people and be able to
2965s throw the pillar down again but we're
2968s not going to see those changes reflected
2969s here so the ferry you guys are seeing
2971s here going to be much stronger than the
2974s actual Feria that you guys are going to
2976s be playing uh on the current patch
2978s that's been released something to keep
2980s in mind for the viewers at home because
2982s now if you're gonna drop that pillar for
2984s Feria and you're playing solos uh you
2987s are going to be a 50 old charge instead
2989s of that 70 you're used to being at and
2992s that's a huge difference for Feria we
2995s won't see it reflected here
2996s unfortunately so we are gonna see a
2999s pretty dominant uh barrier coming out
3001s from many many of these teams and like
3003s you said you know we're gonna see that
3005s Feria and uh Tian High put together and
3009s most the time we are either gonna see
3011s the temi coming in for the support or
3014s the kurumi gates of yangs obviously
3015s bringing kurumi back into favor because
3018s she brings so much healing inside the
3020s realm of Yang it's very very hard to
3022s beat that comp with just a temi given
3024s how much support kurumi brings to the
3026s team and now that there's double Mac as
3028s well it makes things even harder and
3031s what's really nice you can actually if
3033s you angle it right you can stand a
3035s behind a fairy pillar and avoid being
3037s grabbed as well which is absolutely huge
3040s for some of these teams because double
3041s grab is really where the monk finds a
3043s lot of its power and if you're able to
3044s deny those for any reason it's
3047s absolutely huge we saw a lot of teams uh
3050s last year during the World Championship
3051s actually suffer uh because they were
3054s making a mistake where they were coming
3055s in and they weren't letting the UAE Sean
3058s just instantaneously old and the monk
3060s would get double grabs because of it and
3062s then all of a sudden that whole realm of
3064s Yang just completely lost to a single
3066s double grab yeah I mean I think it was
3068s definitely our biggest pet peeve
3070s combined well we would see the game
3072s fights like you said and you would be
3074s running that 10 you'd be running that
3075s yui but you would fall back into that
3077s traditional pacing of Transformer comps
3079s where you don't typically have the T and
3081s the UE all top at the same time because
3083s obviously outside of those gate of young
3086s votes you can get third partied you can
3088s get punished if you do over commit and
3090s you'd use both of those Transformers and
3092s then another team comes along and they
3093s have Alps and you don't really have
3095s anything to either try and bait away
3098s from your position so that you can use
3099s that ultimate disengage draw line of
3102s fire and the rest of your two teammates
3104s can actually have a much easier chance
3106s at Escape ability but speaking then of
3108s other compositions that we're likely to
3110s see and the patches that we're currently
3112s playing on yes it is going to be like we
3115s said uh Ferry is still being
3116s extraordinarily strong with things like
3118s that Canon still doing a lot of damage
3120s more specifically though zip is also
3123s going to be in her buffed State she is
3125s still going to be able to have that uh
3127s F3 where she's able to protect her
3129s allies a lot more specifically and it
3132s was something that we saw we didn't
3133s really get to last year right when we
3135s had zip medic come through it was for
3137s solos because you had to be selfish with
3139s your utility usage but now with that uh
3141s free allowing a lot more team play you
3144s can have things like the zip combined
3146s with the Decatur and you just have
3147s almost Eternal stagger back that ability
3149s to immediately be able to regain control
3151s the neutral footing and turn a fight
3154s immediately on its head in melee phase
3156s only is really going to benefit a lot of
3159s these teams and we're still seeing a lot
3160s of teams trying to figure out what third
3162s hero to slot in around that whether it's
3165s going to be something like a Matari for
3166s the attack boost whether it's going to
3168s be something like the yui but even more
3169s crowd control
3171s yeah absolutely and I mean Matari slots
3173s in quite well as well you can pick up
3175s the attack boost you can also take uh
3177s the version that allows you to kind of
3179s Vamp some of the HP that you're dealing
3181s and when you've got Takeda in somebody's
3183s face and you catch three man in that old
3185s that's quite a bit of HP that takeda's
3188s just gonna Bop immediately back up and
3190s you still get to have a third aggressive
3193s party member while maintaining healing
3195s as well right so typically if you bring
3198s in kurumi uh you kurumi is just tethered
3201s right she can't fight while she's doing
3203s it but if you bring in the Matari and
3205s you run the HP Vamp version of her
3207s ultimate your team is literally just
3210s gonna heal by being hyper aggressive and
3213s you get to do that with Z ping because
3215s she can get that V3 out or that uh F3
3219s out cover the team allowing them to just
3221s continue to push heavily onto the enemy
3224s team and every time they're dealing
3226s damage they're just regaining HP so it's
3228s almost like a twofer coming out from
3230s that comp right
3231s yeah Juventus we saw on the screen for a
3233s couple seconds and the team that I also
3235s want to talk about very quickly they're
3236s currently towards the lower end of the
3239s leaderboard and going back to what we
3241s were seeing where a lot of these teams
3242s did make a couple of roster changes I
3245s think Ventus are one of those teams that
3246s are still suffering from that teething
3248s issues they've picked up some really
3249s strong players most notably sansi from
3251s ewg but because they still haven't
3254s really been able to mesh together
3256s especially in truce you can see a little
3258s bit of just Synergy not quite there yet
3261s for those teams so now that a little bit
3263s more time has passed and they've had a
3264s couple of days to be able to see where
3266s things have gone wrong I'm hoping that
3268s communication is going to be a little
3270s bit better
3271s you you know honestly as we get ready to
3274s lock in for game number one here I think
3275s Ventus makes the right call here if
3277s you're gonna pick up new members you
3278s need to do it at the beginning of season
3280s one because it gives you the maximum
3282s amount of time go leading into Worlds to
3285s kind of get rid of those teething issues
3287s you talked about right he lets you see
3289s the field lets you build that Synergy
3291s against the field and going into season
3294s two you're also going to be able to take
3296s advantage of teams who make roster
3297s changes and then have to go through
3299s those same teething issues again while
3301s you've already made those changes and
3303s you've locked in but we're gonna see
3305s like you said if now that they've had a
3307s couple of days here to kind of lock
3309s things down if they're going to be able
3310s to adapt to those changes and no
3312s surprises here we're going to see a lot
3313s of Feria Tian highs here as well as some
3316s of the more traditional comps here if
3317s you see Team Ventus is you're going to
3319s be running that straight traditional
3321s comp and this is something I've talked
3323s about earlier this week you need to pick
3325s one or two of these comps to run here so
3329s that you can either run Feria into
3330s another comp and utilize her well or you
3334s can run Feria in this main comp and then
3336s put you Ace on somewhere else run kind
3339s of a mini Transformer comp to the side
3341s and that was something we talked about
3344s and saw as well where we kind of saw
3346s these side you Asian Transformer comps
3348s coming in since he's been so heavily
3350s slotted out of the main one but you have
3352s to be very careful uh swapping between
3355s these monk comps here because you do
3356s only have 15 hero points to deal with
3359s and of course here in game one none of
3361s these teams are spending those hero
3363s points because the first time you play a
3364s hero on your team it costs zero points
3367s every time you rerun one of the same
3371s Heroes it gets more and more expensive
3374s so even if you're changing which
3375s Transformer comp you're running the monk
3377s is continuing to cost you collectively
3379s more and more hero points and that can
3383s come back to bite you if your team's not
3384s prepared for it
3386s it does look like we're having a pretty
3388s even spread two teams do seem like
3389s they're going to be brawling up towards
3391s secret tunnel no surprises there when
3393s you're running Transformer comps getting
3394s those ultimates online as quickly as
3396s possible really does become imperative a
3399s couple of teams going to be dropping
3400s around sun wings but still not really a
3402s cluster that we're going to be seeing so
3405s some of these teams should have time to
3406s be able to settle and try and find those
3408s loot teams obviously that are
3410s gravitating towards those higher looted
3411s areas are going to have much more of an
3413s advantage than most likely going to be
3415s those Transformer teams that are trying
3416s to build up into being able to take
3418s fights inside those gate of yangs that
3421s become extremely important most likely
3423s we're going to see the temicons
3424s gravitate towards the Morris blessings
3425s and everybody else try and lock in for
3428s those Gates the Buffs that come
3429s alongside them and also the lack of
3431s third party which allows a lot more
3432s control however Elias has already been
3434s able to come in with a very fast pick
3436s Stanzi has gone down GD likewise going
3439s to actually be pushing onto AOW as it
3441s seems like wolves a very aggressive team
3443s that you last year did suffer from being
3446s able to go a little bit too aggressive
3447s at the very first spelling Zone has
3449s found their way into another fight but
3451s they decide not to take it they're
3453s waiting to see whether or not another
3454s team is too close they want to find a
3456s little bit better loot trying to split
3458s jjh off as we do see a legion getting
3461s taken down extraordinarily low
3463s yeah welcoming your massive Perry coming
3465s out from Alexander we're gonna see the
3466s Bell coming to cover it but God Lee goes
3468s to a single HP and they're gonna pick
3469s this up jjh kind of pushing a little too
3472s aggressively under this fight nobody on
3474s that team with a single set of armor and
3476s while wolves only had two sets of white
3478s armor there it's a significant about
3480s more of HP that jjh needs to cut through
3484s when they don't have armor here Julie
3486s the last remaining member here trying to
3488s split away from this sorrow lxx here
3490s giving Chase Julie not a whole lot of
3492s places to go gonna get the charge left
3494s click out into the very F coming back in
3496s with the charge left click but
3497s immediately gets canceled out of it and
3499s of course wolves is going to pick up
3500s their third elimination of the game here
3503s now this is classic wolves right the
3505s aggression early on able to turn fights
3507s on their head what's been nice seeing
3510s wolves lately uh we've only gotten to
3512s see them in one day thus far is the fact
3515s that they've kind of solved their major
3517s issue at least it seems so far which is
3520s towards the late game they don't have
3522s gear they've turned turn their attention
3524s to securing those Gates of Yang or going
3527s on to those Moore's blessings so that
3529s their comp has the gear they need to
3531s participate in the end game
3533s well talking about participating Gigi
3535s currently participating in a fight at
3537s the moment gonna be able to keep an eye
3539s out and take down jdg as Alexander does
3543s just take a couple of seconds to be able
3545s to Loop through some of those cans pick
3546s up some of those bodies it looks as well
3548s like they were able to cancel out that
3549s very ultimate so that's going to be
3551s something that this team is not going to
3553s have on that respawn as we head over
3555s towards shipwreck te not really anything
3558s running anything past that blue armor a
3561s couple of gray weapons as well for vvv
3563s who unfortunately is not on that Viper
3565s you did see inside me a little bit
3568s before that we've heard rumors that vbv
3570s is not typically actually running that
3572s vibrant so it seems like this team is
3574s more committed to being able to have a
3575s kurumi player to run that more
3577s traditional Transformer comp and go for
3579s those gate of Yang fights Jay team going
3582s to be able to find a little bit more
3584s time to be able to loot into this higher
3586s tier area can try and find another
3588s player but it seems like they just want
3589s to say eagle up he's already got one
3592s purple weapons that's going to have a a
3593s really good impact on the amount of
3595s damage that he's able to do in that
3596s transformed state solo2 has 101 TN so
3599s this team is going to be able to do a
3600s lot of damage in this ultimates they're
3602s going to be pretty prepared when we head
3604s into a couple of gate of Yang fights
3605s coming through but heading towards
3607s Shadow Jade ewg have been able to find
3610s themselves into a fight they have to be
3611s careful not to fully commit though as JL
3614s is currently on that right side and they
3616s decide they don't actually want to take
3617s it they're taking a little bit of range
3619s pressure from the members of JL who are
3621s making their presence known and as a
3623s result ewd are actually having to use
3625s ultimates there's that transform coming
3627s out from the Monk and he's trying to
3628s find those grabs but the Wu Chan is
3630s making it a lot harder for him to
3632s actually be able to find them through
3633s those windfalls and as a result no karap
3636s currently coming out for him until now
3638s there's the slam the double picked up
3641s two years able to find two in case the
3644s unfortunately not able to burst through
3646s the Monk's health bar without that Yoda
3648s Olson place the Monk's still gonna be up
3650s has found another player that's taking
3653s little bit of damage being pelted from
3655s so far there's a Yoda ultimate trying to
3657s come on through from jail and carve it
3659s in so they can push back onto the mems
3661s of ewg who still have that theory on
3663s that they decide to use it on their
3665s Ferry instead of the Monk and as a
3666s result they can just keep themselves in
3668s this fight pelting JL is as takes so
3671s much damage and has to back away but
3673s that just means that they're running
3675s right into the open right into the
3676s cannon shot that still comes through
3678s from the neck
3679s yeah this is absolutely a disaster here
3682s for jail jail honestly had no business
3684s pushing in while ewg still had that monk
3688s up they were able to get a grab there
3690s separate the members of Team JL and JL
3693s just starts throwing desperate olds out
3695s one after the other we see the Yoda will
3698s come out and buy them almost zero
3700s mileage whatsoever the Viper comes out
3702s wow they're running away to try to buy
3704s space doesn't really matter to the ferry
3706s who's far enough away she can just arm
3708s her up and throw down uh those huge rain
3712s shots and pick up those eliminations
3713s turning now to team GGG going head to
3715s head with Team wolves here as we catch
3717s the tail end of this fight GG will be
3719s picking up those eliminations onto team
3721s wolves and unfortunately this is a
3724s problem that team wolves is very used to
3726s suffering early on they had managed to
3728s actually put together some decent gear
3730s here for themselves but now having to
3732s head back to this Resurrection altar
3734s just before these Realms of Yang come
3736s through they're not really going to be
3737s able to pressure into those Realms of
3739s yang try to aggressively take those
3741s fights they are going to need to find
3743s some gear for themselves and try to
3745s contest that Moore's blessing if they
3747s can moving forward because of the time
3750s that they were eliminated here turning
3753s now to KZ where you see Bane's breath on
3755s the back side here uh just to the side
3757s of Shadow Jade KZ continuing to move
3760s forward looking to get some loot under
3762s their belt they do have one purple
3763s weapon and a single set of purple armor
3765s but not quite the loot they want heading
3768s into the realm of Yang whereas if you
3770s take a look here at Team GG they are
3772s fairly stacked that purple armor purple
3774s spear onto TN high no surprise they are
3777s into the Zone we see a fight breaking
3779s out between team jjh and ewg and jjh
3783s actually gonna be able to pick up the
3784s elimination on to two tick here ewg
3787s losing all three members but they do
3789s still have those resurrections and ewg
3791s currently has nine eliminations under
3794s the belt they are more than happy to
3796s take the risk take the fight here while
3798s they have the resource to burn because
3800s nine eliminations is going to carry them
3802s great into the late game they don't need
3803s to go pressure a realm of Yang or even a
3806s box here they can just respawn and spend
3808s some time looting and as they go into
3810s the late game still be pretty well off
3812s with those nine eliminations under the
3814s belt Moxie yeah how Holly we do get to
3817s see that restraint as I will say some of
3819s these teams have been oh
3824s 10 kills sometimes very early on into
3826s that first Zone I've still gone too
3828s aggressive have still wanted to pressure
3829s out even more so hopefully we are going
3832s to see that restraint coming on through
3834s as we're going to have a look at how
3835s some of these teams are positioning
3836s whether or not you were on that respawn
3838s Ultra and you now have to find yourself
3840s a couple bits of extra loot or whether
3842s or not you already have some of that
3844s loot and you can start to brush it out
3845s either onto those Gates or for a better
3847s position onto those teams that are going
3850s to be coming out from it as we can have
3851s a look at how this map is shaping up the
3853s gates are going to be contested
3855s massively at the moment gal is going to
3858s be going into an absolute Tiff against
3860s jjh as Ventus and Casey are also warring
3864s over towards the central belt of this
3866s map Jay I'm not quite engaging fully
3869s into this team however unfortunately
3870s haven't really been able to find the
3872s loot to be able to hold themselves
3873s aggressively in that position J team on
3876s the other hand you guys already picks up
3878s merciles Havoc it's not even finding a
3881s play he's just showing it off this is
3883s literally Eagles ending up a warning
3885s flare of not to try and cross into J
3887s team they are going to get this gate for
3889s absolute free no one is in the vicinity
3892s they actually really played it quite
3894s smart in going really outside of that
3896s zone so that they can catch out onto a
3898s space of the gate where not a lot of
3900s players are going to be contesting so as
3902s a result all of their ultimates going to
3904s be online coming into this fight they
3906s are going to be challenged by wbg so now
3909s we're going to get to see whether or not
3910s this kurumi is going to be able to keep
3912s Eagle up and online for as long as
3915s possible as Sleepwalker is also going to
3917s be able to have a little bit of a better
3919s weapon but he goes really early into
3921s that monk okay Sleepwalker immediately
3923s starting things like Eagle likewise
3925s going for that transformation as we see
3927s a semi ultimate coming on through
3928s dropping off half of that map Sleepwalk
3930s is taking so much damage but he's
3931s already fine one grab house actually
3933s dropped the monk from early as the Venom
3936s tit absolutely pummels the health bar
3938s there's the barrier trying to Ally
3940s Sleepwalk at any time to be able to
3941s regain health and keep Eagle pressure
3944s night but the kurumi ultimate is keeping
3945s Eagle healed up for so much more and wbg
3948s are taking so much pressure Eagle still
3950s in all form is making it that
3952s unfortunately Sleepwalk was able to do
3954s absolutely nothing but stand on the
3956s sidelines as he watches his team members
3957s fall
3958s yeah absolutely huge here on the part of
3961s J team the all coming out from the
3963s premier here this is what we talk about
3964s with the criminal inside of these Realms
3967s of Yang it's just so hard to deal with
3970s that amount of healing in a closed space
3972s like this where you can't move you're
3974s forced to take these fights and there's
3976s nothing you can do about it yes you have
3977s pillars to escape from the grabs but the
3979s threat of that Monk Is there the entire
3981s time and it buys j-team as much space as
3984s they want right if you have to stand
3986s behind those pillars and try to fight
3988s behind the pillars only it limits your
3991s options whereas J team just has every
3994s option available to them because of how
3995s much healing comes through onto eagle
3997s and the hyper aggression early I want to
3999s talk about how 101 TN comes in with the
4002s long sword from the side and immediately
4004s pummels two of those uh horizontal
4007s slashes onto the enemy monk while Eagle
4010s is able to lock him down with a grab to
4013s the chest to keep him staggered so
4015s there's no risk of 101 TN getting
4017s grabbed and his soon as he goes low that
4020s team panics wbg needs to find their out
4023s and J team is just able to put pressure
4025s on and as soon as wbg finds even a
4028s little bit of opening with the tenial
4029s the crew meal comes out and that's all
4031s she spoke but wbg speaking of which here
4033s looking to pick up some of the
4034s eliminations here is able to get a grab
4037s on to Kopi is able to pick up the
4039s elimination but jdg turns the favor back
4041s onto them with PP in the third party
4043s coming in from JL and the fourth party
4045s from Team GD it's absolutely just broken
4048s out here and there's no place for wbg to
4052s go JL is going to be coming in GD also
4054s going to be coming in as a fight breaks
4056s out between these two third-party teams
4058s massive Viper looking to come in here
4060s from the likes of kakaishi but
4062s unfortunately they are going to be
4064s forced to use the Wu Chen old out here
4066s to get the Resurrection on to K I'm not
4069s quite sure if the stun was able to come
4070s through from kakaishi before that
4073s happens but they do buy themselves a
4075s full reset here and get out of that
4077s absolute cluster well Jing is actually
4079s able to find one which does mean that
4081s wbg are going to be surviving at least
4083s for now this is a problem unfortunately
4086s for a lot of these teams who do lose
4087s those gate of young fights right because
4088s of that Soul depletion you need to
4091s immediately find those Soul blooms and
4092s we're seeing these teams that don't end
4094s together Yang fights wait around for
4097s someone to lose one know that they're
4099s going to be in that really uncomfortable
4100s spot that another fight is going to
4102s break out and they're just going to be
4104s forced into that horrible corner where
4105s you have to dump all of your ultimates
4107s Jing goes down I think before he's
4109s actually even able to use that Rave of
4112s charm he was able to buy one but I don't
4114s think he was actually able to get to a
4116s soul altar to use it so as a result wbg
4119s are entirely out of this and there's the
4122s punishment using all of your ultimates
4124s after you've just lost the Gate of Yang
4126s fight to try and guarantee that you pick
4127s up the solvents as quickly as possible
4129s is an absolute invitation to every
4132s single team in the vicinity to come in
4134s for the third party and that's exactly
4135s what happened
4137s yeah I mean you're not wrong these teams
4139s definitely waiting around it's a little
4141s higher high reward right because the
4142s last thing you want to do is uh come in
4144s and have to take that fight with the
4146s team who's picked up the Vermillion
4147s Birds might has that buff on them and
4150s has nothing to lose but if you're able
4152s to catch these teams out who are forced
4154s to take fights you can find yourself in
4156s a really good situation especially if
4159s you're the team like team JL who's able
4161s to come in for that huge third party and
4164s pick up eliminations off of both sides
4166s of the fight and that's exactly what we
4168s saw happen there uh you do have to be
4170s careful though again because those Buffs
4172s coming through if you pick the wrong uh
4174s gate and end up with the team with the
4176s Buffy you're gonna find yourself in
4178s quite the opposite situation uh but you
4181s know I I got to talk about the strategy
4183s there from wbg if you've noticed there's
4185s a lot less of these sort of early games
4187s Bane's breath coming through from these
4190s trio teams and what it is is they're
4192s opting to hold on to those dark type
4194s coins until after the first realm of
4196s Yang because if they lose they can have
4198s one of their teammates get eliminated
4200s and just buy them back and immediately
4202s get rid of that uh Yang depletion for
4205s one of their teammates with zero
4207s consequences whatsoever unfortunately it
4209s doesn't work out for wbg because they
4211s aggressively take a fight super early
4213s there and Jing's just not able to do
4216s anything with that rebirth charm because
4217s of how many people came into third party
4219s fourth party that fight but it's a
4222s really smart strategy on behalf of a lot
4224s of these teams and our first day of
4226s trios we saw it pay dividends for a
4228s couple of these teams Moxie yeah well
4230s now we're going to see whether or not
4231s some of these teams are going to
4233s gravitate and continue to push towards
4235s those Gates or whether or not the Tammy
4236s columns are going to resign themselves
4238s to only countering and contesting those
4241s boxes it's definitely something that
4243s we're going to hopefully see as we've
4245s already seen that the kurumi does just
4247s immediately and quite literally sidestep
4249s that to me's importance with the
4250s ultimate being able to Tavern just
4251s teleport to the other side of it to
4253s still keep your Transformers healed up
4255s to Absolute Fullers such as a boon in
4258s these Transformer compositions which
4259s really do just rely on having that
4260s threat to be able to control the Gate of
4263s Yang's spaces and keep those players
4264s behind the pillars so that they don't
4266s get grabbed out GG is going to be one of
4268s those teams with that Tammy whether or
4270s not they're heading towards the Box
4271s we're about to see as Jay team is once
4273s again going to be looking to control
4274s these Gates J team have always been very
4277s aggressive in taking gate of young
4278s fights they know the importance of it
4280s but so too to te and this is a
4284s a speed run J team however are able to
4287s actually get into the gate before te so
4290s T unfortunately not quite fast enough to
4293s be able to react to it J team will be
4295s able to win off of that Guild of Yang
4297s contest whether or not they can actually
4299s win the game itself we're about to see
4301s us once again it's going to be very
4302s early Transformations coming on through
4304s Eagle going for that month for Tammy
4306s ultimate making it a little bit harder
4308s for him to be able to find the rooms to
4309s be able to grab it he has been able to
4311s walk his way out of it without taking
4313s too much damage Godly immediately going
4315s for that for real Mech trying to build
4316s up to the cannon to keep Eagle staggered
4318s out every single time one of those
4320s cannon shots connects onto the monk he's
4322s not actually able to either find a grab
4324s with the players in his hand be able to
4326s actually commit onto the slum so as a
4328s result eagle has not been able to do
4329s anything with that ultimate except stall
4332s for space as he goes extraordinarily low
4334s gets pulled up into the air is actually
4336s forced to use the Bell from Godly as he
4339s now goes for his ultimate known the
4341s eagle can't go for a transformation to
4342s counter this but there's the but once
4345s again keeping everybody healed up so
4347s even though Eagle lost the ultimate
4349s super early on he's still alive and
4352s they're still winning this fight
4353s I can we there's so much we have to talk
4356s about in this particular fight first of
4357s all 101 TN here abusing assassin's lunch
4361s here to just be able to buy damage under
4363s the Monk on repeat because the monk
4365s can't grab you if you're in those tap
4367s Dodge frames and then you follow it up
4368s with Assassin's lunch for huge damage
4370s and then you're just back into the tap
4372s Dodge or with the dagger Dash following
4375s it up with Assassin's lunge again and
4376s you get to keep track of the monk even
4379s if he's walking away and J team just
4381s calms out on top here they play this
4383s fight so exceptionally well Eagle coming
4385s in with the soul slash on the katana
4387s picking up an elimination even though
4389s the rest of the Soul slash canceled out
4391s uh by the other team's uh monk with the
4394s Bell but still that one elimination
4396s buying them the 3v2 advantage there and
4399s I also want to talk about the very
4400s beginning how they actually get into
4402s this realm of Yang I don't know if you
4403s saw this ZK on kurumi throws his
4407s umbrella onto the realm as soon as the
4410s realm pops uh teamte runs the try to
4414s take it ZK teleports knocks them all
4417s away steps through and immediately
4419s denies te access to the realm and his
4422s two teammates just follow right in for
4425s free great use of the kurumi umbrella
4427s coming out from j-team again we can see
4430s the the real value for kurumi in this
4433s composition especially for being able to
4434s like you said control those Gates
4436s apparently not just inside the gates but
4438s also powering entrance to them as te
4440s unfortunately just forced to sit away
4442s they know that they weren't able to find
4443s a gate fight they were committed to
4445s taking the position against J teams the
4447s one they weren't able to get into that
4448s one they weren't within distance to be
4450s able to try and find another one and as
4452s a result all of these teams that weren't
4454s able to find themselves on Morris
4455s blessing or one of those Gates just has
4457s to resign themselves to sitting in a
4459s corner and hoping that they're not going
4460s to get noticed by the teams that have
4462s won them and do have those Buffs
4464s especially because it's going to be
4466s Mystic Mike you want to be as far away
4468s from where a fight is going on as
4470s possible since talking about a fight
4472s going on we've got a fight into celestra
4474s water wheel is immediately going to be
4476s sprung so everyone immediately moving
4478s away to be not caught into that one as
4480s everyone goes into Canyon wind was
4482s coming on through from JL making it a
4484s lot harder for jjh to be able to try and
4486s push on and hot swap into those weapons
4488s and keep this pressure up as Godly looks
4490s for that opportunity charges up the
4492s pulse and doesn't find the army that
4493s he's looking for until now connects onto
4495s the Viper into the soul slash and it's
4497s immediately going to actually force that
4499s witch and ultimate as everybody from JL
4502s just has to try and back away and
4504s survive a little bit longer but now that
4505s that one's been burnt out it becomes a
4507s game of cat and mouse Slaughter does
4509s make it a little bit harder jjh not able
4511s to really pin down jl's location until
4513s now they're able to clamps onto the
4515s building that jails sit themselves into
4517s and the zone is about to push this team
4519s out even if they don't want to step
4520s through as jjh go for that
4523s transformation the foreign they're
4524s coming on through and just pelting jail
4526s inside this room they're gonna take Zone
4528s tick damage in a matter of moments and
4530s jjh can literally just keep playing this
4532s game of patience knowing eventually jail
4534s have to come out
4536s well they can't be too patient here jjh
4538s does have that Yang depletion because
4540s they lost to Jade beam here so they need
4542s to pick this up very bad and jlsas with
4546s a massive meter dump coming in the
4548s dragons were nunchucks absolutely
4550s blitzing through the members of Team
4552s jjha two-man dragon's Roar quickly flips
4557s this fight on its hat and jjh here
4559s thought they had a massive Advantage
4561s with the Zone pushing ready to lock team
4564s JL down and now they're down to a single
4566s member left alive and godly even though
4568s he's got the monk transformation he's
4570s got no hope of winning this fight we're
4572s gonna see immediately coming in forced
4574s to use the Bell but the F3 coming
4576s through from the Yoda he may here just
4579s gonna lock a Godly down into the back
4581s corner he's so very low coming through
4584s trying to get pots off here but all of
4587s it might be for not as he's stuck in the
4589s zone here no matter what he does JL is
4592s gonna be waiting on the outside with a
4594s massive Advantage form team GD coming in
4596s looking to capitalize on this but JL
4598s unbeknownst to them still has all of
4600s their ultimate so they're going to be
4601s forced to go ahead and use that woo
4603s Channel just to back out of that fight
4604s after we see the Viper stun come through
4607s and lock down kakaishi there nobody
4609s getting eliminated off of it huge for
4611s them now Godly though trapped here
4614s forced to take a fight that Yang
4616s depletion still ticking down on him he's
4618s got to find the grabs he's not able to
4620s find it unfortunately that's gonna be it
4622s for jjh's Godly yeah GD coming in once
4625s again making sure that they're able to
4627s secure that third party J team are a
4629s little bit ahead of them so they are
4631s going to be noticing and hearing those
4633s ultimates being investigating hot
4635s swapping onto that pistol just to keep a
4637s little bit more pressure so they can get
4639s a little bit of time to be able to rest
4640s and repair as J team are looking pretty
4643s sad to be honest we saw just a little
4646s hint of it it looks like they're running
4647s two Legendary Weapons already as J team
4650s are going to be taking a fight at the
4652s moment to contest this next spawning of
4654s the Morris blessing t he once again
4657s right behind them in terms of that
4659s position both of these seems very very
4661s familiar with how each other like to
4663s play as they've both been under the same
4665s label so they'll be very much aware of
4667s their playstyles Eagle however is
4669s absolutely hand gifted spawn box appears
4673s right next to the monkeys going to be
4675s able to open it as everyone is just so
4677s occupied with the fight that's going on
4679s a random ewg coming in and applying even
4681s more pressure so that t is forced to
4683s turn around and once again Jay team are
4686s absolutely gifted and opportunity
4688s yeah this is huge for the likes of Jay
4691s team here as we see them just Pummel
4694s down on dewg ewg tries to come in to
4698s contest the box but it's a little bit
4700s too late as they've already been able to
4701s open the box and take the armor out of
4704s the box here for themselves interesting
4706s to see the legendary armor going on to
4708s zed gay you do want some survivability
4710s on that kurumi but you want that
4713s survivability so that kurumi can
4715s actively heal your uh Transformers here
4718s and if those Transformers have that
4720s legendary armor they have more HP so
4722s they just generally have more
4723s survivability but they're opting here to
4726s go ahead and give it to the kurumi let
4728s the legendary weapon stay on the monk
4730s instead hoping to keep the kurumi up so
4733s that they can just provide enough
4734s healing that they don't need the extra
4736s armor for the Transformers I wonder if
4739s we're gonna see the honest wolf as well
4740s come through when they actually want to
4741s use the alt because the kurumi dolls
4744s tend to be the one that everyone tries
4745s to pile onto in the neutral fight
4747s because they know if the kurumi comes
4748s down so too is that monk when he goes
4751s for that transformation and he doesn't
4753s have that constant healing Gigi going to
4755s be taking a little bit of damage for
4756s refrio going to get blasted by Ventus
4759s sitting up on that High Ground as it now
4761s really does become a squabble for
4763s positions especially if you're running
4765s those monk comps Alliance sitting well
4767s out of these fights trying to make as
4769s little noise as possible so they can
4770s hold on to as many resources as possible
4773s and still have ultimates to come on
4774s through it is just going to be the Canon
4776s phase as well all of these monks trying
4778s to run things like the Canon scatter
4780s shots on the bows that you can generate
4781s that rage as quickly as possible and
4783s keep these ultimates online for as long
4786s as possible to be able to hold down
4787s these locations High Ground is going to
4789s be absolute key when we start to see the
4791s Zone closing up because of how it looks
4793s like it's going to be the terrain is
4795s going to make it a lot harder for these
4796s monks to freely be able to maneuver
4798s around when they're actually inside
4799s their transformation so having a
4802s position that you want to hold before
4804s the transformation actually comes
4805s through is going to be absolutely
4807s crucial for all of these teams in game
4809s yeah a The High Ground like you said
4812s going to be clutch coming in for the
4813s Transformers because you're just able to
4815s buy yourself so much space to maneuver
4817s not only do you have access to better
4819s lines of sight for those grabs which
4821s like you said you have the ability to
4823s back off and just when things turn sour
4826s you don't want to be trapped on that low
4828s ground where you have no place to go if
4830s you're running these Transformer comps
4832s and here we are like you said this is
4834s kind of the phase where we're going to
4835s see a lot of these teams trying to burn
4837s resources out as most all of these uh
4840s loot piles have been gone through so
4842s these teams not really going to be able
4844s to get resources unless they pick up
4846s eliminations and those eliminations
4848s happen to have resources still on hand
4850s we're going to see here
4852s that is blood pressure uh coming through
4856s here but most importantly we see that
4859s wolves's sorrow here picks up that
4860s legendary armor here for their monk
4863s wolves able to hold it together after
4866s some early eliminations they do go down
4869s at a bad time where they're not able to
4870s contest those Realms of Yang like they
4872s would like to with this particular comp
4874s so they were kind of forced to play the
4876s slow game into the late game and using
4879s that temi here able to come in Secure
4881s that legendary armor absolutely huge
4883s here for Teen Wolves as they find
4885s themselves with the armor Advantage
4887s finally into these final circles and
4890s this is where team wolves typically pops
4892s off right coming into the End Circle
4893s here they play a much more traditional
4896s kind of Transformers comp in terms of
4898s pacing they're looking to pop off in
4901s those final circles and that's exactly
4903s what we see here ewg on the back side
4905s here trying to find a little bit of
4907s space but they're kind of ping-ponged
4908s between Alliance and team bentus over
4910s here those rain shots just coming down
4912s from every direction 330 over here for
4914s team at GG one of the League's best
4917s monks just again on that Cannon looking
4920s to get that Splash damage off keep the
4922s rage high and make these teams spend as
4924s many resources as possible AOW really
4927s not in good positioning it looks like
4929s they're going to be the first team to
4930s kind of turtle here as many of their
4932s team members go extremely low we're
4934s gonna see pink Tau will go ahead and pop
4936s the old tier and GG's team can literally
4938s just come down here in the crack without
4940s giving up The High Ground because if
4942s they come to push over that High Ground
4943s team GG just steps back up there
4946s multiple monks coming through ewg as
4948s well as Vince's pixel ewg here actually
4951s opting to burn double ultimates off the
4954s back of this trying to pressure team T
4956s E's txj here with the transformation as
4959s well as the mecca txj taking a lot of
4962s damage but will find the slam onto
4963s alliances on gxj gonna pick up quite a
4966s bit here gonna pick up that Soul Bloom
4968s Essence and almost heal back to full
4970s immediately as we do see what we call
4972s the Pacific Rim meta kind of unfolding
4975s here it's just monks and mechs
4976s everywhere going head-to-head the Kaiju
4979s versus the big giant robots here uh
4981s we're gonna see 330 now on top looking
4984s to get some of those grabs himself as he
4986s waited for the other monks to go down
4988s but he's forced to de-transform here go
4990s ahead and look for an opportunity to
4993s reset the mech coming through here and
4995s it's gonna be Missy here the Tammy who
4997s picks it up to go in trying to get some
5000s of that rage built up maybe so he can
5001s get his own ultimate back and buy the
5003s team a little bit of space but 330
5005s completely separated from the team here
5007s as many of these players pressure onto
5010s him we're gonna see miskia coming in to
5012s try to cover 3 30 so he can find that
5014s reset he desperately wants going at
5016s Airborne here looking to pick some
5018s cannon shots up onto players Vince's
5019s pixel we'll pick up Don Queen with a
5021s cannon from down a range here Alliance
5024s is lucky just holding on for dear life
5027s out here using those scale rushes just
5029s trying it to be as little a Target as
5032s possible as they're caught out in the
5033s middle T's txj gonna pick up a member of
5035s ewg that's gonna be the second member
5038s that they pick up here te up to 11
5040s eliminations and ewg finds their 10th
5043s elimination of the game but they do lose
5046s their Feria here which means their
5048s Monk's gonna have far less cover going
5050s into these final circles txj looking to
5053s find another elimination he's got euron
5055s he needs to get the slam he can't quite
5057s get it GG's 330 picks it out of his hand
5059s with a cannon huge for team GG be able
5063s to deny te yet another elimination
5066s usually one of those things that you
5068s always have to watch out for another
5069s team that you need to watch out for
5070s however is 17 JL they're still running
5072s with this Wu Cham which means that they
5074s do have that of the availability to be
5075s able to TP from the low ground onto The
5077s High Ground without punishment
5078s potentially being picked out by these
5080s monks speaking about being picked out
5082s it's an absolute free-for-all J team is
5084s able to find a pick onto benju goes for
5086s the flam immediately picks up the kill
5087s and just goes straight back to grabbing
5089s out other people misky knife falls to
5091s the Monk's mitts he starts trying to
5093s find that second player before the
5094s transformation drops but he doesn't
5095s manage to find it in Time pixel now
5098s still in that monk has been able to find
5099s JD and ZK goes for the plan but doesn't
5101s find the kill he's still alive that
5103s legendary armor will keep him intact as
5106s it's gonna be free free all monkey up
5108s and trying to grab these players out 70
5110s Deals they are still alive on this Yodo
5112s with those nunchucks looking for that
5114s reset moment as they are on the logo and
5116s having to try and find their way out
5118s without going down to any of these monks
5119s but a lot of the Transformations have
5121s already worn out now we're going to see
5122s again a return to the Canon phases all
5124s of these players try and build back into
5126s start transformation as quickly as they
5128s possibly can miskier with a musket takes
5130s another player down 101 TN has fallen 70
5133s jail immediately gonna find another pick
5135s onto T E's txj as wolves still in this
5138s but Eagle is the next Monk and the first
5141s monk who's able to actually get back
5142s onto that transformation that Sammy
5144s ultimate is that meaning that they're
5146s not able to find the picks so then TJ
5148s are actually using it to hide that
5149s position as ventus's pixel knows that he
5151s can't peek this K goes down in the monk
5154s grab but doesn't actually go down
5155s entirely drops that Yodo F3 to be able
5158s to hold themselves alive for as long as
5159s possible but will go down once it burns
5161s out wolves picking that one up with a
5163s bow and still Eagle on this High Ground
5165s is controlling so much of the space but
5167s he hasn't find the kills necessary he
5168s has been able to push pixel load but the
5170s Bell saves the monk for a little bit of
5172s time until Eagle is able to switch to
5174s the dagger and finally find that last
5176s hit 33 oh however still alive still
5179s unbothered only has one other player to
5182s be able to sustain himself the Timmy
5183s ultimate from Misty already invested
5185s when eagle was the only Monk on the
5187s board so as a result they don't have it
5189s to try and shield him from all of the
5191s range damage that's coming on through
5192s his wolves with a Hail Mary of a fairy
5195s ultimate throws in the transformation
5197s goes down before they're able to find
5199s the pickers t e are going to be the last
5201s player standing but whether or not
5203s they've done enough to be able to
5205s actually take MVP remains to be seen
5208s oh no no te absolutely on top of this
5211s they had the most eliminations they come
5213s out on top with the first place finish
5214s as well and I have to I'm gonna say it
5217s right now
5218s kurumi for team te absolutely MVP I
5222s don't care what the stats say txj goes
5225s down in this final Circle
5226s three separate occasions
5230s but we see vvv come through with the
5233s resurrection three times and buys txj
5237s all the way to the final circle is able
5241s to keep them into the game and even
5244s though he's not able to get any
5245s eliminations and gets knocked down low
5247s where he's out of the circle in the end
5249s that threat is able to buy their uh on
5252s enough space to just be able to pick up
5255s elimination after elimination there in
5257s the end and I do believe it's 16
5258s eliminations in a first place finish
5260s here for team te Who currently is
5263s sitting at the top of the order for
5265s these teams today who haven't had their
5268s second day yet they were sitting in
5270s about eighth place after their first
5271s three eliminations in the game they made
5274s top eight after a game like this they
5276s could easily be top five and those teams
5278s in top five right now they're done
5281s they've already played their two days
5282s they don't get to contest team te
5285s continuing to creep up the ladder
5289s yeah te really making that statement
5291s that the old God still has that skill
5293s still has that mechanical prowess and
5295s even though we're seeing new Heroes
5296s filter into the meta that knowledge that
5299s experience that they've had over things
5300s like position like vvv I talk about you
5303s with this all of the time I I feel like
5305s the best Viper in the world always sees
5307s Souls between vvv and Kakashi and
5310s knowing as a Viper player like where you
5312s want to stand where you want to position
5314s so you go unnoticed for the most amount
5316s of time possible transfers really nicely
5319s into being able to play kurumi with no
5321s one really being able to spot your
5322s position out going unnoticed when you're
5324s going for those Terrors and looking for
5325s the resurrections taking advantage of
5327s the absolute chaos that occurred when we
5330s saw that zone start to close up and all
5332s of those monk players went oh I have to
5333s oh oh I have to try and find those
5335s players I have to grab them away from
5336s that team so that we can rip apart all
5338s of the other Transformer comps around us
5340s because the Transformer comp is like a
5342s house of cards if everyone is standing
5344s is extraordinarily strong it's going to
5346s be hard to knock over but you take out
5348s some of those bass level and suddenly
5350s that monk comes tumbling down
5352s yeah absolutely and I mean I also want
5354s to talk about well let's talk about
5355s scoreboard first here obviously okay so
5357s it's 17 eliminations I was close I
5359s thought it was 16 but it's 17
5360s eliminations here in the end but the
5362s first place finish which is a 32.2 game
5365s score ironically enough it's j team and
5367s team GGG following up immediately behind
5370s both of them with 12 eliminations but a
5372s second and third place finish
5373s respectively for a 22.2 and a 20 game
5377s score
5378s for these two teams I love how it's j
5381s team versus j-team here tonight
5383s absolutely love that I like I don't want
5386s to call team tej team but they are the
5388s original J team that walked away the
5390s world champions here so it's very
5392s interesting to see both of these teams
5394s who technically have a world
5396s championship for their rosters going
5399s head to head here and clearly showing
5401s why these are the two teams that have
5403s those World Championship rosters because
5406s they come out on top every time team te
5409s also really impressed me in this
5411s particular game in terms of their
5413s decision making which is something that
5416s a lot of these teams tend to struggle
5418s with we see these teams come in be hyper
5420s aggressive pick up early eliminations
5421s and then like you said kind of struggle
5424s with the fact in the mid game where
5426s things don't go their way they still try
5429s to keep that pressure on and it ends up
5431s costing them big time and they might go
5433s out early with a ton of eliminations but
5435s they don't get that multiplier that
5437s they're looking for team te obviously
5440s running the traditional kurumi comp year
5442s looking to go in and secure those Gates
5445s of Yang and they have an opportunity to
5448s take one but J team takes it away from
5450s them and instead of te immediately
5452s turning and looking to go take another
5454s fight we actually cut back to team te
5456s and they're just vibing and building
5458s right they're hanging out they have a
5460s couple of eliminations under their belt
5462s already so they're like why are we gonna
5463s make the decision to go out and risk
5465s things we don't need this right here
5467s huge here I love this particular
5474s [Music]
5516s [Music]
5530s like you said swipe the Hail Mary coming
5532s out from Teen Wolf they're able to pick
5534s up a couple of eliminations there but he
5536s didn't really have the HP to survive the
5538s Zone there so he gets the double
5540s elimination and then unfortunately
5541s wolves does fall down but two extra
5544s eliminations in the final Circle as the
5547s last moments tick forward that's huge
5549s for any team regardless of where their
5551s current standing is so you've got to
5553s give it to lxx there for being able to
5555s pick up uh those extra eliminations and
5557s kind of pad the score out there for team
5560s wolves and I will say this 14 wolves the
5563s name of the game is consistency right
5565s team wolves has been one of those teams
5567s where they're able to pop off but
5568s they're not able to have that sort of
5570s consistency if they can find that
5572s consistency this season they could find
5574s themselves doing very well but here we
5575s are we're gonna take a look at the MVP
5577s here and it's going to be the Eurasia on
5579s here for our team te absolutely massive
5582s coming through for lyd five eliminations
5585s nine assists uh huge kill uh
5589s participation here for lyd but I still
5592s got to give it to vbv yes lyd cleans up
5595s the eliminations in this final Circle
5596s and is able to get them quite a bit of
5599s score and finish things off but vvv with
5602s the triple Resurrection in the chaos
5604s that we saw coming through in those
5606s final circles is absolutely insane I
5610s mean talking about it and saying though
5611s did you see that musket damage
5613s 9k
5615s if I was in the heated total 9k of it
5618s was musket and it really goes to show
5620s you how important being able to hit
5622s those brain shots are like you want to
5624s talk about really being able to take
5626s away some of those kills look no further
5628s than GG honestly I think this team might
5631s have the most amount of kills that
5633s they've been able to quite literally
5634s snipe out from plays especially for
5637s monks right because just as one a player
5640s is held in your ally monk hands and you
5642s can swap over to things like the cannon
5644s the musket a flamer and looked
5646s absolutely barbecue them so too can
5649s other teams and being able to have that
5651s sort of sense of knowing okay we have a
5653s safe position if someone's already got
5655s uh looked for that grab and they're
5657s looking to just hold that play in
5659s position they're not going to be looking
5660s for a second punch they're not gonna be
5662s looking for a second grab we can peek
5663s our heads above the power of pet fire a
5666s must get shot pick up The Kill and then
5668s immediately duck back down and that's
5670s why GG even though they don't really
5672s make it as far as they want to in that
5674s final Zone this still pretty far up the
5677s leaderboard because they really do have
5679s that sense of understanding however
5681s team's position around them the total
5684s opposite of a team that I want to talk
5685s about is AOW because AOW moving into
5689s that second last Zone were massively out
5692s of position and unfortunately sandwiched
5694s between two teams and that can work for
5697s you if you're running a wheelchair and
5699s you have the ultimate you have the
5700s ability to be able to reposition or drop
5702s things like the wind walls on either
5704s side of you to deny that range pressure
5706s but AOW will not and the second that
5709s they got spotted out everyone just turns
5712s swaps to the range and absolutely
5714s eviscerates that team before they can
5716s make a single break for cover
5718s yeah AOW there unfortunately that
5720s particular position that they ended up
5722s in the map they were able to buy
5723s themselves space that they wanted but
5725s that space had no cover and had no cover
5727s to go to so as soon as they started
5730s taking some of those rain shots there
5731s there wasn't really anything AOW could
5734s do they really in that given situation
5736s they either needed to pressure Gigi off
5739s of the rock that was above them or buy
5741s space on the other side of them so that
5744s they weren't sandwiched there but it's
5746s it it's like any other Lobby if you're
5749s in that bad positioning the first team
5750s that goes low it's blood in the water
5752s and the sharks are coming from you and
5754s AOW unfortunately you know sometimes you
5757s have to take the space that you're given
5758s and you don't want to risk pressuring
5760s into other teams with you run that high
5762s risk of third parties but when you have
5764s that many players left in a final circle
5766s like that sometimes you have to take the
5768s risk just for a better positional burn
5771s the abilities if you have to and then
5774s try to hold the better ground to get the
5776s reset that you're looking for
5778s yeah 70 Jr she has another team that I
5781s really quickly want to touch on in terms
5782s of those positions because they saw okay
5785s a lot of these teams are running the
5786s Transformer comps they're going to be
5787s looking to control The High Ground they
5789s find themselves a little cave they're
5790s running that weekend so they can
5792s constantly just uncool and have those
5793s wu-chan walls they even send one player
5796s out towards the cabin entrances acts as
5798s a sort of guard dog to disinterest
5801s anyone from potentially trying to sniff
5803s on into that space or use those ranged
5804s weapons to pressure 17 JL out and it
5807s works out really well for them they
5809s don't get grabbed out early when we see
5810s the absolute chaos that is every single
5812s Transformer alting at almost the exact
5814s same time and it allows them to survive
5816s a little bit longer it doesn't mean that
5818s they come with the amount of kills that
5819s they're looking for unfortunately
5821s they're not able to burst down with that
5823s Yodo all of those Transformers and this
5826s is actually something that you and I
5827s were talking about where we could
5829s potentially see Acres coming in and
5831s replacing Yodo in that con composition
5834s of the Wu Chan of the Viper because he
5836s has just a little bit more pressure
5837s towards the transform is Yodo and trying
5840s to trunk down a monk and put herself
5842s into that position to potentially be
5843s grabbed out also now has to deal with a
5846s second transformation of their career
5848s and a lot of the time your entire
5850s ultimate has already gone into that monk
5852s if you're running up against something
5853s like uh temi or you have that for a
5856s shielding that monk it can be a lot
5858s harder for the Yodo to find Value so
5860s even though they have survivability they
5863s don't have the burst damage to come with
5864s a massive chunk of kills yeah absolutely
5867s a a like you said as soon as we see
5869s occurs coming to The Meta I do believe
5870s we're gonna see Yodo fall out of favor
5873s in that particular comp because like you
5874s said she just doesn't have enough to
5877s answer double Transformer
5879s in that particular way right you know
5881s you you as Sean was a different story
5883s right you Asian wow yes he's transformed
5886s up he doesn't really have the hard way
5888s to counteract Yodo but if yodo's turning
5892s all of her attention onto the Monk and
5894s Feria goes ahead and drops the mech
5896s fairy can just sit there and chunk down
5898s the Yodo through the extra damage
5900s reduction that our old gives her and not
5902s really care about it because the Monk's
5904s gonna live one way or the other not only
5906s that like you said monk is able to just
5908s go ahead and grab Yodo out of uh that
5911s ultimate after that first slash comes
5914s through and we see that happen a lot
5916s lately with Yoda Himes because you do
5919s have to kind of stay stationary to throw
5921s those hits out if you want to get the
5924s monk staggered into that Loop but if you
5927s can't stagger both of those Transformers
5928s it's a little hopeless and then also
5930s like you said uh with akkos coming in
5933s later obviously not this season but he
5935s will be here next season for sure uh he
5938s actually is unaffected by Yoda he may
5940s ultimate while he's pumping out those
5943s big slashes so it's just another reason
5945s yodo's trying to end up falling out of
5947s favor towards that particular comp but
5950s right now kind of the only fit they have
5954s for that comp to follow up with the
5957s Viper right you need to have a big
5959s ultimate so that if your viper stuns
5961s half the lobby you have somebody who's
5964s able to capitalize on it Yodo he made
5966s the only hero really able to do that
5968s besides Transformers at the moment
5977s Max this is traditionally in solos where
5980s we start to see the decades really
5981s coming through so I would strongly
5983s expect that it's going to carry over
5985s onto this map for the exact same reasons
5987s a lot of really enclosed spaces taking
5989s you into some very close fights which
5991s means not a lot of room if you'll try
5993s and tab judge out of those Decatur arcs
5995s when it comes out from the ultimate and
5997s if we do see the Decatur starting to pop
5998s up it should be the zip alongside it
6000s another hero that does like to be run on
6003s this map but at the moment it feels like
6005s everyone is still just wanting to run
6006s these monks kurumi coming on through for
6008s J team once again looks like te let's
6011s see what are they running alongside yeah
6015s they're going actually for the Furrier
6016s Tammy and monk so no kurumi coming from
6020s them this time around they're trying to
6021s save on the zero points yeah you know
6024s you again there's kind of two schools of
6026s thought here and I I disagree with this
6029s kind of transferring between monk comps
6031s run the optimal monk comp right
6033s obviously if you want to go ahead and
6035s run kurumi run kurumi if you want to run
6037s if area run farrier but if you're like
6039s wolves right now you know they run they
6041s ran Feria uh with the other uh kurumi
6046s last match they're double dipping here
6049s right without running the ferry They're
6051s Gonna Save themselves a couple points
6053s but it's really still gonna cost them
6055s quite a heavy chunk of points if you
6057s like a particular comp over another one
6059s you should just run that three times and
6061s then have a stronger comp to run another
6063s three times in my opinion versus this
6066s kind of swapping Heroes and in and out
6069s and running a less optimal version of
6072s the same comp
6075s well let's have a look at where some of
6076s these teams are dropping wbg immediately
6079s deciding to go straight for salvation
6081s Podium to try and solve that puzzle and
6083s hopefully drop the red armor to be able
6085s to Better Boy up their monk without
6087s having to worry about Loot and also
6089s really be able to build into those
6090s circles we are however seeing a couple
6092s of teams dropping towards plume so they
6094s might potentially look for the better
6096s Loop and then push onto salvation Podium
6098s if wbg takes too long they could
6100s potentially get find out and taking a
6103s lot of really disadvantaged fights
6105s against those ballista that do like to
6108s parallel that stage t e as this
6110s tradition the winner of the last fight
6112s are going to be the team that were
6114s immediately following and there it is TE
6115s dropped a little bit further away from
6117s salvation Podium but immediately pushed
6119s back into that space not really allowing
6122s wbg the freedom to send one of those
6124s players down to look for the glyphs
6126s because they're going to know that they
6127s can then take that part that fight three
6129s to two
6130s well not only that uh wbg is down below
6134s which means they've given up ballistic
6136s control as well which means that te if
6139s they are able to get on those ballistas
6141s and take into that fight are gonna be
6143s able to do something but wbg clearly now
6145s taking the fight straight to team te as
6148s te will lose lyd to a member of wbgtxj
6152s on the monk down below this is a very
6155s vulnerable position for txj to be in
6158s they are able to find the grab though
6161s looks like we will see the slam come
6163s through on to Jing we need to see the
6164s follow through from BBB for the
6166s elimination to be picked up though txj
6168s needs to be very careful lyd did die up
6172s top here and it's wbg uh 2v2 here
6176s unfortunately we are going to see Team
6178s te go down here wbg will be able to pick
6181s Jing back up te really wanting to
6184s contest that early fight there on to wbg
6187s but that ballista control being taken
6189s away from them when lyd he gets picked
6191s up absolutely hurting them there and of
6194s course the early monk transformation not
6197s as great as you would think right it
6199s looks like team te opting for that early
6202s game rage glyphs uh those glyphs in my
6205s opinion not super great one especially
6207s on monk because he doesn't have armor or
6210s any loot to back him up there sure if
6212s you get an early purple armor it's
6214s absolutely massive but the odds of that
6216s happening in a mortal War given the loot
6218s discrepancy in this particular mode very
6221s very low jjh here Julie trying to use uh
6225s this Bane's breath to cover for the team
6227s here so we can get the resurrections but
6229s we're gonna see Team bent is just
6230s sitting outside here with these
6232s repeating crossbows more than happy to
6234s throw rain shots in every single time
6236s jjh goes in jjh needs to think of
6239s something else to do here because as
6240s soon as his Spain's breath goes up
6241s that's gonna be it for team JJ age here
6245s as well doesn't it so it's going to be
6247s going out almost now I'm because he
6250s spent so long trying to get the
6252s resurrections on his teammates he hasn't
6254s really had the time to be able to try to
6255s reposition so Juventus are literally
6257s just able to cut his legs off because
6259s he's still isolated from those other two
6261s yeah it this is one of those strategies
6263s right if you're going to throw the
6264s Bane's breath to cover uh for the
6266s resurrections there as soon as you
6268s realize that the position is not
6271s advantageous because of ranged weapons
6273s like that he really didn't have an angle
6275s he could grab those resurrections
6276s without being ranged down it's time to
6279s just go ahead and back off right just
6281s cut your losses reposition and get ready
6284s for the fight and unfortunately Julie
6285s just doesn't do that he's so hyper
6287s focused on trying to get those
6289s resurrections through because they spent
6290s so much resources right an early Bane
6293s all those dark tycoins to buy that early
6296s Bane and then the position where he
6298s hyper committed to it he felt like he
6300s had to and unfortunately sometimes you
6302s just put those blinders on and it
6304s doesn't work out and that's what we see
6305s happening team KZ here able to use that
6307s pillar to cover for the team we're gonna
6309s see the stomp come down and buy them a
6312s lot of space here faction going to go
6314s down Vince this is wx98 very very low
6317s though a single shot to HP would be huge
6319s here but he's able to armor up here
6322s before any of the members of KZ can come
6324s in on them and actually damage the HP
6326s directly so we will see wx98 still able
6330s to buy his face here oh the huge shot
6333s coming through there from the monk but
6335s Casey's gen going to sorry not monk from
6338s the mech there uh double Transformers
6340s man
6341s oh my goodness but what a huge shot
6346s Jenna forced to de-transform there is
6349s able to find the space that they need
6351s for Casey and KZ lips the fight back on
6355s the tent that was massive mm-hmm Casey
6358s honestly started at that fight extremely
6360s smartly as well they're the ones who won
6363s the fight stops against Ventus are able
6365s to find a graph that Hasty's able to
6367s pick up the monk from the enemy team and
6370s they even drop the temi ultimate slowly
6372s committing in so that able to find that
6374s pick onto the monk isolate that main
6376s carry damage so they can then push onto
6379s the other two remaining members yes
6381s they've used two ultimates but they've
6383s still got that Fifi Mech and as a result
6385s when we see Ventus try and push back and
6387s by themselves that space that turn
6388s around with a Tammy ultimate of their
6390s own the Met comes on out and it's all of
6393s the threat all of the cover that they
6395s need to push the remaining members of
6397s Ventus away so even though there's
6398s pressure onto the remaining members
6401s they're still able to find that pick
6403s onto the Lost Fifi and finally push ven
6406s to out for good heading over towards
6408s city of Tang we can have a look at GG
6410s but they're not currently going to be
6412s going into a fight instead we're heading
6413s over to wbg and AOW who ships in the
6417s night past each other and absolute has
6419s breath away from actually engaging in
6422s that one as AOW honestly making the
6424s smart decision not going in for that
6426s engagement just yet wanting to have a
6428s little bit more of a feel around check
6430s if there's other plays in the vicinity
6431s so that there's no risk of third party
6433s before only now coming in claiming that
6435s Higher Ground making sure that ping
6437s tower has a lot more control on whether
6439s or not he wants to go for that all and
6440s try and find a grab onto the members of
6442s wbg who are about to be pushed away by
6444s The Zone as well very early temmie Ave
6447s coming on through from Jinx buy himself
6449s a reposition Zone but PP gets caught in
6451s the list black behind by AOW Tammy
6454s Oldman are coming on through to stop the
6456s members from walking in towards that
6458s neck and as a result wbg again walked
6461s backwards into a temmy with an AOW
6463s absolutely dumpster one of the 10
6466s heading into today was surely one of the
6468s favorites
6469s yeah this is absolutely insane from AOW
6473s here that Tammy Wiss bought them that
6476s fight right PB accidentally being caught
6479s out there and immediately capitalized on
6481s by the members of AOW just completely
6483s secures the fight he doesn't even have
6486s to bend the old there in the original to
6488s catch BB out and then when he does drop
6490s the old he's able to get the reset on
6492s the whis throws two out he's able to
6494s catch somebody else in a wisp and that
6497s whole fight is over Tammy the absolute
6499s MVP there for AOW
6502s turning now to team te gxj coming in
6504s here look at all the dark type coins
6506s they're able to get here and of course a
6508s full setup for a weapon always available
6510s here I'm not quite sure which weapon
6512s they're able to get that set up for but
6514s going to be huge for them 38
6517s 000 uh of those dark type coins here and
6519s you gotta remember dark Tech coins even
6521s more important here uh in Immortal work
6524s because you can also roll for random
6527s gear for boxes so if teamte is not able
6529s to secure themselves a realm of Yang
6531s here or if they get into a realm of Yang
6534s and die they maintain that 38 000 points
6537s can let their members just walk out in
6540s the zone die and then immediately buy
6542s the Mac with all their loot but it looks
6544s like instead they're opting to just roll
6546s Soul Jades here I think it's small look
6549s at what they're doing as well they're
6550s going to a rift dealer that's going to
6552s be outside of zone so even though
6554s they're rolling all of these soldiers
6555s and they're going to leave behind all of
6557s these soldiers no one is actually going
6559s to come past and pick up the scraps that
6561s they leave behind so they're going to
6563s make sure that not only are they that no
6565s one else around them is as we have a
6567s look at how some of these teams position
6569s as those gate of Yanks do start to come
6571s online AOW it seems were alone towards
6574s the site to be able to take one of
6575s theirs was then Casey the same cannot be
6578s said they're really going to have to try
6579s and roll it out the kurumi server
6581s already coming through so lxx is able to
6583s push aggressively forward but not able
6586s to stop them from being able to walk
6588s into the realm Casey a little bit faster
6590s you're able to slide through and steal
6592s it out right underneath their nose
6594s yeah really unfortunate there because
6596s they were planning on using that Karimi
6598s umbrella to push back the members of
6600s Team KZ but they didn't get their player
6602s onto the point fast enough and it's kind
6605s of uh the detriment to be putting it on
6607s the player because if the player is
6609s forced to back up for any reason you
6611s lose your opportunity to get into the
6613s gate and that's exactly what we saw
6614s Happening Here KZ here going quite low
6617s off of these Mech shots hazy about to
6620s debunk gonna be forced to debunk he does
6622s have the armor to buy him a little space
6623s but kakaishi gonna be caught out here uh
6625s by Jean and vijin now turning on to gd's
6629s K the last remaining member here for
6631s team G are going to be forced to DMACC
6633s and that's all they wrote Casey easily
6635s picks up the win here te finally finding
6638s that realm of Yang fight that they
6639s wanted to look for Here ewg gonna lose
6642s another one of their members here now
6644s it's just a 3v1 here on to ewgz Ron and
6648s euron really no place to go is vvv lyd
6651s continue to push in he's trying to pick
6653s up at least an elimination here uh but
6655s they're not going to allow that to
6657s happen vvv will be saved out by the
6659s likes of lyd and te is going to go ahead
6662s and pick up that Vermillion Birds might
6663s and all that lovely loot here from the
6665s realm of Yang spare is such a mean
6668s weapon intro it's right with the amount
6670s of saga that is attached to it as well
6672s as the fact that you can light hit
6673s confirm one two which is something owl
6675s ID with that speech is constantly
6677s pressures out those members with pushing
6680s onto anyone isolated pushing them away
6682s from the rest of the team so no one's
6683s really able to help either that monk or
6685s that Fifi as we now see AOW pushing JL
6688s back JL actually having to use both
6690s Transformations try and help fit it away
6693s then going for a little bit of hopscotch
6694s at the moment as as builds up enough
6696s energy to be able to try and push on
6698s with those cannons and keep AOW away a
6701s grab from Feng is going to be attempted
6702s but unfortunately that just leaves him a
6704s little bit too vulnerable the repeating
6706s crossbow chunks through his health and
6708s AOW have been able to pick up one kill
6710s they've seen the Asus lost the mac and
6711s now the Chase Begins chiutong even using
6714s a neck of their own to be the guarantee
6716s that they can stop as from just
6717s disengaging and grappling away as he's
6720s trying to lose him around the building
6721s but he gets spotted out as trying to
6724s keep this disengagement in play doesn't
6726s have that zip so I'm not gonna have
6727s things like a bubble to stop those
6729s grapples from connecting onto him as he
6731s does go into the canyon to try and lose
6733s them he goes into the purple Bush to get
6735s a little bit of a reset and he actually
6737s manages to slip right away from AOW they
6739s think he goes into the cavern instead
6741s yeah that was quite slick by jl's ass
6744s there into the bush and as soon as he
6746s sees the players go inside just dips
6748s away turning now to ewg Inventus going
6750s ahead to head unfortunately Pixel here
6752s is just locked down by wx98 uh and a
6756s huge damage uh coming through here from
6760s ewg euron's gonna be gone here though to
6763s take no alt as well they need to play
6765s this very carefully Fifi no old either
6767s and J team showing up for the third
6769s party here on to ewg and team Ventus is
6773s more than happy to come in and pick up
6775s some of these scraps there's multiple
6777s bodies laying around as well that
6779s they're able to just go ahead and pick
6780s through as much loot as they want and
6782s look at this leaving the uh Essence left
6785s behind here it could be a smart play
6787s from these players if they intend to go
6790s into that realm of Yang in case
6792s potentially they lose the fight they can
6794s just come back here and pick up that
6796s Soul Bloom if nobody has decided to come
6799s back through and pick it up while they
6800s take those fights
6804s and it's gonna be the rematch here J
6807s team versus old J team going head to
6810s head here look at this they're doing
6812s some shopping I don't even think they've
6813s seen J team yet yeah I mean I I said
6815s there's a gravitational pull between
6817s these two teams that's a black hole in
6821s between te and JT and that's just slowly
6824s drawing them closer and closer together
6826s as T it seems to have not actually
6829s spotted out J team might spot out wolves
6832s in a matter of moments or Wolves might
6834s not actually decide to commit into this
6835s JL have actually still find themselves
6837s in a really rough spot one thing had to
6839s try and find a rebirth charm and once
6841s again will unfortunately not be able to
6844s find their teammates coming back online
6846s GG by just waiting around that zone
6849s picking out those stragglers are able to
6851s find the pick as it does seem like
6853s they're going to be putting themselves
6854s into a pretty good position heading in
6856s to try and contest some of these Gates
6858s the problem for them is that wait they
6861s take did they take drug as long
6865s uh they they uh didn't go into RAM of
6868s Yang Unfortunately they went and
6870s collected uh the lovely Moore's blessing
6873s there and you kind of get what you get
6875s oh that's true I was gonna say that
6878s there's no way out of the free Buffs
6880s that you can potentially choose from you
6882s go for Draco storm neither the damage
6883s production has been removed Mystic might
6886s and Vermillion have a lot more
6887s importance but as you pointed out if you
6889s go for a box and you open it up you kind
6892s of just have to take what's given to you
6894s is t e still not running into a fight
6896s against j-team just yet that's probably
6899s gonna change in a matter of moments
6900s however as there it is we pan up and J
6902s team off in the distance hopping their
6905s way towards the same position that te
6907s surely have their eye on
6909s you know we love to see this you talk
6911s about the gravitational pull between
6912s these two teams but this is exactly what
6914s we want right we're talking about the
6916s two top competing teams really here
6918s today and we want to see these fights
6920s every match break out between them we
6922s don't want to see Jay team or te get
6924s eliminated by another team and never see
6926s these two teams go head to head watching
6929s these two teams fight is exactly what we
6932s want to see and it's exactly what the
6934s fans want to see because you're talking
6935s about two teams each of them with a
6938s world championship title under their
6940s belt respectively for their rosters and
6942s you know that's huge for them right and
6945s getting to watch two world championship
6947s teams go ahead to head is exactly the
6950s kind of content we want to see here wbg
6952s happy to sit top side here uh at the
6955s moment uh unfortunately wbg uh did get
6958s picked off a little earlier so now
6959s they're just kind of chilling on kind of
6962s lackluster loot here really Sleepwalker
6964s the only one with any kind of purple
6966s gear to their name and wbg sees the uh
6968s realm of yang come through and they're
6970s just going to go ahead and back off as
6972s they see another team able to secure it
6974s and they don't want to be here when that
6975s team comes out with that Mystic might
6977s buff available to him but it looks like
6978s it's gonna be jjh going head to head
6980s here with a k z and immediately God Lee
6983s jumps into the mech here looking to get
6986s some damage through doesn't want to have
6989s to use the transformation yet does a ton
6991s of damage uh to hazy here but hazy gonna
6993s walk through into the temio looking to
6996s get a pot off here actually cancels the
6999s pot goes to the back side of the pillar
7001s here but we'll be able to find one
7002s finally gets the heel off and hazy here
7005s now going to Mech up or sorry not Mac
7007s I'm going to uh transform here into the
7010s monk now that he sees the mech about to
7012s go down he knows he's got a little bit
7014s of space and we're gonna see Godly
7015s follow suit now but hazy off to a good
7019s start here able to pinch a little bit of
7021s damage there and keep the monk off no
7024s grabs coming through just yet for either
7026s side looking to pick up on to a member
7029s of Casey here but Godly not quite able
7031s to find the hands that he's used to
7033s vajin in the back here and of course the
7036s mech does come through for the other
7038s side Casey's gen there's no double grab
7040s opportunity available here for Godly and
7043s this is exactly what we talk about all
7044s the time it kind of puts you at a
7046s disadvantage and you lose most of that
7047s power unfortunately Godly finds actually
7050s zero gain from the monks transformation
7053s here for team jjh and KZ of course still
7056s has the mech to cover for the team here
7059s so jjh in a bit of a pickle as we see KZ
7062s start to put that pressure on scale Rush
7064s coming in up from hazy here is able to
7066s connect onto chule for some damage and
7069s there it is all the members of jjh will
7072s be picked up in that massive dragons
7074s Rush followed up with the Greatsword and
7076s KZ walks away here the winner of a realm
7079s of Yin it's it's not play coming out for
7081s them as well like Jen does drop that
7083s pillar for that for real Mech but
7085s doesn't actually go into it because they
7087s see that the monk alt hasn't come out
7089s from the other side they want to wait
7091s for when that monkey comes through so
7093s they can just keep that monk staggered
7094s out we see the grabs attempted but the
7096s first is able to distance themselves
7098s from the fight and keep that monkey
7099s contested so that the double grabs can't
7101s come through J team however didn't
7103s actually go against that phone opponent
7105s of te to be able to push over into one
7108s of those Gates of young potentially they
7110s decided to chance onto one of the boxes
7112s instead and as a result they are able to
7114s pick up that buff Mystic might so
7116s they're able to know whether or not
7117s venters are pushing towards them and
7119s chasing after and they'll have that
7121s damage reduction too so not only are
7123s they going to have a really good Intel
7125s of who is behind them they're also going
7127s to know which teams are going to be
7129s potentially winning those Gates of Yang
7131s and they're still going to have the
7132s damage reduction to be able to hold
7133s themselves aggressively into the fight
7135s if they run across one of the victors as
7137s opposed to one of the losers can we talk
7140s about the three-man Wisp that Ventus
7142s just landed there and followed up with
7145s those crazy rain shots I have zero idea
7149s why Ventus did not aggressively just
7151s push into that they they had that on
7154s lock they shredded the armor off of all
7156s of Jay team J team backs off and they
7159s opt to go pick scraps from the box
7161s instead I don't know Juventus is
7163s thinking you land a three-man wisp and
7165s it just rammed the armor off of all
7168s three team members from j-team you take
7170s the fight with the heck with the scraps
7173s you're gonna pick the better gear off of
7174s Jay team I I feel like that again just
7177s comes back to teething issues though
7178s this is still a team that are trying to
7179s work out this energy isn't whether or
7181s not they want to go Super Hyper
7183s aggressive or whether or not they want
7185s to play more passively and because you
7187s know that you're going into a team that
7188s had just opened tomorrow's blessing just
7191s picked up a buff if it all goes wrong
7193s even because JT Machi held on to their
7195s ultimates even when those whisps
7196s connected you don't want to bite off
7199s more than you can shoe and risk that
7201s Synergy and lack of it being the thing
7203s that actually pushes you out of a fight
7205s that started off in your favor
7206s especially since Jaden have that Synergy
7210s this is a team that know each other know
7212s how they like to play as another team
7214s that know how they like to play is TE
7216s there's a reason that both of these
7218s teams are pushing towards the top of the
7220s leaderboard they already do trust each
7222s other they've already built up that
7223s chemistry even at the very start of the
7225s season and that's really going to play
7226s out for them very well in the long run
7229s as opposed to some of these teams where
7230s like you saw from Ventus they might get
7232s an opportunity to handle them in
7234s yourself a platter but they don't have
7235s the confidence in their chemistry yet to
7237s be able to actually take advantage of it
7239s yeah I mean absolutely it's definitely a
7241s confidence thing there because even
7242s though you know you know they've picked
7244s up Mystic might you see the announcement
7246s right even with 25 damage reduction
7249s you've shredded the armor off of all of
7251s Jay team you take that fight but
7254s unfortunately Juventus like you said the
7256s confidence not quite there to push in on
7258s and knowing they have olds even though
7260s they know they have a massive Advantage
7263s there unfortunate to see it coming out
7265s from Team Ventus but hopefully playing
7267s the safe game might pay off for them
7269s coming into the game here because we do
7271s still have 36 people still alive at zone
7274s three collapses onto zone four team jjh
7276s here with that Yang depletion forced to
7279s take a fight here but unfortunately
7280s Godly is munked up and being forced out
7283s of this fight by wbg and team GD just
7286s kind of waiting over here that single
7287s player if jjh could find that player it
7290s would be huge for them but they only
7291s have 46 seconds they're going to be
7293s forced to take a very unfavorable fight
7295s into team te no monk transformation
7298s available we're gonna see this silence
7299s come through from the ferry there onto
7301s the monkey do quite a bit of damage as
7303s well jjh might actually just go down to
7306s Yang depletion here all of these teams
7308s more than happy to back off now that
7309s they see the mech and jjh has to
7312s aggressively continue to push they have
7314s no choice here that Yang depletion is
7316s going to kill them all in 20 seconds
7319s we're gonna see here they're still
7320s chasing onto wbg but it doesn't look
7323s like they're gonna be able to pick up an
7324s elimination in time 12 seconds 10
7327s seconds now here on to jjh they're still
7331s trying to push in Alliance on the
7333s backside here no place for Godly to go
7334s gonna be forced to pop the Bell doesn't
7336s really matter those the Yang depletion
7338s is going to come through we're going to
7340s see Godly picked up by wbg and all of
7344s jjh is going to disappear here to the
7347s Yang depletion it's unfortunate to see
7349s it happen but this is why these teams
7351s have to be hyper aggressive if they lose
7353s those Realms of Yang yeah it's really
7355s unfortunate as well because jjd was
7357s actually able to find a pick onto Gene
7359s is Kai at the beginning of that fight
7361s but because there were just so many
7364s teams that were looking out hyper
7366s Vigilant of seeing whether or not a team
7368s that had lost that gang fight and had to
7370s go again aggressive and dump all of
7372s those ultimates and was around however
7375s there it is that killed onto Kai has
7378s actually secured jjh to continue on in
7381s this fight they've still got to tear me
7383s alive so they do have an opportunity to
7386s try to be able to buy themselves back
7389s yeah absolutely massive for them to be
7391s able to pick up at least one but it does
7393s leave jjh in quite the pickles we turn
7395s now to team te going immediately on to
7399s AOW here looking to pick up shuitong but
7402s not quite able to find the follow
7404s through they do drop the pillar here but
7406s nobody gonna take the ferry mag they
7407s need to be careful that was team KZ
7409s comes through that firemax still a
7411s available team uh te looking at
7414s depressure and we see another pillar
7416s drop here and I'm not quite sure if that
7419s was team te but I do think it was vbv
7421s who dropped that there to buy their team
7423s the time they needed to walk outside of
7425s the temil KZ more than happy to just
7428s take the space and the loot from the
7429s bodies here so that they can get a
7432s little bit of those necessary pots that
7434s they needed as they were running kind of
7436s low team wolves unfortunately going to
7437s be picked off here by J team benchu
7440s going to go home here and that's going
7442s to be it for team wolves and team wolves
7443s with zero eliminations is about not
7445s finding themselves where they want to be
7447s this season uh yeah yet again down in
7450s that 18th position and this is their
7452s last day to put some points up on the
7455s board turning it now to J team J team
7457s doing quite well four eliminations are
7459s about kind of slow rolling this
7461s particular game they didn't find those
7463s Realms of Yang that they quite wanted to
7465s with this particular comp so they are
7467s taking that more slow paced mid game
7470s here that we talked about that team te
7472s did last game and this is it this all
7475s comes down to that decision making for
7477s these teams and knowing how to play it
7479s well J team play on the outskirts of
7481s these fights happy to pick up these kind
7483s of uh straggler eliminations where solo
7486s players get separated from the rest of
7488s their team but not having it to commit a
7491s ton of resources uh to pick up a few
7494s eliminations here there while being able
7497s to go into the late game with the gear
7498s that they need teamte picking up another
7500s elimination off the back of Team GG I do
7503s believe so GG down to two members left
7506s remaining alive we are gonna enter that
7508s kind of slow stream here where these
7510s teams gonna start playing a little bit
7512s of footsie we're gonna see a lot of
7513s those cannon shots and musket shots
7514s coming through as they look at to burn
7517s resources from other teams as well as
7518s build rage so that they have those
7520s ultimates for if they get pushed in on
7523s yeah te having a little bit of a
7525s squirrel at the moment vvv hiding up in
7527s that tree like you said trying to keep
7529s that position unknown te actually l-yd
7532s in a tree officer so they really are
7535s wanting to keep this hybrid wanting to
7536s have all of this Intel of the teams that
7539s are around them so they can all track
7540s and see which team is vulnerable where
7543s they can potentially hot swap onto a
7544s ranged weapon pressure Rider player pick
7546s away a kill it really is a very good
7549s position to be into asventus try and
7552s prioritize being able to pick up that
7554s box it does mean that they're going to
7555s be out on the off end of the zone They
7557s are going to have to walk into a
7559s majority of the teams already set up
7560s onto The High Ground however that box
7563s and all of the contents inside it is
7566s enough at the moment to be able to push
7568s other teams away from actually opting
7571s into that engagement and as a result
7573s because they have a little bit of cover
7574s to be able to hide behind in that Shack
7576s they're not getting pressured out as
7578s actively as AOW when we saw them
7581s previously in a very similar position on
7584s the offside of that zone and potentially
7586s sandwiched in between multiple teams KZ
7589s not taking that opportunity they've
7591s decided to go for The High Ground and
7593s try and claim it away from everybody as
7595s quickly as possible running things like
7596s that great sword so you can connect on
7598s with those swings and Rags all people
7601s either into the zone or off that Cliff
7602s where they have to scale all the way
7604s back up and put them into that poke
7606s phase once again where you get so much
7608s control of the early neutral but it's a
7610s position that's rapidly sought after by
7613s a lot of other teams Gigi have a very
7615s similar mindset push everybody to the
7617s low ground so these cannons can connect
7619s onto as many players as possible and you
7621s retain this control eating into those
7623s resources completely pushing through the
7626s shields through the rehelps as resources
7628s start to really dwindle
7630s yeah gg330 here pressured on to buy it
7633s Tammy was there forced to go ahead and
7634s use the F3 to buy themselves some space
7636s to uh get away from the Wisp as well as
7639s get a pot off but it doesn't matter
7640s here's jdg's LSR picks up 333-30 going
7644s to go for a huge bounce here followed up
7646s by the woo channel to get them out but
7648s ewg waiting in the wings mischie looking
7650s to pick up a massive hole here but ye
7653s Ron in to the transformation as well as
7656s their mug 330 gets regrapped by alexar
7659s there's no place to go 3 30 immediately
7661s balls to LSR miskia top side here just
7664s trying to keep folks alive as Alex M
7667s wu-ten nothing left in the tank there
7669s he's burned through the F and he's
7670s burned through the ultimate as well
7671s miskia just holding on to that half
7674s doesn't want to go down here he's
7676s playing that Viper the stun not really
7678s going to buy him a lot of space Alliance
7680s gonna pick up by team Bend this year wbg
7682s gonna pick up J teams with 101 at Tien
7684s as well wvg playing this very smart
7687s sticking to the back lines here just
7689s looking for those easy they've got a lot
7691s of cover under that particular tent they
7693s can take shelter from multiple sides and
7696s it's very hard to push onto wbg right
7698s now as you see the likes of jdg just
7700s sitting top side trying to rain those
7702s shots down as they were able to pick up
7704s quite a few eliminations with the grabs
7705s there now need to be very careful as
7707s many of these teams looking to pressure
7709s onto them Jin gonna go there to the body
7711s of 101 Tien find themselves a little bit
7714s of Rage off of that Soul blue Essence
7717s looking to come down here and find
7719s anybody will have Ferry a pillar
7722s available to them again is it KZ going
7725s head-to-head with wbg who's repositioned
7728s topside and taken that space away from
7730s jdg yeah not only do they have that
7733s space control they also have that neck
7735s waiting in the links if Sleepwalker gets
7737s pressured out by some of these other
7738s players 10 miles coming through to stop
7741s the Grouse from being able to connect
7742s onto those players in the logo and
7744s ventus's pixel now going for
7745s transformation of their own but he's on
7747s the low ground trying to find those
7748s grabs on the up and as result wbg are
7751s able to use that cover to be able to
7753s pull themselves back but still have an
7754s impact on all the goings on below them
7757s ultimate drop some Sleepwalker this does
7759s mean that wbg are potentially vulnerable
7761s as Casey choose this opportunity to try
7764s to push on through but there's the neck
7765s peepee is the one who actually gets into
7767s it as Hayes he's not able to find the
7769s connection with that great shot to pump
7771s the players away from it and as a result
7773s pipi going into that Cannon is able to
7775s land the shots and push all of those
7777s players who'd gotten into position to
7779s try and take over that high ground right
7781s back to the low right back to square one
7783s as we're seeing the boosters come
7784s through Jen now having to go into that
7786s Cannon form on the mid grind is able to
7788s land a shot into jdg LSR who is going to
7791s go down from the impact but still wbg
7794s retaining this control of The High
7796s Ground retaining control of the fight
7798s overall putting themselves in a great
7800s position they just need the ultimates to
7802s come online as hazy is able to parkour
7804s his way onto Cliffside and wbg have to
7807s abandon ship
7808s yeah wbg really in a tight situation
7811s here I want to talk about team Ventus
7813s though Ventus here making that sort of
7815s comeback we were talking about where
7817s they played safe in delay game wbg James
7819s will pick up the final elimination on to
7821s team te sadly so that's gonna be it for
7824s teamte here but Ventus you know they
7826s have that huge opportunity onto J team
7828s earlier in the mid game with a three-man
7831s whisk did not take it a little bit of
7833s those confidence issues but no
7835s confidence issues here in the final
7837s Circle where they continue to pick up
7838s elimination after elimination and
7841s they've moved in to that 10 elimination
7843s range here in the final Zone which is
7845s absolutely huge for the likes of Team
7848s bentus who's been struggling for uh most
7851s of the day thus far wbg's Jake top side
7853s here in the mech needs to be careful
7855s he's not quite taking his own ticket
7857s will now is going to be forced to move
7859s here but it's wbg Sleepwalker and Jing
7861s just holding on to this circle space
7863s your Ventus wx98 coming in unfortunately
7867s Sleepwalker will be picking up the
7868s eliminate Nation there Vince is not able
7870s to find anything else Sleepwalker just
7872s looking for one more grab hoping to lock
7875s this down wbg trying to find it ZK will
7878s go down for J team is jjh versus wbg but
7881s wbg will lock up the final elimination
7884s and it looks like wbg is going to come
7886s out on top for our game number two yeah
7889s top kills and lost survivor will lock
7892s them up with MVP Sleepwalker arguably
7894s one of the best monks if not the best
7896s monk in the world it really is a tug of
7899s war between him free free oh and
7902s arguably Eagle in pixel as well on their
7904s best days for that top spot for that
7906s particular hero and for wbg again it
7910s just came back to that knowledge that
7911s game since the macro play coming through
7913s with understanding okay we're a
7915s Transformer composition there's going to
7917s be one main High Ground if we take
7920s control of that early on we can keep
7922s applying pressure onto all of those
7923s players below us we can drop that uh
7926s pillar from afaria to be able to just
7928s have in case anyone tries to push in and
7931s punish us one at monk alt drops cycle
7934s through those two ultimates retain
7935s control find those picks keep everybody
7938s else from being able to scale up and
7940s push us out of that position for a long
7942s enough amount of time that they're able
7943s to cement their place on that perch and
7946s as a result wbg just have entire control
7949s of the lobby from the get-go
7951s yeah they did a really good job here in
7953s the final Circle they actually took a
7954s position onto the low ground while
7956s everybody was fighting for that High
7958s Ground initially that bought them kind
7960s of Defense from every side that one
7961s particular tent really bought them cover
7963s from any Direction they wanted and they
7965s were able to just sit in the back and
7967s pick off stragglers as they were
7969s separated from their team and as soon as
7972s AOW loses control of that High Ground
7975s where they were forced to go ahead and
7977s pop the Feria Mech immediately after the
7979s munkle wbg sees the opportunity to
7983s pressure into that doesn't really care
7985s that KZ sitting to decide because KZ
7987s hasn't been able to pressure in and do
7989s anything about AOW they decide to then
7992s go top side pressure AOW out of there
7994s and then like you said are able to
7996s stagger the ultimates unlike AOW who's
7998s forced to just pop them in repeat
8000s succession and the Staggering of those
8002s ultimates buy them The High Ground for
8005s the rest of that match and when it comes
8007s down to the final moments both the mech
8009s and the monk are available for them at
8011s the same same time and they just buy so
8013s much space for themselves it's hard for
8015s any team to compete there's a couple
8017s solo players left live really trying to
8019s get in there and stop wbg for making it
8021s but both uh of course Sleepwalker and uh
8024s their Transformer uh Fifi able to just
8027s like I said to cover space for one
8029s another Fifi goes down the Transformers
8032s forced to de-transform inside the Zone
8034s but is able to just hold on long enough
8036s that he comes out on top there against
8039s jjh the Karimi pops the A desperate old
8042s but the Zone tick not allowing that
8043s healing to kick in and that's all she
8045s wrote wbg just takes control after AOW
8049s gives up that advantageous position 16
8052s eliminations of 30.6 game score KZ
8055s though with 14 eliminations and that
8058s third place finish still not sitting in
8060s a terrible position with a 23 game score
8063s and team ventis a team that we were
8065s worried about some of that Synergy and
8067s that confidence they definitely lack the
8069s confidence in the mid game become coming
8071s into this final Circle they still showed
8073s us that they are some of the best
8075s players here in the league I mean I
8077s would honestly say senzi is probably
8079s upset with just isn't the best players
8081s for that final Zone as long as he has a
8084s team to be able to support him and
8085s create that space for him Juventus is
8088s most likely going to flourish and
8090s honestly that's why even though I do
8092s feel like it was a confidence issue not
8093s going for that confrontation against J
8095s team I'm okay with Ventus for going the
8098s opportunity of maybe finding a pick-off
8100s j team to guarantee that all three of
8102s their players survive into that final
8104s Zone to play off of the chaos because
8106s let's be honest that's where the most of
8108s your kills are going to be able to come
8109s from when no one is really looking at a
8111s position when no one is worried about
8112s how are we going to counter you because
8114s they literally just don't have the time
8116s to turn around and figure out that
8118s you're standing there something that wbg
8121s like you said took massive advantage of
8123s Sleepwalker coming of 18K damage and
8126s Jing coming in with a whopping 21.7 on
8129s that barrier
8131s oh yeah we're gonna come into this fight
8132s here this was really unfortunate for
8134s team te right they actually lose one of
8137s their members top side off of the
8138s ballista and it buys ballista control
8140s for wbg so that the monk comes through
8143s and even though the monk is able to get
8145s the grab off the player on the ballista
8147s Unfortunately they had already done so
8149s much damage to teamte's monk player that
8152s it just didn't matter they were able to
8153s come in and Blitz them down very quickly
8155s turning now taking it back to this fight
8157s between uh AOW and JL uh this a very
8161s good fight here ewg actually holding out
8164s quite well here their Ferry are really
8166s covering for them until the third party
8168s comes through here's where jdg has
8170s control in his top side but they get
8172s blitzed down and forced out in this
8174s particular moment and this is where wbg
8176s is able to come up and just take control
8178s of the Zone here and you see look at
8180s this Jing just sitting here on the very
8181s edge of the Zone not taking Zone tick
8183s damage picking up eliminations and
8184s buying space Sleepwalker then of course
8186s standing right here in the middle able
8188s to just pump some damage out and keep
8190s people from being able to hold that
8192s space he goes down but PP here able to
8194s come in and that karumial just not
8196s buying uh the final team here any kind
8199s of healing really it's a little bit of
8201s healing but there's so much heel cut in
8203s that final Zone unfortunately for Emile
8205s just doesn't buy you the space you're
8207s looking for and no surprises here Jing
8209s will be our MVP here with 21 000 damage
8213s six eliminations and four assists quite
8217s a high kill participation here coming in
8219s from Jenga look at this universe slash
8220s assault beam Splash and pride fall and a
8223s 10K damage coming through from the long
8225s story there no surprises when you've got
8227s Phoenix blast picking up quite a bit of
8229s damage there with the long sword on
8231s those long slashes yeah I we did get to
8234s see it in replays as well I'm sure you
8236s heard the intake of sadness as we got to
8238s see free free O's pool Shakespearean
8240s tragedy once again you have to feel for
8243s that Yodo uses the ultimate uh or rather
8246s tries to retain control of the higher
8248s grounds has to get wuchen tp'd out the
8251s Witch and TP from The High Ground
8253s blindly onto the low into another team
8256s has to then use the Yoda ultimate to
8258s cover for that little faux pas uses the
8261s forest lash uses the second to try to
8263s reposition to get a better read and push
8265s onto the players below them and because
8267s you've already expanded the first flash
8269s gets grabbed up again by The mongolo
8272s High Ground it really is unfortunate and
8275s it really does just go to show that it
8277s feels like that sort of Ye Old Faithful
8279s Transformer contest composition of that
8282s Yodo of that weekend of that Viper it's
8284s just really lacking some fangs against
8286s these Ferrier and monk combinations once
8291s again and it really does show in the
8292s amount of teams that are not actually
8294s choosing to pick it we've only really
8297s seen three teams gravitate towards those
8299s compositions in two whole games everyone
8302s else has been running the double uh
8304s Transformer and it's been working out
8305s brilliantly from them well there's some
8308s kind of big issues with that comp
8310s running right now it it was the tried
8312s and true comp that allowed j-team to buy
8314s that first sort of championship for
8316s themselves but since then it's seen it
8319s so many tiny adjustments and Nerfs that
8322s is just not able to stand up to that
8324s Transformers comp anymore we've got a
8326s short video though before we come back
8327s and then we're gonna be locking in for
8329s our third game of the day so make sure
8330s you guys stick around
8333s foreign
8352s [Music]
8361s [Music]
8369s thank you
8386s [Music]
8407s foreign
8410s [Music]
8435s [Music]
8462s [Music]
8470s [Music]
8488s [Music]
8492s thank you
8496s foreign
8502s [Music]
8513s [Music]
8520s [Applause]
8520s [Music]
8533s [Music]
8548s [Music]
8565s thank you welcome back everybody to nbpl
8570s 2023 it's the first week of regular
8573s season and we're trying to figure out
8575s which teams from the trios are going to
8577s be sent towards the bi-weeklies the top
8579s 14 Rune are gonna be able to make it
8582s through so it's even harder than it was
8583s last year two other teams aren't going
8586s to be able to make the break into that
8588s leaderboard and be able to put
8590s themselves into earning some of those
8592s points for the entirety of that regular
8594s season and J team a team that we're
8596s always talking about just ever so
8598s slightly off of that Brink
8600s yeah j-team already having much better
8602s performance today too though because if
8604s you look day two for the entire day they
8606s only put 47 points together they're two
8608s games deep and they already have 30
8611s points playing a much more consistent
8613s day for themselves here today wbg off
8616s the back of a very big game here as well
8618s a 35 Point day already from their first
8621s two games looking to outpace their first
8625s day of the week as well scoring quite
8628s well across the board in general wbg is
8631s another one of those teams that I kind
8633s of talk about when I'm talking about
8634s consistency them in xcg typically even
8638s if they're not putting up big points
8639s they're putting up consistent points
8641s onto the board and of course we have to
8643s look at Team te here a 41.8 point day
8647s here looking to have a Repeat
8649s Performance
8650s if not an even better day than they did
8653s on the first day
8655s doing it quite well and you know it's it
8658s comes back to that this team knows their
8660s synergies well with each other and even
8662s though we're into kind of a new meta and
8664s it's been a while since they played with
8666s each other all of them have been playing
8669s here in the pro league in some way shape
8672s or form on other teams so it's kind of
8674s like riding a bicycle for that team in
8677s terms of synergy
8679s speaking of synergy as all 17 JL not
8682s having as explosive a day two as they
8685s had previously and I mean it really does
8687s feel like it's just because this counter
8690s Transformer composition isn't having
8692s that same strength of power that has had
8694s in previous Seasons right 17 JL were a
8697s team that in Worlds almost pushed J team
8700s to the brink of losing out on that
8702s number one spot and then major strength
8704s has always been that Yodo wuchen and
8707s Viper composition they run it today in
8709s game number one they were able to
8710s survive for a massive amount of time but
8713s they didn't find the kills they were
8714s looking for so the points weren't really
8716s as big as they had been previously so
8719s even though they started off the day
8721s pretty high up in the leaderboard it's
8723s only because of that day one performance
8725s that they're currently in the top 14 at
8728s the moment they're still yet to break 20
8730s points today because that composition is
8732s just not finding the strength that it
8734s has previously yeah we were talking
8736s about this a little bit during the break
8738s year as well course the fact that Viper
8741s now just she doesn't have anywhere near
8743s as many outs and feria's V3 really being
8746s what kind of puts the nail in the coffin
8749s for that particular team comp because
8751s before if you were able to dodge the
8753s monk Kansas Viper and get the stun off
8755s there's nothing the monk can do about
8757s the stun coming through you Asia not
8760s really able to cover that as well like
8762s he can transform to get around that but
8764s he's not able to cover such a big Target
8767s whereas Faria can just have the pillar
8770s dropped down on the ground and as soon
8772s as the stun gets ready to come through
8774s Feria can grab that and it creates such
8777s a massive distance and a body block for
8779s the monk as well able to just completely
8782s cover him from any kind of uh recompense
8784s that the Viper ultimate's gonna bring in
8786s with that stun and then as soon as the
8788s stun's done the monk comes back in it
8790s and you're fighting two Transformers
8792s instead of one and then of course Yodo
8794s now very easy to be able to be grabbed
8796s after that first slash coming through
8799s from the ultimate by a monk player as
8801s well the cop just doesn't have as much
8803s threat to the Transformers as he used to
8805s yeah as well as the fact that like to
8808s add salt to the wounds very not only
8810s sort of disables Viper's ultimate her
8814s every awesome copies Viper's own kit the
8818s silence can be absolutely massive the
8819s fact that you can use it at range as
8821s well means that the ferry a lot of the
8823s time is in far less danger a lot of the
8825s time when we see that Viper composition
8827s come through the loot funnel goes
8830s towards the Viper so that she has the
8832s most survivability when she does go into
8834s that ultimate one right because she's
8835s not going to get close she's going to
8837s get into line of sight if she wants to
8838s be able to land her F's as well she's
8840s got to get within melee range the same
8842s cannot be said for real so she really
8844s does get to distance herself and still
8846s have that impact still have the ability
8847s yes the science is a lot shorter three
8849s seconds compared to something like eight
8850s seconds definitely has a major
8852s difference but that silence can still be
8855s so detrimental into setting things up
8857s like the Wu Chan who if he doesn't have
8860s the ability to be able to drop that
8862s ultimate isn't going to be able to get
8864s his team out of a really tough position
8867s and because the Viper doesn't get that
8869s ultimate to be able to lock the stun
8870s onto those other players a lot of the
8873s time the luchan just doesn't get that
8874s same breathing space of a bubble that he
8877s got in previous compositions previous
8879s series when he had that time to be able
8881s to set up where he wanted to teleport
8882s and make sure that everyone was actually
8884s within range now it's very much if you
8887s can get the ultimate online you do it as
8889s quickly as possible so it doesn't get
8891s staggered out yeah absolutely and
8893s speaking of rubbing salt in the wound it
8895s very also uh countering that wuchen just
8898s a little bit as well because she can
8899s make up and you know those wind walls
8901s buy you a lot of protection from range
8903s projectiles from that front-facing area
8906s but Barry can just Mech up hop up in the
8908s air go above the wind walls and continue
8911s to Pummel that artillery down behind it
8913s right the sort of temil really being the
8916s only one that buys them a little bit of
8918s space until fario walks through it so
8920s iwuchen also losing a little bit of his
8923s kit there to Feria ferio really you know
8926s again we we talk about an Anakin
8928s situation we expected ferry to be the
8930s counter to our monk comps but as soon as
8933s the V3 uh became available and we all
8935s knew what it was we kind of called that
8937s they were just gonna use that Mech as a
8939s second transformation for the Monk and
8941s that's often what we see happen very
8943s rarely do we see these Transformers the
8945s epheria or the temi jump in the mech uh
8949s to just cover the monk when the monk can
8950s just jump in the mech and come for
8952s himself
8955s you're a novice farrier because it feels
8958s like she does have money granted she did
8959s get nerfed on live patch this however is
8962s not live patches this is an old badge
8965s this is that bluff patch so very still
8968s has extreme amounts of strength in that
8970s neck which is why we're seeing so many
8972s of these players gravitate towards her
8974s is that that pillar can just be down for
8976s so long and it acts as a such good
8978s deterrent it's essentially mosquito
8980s spray right you drop it when you're on
8982s The High Ground during the space that
8984s you want to be able to control
8985s continuously and teams around you see
8989s that pillar and don't want to go for the
8991s commitment whereas if they do go for the
8992s commitment you can just hop into that
8994s neck and immediately push them back and
8996s something that took maybe 30 seconds to
8998s set up from this team because everyone
8999s has to be in position immediately get
9002s shredded and you have to wait another 30
9004s seconds for everything to be back online
9006s now however we are going to see a slight
9008s Wrinkle in the compositions that'll be
9011s coming out for some of these teams ewg
9013s is going to be Fielding the first
9015s Decatur of the day and along inside it
9017s you run is going to be picking up that
9019s zip they're running as well take on that
9021s Tammy so this is full crowd control
9023s coming out from this team a lot of
9026s counters to come out they're running
9028s that semi so they are going to be able
9029s to potentially stop the monk grabs from
9031s coming through but the true worry is the
9034s sheer amount of staggers that are there
9036s in the close quarter fights I I I kind
9040s of disagree with this pick from ewg I
9042s feel like they're running this comp
9044s because they don't want to run the Viper
9046s comp for the all the reasons we've been
9047s talking about here after coming back
9049s from the break but the problem is this
9050s is the midday map this is quite possibly
9053s the worst map to be running Takeda into
9056s because there are so few fireflies in
9059s this particular version of the map
9061s compared to any other version of the map
9063s so I I wonder if what they've done is
9067s they've sort of weighed the pros and
9068s cons of running Takeda in a day so
9070s you're not going to get the fireplace
9071s against the strength that a lot of these
9073s teams have already burned through that
9075s monk composition so you're going to be
9077s better off dealing with things like the
9079s Yodo and the Viper and the wu-chan which
9082s just doesn't have the damage to be able
9083s to burst through the zip and the
9085s takeda's survivability
9087s it's it's going to be interesting to see
9089s how it plays out obviously you can run
9091s glyphs to counteract uh takeda's lack of
9096s ultimate right you can build that full
9097s rage up coming in off of Takeda but it's
9101s still very interesting that they choose
9102s now to run it when there are still
9104s nighttime Maps available uh but I also
9107s 100 agree with running it over the Viper
9109s comp but given uh all the disparities
9111s that the Viper comp does run into right
9113s now Sleepwalker getting picked up here
9115s immediately by J team's eagle with that
9117s charged right click coming out there
9118s from the staff gonna go ahead and pick
9119s up their first elimination here onto
9121s Sleepwalker Jing trying to get away here
9124s JT not gonna let this elimination go
9126s though three players chasing onto Jing
9128s Jing with no armor here
9130s oh unfortunately Jing might actually get
9134s away here I may have misspoken if you
9135s know this 101 TN no grapples here but
9138s finally Eagle is able to close the gap
9139s and he does have the grapples no place
9141s purging to go 101 Tien wasn't able to
9144s get those grapple locks but a single
9146s grapple comes through from Eagle and
9148s that's all the time j-team needs to be
9150s able to secure the cable there on to
9153s Jing aventus already picking up some
9154s early eliminations as well here
9157s as we're going to see Jay team continue
9159s their dominant performance today team te
9161s here just north of Shadow James Jade
9165s mine literally on the edge of it here
9167s able to pick up quite a few sets of
9168s armor already here te unfortunately only
9171s with that gray armor looking to pick up
9173s something else does find the blue armor
9175s team te here very ably easy to go ahead
9178s and start contesting some of these other
9180s teams now they also have a purple Katana
9183s here which is massive here for them
9185s looks like they're going to be able to
9186s pick up this bounty as well uh if they
9189s opt to do so they will be able to go and
9191s Hunt another team now but maybe uh
9193s they're afraid to given their gear slots
9195s here it doesn't look like they're going
9196s to take the Bounty uh yes
9201s he had actually been able to push into
9203s Shadow Jade Minds with the higher loot
9206s here was before te and te seeing that
9209s some of the league had already been
9210s stolen decided to back off because they
9213s don't have the Weaponry like you point
9214s aside to be able to stand against it
9216s they've only really got that one purple
9217s Katana they also don't have the
9219s ultimates to be able to try and contest
9221s early and as a result not only do they
9223s go away without picking up that Bounty
9225s they try and back off and perform that
9227s fight entirely use case it is most
9228s likely going to be chasing after them
9230s but we move over to celestra as they owe
9232s Ping Tao comes in with the Jagger
9234s uppercut to be able to lock down jjh's
9236s God Lee immediately prompting that yodel
9238s ultimate to come on through from AOW
9240s trying to catch on to the remaining
9242s members of jjh they're able to log down
9244s to one yui and it should just be cleanup
9247s from this team really good clinical
9249s using that dagger isolating our girls
9251s players making sure that no one is
9253s really able to escape that crowd control
9255s and immediately turning with that Yodo
9257s ultimate to catch on to those members
9258s that were attempting to disengage
9260s without a witch and ultimate you know
9262s what's funny is we talk about the Viper
9263s you go to email ultimate here and it
9265s used to be a mid to late game prompt
9267s right you're looking to pick up the
9268s majority of your points in those sorts
9270s of final circles it's now turned into an
9272s early game comp where you're able to
9273s engage on these Transformer comps when
9275s they don't have their ultimates and
9277s utilize the abilities of that team to
9278s Blitz through people as we just watched
9280s AOW do to team jjh but unfortunately it
9284s falls off into the mid to late game now
9286s ewg here also blitzing through a team
9289s and it's j team unfortunately we are
9291s going to see the G transformation come
9292s through from Eagle very smart there he
9295s has a little bit of armor left he's able
9296s to use the Bell to buy him a little bit
9297s of time but unfortunately not enough
9299s time as both him and ZK will fall to ewg
9303s they do have those resurrections
9305s available so they're going to go look
9307s for a new place to come in but now J
9309s team going to be forced to find that
9311s loot all over again team wolves here
9313s playing a hyper aggressive team trying
9316s to go on to team GD but it's not really
9318s uh panning out in their favor they are
9321s on that sort of Viper comp the lxr
9323s coming in with the vipro this could be
9325s huge able to land the double stun here
9326s but sorrow and lxx forced to back off
9329s the sides here uh and fight this at a
9332s distance because of how low they are and
9333s team GD down to two members left alive
9335s lxx the only member of Team wolves here
9338s needing to win a 1v2 but team JL comes
9342s in and wolves LSX gonna be picked off by
9344s JL here JL trying to come in now on to
9348s GDK tried to get a resurrection did get
9351s one off onto kakaishi but it's not going
9354s to be an office jail immediately comes
9355s in kakaishi will find an ultimate though
9357s it's going to buy him a little bit more
9359s time to cover 4K but JL still all three
9362s members available here is going to start
9365s blitzing through the health bar of gd's
9368s kakaishi here as also able to pick up
9370s dongqing the slam comes through quite a
9372s bit of damage there to the shields of
9375s donkwing and we are going to see
9376s kakaishi lose this ultimate here any
9378s second steps into the no old Zone to
9380s cancel it for himself but the third uh
9383s respawn comes back through as they try
9385s to take this fight here we see one of
9387s the members of GD go to an ear respawn
9389s and then push back into the fight they
9391s are confident they can win this fight
9393s into team at GL here risking quite a lot
9396s using that respawn and running this
9398s fight back but they do pick up one thing
9400s but now team wolves coming back for the
9402s run back as well in Gray armor more than
9405s happy to take this fight seeing all
9407s those ultimates burned from both sides
9409s here wolves looking to pick up some
9411s eliminations does pick up Don Queen
9413s looks like they're gonna pick up K as
9415s well and team wolves making a smart
9418s decision watching this fight sees all
9420s the ultimates burnt out see both sides
9422s down a man come in pick up all three
9424s team members of Team GD and team wolves
9428s will go to Five eliminations oh what a
9431s roller coaster because honestly it looks
9432s so good for GD they're able to get the
9434s kick to connect onto the enemy monk so
9437s he isn't actually able to do damage to
9438s kakaishi until we actually see Kakashi's
9441s kurumi come through able to drop that
9443s ultimate to be able to keep the monk
9445s healed up unfortunately does get grabbed
9447s by putting themselves into a position to
9449s give that monk the leg up however
9452s they're able to survive long enough to
9454s like you so go into the anti-old Zone
9456s not just to drop their own ultimate but
9459s also to make sure that the you that was
9460s pursuing them was actually fought to
9462s drop their ultimate themselves and it
9463s seems to be working for GD they start
9465s turning it around onto JL the problem is
9467s it takes too long and like you saw
9468s Wolves playing that hyper aggressive
9471s style waiting for their moment to strike
9473s seeing the ultimates invested knowing
9475s that even if they've got only a Yodo
9477s ultimate and gray weapons they still
9479s have the damage necessary to burst
9481s through normal health bars as opposed to
9483s trying to chunk for those Transformers
9485s and Wade through fights like you're
9487s stuck in jelly moving over towards
9489s shipwreck it is going to be Alliance
9491s pushing up against juventuses and
9493s venters are in a decent position
9495s unfortunately for them they don't have
9497s the full health with wx98 to be able to
9499s stand and take this fight that's why
9501s they're trying to find that
9501s disengagement pixel and Sandy playing a
9504s little bit closer towards alliance's
9506s players having the bigger Health Plus
9508s knowing that if they're the ones that
9510s get caught out they have a much better
9511s chance of surviving and buying wx98 that
9514s chance to disengage and look for the
9516s reset I was talking about reset 17 Jal
9519s and GD once again find each other around
9522s the soul alter as getting a very early
9524s care roomie to have a seize the ultimate
9526s from kikaishi is able to find a grab
9529s onto one thing and looks for this one
9530s but it's not a double grab it is however
9532s into Phoenix Blast coming through from
9534s the other members of GED catching out
9536s onto that one player as they get stagger
9539s locked into animation and as a result 17
9541s Jalan are actually able to push back
9543s onto this fight until now ultimate has
9545s dropped from gd's kakaishi this should
9547s be when GD tried to push back in before
9549s all 17 JL can get that opportunity to be
9552s able to go for ultimates of their own
9554s yui comes out trying to catch on to the
9556s kurumu who's mid tether and trying to
9558s find that Resurrection is okay hounds
9560s you down forces I had that karumi
9563s ultimate super late on as actually uses
9565s it to be able to push his position
9567s onwards and keep gd's kakaishi from
9569s being able to aggress in and follow off
9571s of these strikes and slashes the K has
9573s to open but now she's able to even up
9575s that distance goes for the feet to try
9577s and go into that tap Dodge animation but
9580s doesn't manage to time it gets grabbed
9582s out of the mix but still doesn't find
9584s the Slam at the moment as even with
9586s kakaichi being grabbed out the numbers
9588s are just two against JL and GD went out
9591s overall yeah as getting a little greedy
9594s there he had one in his hand he really
9595s wanted to double grab but if he was able
9597s to pop the slam there he would have done
9599s damage and pushed the yui back but
9601s instead Ops for the double grab doesn't
9603s find it and gets eliminated for as we
9605s see Team te going head-to-head against
9607s team at GG here inside the realm of Yang
9611s only the first date of Transformers here
9613s nobody else coming in with a follow-up
9615s transform Gigi's Alex I'm gonna be
9617s forced to go ahead and Pop That kurumi
9619s ultimate but we're gonna see the
9620s follow-up kurumi ultimate coming in from
9622s a team te here as he looks to pick up
9624s the grab here on demiskia they do each
9627s find one grab but the double grab coming
9629s through from Team GG might secure enough
9632s damage here for team te to be put on the
9634s back foot te however more than able to
9637s keep their calm and keep the pressure
9639s going to see both the uas come through
9642s both teams holding these olds for a very
9645s long time here minskia trying to put in
9647s the pressure lyd just playing cover off
9650s of this other you Asian saying Hey I'm
9652s I'm gonna try to keep you from getting
9653s any mileage off of this whatsoever I'll
9656s just play cover for my team here and is
9658s able to pump a ton of damage onto miskia
9660s as well and it's working out great for
9663s team te because they focus on the other
9666s Eurasian they're able to not only keep
9669s them from coming in onto the rest of
9670s Team te but punish them by putting a ton
9673s of damage on so that the rest of Team te
9675s can finish off their teammates and
9678s follow up and pick up that elimination
9679s onto the Eurasia not smart team again on
9682s the sun like normally as well we would
9684s criticize for holding on to that UE
9686s ultimate in a get a young fight where
9688s you're not gonna get third partied but
9690s if the other team doesn't go for that UE
9691s ultimate and you want to just use our ID
9693s to hand down misky to make sure that
9696s those plans don't connect onto those
9697s other two members who are vulnerable who
9699s don't have those ultimates Karimi
9701s ultimate already invested monk ultimate
9703s already invested you absolutely need to
9705s hold the UE ultimate to be able to do
9707s just that very smart decision making
9709s coming out from this team in a very
9711s Niche situation but having that
9713s understanding knowing okay we need to
9715s turn around the ultimate economy allows
9717s them to come out on top as once again
9719s teams that weren't able to push onto
9721s those Gates not wanting to reveal
9723s themselves J team so close to GD but
9727s none the wiser as GD just hanging on
9730s those roofs they'll know they get that
9732s third-party observation they actually
9733s choose now to try and scale Rush onto
9735s the members of JT and setting into place
9738s an opening of a lot of Canon 5 but it
9740s doesn't really it connects onto the
9742s members of J team and as a result they
9744s don't actually push that engagement as
9746s hard as if Eagles health bar had been
9747s ripped in half
9749s yeah absolutely J team needs to be
9751s careful here is they still haven't been
9753s able to find that follow-up loot from
9755s their first elimination early on in the
9757s game all of them rocking Blues as we
9759s turn now the team KZ going head-to-head
9761s with GG 330 gonna go ahead and monk up
9763s here as we see hazy get caught out in
9767s the hepta and then grabbed up by 3 30. a
9770s ton of repeating crossbow Fire coming in
9772s hazy extremely low misky trying to go
9774s and secure it but actually gets stunned
9776s out of the follow-up and hazy will be
9778s able to find the ultimate here but it's
9780s not gonna be enough as he's so low he's
9782s gonna be forced to jump out of here and
9784s KZ gets split up from the rest of their
9787s teammate here Jen locked down the slam
9789s not even needed as GG's just able to
9791s follow up with the ranged weapons and
9793s pick up those eliminations hazy is able
9795s to find a bit of a reset here inside of
9798s the mech and we'll get the
9799s transformation off that he's looking for
9801s but the question is is it going to be
9803s enough given that they are down a man
9805s here and quite low on resources misky
9809s here in the uasia I'm just going to come
9811s in and start pummeling on to hazy who's
9813s transformed and fajin as fajin tries to
9816s create some space here with those
9817s grapples to lock down for the grabs we
9819s do see one grab through two grabs come
9822s through on to GG miskia trying to cancel
9824s the grab out there not quite able to
9826s find it some damage coming through
9827s unfortunately miskia will de-transform
9829s the bell comes through fajin finds the
9832s elimination on to 3 30 and this fight
9834s might be flipped on its head on or sorry
9836s hazy unfortunately gonna back off needs
9838s to find the reset fajin going quite low
9841s because of it and now we're gonna see
9843s the criminal come out and Gigi Gonna
9845s Stand Here In the Zone but the Whisk
9847s comes through and a ton of damage
9849s pouring onto lxm the ultimate buying
9851s them the space to stay alive though and
9854s it looks like team GG might be able to
9857s come back into this fight but they need
9859s to be very careful as hazely and fajin
9862s building so much rage off of that whisk
9865s those rain shots doing a ton of damage
9867s to lxn and they might find those
9869s ultimates much sooner than team GG does
9872s oh early Bello from Haiti does leave
9874s them vulnerable to that chart stops
9876s vertical from the long side to connect
9877s and push them further outside of the
9879s Zone without the Bell they don't have
9881s that iframe as GG immediately turn onto
9884s that monk separate him away from fashion
9887s and that is going to be the follow-up it
9889s took a little bit longer than Gigi were
9890s hoping for and unfortunately it did
9893s actually cost them free free oh they're
9895s not able to get back onto his body in
9897s time to be able to find the rescue
9898s however they will survive and continue
9900s in the series as Jay team are up to
9903s their regular antics of a 2022 fighting
9906s once again inside the zone
9909s yeah j-team finds himself doing this
9911s quite a lot but thankfully not laying
9913s onto that old strategy that did not
9915s serve them well uh during season two of
9918s good of course that strategy kind of
9919s being where they sit on the edge of the
9921s zone and try to pick off stragglers that
9923s come through leaving them not enough
9926s loot really to participate in the final
9927s circles and pop off now they're hyper
9930s aggressively playing inside the zone and
9932s will hunt teams inside of it but it
9934s looks like this might be kind of a
9937s double-edged sword for them as ewg finds
9939s them trying to come in from the Zone
9941s after j-team was able to find a pick and
9943s that's gonna be it for Eagle we're gonna
9944s see 101 TN transform here looking to
9947s lock up Xiao Liu here into the Zone on
9951s that you Asian but xiaolu able to find a
9953s little bit of an aerial here
9954s unfortunately that grapple not finding
9956s its Mark but also 101 Tien not finding
9959s his Mark with the slam forced to go and
9961s head towards the edge of the Zone here
9963s as the Zone tip continues to Pummel
9965s damage down onto both of these teams ewg
9968s though with the the numbers Advantage
9970s will find themselves back into the Zone
9972s here and we're going to see Team te
9974s going head-to-head with wbg inside the
9977s realm of Yang here very shortly the
9979s problem as well is that wolves have
9980s spotted that there are two teams running
9982s out from that zone and they are
9984s collapsing in on the members of ewg who
9987s are actually able to make it into the
9988s Zone in time the same cannot be said for
9990s J team they will go down to the zone as
9993s we see wolves now coming in with the
9995s Viper ultimate trying to connect onto
9997s these members Tammy ultimate comes on
9999s first that even if the sun connects
10001s they're not able to push through the
10002s wall in time to be able to collapse onto
10004s those members can cast out on the side
10006s of ewg which on wall is going to be
10008s coming up as well as that Euro F ability
10010s to throw in to make sure no hot top from
10012s the range but this is the Decatur
10013s ultimate it collapses onto lxx there's
10015s no Viper ultimate to buy yourself store
10017s potential and it's absolute all Hands-On
10021s deck to claps onto that Viper as
10023s Alliance now descend onto the players
10025s pushing back onto wolves finding a
10028s little bit of time to be able to look
10030s through that body and allowing each wpg
10033s an escape that they really needed
10036s yeah ewg there was in quite the
10039s precarious situation and while that
10041s fight broke out we watched team te
10043s absolutely obliterate uh team wbg in the
10047s kill feed there if you noticed almost as
10049s soon as that fight breaks out in the
10050s realm of Yang you see Sleepwalker
10053s eliminated to a repeating crossbow I'd
10055s be willing to bet that uh txj here on
10058s this repeating crossbow has got uh
10059s Barbed bolts and Venom tip for that
10062s crossbow with how fast wbg Sleepwalker
10064s disappears inside that realm of Yang
10067s yeah
10068s funny right that what should be the
10070s Transformer counter composition probably
10072s does less damage to a fully jaded up
10074s repeating crossbow
10077s like oh you monks aren't terrified about
10080s yodels anymore no what they truly fear
10082s is the legendary repeating crossbow
10084s fully equipped with all of the soldiers
10086s to make sure that that monk just does
10088s not have a good day especially in those
10090s gate of yangs especially if you're
10091s running that kurumi composition right
10093s where you don't really have that temmie
10095s to be able to just drop the ultimate and
10097s stop those repeating crossbow Bolts from
10099s hammering into your Monk's health bar as
10101s we now move over to ewg who were granted
10104s that escape by Alliance coming in for
10107s the third party to push back onto wolves
10109s who'd taken their opportunity once again
10111s playing a little bit more hyper
10113s aggressively like they really had an
10114s idea of ewg's position but they didn't
10117s take that little bit of a cool down
10118s period to see whether or not other teams
10121s were nearby in the vicinity to punish
10123s the fact that when the Viper ultimate
10124s had come through it didn't find that
10126s immediate flight closing out set up for
10129s the Yodo that wolves were looking to set
10131s into place unfortunately that semi
10133s ultimate bought them a little bit of
10135s time as we do get to see the replay come
10136s through let's have a look at
10137s sleepwalker's Health there's a repeating
10139s crossbow there's the poison Splash Tech
10141s in there goes sleepwalker's health bar
10143s yeah that Venom tip absolutely putting
10146s in work you watched Sleepwalker
10147s literally go from Full HP to half in
10150s just a few ticks coming out from that
10152s repeating crossbow we see the repeating
10154s crossbow coming through again and the
10156s Venom tip going to do work to the health
10158s bar there as the poison that picks him
10160s up while he's in full armor and wbg's
10163s left with just Jing here into this fight
10166s and no matter how hard he fights here
10168s it's not gonna be enough as he's fully
10169s locked down by the members of Team te
10171s and they pick up a set of legendary and
10173s nunchucks for txj here which is gonna be
10176s huge for them coming into the late game
10178s that damage on those monk slams going to
10181s be absolutely massive turning now to wbg
10184s looking to pick up at least a single
10186s soul Bloom here the final member or a
10188s member of wolves who's completely
10190s separated from the others they will get
10192s a single soul Bloom here so wbg not
10195s completely eliminated they do actually
10198s have 9k a piece as well so they will be
10201s able to buy back their remaining members
10203s now that one of their members will not
10206s die to the Yang depletion they can just
10209s get their teammates back in very smart
10211s plays coming out from wbg also very
10213s lucky that they were able to find a
10215s member of Team wolves completely
10216s separated uh from the rest of the team
10219s yeah they're also able to find a bounty
10221s so that they were able to attract poor
10223s Benji's position before he goes down you
10225s just see that red dot above his head so
10227s even if he was able to try and disengage
10229s you know that wbg are just going to
10231s relentlessly haunt that one player down
10232s unfortunately for them they are actually
10235s taking themselves into a fight against
10236s Alliance and another team at the moment
10238s so third parties going to be available
10240s tell me ultimate coming through very
10243s early on as we see Transformers coming
10244s out from a line trying to be hounded
10247s away as wbg steeple could go through a
10249s transformation of his own is chased Away
10251s by the temi ultimate to try and find
10253s anyone who was hanging a little bit
10255s further down pushing onto the members
10257s perhaps hiding in and looking for that
10260s third party opportunity holding onto
10261s their ultimates a little bit longer as
10263s alliance's zuan does still have that UE
10265s ultimate is covering so that lucky can
10267s actually disengage and look for a reset
10269s try and push back with some of that
10271s range it is going to be dropping fairly
10273s quickly now however and you haven't
10275s really bought the space for Lynn to be
10277s able to escape this is the key player
10279s might have been able to get Bell back on
10281s cooldown but it's still going to be
10282s extremely problematic because wbg
10284s Sleepwalker goes down GG coming for a
10287s third party this is the team that I told
10289s you to watch from when it came to
10290s sniping out those players that are
10292s extremely low they seriously ball could
10293s go super low they know that the Bell is
10295s gone and they swapped into the bow and
10298s land the shot
10299s yeah absolutely GG here this is what
10301s they're really known for right they're
10303s able to pick up those sort of uh
10305s scraggler eliminations off of other
10308s teams who aren't able to secure them
10311s quite as fast and they pad their score
10313s line with it very well and then have an
10315s explosive final Circle because they
10317s really do know how to play the final
10319s Circle quite well 330 being one of the
10322s best monk players in the league if you
10324s can pad your score line heading into
10326s that final Circle just by picking off
10328s those sort of easy eliminations that
10330s other teams aren't able to finish off
10331s you put yourself in a situation where if
10334s you have an explosive final Circle
10336s you're not having to race so many of
10338s these other teams because you already
10340s have that padded score line and you're
10342s able to just maintain an easy consistent
10344s lead see here's team te now getting
10348s pushed onto by ewg who's coming down the
10350s cliff but this really not a fight ewg
10353s wants to take team tees in such a good
10355s situation here ewg though more looking
10358s to secure the is Moore's blessing is
10360s they immediately burn the temi oh and
10363s Zhou able to pick up that legendary
10364s armor absolutely Master for them
10366s somebody able to grab the legendary
10368s Cannon as well and Zhao you more than
10372s happy to back off here ewg secures this
10374s they burn the ultimate for it they need
10376s to go into cooldown mode now right they
10378s need to burn those rain shots uh off of
10380s their temi two tick needs to start
10382s Landing some of those so he can build
10383s the rage back up so the full team can
10385s have ultimates available for this next
10387s stage coming in as zone four gets ready
10389s to collapse onto zone five and these
10391s teams get ready to be pushed together
10393s that said only 24 players left remaining
10396s alive right now far less than we're used
10398s to seeing here in these final circles
10400s typically we're in the 30 to 34 range uh
10403s heading into zone five so quite a few
10406s teams have taken some huge hits uh in
10410s this particular game as the pace has
10412s been increased and I think a lot of that
10414s being due to uh teams like team wolves
10417s who pressured on to some of those fights
10419s where they thought they had the third
10420s party and then end up getting fourth
10422s party themselves yeah this is why you
10424s really do want to have some flick Mystic
10426s might around on you if you do want to go
10428s for that hyper aggressive play because
10430s you get that constant tick that constant
10432s knowledge of okay we're safe we can burn
10434s our ultimates we can hold ourselves in
10435s this fight for as long as it takes to
10437s actually finish it as opposed to burning
10440s an ultimate maybe seeing if you find a
10441s prick not getting that pick and then
10443s having to reposition because you like
10445s you said you don't know if you are about
10446s to get third or four for even fifth
10448s partied and it really does sort of play
10450s again into and I'm gonna say it and I'm
10452s sure you're probably gonna disagree with
10454s me because at the start you said I'm not
10455s sure about this composition that zip
10457s Decay to tell me they're all surviving
10460s they're all still going to be up and
10461s running they all have that sort of
10463s separate survivability to their name as
10465s well so even if they get staggered and
10467s isolated away from each other they have
10469s the means to be able to buy time
10471s necessary the zip with a bubblesome
10473s obviously the ultimate the Decatur with
10474s the Stagger logs in the tummy with the
10476s ultimate and also they'll always be able
10477s to catch on to any players that actually
10479s try and chase after him they have the
10481s means to be able to buy the time for the
10482s reposition for those other two men of
10484s the team to be able to catch up the same
10486s cannot be said for some of these
10487s compositions where if you burn things
10489s like the UE ultimate or even the Fifi
10491s Mac you're not going to be able to
10493s reposition in time to be able to save
10494s some of your teammates and like we said
10496s the Transformer composition is always at
10499s its weakest no matter what they're
10500s running into if you don't have all three
10502s players alive to actually support that
10503s Monk
10504s oh yeah absolutely and it's it I
10507s wouldn't even disagree with you right
10508s given what were you talking about uh
10510s beforehand with how the Viper comp
10512s really just isn't as strong into the
10513s Transformer comp as it used to be I
10515s still think the cicada comp is a better
10517s pick than that regardless of the map I
10519s just think this isn't quite uh the map
10522s to bring it into with the lack of
10523s fireflies on it but if you still have to
10526s pick that or the Viper comp you pick the
10528s Takata cop quite honestly and it's it's
10530s shown very well that that particular
10532s comp is serving them well in the moment
10535s the question is going to be is will they
10537s be able to survive and kind of put
10539s together the number of kills that they
10541s really need to in the final Circle
10543s they've done well in the early to mid
10545s game they've got eight eliminations
10547s under their belt right now but the
10549s question is is in that final Circle
10551s versus so many Transformers will they be
10554s able to catch those Transformer teams
10556s out who are lacking a member or will
10558s they be the team that one of them gets
10560s grabbed up and the separation of the
10562s team does them in yeah I think it's
10564s really going to be imperative as well
10566s for them to have that prior positioning
10567s already you can see that they are
10569s looking for that position they want to
10570s have this High Ground Control so that
10572s when the Transformer comes do come
10574s through they have that ledge to be able
10575s to break line the site away from
10576s generally coming in with that long sword
10578s pressure with that Phoenix Glass going
10580s to actually bait jdg into using that
10583s ultimate forcing jdd into throwing in
10586s these ultimates kurumi AOE as well to be
10589s able to retain this positioning on The
10590s High Ground that's two ultimates burn
10592s and unfortunately they don't really have
10594s the movement to be able to chase after
10596s the slightly more mobile players who can
10599s just grapple away burn the ultimate side
10601s and then turn back in knowing that they
10603s have far better control of the neutral
10604s and far better survivability with that
10606s zip
10607s yeah absolutely ewg here and a little
10610s bit of a pickle though with the way the
10611s Zone's collapsing they had that High
10613s Ground here on the top side of the cliff
10615s but now that they're being forced down
10617s they're gonna be forced into a much less
10619s favorable position here and into the
10621s middle of some of these Transformers
10622s comp with little to no cover there's a
10625s lot of bamboo around here but all of
10626s this bamboo you know doesn't block
10629s anything right you walk up to it you can
10631s just walk straight through it ewg
10632s actually gonna get stunned out in the
10634s edge of the Zone here thankfully the
10636s Transformer comp on the other side
10638s actually buying them enough space that
10640s the other team forced to wooch an old
10642s out and almost immediately 3 30 turns
10646s around and finds the double grab onto
10649s ewg two tick and Zhao Liu go down and
10653s this is what I was talking about if one
10655s of those members can get picked out here
10657s all of a sudden the advantage that that
10659s particular Takeda cop brings into the
10661s final Circle goes away and that's
10664s exactly what we see happen here as G G's
10667s 3 30 again and one of the League's best
10669s monk just finds the opportunity onto the
10671s double grab then the re-grab and ewg
10674s finds themselves one player left
10676s standing here in the final Circle for
10679s game number three I'm just gonna just
10681s like sit and let that grab onto the lunk
10684s that Bells
10687s and then you go for the grab once the
10689s ball's evaporated just to settle in the
10691s air for a moment as the pray for it
10693s really is just a very impressive
10694s multiplayer Alliance impressively have
10697s still been able to keep one of their
10698s players hidden in the purple Bush they
10700s have not been spotted out in the middle
10701s of all of the noise that is going on
10703s around them is every single play and I
10705s just doesn't want to get grabbed out by
10707s these monks things out for aowi just
10709s trying to stay as aerial as possible out
10711s of line of sight using those bamboos not
10713s to break line of sight for the punches
10715s but to literally break line of sight so
10717s that he goes unnoticed stealth not 20 as
10719s peripheral has another Monk
10721s transformation is looking to just
10723s hostage situation these players you
10725s either keep yourself in the zone or you
10727s walk into the Monk and you fight into
10728s the double grapper he doesn't find the
10730s slam txj with the last remaining Blitz
10732s of his helper is able to connect that
10734s grab so that he doesn't actually find
10736s the double slam opportunity but
10738s peripheral has survived his ultimate the
10740s same cannot be said for the other monkey
10742s now we see a viperock come through from
10744s things out who was able to keep himself
10746s Alive by going Ariel doesn't manage to
10748s find the stone that they're looking for
10749s us Unfortunately they don't have any
10751s follow-up no Yoda ultimate to burst
10753s through the members that actually get
10754s stunned out and will very quickly go
10757s down as the ultimate drains through GD
10760s trying to find control at the moment
10761s kakaishi just with that transformation
10763s trying to find these grams onto any
10764s player that's looking to hide around the
10766s sidelines looking for that Central belt
10768s push as he is currently getting pushed
10770s onto by te it is a lot of damage coming
10773s through onto the legs he's not really
10775s able to find the scoop-ups as a result
10776s as GG using that Phoenix blast into
10779s hepta from this gear controlling a lot
10782s of this fight pushing everyone away from
10784s contesting for E3 oh and setting in
10786s place the monk to be able to try and
10787s find these grabs onto the receding backs
10789s of players as they try and push out from
10791s that long sword damage doesn't match to
10793s find any grabs however so now has to try
10795s and survive until the ultimate is back
10797s online swaps over to the can trying to
10799s build his rage as quickly as possible
10801s but doesn't find the opening as Here
10803s Comes te the UV ultimate from lyd
10805s pushing him outside of the own the slam
10808s connects the monk goes down he's not
10810s able to tap Dodge out of it and as a
10812s result PE with all three members alive
10814s now just look to Corral these players
10817s either into the UI slams or walking into
10818s that zone tick which is just absolutely
10820s brutal this later in the game as lyd is
10824s able to dodge away from the follow slam
10826s of the greater doesn't get punted into
10828s the Zone his own strategy not going to
10830s be turned against him as te have done
10832s enough they've bought themselves the
10833s time to be able to cycle back into a
10835s Transformer ultimate back into a kurumi
10837s ultimate and now they get to hold their
10839s ground as jjh Scamper around their feet
10842s trying not to be picked up
10844s oh my goodness we got to talk about the
10846s target selection coming out from lyd
10849s here knowing that 330 has lost that monk
10853s transformation watched how long team GG
10856s was able to just hold control of the
10858s Zone because of 330 and utilizing the uh
10862s Channel not to cover the rest of his
10864s team but to go ahead and put the highest
10866s threat out of the lobby miskia here with
10869s the uh Channel unfortunately just being
10871s kept into the zone as all three members
10873s of Team te Blitz them down te gonna be
10875s walking away yet again two games here uh
10880s gonna be walking away our Mbps today and
10882s I mean this was textbook coming out from
10885s Team de they lose txj but txj when he's
10888s in the monk is able to bop 330. keeps 3
10892s 30 from getting the double slam on to
10894s the remaining members of Team te keeps
10897s the rest of Team te alive vvv very
10900s easily able to just tether on to txj and
10903s get him back into to the game with a
10905s quick resurrection and then lyd with his
10908s Target selection immediately puts 3 30
10910s out of the game and a te takes control
10913s of the final Zone like it's no problem
10916s as soon as 3 30 is gone and man it's
10918s just they these guys need to write a
10921s textbook on how to play a final Circle
10922s in naraka with this monk comp because
10925s they are insane you gotta remember
10927s they're not opting to run Feria like all
10931s these other comps are they're running
10933s the strictly traditional Transformer
10936s comp with you a Sean and kurumi and
10939s still buying massive amounts of points
10942s for their team
10943s but it should be remembered as well like
10945s they are traditionalists in the sense of
10948s they've been around the raka and the
10949s poison for a very very long time they
10952s were the first world champions and so it
10955s definitely makes sense that they would
10956s stick to the swimsuit this is the
10958s composition that we already know inside
10960s and out why would we bring outside
10962s factors in when we are this confident
10965s that we're going to be able to counter
10967s whatever comes our way they're already
10969s used to being able to deal with the
10971s Viper and the wuchan and the Yodo now
10974s all they have to do is make sure that
10976s they staggered their ultimates around
10978s being able to once again set txj up into
10980s motion so that he doesn't have to worry
10983s about those barriers that's the only
10985s thing that they have to be concerned
10987s about and a lot of it again comes down
10989s to that kurumi this kurumi has been
10991s absolutely instrumental in allowing that
10995s monk to just sit there and stand and
10998s retain that position because a lot of
10999s the time right when we see this
11001s composition come through we talk about
11002s ultimate pacing the kurumi should wait
11005s for the ultimate until that monkhouse
11007s starts dropping below 50 but what we're
11010s seeing at the moment because they
11011s understand how much damage you can be
11014s bursted down when you go for that
11015s initial transmission as a monk from the
11017s repeating crossbow or from enemy for
11019s years around you the kurumi ultimate
11021s comes out almost immediately and it
11023s means that txj doesn't have to spend
11024s time looking for reposition when he gets
11026s contested instead he's constantly being
11029s healed up in the ultimate and he can
11031s look to use aggression as his best one
11033s with defense you know something else I
11036s really want to talk about with this
11037s particular comp for team te as well txj
11040s is not known as one of the better monk
11042s players in the league yes if you're here
11044s you're able to Pilot monk you can be a
11047s very good monk but you're not on the
11049s level of say eagle or 330 or Sleepwalker
11052s and that works great for teamte because
11055s it's actually lyd who seems to be
11058s carrying this team right the threat of
11060s the monk Buys lyd so much space to put
11064s in work and that like we said he has the
11067s best Target acquisition here he's able
11070s to identify threats in the lobby and
11072s immediately push on them with the space
11074s that txj monking up naturally creates
11077s and te here again 17 elimination Lobby a
11081s 32.2 game score for these guys team Gigi
11085s and GG with 10 eliminations each coming
11088s in at a 19 and a 15.5 uh game score
11091s respectively unfortunately j-team who's
11093s trying to catch up to team te the you
11097s know the two Titans going at it the two
11099s versions of J team not able to really do
11102s too much they pick up six eliminations
11104s and then they get caught out in the zone
11106s and unfortunately they actually die to
11109s the Zone in like zone three which is not
11112s something you particularly see unless a
11113s team is running for millions and just
11115s looking to get that reposition and get
11118s that information on the rest of the map
11120s but J team forced into the zone as
11122s wolves in ewg just prevent them from
11125s doing anything and yet look at this
11128s again this is what I'm talking about txj
11131s good monk not one of the best months in
11133s the league but the threat that the space
11136s uh from him monkeying up in vvv covering
11140s him creates for lyd to do what l y d
11144s does best
11146s absolutely insane 34
11149s 000 damage for their Eurasia that's
11152s ridiculous and something else as well
11154s like lyd whenever we see him in this
11157s transformation it doesn't really feel
11159s like he's being crushes and again that
11161s goes back to just the Synergy that's
11162s left for this team right because txj is
11165s always going for this monk is very
11167s quickly being put into a kurumi ultimate
11169s as well it means that so much goes on to
11172s dealing with the monk that lyd gets a
11175s free pass
11176s yeah absolutely and that's exactly what
11178s I'm talking about is the TX Giant and
11180s vvv are just creating space for lyd to
11184s do what lyd's does right and even when
11188s txj isn't again one of the best monks in
11190s the league he's not picking up double
11192s grabs back to back like Saint GG's 330.
11195s he knows how to utilize that old to
11197s cover his team he was able to pick up
11200s the Slam against GG's 330 which kept him
11203s from getting the double slam and
11205s eliminating team te and even though he
11208s dies to that vvv once again able to
11211s cover the weakness in txj's monk get him
11214s back into the game and you as Sean lyd
11218s immediately picking up the threat 330 is
11221s the threat picks him out finds him
11223s towards the edge of the Zone puts him
11225s into the zone and completely denies him
11228s access back in and says if you want back
11231s in you have to go through me is able to
11233s pick up that elimination and then all of
11235s a sudden three TGG completely loses
11238s control of the circle team t e picks it
11240s up here take a look at BVB here look at
11242s this 27
11245s 000 healing that's a lot of healing for
11248s a kurumi
11250s [Music]
11251s and again like every
11258s ultimate to just be able to cover and
11260s smoke screen your monk away from and it
11263s really goes to show like this is the
11265s team that runs a very gamble heavy
11267s composition but it's a composition that
11269s works out perfectly because of the trust
11271s that they have in each other
11272s yeah absolutely but ladies and gentlemen
11274s we're gonna come back for game four very
11276s shortly but first you want to throw
11277s things over the egg for another
11278s interview
11281s hey guys this is Jager and welcome
11284s and now I'm here standing with vvv and
11287s let them say hello to our audience
11295s so first because we are standing here
11299s and look at the scoreboard together and
11301s we know that you got the MVP so I would
11304s like to know how you're feeling now
11305s magance
11317s to me
11318s foreign
11331s I also can get MVP I'm very excited okay
11335s let's move on to the next part answer
11337s for treasure okay so now machines
11344s so you guys can see a question on the
11347s screen and if you know the answer just
11350s type them in the chat box after our
11352s player counting three two one we will
11354s take a screenshot and the lucky guy
11357s today will be whispered okay so let's
11360s look at today's question is
11362s how many teams will be qualified to the
11365s B weekly final now
11380s please
11390s okay I think our player is prepared and
11394s let's start counting three two one
11398s screenshot okay so pay attention to your
11401s mailbox let's find out the correct
11408s so the correct answer is B okay and
11412s because we are going to have the B
11414s weekly final and we know to the new
11417s season a lot of teams just change their
11419s teammate I would like to know so for
11421s your teams do you have any challenges in
11424s the B weekly final for like these teams
11427s who just change their their teammates
11448s foreign
11459s don't think I think we are very
11461s confident and I'm not very taken care of
11464s these new teams actually I think the
11468s pressure will still from these old teams
11471s who didn't change the teammate okay so
11473s we still have three other games and I
11476s would like to say good luck to teams te
11478s and also good luck to the B weekly final
11480s now
11488s thank you we will be for today's
11491s interview and we will take a break and
11493s be right back later
11504s thank you
11511s trying to find an opening fighter
11513s overholds
11514s playing extremely aggressively
11519s oh
11521s wait a minute here we have it the one
11523s shot and there it is
11533s trying to get some heals up he's gonna
11534s get D-Max here soon though
11536s Olay has builds up enough charge he goes
11539s for the goombasta triple charge staggers
11544s I wouldn't be damaged coming out
11547s oh but two two five gets demaged first
11549s oh my God
11555s [Music]
11558s have an advantage over over dagger is
11561s that when you're chasing this what
11563s spider is doing
11565s is exactly what I do what's something I
11568s would do in season one
11570s looking for these scale rushes delaying
11576s [Music]
11581s come again putting a lot of pressure on
11584s the bugs fun with the Goomba stump Mike
11586s just getting
11589s taken down so unbelievably low he
11591s manages to get his alt down but doesn't
11593s opt to get inside of it since he's
11595s inside a building he wouldn't be able to
11597s get out again on the flame Bridge
11600s [Music]
11612s the flower
11614s Wang length
11619s [Music]
11661s thank you
11662s [Music]
11680s [Music]
11702s foreign
11705s [Music]
11736s thank you
11737s [Music]
11770s [Music]
11779s foreign
11783s as we take a look here at our current
11786s scores three games deep of our six games
11788s four trios today taking a look at our
11792s bottom teams here in unfortunately
11794s Ventus not really able to find the
11796s momentum uh they're hoping for today
11798s with the 26.2 close to uh their score
11801s for day one they do still have three
11803s games left here today so maybe they can
11805s make something happen at Team wolves
11807s unfortunately falling drastically behind
11809s their day one performance and they
11811s needed to come in today doing even
11813s better than they did in day one an
11816s alliance falling even further behind
11819s than that in their performance here in
11821s day two Jay team able to put together a
11823s 38.8 score line thus far but not quite
11826s able uh to get their hands on uh the
11829s scoreline that they desperately need to
11830s catch up to team te
11833s jjh also struggling today in the face of
11837s Team te wbg keeping with the theme of
11841s consistency though
11843s with a total of 40.3 points for their
11845s first three games today e w g another
11849s team that's done very well for
11851s themselves today but have struggled to
11852s make it to those end game circles that
11856s they desperately want and team JL with
11859s only
11859s 18.7 definitely riding on their
11863s performance from their first day here in
11865s the nbpl team at te though has already
11869s surpassed their day one performance here
11871s with only three games under their belt
11874s as they quickly take the second place
11876s position here likes of team at KLA and
11880s they still have three games left to play
11882s today they can easily put 40 points on
11884s the board if they walk away with another
11886s MVP maxi
11890s composition he is going to lean onto
11892s next because like that is the thing that
11894s we have in truth right we have those
11895s hero Point rules so at some point te is
11899s going to have to step away from the
11900s traditional Transformer composition of
11902s the monk of the kurumi of that UE
11905s because they have continued to run it
11907s without any deviation and Fields
11910s something else and I think that's when
11911s we're really going to see this team
11912s tested we've seen what their strength is
11914s now we get to see whether or not they
11916s can adapt that same strength and Synergy
11918s to a different composition entirely
11920s because something that you and I were
11922s talking about in between the break is
11924s the fact that a lot of these players are
11926s old God they're very used and rehearsed
11928s to how these Heroes play how these
11930s Heroes click together in terms of that
11932s composition what is going to happen when
11935s all of those years of experience on
11937s those Heroes has to be transferred over
11939s to other Heroes I don't think they're
11941s gonna suffer I don't think they're going
11942s to struggle vvv I'm still gonna say it
11944s right now is one of the best vipers and
11946s I think if anyone can make that Viper
11949s Yoda wuchen composition still work vvv
11952s is the one Viper that I can trust to put
11954s that back on the table you know honestly
11957s there's also still an option on the
11958s table for them to run this Transformer
11960s comp again because they could run the
11961s Transformer comp one more time be low on
11964s hero points but play into that Viper
11967s comp and then follow it up with the
11969s Takeda comp on it to the sort of dusk
11972s map where they have access to more of
11973s those fireflies without utilizing any
11976s hero points whatsoever so it's going to
11978s be interesting to see if they go that
11980s route or not but like you said I think
11982s if anybody can pilot that sort of Viper
11984s comp and make it work it is going to be
11987s vvv right we're talking about one of the
11990s best vipers in the league they're able
11992s to come in and make huge impactful stuns
11995s happen with Viper that said of course
11997s that comp still kind of falling heavily
11999s out of favor here but it's going to be
12001s interesting to see which decision they
12003s do make and whether they end up running
12005s the Transformers comp one more time and
12008s taking the risk by running two different
12010s comps for their final games I think it's
12012s interesting as well when you look at how
12014s that Viper composition sort of initiated
12016s into fights last season in comparison to
12019s this season because what we haven't
12021s really got to see from those Viper
12022s ultimates is the drop down of that no
12025s one's found High Ground charged up the
12027s ultimate and then drop down slap bang
12029s into the middle of a team fight and I
12031s think a huge part of it is because of
12032s the amount of monks that we have in this
12034s Lobby obviously Yodo is susceptible to
12037s being grabbed but so too is Viper in
12040s that charge up State and as a result in
12042s these really long heavy compositions a
12045s lot of these Viper players don't get
12046s that same room to breathe to set those
12048s ultimates into position and as a result
12051s they're not finding that same level of
12053s stage the same amount of stunts
12054s connecting onto these players to be able
12056s to snowball into that Yodo coming
12058s through with the burst damage to be able
12059s to control the fight after
12061s yeah absolutely and I mean one of the
12064s big things as well with Viper right now
12066s is just there's not enough follow-up
12068s from that particular team comp anymore
12070s to really cover the stun right because
12073s there's so many options with Feria to be
12075s able to drop those pillars and just kind
12077s of counteract anything that comes
12079s through including a yodel ultimate so
12081s you can drop in get that huge sort of
12084s tactical nuke we always talk about and
12086s stun half the lobby but you're only able
12088s to follow it up realistically onto one
12090s kill and given with fairy a pillar being
12093s a thing now uh you're more likely to
12096s give other teams more eliminations than
12098s you can pick up off of your own Viper
12100s ultimate it struggles for that comp
12103s because of that really they need to find
12106s a new hero to sort of slot in to that
12109s sort of composition to make something
12111s happen this season oh okay well they
12113s they can't this season but they should
12117s probably start to maybe experiment with
12119s something else it's just kind of hard to
12120s do during the bi-weekly you need to get
12124s that relevant data and see how these
12127s particular comps are working out for you
12129s before you make that sort of decision to
12131s kind of jump ship uh though at this
12133s point a lot of these teams kind of
12135s trying to favor a way from these Viper
12138s comps because it's clearly not working
12139s out uh the way they've expected it to in
12143s the early wink because of Feria coming
12145s into these Transformers comp that said
12148s still still great to see classic
12151s Transformer comp coming through because
12153s kurumi buys you so much protection and
12157s into those realm of yangs which are
12159s hyper important for these teams to go
12161s ahead and kind of pad their score lines
12162s get the gear that that Transformer comp
12164s really needs it works extremely well for
12168s them to be able to pick up eliminations
12170s get through the mid game with a ton of
12173s eliminations and then go to late game
12175s and still be a hyper aggressive late
12177s game comp too yeah and some of these
12179s teams have sort of entered into
12180s symbiotic relationships with these gated
12182s gangs they don't go for the fights
12185s instead they like wait around a mill to
12187s see who loses where they're going to
12190s Seoul Altar and who is going to be in
12192s that really desperate position that they
12193s hard commit into a fight and we have the
12196s teams that immediately try and pants on
12197s those players and then we have the teams
12199s that try and distance themselves a
12200s little bit and look to come in for those
12201s third parties teams like je like 17 JL
12205s like a GD and not really unfortunately
12207s wolves wolves are very much suffering
12209s from that early point of aggression
12211s however now that we've grown through a
12213s couple of our hero points some of these
12215s teams still going to be committing to
12217s the monk compositions some of these
12220s teams still gonna be committing to the
12221s monk but trying to put him in with a
12224s cicada and a zip so you still have that
12227s survivability that cover and support
12229s very similar to a kurumi coming out from
12231s that zip and then you have that cover of
12234s the Takeda ultimate very similar to
12236s something like the yui just pushing away
12239s constantly threatening very similar to
12241s how we saw te and lyd finding so much
12245s success in that last match in that final
12247s Zone
12248s yeah absolutely and no surprise your te
12250s gonna be running Dakota comp here into
12253s this particular uh Dawn map for Morris
12255s Isle a lot of these Takata comps coming
12258s through as well
12259s JL I don't know how I feel about this we
12262s saw another team run this particular
12264s comp uh earlier in the week where you're
12266s still running the Monk and using some of
12269s those Transformers JL fortunately still
12271s has a lot of those hero points left
12274s coming in here so they can afford to do
12276s this but the Takeda and monk not really
12279s synergizing with each other very well
12282s they want to kind of run at these
12284s opposite speeds so it's hard for them to
12286s cover for one another that one another
12289s especially going into those sort of
12292s hectic final circles where if your
12293s team's not in sync it spells absolute
12296s disaster for you I'm gonna be interested
12298s as well to see if these cicadas hold
12300s their ultimates try and stagger one that
12302s Faria F V3 comes through so that even
12305s when the pillow goes down they're still
12307s not actually able to get into the neck
12309s in time because Decatur throws them back
12311s and allows the other two teammates who
12313s immediately converge talking about
12315s immediately converging we are going to
12317s have a very very fast fight kicking off
12320s challenge is gonna have a little bit of
12321s action but it's uh definitely not the
12324s same sort of fight that's going to be
12326s going down in the Northwestern part of
12329s this map as it is going to be te once
12331s again the winners that we start to fall
12332s off with but for immediately swapping
12334s over to gravitate towards that big old
12336s dust up wbg once again finding
12338s themselves in a very early aggressive
12340s fight against Juventus but also ewg DD
12344s as well gonna be able to come up in the
12346s kill feed but ventis the sounds are
12347s trying to lock down these members at the
12349s moment coming with the speed go and be
12350s pushed back by a really good Bell to
12352s come on through from wbg but they're
12354s still able to whip that staff push PP up
12357s into the air catching them out in the
12359s charged up right click but PP is able to
12361s turn it around on them still hasn't gone
12363s down the zip ultimate doing so much to
12366s guarantee that he's able to survive
12367s again and however the staff finds its
12370s prey pushing someone up into the air
12371s controlling them not allowing them to go
12374s back to the rest of the team so no
12375s position to peel for and the zip gets
12377s focused down yeah turning now to team te
12380s and team KZ KZ uh had a nice lock down
12383s there on te for a minute with the
12385s dragons rush into the nez's might but
12387s able to come back in Te locks that
12390s player down immediately deletes them and
12393s picks up a second elimination te going
12395s at two for o here not even losing a
12398s single member there to team KZ Alliance
12400s now going in onto jjh Lynn picking up
12404s that elimination but needs to be careful
12406s here as the rest of jdg shows up and
12410s Alliance finds himself in a bad third
12411s party gonna use the Wu channel to get
12413s both of his teammates out trying to get
12416s the potential double Resurrection here
12418s but we're gonna see jdg immediately push
12420s in on to jjh here and that is gonna be
12423s it for jjh as they get sent back to the
12426s soul altar they're gonna need to go
12428s ahead and use those resurrections early
12430s here in a game number four now Alliance
12434s pushing
12435s go ahead the Lions now that they had
12437s those two resurrections to come through
12438s pushing back on to jdg the Viper
12441s actually is able to connect on to the
12442s members and we're so early on in the
12444s game that the armor isn't good enough
12446s for jdg to be able to sustain through
12448s the follow-up damage coming through from
12449s Alliance purple dagger onto Lin's side
12452s allows them to be able to absolutely
12454s mince the health bars an alliance of
12456s some really good smart play from Lynn in
12458s the long term able to just back on out
12461s get the resurrections see the third
12463s party come through wait for their
12464s opportunity and strike when the iron's
12466s hot
12467s yeah a huge blue Channel there for team
12469s Alliance being able to go ahead and get
12471s those uh free resurrections off without
12474s having to use their uh early response so
12477s they have those resource to continue to
12479s push on and play aggressive and this is
12480s what we kind of talked about uh during
12482s the last game here is that this Viper
12484s comp that used to be a mid to late game
12486s comp now in early to mid game comp where
12489s they want to sort of take these fights
12491s where it's much harder for these
12492s Transformer comps to get those
12494s staggering olds off and Pad their score
12496s line before going into the late game to
12498s pick up as much multiplier as humanly
12500s possible so Alliance being able to pick
12502s up five eliminations there and still
12504s have that resource of that early game
12506s Resurrection available to them is going
12508s to allow them to continue to play with
12510s that aggression while still having a
12512s safety net and utilized this comp in a
12514s different way I love to see uh the kind
12517s of shift in understanding coming from
12519s these players because you take a comp
12521s that is typically that mid to late game
12522s comp and many of these players might
12524s want to just continue to play that sort
12526s of pacing and alliances realize no this
12528s is now an early game comp we need to
12530s utilize as much of this early to mid
12533s game as we can to put points on the
12535s board
12535s well Ventus may be realizing they're in
12537s a little bit of a
12538s if it's too much to drop that Bane's
12540s breath however and should be able to
12541s turn it on to J team as a result 101t
12544s and gets caught away the zip might be
12546s able to survive for a little bit of time
12548s to be able to buy a potential
12549s repositions that case definitely looking
12551s to try and take advantage of the fact
12553s that everyone was so occupied trying to
12555s hunt that ZIP down but pixel is still
12557s able to figure out where exactly they're
12559s grappling to doesn't manage to actually
12560s find the grapple cancel however and the
12563s Chase has now begun said K dropping down
12565s trying to break away from line of sight
12567s as quickly as possible as Ventus to say
12570s that they're going to be able to try and
12571s pursue a little bit longer but have
12574s actually lost sight of where that one
12576s player could be and as a result we'll
12578s have to give up the chase eventually ZK
12581s off of that zip survivability for his
12583s team will be able to survive and
12587s potentially look to be able to regroup
12589s with the rest of his players as GD
12592s unaligned once again find themselves at
12594s a loggerhead ultimate from the Viper
12596s comes on through Judy's kakaishi going
12598s for that skill to be able to try and
12599s Escape out of it as quickly as possible
12601s an alliance seeing that the Viper
12603s ultimate wasn't the entrance into the
12604s fight that they were looking for use the
12606s wuchen TP disengage and I try and punish
12609s the fact that GD have already used
12612s kakaishi's ultimate they are not going
12614s to be able to have it to try and stagger
12616s lock and isolate these members of
12618s Alliance if Alliance turned back into
12619s the fight
12620s yeah absolutely not turning now to team
12623s jdg looks like AOW giving a Pursuit here
12627s the ultimates available for them AOW
12629s though unfortunately uh has much better
12632s armor than jdg here so jdg really needs
12635s to just find their exit from this fight
12637s find some gear and start looking towards
12640s some of those Realms of Yang so they can
12642s pick up the extra gear that they really
12644s need for the comp that they're running
12646s here while AOW doesn't have any of that
12649s disadvantage so they can pressure this
12650s fight as much as they want team te on
12652s the other side of the map here though
12653s with some huge uh upgrades for
12656s themselves two purple weapons as well as
12658s two sets of purple armor for them
12659s already Alliance gonna be finding
12661s themselves now onto the backside of Team
12663s GD down here in shipwreck the fog
12666s creating quite a bit of space is going
12668s to allow AOW to come in for the
12670s potential third party but Alliance GD
12672s are actually going to split in either
12673s direction and AOW finds himself in a
12676s position where if they push onto either
12677s one they will now be the team that's
12679s going to be third party so they're going
12681s to back off and look for the reset as
12682s well GD though has created enough space
12685s that Alliance might not be able to push
12687s in onto this if AOW can pick up these
12689s eliminations early enough and they are
12690s going to go ahead and pressure into this
12692s fight and drop a Bane's breath to stop
12694s the potential third party as well smart
12696s plays coming in from Alliance who picks
12698s up the elimination onto gd's kakaishi
12700s looking to find another elimination here
12702s unfortunately AOW doesn't seem to be
12705s able to find it as GD pushes towards
12707s team Alliance and looks to give some
12709s free eliminations here just to team
12711s Alliance Don Queen trying to risk
12713s running through the Bane's breath here
12715s in Alliance opting to try to take the
12716s fight but all of their members gonna
12718s take huge hit from the Bane Thrift and
12720s AOW picks up a free elimination off the
12722s back of it slides in finds the
12724s elimination onto alliances on as well GD
12728s here playing this so smart they go into
12730s alliance they bait Alliance into the
12733s band's breath and get these two teams to
12735s fight each other now at least one member
12737s of Team GD will be able to survive and
12739s get away from this fight and keep their
12741s hopes alive here in game number four as
12743s we see jdg getting ready to push in onto
12746s team wolves just above them here in
12748s shipwreck well Viper ultimate comes
12750s through and actually cancels out who is
12752s Yodo ultimate early allowing sorrow to
12755s be able to hit back in with an ultimate
12756s of their own but a third party comes on
12758s through from KZ punching the fact that
12760s both the Viper setup and the Yoda
12761s finisher has now been invested and
12763s wolves have no choice but to use that
12765s which ntp to be able to not just carry
12768s the can away but to get the full
12770s reposition it's down below though and
12772s Casey has spotted out where they've run
12774s to wind was come through and it does
12776s mean however that it's all wolves are
12778s trying to run away from this Viper
12780s ultimate connecting doesn't manage to
12782s actually find a connection because of
12783s the terrain but Casey still with a
12785s advantage in terms of this fight was on
12788s the back foot still looking for that
12789s recovery raspike not wanting to run too
12792s far into shipwreck in case Alliance are
12794s still hanging around
12796s yeah hazy here really trying to pressure
12798s on to Ben Chu he's been separated from
12800s the rest of Team well sorrow
12802s unfortunately goes down as well as these
12804s two members of KZ keep the pressure on
12807s to Ben Bennett unfortunately gonna fall
12809s victim to the Dragon's rush into the
12811s Neches might now team wolves down to a
12813s single member we're also gonna see those
12815s Realms of Yang start to come through and
12816s it's going to be ewg versus
12819s wbg here in our first realm of Yang
12822s fight and it's two Transformers comes
12824s we're gonna see both two tick and
12826s Sleepwalker immediately monk up here
12828s we're gonna see those repeating
12829s crossbows start to come through here on
12832s to Sleepwalker Sleepwalker and you need
12833s to walk into the Demi hole here to buy
12835s themselves some space to take also on
12837s the receiving end of some poison Splash
12840s but it doesn't matter as they're able to
12841s pick up wbg's Jing and Jing going to
12844s immediately be deleted PP gonna get
12846s slammed here as well from two Tech wbg
12849s finds themselves in quite the pickle
12851s that repeating crossbow just punching
12853s through Sleepwalkers HB here's due to
12855s continue used to pressure four with
12857s Sleepwalker able to find a grab not able
12859s to get the slam though as the old G
12861s transform comes through and it's going
12863s to be ewg he walks out on top
12866s now ewg being able to find that win
12869s against wbg and pick themselves up the
12871s choice of Buffs as well as the loot
12874s which arguably is going to be more
12875s important in the long run of this match
12877s setting up that Transformer Compass 2
12879s Tech is going to have already got his
12881s hands on a legendary staff GG deciding
12884s that they're actually going to be able
12886s to just pick up a Morris blessing they
12888s don't go for that kid of yank they're
12890s going to be able to pick themselves up
12891s in Morris blessing as well as a flamer
12893s which is really honestly great Synergy
12895s for this composition right the monk
12897s grabs you up holds you in position the
12899s flame that comes out and that fire tick
12900s does all of the work speaking about work
12902s shipwreck is definitely seeing a lot of
12904s it today GG and jdg going Toe to Toe GD
12908s going to be able to push them away and
12910s buy themselves the time to be able to
12911s get that Resurrection on 2K that witch
12913s and TP coming on out very early on as GD
12916s 9 using that to cater ultimate trying to
12918s hunt down why those member where those
12921s members scurried off to might actually
12923s run right past their own double Human
12926s Instead and it's an ambush oh no okay
12929s gave that position away in AOL seeing
12932s that they're in a far better position
12933s look to isolate K away from the rest of
12936s his team GD are just gonna have to
12937s sacrifice this one place so the other
12939s two can survive the Parry even coming
12941s through to seal Porky's fate yeah UK
12945s played this very well though as soon as
12946s they realized they were isolated turn
12948s tail and start running the opposite
12950s direction of the team no communication
12952s needed whatsoever he knew what happened
12954s he knew he made a mistake and he wasn't
12956s going to put that fate on the rest of
12959s the team because of his mistake going
12961s wide and separating from the team smart
12963s plays coming out from GD very
12965s unfortunate that uh K does go down but
12967s he's able to be bought back into the
12969s game uh so much better situation for
12972s team GD to be in it than all three of
12974s them dying here as we see ewg here
12976s trying to pressure in onto this fight
12978s with team at te and JL the temi ult
12982s coming through though so ewg just biting
12984s their time waiting for an optimal moment
12986s to go ahead and throw this monkult in
12988s two members of te separated from the
12991s rest of their team is ewg continues to
12994s give a pressure here and would see GD is
12997s able to buy their member back almost
12999s immediately here team te holding on to
13001s their own able to regroup here but JL
13004s also still in this fight as and Fang
13007s going very very low ewg looking to turn
13009s their attention onto the members of jlas
13011s goes extremely low we're gonna see the
13014s zip ult come through and we're gonna see
13016s monk Ultra for monk old tier and it
13017s looks like team te is going to be able
13020s to completely back away from this fight
13021s by themselves a reset his ewg and JL go
13025s head to head JL trying to throw hands on
13028s to te giving away their position to ewg
13033s not wanting to give up the fight here
13036s but team GE really just looking to buy a
13038s reset Fang in Hot Pursuit but leaves
13042s jinyu to their own devices in ewg will
13044s be able to pick up the elimination here
13046s and team te just trying to keep things
13050s moving it almost as if JL continuing to
13053s grief them though so txj gonna be forced
13055s to turn on to that member of Team JL now
13058s te able to pick up a member of ewg as
13062s well it's a 3v2 but team ewg with much
13066s better armor right now much better HP
13069s absolutely getting blitzed through
13070s though by team te as soon as I said that
13073s the armor disappears from the members of
13075s ewg and te able to get that separation
13079s get that reset and even though ewg
13081s thought they had the full capability of
13085s winning that fight they burnt too many
13086s resources in team te flips the script
13089s and takes the win the good news however
13091s is that ewg did have have Phoenix so
13094s they will have a million up they will be
13096s able to continue on this lobby as well
13098s as with all of their loot which is why
13100s they have you committed into chasing
13102s after the team of te knowing that if
13105s they went down they would still be able
13106s to use it as a reposition Soul alter
13108s comes through and immediately it is
13110s going to be followed up by a
13111s transformation wbg immediately off of
13113s the bat off the transformation finds a
13116s grab onto one is looking for the double
13118s might have to just go for the slam but
13120s Alliance are hounding this Tian already
13122s his health is about to go below 50 as
13125s WBT Sleepwalker not able to find the
13127s opportunity Jing actually taking a lot
13129s of damage Sleepwalker just trying to
13131s provide suppressing fire with those
13133s grabs to keep our lines from actually
13135s pushing into that side room and picking
13137s up a play he's able to find one but he
13139s goes down before he can actually connect
13141s the grab lucky comes in with the save an
13143s alliance C wbg off
13146s I that was a huge play from alliance's
13148s lucky there into the dagger forced to
13151s jump to avoid the grab hop swaps into
13153s the cannon and is able to pick up the
13154s elimination before the follow-up slam
13156s comes through onto their teammate lucky
13158s playing it very well Alliance having a
13161s good game here finally in game number
13163s four AOW blitzing through the members of
13165s KZ but KZ forced to use the woo Channel
13168s and unfortunately the positioning of the
13170s Wu Channel actually just puts them back
13171s behind the members of AOW and into the
13174s Zone there's not really any place for KZ
13176s to go except back through the same team
13179s that they just tried to avoid they're
13181s quite the misplay coming out from
13184s Casey's hazley and it's gonna cost them
13185s dearly as we are going to see all of
13188s their members go down Jen Left Alive
13190s here trying to fight this out pink Tao
13192s is down but uh zhuung and uh Shu Tong
13196s here able to just keep them off of The
13198s Zone unfortunately Jen gonna go down to
13201s the Zone here he's gonna TP out but the
13203s question is was he able to TP uh out of
13206s of the Zone if not that zone tick may do
13208s them in but it looks like he was able to
13209s get out of the Zone there finally able
13212s to find a much better uh TP for his team
13215s oh
13217s gonna go great as LSR gets powered
13221s immediately and has to swap towards that
13222s dagger just using that trash up right
13224s click to go into a purple to buy
13225s themselves potentially a little bit of
13227s time to be able to look for that Dash
13228s butt that hounded down by jjh from with
13231s that one kill picked up they're
13233s immediately gonna Dash back ring that
13235s Bell get a better idea of the teams
13236s pushing on through into celestra because
13239s we get to have a look at this gate by
13240s going down between GG and ewg do you
13243s think I miss you are both going to be in
13245s that Mech form already as Alex and it's
13247s absolutely hounded by the members of ewg
13250s trying to get this isolation to try to
13253s cover fires miscares actually pushed
13255s behind that pillar loses the neck before
13258s two tick and as a result this allows so
13260s much more control of the fight to go
13262s through for ewg as misk it goes
13264s extremely low uses that Phantom step to
13266s be able to tap doji into a Parry is able
13269s to pick up the Perry but isn't able to
13270s pick up the kill in ewg see themselves a
13274s winner of a realm of Yang pick up the
13276s potentially I mean most likely likely
13278s Mystic might but more importantly
13280s legendary shocks for the team to be able
13283s to have to really make that
13285s transformation comp have a lot of hurt
13287s behind its first as GD on not slowing
13290s down anytime soon they found AOW to
13292s cater ultimate coming through from
13294s kakaishi but he's uppercuted away from
13296s being able to follow up into the Liars
13298s The Witch ntp to come through and the
13301s Takeda ultimate does not find the value
13303s that GD were looking for beautiful play
13305s coming from AOW
13308s yeah AOW being very very smart today
13310s those Wu channels absolutely coming in
13313s clutch for the team here Ping Tao
13316s looking to find an out back into this
13319s fight here with GD but not wanting to
13321s hyper commit given their use of
13323s ultimates here just waiting to get this
13325s sort of Viper old back online here gonna
13328s come do a little bit of shopping here
13329s get some things that they desperately
13331s need for themselves you can see those
13332s pots ticking up here as pink Dow was
13334s running pretty low gonna spend quite a
13336s bit of uh their money there to get some
13338s pots back in for the team gonna do a
13340s little bit of Soul Jade searching there
13342s not quite uh the legendary soldiers they
13345s were looking for but probably something
13347s a little useful for the team here as we
13349s see is Ed K looking to push in here on
13352s to jdg but it's ewg who's able to pick
13354s up the elimination on a 2G sorry jdg
13359s Here and Now j-team gonna back off not
13361s wanting to full commit into the fight
13363s with ewg Alliance here once again going
13366s head to head with Team GGG G very low
13369s here but Alex M able to pick up the
13371s elimination on to Lucky Juan though
13374s putting Alex M into the corner Alex M
13376s not quite uh pinned down the way Juan
13378s wants it but they're gonna be forced to
13380s go ahead and use that wooch ntp to get
13382s out of here as lxm doesn't find
13385s themselves just getting locked down in
13387s the corner the way they wanted to and
13388s takes control of the fight the Wu
13390s Channel comes through and team GG is on
13393s the hunt uh looking to find maybe a
13396s couple more Dark Side coins here so they
13397s can buy 330 back potentially yeah misk
13400s here actually is doing a very good job
13402s Alexan goes into that side room to pull
13404s attention away from miskiest pillow so
13407s that he can actually get into the mech
13409s and provide covering for when the Witch
13412s and wind will fall down and Alex I'm in
13414s that small room has baited the wuchan
13416s into taking so much damage from those
13419s cannon shots when they come through as
13420s well as the Stagger lockout forces that
13423s teleport reposition and Elias Gigi that
13426s time and safety to be able to look for
13428s the disengagement when the mech is gone
13430s they however are about to run in towards
13433s AOW as well as a line still hunting them
13436s down bounce shell coming on through the
13438s Cannons absolutely hurting Gigi away
13441s from the lines and closer towards AOW as
13444s we see the Wisps come out from Miskin
13446s not trying to pick up a play but just
13447s trying to buy themselves a little bit of
13449s safety so the projectiles can finally
13452s stop hurting that helper and allow them
13453s to look for the reset as now the West
13455s comes out lucky gets absolutely blitzed
13458s down with this weapon to the flamer but
13459s the wind wall is there miss you with
13461s that pillar is able to get into the neck
13463s and can I try and Hound down these
13464s members of Alliance as a lines are
13467s having to just push themselves into line
13468s of fire so that link gets that
13470s opportunity to look for the reset but
13472s lxm doesn't allow it until now he goes a
13475s little bit too aggressively after Lin
13476s and he's actually able to get caught up
13478s into the offer cut combo and Lynn takes
13480s so much damage but he's able to push in
13482s with a nurses misky using that whisk to
13484s be able to dodge it above it you can now
13486s turn back on to Lynn finds the Parry
13489s goes for the dual blades and it's gonna
13491s be miskier clutching it out for GG
13494s allowing this team to survive and
13496s potentially even getting the revive onto
13498s lxm what a play from the Tammy
13502s yeah absolutely huge coming in here from
13504s Team GG able to pick Alex M up back here
13506s as well there's some legendary loot down
13509s there available to them and they have
13511s the dark type coins now to be able to
13513s bring back GG's 330 and 330 being at the
13517s End Circle uh strategy that this team is
13520s really going for this is huge for team
13522s GG they were absolutely pinched between
13524s two teams here knowing that if they can
13527s get some damage off on one of these
13528s teams potentially AOW and JL would
13530s collide with each other they pressure in
13533s they burn the ultimates they use that
13535s Wisp and the flamer there to buy them
13537s the damage that they wanted AOW doesn't
13539s quite uh commit like they wanted to onto
13542s JL though they realized that realize
13544s they've spent you know double ultimates
13547s here to lock down the members of JL know
13550s they have to commit and make something
13551s happen and it's exactly what we see
13553s happen as the rest of Team JL uh just
13555s decides to back out unfortunately we do
13557s see miskia go down here and things are
13560s about to get very very bad for team GG
13563s as miskia was the one who had the 14
13567s 000 dark tide coins or sorry 18 000 dark
13569s type coins which would have been enough
13570s to buy both teammates back but
13572s unfortunately their Feria doesn't have
13574s the money to do that so now instead of
13577s being able to get all three of their
13578s members back they are down to a single
13580s player left alive and no money in sight
13582s for them to buy their players back yeah
13584s you're gonna have to try and Drive by a
13586s Morrison when we're running
13588s so many of these tummies so many of
13590s these monks that's no easy fit txj with
13594s that opening of the Morris has
13596s immediately been able to buy themselves
13597s that legendary armor as well as
13599s potentially pick up that swarm to be
13600s able to hammer that damage into these
13602s monks from a thorough lot of frat that
13605s the Swarm can output no one really
13607s wanting to challenge that as we see Alex
13609s I'm just hiding in a bush as te not
13613s actually gonna run directly past the cgd
13616s because she's just popping up a little
13618s bit it's actually using those wisps
13619s seeing that there's a team close around
13621s them doesn't want to potentially get
13623s sniped out by ranged of oh no Alex M's
13628s been found
13630s yeah absolutely te coming in here by the
13632s way I want to talk about te's comp here
13634s and why I like this so much right if you
13636s notice here they put the legendary armor
13638s onto the temi temi we typically think of
13641s as a support Euro not the engage because
13644s of how often we see him put into these
13647s Transformer comps but into this
13649s particular comp running temi over the
13651s Matari and allowing him to be your
13653s engage because he's able to use those
13655s whiffs he's able to drop that ultimate
13657s and re-pick up the whiffs every time he
13659s walks through it is able to find setup
13662s for the team so that Takeda can follow
13664s through with the ultimate and make
13666s things happen while zip becomes the more
13668s traditional support for the team and it
13671s does not have to worry too much about
13673s that survivability and armor because zip
13675s does have that alt to fall back onto if
13678s they get caught out in low yeah as well
13680s as the fact that you got that Saga as
13682s well so even if you're able to push that
13684s ZIP down a lot of the time that gets
13686s turned against you and if you're running
13688s into something like a Tammy he's
13689s immediately going to capitalize on the
13691s fact that you're already locked in that
13692s stagger animation of having to stand up
13694s from the ground Pro whiskey away and
13696s you're gonna be locked down once again
13697s as AOW let's try and control how this
13701s Zone plays out by running that ballista
13703s and making it even harder for these
13705s teams to take control of The High Ground
13706s it'll double have had a very smart game
13709s of how they played their positioning how
13710s they've cycled their ultimates even
13712s running a composition which isn't
13713s naturally favored in the atmosphere of
13717s this current meta still finding a lot of
13719s value a couple of kills as well as
13721s survivability of all three of their
13722s players they're sitting on 14 kills
13724s currently because they understood they
13726s had far more value playing aggressive in
13727s the early games and then playing more
13730s passive and defensive as we head towards
13731s that final Zone it's going to be a
13733s pretty good zone for them as well given
13735s the way that a lot of these teams are
13736s going to be pushed towards that ballista
13738s and already you can see jtm just trying
13740s to swap towards things like they can and
13742s pressure auw out so they don't just get
13744s to sit on the back of this Morris
13746s blessing and keep not just ballista
13748s control but Morris blessing control too
13750s because no one wants to walk towards
13752s that box when you're already going to
13754s have to dump the temi ultimate to get
13755s past the ballista and not to control the
13758s blessing
13758s yeah absolutely as you take a look here
13761s at AOW like you said in a very
13762s commanding position on the backside here
13764s also I want to talk about how the fact
13766s that AOW here even though like you said
13768s it playing a less than favorable comp
13771s year for themselves uh have been able to
13773s secure those positionals and use their
13777s position to constantly pick up third
13779s parties and the threat of that Viper old
13781s coming in on a third party is much
13783s greater than just in a direct one-to-one
13786s fight right because it forces the teams
13789s to back off and if one of your members
13790s get caught out you do not have the
13793s ultimates because you're being
13794s third-partied to buy yourself back in to
13797s cover for that member you almost have to
13799s give that member up just to keep your
13801s team in the game and you see here now
13804s yeah
13806s it's on them but like you said it should
13808s maybe not be the greatest position for
13810s AOW in a couple of moments because that
13812s ballista is about to be pushed out of
13814s Zone
13815s yeah absolutely ewg here also not in the
13819s greatest of position they they've got
13821s cover but they are able to be pinched on
13823s both sides The Zone pushing in from the
13825s back side as well GD just above them as
13827s well and you can see these cannons able
13829s to get into that little Zone that
13831s they're in and pump out huge explosive
13834s damage you're gonna see they already
13835s took the reposition under the Hut here
13838s just because it's going to buy them some
13839s more space there's the Zone gonna push
13841s out team GED as well ewg kind of out in
13844s the open here but they do have options
13846s GD on the other hand is going to be
13848s forced to buy what little space they can
13849s hear in this corner and hope nobody
13852s pressures them as they're all still
13854s running that blue armor and blue weapon
13857s so GD not in the best of uh positions in
13860s terms of position or in terms of gear
13862s coming into these final circles because
13864s we are zone six and in one minute and
13866s eight seconds we're gonna see Zone Seven
13868s collapse onto team te though finding
13871s themselves still holding on it to that
13874s little space down below and the way okay
13875s that's angled it's going to be very hard
13877s for those cannons to get in and get
13879s Splash damage onto all three members of
13881s Team te there they can happily hold that
13883s space while they wait for the zone to
13884s collapse to give them a more favorable
13886s position to push onto some of these
13888s other teams let me tell you what 17 JL
13890s is a little bit jealous at the moment
13892s because that was a position that they
13894s had when we were headed all the way over
13895s to another final Zone in Shadow Jade
13897s earlier today is AOW looking to keep
13900s control of the higher ground the last
13901s time they were in the same position they
13903s did get forced out and sandwiched
13905s between two teams and that is my worry
13907s at the moment they have high ground at
13909s the moment but that does make them a
13911s much larger Target you can already see
13912s the jlr looking to try and pressure
13914s taking a lot of damage because they're
13916s putting themselves into a position to be
13918s pressured back in return as it is going
13920s to be some of these teams just deciding
13922s okay we don't have a great position
13923s right now we're going to Hole up we're
13925s going to wait the one zone pushes
13927s everyone out of position and hope that
13929s someone's going to be in a worse spot
13931s have a worse rotation than us and
13933s everyone's going to turn to deal with
13935s them allowing us to get a much safer
13937s position ewg actually decide to take
13940s initiative they're immediately going to
13942s try to Grapple and as the Zone starts to
13944s close on through they get away no one
13946s turns to try to deal with them instead
13948s it's GD J team at the moment still in
13950s this cave taking a little bit of range
13952s fire but know any amount of barrage
13955s that's coming out from the likes of 17
13957s JL and JL who are currently sitting up
13961s on this High grind see you having a
13963s little bit of a truce at the moment with
13966s cheesecake no one really bothering
13968s either of the monks as they just wait to
13970s see whether or not they can find a grab
13971s until now as you goes in for the punt to
13974s try and push the other monk off of The
13976s High Ground before the transformation
13977s drops down forcing them to try and
13979s grapple into the temi ultimate's ewg
13981s decide now is the time to drop that Fifi
13983s Mech AOW look to make a move but there
13986s it is they weren't able to reposition
13988s themselves into a spot that was
13989s unoccupied the wishing TP drops them
13991s right into the middle of J teams and as
13994s a result they immediately go down J team
13996s with the three players are able to focus
13998s down the members of AOW who collapse
14000s onto them and still retain control of
14003s this little side room which very quickly
14004s becomes desirable as the Decatur
14006s ultimate is attempted to push the 18 in
14008s towards that zone with the hold 101 TN
14011s in place oh so much pressure coming
14013s through from the long sword and Cannon
14015s just keep them in that small room and
14018s stop them from poking out and stealing
14019s some of these kills yeah team te here
14022s really trying to create that pressure
14023s onto these teams so they can buy
14025s themselves out of this low ground which
14027s is extremely unfavorable for them lyd
14029s gonna get a grab here and a Duke a ton
14033s of damage but unfortunately takes a ton
14035s of damage to themselves gonna use the
14037s old to push rain into the Zone able to
14039s pick up that heel off of the body
14042s they're absolutely massive for the likes
14045s of him because he's not gonna find any
14047s time to get a reset here unfortunately
14048s txj is gonna get picked up by J team's
14052s 101 TN ewg losing one of their members
14055s as well and now we're gonna see lyd
14057s picked up and that's gonna be it for
14059s team te here j-team opening themselves
14061s up to being able to take control of this
14064s final Circle they have the low ground
14066s here and The High Ground not going to be
14068s favorable for many of these teams the
14070s j-team holding on for dear life and it
14072s looks like it's going to be a sure
14073s vertical climb here for the final Zone
14076s as the circle closes directly onto this
14079s wall J team needs to get themselves top
14081s side here as they are now finally forced
14084s off of that favor below ground into team
14086s JH coming up here or sorry team JL here
14089s JL will lose one thing we are going to
14091s see Z you go ahead and monk up here
14094s nobody can stand in the final Circle
14096s here as it collapses onto these
14098s buildings eagle from J team finds a
14100s little bit of a gap to stand in there
14102s hoping that the HP is going to be enough
14104s to buy him to the end but it's not quite
14106s enough as his gd's Dawn Queen who comes
14108s out on top the uh the zipping doesn't
14111s always have to come with the kills she
14112s just has to sustain and I sustain
14114s everybody around her what a final Zone
14117s it was it became super close as some of
14121s these teams already were coming into
14122s that funnels them with a lot of kills
14123s however te
14125s once again a third time today will be
14130s able to pick up another MVP off of some
14133s really smart play once again using
14135s things like lyd's ultimate to push those
14137s players into taking so much Zone tick
14140s damage and remember if you're pushed
14141s into that zone the only way the only
14144s direction that you can go is forward so
14147s you have to tap Dodge into the damage
14150s that follows up from the player that
14153s originally pushed you out of position
14155s it's honestly a really smart way of
14157s playing whether you're running that UV
14158s whether you're running that Decatur just
14160s taking full advantage of the knockback
14163s yeah absolutely and you know if you're
14165s taking advantage of the panic as well
14167s too right because this last Zone The
14168s Tick hurts a lot and these players are
14171s gonna immediately want to tap Dodge to
14173s try to create the distance to get back
14174s in the zone before they take another
14176s tick and if you just immediately tap
14178s Dodge their opponent can hold and wait
14182s for you to walk straight into their
14184s damage whereas you don't buy yourself
14186s those sort of iframes right because the
14188s opponent knows what you're gonna do they
14190s know the timing of it whereas if you're
14192s in a normal fight you're not on the edge
14194s of the zone you can hold that tap Dodge
14196s you can play the waiting game you can be
14198s patient because you're not afraid of
14200s taking that huge Zone tip when you're
14202s sitting there on the edge of the Zone
14203s you're panicked you don't want to take
14206s the extra damage you want to just
14208s immediately go ahead and tap Dodge
14209s forward you give the free read to your
14211s opponent and we see it happen time and
14213s time again where in the pro league that
14215s little amount of panic is more than
14217s enough of these players to pick up huge
14218s eliminations and that's what we see
14220s happen with Team te not only does he get
14223s the elimination from that Old knocking
14225s the player into the Zone he's also able
14227s to get that Soul Bloom and basically get
14230s himself a free reset that he otherwise
14232s would not have been able to get himself
14234s because of how chaotic that final Circle
14237s was lets him get back in the fight pump
14239s out more damage for the team the team's
14240s able to pick up at least one more
14242s elimination because of that and team de
14244s finds himself yet again the MVP team
14247s here like you said for the third time
14249s today te
14251s very very close to being able to take
14253s that first spot away they have two games
14255s left to play here today and we we
14257s question whether you know coming off of
14259s that Comfort comp that sort of
14261s Transformer comp that they know so well
14263s whether they were going to be able to
14264s perform just as well and clearly opting
14267s to go into the Takata comp over the
14270s Viper comp that we talked about today
14272s and the fact that Takeda comp is
14274s actually now even more viable
14276s realistically than the Viper comp
14278s because of the changes uh that Feria
14280s brings they were able to capitalize just
14283s as strongly as if they had been playing
14285s that Transformers comp essentially I
14287s mean we're playing a miniaturized
14289s version of it right that's still doing
14290s the exact same thing looking towards
14292s that final Zone looking to control
14294s trying to identify the biggest threat
14296s for them it was JT and there's a reason
14298s that they tried to turn on to J team
14299s because Jay team was trying to do the
14301s same thing that they were controlling
14303s that final Zone using the fact that the
14305s circle is against so many of those
14306s players backs and that you're just
14308s trying to stagger them into it in fact
14310s we even see when JT were able to usurp
14312s that position after kicking te out they
14315s are able to turn around and do it to
14317s other players who remained on that low
14319s ground however with a 20.6 game score
14324s surely we might actually get to see te
14327s not just put themselves into first
14329s position but break the record of points
14332s set by a team heading into a bi-weekly
14334s final which if my memory serves was fpx
14337s all the way back in season two where
14339s they were coming with something like
14340s over 144.
14343s well we we already have a team that's
14345s sitting much uh much higher or well
14348s close to that they're like 110 something
14350s like that they're coming into e here is
14353s going to put in quite a number of points
14355s and one of the big things to keep in
14357s mind as well is if they break the record
14359s here they're doing so with six less
14362s kills available to them because there's
14364s two teams
14366s less right it's 14 teams it's not 16
14369s teams and realistically those two teams
14371s equal a total of six kills because of
14374s the early game Resurrection available to
14376s teams right so if they break the record
14378s for total points if things will Buy
14381s weekly they are going to do it in a
14383s fashion and Against All Odds given
14385s there's less skills available so
14388s speaking about last minute uh
14392s for a composition that we've yeah we've
14395s been writing
14396s we've been saying look it's not as
14399s strong as it used to be it's not the
14400s go-to of just contesting those mon
14403s compositions AOW came in with over 14
14406s kills on that composition and I really
14409s do think that it just returns to how
14411s smart this team is playing it like you
14413s said they've identified that sort of
14414s dynamic shift of pacing but they've also
14417s identified one their most vulnerable
14418s especially for Wukong I was seeing some
14420s really great Yoda ultimates the standout
14422s one was where he actually used the
14424s ultimate to be able to put himself into
14425s a room and the cracks between the wooden
14428s boards allow the Yodo slashes to still
14431s connect onto the players in front of him
14432s but don't actually allow any damage to
14436s be returned onto the Yodo he then saves
14438s one teleport slash to be able to get out
14439s of that room so he's not punished when
14441s the Euro ultimate ends is that really
14443s smart heads up play that allows a UW to
14446s adapt around normal weaknesses of this
14449s composition that we've talked and aired
14451s about for so much today oh yeah
14453s absolutely again it really comes down to
14455s like you said the identification of the
14457s fact that okay hey this is now an early
14459s to mid game comp it's no longer a mid
14460s game to late game comp because Yoda is
14463s not bringing anything to those final
14464s circles against these sort of you know
14466s Transformers specific Rim comps she's
14468s able to get grabbed out our our kits
14471s just aren't doing what they used to do
14473s and if you notice they picked up nine
14474s eliminations very very early into this
14477s game and then every fight that they
14478s picked after that heading into the mid
14480s to late game were third parties where
14483s they watched these teams dump multiple
14485s olds and they were just able to follow
14487s it up with a Viper old or using that
14490s yodel old to go ahead and secure
14492s somebody who was low and instead of
14494s trying to pressure and take the
14496s advantageous fight to the rest of the
14498s team they were more than happy to take
14500s the one or two stragglers who they
14502s caught out pick up those eliminations
14504s and then reset back to a strong position
14507s rebuild those ultimates and look for the
14510s next third party yeah that composition
14512s has very much adapted and I think a lot
14514s of teams that do play it in that
14515s scavenger style a death definitely going
14517s to benefit in the long run and it does
14519s mean that they're going to have a little
14520s bit more to be able to pick from in
14522s terms of hero points as well because if
14523s you can still make that Yoda composition
14525s work you don't have to try and
14527s Frankenstein in something like a zipping
14529s or a cicada or even a farrier which
14532s allows you to be able to lean on that
14534s double Transformer composition that
14535s we're seeing being pushed into this
14537s matter so far yeah absolutely and I mean
14540s there's still a lot of time for this
14542s meta to shake up and shift as well it's
14544s still the first bi-weekly and you know I
14547s I'm willing to bet we might see fairies
14549s start to fall a little out of favor on
14552s these Transformer comps especially when
14553s you look at the performance of teams
14555s like team te who are running the more
14558s traditional Transformers comp and
14559s finding more and more value out of it
14562s specifically because of how aggressive
14564s they are pushing those Realms of Yang
14567s and when they don't find the Realms of
14569s Yang they back off and play more
14571s passively and kind of play for a
14574s consistency Style game and that's
14577s something we've been talking about for a
14578s while that we've wanted to see come out
14580s of these teams is the ability to
14582s readjust your playstyle on the Fly based
14585s on the the given surroundings right
14588s based on the fact okay hey we're playing
14590s a very confident team that wants to take
14592s Realms of Yang oh crap we didn't get the
14595s realm of Yang now it's time to go ahead
14597s and back off because we're not not that
14599s strong mid game team we're not running
14600s temi we're not able to go secure the
14603s free Morris blessing and we don't want
14605s to fight these teams with Buffs let's
14607s slow down the the compet didn't do what
14610s we wanted to do now it's time to play
14611s for consistency so that when we can find
14614s those Realms of game Yang in later games
14617s we can have those big pop-off moments
14619s and this game's not going to be such a
14621s detriment that that pop-off doesn't
14623s count for something
14624s yeah I think like what we're seeing
14626s honestly is just a very high reward
14629s structure for teams that are able to
14630s identify in the moment whether it's
14632s worth even if you've committed into a
14634s fight sticking a virus or separating
14637s yourself and giving yourself a little
14638s bit more distance because Trio is the
14640s biggest problem no matter what meta that
14641s we are in there's always going to be
14643s third parties that's why everyone is
14645s just so desperate to get into those
14646s Gates of yank because it stops it
14648s prevents any percentage zero percent
14652s chance that you're going to get third
14653s parties in those fights so as a result
14655s not only do you know that if you throw
14658s an ultimate you're going to get them
14660s back because hey if you win you get your
14661s ultimate back if you lose you get your
14663s ultimate badge
14666s to build into being in that position
14668s when no one if you're running above
14670s wants to push on to you so not only do
14673s you stop a third party in the gate of
14674s Yang fight when the buff is up you also
14677s prevent or at least lessen the
14679s likelihood of being third-partied when
14682s that is up and running so you have a
14684s little bit more Breathing Room not just
14685s to hunt for kills but also to shore up
14688s your resources for the final Zone
14690s yeah absolutely and I mean another thing
14693s to keep in mind too is we're seeing a
14695s lot less what I call hero syndrome this
14697s season where these teams are willing to
14700s throw players to the Wolves knowing that
14703s they can just immediately buy them back
14705s into the game and not have to risk kind
14708s of taking these 2v3 fights where they're
14711s trying to get the resurrection off
14712s without burning quote unquote resources
14715s and then end up losing the entire team
14718s and going out early we saw it last game
14720s with Team GD right K finds themselves
14723s kind of pushed into a bad situation
14725s where they reveal the entire team to AOW
14728s who's kind of sitting and waiting in the
14730s wings and almost immediately as soon as
14732s K recognizes that situation he doesn't
14735s even let his team have the option of
14738s having hero syndrome he immediately
14740s About Faces 180 and runs the other
14744s direction and buys as much time for the
14747s remaining members of GD as humanly
14749s possible and while AOW hunts him down
14752s gd's already pushing in position to get
14755s to a shop so that they can just buy K
14759s immediately back into the game and
14761s that's exactly what we see happen a lot
14764s of these teams are losing that sort of
14766s hero syndrome and it's kind of a pit a
14768s lot of players especially casual players
14770s fall into where it's like oh man my
14773s teammates down I gotta go back in for
14775s him you really don't have to with as
14778s many ways as naraka has to get your
14780s teammate back into the game you know you
14783s can sneak in onto a Morse blessing if
14785s you've got the money you can just go to
14786s a shop and buy them right back 9k in
14789s Immortal war is not that much money to
14791s be buying one of your teammates back
14793s given how much money you get for getting
14794s eliminations and how easy it is to stack
14797s those dark tide coins and wait for
14800s situations exactly like that if you're
14802s not just going and immediately burning
14804s all of your money on the box typically
14806s you should be in a situation where you
14808s can buy at least one of your teammates
14809s back especially you know if you do a
14811s couple of bindies a couple of passions
14813s then you're 100 going to have the money
14815s and the resources and like you said we
14817s started from GD to a certain extent we
14819s also saw it from Gigi unfortunately for
14820s GG it didn't work out so well because
14822s they run into AOW but hey the the intent
14825s was that but speaking about something
14827s else that's uh we can see the
14828s compositions that are being coming
14829s through it is going to be holler off it
14831s is going to be cloudy so unfortunately
14833s not a lot of fireflies for this Decatur
14835s also compositions to be able to play off
14837s of and as a result Gigi are the only
14839s ones who are going to be running that
14841s Decatur up there for Miss year no
14844s surprises actually here's one surprise
14846s te there are they're going away from the
14848s traditional Transformers comp they're
14850s Fielding the fire they're going for that
14852s Pacific Rim combination and so too are a
14854s lot of teams around them I thought maybe
14856s we would see a bigger impact from these
14859s teams upon seeing that Tu were finding a
14861s lot of value with that traditional
14863s composition but only a couple of teams
14864s seem to gravitate a lot of players still
14867s sticking with that Pacific Rim Style
14869s well for Te they haven't used the temi
14872s or the Feria yet so this actually allows
14875s them to buy that fourth Transformer comp
14877s without burning the extra points from
14880s running the same traditional comp back
14882s again and with less failures in the
14884s lobby because of how many teams ran it
14886s early
14887s they buy themselves a little bit more of
14889s a strong position going in the final
14892s Circle being able to cover their monk
14894s that way and I actually really agree
14896s with the temmie pick as well because now
14900s you're buying uh space from the rain
14903s shots for the team as well as being able
14906s to buy that second transformation where
14908s he can heal up inside of the mech or
14911s just Pummel a ton of damage back in and
14914s get that ultimate ready and back up for
14916s himself as well I think this is going to
14918s serve team te very well because they
14920s know the ins and outs of these
14921s Transformer comps so well that it
14924s doesn't really matter if they swap too
14926s much off of it as long as txj and lyd
14930s are still able to buy the space that
14932s they're looking for and we're gonna see
14933s Team te coming back in here now this did
14936s not work out for team te last time they
14938s showed up here right they came in they
14940s tried to take ballistic control and they
14942s actually died early to it but it looks
14943s like they're going to be uncontested uh
14946s going in looking for that box if they're
14948s able to get red armor early here it can
14950s be massive for team te heading into the
14953s rest of this game yeah we're heading
14954s over towards matap however as this is a
14957s contested spot ewg going to be matching
14960s width at the moment with 17 JL taking a
14963s lot of damage as they're able to turn in
14965s with things like the great sword scale
14966s rushes on those nunchucks isolating out
14969s the members of 17 JL not allowing them
14972s to be able to group up and as adult
14973s though they did lose xiaolu they are
14975s able to get the rescue in time before
14978s the body burns on out and can now look
14980s to be able to pick apart that better
14983s position of metal looking for someone's
14985s a loot either above them in that little
14987s secret room or below them in the caverns
14990s as wolves now turn up against jdg
14993s investing a very early uh bainsworth
14996s coming out from jdg this isn't something
14998s that we typically tend to see is like
15000s you pointed out a lot of these teams
15001s have gravitated away from early Bane
15003s strap and instead saving Dark Side coins
15005s the encasements go a little awry and
15007s they need to buy one of those players
15008s back but the BrainCraft doesn't find
15010s anything except chasing wolves off of
15013s that fight GD trying to use those with
15015s stonkwing looking to try and Escape for
15018s as long as possible not gonna be able to
15020s buy themselves anytime until now hits
15022s the stone form and then immediately
15023s turns back in onto those members manages
15026s actually to use that right click tap
15028s Dodge into dodging out of the list that
15030s was attempting to follow him as jdg lock
15033s him down and finally find the pick but
15036s my goodness dunking what a play how he
15039s was able to survive so long one versus
15041s two shows exactly how strong the player
15044s here really is yeah dunking did a really
15047s good job there he actually goes for the
15048s blue Clank into Godly who lets that
15050s meter dump rip unfortunately he gets
15053s staggered just a little too much
15054s beforehand so he's not able to get the
15056s blue out in time to actually get the
15059s Clash so as he lets the blue rip it's
15061s just into the gold focus of that meter
15064s dump and he does finally go down to the
15066s nunchucks there but he played that fight
15068s extremely well we're starting now to
15070s team te who looks like they weren't able
15072s to secure uh the armor they were hoping
15075s to get out of that early box but were
15077s able to put their hands onto a legendary
15079s spear here as they try to turn things
15081s back around interestingly enough that
15084s spear not on the monkey but on their
15086s fairies instead VV really trying to come
15089s in and locks the players down gets the
15091s damage off on to one thing we're gonna
15093s see the mech come through but txj is
15095s going to take the mechs here from vvv
15096s which makes sense as Vivi wants to hold
15099s on to the legendary Spear and pump out
15101s as much damage as they can while buying
15103s txj a transformation here to to build up
15106s rage to get their own monk ult available
15109s J team coming in for the third party
15111s though and we're gonna see the likes of
15113s Team te back out they picked up a couple
15115s of uh kills here but they've spent too
15117s many ultimates to deal with the third
15118s party gonna make the smart decision to
15120s back off and let Jay team have the
15122s scraps yeah Jay team seeing that
15125s disengaging member from JL not really
15128s trying to uh being able to figure out
15130s where he is until just nice rush off of
15132s the ceiling will be able to connect onto
15134s the EU and he finally goes down but by
15137s making that smart decision and allowing
15138s J team to be able to push through not
15140s only did te manage to make sure that the
15143s entire Squad of Jr was wiped they're
15147s also guaranteeing that jtm spent so long
15149s hunting that one player down they've
15150s immediately been able to reposition and
15153s have enough distance and time so that J
15155s team can't immediately turn and try and
15157s track where that team is allowing them
15160s not just to be able to go okay well
15162s that's one full Squad wipe at least for
15164s a little bit that's all three rivers
15165s going to be used for that team but also
15167s the time to be able to reset those
15168s ultimates so that J team can't look to
15170s punish the fact that they'd already use
15172s them as now we've moved over towards
15174s Imperial AOW going to be going up
15177s against Juventus Baines breath coming
15179s through from AOW making it extremely
15181s hard for these other monks to be able to
15183s try and pressure pink Tau out they can't
15185s get any closer to try and punt him and
15187s stop him with those staggers from being
15189s able to pick up some of these players
15191s instead they just have have to disengage
15192s and as a result AOW can just pick apart
15195s these members one by one all while the
15198s Fret of that monk hangs in the sidelines
15200s and it's really smart play once again
15202s from this team that backs in the full
15204s Squad
15205s yeah AOW really coming much more alive
15208s here uh in day two for themselves
15211s finding that sort of pacing finding
15213s those third parties that they really
15215s want here having the patience to not
15218s just push on to absolutely everything
15220s and really knowing the comp that they're
15223s they're playing and the pacing for that
15225s comp very very well again they were
15228s hyper aggressive in the early game while
15230s they were playing that Viper comp and
15231s then slowed things down significantly
15233s and only looked for those third parties
15235s maybe serving them very well and now
15238s they're running a slower Pace into the
15240s early game year while on the Transformer
15241s stop still looking for those third
15244s parties to capitalize on and will
15246s probably pick up pace the further the
15248s game goes on given the comp that they're
15250s playing
15251s Alliance here on to jjh Julie locked
15254s down there in the temio but the pillar
15257s comes in able to buy them some space but
15259s they can't push too hyper aggressive
15260s because of where that tamiolt is they
15263s weren't able to follow up on those
15265s nunchuck hits and because of that
15266s Alliance is easily able to go ahead and
15269s reposition pick up the elimination onto
15272s them and it's sad to see it happen there
15274s for team jjh we see GD pick up a bounty
15277s on to team te and it's AOW once again
15280s here going ahead to head with wbg
15283s locking down some of these players Jing
15285s at very very low Ping Tao waiting until
15288s the Yoda's almost done ulting to go
15290s ahead and pop their ultimate but we will
15292s see the wuchan old come in and buy some
15294s space for wbg they are going to be able
15296s to get up at least one pot here shuitong
15299s trying to get a little bit of damage
15301s bumbled down on them hoping to cancel
15303s some of those pots out there but not
15304s able to find exactly what they were
15306s looking for Ping Tao still in the old
15308s shuitong also in Old tier as well and
15312s the Tammy old committed as well AOW
15314s can't really afford to turn back in to
15317s this wbg fight wbg spent at least two of
15321s their ultimates looks like they spent
15322s their Viper ultimate as well so it's no
15324s olds going against no olds here AOW
15327s wanting to play it safe though because
15329s they are playing that Transformers comp
15331s and when you have no ultimates available
15333s you feel like your safety net is gone
15336s now windwards do come up ahead however
15339s so aw might see that as an opportunity
15343s in case someone else is being pressured
15345s on those flank angles as we do have a
15347s look at what this map is going to be
15349s heading Gates love you I'm going to be
15351s coming online wolves look like they're
15353s going to be able to slide in and grab
15354s one for absolute free the same cannot be
15357s said for a couple of these other teams
15360s however easy is about to go into a big
15363s old dust up towards that western part of
15366s the map is ewg and Gigi still at it
15369s cannon fire is coming on through foreign
15372s exchanging a couple of shots that with a
15375s bow as is every single team are looking
15378s for control of their space looking to be
15380s able to slide into that gate of Yankee
15381s roomy umbrella already used from xiaolu
15384s so they're not going to be able to have
15385s that to stagger lock these players when
15387s the Gate of Yang starts to push on
15389s through as it does seem like GG now are
15392s going to be trying to put a little bit
15394s more pressure as that gate spawns in and
15396s it attracts the attention of other teams
15398s voiding in the wings te now coming and
15400s looking to chance their way another
15402s Karimi umbrella coming through all of
15404s these players hoping to be able to
15406s capitalize when that gate of Yang comes
15408s through and use that stagger lock as txj
15410s tries to push on through and is actually
15412s able to make it before anybody else in
15415s the vicinity getting hit by that longs
15417s and horizontal might actually have
15419s pushed him closer to being able to slide
15421s into that gate and allowing him to take
15424s into this fight against KZ vvv waiting
15427s for that skill rush to come on through
15429s legendary spear goes vertical looking to
15431s to connect and that actually forces KZ
15433s into dropping that semi ultimate very
15436s early on hazy now going to use this
15438s opportunity to be able to transform up
15440s as we see the Faria met come out from te
15443s pressuring out that one composition not
15445s allowing hazy the opportunity to look
15447s for those grabs he's already found one
15449s but he hasn't found the slam until just
15451s now it's actually unfortunately not able
15453s to cancel that out in time with the
15454s cannon burst and has to go Ariel in that
15457s mix so that he doesn't get grabbed out
15459s as he's found another player doesn't
15461s find the double slam but once again the
15463s cannon fight does not come through to
15465s stagger the monkey in time to stop the
15466s slam and as a result te a losing players
15469s rapidly pretty soon it's just going to
15471s be one Ferry against the whole Trio and
15473s it is going to be Casey just making sure
15475s that they're able to come through on top
15478s yeah Casey actually coming to win this
15480s fight here txj does have the monk form
15482s there's not a whole lot he can do here
15483s these guys are just gonna stand behind
15485s the pillar the most he can get is a
15487s single grab here look at this foggy unit
15488s using uh the umbrella it's a block of
15491s the grab as well he's able to get Jen
15492s here but there's no way he's able to
15494s grab another play out here the most uh
15497s txj can really hope for here is to time
15499s this out so that both teams are forced
15502s to take that Yang depletion but he's
15504s taking so much damage here from the rain
15506s shots he's gonna pop the Bell looks to
15507s try to go for the pillar to get up the
15509s scale Rush not able to find it as
15510s fastjin is waiting in the wings behind
15512s him to go ahead and lock him down in
15515s that hit stun and the follow-up there is
15517s enough Casey easily takes this realm of
15519s Yang heading in now though we are zone
15522s two gonna collapse on to zone three in
15524s the next minute and 30 seconds here wbg
15526s giving Chaser to AOW here and it's gonna
15529s be KZ and wolves who each walk away with
15532s the Vermillion Birds might hear from
15535s those Realms of Yang absolutely huge for
15537s team here wolves has been trying to
15539s secure themselves a realm of Yang all
15542s day and haven't been able to find it
15544s they've been constantly uh pushed off
15546s those Realms of Yang able to find one
15548s here and now with the buff need to push
15550s out and look for some eliminations uh to
15553s kind of suit their hyper aggressive play
15555s style in the early to mid game here they
15557s have the safety net they need to do
15560s something with it yeah whenever we've
15562s seen wolves like be the most successful
15564s especially on the map of hollow off it's
15565s one they've had for him because they
15567s were like to really just key into that
15569s hyper aggression without having to worry
15571s about potentially being third-partied or
15573s over investing or even overstaying their
15575s welcome in some of these fights the
15577s problem for them is that these teams
15579s they understand that pace and they
15580s understand okay if we didn't actually be
15582s uh be able to put ourselves into the
15584s gate of Yanks to pick ourselves up the
15586s Buffs or worse if we lost the Gate of
15587s young fight we go into hiding now we're
15591s all the dice and hope that we're able to
15593s to critical success check that stealth
15596s as a wolves and Casey both teams with a
15600s million both teams haven't been able to
15602s track down anyone but speaking of wolves
15604s have actually been able to find their
15605s way into a fight against jjh jjh now
15608s having to throw in a couple of those
15609s ultimates as well as low to get
15611s aggressive but temi ultimate to try and
15612s stop wolves from being able to push back
15614s onto them and open them up to take a
15616s little bit more damage in that poke face
15618s cannon fire coming improved from jjh
15620s connects onto it does stop the grappler
15622s from being able to connect but now jjh's
15625s Stacks are against the wall and they
15626s don't have the opportunity to be able to
15628s try and scale Rush up it sorrow goes for
15630s that transformation as well making it
15632s even harder for jjh to be able to find a
15634s safe disengagement as jdg actually come
15637s in for the third party and that's what
15639s we were talking about wolves again going
15641s for that hyper aggressive play put a
15643s little bit too much focus on the team
15645s around them they're not punished for it
15646s they do still have that Vermillion Birds
15648s they will still be able to respawn but
15650s they don't find the opening they don't
15652s find the kills that we're looking to use
15654s as a safety net as we headed towards the
15657s final parts of this map
15658s you're going to see sorrow actually get
15661s picked up here the other two remaining
15663s member of wolves not quite sure where
15665s they are at the moment looks like one of
15667s them also gets eliminated and the other
15669s opting to just go ahead and back out
15671s with the rest of the team or I say that
15673s until jdg gets their hands on to lxx and
15677s that will be olive oils unfortunately
15679s like you said they find no ground here
15681s they're able to pick up that Vermillion
15683s Birds might end up pressure but they
15685s pressure too heavily not quite paying
15687s attention to the other teams around them
15688s they don't even pick up a single
15689s elimination there they aren't hyper
15691s punished for it because they do have
15693s that Vermillion Birds might but it's
15694s very unfortunate that they don't even
15696s pick up
15697s a single elimination off the back of it
15699s here team GD absolutely blitzing through
15703s xiaohu here Double Dragons rush into
15705s nege's might on to Zha Hui absolutely
15708s deletes him from this game
15711s jjh out here being chased down by the
15714s other two members of Team GED now trying
15716s to get on to Julie Chuli really honestly
15719s no place to go here can I use that Soul
15721s slash and just drop the pillar to go
15723s ahead and cancel out the soul slash so
15725s that GD easily picks up the elimination
15727s says look I'm not even gonna try to deal
15730s with this I'll spend 30 Old just go
15732s ahead and guarantee the kill and get us
15734s back into the zone so I don't have to
15735s deal with this anymore and GD playing
15737s very very well here with six
15738s eliminations under their belt and
15741s getting more aggressive as time goes on
15744s we are zone two being collapsed onto
15746s right now getting ready to head into
15748s zone three so we're gonna see
15751s potentially another realm of Yang fight
15752s getting ready to come through here as a
15755s GD looks for their next Target here K
15757s almost with the ultimate Back available
15759s to him 84 old charge already uh under
15763s his belt now that's the ultimate that
15766s they need as well if they want to truly
15767s be able to challenge into these gate
15769s fights they might have the monk ultimate
15771s but it's the Fourier ultimate that they
15772s need to be able to cover there's the
15774s Gate of young fights and we can have a
15775s look at where exactly they're spawning
15777s GD did one past jdg a little bit earlier
15781s but jdg already with control of that
15783s space Judy not gonna have to walk into a
15785s team that is already set up neither of
15787s these teams however want to part with
15789s ultimate but this is actually a silver
15790s liner for K the good news is that he's
15793s able to find that snipe to push a little
15795s bit faster towards that neck being up
15797s the bad news is that because they had
15800s already given up that position and
15802s allowed the other team a little bit of a
15804s head start on what the Gate of Yang
15806s would be positioned GD aren't able to
15808s make it in time so now it is going to be
15811s a fight of ewg versus jdg rather than GD
15815s take a ready falling extraordinarily
15817s look it's absolutely Blitz down both
15821s monks going to be able to hold that
15823s position for a little bit longer but JD
15824s EEG with that Focus where we're able to
15827s dispatch very quickly the team and take
15830s themselves to be able to take that gate
15831s of young fight pick up that Mystic mind
15833s and now try and turn on to the members
15836s of most likely GD but maybe jjh Audi as
15840s well because they're still sticking
15841s around pretty close too te on the other
15844s hand not actually going into a get a
15846s young fight but still wanting to take an
15848s engagement against AOW on frozen lake
15850s don't see the full free members of the
15852s team however so don't want to go for the
15855s full engage
15856s is it me or yeah no ewg went into that
15859s realm of Yang with a single player left
15862s available to them it was just the monk
15864s player so it was a 1v3 there ewg may be
15867s hoping to get a free realm of Yang there
15871s unfortunately it doesn't happen they do
15872s get to stay in the game though because
15874s they do have four minutes of Yang
15875s depletion but it's gonna be very hard
15877s for that single player from ewg to find
15880s a resurrection uh onto one of their
15883s teammates or to find that Soul Bloom
15885s Essence that they're really looking for
15886s as we turn here we see everybody running
15888s in and it's ewg yeah most of their
15890s members are actually getting caught out
15892s by the likes of Alliance te and uh AOW
15896s waiting in the wings which is why a
15898s single member goes into the realm of
15901s Yang it's super unfortunate when that
15902s happens right we've actually seen teams
15905s bait portals before where they were able
15907s to come in they let one member go
15909s through use the kurumi umbrella to knock
15911s back the other two members fight those
15913s two members in a 3v2 and eliminate them
15915s and they'll believes that solo member
15917s inside a realm of Yang and it's not a
15920s place you want to be here in the pro
15921s league because winning those clean 1v3
15924s fights when you know the enemy team has
15927s maximum HB and has all three of their
15930s ultimates is not impossible I don't
15933s think we've ever seen an ewg two take
15935s area is caught out he needs to find even
15938s a single soul Bloom here but he's forced
15940s to run away while in the monk
15942s transformation is able to find one grab
15944s if you can find another here he might be
15945s able to make something happen
15946s unfortunately it's not going to happen
15948s he's going to be forced to take the slam
15949s two tick knows he's gonna go down here
15951s accepts his fate goes out fighting and
15954s that's gonna be it for ewg all talking
15957s about Bay plays GG counting out a soul
15960s also knowing that players who had lost
15962s those gate fights would be looking for
15964s the closest ones they can try and get
15965s very quickly back into those matches so
15967s that you don't run down that four minute
15969s timer without potentially running into a
15971s fight or able to find the lone member of
15975s that Monk and and take him very quickly
15977s down as we get to see a year and now
15980s under pressure from this guy the Takeda
15981s ultimate going to be coming through but
15983s the Parry is better from year on able to
15986s push on to miskia is able though to tap
15988s Dodge back to be able to distance
15990s himself so no kill confirmation as Iran
15993s does not want to fully commit the hot
15995s swap from the musket shot from meskia
15997s allows even more time to come through
15999s the call has been made reinforcements
16001s are needed and year on is very quickly
16003s dispatched under the full scrutiny of
16006s the Gigi's Trio that's going to be it
16008s for uwg right I I thought when two tick
16010s I picked out he was the last remaining
16012s member of the team because we hadn't
16014s seen uh the Resurrection come through
16015s but it looks like they had enough money
16017s they were able to buy back year on then
16019s year on immediately buys back two tick
16021s after he gets eliminated and then both
16023s of them just get picked back up
16024s realistically all they did was feed like
16028s three more kills there to team GG I
16031s don't know if that was the call honestly
16033s foreign
16036s but like again Gigi just playing very
16039s smart playing that position it's very
16041s much a sort of cheese trap those gate of
16042s Yang fights very inviting you won't try
16045s and take them but if you don't actually
16047s want to take the fight itself instead
16048s you want to try and force yourself onto
16050s those players that look for that opening
16052s you really can isolate out a lot of
16054s plays and guarantee that you put
16055s themselves into a position where they
16057s have to raise a teammate and then you're
16059s able to catch them as they come up with
16060s that Soul Ultron they have absolutely no
16062s loot to their name so one big kill
16064s becomes two and sometimes even three
16066s there's AOW not gonna actually be baited
16068s into taking the engagement can be
16070s retreating a little bit further away
16071s still playing around this anti-ultimate
16074s field as well to make it even harder for
16076s these teams to try and engage on this
16077s composition because you're the monk in
16080s control of being able to stop other
16082s monks from sitting in that ultimate and
16085s that positioning is absolutely crucial
16088s for AOW to survive as those gate of Yang
16091s fight Buffs will be running out all of
16093s the teams that were playing possibly in
16095s defense in the Hogs that they weren't
16097s spotted out are now going to be emerging
16099s from the woodwork and looking to
16101s position themselves into final zones
16103s yeah absolutely and AOW has proven today
16106s that they're a team that's just not
16108s going to be baited into bad decision
16109s making literally all of the points that
16112s they've managed to scrap together for
16114s themselves today have been off directly
16116s their decision making their ability to
16118s third party their ability to understand
16120s the comp that they're playing and the
16122s place it has in the new meta right
16124s decision making has been the name of the
16126s game for AOW so it's no surprise to see
16129s a bait coming out and AOW just
16131s completely ignoring it like it doesn't
16132s even exist team GG over here and a
16135s little bit of a pickle trading uh blows
16137s with Team te does have that uh oh my
16141s goodness they have the bounty on to team
16144s GG so GG knows that they can't really
16146s hide here but te not wanting to fully
16148s commit because they know there's so many
16149s other teams waiting around there's
16151s wolves KZ all just kind of sitting on
16153s this backside here and teamte just
16156s taking those rain shots waiting for
16158s somebody else to commit looking to try
16159s to make those similar third parties that
16162s we've seen AOW making but t ee knows
16165s they're sitting in an extremely strong
16167s position right now they're ahead overall
16169s in the standings by almost 60 points
16172s they have 10 eliminations under their
16174s belt yet again this game they just want
16176s to walk it into late game
16178s even if they don't have a crazy massive
16181s game here just a consistency game is
16183s huge for them right now that is a mean
16186s spawning of tomorrow's blessing and
16188s that's why we immediately see that
16189s Samuel's not being dumped is that too
16191s long in that snowstorm and your ultimate
16193s rage bar is going to be sapped away and
16194s you can already see that gd's position
16196s is known to other teams in this area but
16199s it feels like they're using this snow
16200s storm to actually threaten all the teams
16202s away from engaging monk comps do not
16205s want to go into snow storms because they
16207s don't want to have to use that ultimate
16208s form too early well the other team can
16210s just bait the ultimate out and then back
16212s away wolves however because they want to
16216s try and get a read and potentially
16217s control this Tower want to actually push
16220s onto GD as the snowsome evaporates and
16223s those ultimates are able to come back
16225s online as you see GD still having these
16228s members alive they knew that wolves
16230s would potentially try and push onto them
16231s but they have to worry about te because
16233s te are going to be eyeing that Higher
16236s Ground too they want to put themselves
16238s into that Prime position where they're
16240s Out Of Reach of those fights without
16242s having to dump a temi ultimate in too
16244s soon and potentially getting punished by
16246s Third parties that want to look in once
16248s the altars are
16249s yeah absolutely wolves there also trying
16252s to position towards the Box because they
16253s are down a member they want to get that
16255s free Resurrection while it's still
16257s available for their team but
16259s unfortunately completely pressured off
16261s by the likes of Team uh GD and te there
16265s so wolves gonna have to kind of retreat
16267s with their uh tail between their legs
16268s here's lxx also getting picked off by
16271s team jjh wolves really not in a great
16273s position unfortunately like again they
16275s risked it all to try to push in onto the
16277s Box didn't even manage to touch the Box
16280s get chased off and there's so many teams
16283s left up here there's no good place for
16285s wolves to go and they find another one
16287s of their members lxx just being caught
16289s out here by the likes of Team jjh wolves
16292s down to a single member left remaining
16294s alive here and it's very unfortunate but
16297s it's a classic story here for wolves
16299s they played a little too close to the
16301s Sun a little too aggressive too early on
16303s uh they even pick up the Vermillion
16305s Birds might and then don't pick up a
16307s single elimination off the back of it
16309s and this is has kind of been the same
16311s problem wolves has been running into
16313s time and time again they either play
16316s hyper aggressive early and then can't
16318s make it to Mid game because they get
16320s eliminated get the resurrections and
16322s then don't have the gear to do anything
16323s into the late game or they just play so
16326s hyper aggressive that they get a lot of
16327s kills but they go out in the mid game
16329s and then they don't get that multiplier
16332s that they desperately need to gain any
16334s sort of uh Point advantage over some of
16336s these other teams jjh sitting up top
16338s here with the mecca available to him
16340s team GG not in the best of situations
16342s miskia going extremely low the potential
16345s for them to be pushed on by another team
16347s extremely high especially as they run
16350s into alliance and many of these other
16352s teams GG in the worst possible
16354s positioning of any team on the map here
16356s 330 trying to find a sort of position
16358s that's going to be good for him to buy
16360s Mischief of spaces using those cannons
16362s nobody wanting to over commit here
16365s actually buys misky of the space that he
16367s needs to get a reset Alexandra looking
16370s for that same reset now his Alliance is
16372s able to come over here and secure this
16374s other Moore's blessing that gold armor
16375s going on to Lynn Alliance sitting not in
16379s the greatest oppositions but with two
16382s eliminations under their belt and
16383s running a monk comp potentially have a
16386s strong finish coming into the final
16388s Circle I'll exam gets spotted out a
16391s little bit further ahead of the other
16392s members of GG and has to immediately
16394s book it away from that box as we see
16397s Gigi very quickly just closing ranks so
16399s that it follows did try and push on that
16401s loan member they would be able to
16403s retaliate with numbers rather than one
16405s just being stagger locked in place by
16407s three and very quickly turning into his
16409s Stepping Stones of a fight te still with
16412s a horse in this race using that tree
16414s getting again information of the
16416s player's positions around them before
16418s dropping back down to the low ground
16420s they're taking a lot of damage however
16422s in the Canon poker face as all of these
16425s players don't really have a lot of cover
16427s to be able to hide behind some of those
16429s trees make it a lot harder to be able to
16431s try and figure out where the players
16433s around you are especially if they
16434s grapple around the backs of them and
16436s look to drop down peripheral as she gets
16437s caught in a Tammy wisp but is able to
16439s use the horizontal movement and make it
16442s a way before any retaliation can come on
16444s to him as we see Alliance currently
16446s trying to control that High Ground using
16448s the 10 miles as well as the monk to keep
16451s this position in place as GD once again
16453s look to challenge so I'm going extreme
16456s and low has to use the boosters on that
16458s mix to be able to make it away from the
16460s fight as Alliance Knight because they
16462s put so many eggs in the basket of The
16463s High Ground when they are forced to drop
16465s down find themselves in a horrible
16467s position in the middle somehow Lin is
16470s entirely unnoticed by everybody around
16473s him because everyone is just so ugly by
16475s dealing with the members on the fringes
16477s of the zone that he's actually allowed a
16479s full reset Alliance in a horrible
16482s position are able now to try to hold and
16485s push onto the flanks catching out some
16487s of these members caught up in that fight
16489s against GG and te and potentially come
16492s with the third party
16494s yeah the third party's coming through
16497s extremely strong here in these final
16499s circles and the AOW being one of those
16501s teams that's been able to capitalize on
16503s it but GG here somehow able to survive
16505s so many of those they found themselves
16507s in an extremely terrible position as
16509s zone five was collapsing onto zone six
16511s they were able to find the reset and
16513s they're not in the greatest of overall
16515s positions now but still able to hold on
16518s here looking to pick up some
16519s eliminations geez these guys are here
16521s getting jumped on by you Ashan but still
16524s in a fairly decent position able to get
16526s most of her reset Don Quinn got a value
16528s of their team even more space as
16531s kakaishi comes topside here with the
16532s cannon looking to do as much damage as
16535s he can holding on to that ultimate as
16537s long as he can waiting for dongping to
16539s go ahead and drop the mechier doesn't
16541s want to use the alt too early wants to
16543s stagger those olds as much as possible
16546s or cgg's 330. it's time for him to
16548s finally go ahead and monk up here and if
16550s things not looking great for some of
16552s these other teams Alliance able to to
16555s find themselves mostly eliminated here
16558s off the back of te pushing in Te vvv
16560s gonna be forced to D Mech here and now
16563s we're gonna see mistya get picked up by
16565s a huge long sword slash coming in from
16567s Team KZ and GG finds themselves once
16570s again in an inopportune situation 3 30
16572s trying to find these grabs but forced to
16574s go top side here and try to do a little
16577s bit of Parkour before he can do anything
16579s and he's not gonna find it kakaishi
16581s finds a huge great sword slam onto fijin
16585s from team at KZ jdg picks up a t E's v v
16589s and JD looking to take control of this
16593s final Circle 330 able to find a slam on
16596s to somebody K picks up jdg's LSR and
16599s again Genie really taking control here
16601s the Whisk coming through and catching
16603s out kakaishi though he dies to the zone
16605s as the Wisp holds him in place k caught
16608s out on the whip as well is going to get
16610s grabbed here by JJ's Godly as well as
16612s dog swing it's gonna be a double slam a
16615s GG who want to take control of the
16617s spinal Circle get eliminated off the
16620s back of godly's double grab KZ holding
16623s on for dear life gets slammed down by
16626s jdg jjh now the only full team left
16630s remaining here looking to secure
16632s themselves a victory in game number five
16635s 10 kills for jdg 11 kills for jjh is all
16639s going to come down to which of these
16640s teams or the last standing dragon's role
16642s comes out from Godly and so kills the
16645s kill onto alliances lucky and that
16647s should secure the MVP status coming
16650s through for this team jjh walk away
16653s finally an MVP of the series
16656s I I'm dumbfounded it looked like it was
16659s all coming up team GD and then alone
16662s with locks down kakaishi and it nobody
16666s even focuses kakaishi when he gets
16668s caught out by the Wisp the Wisp just
16670s holds him in the zone long enough that
16671s The Tick's able to pick up the
16673s elimination K goes in for the
16676s resurrection and then almost as if fate
16679s another whisper slows up grabs K locks
16683s him up it allows jjh to get the grab on
16686s to K they find the follow-up grab onto
16688s donkwing and the uh ensuing double grab
16691s slam is enough to completely eliminate
16694s JD and then jjh has found their footing
16697s into the final Zone and starts picking
16700s up elimination after elimination man
16703s those Tammy whiffs putting in so much
16707s work today I mean those revive items so
16709s honestly just curious because I don't
16711s know if you still but uh GG actually
16713s used for referee all his monk all to try
16716s to cover for Revive on their teammate
16718s the revive goes through literally at the
16722s moment they're free free hooks long form
16724s drops allowing the player who literally
16728s just got off to be immediately grabbed
16731s out by gd's Kakashi on that high ground
16733s and meaning that unfortunately for GG
16735s they didn't get their third player back
16738s into the mix and once again they were
16739s isolated out they just lost their monk
16742s all as well trying to cover for that
16744s revive so that they didn't have to worry
16746s about their kurumi being out of position
16748s and like you said that should only have
16750s fed more into the advantage that GD had
16753s but it's those 10uists and to be honest
16756s Rune Target focus wasn't really that for
16760s a lot of the fight for a lot of those
16761s teams the fact that Alliance literally
16763s got away with murder is honestly kind of
16766s tilting they had that High Ground they
16768s get pushed away from GD I'm literally
16771s looking at Lin with 25 sub 25 on his
16776s health bar sitting in the middle in the
16779s middle not on a sideline in the middle
16781s and everybody is just so occupied GG and
16785s te both looking at the fight in front of
16788s them that Alliance get a full reset and
16791s if they'd had ultimate could actually
16793s probably have punished both of those two
16795s teams by pushing them further away from
16797s the center and back into the Zone it's
16800s only down to Target Focus coming through
16802s from GD finally that punishes Alliance
16805s and doesn't allow them to regain and
16807s recall any position in that final Zone
16810s yeah I mean quite the hectic final Zone
16813s and like you said not great Target
16816s Acquisitions coming out of these team
16818s allowing Alliance to kind of hold that
16820s position and take the full reset there
16822s but I mean man I I really the the MVP
16825s has got to be a temmie man those whiffs
16828s today have been insane we watched J team
16830s get picked up all three of them in a
16833s single temi wisp earlier today and it's
16834s either Shield shredded and if it hadn't
16836s been for that temmy was that he catches
16838s out kakaishi here team GD easily would
16841s have been our uh MVPs but it comes down
16844s to jjh in the end they're able to get
16846s that double gram or that double grab
16848s immediately eliminate the threat that is
16851s GD and immediately take control of the
16854s final circle from everybody else with a
16857s 25.8 game score 13 eliminations GD with
16860s 12 going out a little earlier with a
16862s 17.8 and jdg with 10 a 17.5 but I want
16866s to talk about team te even though they
16869s go out relatively early seven
16871s eliminations
16872s 13.7 game score in fourth place
16875s te has not had a bad game today they
16880s literally have either been towards that
16882s top six range or they have been first
16885s place now
16886s it's it's like honestly this is probably
16888s the lowest scoring game of the day is we
16891s get to see how some of those stats
16893s panned out no surprises the furry is the
16896s one doing the majority of the damage
16897s given just how quickly you do burn for
16899s those monks when you're in that neck but
16902s I mean Alex um oil rather Legion has to
16905s be the MVP right those whips coming
16907s through taking advantage again of the
16909s fact that it's a very hectic final zone
16911s so a lot of players are very much
16913s focused on fighting rather than where
16915s those wisps are going to be coming from
16917s and just as we saw a lot of players
16918s getting all of their positions so too
16921s did a lot of players unfortunately
16922s position themselves into those tummy
16924s abilities
16925s yeah taking a look here at AOW here and
16927s I you know I want to give a shout out to
16929s team AOW here today because one of the
16932s things that they have struggled so much
16933s with in the past has just been pure
16936s consistency and they might not be at the
16938s overall top of the leaderboard in terms
16941s of points here today but they have
16943s consistently played well they have
16946s positioned well they've picked up
16947s eliminations they've put up points on
16949s the board every single game they haven't
16951s had those sort of two or three zero
16953s point games like we're used to seeing
16955s out of AOW it has been all about
16958s consistency here today and I have to say
16960s if AOW is able to learn that level of
16965s consistency and then have the kind of
16967s one or two pop-off games that they're
16969s used to having later in the season this
16972s week even if they don't go in and win
16975s the bi-weekly final will have been a
16976s huge victory for them because being able
16979s to learn that consistency is something
16980s that so many teams in the league have
16982s struggled with yeah you want to shout
16984s out a or W I wanna show
16988s I'm going to be taking the MVP away from
16991s Legion but honestly like those some of
16993s these fights even outside of using the
16996s ultimate we got to see it in the replay
16997s he's able to find the counter onto the
17000s Takeda and then he's even able to use
17003s the dropping of the mech pillar to
17006s further stagger out his enemy so he can
17009s continue to land those hits he wins that
17012s fight the only reason that he goes down
17015s that early is because the line's coming
17017s for the third party which is such a
17019s shame because he does so much to try to
17021s clutch an eye for his team and be able
17023s to buy themselves that time to be able
17025s to get the revive but then the third
17026s party comes through and he's very
17028s quickly washed away because he's used so
17030s many resources and already is very very
17032s low that fight that unfortunately took a
17034s little bit of time
17035s yeah you know it's something we don't
17037s talk about enough either is the the use
17039s of the pillar right not only does it buy
17042s you kind of a safe space where your team
17044s can kind of hang around and anybody who
17046s gets low can jump into it but you're
17048s also effectively able to use that pillar
17050s to knock people back in dire situations
17053s and then set up space that you otherwise
17056s didn't have before we actually saw it
17058s not this game but the game before where
17060s a team was hiding back in that tunnel I
17063s do believe it was ewg and they dropped
17065s the pillar in front to block cannon
17068s shots that are coming through the pillar
17071s has so much utility and that's why we
17075s see in the the live patch not the
17078s current patch that we're playing on the
17080s fact that they immediately have to Nerf
17082s it and go okay 30 is not enough It's
17084s gotta be 50 but ladies and gentlemen
17087s speaking of 50 we're gonna take a short
17090s 50 break here before we come back and
17092s lock in for game at number six
17102s there is no point to this Viper
17107s you've spent too long I've never gotten
17111s much and I am no Immortals
17118s [Music]
17126s but it is time to accept your fake sweet
17130s daughter
17131s you're not my mother you're a monster oh
17135s ungrateful
17139s is an honor for I allowed to serve me in
17142s death as in life
17147s [Music]
17148s Viper and who is this past Justina group
17153s Winter's Grace
17163s thank you
17170s [Music]
17177s not that girlfriend said let's finish
17180s this
17182s [Music]
17197s [Music]
17209s thank you
17210s [Music]
17221s welcome back everybody
17223s to the nbpl 2023 regular season and you
17228s know what we're starting to wind down
17229s for the day roon we've got one game left
17231s but what we're not winding down on is
17233s the excitement because I mean we're
17235s getting to see some of these teams the
17237s top 14 obviously go into the first
17239s bi-weekly finals and honestly it's the
17242s leaderboard at the top that we need to
17244s talk about right vendors unfortunately
17246s not doing too hot wolves as well
17248s suffering from a couple of problems that
17250s we saw rear its head and the last year
17253s all the teams AOW really impressing
17255s really having uh some great smart
17257s decision making coming through wbg
17259s unfortunately not having as brilliant a
17262s second half as they started off with in
17264s the day same goes for Alliance and JL
17266s but it's the top seven that we have to
17269s talk about more specifically the top
17271s five I mean let's be honest actually the
17272s top one because I'm guessing that te has
17276s already been able to LeapFrog that way
17277s from second spot into first with the
17280s point that they've already been able to
17282s put on the board no okay xcg still
17285s standing strong
17286s yeah it's it's very very close though
17288s it's literally Five Points te hasn't had
17292s less than five points today there's no
17294s way they're going to this last match and
17295s don't pick up uh the points needed to go
17298s ahead and climb into that first place
17300s position and te very very strong coming
17302s in and this is a team again we we talked
17305s about this you know you and me got
17306s together uh before the spring split
17308s started here and we talked about the
17311s teams we wanted to keep our eye on and
17312s team te was one of those teams that we
17315s happily favored to do some exciting
17318s things here and of course no surprises
17321s they come in they absolutely deliver on
17324s those expectations as they come in and
17327s have played a very very dominant day
17330s their first day was also very dominant
17332s you know 77.6 points is nothing to
17334s really scoff at in the face of all these
17337s other teams and even when they aren't
17340s having their best games they're still
17341s having very good games you're talking
17344s about a team that not only plays
17345s consistently but but plays consistently
17348s towards the top right because we have a
17350s lot of teams who've been able to come in
17352s and have pop-off games and then play
17353s kind of like consistency games uh we'll
17355s put you know seven to ten points on the
17357s board and those teams typically do very
17360s well they're towards the top 10 every
17362s single week but a team like this who's
17364s always top six and then how you know
17366s they took three MVPs tonight they're a
17368s hundred points in a single day up on the
17370s board this is a very very strong team
17373s and you know I went back and I checked
17375s the statlines earlier just to see where
17377s we were because we talked about earlier
17379s how close they could potentially come to
17381s kind of taking that top uh points in a
17385s bi-weekly away from another team and how
17387s much harder it is given that there's two
17389s less teams in every one of these
17391s bi-weeklies that stat line I was able to
17393s find going back was the most points put
17395s up on the board in a single day was
17398s 244. if they even come close to 200
17401s which they're very close to I would call
17403s that a success given that there's six
17405s points less of available every single
17408s game if they come close to 200 that's
17411s massive for this first bi-weekly split
17415s year I'm it's definitely a statement too
17417s right
17418s well everything else intro there's going
17419s to be a statement is that a lot of these
17421s teams have been trying to play smart
17422s with compositions and heading into this
17425s last match of the day we're really going
17427s to get to see these teams that have been
17429s smart have been Forward Thinking about
17431s which Heroes to take and which hairs
17433s they want to leave to still be able to
17435s have points to put into those are the
17437s teams that are going to be able to put
17439s comprehensive compositions together and
17441s find a lot of success and we've seen it
17443s from teams like AOW we've seen it as
17445s well from teams like te they are
17448s thinking not just about the match
17450s they're going into but how that's going
17452s to impact what they play the match
17454s afterwards this is a team that very much
17456s does rely on momentum and since they
17458s were able to pick it up very early and
17459s find that confidence find that level of
17461s aggression they've been able to keep it
17463s running all throughout the day
17465s yeah absolutely and again we saw them
17467s change up like you said their
17469s Transformer comp coming into this game
17471s knowing that it was going to cost them
17473s more points but they're able to come in
17474s and lock down two Heroes they haven't
17477s used all day to go with that Monk and it
17480s is a more favorable version of the
17482s complicated for most of these teams and
17484s it didn't really slow them down at all
17486s they tend to favor that more traditional
17488s comp but you know they show why they're
17491s Pro players here right they can swap
17493s onto any hero and make it work
17495s regardless of the comp so they change
17497s that comp up save themselves some points
17499s and I still think they have some points
17501s available for themselves coming in to
17503s our sixth and final game of the day so
17505s it's gonna be interesting to see which
17507s comp they actually run for the final
17510s game here today and uh how well it
17513s serves them I think te uh there there's
17515s no doubt that they're gonna walk away
17516s you know first place here it's just
17518s whether it's a consistency game where
17520s they have another pop-off game and walk
17522s away with four MVPs it has been
17526s um quite the hot minute since we've seen
17528s a three-peat much less a four Pete here
17532s in the nbpl I think we've only had one
17535s day where a Trio's team was able to walk
17537s away with uh four MVPs so this would be
17539s the second time we've ever seen it
17541s happen here in the nbpl I was gonna say
17544s true is yes solos no good old spider
17547s coming along and being like okay I'm
17549s gonna have free MVPs and then you know
17551s I'm gonna do one better and I'm gonna
17552s put together four
17554s oh what a player what a player spider
17557s wrist but you know she doesn't Flex
17559s between truths he solely keeps attention
17561s on the solos even though I I feel like
17564s spider honestly like some of his best
17566s days might be able to 1v3 loves
17571s all the way back in season two be able
17574s to uh to solo one versus three entire
17578s teams and I think for a lot of these
17580s teams like you really do get to see the
17582s clutch power coming on for like a lot of
17584s the time we talk about oh so and so is
17585s the carry because they're playing like
17587s that massive chunk of damage deal like
17588s little monkeys obviously going to be the
17590s one that you look towards in terms of
17592s the Transformer compositions the yodel
17594s in terms of the Viper and the Wu Chan
17596s but honestly some of these players who
17598s play a quote-unquote more supporting
17599s role are starting to be able to step it
17602s up like you've seen in terms of temmie
17604s plays sometimes they have more damage
17606s than things like the monk because like
17609s you said yourself they're taking more
17611s forward aggressive positions to be able
17612s to play off of those wisps as we've seen
17615s different pacings and different shifts
17617s of how those positions tend to play out
17619s I want you to take a look at te look at
17622s look here at how relaxed they look they
17625s they just have in the time of their life
17627s coming in here right
17629s um lyd just chilling vvv in the middle
17632s just like yeah we're having a good time
17634s this is kind of what I expected to see
17636s come out here from te this was a very
17639s similar comp to uh what they ran when
17641s they ran the uh Takeda comp on the
17643s previous one they're just swapping out
17644s uh for Matari here because they only
17646s have the three hero points left so they
17649s don't want to uh get themselves in a
17651s situation where they're actually going
17652s to lose points uh for running a hero
17654s here and we are on more style night this
17657s is the map where I expected to see more
17659s cicada comps through come through even
17661s though we're only seeing four of them I
17664s think this is an extremely smart
17665s decision on behalf of te and J team uh
17668s because this is the map where you really
17670s want to utilize that Takeda you have
17672s access to so many fireflies and I'm not
17675s gonna be surprised to see te or J team
17678s because the j-team originally was the
17679s team that kind of pioneered this comp
17681s coming into Worlds uh last year and the
17685s end of season two where they kind of
17686s bring Takeda in on the map where you
17688s have access to those resources to keep
17690s his ultimate always up
17692s um won't be surprised at all if you see
17694s these two teams spawn where they know
17697s there's going to be fireflies and
17698s speaking of spawns we're going to take a
17700s look here at these teams coming through
17702s we're going to see ewg and te dropping
17705s in here to uh celestra and this is going
17708s to be very interesting because te has a
17710s lot of positions they can push it out
17713s from celestra and into fireflies so
17715s they're looking to take that early
17717s engagement without the fireflies they
17720s have that level of confidence they can
17722s just push in and take whatever they want
17723s let's see Jay team spawning up towards
17726s uh the side of sun wing and the thing is
17729s is there are fireflies between where
17730s they are and sun wing so they can take
17733s this little fight here and either push
17735s up into uh the temple or they can push
17738s down into sun wing where that's that
17740s gold loot Zone and pick themselves up
17741s lots of loot jdg on a lot of art you
17744s already find themselves a fight Alliance
17746s going extremely low the Witch and blades
17749s from Kobe just trying to come through
17750s and provide a little bit more pressure
17751s but he just doesn't get the opportunity
17753s to be able to use them the golden Focus
17755s already used up as a very early Yoda
17757s ultimate comes through from Lucky
17759s running those rage glyphs is able to
17761s connect onto those players that's when
17763s the Euro ultimate is going to have the
17764s most amount of impact when it's early in
17766s the game and you haven't been able to
17767s find the armor to be able to pad and
17769s sustain through the damage that the Yoda
17771s pushes out KZ now turning into this
17774s fight trying to push back into that
17775s third party the temi ultimate entirely
17778s locking down the members of Alliance and
17781s allowing them to be able to clear off
17782s one is lucky has to try and look for
17784s that disengagement goes into celestra
17787s losing Casey's line of sight so they're
17789s not going to be able to aggressively
17791s push in after him knowing that cilateral
17793s was a hotly contested area especially
17795s from the get-go and they just don't have
17797s the loot to be able to try and contest
17798s it as GG and GD now go Toe to Toe over
17803s towards Eventide free free oh charging
17805s up those nunchucks just give him a
17807s little bit more space as he drops down
17808s into Gorge already lost all of his armor
17811s and half of his health not able to find
17813s any sustainability from the can but it
17815s is actually able to bait into his
17818s Eurasian as GD dropped in a bane strap
17821s trying to control Gigi's movement now
17824s that the ultimate is there for the yui
17826s under space is created even kurumi
17828s ultimate now turning this fight against
17830s GD kakaishi just not able to find that
17833s pick onto three free a really good peel
17835s coming through from the members of ggx
17837s using that Eurasian ultimate before the
17839s monk to be able to cover for free for
17841s you and keep him alive long enough for
17843s the ultimate to build up but he goes for
17845s the reset the re-health in the middle of
17847s a Bean's breath and now he has to rely
17849s on GG to be able to still cover those
17852s two members of GD in Gorge which they're
17854s able to find thankfully before the beans
17857s wrath punishes them
17858s yeah really well played there by team GG
17861s 330 almost goes out to the Baines breath
17863s though KZ once again finding themselves
17865s in another engagement here using that
17867s tummy to just try to lock down these
17869s members of ewg two tick trying to use
17871s the yodel to get themselves out of it
17874s but unfortunately they are down a member
17876s fajin going to make up here and ewg
17879s gonna use that wu-chan old to get to
17881s safety and it looks like KZ not quite
17884s sure which direction ewg has gone ewg
17886s with much worse gear gonna be forced to
17889s completely back out of that fight and
17891s find it themselves some much needed gear
17893s heading in to this Zone one
17896s now looking at team at jdg giving Chase
17899s to the members of Team GD who just
17902s narrowly escaped and were able to come
17903s out on top of the team uh GD here Gigi
17906s absolutely looking to lock some players
17909s down 3 30 able to find a grab here can
17911s he find the second grab no he doesn't
17913s find the second grade no he does into
17915s the double slam coming through and jdg
17918s going to be forced to immediately use
17919s the Wu channel to get out 3 30 looking
17922s for the members of Team jdg seeing if
17925s you can get some of those long grabs off
17926s but doesn't look like he's going to be
17928s able to find him and unfortunately in
17930s the kill feed we see Jay team
17932s completely eliminated here from the
17934s sixth and final game before they even
17936s find any sort of footing here in a game
17939s number six GG's 330 locked down here in
17942s that staff from it jdg's LSR two olds
17947s committed from Team GG misky are really
17949s gonna have to try to cover here for team
17952s GG but a jdg's LSR coming in with the
17955s Viper old could clutch this out for the
17958s members of jdg looks like they're able
17960s to almost get one stun off but they're
17962s going to lose Xiao Hui so jdg actually
17965s gonna be forced back off of this uh
17967s fight and they're gonna lose two members
17969s here LSR the last remaining member gets
17971s the Viper old off on to one but it
17974s doesn't matter as nobody's there to
17976s follow it up and uh GG able to pick up
17979s five eliminations yeah jdg are able to
17983s use that which MTP to be able to
17985s reposition prefer had to drop the
17987s ultimate film very very quickly and that
17989s was when jdg full they would be able to
17991s turn back into that fight and come in
17992s secure with that Viper ultimate at least
17995s one pick onto GG but again we see that
17998s UV ultimate come through and cover the
18000s entire members so even for refrio
18002s doesn't go down and as a result once the
18005s Viper ultimate has taken off the table
18007s as a frat that comp just absolutely
18009s falls apart as there was no follow-up
18010s damage the Yoda ultimate had already
18012s been burned in the fight prior won the
18014s ultimate from free Frio had come through
18016s as we now head over and have a look at
18019s Casey who once again are trying to
18021s isolate out some of these players hazy
18023s holding on to this transformation
18024s doesn't use it just yet the main
18026s initiation and engagement in these
18028s fights has been locked down one player
18030s heard them away from that Squad and then
18032s keep them in position with a tummy
18033s ultimate it doesn't feel like they have
18034s a temmie ultimate right now or rather
18036s they don't want to use it knowing how
18038s close some of these other teams are they
18039s want to hold on to it to stop any third
18041s party to come through and they are still
18043s able to find the Pick It was one versus
18045s three so they understood they didn't
18046s have to Pro ultimates and they could
18048s just overwhelm with numbers and
18049s staggerate alone and as a result they do
18052s have even more reserves if other teams
18055s try and tune into them teams like wolves
18057s who are very close behind them in the
18059s vicinity Benji throwing out thou with
18061s not gonna be able to pick up members of
18062s KZ and now that it's out of Terror and
18065s out of fret Casey can start to look to
18067s push in sorrow however going to be able
18069s to push back into the members of wolves
18072s showing up as that third party member
18074s and meaning that Casey don't really find
18076s the opportunity that they were looking
18078s for to overwhelm a member of wolves when
18080s they were split away from the pack
18082s yeah you know KZ playing this very smart
18084s here like you said holding on to those
18086s ultimates looking to isolate players and
18088s kind of pick up scraps AOW getting ready
18090s to push it on to them here but because
18091s they haven't hyper committed to a fight
18093s they do have those ultimates available
18095s and you know when you're temi into temi
18097s you have to be very careful because if
18099s Casey had gone in and burned the Timmy
18101s to try to lock down team wolves there of
18103s course wolves could have just popped
18104s their Timmy old in return and both teams
18106s would have had free reign to go around
18108s and it would have been a waste of an old
18110s from Team kzkz now being pushed on by
18112s AOW though needs to start burning some
18114s of those ultimates we're gonna see hazy
18116s do exactly that as uh Wukong here trying
18119s it to make something happen with the
18120s Yoda email ultimate Ping Tao coming in
18122s with the vipero this could be absolutely
18125s massive they're able to split hazley
18126s away from the team lock them down the
18128s Tamil gonna come in trying to save him
18130s from those cannon shots from Ping Tao
18132s but it's not going to be enough as we do
18133s see hazy picked up by AOW here and now
18136s it's a 2v2 shoe Tong trying to make
18139s something happen here no sorry a3v2 I
18142s misspoke chutunga trying to get in we
18145s will see that dagger come into that
18147s massive Soul Jade putting in work and
18149s now it's just foging and it looks like
18152s KZ their strategy to hold ultimates kind
18155s of backfiring a little bit there they
18157s waited too long to burn the temi old
18159s there didn't buy themselves enough space
18161s their monk was already gone
18163s realistically by the time we see the
18166s temiolt come through they don't get any
18168s mileage out of the temio as soon as they
18170s get separated they've burnt too many
18172s ultimates for not enough at gas and we
18174s see them go down
18176s fell as well like they use that monk all
18178s knowing that wukong's your ultimate was
18181s about to drop out and that they would
18182s then become grabbable but Wukong is
18185s actually able to do something really
18186s nice which is he uses that last teleport
18188s again to break line of sight from the
18191s monk drop out of the ultimate and then
18193s come back in to nip at the Monk's feet
18196s and we get stuck in the animation of the
18198s monk not being able to find the grabs in
18200s time with the tap Dodgers that come
18201s through from the players of melee they
18203s throw in the temi Ultima but because iow
18205s have already closed up the distance it
18207s doesn't dissuade the dagger from being
18209s able to finally dispatch the Monk and
18212s all it does is unfortunately lock the
18214s monk into that duel with two members of
18217s AOW that he very quickly loses when the
18220s temi ultimate drops out so two other
18222s members of KZ still separated Alliance
18225s will be able to separate themselves from
18227s the fight against wolves with a witch
18228s and TP to be able to get a revive but
18231s our focus is immediately going to turn
18232s to the gates of Yang as wbg immediately
18236s going toe-to-toe with GD both Kakashi
18239s and Sleepwalker looking for a
18240s transformation however Sleepwalk has
18242s already found a grab but kakaishi moves
18244s forward keeping the monk punted so he's
18246s not actually able to find the slam onto
18248s the player and as a result we actually
18250s see that semi ultimate come firstly
18251s poker charging up the Dragon Slayers not
18254s able to connect it onto Kakashi's case
18256s going for that neck and continues to
18258s push Prussia onto these members of wbg
18261s so they can't actually Hound Kakashi's
18263s how far down therefore recreating so
18265s much space for this month to be able to
18267s work with that he's able to get almost
18268s all of his ultimate off and it's only
18270s now as we see the yui come from wbg
18273s punishing the fact that despite kakaishi
18275s getting that much room he wasn't able to
18277s find any pick other than one Sleepwalker
18279s now however going to go down Jing surely
18282s without that ultimate to be able to hide
18283s behind also going to follow suit and
18285s it's going to be some really smart team
18287s play coming through from GED that
18288s secures themselves this fight
18290s yeah absolutely smart coming in from GD
18293s to be able to lock down this they're
18296s gonna get that Vermillion Birds might
18297s that they desperately want here we're
18298s also going to see team at te pick up one
18301s as well ewg looking to pick up a draco
18305s store mayor obviously not the optimal
18308s buff but when you're going after uh the
18310s Moore's blessings uh you take what you
18312s can get it's kind of interesting we
18314s haven't seen a lot from te this
18316s particular game but we do see the fact
18318s that they will win out uh their fight
18321s inside the realm of Yang here so they do
18323s pick up some eliminations and they pick
18325s up that Vermillion Birds my event is
18327s here coming in heavy on to Jay team and
18330s this is again we see j-team get
18332s eliminated completely early here they
18335s have one elimination and go out and it's
18337s very unfortunate for Jay team given how
18339s well they've performed today for them to
18341s go out so early in the sixth and final
18343s game and now turning your attention to
18345s team wolves who's had a much different
18348s uh kind of game here for themselves as
18350s they they come in and lock down yet
18352s another elimination turning back here
18354s GG's 330 going extremely low wbeg just
18359s standing in the ultimate here and we see
18361s why kurumi so strong here for these
18363s Transformers 330 is going to go down and
18366s I too believe that is going to be it for
18368s team GG as well wbg will pick up uh
18373s those oh my goodness the soul blooms
18376s that they desperately need to get rid of
18378s that Yang depletion we're gonna turn now
18380s our attention to team te giving Jace to
18382s team jdg here of course they have that
18385s vermilion's bird might they're more than
18386s happy to chase a straggler down because
18388s even if they run into another team here
18390s they want this bounty off of their
18393s Target and they do not care if they find
18396s themselves in a bad position because
18397s they have their get out of jail free
18399s card and jdg's LSR just wants nothing to
18402s do with this he's trying to create space
18403s he's trying to move around he can't
18405s really hide he just has to stay on the
18407s move because of that Bounty Target
18409s coming through here he is is LSR
18411s lockdown we're going to see those Spears
18413s getting put in to use but LSR able to
18415s use his grapples and stay airborne
18417s really wants to keep this fight off the
18419s ground where he can just be locked down
18422s due to the numbers advantage and it's up
18424s to the members of Team tee to really
18427s find a way to lock him down LSR just
18430s trying to keep separate from Kopi here
18432s because he does have another team member
18434s left alive and he wants to get te as far
18438s away as humanly possible I don't think
18440s he really thinks he's capable of
18443s surviving this but if he can oh
18447s I spoke
18448s soon Kobe sitting out of range where we
18452s can see there's a hundred meter range on
18453s that yep is able to find the teleport
18456s and because as well like the Viper was
18458s able to bait to eat so far away by the
18461s time they're actually able to make it to
18463s where the Viper was teleported to that
18464s Banshee is going to be gone
18466s I really small play really good baiting
18470s as well coming through from the Viper to
18472s guaranteed that you're able to survive
18473s because not only were you able to keep
18475s yourself alive you beta te into using
18478s the majority of their Vermillion Birds
18480s might to push and chase after you so
18483s that's gonna mean that this Lobby is
18486s immediately going to be able to speed up
18488s once again because there's still 29
18490s players left te and GD both really not
18493s able to take advantage of the Buffs that
18496s they were able to find because once
18497s again everyone just goes to ground when
18499s you see a team that doesn't have a buff
18501s that's when you look for the engagement
18502s as a sorrow with a bounty on his head
18504s has no choice but to hold himself in
18506s this fight wolves once again
18507s unfortunately going to be falling short
18510s of these lobbies and not having a
18513s brilliant day it really does feel like
18514s some of those issues now we've seen wolf
18516s struggle within the past are once again
18518s ruining their head because of this new
18520s matter just throwing off that pacing a
18522s little bit more and making it harder for
18524s this team to be able to predict when
18525s they want to pull that aggression or
18527s when they want to play more defensively
18529s te now without Vermillion Birds might
18532s gonna be checking all of the bushes
18533s making sure that no one with uh just one
18536s player remaining on their triggers is
18538s sitting around in a bush and waiting it
18540s out to play for survivability or rebirth
18542s chance as KZ now going to be pushing on
18546s forward not really getting to see a team
18548s within their sights but just playing a
18550s little bit more aggressive following
18552s after the Bounty as well coming through
18554s from te on to jdg so this team can
18557s continue that aggression
18559s yeah you know unfortunately for team
18561s wolves here it's it's that mid-game
18563s aggression that continues to cost them
18564s they're able to put up a ton of initial
18567s eliminations here with eight
18568s eliminations on the board but that
18570s mid-game aggression continues to find
18572s them
18573s falling into unfavorable fights or third
18575s parties and because of that they once
18578s again are eliminated here in the mid
18579s game even though they have enough points
18582s that they could have carried into late
18583s game and put up quite a substantial
18585s score just by having better placement
18587s here it's unfortunate to see wolves
18590s suffering from the same problems we've
18592s consistently seen time and time again
18594s from this team it's like they almost
18597s don't learn like you said the pacing
18599s just coming through and making those
18601s problems even worse for themselves
18602s Alliance here going head-to-head with
18604s the members of jjh but Alliance going to
18606s lose two of their members
18607s instantaneously jjh here uh having burnt
18611s at least one of their ultimates not
18613s gonna be able to go and attempt take
18614s this realm of Yang and unfortunately
18616s here oh no I I misspoke I just couldn't
18618s see one of the members of JL I thought
18620s for a second JL was forced to take this
18622s and lose one of their members but they
18624s are not it will be JL against the full
18627s roster of wbg and the full roster of JL
18629s as we see a grab come through here from
18632s Sleepwalker a huge slam on to as Takeda
18635s really trying to throw that old to keep
18636s the slam from coming through but it not
18638s quite happening Sleepwalker being forced
18640s to come in by the team a little space
18642s here another grab on to as looks for the
18644s slam it might be able to get it off in
18646s time gets a double grab but can't get
18648s the slam gets greedy Sleepwalker could
18650s have gotten the extra slam there on to
18654s a.s from JL but instead tries to get the
18657s double grab doesn't have enough time
18659s left remaining on the ultimate and this
18661s could cost them a fairly heavily here as
18663s jails as very low but still alive here
18666s in this game does finally go down
18668s Sleepwalker caught out entirely here
18670s though to the remaining members of uh
18674s wbgzu able to get a little bit of
18676s Separation here Sleepwalker finally able
18678s to move away Feng locked down in
18681s merciless havoc and that's going to be
18683s it wbg is able to pick up the fight
18686s almost costs themselves uh there with a
18689s greedy attempt for the double grab
18690s they're able to turn things back around
18692s onto JL and win that realm of Yang now
18695s AOW locked down here by the members of
18698s KZ no place to go you've got a ferry on
18700s you you've got Jen chasing you that's
18702s gonna be it AOW sent back to the lobby
18705s here in game number six at wvg picking
18708s up Mystic my Juventus likewise picking
18710s up the exact same buff well lion seeing
18713s that Casey are ahead of them just
18714s pushing in with a little bit of Cannon
18716s pressure before swapping and pushing
18718s back under the slope to make it harder
18720s for those ranged pressures to push them
18722s towards taking an unfortunate Anglers
18724s Juventus are behind them Juventus have
18727s Mystic might so they have full awareness
18729s of the fight they're heading into which
18730s is why we're seeing that Viper come
18732s through Tammy ultimate to try to be able
18734s to counter it because now we see burnt
18737s is pushing in with that cicada ultimate
18738s catching on to those members of that
18741s it's caught into that Tammy ultimate
18743s with keeping everybody locked down in
18745s position as KZ coming for the third
18748s party didn't need Mystic Mike to see
18750s what venters were up to and decide to
18752s hold and then pull now that the
18754s ultimates have been burned from both of
18756s these teams which and TP comes through
18758s from a lie it's the same is not there
18759s for Ventus however in KZ now have to
18762s decide how they want to take this Ventus
18764s backing on off sanzi not wanting to take
18766s the engagement and allowing Casey a
18768s little bit more control as unfortunately
18770s for Alliance dentists most likely headed
18775s that way once again but one thing
18776s Alliance actually decided not to TP
18779s behind Casey instead they tv'd in front
18782s of them
18784s you know I I've got a question for you
18785s Moxie where has this KZ been all day
18788s they like honestly they're playing their
18791s absolute Minds out in this particular
18793s game with their positioning their
18795s ability to stay on target uh their
18797s target acquisition who they're targeting
18799s out in these fights and then of course
18801s again that positioning just coming in
18803s huge for them able to find advantages
18805s fight after advantageous fight if
18808s they're capable of this why have we not
18810s seen it all day coming in from a KZ uh
18813s unfortunately we turn now our attention
18815s to JL going head to head here with the
18818s members of jjh and jjh on a little bit
18821s of a backflip God Lee completely uh
18824s caught out here by the members of JL but
18827s uh jail needs to be careful about
18828s continuing the pressure on this fight
18830s because te waiting the wings up above
18832s they see the bow shots and decide
18834s automatically we need to go ahead and
18835s back out of this but they have to be
18837s careful because they have that uh Yang
18839s depletion they need to pick up
18841s eliminations where they can a te coming
18843s in onto J L now JL not quite creating
18846s the space that they needed to to get
18848s away from this third party and it's
18849s going to be Zu who's now the person
18851s caught out and completely locked down
18854s returning the favor uh for team uh jjh
18858s te comes in and locks down one of the
18860s members of JL the same way Godly was
18863s locked down KZ man really having quite a
18867s good game for themselves eight
18868s eliminations under their belt they just
18871s went and picked up some much more needed
18872s uh supplies there from the shop and some
18875s soul Jades for themselves purple armor
18877s across the board it looks like purple
18879s weapons as well which is great for this
18881s Transformers comp moving into this mid
18883s to late game stage as they are looking
18886s to now just survive get to that late
18889s game and uh secure as many eliminations
18891s as possible in those final circles yeah
18894s you asked me
18898s a little bit it's just conference and
18899s also feeling at the pacing of the new
18901s meta right then making these really just
18904s snap decisions of finding a player
18906s hurting them away dropping the Tammy
18908s ultimate to find the confirmation of the
18909s kill and then disengaging like they're
18912s not over committing they're not over
18914s aggressing they're not dropping on other
18915s ultimates into one fight so even when
18917s the Tammy ultimate has burned through
18919s they haven't been able to secure the
18921s pick they have two other ultimates to be
18922s able to cover their backs especially
18924s things like that Mongol like the second
18926s you throw it into a fight teams tend to
18928s back out because it's the game plan
18929s right it's how you deal with a monk comp
18931s if you're not running something like a
18933s Viper you go in you trigger the monk
18935s into altering up and then you disengage
18938s so that the monk has to drop it and you
18940s don't give them the opportunity to swap
18941s into the Cannons to be able to ball that
18943s rage up faster Casey just with a little
18945s adjustment on the pacing and throwing
18947s some of these players I would have
18949s positioned once again they've identified
18950s someone out of position but do they
18953s actually commit to this fight no because
18955s te show up as a full free play a stack
18959s and Casey even though they had a very
18961s small slim winter of opportunity
18963s immediately see that it's not going to
18965s go that way if they try and push in they
18967s could potentially get third partied back
18969s off so they can keep a better eye of the
18971s Morris blessing
18973s yeah absolutely and if you notice it's
18974s far Jean in the front line here for the
18977s members of KZ looking to use that
18979s ultimate but doesn't burn it even though
18981s they think they have a member of te
18982s caught out because they're trying to
18984s secure this Moore's blessing and they're
18986s desperately going to need that all if
18987s they want to secure it fajin taking a
18990s moment to repair here looking to come in
18992s and they all three need to hyper commit
18995s to pushing onto this but unfortunately
18997s Fijian can't really use the alt here to
19000s try to secure the Morse blessing for the
19001s team because you see here uh Team
19003s aventis also has a temmie if he drops
19006s that old and the other temmie pushes
19007s forward in they can just drop their
19009s ultimate and keep them from being able
19012s to use it to hide themselves and secure
19014s the Box KZ able to create just enough
19016s pressure though that they're able to get
19018s the box for themselves if you see
19020s they're actually running into these rain
19022s shots picking up what they want from the
19023s box and now they're getting out of Dodge
19025s and they still haven't committed that
19028s temi ultimate playing very smart into
19030s another team that has a Timmy ultimate
19032s capable of canceling yours out Casey
19034s knows they want to hold on to this
19036s especially as the third party potential
19038s shows up as wbg also looking uh to get
19041s some gear out of that box shows up
19044s looking for the third party but KZ
19047s playing very very smart with your
19049s positionals here able to just back out
19052s generate space and hold on to all three
19055s of their ultimates without having to
19057s over commit to anything I mean not only
19060s that the one else but that they used to
19062s actually bait that potential third party
19063s from uh girl it's the monkey you go up
19067s and that immediately invites that
19069s contestant of range and repeating
19070s crossbows which actually forced Ventus
19073s to back away so that Casey comes in
19075s picks up the legendary armor and legs it
19076s then just now are stuck in a really
19078s tough spot they have to push on to JL
19081s but if they over commit immediately
19083s Casey is going to be able to push back
19085s onto them so do a wbg we were just
19088s waiting up there pushing so much damage
19090s so much Focus fire onto Ventus trying to
19093s bait out that temi ultimate so they can
19095s finally hard commit and here comes Katie
19097s they've been able to look for that reset
19099s they're trying to push Ventus into wbg
19101s so they can find a kill without Ventus
19104s turning onto them because they're going
19105s to have to look for the disengagement
19106s and allow KZ that opportunity to look
19109s through that however not part of the
19111s plan brilliant Bell coverage though
19113s coming through from hazy once she's out
19115s of that with to be able to survive and
19117s make sure the event is aren't actually
19119s able to move off of an opportunity that
19122s should have been that one the monk or
19123s cropped up
19124s yeah absolutely those wisps putting in
19127s so much work today from these tummies
19130s we've seen tummies in these comps time
19132s and time again in season one and season
19134s two as The Meta has evolved and the
19137s teams have adapted but I don't think
19138s we've quite seen it the temmies as clean
19140s as we've seen them this season here in
19143s the spring split these players who have
19146s been playing temi clearly not just
19148s sitting on their Laurels and going okay
19150s I can play temmie have been putting in
19152s the practice over the last two months
19154s during the off season to make the most
19157s of temi on these comps and him instead
19160s of him just sort of being a cover for
19163s the teams they're sucking out every
19165s ounce of Advantage they can get from
19167s these temi players oh look at this
19170s engagement from Casey Ben just remember
19172s we're forced to be stuck in a horrible
19174s position and as a result they're the
19176s ones vulnerable that everyone is turning
19178s onto pixel goes down having to run into
19180s te trying to escape Casey wbg
19183s immediately turns on and attempting to
19185s escape sanzi and Casey yes they don't
19188s find the pick but they've still
19190s eliminated competition now they just
19192s pull back they don't want to make
19193s themselves a Target once again we see
19195s fans and just move forward a little bit
19196s more aggressively than the others with
19198s the Cannons making sure no one tries to
19200s pressure out the other two members of
19202s Casey when they're looking for that
19203s reach that moment as they still haven't
19206s hot committed into these fights they
19207s still haven't committed ultimates so as
19209s a result even though yes they're a
19211s little bit closer towards the edge of
19212s the zone and they don't have all of the
19214s cover that they're looking for no one
19216s actually has the confidence to be able
19218s to challenge them and KZ decided they're
19221s going to move to the central belt first
19222s before anyone can try and turn on them
19224s taking advantage of the fact that
19226s everyone else is going to be so occupied
19227s trying to keep a little corner of the
19230s Zone safe for them that no one even
19232s looks as they just run out in the open
19235s and just go straight onto a box
19237s I KZ here playing this very very well I
19239s want you to take a look at the suboxie
19241s there's only nine players left remaining
19242s it's three full teams wbg KZ and te
19245s going Head to Head te trying to create
19248s pressure on to wbg here wbg just gonna
19251s back out of the space don't want to give
19253s it and of course so while this pseudo
19255s fight is going on kizzy more than happy
19257s to take the box yes they don't have
19259s quite that advantageous of position
19260s because they're on this High Ground out
19262s in the open with only that one rock for
19264s cover but because te and wbg are
19268s fighting over the advantageous position
19269s they're able to secure that Moore's
19270s blessing and have not one but two sets
19273s of legendary armor for themselves here
19275s uh two flamers and a legendary dagger on
19278s to gen as well they really setting
19281s themselves up for Success here te just
19283s getting blitzed down with all of these
19285s rain shots and you know KZ patiently
19288s waiting still holding their ultimates
19290s doesn't want to commit anything here te
19292s pushing on to wbg wbg gonna be forced to
19296s pop this Mongol ultimate nft te can keep
19298s themselves away from wbg here this could
19301s actually spell disaster for wbg as
19304s they've committed so much to this fight
19306s yeah KZ wants to come in for that
19308s potential third party now Jing using
19311s those fire arrows to their advantage to
19313s just continue to pump out damage
19314s unfortunately does finally get caught by
19317s uh the members of KZ here Jing going
19321s extremely low off the slam here no
19323s Shields left available to the name and
19325s te still fully stacked all their
19327s ultimates available they're just waiting
19329s for the hard commitment between wbg and
19332s KZ to happen so that they can come in
19334s off of the third party Jing about to go
19336s down we're gonna see yet another
19337s ultimate locked in here by wbg with the
19341s kurumi old coming through KZ has burnt
19344s at least one of their ultimates if not
19347s two as well and te is gonna find
19350s themselves in a very opportune position
19351s here very soon as wbg and KZ continue to
19356s go head to head here there there's the
19358s Tammy old this is the moment te is
19360s waiting for is waiting for that Tammy
19361s old to go ahead and get burnt so they
19363s can push in without fear of having one
19365s of their members separated into this
19366s third party and te still sitting down
19369s below waiting for more of those
19371s resources than that temio to go
19373s completely away wbg now turned on to te
19376s might buy the opening that KZ needs to
19379s take control of this fight the
19380s Sleepwalker is able to find their
19381s ultimate again goes for the slam onto
19384s lyd but can't quite follow through as he
19386s gets stunned out from up above and
19388s Sleepwalker not able to find the
19391s commitment he wants from either of these
19394s teams here so he's not able to land
19396s those grabs the Sleepwalker typically
19398s able to find all the double grabs he
19400s wants here but these two teams playing
19401s very very well we're going to see a
19403s member of lyd we're sorry of te go very
19405s low txj just getting blitzed down here
19407s needs to back out but once again it's KZ
19410s going head to head with wbg and te
19412s looking for that third party but txj
19414s needing to get a heal off here that
19416s flamer coming through putting in
19418s absolute work on to hazy hazy going
19420s extremely low and we're gonna see those
19422s double flamers putting in at work there
19424s it is hazy goes down and it's about to
19427s completely open up here as the te needs
19430s the full commit to this fight on to wbg
19432s and kzlyd able to find an elimination on
19436s to Jing now it's a 3v2 V2 scenario here
19439s Sleepwalker able to find the ultimate
19441s yet again looking to lock onto anybody
19443s PP able to get it together but not for
19446s long enough it's txj able to find the
19448s elimination they find another
19449s elimination on the pp that's gonna be it
19451s p-x sorry t e is able to come out on top
19455s yet again with their fourth victory of
19460s the day
19461s they don't rise to the bait okay Ziggy
19464s is just doing everything they can in our
19466s final Zone to mash to mash those two
19470s teams into going at it the T they decide
19473s okay no we know that you're trying to
19475s force us into wbg we know that you swap
19477s towards those cannons and you're
19478s literally trying to make us grapple into
19480s wvg expand ultimates and then you come
19482s in for the third parties they don't rise
19484s to it instead they identify that yeah
19487s they might take a little bit of range
19488s damage if they just pull up in that
19490s little side room as the Zone starts to
19492s close on through but what they do is
19493s they save ultimates and they guarantee
19495s that they have control of that low
19497s ground so wbg decided they want to take
19499s control of High Ground so that
19501s Sleepwalker has that ledge to be able to
19503s land and continue to apply pressure on
19505s those players below so your other two
19507s teammates can swap to things like the
19509s Cannons and just keep you bunched
19511s against that clear face because either
19512s you try and grapple up and you grapple
19514s into a monk that's ready to grab you and
19516s snatch you out of the air or you hold
19517s that position and you go down to the
19519s cannon fire that's wbg's plan the
19521s problem problem as wbg's plan puts them
19523s Prime Center focus for Casey to try and
19526s turn onto and te they just wait they
19529s wait for that first time the ultimate to
19530s come through from Casey they know that
19532s it's removed they know that Katie has
19534s been operating and initiating all of
19535s these fights off of those Tammy
19537s ultimates and they wait and they wait
19539s and they wait and then they push back
19542s and it's that patience that ability to
19544s understand the win condition for the
19546s other teams around them and not just to
19548s get caught up in the moment and think
19550s we're going to push onto wbg and then
19552s we're gonna push back onto KZ they wait
19554s they hold off and it means that they
19556s were able to secure that
19563s Casey make absolute history stomping
19568s into first position we questioned oh
19569s maybe it's gonna be a regular game or is
19571s it gonna be a pop-up game nah it's gonna
19573s be a pop-up game
19574s yeah look te comes in and they play very
19577s very well they know they're a late game
19579s comp uh with the way that they're
19581s playing they come in they're looking to
19583s lock down the final Zone when they
19584s realize and identify that there's three
19585s teams left they know the two teams who
19588s initiate that are the teams that are
19590s going to lose there's no question about
19592s that whatsoever
19594s Casey tries to bait that fight out they
19597s try to stagger their ultimates and by
19599s themselves you know buy themselves space
19602s wbg looks more than happy to continue to
19605s try to commit onto those fights but
19607s every time if you notice they're just
19609s kind of tiptoeing their way into the
19611s fight they're trying to initiate te's
19615s response to the third party back off let
19619s those two teams go head to head while
19621s they get a reset and then are able to
19622s come in for a third party but
19623s unfortunately te's not falling for any
19626s of it they just continue to let wbg and
19630s KZ commit ultimate and commit resources
19632s into one another and anytime wbg tries
19636s to tease te into the fight or tries to
19639s tease te into a fight with them te like
19643s you said happy to take the range damage
19644s and just back off even when txj goes
19648s extremely low wbg tries to turn that
19651s fight on to team te but KZ recognizes an
19656s opportunity when wvg turns their back
19658s and goes in with that txj instead of
19661s going in and committing to the fight
19663s immediately finds the opportunity to
19666s take a reset and as soon as one member
19669s from either wbg or KZ are eliminated te
19673s sees that this is the opportunity this
19676s is the moment they don't have the temio
19678s Sleepwalker might have old but we can
19681s pressure this fight these two teams are
19685s now committed to do or die as soon as
19687s one of the other members die and t e is
19690s able to slide in take that Victory
19692s condition away from both teams get the
19694s clean third party and because of it they
19696s pick up multiple eliminations a first
19698s place finish and they pick up their
19700s fourth first place finish of the day
19703s absolutely massive for team te I still
19707s have to give a round of applause to team
19708s KB here KZ played this game out of their
19711s absolute Minds the way they were able to
19714s position the way they were able to use
19716s that Tamil to lock teams down the thing
19718s is the really the only thing is that
19721s into this you know final fight every
19724s team recognizes that the win condition
19725s was that third party and also te being
19729s able to recognize okay hey that the win
19732s condition for KZ here is that temi
19735s ultimate is what essentially wins them
19737s the game even though KZ is playing so
19740s smart at some point they are going to be
19742s forced to pop that temi ultimate te
19744s knows that and is unwilling to burn a
19749s single resource until that happens they
19752s just have to play the game out wait for
19756s that resource to be burnt and then they
19759s know that the third party they're
19760s looking for is Gonna Come to them again
19762s I I really have to give it to team Daisy
19765s they played their minds off here but te
19767s just had the overall better decision
19770s making and plays here they come out in
19772s that first place Juventus has 12
19774s eliminations under the belt but they go
19775s out too early te with a 22.6 game score
19778s Ventus with the 20 point game score and
19780s wbg with that second place finish 10
19783s eliminations under there about is gonna
19784s walk away with a 19 point game score
19788s I mean I'm just hoping that we're going
19790s to see that Casey more often right
19793s because we did see that sort of
19795s turnaround they had the Synergy they had
19796s the understanding of this Tammy ultimate
19798s is super important but we can have a
19800s look at the stats of how exactly te were
19804s able to pull off a fourth MVP and it is
19808s off of a back of just that
19810s sustainability with that zip knowing and
19812s understanding if you don't hard commit
19814s into some of those fights yeah you're
19816s gonna take a little bit of poke damage
19818s but the zip is always going to be able
19819s to make sure that you're topped off when
19821s the fight itself begins worse for the
19823s other teams you can't really pressure
19825s them inside of that room you can't hard
19828s commit into the fight because the Zip's
19830s just gonna drop bubble and everyone's
19831s going to Grapple away disengage and then
19834s they're going to push onto you forcing
19837s you that I've used that Samuel Smith
19838s inside this morning to stop the range
19840s damage from turning against you or just
19842s going down to range damage from the
19844s clock yeah here's benches his fight
19846s earlier with Jay team where they're able
19848s to
19849s wolves here with a very clean fight
19852s early on to jail again wolves
19854s had a great commitment early we're able
19856s to pick up
19858s a bid game aggression where they're not
19860s able to back off quite the way they want
19862s to cost them way too heavily wbg here
19865s into an extremely clean fight as well
19867s AOW fighting KZ here not in the most
19870s optimal situations as Casey is just able
19873s to catch one of their members out and
19875s then continues to clean things up and
19877s this year man there's just nothing that
19878s Groupon can do they've got the long
19880s range they've got the short range
19881s covered and they have the mid-range
19883s cover uh te coming in here in the end
19885s again it just identifying the win
19887s condition right knowing that that third
19890s party is what they need to win here and
19893s honestly I have to give it to team te
19896s here because not only do they identify
19897s okay hey we need the third party to win
19900s here
19901s wbg is sitting in the advantageous
19903s position on that little uh Crossway
19906s across there where they have cover
19907s underneath and on top and te pushes on
19911s to them knowing that wbg can't commit to
19916s saving that space for themselves but
19918s because if they do they open themselves
19920s up to the third party from KZ and wdg
19924s wants to take the victory so t e
19927s actually uses that to the advantage of
19930s vix wbg from that space
19933s wbg doesn't have the wherewithal to
19936s return the favor knowing you know the
19939s same thing they could have easily pushed
19940s onto te and te if they committed to
19943s saving that space open themselves up to
19945s the third party from KZ wdg doesn't want
19949s to play the footsie game gets themselves
19951s pushed to the side where they're forced
19954s to start trading ultimates with KZ
19955s eventually opening up the temi ultimate
19958s which opens up the line of victory for a
19961s team te to push in it and capitalize on
19964s the third party and it's you know it's a
19967s damned if you do damned if you don't
19968s sort of situation for wbg but you
19971s sometimes have to play that mental game
19973s with the other teams yes te evicts you
19976s you need to go back in and evict tea e
19978s knowing you have the same sort of
19980s Advantage given the threat of the third
19982s party from KZ Unfortunately they don't
19985s do that and as Tu is able to capitalize
19987s and walks away yet again fourth round a
19990s winner but before we get a look at those
19994s final stats for the overall bi-weekly
19996s here for trios we're gonna throw things
19998s over to Jaeger for yet another interview
20000s foreign
20005s interview and now I'm standing here with
20008s lyd from the team te and let him say
20011s hello to our audience
20026s [Music]
20028s she is very happy today because they
20030s really have good performance and because
20033s in the game 6 we know at the end of the
20035s game it seems like because these two
20038s teams they still have the Monk and your
20041s guys like in a positive part so I would
20043s like to know how's your strategy at that
20045s time is
20061s [Music]
20062s foreign
20078s [Music]
20084s because they both of their teams they
20087s have the Mark if they don't use their
20089s ultimate so we will be very dangerous
20092s and really in a positive part so what
20095s our strategy is let them use their
20098s ultimate and after that we just escape
20100s and try to wait for our ultimate and
20103s then we can just fight back okay let's
20105s move on to the next part answer for
20108s Treasure
20116s okay so you guys will see a question on
20120s the screen and if you know the answer
20122s just type them in the chat box after our
20125s player coming three two one we will take
20127s a screenshot and the lucky guy will be
20129s whispered okay so let's see today's
20132s question is which team won the last
20135s ticket to the first B weekly final
20138s nationality is
20170s foreign
20196s three two one screenshot okay let's find
20200s out the correct answer now
20204s um
20222s so the correct answer is a and pay
20226s attention to your mailbox if you are the
20228s lucky guy you will be whispered okay so
20231s we are going to have the B weekly final
20234s and here I would like to know for the
20236s team te it seems like your your guys are
20239s already very aggressive and how many
20242s teams you still think is have very
20245s dangerous or they are the big rivers to
20248s you guys
20256s foreign
20276s I think these teams are really strong
20279s and aggressive and I'm really worried
20282s about these teams okay
20289s okay
20291s thank you for today's interview and we
20294s will be back to our casters
20297s that was the lovely Jaeger interviewing
20300s for what the fourth time
20303s Rune a team that definitely has a
20306s stamped their dominance on the league
20308s moving forward given that this is
20310s literally week one and we've already had
20312s two record breaks the amount of points
20314s picked up in one day and the amount of
20316s MVPs picked up in one day so we have to
20318s just give it to the team what an
20320s absolute statement to start the
20322s tournament off with yeah you know this
20324s is huge for team te coming in making an
20327s absolute statement like you said just
20329s being completely dominant and you know
20331s it it's really unfortunate uh for the
20334s likes of Jay team who had a fairly
20336s decent day one came in today and looked
20338s to be kind of going Toe to Toe with Team
20341s te after the first two games they
20343s finished very close and then just kind
20345s of struggled to find their footing the
20346s rest of the day and seemed to be kind of
20349s the number for many many of these teams
20351s because te walks away with four of the
20354s six MVPs for the day and you know teams
20358s like team wolves continuing to show uh
20360s the the same weaknesses that they showed
20363s all of last season and during worlds uh
20366s KZ finally able to find their footing uh
20368s in the last game here and uh make some
20371s progress for themselves hopefully we can
20373s see that same KZ moving forward
20375s throughout the bi-weeklies and not just
20378s another you know rough performance
20380s throughout the week for them followed up
20381s by one good game but an another team I
20384s really want to talk about is team AOW
20386s and I think they have potential to come
20389s back this season in Trias you know AOW
20392s has not only Mike coming back in solos
20394s which is going to help them uh with just
20397s in general the morale of the team right
20399s it's always good to have a teammate come
20401s back in who's not been there who also
20403s excels very well uh in solos as well but
20407s AOW played very very consistently
20410s throughout this particular bi-weekly
20412s split and consistency has been something
20414s that they've struggled with uh every
20417s single season they would have big
20418s explosive games followed by big fat
20420s zeros and those games kind of balancing
20423s them out in the Middle where they just
20424s weren't able to have that sort of
20426s dominancy that they wanted to but if
20430s they're able to find consistency here
20432s today in the first bi-weekly and then
20434s follow that consistency up slowly by
20437s finding some pop-off games in their
20439s consistent games they're gonna be a team
20441s that finds themselves much much more
20443s often at the top of the leaderboard and
20445s it's something I would love to see out
20447s of Team AOW KZ here today 57.5 points
20451s much better day in day two than they had
20454s day one because of that final game they
20456s were able to lock up your alliance
20458s struggling today to find their same sort
20461s of footing that they found in day number
20463s one only a 41.3 point a day ewg kind of
20467s staying on that consistency route as
20469s well with AOW able to secure another 60
20472s point day but it's team te here with a
20475s 130.9 points today breaking a total of
20479s 200 points this is what we talked about
20480s where there being less teams here 200
20482s points going to kind of be that new
20485s plateau
20487s for teams to come in and absolutely be
20490s dominant and even though xcg
20492s beats them out on their first day
20494s because of how big and explosive today
20497s was for team te it's gonna be very hard
20499s for anyone in the league to kind of
20501s Follow that up and here are your
20503s qualified teams for the first
20504s bi-weekly split here in the spring split
20507s it's gonna be
20508s t-e-x-e-g-k-l-gdg JJ h o u g e w g jlwbg
20513s aowj team GS and Alliance surrounding
20516s out the final space here in our first
20519s bi-weekly I don't know about you Moxie
20521s but I'm really excited to see how these
20524s teams do unfortunately I don't get to
20526s cast the uh bye weekly final for trios I
20529s will be back tomorrow though to Castle
20530s bi-weekly finals for solos and there's a
20533s lot to be said in the Solo Space when we
20535s get there tomorrow so I'm excited for
20537s that you'll have to catch me up and let
20538s me know how those trios though go though
20540s for sure I wish I was going to be there
20543s to cast that with you Moxie I just I'm
20545s so excited to see like how the
20547s performance from te today is going to
20549s affect the teams and that sort of full
20551s process of what compositions they want
20553s to be running in those bi-weekly finals
20555s I'm really sad that Casey just didn't
20558s make it 15th with 14 teams graduating in
20562s is unfortunately meaning that we're not
20563s going to get to see them until next week
20565s hopefully this gives them a little bit
20567s of time to look over the VOD see what
20569s won't have the confidence moving forward
20571s to be able to keep that Synergy up and
20573s running as we can have a look at the
20575s groups still going to be in the exact
20578s same positions group a x c g o u g a o w
20581s g d Alliance KZ and Ventus looking like
20583s one of those groups to definitely watch
20585s out for with AOW and Casey showing
20587s significant improvements in xcg
20589s continuing to be a consistent Powerhouse
20592s Group B however is uh it's probably the
20595s grip of death
20596s t-e-g-gg J team jloc bioder and wolves
20600s these are all teams that can have
20602s absolute pop-off moments they can all
20604s hit 20 bombs on the absolute best of
20606s days and I cannot wait to see what
20608s happens when we get a day where all of
20610s these teams are on that top performance
20612s because that is definitely going to be a
20614s cheers game to watch out for
20617s yeah taking a look here for the rest of
20619s March you can see where we are now we
20621s are coming in to that bi-weekly final
20623s right tomorrow will be the solos and our
20627s first bi-weekly final so make sure you
20630s guys tune in you're not going to want to
20632s miss the explosive conclusion of our
20635s first bi-weekly taking a look here of
20637s course at the maps for the bi-weekly
20639s final it's going to be the same order
20641s and uh same it day and night cycles
20644s locking in for the maps here for the
20647s bi-weekly final which is going to be
20648s very very interesting we saw a lot of
20650s teams opting today to take Takeda even
20653s on maps or uh Day times on maps that
20657s don't really suit that Takeda comp but
20660s because of how poor the Viper comp has
20663s fallen into favor much more happy to
20666s just go ahead and take that decay to
20667s comp and make something happen given the
20670s space that Viper doesn't create really
20672s anymore and it's not so much on viper
20674s right Viper is still very capable of
20676s countering these Transformers top but
20679s Yoda Heime really being the hero in this
20681s comp that's falling off and not able to
20684s follow up those Viper trans or those
20686s Viper stuns as well as before because
20689s Yodo able to slash through one
20691s Transformer not able to slash through
20693s two Transformers during the duration of
20696s the stun of course the pillar also
20698s making it very hard for Viper to stun
20700s both Transformers because all they have
20702s to do is wait for the Viper old to come
20704s out while they're standing on pillar and
20706s pop into Mac during the stun they're not
20708s stunned and it's all a different ball
20711s game at that point because that Mech
20712s able to cover the monk even as big as he
20716s is those rain shots not able to come
20717s through and really secure those kills
20719s the way people are used to being able to
20722s because Feria can just go ahead and
20724s armor up and sit there and Pummel you
20725s back in return so Viper trying to find
20729s that counter comp to the Transformers
20732s like we used to see but just not there
20734s anymore for that particular comp so
20737s interesting to see that teams are more
20740s than happy to cater into less favorable
20742s Maps just so they don't have to play the
20744s Viper comp anymore yeah teams even
20746s trying as well to run that Takeda as a
20748s sort of pseudo Yoda like we saw in a
20750s couple of the gate fights the problem is
20752s if you're trying to run together against
20754s the monk again there is always going to
20756s have that advantage of uh distance the
20758s cicada yes it covers a much bigger uh
20762s distance than you expect but at the same
20764s time it's nowhere near the distance that
20766s area can literally just sit on one side
20768s of the Gate of gang and still be able to
20770s Pummel onto a monk on the other as well
20773s as having that verticality to be able to
20775s continue to pressure and even be able to
20777s get around some of the bases of those
20778s pillars where kurumi's like to just be
20780s able to hold on to so that they can keep
20782s that monk tethered and healed up for the
20784s entirety of the fight
20785s yeah absolutely and again you know it's
20788s really unfortunate too because the
20789s pillars blocking the monk hands not
20791s really able to block the splash damage
20794s coming in from fairies Cannon either but
20797s ladies and gentlemen unfortunately
20799s something that we can't block either is
20801s the end of the show that's gonna be it
20803s from us here at the nbpo but like I said
20805s you do not want to miss the explosive
20808s conclusion here to the first bi-weekly
20810s because he looking to make a name and a
20813s lot of these other teams gonna be coming
20814s in hungry to Dethrone te after yet
20817s another dominating performance that's
20819s gonna be it from us here today so
20822s hopefully we'll see you guys for either
20823s the solo or Trails finals if not both
20825s it's been great being here we're gonna
20827s catch you guys next time
20829s g'day
20851s [Music]
20868s foreign
20894s [Music]
20917s foreign
20927s [Music]
20937s awesome
20940s beautiful
20941s [Music]
20976s do this
20979s [Music]
20995s [Music]
20996s foreign
21002s [Music]
21010s ER
21013s [Music]
21019s [Music]
21021s they remind me to be stronger like the
21026s Phoenix in my head and they can try to
21031s bring me down
21035s push me to the edge but it won't work
21040s oh no
21042s [Music]
21044s they can try to bring it down
21052s [Music]
21054s but rise a thousand times
21060s oh
21061s Riser thousand times
21068s foreign
21068s [Music]
21094s [Music]
21100s foreign
21101s [Music]
21116s thank you