about 2 years ago - NARAKA: BLADEPOINT - Direct link

Transcript (by Youtube)


4s hello everyone this is osk and today
7s we're going to be learning about the new
8s hero of naraka blade point zipping ying
11s zipin ying is a support style fighter
13s that focuses on defenses and healing
15s abilities her abilities offer health and
17s armor region some shielding some
19s resistances and even a revive using the
22s abilities correctly can give you the
23s bounce back you need in a team fight or
25s if you're flying solo as well if you use
27s her abilities correctly you'll be a
29s force to be reckoned with with your
31s staying power and defensive capabilities
33s now let's go over zipping yin's skills
36s zipping yen's first skill aromatherapy
38s will allow her to throw out spiritual
40s twigs which when entered into the area
42s of effect will allow players to gain
44s health and armor regen as well as 20
46s damage reduction for 5 seconds the twig
49s itself if no one enters it will last for
50s 10 seconds while this move cannot be
52s used while under attack it does gain
54s gold focus this will allow you to reset
56s a fight and gain a nice benefit in
58s between hits zipping ying's second
60s version of her skill aromatherapy
62s umarmon allows her to toss out the same
64s spiritual twig except this time when
67s activated it will grant you a spiritual
69s energy shield which will block hit stun
71s from normal attacks this effect lasts
73s for 12 seconds or until your opponent
75s damages through enough of your health to
77s interrupt it keep in mind that focus
79s attacks and all other forms of attack
80s will hit stun you it's only the light
82s attacks that will not this skill is
84s extremely useful if you have an
85s offensive member of your team that you
87s really want to buff and try to get a
88s combo off with or if you're feeling
90s lucky you can grant it as a self boon
92s and try to get combos on your own either
94s way the second version of the skill
96s allows zip and ying to enter the field
98s with a both defensive and offensive
100s option now let's get into zipping ying's
102s ultimates the first version of zipping
104s gain's ultimate is called saving grace
106s when activated this allows you to
107s constantly consume rage to restore all
110s allied units health and armor while also
112s increasing their restoration abilities
114s by thirty percent this ultimate is
116s special because it can actually be
117s activated at seventy percent rage for
119s the first effect i just listed but if
121s you let it charge all the way to one
123s hundred percent it gains an extra effect
126s when saving grace reaches one hundred
127s percent zipping ying also gains sedate
130s soul this will allow zipping upon taking
133s lethal damage to then blow your
135s opponents away and regain some health
137s for an extra life sedate soul also
139s grants a 20 damage reduction for five
142s seconds this will activate automatically
144s if you have full rage so be sure to take
146s note of that whenever you go into combat
148s keep in mind that once the date soul is
150s activated zipping yin will lose all of
151s her rage so you need to be careful on
153s when to use this and when not to one
155s final note about sedate soul is that any
157s player that has this active will have
159s this green icon above them whenever
161s sedate soul is not applied or the
164s opponent has used it already then this
165s green icon will not be present the
167s second version of zipping yen's ultimate
169s is called saving grace aegis and upon
172s activation this allows her to pass
173s sedate soul to all of her teammates
175s while also slowly regenerating their
177s health and armor you can activate this
179s ultimate at seventy percent rage with no
181s additional effects at one hundred
183s percent sedate soul will be active on
185s all of your units until either zipping
187s ying's rage runs out or it gets
189s activated by an enemy this makes saving
191s grace a just an excellent get out of
193s jail free card if you know that your
195s teammates are about to die or you
197s yourself are about to die one final note
199s that all ultimates do have gold in focus
201s but they cannot be used under attack you
204s will either need to find an opening or
206s pre-plan your approach before you
207s activate your ultimate overall zip ying
210s is an excellent support fighter with
211s healing and resistance abilities she
214s grants unique mechanics that allow you
215s to ignore light attacks and can also
217s bring you back from the brink of
219s destruction for solo modes i like to
221s either take the first or the second
223s ability as both have their strengths and
224s weaknesses between damage reduction or
226s eliminating the hit stun from light
229s attacks for her ultimates i like to take
231s the first version as the extra life is
233s activated automatically and you don't
235s need to worry about when to activate it
237s or have the potential of wasting it if
239s your opponent knows what to look for the
240s 30 healing buff also allows you to make
243s a quick recovery in the middle of a
245s firefight as well for team fighting
247s zipping in can again use either option
249s of her skills if you have a more wombo
251s combo or defensive approach you can take
253s the first option for the damage
255s reduction and armor and health regen or
257s if you have a more offensive option like
259s tarkiji or takara nabata then you can
262s take the second option that being your
264s marmon and have the ability to ignore
266s light attack hits done for zippyning's
268s ultimates it again depends on your team
269s composition while the base saving grace
271s ultimate will not allow you to pass
273s sedate soul over to your teammates the
274s extra regenerative ability could pair
276s very nicely with someone like kurumi the
279s 30 regenerative ability will allow you
281s to make kurami's ultimate an even bigger
284s force to be reckoned with on the flip
286s side if you'd like to dive into the
287s action and save your teammates from harm
289s you can opt for saving grace aegis which
291s will allow you to grant sedate soul to
294s the entire rest of your team at 70 rage
296s this can be great for example if your
298s team is about to be clapped by a tien
300s high ultimate overall zipping ying
301s brings a lot to the table and is sure to
303s be a force to be reckoned with on any
305s team or solo match well that is all the
307s time we have for today thank you naraka
309s bladepoint for having me on i've been
311s osk you all have a great day and i'll
313s see you all out there
about 2 years ago - NARAKA: BLADEPOINT - Direct link

Transcript (by Youtube)


4s hello everyone this is osk and today
7s we're going to be learning about the new
8s hero of naraka blade point zipping ying
11s zipin ying is a support style fighter
13s that focuses on defenses and healing
15s abilities her abilities offer health and
17s armor regions some shielding some
19s resistances and even a revive using the
22s abilities correctly can give you the
23s bounce back you need in a team fight or
25s if you're flying solo as well if you use
27s her abilities correctly you'll be a
29s force to be reckoned with with your
31s staying power and defensive capabilities
33s now let's go over zipping yin's skills
36s zipping yen's first skill aromatherapy
38s will allow her to throw out spiritual
40s twigs which when entered into the area
42s of effect will allow players to gain
44s health and armor regen as well as 20
46s damage reduction for 5 seconds the twig
49s itself if no one enters it will last for
50s 10 seconds while this move cannot be
52s used while under attack it does gain
54s gold focus this will allow you to reset
56s a fight and gain a nice benefit in
58s between hits zipping ying's second
60s version of her skill aromatherapy
62s umarmon allows her to toss out the same
64s spiritual twig except this time when
67s activated it will grant you a spiritual
69s energy shield which will block hit stun
71s from normal attacks this effect lasts
73s for 12 seconds or until your opponent
75s damages through enough of your health to
77s interrupt it keep in mind that focus
79s attacks and all other forms of attack
80s will hit stun you it's only the light
82s attacks that will not this skill is
84s extremely useful if you have an
85s offensive member of your team that you
87s really want to buff and try to get a
88s combo off with or if you're feeling
90s lucky you can grant it as a self boon
92s and try to get combos on your own either
94s way the second version of the skill
96s allows zip and ying to enter the field
98s with a both defensive and offensive
100s option now let's get into zipping ying's
102s ultimates the first version of zipping
104s king's ultimate is called saving grace
106s when activated this allows you to
107s constantly consume rage to restore all
110s allied units health and armor while also
112s increasing their restoration abilities
114s by thirty percent this ultimate is
116s special because it can actually be
117s activated at seventy percent rage for
119s the first effect i just listed but if
121s you let it charge all the way to one
123s hundred percent it gains an extra effect
126s when saving grace reaches one hundred
127s percent zipping ying also gains sedate
130s soul this will allow zipping upon taking
133s lethal damage to then blow your
135s opponents away and regain some health
137s for an extra life sedate soul also
139s grants a 20 damage reduction for five
142s seconds this will activate automatically
144s if you have full rage so be sure to take
146s note of that whenever you go into combat
148s keep in mind that once sedate soul is
150s activated zipping yin will lose all of
151s her rage so you need to be careful on
153s when to use this and when not to one
155s final note about sedate soul is that any
157s player that has this active will have
159s this green icon above them whenever
161s sedate soul is not applied or the
164s opponent has used it already then this
165s green icon will not be present the
167s second version of zipping ying's
169s ultimate is called saving grace aegis
171s and upon activation this allows her to
173s pass sedate soul to all of her teammates
175s while also slowly regenerating their
177s health and armor you can activate this
179s ultimate at seventy percent rage with no
181s additional effects at one hundred
183s percent sedate soul will be active on
185s all of your units until either zipping
187s ying's rage runs out or it gets
189s activated by an enemy this makes saving
191s grace a just an excellent get out of
193s jail free card if you know that your
195s teammates are about to die or you
197s yourself are about to die one final note
199s that all ultimates do have gold in focus
201s but they cannot be used under attack you
204s will either need to find an opening or
206s pre-plan your approach before you
207s activate your ultimate overall zip ying
210s is an excellent support fighter with
211s healing and resistance abilities she
214s grants unique mechanics that allow you
215s to ignore light attacks and can also
217s bring you back from the brink of
219s destruction for solo modes i like to
221s either take the first or the second
223s ability as both have their strengths and
224s weaknesses between damage reduction or
226s eliminating the hit stun from light
229s attacks for her ultimates i like to take
231s the first version as the extra life is
233s activated automatically and you don't
235s need to worry about when to activate it
237s or have the potential of wasting it if
239s your opponent knows what to look for the
240s 30 healing buff also allows you to make
243s a quick recovery in the middle of a
245s firefight as well for team fighting
247s zipping in can again use either option
249s of her skills if you have a more wombo
251s combo or defensive approach you can take
253s the first option for the damage
255s reduction and armor and health regen or
257s if you have a more offensive option like
259s tarkiji or takara nabata then you can
262s take the second option that being your
264s marmon and have the ability to ignore
266s light attack hit stun for zipping
268s ultimates it again depends on your team
269s composition while the base saving grace
271s ultimate will not allow you to pass
273s sedate soul over to your teammates the
274s extra regenerative ability could pair
276s very nicely with someone like kurumi the
279s 30 regenerative ability will allow you
281s to make kurami's ultimate an even bigger
284s force to be reckoned with on the flip
286s side if you'd like to dive into the
287s action and save your teammates from harm
289s you can opt for saving grace aegis which
291s will allow you to grant sedate soul to
294s the entire rest of your team at 70 rage
296s this can be great for example if your
298s team is about to be clapped by a tien
300s high ultimate overall zipping ying
301s brings a lot to the table and is sure to
303s be a force to be reckoned with on any
305s team or solo match well that is all the
307s time we have for today thank you naraka
309s bladepoint for having me on i've been
311s osk you all have a great day and i'll
313s see you all out there