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Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Dec 4th, 2024 23:00 (UTC) to Dec 5th, 2024 04:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Showdown Season 2.5: Might
Increased the max level of Sense to 1120.
1. New Hero Tessa has joined Showdown.
A new hero, Tessa, has joined Showdown. Her smile alone is enough to win over the masses!
2. New Boss and New Enigma Domain
A beastly roar echoes forth, and the arena begins to tremble! An earth-shaking showdown is about to unfold. Are you ready?
New Enigma Domain [Shipwreck Expanse] is now available.
3. Nirriti's Ruins and Yama's Abyss have been reset.
Season Challenge progress and rewards of Nirriti's Ruins and Yama's Abyss have been reset.
Take on Yama's Abyss and Nirriti's Ruins this season for Peerless Treasure Choice Gifts, Legendary weapon skins, Flux Shards, limited-edition avatars, and much more!
4. Brand New Souljades and Potentials
Introducing Lotus Souljades, with Ice, Thunder, and Poison Element combinations!
Potential levels have been reset, and we have adjusted the effects of existing Potentials, while adding new Lotus-related Potentials, providing a wider range of combo selections!
5. Catch-Up Points
Upon finishing a stage with at least 15 Fatiguecost, the Souljade reward targets you've failed to meet will be granted as Catch-Up Points.
Spend 600 Fatigue to convert Catch-Up Points into Legendary/Epic Souljades or Carved Crystals.
Catch-Up Points are not carried over from week to week, and are reset to 0 every Wednesday 20:00 (UTC)
Newly added Hero Badge: Against All Odds, serves as a counter for the matches where you've earned Catch-Up Points. By upgrading the Hero Badge, you will get Carved Crystal, Souljade Fragment, Exhilarating Elixir, Flux Shards as rewards.
//Dev Note: We have been closely monitoring the loot experience since the launch of Showdown mode. In this mode, luck significantly influences the results because the loot distribution is inherently random. So, when there is a significant disparity between the effort invested and the rewards received, it may lead to disappointment.
We are introducing a new catch-up points feature to compensate for lower rewards when luck isn't on your side. At the same time, this preserves the experience of earning greater rewards when luck is favorable. As a result, the overall loot rewards have been improved.
6. Season Settlements
Deepwood Season will end on December 5, 2024 at 00:00 (UTC)
(1) Season Rewards:
Rank Requirement Rewards
Avatar [Deepwood·Showdown Bronze]
Avatar [Deepwood·Showdown Silver]
Avatar [Deepwood·Showdown Gold]
Avatar [Deepwood·Showdown Platinum]
Avatar [Deepwood·Showdown Solar], [Peerless Treasure Choice Gift]*2, [Showdown Seal]*5
Avatar [Deepwood·Showdown Empyrean], [Peerless Treasure Choice Gift]*3, [Showdown Seal]*10, Hero Badge [Deepwood·Showdown Empyrean]
\ Avatar [Deepwood·Showdown Astral], [Peerless Treasure Choice Gift]*5, [Showdown Seal]*15, Hero Badge [Deepwood·Showdown Astral]
Avatar [Deepwood·Showdown Paragon], [Peerless Treasure Choice Gift]*10, [Showdown Seal]*20, Hero Badge [Deepwood·Showdown Paragon]
(2) Showdown Leaderboard Rewards:
Players will be rewarded with an Avatar that corresponds to the highest rank that they held on the Yama's Abyss leaderboards at any point during this Showdown Deepwood Season (recorded either at weekly settlement or at season settlement). Additionally, the top 3 players on any Yama's Abyss Hero leaderboard will receive an exclusive Hero Badge.
II. Showdown Tutorial: The Beginning
Clouds hung over Morus Isle, as dark as ink. Thunder rumbled and boomed. It felt as if all the energy in the world was beginning to stir...
This level serves as an introductory guide to Showdown, detailing its main combat mechanics and preliminary storyline. We recommend going through it first.
III. New Game Mode: Naraka Guandan
1. Go to the poker table in southern Fairyland Penglai to enjoy the new game mode—Naraka Guandan.
2. The Classic Mode supports solo and duo matchmaking, where you can earn Naraka Beans and exchange them for valuable rewards!
3. The 4-player mode allows 4 players to join a custom room and set their own rules. Grab your friends and play Guandan together!
4. This game mode is currently only available on PC.
IV. Limited-time Return: Neo-Mech Clash
Gameplay Updates:
1. New Heroes: Tarka Ji, Cyra
2. Faction restrictions for hero selection have been removed. You can now freely choose your hero.
Gameplay Info:
A 6V6 score-based game mode.
1. Within the designated time, strive to defeat more enemies to earn more points. Periodically, the top player will be marked as the bounty target. Killing the bounty target grants extra points.
Kills: +1 point
Killstreaks: +1 bonus point
Killing the bounty target: +10 bonus points
2. The Exquisite Vessel occasionally produces mode-exclusive Souljades.
(1) Tianhai: The Ultimate [Titan's Call] will trigger an additional wide-range strike after smashing the enemy.
(2) Almighty General: The Ultimate [General's Call] will deliver an additional thrust strike upon a charged leaping strike.
(3) Hadi: The Ultimate [Aerial Ascent] will release additional flaming sword energy with a [Burn] effect after a three-stage charge.
(4) Feria Shen: In cannon mode, the Ultimate [Mech Mayhem] will deliver additional laser strikes when firing with the cannon by consuming Energy.
Newly Added:
(1) Tarka Ji: Ultimate's 2nd-stage dodge ("punch") now has an additional [Freeze] attack.
(2) Cyra: Ultimate's 2nd-stage charged horizontal strike now has an additional ranged attack.
The following adjustments are made for this mode:
(1) All heroes' Ultimates will have unlimited duration.
(2) Rage recovery rate is significantly increased, and cooldown for certain skills is significantly reduced.
(3) Tarka Ji's [Fire Frenzy: Reload] Ultimate is changed in this mode. Tarka ji will build Rage upon attacking enemies, and the fiery trail that he leaves behind has been removed.
(4) Some of Yueshan Almighty General's Focus Strikes can now repel the Bronze Mech.
V. Limited-time Addition: Grandmaster's Secret (Combat Item)
In Ranked Mode, Bot Mode, and Quick Match, press "E" to interact with the Morus' Blessing in the Realm of Yang or Grandmasters in Caves and obtain a Grandmaster's Secret. Press "Z" to use the item.
[Grandmaster's Secret•Musashi]: Use to summon the blademaster Miyamoto Musashi, and unleash his nitō ichi-ryū two-sword Extreme.
[Grandmaster's Secret•White Wolf]: Use to summon the Witcher, Geralt, and unleash his elegant swordplay Extreme.
[Grandmaster's Secret•Buakaw]: Use to summon the Muay Thai legend Buakaw, and unleash his devastating Muay Thai Extreme.
[Grandmaster's Secret•Chin Woo]: Use to summon the martial arts hero Bruce Lee, and unleash his quadruple-roundhouse kick Extreme.
VI. New Crossover Mechanism: Places of Power
In Ranked Mode, Bot Mode, and Quick Match, interact with Places of Power and obtain a random Sign (Combat Items). The Places of Power is available for interaction 3 minutes after the match starts and can be used only once per game.
[Sign·Quen]: Restore some Armor
[Sign·Yrden]: Cast traps that silence and deal damage to enemies that make contact with them.
[Sign·Aard]: Knock back nearby enemies.
[Sign·Axii]: Cast a zone, enemies staying for a certain period will be enchanted.
[Sign·Igni]: Deal fire damage ahead and burn enemies.
VII. New Event: Showdown·Journey Begins
You can unlock Showdown Journey quests and claim rewards by playing Showdown.
Within a certain timeframe, by completing any Showdown Stage a day for 7 days, you can claim a powerful Souljade Set, a Martial Trial Treasure Choice Gift, and other rewards, including an Extreme Item—Flux Jade.
VIII. Limited-time Event: The Witcher's Journey
Medallion's humming, must be a place of......
Complete the The Witcher 3: Wild Hunt event [The Witcher's Journey] to get the Tarka Ji Legendary Outfit [The Witcher 3: Wild Hunt·Geralt] and other The Witcher 3: Wild Hunt crossover event cosmetics and items.
1. During the event, daily Contracts are available on the notice board. Complete both daily and weekly Contracts to earn Witcher XP and Bounties. The status and content of daily Contracts on the notice board reset each day.
2. Complete Contracts to earn Witcher XP and increase your Witcher level. Higher levels unlock new dialogues with the characters. Complete these dialogues to receive rewards.
3. Completing Contracts grant [Bounties], which can be used to redeem exclusive event rewards.
Event Duration: Dec. 5, 2024 Update - Jan. 8, 2024 20:00 (UTC)
Claim Rewards Deadline: Jan. 12, 2024 20:00 (UTC)
IX. Limited-time Event: Witcher's New Gear
Event Duration: Dec. 5, 2024 Update - Mar. 12, 2024 20:00 (UTC)
Event Rules: Collect The Witcher 3: Wild Hunt crossover cosmetics during the event, redeem exclusive event rewards, and claim valuable Gold Chests!
X. Limited-time Event: Martial Art Mastery
Event Time: Dec 5, 2024 Update - Dec 12, 2024, 20:00 (UTC)
Event Rules
1. Open Stashes in Survival modes or participate in Showdown to get Tempest Emblems. You can get a maximum of 25 Tempest Emblems per day. You can also get rare rewards—Warrior Chests— from opening gold or green Stashes, up to 2 per game and 3 per day.
2. Tempest Emblems can be exchanged for limited-edition Event Rewards!
3. During the event, you can use Grandmaster's Secret items in Ranked, Quick Match, or Bot Mode to summon the phantoms of the Four Grandmasters, each of which will perform that Grandmaster's signature move. After using a Grandmaster's Secret, you can collect the corresponding Grandmaster's Gift on the event page. You can only collect each Grandmaster's Gift once.
(Grandmaster's Secrets can be acquired in the Realm of Yang or by opening Caves in Ranked, Quick Match and Bot Mode)
X. Limited-time Event: Score Bonus
Event Time: Dec 5, 2024 Update - Dec 9, 2024, 20:00 (UTC)
Event Rules
During the event, players receive bonus Score by completing matches in the [Ranked Mode].
Details of this Score bonus are as follows:
If you gain Score from a match, it will be increased by 25%.
In cases where Score would be lost, no Score will be deducted.
Every player can benefit from this bonus Score effect up to three times per day throughout the event's duration.
XII. Limited-time Event: Guandan For All
3. Event Duration: From the Dec 5, 2024 Update to the Dec 19, 2024.
Event Rules: During the event, play 2 rounds of Guandan to receive a limited, exclusive Bubble!
XIII. Limited-time Event: Clash of the Beast
Event Duration: Dec. 5, 2024 Update - Dec. 18, 2024 20:00 (UTC)
Event Rules:
1. Gain Lion-Eye Coins by completing quests during the event. Lion-Eye Coins can be redeemed for great event rewards.
2. Complete each day's Daily Quests to receive bonus rewards.
3. There are 5 groups of Challenge Quests, each available in turn at different times. Complete quests to claim plentiful rewards.
4. The rewards are redeemable till December 25, 2024 at 20:00 (UTC). Please redeem the rewards in time.
XIV. Limited-time Event: PlayStation® Tournaments #12
We brandish swords to gain fame, the only heroes in this game. PlayStation® Tournaments #12 are available for a limited time!
Event Duration: Dec. 5, 2024 00:00 (UTC) - Dec. 18, 2024 20:00 (UTC).
Event Rules:
Complete weekly quests during the event to claim Honor Medals - DEC. You can claim more Medals in the mail after advancing, and the quantity awarded for each rank is as follows:
1st place: 300 Medals
2nd place: 200 Medals
3rd-4th place: 100 Medals
5th-8th place: 50 Medals
Medals can be used for redeeming rewards and participating in rankings.
Start Time of Tournament:
Server Monday - Friday (UTC) Saturday - Sunday (UTC)
NA 03:00 23:00
03:00
AS 11:00 07:00
11:00
SEA 11:00 07:00
11:00
EU 19:00 15:00
19:00
Start Time of the First Tournament:
NA: Dec 6, 2024 03:00 (UTC)
AS: Dec 6, 2024 11:00 (UTC)
SEA: Dec 6, 2024 11:00 (UTC)
EU: Dec 6, 2024 19:00 (UTC)
XV. PlayStation Challenge:
Challenge the wind in this race! PlayStation Sky-high Racing #9 is now open!
Compete against players worldwide and ascend the rankings by achieving a place among the Top 100 fastest in Sky-high Racing mode.
How to participate:
Start Sky-high Racing on Fairyland Penglai to participate in the event.
Event Duration: Dec 5, 2024 00:00 (UTC) - Dec 18, 2024 23:59 (UTC).
Hero Adjustments
I. Justina Gu
1. Adjustments to the skills [Ice Shield] and [Ice Shield: Blink]:
(1) Removes debuffs both when entering Icy Aura and when Icy Aura disappears.
(2) Justina can now exit Icy Aura using horizontal and vertical strikes in addition to jumps and dodges, and when Icy Aura expires, she knocks back nearby enemies.
2. Adjustments to the skill [Arctic Wraith]:
(1) In Ultimate status, pressing the Ultimate button again consumes Rage (20% in solos/duos, 15% in trios) to release an ice burst that [Freezes] nearby enemies not in Blue Focus and enhances the next [Shadowswipe]'s [Freeze] effect.
(2) Enhanced [Shadowswipe] can freeze enemies not in Ultimate Focus, and its freeze duration against transformed enemies is increased from 1.6 sec to 3 sec.
3. Adjustments to the skill [Arctic Wraith: Frostwind]:
(1) Ice mist now blocks enemies' melee attacks.
(2) Rage lock duration after Ultimate activation adjusted from 2 sec to 4 sec.
4. Removed the skill variant [Ice Shield: Surround].
5. Removed the Ultimate variant [Arctic Wraith: Blizzard].
II. Hadi
1. Adjusted the initial Rage cost of the Ultimate [Aerial Ascent: Blaze] from 40 to 60.
2. Adjusted [Mechanical Arm: Blast] cooldown time from 25 sec to 27 sec.
3. In Ultimate status, Rage consumption increases at higher altitudes, and the height threshold is adjusted from 15m to 12m.
III. Cyra
1. Optimized the visual effect indicator and crosshair feedback for beam attacks during Ultimate status.
2. In Ultimate status, her continuous beam now deals damage every 0.3 sec with the damage multiplier adjusted from 0.55 to 0.35.
Level 1 and 2 pursuit beams' damage is adjusted from 1.2/1.8 to 1.6/2.8.
3. Reduced the explosion radius of small light orbs against enemies in Ultimate status. Self/ally healing is adjusted from 120/180 to 60/180.
4. Slightly delayed beam timing after firing light orbs in Ultimate status.
5. Adjusted [Light's Mercy] duration to 18 sec in trios. The duration remains 16 sec in solos/duos.
//Dev Note: Currently, Cyra's pursuit ability with her continuous beam during her Ultimate is too strong. We've reduced the continuous beam's damage and compensated by increasing the pursuit beam's damage.
IV. Valda Cui
Adjusted the water sphere control duration in [Water Trap: Trinity] from 0.5 sec to 0.3 sec.
V. Zai
Slightly increased the cast animation duration of [Flame Ward].
VI. Other Adjustments
All heroes can now use skills or Ultimates after a successful Counter.
Weapon Adjustments
I. Greatsword
Increased the move distance of a sprint horizontal strike with Greatsword, allowed earlier dodge cancel, and reduced damage multiplier from 2.59 to 2.1.
II. Polesword
Reduced the move distance of a sprint horizontal strike with Polesword and adjusted the damage multiplier from 2.17 to 2.1.
Combat Adjustments
I. Added hero info identification when marking enemies with the middle mouse button.
II. Characters can now carry multiple combat items. When multiple combat items are in the bag, hold the combat item hotkey (default "Z") and use the mouse wheel to switch between them.
III. Optimized the cancel timing for crouch, jump, and dodge for certain combat items.
IV. Optimized the pre-input timing for ballista shots.
Souljade Adjustments
I. Longsword Souljade
Introduced the new Souljade [Jump Slash], enhancing airborne vertical strike moves.
In-game Adjustments
I. Feature Optimizations
1. Alliance Optimizations
(1) Extended Alliance window from 490 sec to 930 sec after match start (90 sec after second Shadow Corruption Spread ends).
(2) Added player Alliance initiation notifications and optimized prompt visuals.
2. Earth Shrine Interaction Optimization: Now you can interact directly with the interaction key in designated areas instead of using gestures.
II. Songbird Arena
1. Added the option to enable Grandmaster's Secret in Song Arena.
When enabled, random Grandmaster's Secrets will be distributed to players' bags.
III. Controller Adjustments
Increased Radial Menu capacity. The Menu now dynamically displays actual bag contents instead of fixed items.
Out-of-game Adjustments
I. Game Settings
Added a new setting under Settings > Audio > Other Audio Settings: Play in Background. When enabled, game audio playback continues even if the game window is inactive.
II. Gameplay Updates
The Hungry Dragons mode is temporarily disabled, and the Neo-Mech Clash mode is enabled.
III. Lobby Music
Added new lobby music: The Witcher 3: Wild Hunt - Kaer Morhen.
Showdown Adjustments
I. Combat Adjustments
1. Adjusted monster move and projectile interaction: monsters can no longer deflect player projectiles.
2. Adjusted hit stagger and startup frames for certain Blue Focus moves of [Copperclad Hammer] and [Copperclad Staff].
3. Optimized the hit reactions for [Omnius·Void]
4. Added new Toxified Omens: [Copperclad Staff Poison], [Miasma Slash], and [Toxic Tips].
5. Optimized the Counter animation for [Vinemire].
II. Souljade Potential Adjustments
1. Changed the [Blazing Flame] effect to: "You lose all Health Bonus by Percentage, but for every 0.5% of Health Bonus lost, your [Burn] damage increases by 0.3%."
2. Changed the [Water and Fire Raged] effect to: "Increases HydroFlare damage by 20%."
3. [Weapon Repair Kit Boon] no longer reduces ranged weapon damage.
4. Increased the burst damage multiplier of charged shots to 1.15 for [Detonating Rounds], [Frost Bomb], [Thunder Detonation], and [Toxic Explosion].
5. Increased the explosion damage multiplier to 5.62 for the 2nd-stage charge of [Frost Arrows], [Thunder Arrows], and [Toxic Arrows].
6. Increased the [Thunder Cannon] spark damage multiplier from 0.5 to 0.57, and the total elemental damage of projectile and sparks is increased to 250.
7. Increased the [Toxic Cannon] projectile damage multiplier from 2.75 to 2.97, and the elemental damage is increased to 250.
8. Increased additional elemental damage to 210 for [Ice Repeating Crossbow], [Thunder Crossbow], and [Toxic Crossbow].
9. Increased additional elemental damage to 310 for [Ice Swarm], [Thunder Swarm], and [Toxic Swarm].
10. Increased the [Thunder Shot] successive attack damage multiplier from 0.21 to 0.28, and the elemental damage is increased to 240.
11. Increased the [Toxic Shot] successive attack damage multiplier from 0.14 to 0.19, and the elemental damage is increased to 160.
12. [Defuse (Concentrate)] has now faded and no longer has any effects. Click the Souljade in the Souljade equip screen to reforge it into another Souljade.
The original effect of this Souljade "Easier to trigger Defuse" has been added to the Martial Skill.
13. When equipping both [Thunder Counter] and [Thunderproof], slightly delayed last two Thunderbolts to make countering after dodging easier for heavy weapons.
14. Slightly reduced the ThunderShock accumulation rate on self from unarmed and ranged attacks when wearing [Thunderpull].
III. Weapon Adjustments
1. Increased the [Earthshaker] damage multiplier per hit to 2.45, 2.45, 2.45, 3.96, 2.45, 2.45, 2.45, 2.45, 2.45, 2.45, 0.82, 0.82, 5.71 and the total damage multiplier from 24 to 33.36.
2. Increased [Soul Slash]'s light charged attack damage multiplier per hit from 0.95 to 1.1 and the total damage multiplier from 10.45 to 12.1.
3. Increased the [The Overcomer] damage multiplier per hit from 3.00 to 3.75 and the total damage multiplier from 21 to 26.25.
4. Increased the [Stanchion·Rising Cloud] damage multiplier from 2.25 to 2.78.
Increased the [Heaven Uproar] damage multiplier per hit to 1.86, 1.86, 1.39, 1.39, 1.39, 1.39, 1.63, 1.63, 1.63, 1.63 and the total damage multiplier from 13.78 to 15.8.
Increased the [Merciless Havoc] damage multiplier per hit to 1.38, 1.38, 1.38, 1.65, 1.65, 1.65, 7.45 and the total damage multiplier from 13.7 to 16.54.
5. Increased the [Dreadful Wail] damage multiplier per hit to 0.84, the final hit damage multiplier from 1.34 to 2.09, and the total damage multiplier from 6.64 to 10.49.
6. Increased the [Dragon Roar] damage multiplier per hit to 0.87, 0.87, 0.87, 0.87, 0.87, 0.83, 0.83, 0.83, 0.83, 1.32, 6.62 and the total damage multiplier from 12.14 to 15.61.
7. Increased the [Universe Slash] damage multiplier per hit from 3.89 to 4.27 and the total damage multiplier from 7.78 to 8.54.
8. Increased the [Yurang's Rage] damage multiplier per hit to 0.93, 1.85, 1.85, 4.63 and the total damage multiplier from 6.15 to 9.26.
IV. Hero Adjustments
1. General Adjustments
Changed the unlocking levels for Hero Weapon and Defuse Martial Skills, making them all unlock at level 1 (default unlock) instead of previous levels 2 and 12.
2. Feria Shen
(1) Adjusted the skill [Gunplay: Showdown] effect to:
Rush and continuously shoot in all directions, dealing damage.
· Move the crosshair while rushing to adjust the direction.
· Available while being hit.
3. Tianhai
(1) A successful Counter of [Divine Bell: Showdown] now increases the damage of Counterstrike Combos and reflected attacks.
(2) In Vajra state, the damage multiplier of vertical strikes is increased from 2.5 to 5, with the tenacity reduction ability adjusted from 75 to 500.
(3) In Vajra state, the damage multiplier of Counterstrike Combos is increased from 18 to 30, with the tenacity reduction ability adjusted from 1800 to 3000.
(4) In Vajra state, the damage multiplier of [Ground Stomp: Showdown] cast while unarmed is increased from 11 to 25, with the tenacity reduction ability adjusted from 330 to 2500.
4. Temulch
(1) After summoning windballs, reduces elemental burst cooldown by 10% for 8 sec.
(2) Windball hits increase enemy elemental damage taken for 5 sec.
5. Tarka Ji
(1) Increased the [Flame Force: Showdown] damage multiplier from 5 to 12, with the tenacity reduction ability increased from 500 to 1200.
(2) Increased the damage dealt by [Burn] inflicted by Tarka Ji for 5 sec after using [Flame Force: Showdown].
(3) Adjusted skill Rage cost in Ultimate status from 6.8% to 10%.
6. Valda Cui
(1) The duration of [Soaked] caused by [Water Trap: Showdown] and the Ultimate [Rising Tide: Showdown] is adjusted from 10 sec to 5 sec, but [Soaked] will no longer be removed by [HydroFlare].
7. Yueshan
(1) Increased the [Scorching Dash: Showdown] damage multiplier from 0.5 to 12, with the tenacity reduction ability adjusted from 50 to 1200.
(2) Changed [Scorching Dash: Showdown] hit effect from reducing enemy attack to recovering Rage and increasing Rage Conversion. Hitting multiple enemies grants additional Rage and extends increased conversion rate duration.
(3) Adjusted the Almighty General state duration of the Ultimate [General's Call: Showdown] from 30 sec to 16 sec.
(4) In Almighty General state, adjusted the horizontal/vertical strike 1st-stage move damage multiplier from 2 to 4 with the tenacity reduction ability from 200 to 400, the horizontal/vertical strike 2nd-stage move damage multiplier from 3 to 8 with the tenacity reduction ability from 300 to 800, and the jump horizontal/vertical strike damage multiplier from 1.5 to 3 with the tenacity reduction ability from 150 to 300.
(5) In Almighty General state, adjusted the horizontal charged strike damage multiplier from 5.5 to 15.5 with the tenacity reduction ability from 1100 to 3100 and the vertical charged strike damage multiplier from 10 to 20 with the tenacity reduction ability from 1000 to 2000.
(6) In Almighty General state, adjusted the Counterstrike Combo damage multiplier from 12 to 30 with the tenacity reduction ability from 1200 to 3000.
(7) In Almighty General state, adjusted the [Rampage: Showdown] damage multiplier from 16 to 30 with the tenacity reduction ability from 1600 to 3000.
8. Matari
After flash, gains a 10% increase in elemental accumulation speed and a 5% increase in elemental damage for 6 sec.
V. Enigma Domain Adjustments
1. Added [Shipwreck Expanse] to Enigma Domain maps and replaced [Stone Monster] and [Omnius·Rock] with [Mountain Ghost] and [Korvine] as Enigma Domain bosses.
2. Optimized the boss spawn location algorithm in Enigma Domain for more intuitive placement.
3. Adjusted possible Omens in Topaz Enigma Domain, replacing Thunder Omens with Ice Omens, and removed [Impassable].
4. Changed Rune Key drop locations to: Nightscream stages, Nirriti's Ruins·Hard and above, Manticore's Hunt·Hard (new).
VI. Nirriti's Ruins Adjustments
1. Added [Lotus Ghast] Anima Ring series with new blessing effects. The [Lotus Ghast] Anima Ring series requires Fire Forge to unlock.
2. [HydroFlare] Anima Ring series is now unlocked by default.
3. Adjusted and replaced certain stages to feature Omens from Nirriti's Ruins.
4. Optimized Anima Ring Collections: moved [Second Wind], [Enhanced Ranged Weapon], [Serration·Weapon Repair Kit], [Lethal Barrage], and [Sturdy Weapon] to the "Ranged" category.
VII. Function Adjustments
1. New Function: Trios Entry Level
Added Sense level requirements for three-player stages. Your highest hero Sense level must exceed the entry level of the stage to start matchmaking. For teams, the average level must exceed the entry level of the stage.
Level requirements:
The entry level for Hard stages is 20 below the Recommended Sense Level.
The entry levels for Nightscream & Doom Stages are 10 below the Recommended Sense Level.
The entry levels for Topaz Enigma Domain & Doom Speedrun are the same as the Recommended Sense Level.
2. Added Souljade name display in preparation and hero selection screens.
3. Optimized Showdown matchmaking:
Narrowed matchmaking range with larger reductions at higher difficulties to improve match quality. Please note and understand that this may affect matchmaking times.
4. Weekly Challenge Adjustments:
Combined stage completion quests for Souljade Fragments and Shrouded Jade into one. You can get all rewards by completing stages 10 times.
Either the melee or the ranged monster defeat quest will now appear randomly, with rewards doubled.
5. Removed the Morus Legends mode from Doom (normal) and Nirriti's Ruins. Duplicate heroes are now allowed.
6. Added a Reputation Score system and AFK detection to Showdown multiplayer. Leaving during preparation or while alive with matched teammates remaining deducts reputation points.
7. Increased the drop rate of unlocked Epic/Legendary Souljades in the level's reward pool.
Client Optimization
1. Graphics Enhancement Support
Intel discrete GPUs and some integrated GPUs support XESS image enhancement in DX11, which requires the latest Intel drivers (at least 6302).
Performance Optimization
1. (XBOX) Optimized the memory allocator to enhance the average frame rate.
Bug Fixes
I. Weapon-related Bugs
1. Fixed an issue where some moves caused incorrect hit reactions during network fluctuations.
2. Fixed incorrect facing direction when charging Scale Rush with dual weapons on trees.
II. Hero-related Bugs
1. Fixed an issue that led to Cyra's Ultimate [Light's Mercy: Field]'s effect [Powerfully Dazzled] being unable to interrupt Zai's [Flame Ward] ability.
III. Combat-related Bug
Optimized incorrect hit reactions for certain moves under poor network conditions.
IV. Showdown-related Bug
Fixed an issue that led to bosses in Topaz Enigma Domain having different total Health than the Health of their breakable sections combined.
V. Rescue FX-related Bug
Fixed an issue with [Soul Land·Rescue] where a damaged sound file caused the sound effect to play without reverb.
Store Updates
I. New Packs
1. Added Wuchen exclusive [Golden Sanctuary Pack], which contains the Wuchen exclusive Legendary Outfit [Golden Sanctuary] and the Epic Accessory [Yin Yang Cap]. Standard price: 2,200 Gold; Now: 120 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
2. Newly added Tessa exclusive [Verdant Shadow Pack], including Legendary Outfit [Inkweaver], Legendary Weapon Skin [Underworld Call], Legendary Accessory [Umbral Hat], Legendary Hairstyle [Cloudwisp Locks]. Standard price: 5,300 Gold; Now: 3,200 Gold. Single items are discounted, and you get even more discounts when you purchase a Pack.
3. Added Yueshan exclusive [DragonCall·Photon Wings Pack], which contains the Yueshan exclusive Legendary Accessory [2674·Ruby-Red Emblem] (Unlock it to get new Ultimate appearance [DragonCall], along with the new DragonCall Effect [DragonCall·Photon Wings]). Standard price: 6,700 Gold; Now: 3,750 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
4. Added Cyra exclusive [Triss Pack], which contains the Legendary Outfit [The Witcher 3: Wild Hunt·Triss], Legendary Hairstyle [The Witcher 3: Wild Hunt·Royal Advisor] and Cyra's Legendary Voice Pack [Cyra·Triss]. Standard price: 3,600 Gold; Now: 2,200 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
5. Added Shayol exclusive [Ciri Pack], which contains the Legendary Outfit [The Witcher 3: Wild Hunt·Ciri], Legendary Hairstyle [The Witcher 3: Wild Hunt·Lion Cub] and Cyra's Legendary Voice Pack [Shayol Wei·Ciri]. Standard price: 3,600 Gold; Now: 2,200 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
6. Added Valda Cui exclusive [Yennefer Pack], which contains the Legendary Outfit [The Witcher 3: Wild Hunt·Yennefer], Legendary Hairstyle [The Witcher 3: Wild Hunt·Sorceress] and Cyra's Legendary Voice Pack [Valda Cui·Yennefer]. Standard price: 3,600 Gold; Now: 2,200 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
II. New Discounts
1. Newly added Tessa Legendary Pose [Alluring]. Standard price: 900 Gold; Now: 750 Gold.
2. Newly added Legendary Mark of Victory [Forbidden Curse]. Standard price: 2,000 Gold; Now: 1,200 Gold.
3. Newly added Dual Blades Legendary Skin [The Witcher 3: Wild Hunt·The Caretaker's Spade]. Standard price: 1,500 Gold; Now: 360 Gold.
4. Newly added Shayol Wei Legendary Pose [The Witcher 3: Wild Hunt·Blade Ready]. Standard price: 900 Gold; Now: 750 Gold.
5. Newly added Legendary Background [The Witcher 3: Wild Hunt·Velen] for all heroes. Standard price: 600 Gold; Now: 400 Gold.
6. Newly added Legendary Base [The Witcher 3: Wild Hunt·Griffin].
Standard price: 1,200 Gold; Now: 900 Gold.
7. Newly added Legendary Hero's Theme [The Witcher 3: Wild Hunt - Kaer Morhen Combat] (exclusive to Tarka Ji, Shayol Wei, Cyra, and Valda Cui). Standard price: 800 Gold; Now: 600 Gold.
8. Newly added Valda Cui Voice Pack [Valda Cui·Yennefer English Voice Pack]. Standard price: 1,000 Gold; Now: 800 Gold.
9. Newly added Cyra Voice Pack [Cyra·Triss English Voice Pack]. Standard price: 1,000 Gold; Now: 800 Gold.
10. Newly added Shayol Voice Pack [Shayol Wei·Ciri English Voice Pack]. Standard price: 1,000 Gold; Now: 800 Gold.
III. New Items in Spectral Silk Store
1. Newly added Yueshan Ultimate Cosmetic [DragonCall] exclusive effect [DragonCall·Electro Wings] with a price of 9000 Spectral Silk.
2. Newly added Shayol Wei Legendary Accessory [The Witcher 3: Wild Hunt·Sidearm] with a price of 3000 Spectral Silk.
3. Newly added Tarka Ji Pack [Tarka Ji·Geralt English Voice Pack] with a price of 10000 Spectral Silk.
IV. Limited-time items removed
1. Legendary Grappling Hook Skin [The Girl in the Box] has been removed from the store.
2. Yoto Hime Legendary Background [Sugared Dream] and Legendary Base [Slumber Stand
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Dec 4th, 2024 23:00 (UTC) to Dec 5th, 2024 04:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Showdown Season 2.5: Might
Increased the max level of Sense to 1120.
1. New Hero Tessa has joined Showdown.
A new hero, Tessa, has joined Showdown. Her smile alone is enough to win over the masses!
2. New Boss and New Enigma Domain
A beastly roar echoes forth, and the arena begins to tremble! An earth-shaking showdown is about to unfold. Are you ready?
New Enigma Domain [Shipwreck Expanse] is now available.
3. Nirriti's Ruins and Yama's Abyss have been reset.
Season Challenge progress and rewards of Nirriti's Ruins and Yama's Abyss have been reset.
Take on Yama's Abyss and Nirriti's Ruins this season for Peerless Treasure Choice Gifts, Legendary weapon skins, Flux Shards, limited-edition avatars, and much more!
4. Brand New Souljades and Potentials
Introducing Lotus Souljades, with Ice, Thunder, and Poison Element combinations!
Potential levels have been reset, and we have adjusted the effects of existing Potentials, while adding new Lotus-related Potentials, providing a wider range of combo selections!
5. Catch-Up Points
Upon finishing a stage with at least 15 Fatiguecost, the Souljade reward targets you've failed to meet will be granted as Catch-Up Points.
Spend 600 Fatigue to convert Catch-Up Points into Legendary/Epic Souljades or Carved Crystals.
Catch-Up Points are not carried over from week to week, and are reset to 0 every Wednesday 20:00 (UTC)
Newly added Hero Badge: Against All Odds, serves as a counter for the matches where you've earned Catch-Up Points. By upgrading the Hero Badge, you will get Carved Crystal, Souljade Fragment, Exhilarating Elixir, Flux Shards as rewards.
//Dev Note: We have been closely monitoring the loot experience since the launch of Showdown mode. In this mode, luck significantly influences the results because the loot distribution is inherently random. So, when there is a significant disparity between the effort invested and the rewards received, it may lead to disappointment.
We are introducing a new catch-up points feature to compensate for lower rewards when luck isn't on your side. At the same time, this preserves the experience of earning greater rewards when luck is favorable. As a result, the overall loot rewards have been improved.
6. Season Settlements
Deepwood Season will end on December 5, 2024 at 00:00 (UTC)
(1) Season Rewards:
Rank Requirement Rewards
Avatar [Deepwood·Showdown Bronze]
Avatar [Deepwood·Showdown Silver]
Avatar [Deepwood·Showdown Gold]
Avatar [Deepwood·Showdown Platinum]
Avatar [Deepwood·Showdown Solar], [Peerless Treasure Choice Gift]*2, [Showdown Seal]*5
Avatar [Deepwood·Showdown Empyrean], [Peerless Treasure Choice Gift]*3, [Showdown Seal]*10, Hero Badge [Deepwood·Showdown Empyrean]
\ Avatar [Deepwood·Showdown Astral], [Peerless Treasure Choice Gift]*5, [Showdown Seal]*15, Hero Badge [Deepwood·Showdown Astral]
Avatar [Deepwood·Showdown Paragon], [Peerless Treasure Choice Gift]*10, [Showdown Seal]*20, Hero Badge [Deepwood·Showdown Paragon]
(2) Showdown Leaderboard Rewards:
Players will be rewarded with an Avatar that corresponds to the highest rank that they held on the Yama's Abyss leaderboards at any point during this Showdown Deepwood Season (recorded either at weekly settlement or at season settlement). Additionally, the top 3 players on any Yama's Abyss Hero leaderboard will receive an exclusive Hero Badge.
II. Showdown Tutorial: The Beginning
Clouds hung over Morus Isle, as dark as ink. Thunder rumbled and boomed. It felt as if all the energy in the world was beginning to stir...
This level serves as an introductory guide to Showdown, detailing its main combat mechanics and preliminary storyline. We recommend going through it first.
III. New Game Mode: Naraka Guandan
1. Go to the poker table in southern Fairyland Penglai to enjoy the new game mode—Naraka Guandan.
2. The Classic Mode supports solo and duo matchmaking, where you can earn Naraka Beans and exchange them for valuable rewards!
3. The 4-player mode allows 4 players to join a custom room and set their own rules. Grab your friends and play Guandan together!
4. This game mode is currently only available on PC.
IV. Limited-time Return: Neo-Mech Clash
Gameplay Updates:
1. New Heroes: Tarka Ji, Cyra
2. Faction restrictions for hero selection have been removed. You can now freely choose your hero.
Gameplay Info:
A 6V6 score-based game mode.
1. Within the designated time, strive to defeat more enemies to earn more points. Periodically, the top player will be marked as the bounty target. Killing the bounty target grants extra points.
Kills: +1 point
Killstreaks: +1 bonus point
Killing the bounty target: +10 bonus points
2. The Exquisite Vessel occasionally produces mode-exclusive Souljades.
(1) Tianhai: The Ultimate [Titan's Call] will trigger an additional wide-range strike after smashing the enemy.
(2) Almighty General: The Ultimate [General's Call] will deliver an additional thrust strike upon a charged leaping strike.
(3) Hadi: The Ultimate [Aerial Ascent] will release additional flaming sword energy with a [Burn] effect after a three-stage charge.
(4) Feria Shen: In cannon mode, the Ultimate [Mech Mayhem] will deliver additional laser strikes when firing with the cannon by consuming Energy.
Newly Added:
(1) Tarka Ji: Ultimate's 2nd-stage dodge ("punch") now has an additional [Freeze] attack.
(2) Cyra: Ultimate's 2nd-stage charged horizontal strike now has an additional ranged attack.
The following adjustments are made for this mode:
(1) All heroes' Ultimates will have unlimited duration.
(2) Rage recovery rate is significantly increased, and cooldown for certain skills is significantly reduced.
(3) Tarka Ji's [Fire Frenzy: Reload] Ultimate is changed in this mode. Tarka ji will build Rage upon attacking enemies, and the fiery trail that he leaves behind has been removed.
(4) Some of Yueshan Almighty General's Focus Strikes can now repel the Bronze Mech.
V. Limited-time Addition: Grandmaster's Secret (Combat Item)
In Ranked Mode, Bot Mode, and Quick Match, press "E" to interact with the Morus' Blessing in the Realm of Yang or Grandmasters in Caves and obtain a Grandmaster's Secret. Press "Z" to use the item.
[Grandmaster's Secret•Musashi]: Use to summon the blademaster Miyamoto Musashi, and unleash his nitō ichi-ryū two-sword Extreme.
[Grandmaster's Secret•White Wolf]: Use to summon the Witcher, Geralt, and unleash his elegant swordplay Extreme.
[Grandmaster's Secret•Buakaw]: Use to summon the Muay Thai legend Buakaw, and unleash his devastating Muay Thai Extreme.
[Grandmaster's Secret•Chin Woo]: Use to summon the martial arts hero Bruce Lee, and unleash his quadruple-roundhouse kick Extreme.
VI. New Crossover Mechanism: Places of Power
In Ranked Mode, Bot Mode, and Quick Match, interact with Places of Power and obtain a random Sign (Combat Items). The Places of Power is available for interaction 3 minutes after the match starts and can be used only once per game.
[Sign·Quen]: Restore some Armor
[Sign·Yrden]: Cast traps that silence and deal damage to enemies that make contact with them.
[Sign·Aard]: Knock back nearby enemies.
[Sign·Axii]: Cast a zone, enemies staying for a certain period will be enchanted.
[Sign·Igni]: Deal fire damage ahead and burn enemies.
VII. New Event: Showdown·Journey Begins
You can unlock Showdown Journey quests and claim rewards by playing Showdown.
Within a certain timeframe, by completing any Showdown Stage a day for 7 days, you can claim a powerful Souljade Set, a Martial Trial Treasure Choice Gift, and other rewards, including an Extreme Item—Flux Jade.
VIII. Limited-time Event: The Witcher's Journey
Medallion's humming, must be a place of......
Complete the The Witcher 3: Wild Hunt event [The Witcher's Journey] to get the Tarka Ji Legendary Outfit [The Witcher 3: Wild Hunt·Geralt] and other The Witcher 3: Wild Hunt crossover event cosmetics and items.
1. During the event, daily Contracts are available on the notice board. Complete both daily and weekly Contracts to earn Witcher XP and Bounties. The status and content of daily Contracts on the notice board reset each day.
2. Complete Contracts to earn Witcher XP and increase your Witcher level. Higher levels unlock new dialogues with the characters. Complete these dialogues to receive rewards.
3. Completing Contracts grant [Bounties], which can be used to redeem exclusive event rewards.
Event Duration: Dec. 5, 2024 Update - Jan. 8, 2024 20:00 (UTC)
Claim Rewards Deadline: Jan. 12, 2024 20:00 (UTC)
IX. Limited-time Event: Witcher's New Gear
Event Duration: Dec. 5, 2024 Update - Mar. 12, 2024 20:00 (UTC)
Event Rules: Collect The Witcher 3: Wild Hunt crossover cosmetics during the event, redeem exclusive event rewards, and claim valuable Gold Chests!
X. Limited-time Event: Martial Art Mastery
Event Time: Dec 5, 2024 Update - Dec 12, 2024, 20:00 (UTC)
Event Rules
1. Open Stashes in Survival modes or participate in Showdown to get Tempest Emblems. You can get a maximum of 25 Tempest Emblems per day. You can also get rare rewards—Warrior Chests— from opening gold or green Stashes, up to 2 per game and 3 per day.
2. Tempest Emblems can be exchanged for limited-edition Event Rewards!
3. During the event, you can use Grandmaster's Secret items in Ranked, Quick Match, or Bot Mode to summon the phantoms of the Four Grandmasters, each of which will perform that Grandmaster's signature move. After using a Grandmaster's Secret, you can collect the corresponding Grandmaster's Gift on the event page. You can only collect each Grandmaster's Gift once.
(Grandmaster's Secrets can be acquired in the Realm of Yang or by opening Caves in Ranked, Quick Match and Bot Mode)
X. Limited-time Event: Score Bonus
Event Time: Dec 5, 2024 Update - Dec 9, 2024, 20:00 (UTC)
Event Rules
During the event, players receive bonus Score by completing matches in the [Ranked Mode].
Details of this Score bonus are as follows:
If you gain Score from a match, it will be increased by 25%.
In cases where Score would be lost, no Score will be deducted.
Every player can benefit from this bonus Score effect up to three times per day throughout the event's duration.
XII. Limited-time Event: Guandan For All
3. Event Duration: From the Dec 5, 2024 Update to the Dec 19, 2024.
Event Rules: During the event, play 2 rounds of Guandan to receive a limited, exclusive Bubble!
XIII. Limited-time Event: Clash of the Beast
Event Duration: Dec. 5, 2024 Update - Dec. 18, 2024 20:00 (UTC)
Event Rules:
1. Gain Lion-Eye Coins by completing quests during the event. Lion-Eye Coins can be redeemed for great event rewards.
2. Complete each day's Daily Quests to receive bonus rewards.
3. There are 5 groups of Challenge Quests, each available in turn at different times. Complete quests to claim plentiful rewards.
4. The rewards are redeemable till December 25, 2024 at 20:00 (UTC). Please redeem the rewards in time.
XIV. Limited-time Event: PlayStation® Tournaments #12
We brandish swords to gain fame, the only heroes in this game. PlayStation® Tournaments #12 are available for a limited time!
Event Duration: Dec. 5, 2024 00:00 (UTC) - Dec. 18, 2024 20:00 (UTC).
Event Rules:
Complete weekly quests during the event to claim Honor Medals - DEC. You can claim more Medals in the mail after advancing, and the quantity awarded for each rank is as follows:
1st place: 300 Medals
2nd place: 200 Medals
3rd-4th place: 100 Medals
5th-8th place: 50 Medals
Medals can be used for redeeming rewards and participating in rankings.
Start Time of Tournament:
Server Monday - Friday (UTC) Saturday - Sunday (UTC)
NA 03:00 23:00
03:00
AS 11:00 07:00
11:00
SEA 11:00 07:00
11:00
EU 19:00 15:00
19:00
Start Time of the First Tournament:
NA: Dec 6, 2024 03:00 (UTC)
AS: Dec 6, 2024 11:00 (UTC)
SEA: Dec 6, 2024 11:00 (UTC)
EU: Dec 6, 2024 19:00 (UTC)
XV. PlayStation Challenge:
Challenge the wind in this race! PlayStation Sky-high Racing #9 is now open!
Compete against players worldwide and ascend the rankings by achieving a place among the Top 100 fastest in Sky-high Racing mode.
How to participate:
Start Sky-high Racing on Fairyland Penglai to participate in the event.
Event Duration: Dec 5, 2024 00:00 (UTC) - Dec 18, 2024 23:59 (UTC).
Hero Adjustments
I. Justina Gu
1. Adjustments to the skills [Ice Shield] and [Ice Shield: Blink]:
(1) Removes debuffs both when entering Icy Aura and when Icy Aura disappears.
(2) Justina can now exit Icy Aura using horizontal and vertical strikes in addition to jumps and dodges, and when Icy Aura expires, she knocks back nearby enemies.
2. Adjustments to the skill [Arctic Wraith]:
(1) In Ultimate status, pressing the Ultimate button again consumes Rage (20% in solos/duos, 15% in trios) to release an ice burst that [Freezes] nearby enemies not in Blue Focus and enhances the next [Shadowswipe]'s [Freeze] effect.
(2) Enhanced [Shadowswipe] can freeze enemies not in Ultimate Focus, and its freeze duration against transformed enemies is increased from 1.6 sec to 3 sec.
3. Adjustments to the skill [Arctic Wraith: Frostwind]:
(1) Ice mist now blocks enemies' melee attacks.
(2) Rage lock duration after Ultimate activation adjusted from 2 sec to 4 sec.
4. Removed the skill variant [Ice Shield: Surround].
5. Removed the Ultimate variant [Arctic Wraith: Blizzard].
II. Hadi
1. Adjusted the initial Rage cost of the Ultimate [Aerial Ascent: Blaze] from 40 to 60.
2. Adjusted [Mechanical Arm: Blast] cooldown time from 25 sec to 27 sec.
3. In Ultimate status, Rage consumption increases at higher altitudes, and the height threshold is adjusted from 15m to 12m.
III. Cyra
1. Optimized the visual effect indicator and crosshair feedback for beam attacks during Ultimate status.
2. In Ultimate status, her continuous beam now deals damage every 0.3 sec with the damage multiplier adjusted from 0.55 to 0.35.
Level 1 and 2 pursuit beams' damage is adjusted from 1.2/1.8 to 1.6/2.8.
3. Reduced the explosion radius of small light orbs against enemies in Ultimate status. Self/ally healing is adjusted from 120/180 to 60/180.
4. Slightly delayed beam timing after firing light orbs in Ultimate status.
5. Adjusted [Light's Mercy] duration to 18 sec in trios. The duration remains 16 sec in solos/duos.
//Dev Note: Currently, Cyra's pursuit ability with her continuous beam during her Ultimate is too strong. We've reduced the continuous beam's damage and compensated by increasing the pursuit beam's damage.
IV. Valda Cui
Adjusted the water sphere control duration in [Water Trap: Trinity] from 0.5 sec to 0.3 sec.
V. Zai
Slightly increased the cast animation duration of [Flame Ward].
VI. Other Adjustments
All heroes can now use skills or Ultimates after a successful Counter.
Weapon Adjustments
I. Greatsword
Increased the move distance of a sprint horizontal strike with Greatsword, allowed earlier dodge cancel, and reduced damage multiplier from 2.59 to 2.1.
II. Polesword
Reduced the move distance of a sprint horizontal strike with Polesword and adjusted the damage multiplier from 2.17 to 2.1.
Combat Adjustments
I. Added hero info identification when marking enemies with the middle mouse button.
II. Characters can now carry multiple combat items. When multiple combat items are in the bag, hold the combat item hotkey (default "Z") and use the mouse wheel to switch between them.
III. Optimized the cancel timing for crouch, jump, and dodge for certain combat items.
IV. Optimized the pre-input timing for ballista shots.
Souljade Adjustments
I. Longsword Souljade
Introduced the new Souljade [Jump Slash], enhancing airborne vertical strike moves.
In-game Adjustments
I. Feature Optimizations
1. Alliance Optimizations
(1) Extended Alliance window from 490 sec to 930 sec after match start (90 sec after second Shadow Corruption Spread ends).
(2) Added player Alliance initiation notifications and optimized prompt visuals.
2. Earth Shrine Interaction Optimization: Now you can interact directly with the interaction key in designated areas instead of using gestures.
II. Songbird Arena
1. Added the option to enable Grandmaster's Secret in Song Arena.
When enabled, random Grandmaster's Secrets will be distributed to players' bags.
III. Controller Adjustments
Increased Radial Menu capacity. The Menu now dynamically displays actual bag contents instead of fixed items.
Out-of-game Adjustments
I. Game Settings
Added a new setting under Settings > Audio > Other Audio Settings: Play in Background. When enabled, game audio playback continues even if the game window is inactive.
II. Gameplay Updates
The Hungry Dragons mode is temporarily disabled, and the Neo-Mech Clash mode is enabled.
III. Lobby Music
Added new lobby music: The Witcher 3: Wild Hunt - Kaer Morhen.
Showdown Adjustments
I. Combat Adjustments
1. Adjusted monster move and projectile interaction: monsters can no longer deflect player projectiles.
2. Adjusted hit stagger and startup frames for certain Blue Focus moves of [Copperclad Hammer] and [Copperclad Staff].
3. Optimized the hit reactions for [Omnius·Void]
4. Added new Toxified Omens: [Copperclad Staff Poison], [Miasma Slash], and [Toxic Tips].
5. Optimized the Counter animation for [Vinemire].
II. Souljade Potential Adjustments
1. Changed the [Blazing Flame] effect to: "You lose all Health Bonus by Percentage, but for every 0.5% of Health Bonus lost, your [Burn] damage increases by 0.3%."
2. Changed the [Water and Fire Raged] effect to: "Increases HydroFlare damage by 20%."
3. [Weapon Repair Kit Boon] no longer reduces ranged weapon damage.
4. Increased the burst damage multiplier of charged shots to 1.15 for [Detonating Rounds], [Frost Bomb], [Thunder Detonation], and [Toxic Explosion].
5. Increased the explosion damage multiplier to 5.62 for the 2nd-stage charge of [Frost Arrows], [Thunder Arrows], and [Toxic Arrows].
6. Increased the [Thunder Cannon] spark damage multiplier from 0.5 to 0.57, and the total elemental damage of projectile and sparks is increased to 250.
7. Increased the [Toxic Cannon] projectile damage multiplier from 2.75 to 2.97, and the elemental damage is increased to 250.
8. Increased additional elemental damage to 210 for [Ice Repeating Crossbow], [Thunder Crossbow], and [Toxic Crossbow].
9. Increased additional elemental damage to 310 for [Ice Swarm], [Thunder Swarm], and [Toxic Swarm].
10. Increased the [Thunder Shot] successive attack damage multiplier from 0.21 to 0.28, and the elemental damage is increased to 240.
11. Increased the [Toxic Shot] successive attack damage multiplier from 0.14 to 0.19, and the elemental damage is increased to 160.
12. [Defuse (Concentrate)] has now faded and no longer has any effects. Click the Souljade in the Souljade equip screen to reforge it into another Souljade.
The original effect of this Souljade "Easier to trigger Defuse" has been added to the Martial Skill.
13. When equipping both [Thunder Counter] and [Thunderproof], slightly delayed last two Thunderbolts to make countering after dodging easier for heavy weapons.
14. Slightly reduced the ThunderShock accumulation rate on self from unarmed and ranged attacks when wearing [Thunderpull].
III. Weapon Adjustments
1. Increased the [Earthshaker] damage multiplier per hit to 2.45, 2.45, 2.45, 3.96, 2.45, 2.45, 2.45, 2.45, 2.45, 2.45, 0.82, 0.82, 5.71 and the total damage multiplier from 24 to 33.36.
2. Increased [Soul Slash]'s light charged attack damage multiplier per hit from 0.95 to 1.1 and the total damage multiplier from 10.45 to 12.1.
3. Increased the [The Overcomer] damage multiplier per hit from 3.00 to 3.75 and the total damage multiplier from 21 to 26.25.
4. Increased the [Stanchion·Rising Cloud] damage multiplier from 2.25 to 2.78.
Increased the [Heaven Uproar] damage multiplier per hit to 1.86, 1.86, 1.39, 1.39, 1.39, 1.39, 1.63, 1.63, 1.63, 1.63 and the total damage multiplier from 13.78 to 15.8.
Increased the [Merciless Havoc] damage multiplier per hit to 1.38, 1.38, 1.38, 1.65, 1.65, 1.65, 7.45 and the total damage multiplier from 13.7 to 16.54.
5. Increased the [Dreadful Wail] damage multiplier per hit to 0.84, the final hit damage multiplier from 1.34 to 2.09, and the total damage multiplier from 6.64 to 10.49.
6. Increased the [Dragon Roar] damage multiplier per hit to 0.87, 0.87, 0.87, 0.87, 0.87, 0.83, 0.83, 0.83, 0.83, 1.32, 6.62 and the total damage multiplier from 12.14 to 15.61.
7. Increased the [Universe Slash] damage multiplier per hit from 3.89 to 4.27 and the total damage multiplier from 7.78 to 8.54.
8. Increased the [Yurang's Rage] damage multiplier per hit to 0.93, 1.85, 1.85, 4.63 and the total damage multiplier from 6.15 to 9.26.
IV. Hero Adjustments
1. General Adjustments
Changed the unlocking levels for Hero Weapon and Defuse Martial Skills, making them all unlock at level 1 (default unlock) instead of previous levels 2 and 12.
2. Feria Shen
(1) Adjusted the skill [Gunplay: Showdown] effect to:
Rush and continuously shoot in all directions, dealing damage.
· Move the crosshair while rushing to adjust the direction.
· Available while being hit.
3. Tianhai
(1) A successful Counter of [Divine Bell: Showdown] now increases the damage of Counterstrike Combos and reflected attacks.
(2) In Vajra state, the damage multiplier of vertical strikes is increased from 2.5 to 5, with the tenacity reduction ability adjusted from 75 to 500.
(3) In Vajra state, the damage multiplier of Counterstrike Combos is increased from 18 to 30, with the tenacity reduction ability adjusted from 1800 to 3000.
(4) In Vajra state, the damage multiplier of [Ground Stomp: Showdown] cast while unarmed is increased from 11 to 25, with the tenacity reduction ability adjusted from 330 to 2500.
4. Temulch
(1) After summoning windballs, reduces elemental burst cooldown by 10% for 8 sec.
(2) Windball hits increase enemy elemental damage taken for 5 sec.
5. Tarka Ji
(1) Increased the [Flame Force: Showdown] damage multiplier from 5 to 12, with the tenacity reduction ability increased from 500 to 1200.
(2) Increased the damage dealt by [Burn] inflicted by Tarka Ji for 5 sec after using [Flame Force: Showdown].
(3) Adjusted skill Rage cost in Ultimate status from 6.8% to 10%.
6. Valda Cui
(1) The duration of [Soaked] caused by [Water Trap: Showdown] and the Ultimate [Rising Tide: Showdown] is adjusted from 10 sec to 5 sec, but [Soaked] will no longer be removed by [HydroFlare].
7. Yueshan
(1) Increased the [Scorching Dash: Showdown] damage multiplier from 0.5 to 12, with the tenacity reduction ability adjusted from 50 to 1200.
(2) Changed [Scorching Dash: Showdown] hit effect from reducing enemy attack to recovering Rage and increasing Rage Conversion. Hitting multiple enemies grants additional Rage and extends increased conversion rate duration.
(3) Adjusted the Almighty General state duration of the Ultimate [General's Call: Showdown] from 30 sec to 16 sec.
(4) In Almighty General state, adjusted the horizontal/vertical strike 1st-stage move damage multiplier from 2 to 4 with the tenacity reduction ability from 200 to 400, the horizontal/vertical strike 2nd-stage move damage multiplier from 3 to 8 with the tenacity reduction ability from 300 to 800, and the jump horizontal/vertical strike damage multiplier from 1.5 to 3 with the tenacity reduction ability from 150 to 300.
(5) In Almighty General state, adjusted the horizontal charged strike damage multiplier from 5.5 to 15.5 with the tenacity reduction ability from 1100 to 3100 and the vertical charged strike damage multiplier from 10 to 20 with the tenacity reduction ability from 1000 to 2000.
(6) In Almighty General state, adjusted the Counterstrike Combo damage multiplier from 12 to 30 with the tenacity reduction ability from 1200 to 3000.
(7) In Almighty General state, adjusted the [Rampage: Showdown] damage multiplier from 16 to 30 with the tenacity reduction ability from 1600 to 3000.
8. Matari
After flash, gains a 10% increase in elemental accumulation speed and a 5% increase in elemental damage for 6 sec.
V. Enigma Domain Adjustments
1. Added [Shipwreck Expanse] to Enigma Domain maps and replaced [Stone Monster] and [Omnius·Rock] with [Mountain Ghost] and [Korvine] as Enigma Domain bosses.
2. Optimized the boss spawn location algorithm in Enigma Domain for more intuitive placement.
3. Adjusted possible Omens in Topaz Enigma Domain, replacing Thunder Omens with Ice Omens, and removed [Impassable].
4. Changed Rune Key drop locations to: Nightscream stages, Nirriti's Ruins·Hard and above, Manticore's Hunt·Hard (new).
VI. Nirriti's Ruins Adjustments
1. Added [Lotus Ghast] Anima Ring series with new blessing effects. The [Lotus Ghast] Anima Ring series requires Fire Forge to unlock.
2. [HydroFlare] Anima Ring series is now unlocked by default.
3. Adjusted and replaced certain stages to feature Omens from Nirriti's Ruins.
4. Optimized Anima Ring Collections: moved [Second Wind], [Enhanced Ranged Weapon], [Serration·Weapon Repair Kit], [Lethal Barrage], and [Sturdy Weapon] to the "Ranged" category.
VII. Function Adjustments
1. New Function: Trios Entry Level
Added Sense level requirements for three-player stages. Your highest hero Sense level must exceed the entry level of the stage to start matchmaking. For teams, the average level must exceed the entry level of the stage.
Level requirements:
The entry level for Hard stages is 20 below the Recommended Sense Level.
The entry levels for Nightscream & Doom Stages are 10 below the Recommended Sense Level.
The entry levels for Topaz Enigma Domain & Doom Speedrun are the same as the Recommended Sense Level.
2. Added Souljade name display in preparation and hero selection screens.
3. Optimized Showdown matchmaking:
Narrowed matchmaking range with larger reductions at higher difficulties to improve match quality. Please note and understand that this may affect matchmaking times.
4. Weekly Challenge Adjustments:
Combined stage completion quests for Souljade Fragments and Shrouded Jade into one. You can get all rewards by completing stages 10 times.
Either the melee or the ranged monster defeat quest will now appear randomly, with rewards doubled.
5. Removed the Morus Legends mode from Doom (normal) and Nirriti's Ruins. Duplicate heroes are now allowed.
6. Added a Reputation Score system and AFK detection to Showdown multiplayer. Leaving during preparation or while alive with matched teammates remaining deducts reputation points.
7. Increased the drop rate of unlocked Epic/Legendary Souljades in the level's reward pool.
Client Optimization
1. Graphics Enhancement Support
Intel discrete GPUs and some integrated GPUs support XESS image enhancement in DX11, which requires the latest Intel drivers (at least 6302).
Performance Optimization
1. (XBOX) Optimized the memory allocator to enhance the average frame rate.
Bug Fixes
I. Weapon-related Bugs
1. Fixed an issue where some moves caused incorrect hit reactions during network fluctuations.
2. Fixed incorrect facing direction when charging Scale Rush with dual weapons on trees.
II. Hero-related Bugs
1. Fixed an issue that led to Cyra's Ultimate [Light's Mercy: Field]'s effect [Powerfully Dazzled] being unable to interrupt Zai's [Flame Ward] ability.
III. Combat-related Bug
Optimized incorrect hit reactions for certain moves under poor network conditions.
IV. Showdown-related Bug
Fixed an issue that led to bosses in Topaz Enigma Domain having different total Health than the Health of their breakable sections combined.
V. Rescue FX-related Bug
Fixed an issue with [Soul Land·Rescue] where a damaged sound file caused the sound effect to play without reverb.
Store Updates
I. New Packs
1. Added Wuchen exclusive [Golden Sanctuary Pack], which contains the Wuchen exclusive Legendary Outfit [Golden Sanctuary] and the Epic Accessory [Yin Yang Cap]. Standard price: 2,200 Gold; Now: 120 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
2. Newly added Tessa exclusive [Verdant Shadow Pack], including Legendary Outfit [Inkweaver], Legendary Weapon Skin [Underworld Call], Legendary Accessory [Umbral Hat], Legendary Hairstyle [Cloudwisp Locks]. Standard price: 5,300 Gold; Now: 3,200 Gold. Single items are discounted, and you get even more discounts when you purchase a Pack.
3. Added Yueshan exclusive [DragonCall·Photon Wings Pack], which contains the Yueshan exclusive Legendary Accessory [2674·Ruby-Red Emblem] (Unlock it to get new Ultimate appearance [DragonCall], along with the new DragonCall Effect [DragonCall·Photon Wings]). Standard price: 6,700 Gold; Now: 3,750 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
4. Added Cyra exclusive [Triss Pack], which contains the Legendary Outfit [The Witcher 3: Wild Hunt·Triss], Legendary Hairstyle [The Witcher 3: Wild Hunt·Royal Advisor] and Cyra's Legendary Voice Pack [Cyra·Triss]. Standard price: 3,600 Gold; Now: 2,200 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
5. Added Shayol exclusive [Ciri Pack], which contains the Legendary Outfit [The Witcher 3: Wild Hunt·Ciri], Legendary Hairstyle [The Witcher 3: Wild Hunt·Lion Cub] and Cyra's Legendary Voice Pack [Shayol Wei·Ciri]. Standard price: 3,600 Gold; Now: 2,200 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
6. Added Valda Cui exclusive [Yennefer Pack], which contains the Legendary Outfit [The Witcher 3: Wild Hunt·Yennefer], Legendary Hairstyle [The Witcher 3: Wild Hunt·Sorceress] and Cyra's Legendary Voice Pack [Valda Cui·Yennefer]. Standard price: 3,600 Gold; Now: 2,200 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
II. New Discounts
1. Newly added Tessa Legendary Pose [Alluring]. Standard price: 900 Gold; Now: 750 Gold.
2. Newly added Legendary Mark of Victory [Forbidden Curse]. Standard price: 2,000 Gold; Now: 1,200 Gold.
3. Newly added Dual Blades Legendary Skin [The Witcher 3: Wild Hunt·The Caretaker's Spade]. Standard price: 1,500 Gold; Now: 360 Gold.
4. Newly added Shayol Wei Legendary Pose [The Witcher 3: Wild Hunt·Blade Ready]. Standard price: 900 Gold; Now: 750 Gold.
5. Newly added Legendary Background [The Witcher 3: Wild Hunt·Velen] for all heroes. Standard price: 600 Gold; Now: 400 Gold.
6. Newly added Legendary Base [The Witcher 3: Wild Hunt·Griffin].
Standard price: 1,200 Gold; Now: 900 Gold.
7. Newly added Legendary Hero's Theme [The Witcher 3: Wild Hunt - Kaer Morhen Combat] (exclusive to Tarka Ji, Shayol Wei, Cyra, and Valda Cui). Standard price: 800 Gold; Now: 600 Gold.
8. Newly added Valda Cui Voice Pack [Valda Cui·Yennefer English Voice Pack]. Standard price: 1,000 Gold; Now: 800 Gold.
9. Newly added Cyra Voice Pack [Cyra·Triss English Voice Pack]. Standard price: 1,000 Gold; Now: 800 Gold.
10. Newly added Shayol Voice Pack [Shayol Wei·Ciri English Voice Pack]. Standard price: 1,000 Gold; Now: 800 Gold.
III. New Items in Spectral Silk Store
1. Newly added Yueshan Ultimate Cosmetic [DragonCall] exclusive effect [DragonCall·Electro Wings] with a price of 9000 Spectral Silk.
2. Newly added Shayol Wei Legendary Accessory [The Witcher 3: Wild Hunt·Sidearm] with a price of 3000 Spectral Silk.
3. Newly added Tarka Ji Pack [Tarka Ji·Geralt English Voice Pack] with a price of 10000 Spectral Silk.
IV. Limited-time items removed
1. Legendary Grappling Hook Skin [The Girl in the Box] has been removed from the store.
2. Yoto Hime Legendary Background [Sugared Dream] and Legendary Base [Slumber Stand