almost 2 years
ago -
NARAKA: BLADEPOINT
-
Direct link
Transcript (by Youtube)
2s | foreign |
---|---|
5s | [Music] |
67s | your answers |
70s | [Music] |
75s | this is time to accept your fake sweet |
79s | daughter |
80s | you're not my mother you're a monster oh |
85s | ungrateful |
86s | to be my |
88s | wife and honor for I allowed to serve me |
91s | in death as in life |
99s | and who is this past Justina group |
102s | Winter's Grace |
106s | oh |
119s | [Music] |
126s | not that girl princess let's finish this |
149s | children |
156s | [Music] |
162s | [Music] |
166s | family |
171s | [Music] |
187s | thank you |
220s | [Music] |
228s | foreign |
230s | [Music] |
239s | [Applause] |
253s | [Music] |
268s | [Applause] |
277s | [Music] |
293s | thank you |
295s | [Music] |
297s | foreign |
299s | [Music] |
314s | [Music] |
325s | [Music] |
336s | [Music] |
337s | thank you |
342s | [Music] |
369s | [Music] |
379s | foreign |
383s | [Music] |
388s | [Music] |
425s | thank you |
459s | [Music] |
464s | foreign |
483s | [Music] |
490s | [Music] |
498s | foreign |
499s | [Music] |
515s | [Music] |
529s | [Music] |
533s | thank you |
543s | [Music] |
549s | [Music] |
586s | in game two as well chemo with a nice |
590s | Houdini there the brake Jen's ankles |
592s | there the Clint comes in off of both of |
594s | these players gonna release this lmb |
595s | charge so let's put a jump r b but it |
596s | was not a lot damage into the game |
602s | foreign |
606s | 's right now on the hunt he needs to get |
609s | this elimination he needs to get this |
610s | quick as possible make sure he does not |
611s | get stolen by anybody around him aow's |
613s | Mike now trying to create some space |
615s | trying to find his opening for himself |
616s | is going to clean he's gonna finish it |
617s | oh he's gonna open it with a nice |
619s | pairing |
620s | preparing |
627s | he's gonna be able to get some damage on |
628s | him as well tries to close in the Gap |
630s | here and he ends up getting a beautiful |
631s | hit though with the Takeda |
636s | and even with that though |
639s | still going to be able to work towards |
641s | this as well and even with this gets the |
643s | shutdown here kla's Fang is able to get |
645s | the finish and gets the elimination T225 |
652s | [Music] |
653s | as he goes right through the windows |
656s | trying to see if you can find anything |
656s | more ends up getting hit and juggled |
659s | with that spear ends up getting caught |
660s | inside of the bell and obviously the |
662s | revs are able to do so much damage on |
664s | the wbg spider |
669s | foreign |
673s | just waiting he picked for the |
675s | elimination he had to throw him with a |
676s | nice College pair there he had the sat |
678s | there too as well for the dual blades |
680s | which we're gonna try to spin back that |
681s | cake he does manage to connect throw |
683s | down the V3 Beacon into the r b try to |
685s | go for the follow-up did not connect now |
687s | the mech comes up here for sril gun |
688s | we're just trying to back up for the |
690s | time being |
703s | guess who's getting new gear |
706s | joke's on you it's me |
714s | [Music] |
718s | like kudumi needs a new outfit |
721s | [Music] |
733s | [Music] |
739s | foreign |
741s | [Music] |
785s | foreign |
836s | thank you |
858s | laughs |
861s | [Music] |
885s | [Music] |
896s | [Music] |
902s | foreign |
912s | [Music] |
953s | foreign |
956s | [Music] |
1023s | foreign |
1035s | [Music] |
1057s | [Music] |
1061s | thank you |
1066s | [Music] |
1077s | [Music] |
1120s | thank you |
1134s | there is no point to this Viper |
1139s | you've spent too long fighting Mortals |
1142s | in a forgotten Hutch and I am no |
1145s | immortal |
1149s | your answers |
1152s | [Music] |
1163s | you're not my mother you're a monster ah |
1167s | one grateful |
1171s | an honor for I allowed to serve me in |
1174s | death as in life |
1178s | thank you |
1184s | Winter's Grace |
1206s | [Music] |
1209s | not bad girlfriend said let's finish |
1211s | this |
1231s | children |
1238s | [Music] |
1245s | [Music] |
1248s | family |
1253s | [Music] |
1265s | thank you |
1303s | [Music] |
1305s | foreign |
1313s | [Music] |
1321s | [Applause] |
1336s | [Music] |
1350s | [Applause] |
1359s | [Music] |
1370s | foreign |
1377s | foreign |
1381s | [Music] |
1396s | [Music] |
1407s | foreign |
1418s | [Music] |
1425s | [Music] |
1446s | thank you |
1451s | [Music] |
1453s | foreign |
1471s | [Music] |
1490s | [Music] |
1503s | thank you |
1524s | foreign |
1542s | [Music] |
1566s | [Music] |
1573s | [Music] |
1574s | two two |
1582s | [Music] |
1593s | foreign |
1598s | [Music] |
1612s | [Music] |
1625s | [Music] |
1631s | [Music] |
1653s | foreign |
1669s | in game two as well chemo with a nice |
1672s | Houdini there to break Jen's ankles |
1674s | there the Clint comes in off of both of |
1676s | these players and at least this lnb |
1677s | charge let's go to jump r b but it was |
1679s | not a lot damaged into the game |
1687s | now the nemat comes into play for panda |
1689s | man AWS right now on the hunt he needs |
1691s | to get this elimination he needs to get |
1692s | this quick as possible make sure he does |
1694s | not get stolen by anybody around him |
1695s | aow's Mike now trying to create some |
1697s | space trying to find his opening for |
1698s | himself he's going to clean he's gonna |
1699s | finish it oh he's gonna open it with a |
1701s | nice pairing with a nice double pairing |
1710s | some damage on him as well tries to |
1712s | close in the Gap here and he ends up |
1713s | getting a beautiful hit though with the |
1715s | Takeda |
1718s | and even with that though |
1721s | still going to be able to work towards |
1723s | this as well and even with this gets the |
1725s | shutdown here kla's Fang is able to get |
1727s | the finish and gets the elimination T225 |
1734s | [Music] |
1736s | as he goes right through the windows |
1738s | trying to see if you can find anything |
1739s | more ends up getting hit and juggled |
1741s | when that spear ends up getting caught |
1742s | inside of the bell and obviously the |
1745s | reds are able to do so much damage on |
1746s | the wbg spider |
1751s | [Music] |
1755s | doing what you said Daddy just waiting |
1757s | he picks for the elimination he had to |
1758s | thrown with a nice College pair there he |
1760s | had the sap there too as well for the |
1761s | dual blades which we're gonna try to |
1763s | spin back that kick he does manage to |
1764s | connect he's throwing down the B3 Beacon |
1766s | into the r b try to go for the follow-up |
1768s | did not connect now the mech comes up |
1770s | here for sril gun we're just trying to |
1772s | back up for the time being |
1785s | yes who's getting new gear |
1788s | joke's on you it's me |
1796s | [Music] |
1800s | like kudumi needs a new outfit |
1804s | [Music] |
1815s | foreign |
1823s | [Music] |
1860s | foreign |
1889s | foreign |
1942s | [Music] |
1947s | thank you |
1952s | [Music] |
1967s | [Music] |
1978s | [Music] |
1981s | foreign |
1994s | [Music] |
2038s | [Music] |
2062s | thank you |
2067s | foreign |
2143s | foreign |
2157s | [Music] |
2162s | [Music] |
2184s | [Music] |
2193s | [Music] |
2207s | foreign |
2213s | [Music] |
2226s | thank you |
2227s | [Music] |
2246s | foreign |
2261s | [Music] |
2285s | foreign |
2287s | [Music] |
2312s | [Music] |
2328s | foreign |
2329s | [Music] |
2335s | [Music] |
2342s | [Music] |
2361s | foreign |
2365s | [Music] |
2399s | what's up |
2415s | this is |
2426s | face off |
2434s | foreign |
2442s | foreign |
2464s | [Music] |
2491s | foreign |
2510s | [Music] |
2520s | foreign |
2525s | [Music] |
2547s | [Music] |
2583s | thank you |
2586s | [Music] |
2593s | woman |
2595s | [Music] |
2607s | [Music] |
2610s | your 10 years |
2613s | [Music] |
2624s | foreign |
2629s | [Music] |
2644s | [Music] |
2650s | somehow we either |
2660s | this is |
2670s | foreign |
2697s | foreign |
2723s | foreign |
2742s | foreign |
2766s | [Music] |
2778s | foreign |
2790s | [Music] |
2798s | [Music] |
2807s | keeper and joining me this evening is |
2810s | the lovely lovely God Moxie and we are |
2813s | here to bring you the trios bi-weekly |
2815s | vinyl it's going to be our third |
2816s | bi-weekly final of the spring split and |
2819s | I'm excited what about you moxie I'm |
2822s | super excited I'm really excited to see |
2823s | whether or not te is going to be able to |
2825s | pull another win out of the bag we got |
2828s | to see them last week roon being able to |
2830s | take that dub and finally walk away with |
2833s | a win in a bi-weekly finals and looking |
2835s | at the points they're taking in today |
2837s | they're definitely on the road to being |
2839s | able to bring home a second |
2841s | it's gonna be very interesting there's a |
2843s | lot of teams at the top this week uh |
2845s | with some very very similar score lines |
2847s | you know typically we might see one |
2849s | maybe two teams who have over 100 Point |
2851s | days but here today we've got four teams |
2854s | sitting at the very tippity top uh |
2856s | coming into the bi-weekly final here who |
2857s | had over 100 Point days |
2860s | and if you look at Team GG ironically |
2862s | enough this is a team that's in fourth |
2864s | place right now but they have had the |
2866s | highest single scoring day out of any |
2869s | team during this bi-weekly at 137 points |
2873s | for a single day that's a lot of points |
2875s | to put up on the board in a single day |
2877s | and it was the last day the most recent |
2880s | day so if any team is going to be |
2881s | carrying a level of momentum forward |
2883s | with them it's likely going to be team |
2885s | GG and this is a team we've talked about |
2887s | this during the break uh that uh has not |
2891s | performed this season right and we love |
2894s | team GG if you go back to season one |
2896s | Gigi was a threat all the way through |
2899s | the end of season two this was a team |
2901s | that was very very dominant and uh I |
2903s | think we kind of hit that nail on the |
2905s | head during our discussion it's you know |
2907s | GJ's 330 was one of the best monk |
2910s | players in the league and this team's |
2912s | strategy during the last couple seasons |
2915s | of nbpl was to get 330 into end game and |
2919s | let 3 30 do what 330 does |
2924s | um the problem we've seen with GG this |
2926s | season is they've kind of started to |
2928s | adapt towards a different play style uh |
2931s | for them uh which more favors 330's |
2934s | other two teammates this sort of Hit and |
2937s | Run play style where they're able to get |
2938s | in very quickly they're able to take |
2941s | down uh one maybe two players out of a |
2944s | team then get out of Dodge reset |
2946s | re-engage find the next team to go on to |
2949s | separate somebody from the pack and |
2951s | eliminate that player which works very |
2953s | very well uh for the other two players |
2956s | of Team GG but for 3 30 if they're |
2960s | playing that more traditional monk comp |
2961s | it typically seems like they either |
2963s | don't make it to final Circle because |
2965s | that strategy backfires because it |
2967s | doesn't work well with that sort of more |
2970s | traditional Transformers comp or if they |
2972s | do make it to final Circle they're |
2974s | behind on gear because they disengage so |
2977s | quickly that sometimes they're not able |
2978s | to loot those bodies and it at least 3 |
2981s | 30 uh kind of coming into those final |
2983s | circles behind in gear and as we know |
2985s | for the Transformers comp gear is so so |
2988s | important for these teams Moxie yeah |
2991s | well what is important as well for these |
2992s | scenes is standings because the |
2994s | standings that you have coming into the |
2996s | bi-weeklies affect the points that you |
2998s | bring into at the very beginning of the |
3000s | day and some of these teams seems like |
3002s | jdg burn test J to HG SGD JL and ewg are |
3006s | going to have a significantly steeper |
3008s | mountain to climb to be able to catch up |
3011s | with some of the teams on the top end of |
3013s | our leaderboard given like you said it's |
3015s | not just one team that's the outlier |
3017s | coming in with over 100 points no there |
3019s | are multiple so already teams like t e x |
3022s | e g g and J team have essentially |
3025s | already gotten an entire match ahead of |
3028s | the teams towards the lower end of the |
3029s | bracket |
3030s | yeah I mean absolutely you're talking |
3033s | looking at three teams that are breaking |
3035s | 40 points here at the very tip of the |
3036s | top J team KLA and as well as AOW not |
3040s | super far behind but everybody else at |
3042s | least five points behind not a super big |
3045s | margin um given that this is trios but |
3048s | if you're sitting at the very bottom of |
3050s | that leaderboard like you said it's |
3051s | almost an entire games difference in |
3054s | points uh for these teams towards the |
3056s | bottom uh to be able to make up if they |
3059s | want to even start to approach the top |
3061s | of the leaderboard and as we've seen |
3063s | time and time again trios is one of |
3065s | those game modes where you can |
3067s | significantly put points on the board |
3068s | every single game so even if you're |
3070s | having a bad game you can still walk |
3073s | away you know seven or eight points so |
3075s | that five point difference is a lot |
3078s | steeper to climb than it may look like |
3080s | given that there's so much consistency |
3082s | of teams putting points on the board |
3084s | Trio's very rarely do you see entire |
3086s | teams go out uh with zero points they've |
3089s | got something under there about it and |
3091s | we're going to see a lot of that today |
3092s | we're going to see a lot of these teams |
3093s | that kind of hot Drop and immediately |
3095s | look to take fights |
3097s | um especially during some of these |
3099s | nighttime Dusky Maps uh we're gonna see |
3102s | teams actually look to drop where those |
3104s | fireflies are immediately get those |
3107s | ultimates and regardless of what gear |
3108s | they have under their belt start to take |
3111s | fights because they have the safety net |
3113s | of that ultimate and they have that |
3115s | safety net of that respawn available to |
3117s | them and I want you to take a look here |
3119s | we were talking about uh before the |
3120s | break as well what team uh we think |
3123s | might be taking this way and |
3124s | significantly team ggte more average |
3127s | points per game but I want you to look |
3129s | at the average damage of xcg |
3132s | quite a significant leave above the |
3134s | other team so these three teams really |
3136s | going to be the outliers here the |
3137s | question is will xcg now be able to turn |
3140s | that average damage into points yeah I |
3143s | think for xcg like there's a reason that |
3144s | they're ahead in terms of average damage |
3146s | because they are the kings of |
3147s | consistency te and Gigi they've had |
3150s | really good pop-off games while like you |
3151s | said they will aggressively hunt out |
3153s | those fights as quickly as possible but |
3155s | it's a very Feast of famine play style |
3157s | so sometimes we see them coming in |
3159s | massive amounts of kills picked up even |
3161s | before we collapse onto second Zone and |
3163s | other times they get burnt by that |
3165s | playstyle and they go out very very |
3167s | early on xcg are a little bit more |
3170s | consistent when they approach those |
3172s | fights at the beginning they'll take a |
3173s | couple but they'll never fully go for |
3175s | that engagement once they know that the |
3177s | rebirth has been taken off the table and |
3179s | then they'll play for the final zone so |
3180s | that even if they don't have a massive |
3182s | amount of kills they can still put a |
3184s | decent amount of points on the board off |
3186s | of survival time alone they play for |
3188s | consistency t e and GG they play for |
3192s | explosive games where they're going to |
3193s | be able to Coast off of the points they |
3195s | pick up for the rest of the day |
3197s | yeah you know this is something we |
3199s | talked about earlier in the week uh |
3201s | during solos as well and you know xcg is |
3204s | a team that exudes this in trios uh xcg |
3208s | has always been one of those teams even |
3210s | back when we first started the nbpl that |
3213s | kind of slid under the radar pretty |
3215s | often because they played that more |
3217s | consistency based naraka but it was when |
3220s | they would get to the bi-weekly finals |
3222s | or the overall season finals you would |
3225s | see them kind of kick into overdrive |
3228s | it's such a smart strategy we see coming |
3231s | out from select players and teams where |
3233s | they during the regular bi-weekly or the |
3236s | regular season will play for the sake of |
3238s | consistency so that they're guaranteeing |
3242s | they're always in that bi-weekly final |
3243s | because at the end of the season the |
3247s | most important thing is how many points |
3249s | you put towards going to worlds on the |
3251s | board right so if you're in that |
3253s | bi-weekly final and you're playing |
3255s | consistently you're almost always |
3257s | guaranteed to put points up on the board |
3259s | and very rarely have we seen a team make |
3262s | it to buy weekly finals every single |
3264s | week and not qualify for worlds matter |
3266s | of fact I don't think we have seen the |
3268s | team that's made it to bi-weekly finals |
3270s | every single week and not qualified so |
3273s | as long as xcg is playing consistently |
3275s | throughout the week makes it to the |
3276s | bi-weekly finals and gets even one you |
3280s | know placement points for going to |
3281s | Worlds they consider that a success but |
3284s | also again they play consistently |
3287s | through the week so when they get to the |
3288s | the bi-weekly final they have that burst |
3291s | of energy they're not burnt out from |
3293s | playing naraka at the maximum tilt you |
3297s | know balls to the wall from the very |
3299s | beginning of the week they can now come |
3301s | into the bi-weekly final in the weekend |
3303s | any strategies that they've been working |
3305s | on in the background this is the time |
3307s | they pull them out this is also where |
3309s | they start to put in that maximum level |
3311s | of effort so they can get as many of |
3312s | those placement points as humanly |
3315s | possible and I think we're gonna see xcg |
3317s | do the same thing today that they've |
3319s | consistently done throughout every |
3320s | single season and just come in and Rock |
3323s | today out moxie |
3325s | as well that sort of picks up my |
3328s | when we were seeing |
3329s | the players and we were talking but |
3330s | which teams they were most worried about |
3332s | which team that they were least worried |
3333s | about we were hearing both j-team and te |
3336s | and even Gigi coming up on both ends of |
3339s | the coin xcg was not really mentioned |
3343s | that much in terms of team that you had |
3345s | to watch out for but also team that you |
3348s | thought would be a lot easier to take on |
3350s | and again that goes back to how |
3351s | consistent that plays all has been |
3353s | players were pointing out that J team |
3355s | and te did make mistakes in the early |
3358s | zones did go taking fights in the gate |
3360s | of Yang but maybe they're not as |
3362s | equipped to be able to take them as |
3364s | they're hoping but they still go for the |
3366s | broke thinking that maybe they're gonna |
3368s | be gift wrap one of those gate of Yang |
3370s | fights for absolute free given we've |
3372s | seen a significant shift in how teams |
3375s | approach them the first zones of the |
3377s | Gate of Yang tend to be scrapped over |
3379s | because Vermillion bird Smite is very |
3381s | much sought after the ability to have |
3383s | that rebirth not only to keep yourself |
3385s | in the game so you can go as |
3386s | aggressively as you want while the buff |
3387s | is up and look to add the kills to your |
3389s | tally but also the fact that you're |
3392s | going to be able to retain all of your |
3393s | loot so even if you lose a fight you're |
3395s | still going to be able to have the means |
3397s | that you picked up from that gate of |
3398s | gang go the ball towards that final Zone |
3401s | yeah absolutely and speaky which we're |
3403s | gonna see how things go as we get ready |
3405s | to lock in for our first game of the |
3408s | series tonight it's gonna be very |
3409s | interesting to see where the drops come |
3411s | in and what these team comps are we've |
3413s | seen some interesting team comps this |
3415s | week we actually saw uh jjh sir to |
3417s | Pioneer this sort of Team comp that |
3419s | replaces yodohime with Justina and I'm |
3422s | very interested to see if they run that |
3424s | comp again we also saw at least one |
3427s | other team utilize that comp coming in |
3429s | and perform very very well so maybe uh |
3434s | we are in for some adjustments here |
3435s | during the bi-weekly finals and we're |
3437s | going to see some of these teams uh pull |
3439s | out the Justina pick or maybe it's just |
3441s | going to be more of what we're used to |
3443s | seeing either way we know we're in for |
3444s | some good naraka sure enough |
3446s | jjh gonna immediately pull out the |
3449s | Justina comp and this is what they've |
3451s | been doing is they've been playing it |
3452s | for the first game of the day |
3455s | and we actually got to see a Justina MVP |
3458s | in trios uh earlier last week and that's |
3461s | the first time we've seen Justina in |
3462s | trios in a very very long time much less |
3465s | walking away with an MVP here we're |
3467s | going to see a couple of these Takeda |
3469s | zipping monk comps uh coming through and |
3472s | it is a dusk map so it makes sense that |
3474s | if you're gonna run this version of the |
3475s | monkcon PC jdg running here uh that you |
3478s | would do it during this dust map you're |
3480s | gonna be able to very quickly drop into |
3482s | this map and prioritize fireflies get |
3485s | your Olds online and start to take |
3486s | aggressive fights early and I'm willing |
3490s | to bet we're going to see jdg do exactly |
3492s | that so I can't wait till we get over to |
3494s | the map and we can see where jdg decides |
3497s | that they're going to land because I'm |
3498s | willing to bet it's going to be where uh |
3501s | fireflies are or at least very close by |
3503s | yeah I would expect that it is going to |
3505s | be a lot of these teams that are running |
3507s | that Takeda go going to be like you said |
3509s | trying to drop towards this fireplace as |
3511s | quickly as possible the problem for them |
3513s | is because you're running the point comp |
3515s | it really is determined around you being |
3517s | the one to pick up those fireflights |
3519s | first and already we were seeing last |
3521s | week teams getting burned by the fact |
3523s | that they weren't able to make it to the |
3525s | fireflies in time and another team would |
3527s | be able to pick it up and deny them and |
3529s | sure enough it is going to be a lot of |
3531s | teams dropping towards where those |
3532s | fireflies can be only one team |
3534s | interesting enough going to be landing |
3536s | right off of the rip next to secret |
3538s | tunnel to other teams deciding to push a |
3540s | little bit closer towards horseshoe to |
3541s | the right and find some Luke before |
3543s | contesting for those fireflies early on |
3546s | one team gets the pick of the letter in |
3549s | Shadow day they are going to have so |
3551s | much of the map to themselves but it is |
3553s | going to be it looks like jdg |
3555s | immediately Towing four Secret sandals |
3558s | so they can pick up those fireflies and |
3560s | get those ultimates built online as |
3562s | quickly as possible and Brilliant news |
3563s | for this team they're going to be the |
3564s | closest to it they're going to be |
3566s | uncontested if anyone tries to push from |
3568s | horseshoe onto sacred tunnel they're |
3569s | already going to have access to those |
3571s | and they are just going to be walking |
3572s | straight into the blender that is when |
3575s | you're fighting up against Decatur and |
3576s | you're in those tunnels but jjh |
3578s | immediate coming in with a Justina |
3580s | ultimate looking to freeze out these |
3582s | players from te who are trying to run |
3583s | away from the Viper ultimate and |
3585s | unfortunately as a result Leo gets |
3587s | caught away from the rest of his team |
3589s | the Viper Stone connects and immediately |
3590s | jjh just pounce on him vvv had to hide |
3594s | himself in the purple blushes txj is |
3596s | also absolutely obliterated in the |
3599s | opening moments and this is awful for Te |
3601s | like we said they're a team that really |
3603s | do thrive on aggressive plays in the |
3605s | first fight but if they lose it it |
3608s | really does play on their minds all the |
3610s | way through the rest of the match as KLA |
3612s | gonna be coming in with a UE ultimate to |
3614s | keep this fight going even longer going |
3616s | for both the UE ultimate to try and deal |
3619s | with creating some space for the rest of |
3620s | the team but also trying to deal out any |
3624s | potential zoning damage coming through |
3625s | from GS as they'd already used the monk |
3627s | in qgz going in on onto that form is not |
3631s | going to be grabbed out he's taking away |
3632s | the double grab potential so that the |
3634s | rest of his team has chance to recover |
3636s | yeah oh my goodness you know that hot |
3638s | Drop as well where we saw there the |
3640s | reason we saw both the Viper all into |
3641s | the Justine old is there's typically one |
3643s | to two fireflies there on dusk map so it |
3646s | looks like jjh was able to get their |
3648s | hands onto both of those fireflies use |
3650s | the Justine old to lock them in place so |
3653s | that they guaranteed the Viper's done |
3655s | and just a massive fight right out of |
3657s | the gate for jjh and talk about tearing |
3659s | through the momentum of Team te like you |
3662s | said very momentum based team team that |
3664s | wants to do well but if they do not do |
3667s | well off rip typically we see them kind |
3669s | of sputter out and play quiet the rest |
3672s | of the game and maybe you find something |
3674s | into late game but unfortunately for |
3676s | team te they get split up dvv does |
3679s | manage toll in her life and uh they are |
3681s | gonna find themselves with only one |
3683s | resurrection of elbows we see now GG |
3684s | engaging here with the ewg we're gonna |
3686s | see the temi old uh come through from |
3688s | Team GG here looking to lock down the |
3691s | members of ewg Misty are going to take a |
3693s | little bit of damage but again going to |
3694s | use that huge ultimate there on the |
3696s | dedicated to lock down both the members |
3698s | of ewg but Zhao Liu actually is able to |
3700s | position behind all the members of GG |
3702s | and safely buy some massive space for |
3705s | the remaining members of ewg with that |
3707s | Decatur Unfortunately they do lose a |
3710s | member here and they aren't going to |
3712s | find too much more out of it uh we do |
3714s | see ewgel you pick up the second Parry |
3717s | of this fight though and really gel you |
3719s | trying to carry this fight for the |
3721s | members of ewg but unfortunately he's |
3723s | gonna get caught out here as GG finally |
3726s | realizes he's the threat and says look |
3728s | we'll finish up year on later let's get |
3729s | gel you out of here and as soon as the |
3731s | Takeda goes down that's all she wrote |
3733s | for the members of ewg |
3736s | adapting from the traditional gameplay |
3739s | style of playing for Scavenging being |
3741s | the hyenas waiting to pick out players |
3743s | out of positional diminished in numbers |
3745s | down to fight that they'd already taken |
3747s | a little bit prior and identifying that |
3749s | okay this composition that we're running |
3751s | we have presents and Frontline rules we |
3753s | can commit ultimates yes they commit a |
3755s | lot of ultimates but they commit |
3756s | ultimately to keep that fight isolated |
3758s | so other teams in that specific area |
3760s | aren't going to want to infiltrate in |
3761s | preferred party until they see something |
3763s | like the Tammy ultimate evaporate and by |
3765s | then Gigi have already done the damage |
3767s | necessary they've been able to split off |
3768s | the members of edwg and deal with them |
3771s | one by one so even though like you said |
3773s | the Parry comes away from Jolly it |
3775s | doesn't do enough to be able to save the |
3777s | fight for the team as we head over to |
3779s | look at J team but they're not the ones |
3781s | that are in Peril at the moment t e are |
3784s | the ones in the hot seat at the moment |
3785s | vvv still alive still gonna have that |
3788s | rebirth has purple armor as well |
3790s | typically we do tend to see the looping |
3792s | funneled towards the Viper to make them |
3793s | hardier and sustain longer when the |
3796s | ultimate starts to charge on out so they |
3797s | don't get chunked down by teams they get |
3800s | a little overzealous trying to take the |
3801s | Viper right before the stun can come |
3803s | through so no surprises that Phoebe is |
3805s | going to be the one getting most of that |
3807s | protection as heading over towards |
3809s | Eventide GG have spotted themselves |
3812s | another team and jdg are gonna have to |
3815s | take this engagement is not going to be |
3818s | the one that takes first Contact it's |
3819s | instead going to be LX and on that Tammy |
3822s | no surprises we've seen the shift |
3824s | towards the temi taking that first point |
3825s | of position given that if you catch one |
3827s | of these players with a wisp they're |
3829s | just immediately gone jdd are not going |
3831s | to be able to turn around and try and |
3832s | save and bail out a player if one of |
3834s | them gets stuck in that Whirlwind and |
3836s | already we can see them having to now |
3838s | turn around and deal with GG before the |
3840s | Wisp opportunity can be found Belle |
3842s | comes through very early on from Alex M |
3844s | and miscuit immediately Gonna Pop That |
3846s | skater ultimate to deal with jdg's |
3848s | cicada and as a result neither of these |
3851s | teams actually finds the opening that |
3853s | they're looking for no one gets fully |
3854s | locked down by the Decatur slashes and |
3857s | the follow-up damage of the long sword |
3859s | charge of this miskier actually takes a |
3861s | lot of damage and has tobacco forever |
3863s | out if jdg decide this is now the time |
3866s | that they're going to invest that fight |
3867s | they know that the Decatur ultimate is |
3869s | sure to be running out but so much |
3871s | damage comes onto this monk that |
3873s | unfortunately jdg do not find the zoning |
3876s | potential they were looking for they're |
3877s | running the zip not the kurumi so as a |
3879s | result you can't just sit yourself in |
3881s | the kurumi ultimate and keep your monk |
3883s | fully topped up and it's actually going |
3884s | to be jdd's two other teamings that have |
3887s | to take first place position to keep |
3889s | Gigi occupied for their monkey heal back |
3890s | up |
3891s | yeah huge here especially as they slide |
3894s | in Alex I'm gonna pick up xiaohui here |
3896s | both uh miskia and uh Alex M is a step |
3900s | forward uh you see the Perry come |
3901s | through and there's a double Perry with |
3903s | Kopi gonna go down now as well as Missy |
3906s | cleans it up LSR just trying to buy a |
3908s | little bit of space here he's gonna |
3909s | throw the blue for a second time and |
3912s | this is an unfortunate situation to be |
3913s | in if you are jdg zealousar you throw |
3916s | that first blue you're using the blue as |
3918s | a defensive right you're being chased |
3920s | you're able to buy movement and threaten |
3922s | that space by holding that charged uh |
3925s | click there off of the pull sword the |
3928s | problem being is once you let the first |
3930s | one rip the team knows that you're gonna |
3932s | be committed to doing the same because |
3933s | if you don't they just don't get to walk |
3936s | right on through you so that second one |
3938s | coming through you're gonna get parried |
3940s | 99 of the time and unfortunately that's |
3943s | exactly what we see happen at LSR but if |
3945s | you don't let that blue rip you're |
3947s | basically inviting a free death coming |
3950s | in from the enemy team so it's one of |
3951s | the those situations where you're darned |
3953s | if you do darn if you don't turning now |
3955s | to GS though going ahead to head here |
3956s | with team aventis we're gonna see that |
3959s | uh the members of GS have already |
3961s | committed the temiolt here they're able |
3963s | to actually pick up wx-98 and sansi for |
3966s | the double grab Sandy with just enough |
3968s | help to barely survive through the |
3969s | double grab the Rebrand coming through I |
3971s | don't think he's gonna be able to |
3972s | survive the regret looking for the |
3974s | second one there we go the slam comes |
3976s | through sansi will have just enough HP |
3978s | to survive here but not for too long as |
3980s | AOW jungle gonger gonna pick up gs's |
3983s | Louis and Anne and now man what a fight |
3986s | breaks out here xcg's Knight HQ gonna |
3989s | get picked up as well playing Exon |
3990s | trying to use that repeating crossbow to |
3992s | put some damage on Zhang Wukong here but |
3994s | it's not doing too terribly much as the |
3997s | kurumi is gonna work on keeping AOW |
3999s | topped up here AOW takes a couple kills |
4002s | here and looks like they are more than |
4004s | happy to just back out of this fight |
4006s | they've committed multiple ultimates now |
4008s | great third party from AOW classic |
4011s | classic third-party tactics by AOW I |
4016s | want to play onto that team though |
4017s | because they have the Viper ultimate |
4019s | they know the Mongol just came through |
4021s | but it seems like they don't actually |
4022s | want to take any conflicts at the moment |
4025s | just instead of looking for some of the |
4027s | loot because I mean I don't blame them |
4029s | you're sort of building in towards this |
4032s | finals uh this later zone right we're |
4034s | about to see a collapse we're about to |
4035s | see some gates of junk start to spawn |
4037s | across this map it looks because of the |
4039s | composition that they're going to be |
4040s | wanting that they're going to be taking |
4042s | a position to be able to grief some of |
4044s | the teams that do take a fight in the |
4045s | gate of Yang and try and find the soul |
4047s | altered towards the outer edges of the |
4049s | Zone in hopes of not running into |
4051s | camping teams towards the central belt |
4053s | as we can have a look at xcg who had to |
4055s | go all the way out into the zone to be |
4057s | able to rebirth one of their teammates |
4060s | is there it is the first gate of yank |
4061s | comes on through it's going to be ewg |
4063s | versus k-l-a ykc immediately going to be |
4068s | going for the monk transformation |
4069s | interestingly enough room we're not I'll |
4071s | see the UE ultimate come through at the |
4073s | same time but it is because they're not |
4075s | going up against the monk composition at |
4077s | the moment so they don't have to worry |
4078s | about canceling out the front of a |
4080s | double grab and Waikiki is just looking |
4082s | for players to find that Kayla doing a |
4084s | very good job of just keeping everyone |
4087s | away from this monk not letting them |
4089s | really push onto his feet kurumi |
4091s | ultimate now comes through to keep ykc |
4093s | topped up so he doesn't have to drop the |
4094s | ultimate form a little bit too early but |
4097s | they haven't found the grabs that |
4098s | they're looking for that ultimate is |
4099s | about to evaporate and now comes the |
4100s | Decatur Jail Louis hits on to Waikiki |
4103s | trying to push him with the Stagger out |
4104s | of the kurumi ultimate does not connect |
4107s | doesn't much knock y Casey out however |
4109s | he swaps to the dual blades to just push |
4111s | back onto yeah Louis and force that to |
4112s | get it even further away as we see |
4115s | another ticada it's just absolutely |
4117s | connecting and squishing through the |
4120s | members of KLA but saving that UV |
4122s | ultimate has meant that they've saved |
4123s | that bigger hellfull and they can play |
4125s | absolute Havoc with anything but dealing |
4130s | with hepta and |
4133s | the horizontal long sword click into |
4135s | capture confirmation and it was looking |
4138s | oh so good for KLA they started their |
4140s | ultimates absolutely perfectly but |
4142s | unfortunately for them when that monk |
4144s | film had dropped ewg had not been |
4146s | grabbed a single time and the U he just |
4148s | doesn't get to create the space that |
4149s | he's looking for because Hector is the |
4152s | team's absolute demise |
4154s | unfortunately here for Kelly they |
4155s | actually play that realm of gang a |
4157s | little poorly the big thing with the |
4159s | Monk Is even if you're not able to |
4160s | secure those grabs you're looking to |
4162s | split up the enemy team and they're able |
4164s | to actually split uh a single member |
4167s | away from the other two on ewg but |
4170s | crucially because the kurumi is so |
4173s | worried about protecting the feet of the |
4175s | monk instead of just dropping the old to |
4177s | give him place to stand in and then |
4179s | going and pressuring with the other |
4181s | members of KLA the kurumi stays near the |
4184s | monk so that one player who gets |
4186s | separated from the other two members of |
4188s | ewg is actually in a 1v1 so yes you've |
4192s | split the pack up but you've not given |
4194s | yourself the advantage that you're |
4196s | looking for by creating that separation |
4198s | and because of that ewg's able to stay |
4201s | alive until they've staggered all the |
4203s | way through the olds as soon as that |
4205s | monk transformation comes down it does |
4207s | not matter that they have the UE to |
4209s | cover for the rest of the team because |
4211s | xiaol yui able to back up find an |
4213s | opening to come in with the long sword |
4215s | slash and then just catches everybody |
4217s | out in hepta and then we just see hepta |
4219s | come through three times and immediately |
4221s | uh KLA disappears from that KLA really |
4224s | needs to take advantage of the |
4226s | separation that they created with that |
4227s | monkey but you know who is taking |
4230s | advantage of the separation that they're |
4231s | making here GD as they're able to use |
4233s | that Takeda old to keep the members of |
4236s | xcg completely separated they've already |
4238s | been able to pick up one member here now |
4240s | they're keeping down on separated from |
4242s | the other member of the team and look at |
4243s | this crucially this is exactly what you |
4245s | want to do if you're able to create that |
4247s | separation you want to create that 2V1 |
4250s | situation right where you're able to |
4252s | just dog file onto a single player your |
4255s | other player needs to look to keep the |
4257s | other player preoccupied and that's |
4258s | exactly what we see happen and we see |
4260s | them crucially using that to Cato to |
4263s | continue to create space between the two |
4265s | players and GD easily cleans up that |
4268s | fight I love it when I'm making a point |
4271s | and another team comes in and shows |
4273s | exactly what I'm talking about for us |
4275s | and the viewers at home just such a |
4277s | great coincidence people talking about |
4279s | all the teams coming for it it's going |
4281s | to be KLA coming into this fight and |
4283s | hoping to pounce on the members of GD |
4285s | they saw that the ultimate had been |
4287s | invested but you need to be able to win |
4288s | and Kayla immediately capitalizing on a |
4291s | lack there of Vermillion Birds might was |
4293s | available for GD but crucially we are |
4295s | playing on a patchway even with the |
4297s | million Birds might you do get to keep |
4299s | your gear you do get to reposition |
4300s | entirely but you do leave behind the |
4303s | soul Bloom so this is perfect for KLA |
4305s | they are going to be able to pick |
4306s | themselves up solvents almost instantly |
4308s | and not have to worry about that four |
4310s | minute timer timing out and taking them |
4313s | out of the lobby because gang depletion |
4315s | does not be cured and it's j team didn't |
4318s | actually go into a gate of Yang side and |
4320s | said they took advantage of all the |
4321s | teams that were angling for those scared |
4323s | of gang fights and looked their way |
4324s | towards one of those Morris blessings to |
4326s | pick up Mystic might they're going to |
4328s | have a very good understanding of the |
4330s | teams around them and figuring out |
4332s | whether or not they want to fully commit |
4333s | into these fights whether or not it's a |
4335s | little bit too hot for their blood |
4337s | because there's a potential of third |
4338s | party in the area is going to be |
4340s | absolutely vital for this team it's te |
4343s | like we said there were very momentum |
4345s | based team if Orion starts off really |
4347s | roughly for them they are going to |
4349s | struggle to have the confidence to take |
4351s | fights afterwards and it's reflected in |
4353s | their kills they are yet to pass one as |
4356s | GG over towards Eventide ring that Bell |
4359s | swapping over to the musket just trying |
4360s | to figure out whether or not teams are |
4362s | hiding a little bit closer to the outer |
4364s | edge maybe potentially preying on some |
4367s | of those teams who were off of those |
4368s | Soul altars trying to pick apart teams |
4371s | and find themselves some of those Soul |
4372s | blooms to cure the Yang depletion but GG |
4375s | doesn't get any bites and as a result |
4377s | will start to move forward to the center |
4379s | of the zone as they're already sitting |
4382s | on a couple of kills they're actually |
4384s | doing really well they're currently |
4385s | leading in Nine Kills at the moment and |
4388s | this is what we were talking about right |
4389s | like GG are very good at picking up |
4392s | kills early on so that their hand isn't |
4395s | forced when we head towards medium zones |
4398s | and they can just sit on these Nine |
4400s | Kills and play for that final Zone they |
4402s | don't even really have to try and find |
4403s | other loot either because they're |
4405s | already all rocking purples both armor |
4408s | and weapons they've got soldiers a |
4410s | plenty as it is going to be extremely |
4413s | scary I think even has dragon's raw so |
4415s | run you're going to be very happy to |
4416s | potentially get to see a Decatur |
4418s | ultimate come through to stagger lock |
4419s | one player in position and allow the |
4422s | transition of dragon's rush to |
4423s | seamlessly melt through their health or |
4426s | in seconds |
4427s | look decade all into Dragonzord is just |
4429s | absolutely disgusting |
4432s | um and I love it it's we love to see it |
4434s | you take any advantage you can get here |
4436s | in the pro league and if you've got a |
4438s | set of purple nunchucks with Dragons or |
4439s | you're already looking to just decimate |
4442s | somebody's health bar as we get to take |
4444s | into another realm of Yang here it looks |
4447s | like it's going to be ewg taking the |
4449s | realm of Yang fight for a second time |
4450s | the question is is are they going to be |
4452s | contested it looks like GD was thinking |
4455s | about it here but AOW coming in to start |
4457s | to pressure them off of the realm of |
4459s | Yang here and this is very unfortunate |
4462s | for GD as Ventus waiting in the Wings |
4463s | nearby they need to find a reset uh |
4466s | before they continue to get pressured on |
4468s | but AOW actually backs away from this |
4470s | fight and is going to give GG the time |
4473s | that they need to find this JL in the |
4475s | meanwhile gonna secure themselves the |
4477s | Morris blessing and pick up that Draco |
4478s | storm and ewg will walk away with the |
4481s | realm of Yang for free here which means |
4482s | they're going to pick up that Mystic |
4483s | might and some other goodies that they |
4485s | might desperately need here and I do |
4487s | believe that's a legendary set of |
4489s | nunchucks and a legendary pole sword |
4491s | onto ewg both of these boxes being very |
4494s | very kind uh to the members of ewg |
4496s | crucially this time ewg not getting |
4498s | challenged and this is something we've |
4500s | seen a lot more of during the trios here |
4503s | uh recently many many of these teams |
4506s | opting to avoid that second realm of |
4508s | Yang fight and it's because multiple |
4511s | reasons but the big one being is there's |
4513s | not very many Resurrection charms left |
4515s | anymore we've seen through this nbpl |
4518s | spring split season teams get so good at |
4521s | utilizing those Resurrection resources |
4524s | that by the time we now get to the |
4526s | second realm of gang fights there's no |
4528s | more Resurrection charms available in |
4530s | shops which means the only place you're |
4532s | going to find them crucially are on |
4534s | those Moore's blessings that there are |
4536s | so few of because Ronald gang exists now |
4539s | so teams very scared to take the second |
4543s | realm of Yang fights because you don't |
4545s | have the option to pick up the |
4546s | Vermillion Birds might they that |
4547s | complete safety net and if you lose a |
4549s | member to Yang depletion there's no way |
4553s | to get them back you can't even |
4554s | Resurrect The Body they are simply dead |
4557s | and gone and there's no Resurrection |
4559s | terms left available in shop that is it |
4561s | you're playing the rest of the game down |
4564s | a member and typically if you lose that |
4566s | second realm of Yang fight and you come |
4568s | out with Yang depletion very rarely are |
4571s | you going to find a team to take a fight |
4574s | against that you're able to kill all |
4576s | three of them without losing at least |
4578s | one member of your team so many many of |
4580s | these teams opting to just not take the |
4583s | second realm of yangs because the risk |
4585s | versus reward is way too high now Moxie |
4588s | yeah not just that but it's also map |
4590s | geography as well like when the first |
4592s | gate of yangs come through the map |
4594s | there's a lot more space and the chances |
4597s | of you running into another team that's |
4599s | contesting that gate of Yang entrance is |
4601s | a lot lower and we've seen teams |
4603s | unfortunately lose teammates even before |
4605s | the Gate of gang starts the ice laid it |
4607s | away they might not let one member go |
4609s | through a gate and it suddenly becomes a |
4610s | two versus three on the other side and |
4612s | then you unfortunately just can't win |
4614s | because you get stagger locks |
4616s | immediately and for GED the fact for |
4618s | them was that they got pressured when |
4619s | they tried to go for that get away |
4620s | entrance and Don King actually had to |
4622s | burn that cicada ultimate early on and |
4625s | the second that you burn one of your |
4627s | ultimates before a gate of young fight |
4628s | starts especially the Decatur whose job |
4630s | it is to keep those players locked down |
4632s | in those diagram frames you just can't |
4635s | enter the Gate of Yang for fear that |
4636s | you're running into another composition |
4638s | that will have all of their ultimates |
4639s | will be able to stagger lock you when |
4641s | you don't have that Decatur ultimate to |
4643s | pop as an emergency if you start to feel |
4645s | yourself going onto that back foot and |
4648s | as a result like you said teams just do |
4650s | not want to take that risk and instead |
4652s | what we see are teams is not slowing |
4655s | down as such but being a little bit more |
4656s | methodical in checking the spaces to see |
4659s | whether or not their replay is hiding in |
4661s | places like invisibility bushes up these |
4664s | trees and really just posturing playing |
4666s | for The High Ground I'm playing for |
4667s | those positions so they don't get stuck |
4669s | they don't get cornered by these monk |
4672s | compositions running things like the |
4673s | Canon where they're going to connect |
4674s | onto multiple people and build the rage |
4675s | as quickly as possible keeping your |
4677s | ultimate online for as much as possible |
4679s | but also just not wanting to put |
4682s | themselves into a position where they're |
4683s | the vulnerable Target because this is |
4686s | prime third partying time and we have |
4689s | seen teams improve not just in the |
4691s | heroes that they're playing but at the |
4693s | ability to be able to sniff out a team |
4695s | that is vulnerable and is low and is |
4698s | looking for a space to be able to find |
4699s | that reset that moment to be able to pop |
4701s | those vitalias or their Shields and just |
4703s | get absolutely hounded down out of that |
4706s | location yeah I mean this is typical |
4709s | right this is this is what Jake likes to |
4711s | call the buccaneer phase we're going to |
4713s | see many of these players opting to burn |
4716s | resources and I I think this is |
4718s | something we don't talk about enough uh |
4720s | in our given nbpl |
4722s | the huge difference here between regular |
4725s | ranked and NBA EPL is that we are |
4728s | playing in a mortal War which means that |
4730s | there are already less loot piles on the |
4733s | map there is lower tier loot available |
4736s | on the map realistically the only way to |
4738s | get purple weapons is by gambling on the |
4740s | box uh to get gold weapons is to win |
4743s | those uh realm of yangs or to wait till |
4746s | very late game and secure yourself a |
4749s | zone four or a later uh Moore's blessing |
4752s | that comes through and then on top of |
4754s | that because there's less loot piles |
4757s | there are less pots crucially to go |
4760s | around by the time you get to a final |
4762s | circle like this as well in a mortal War |
4765s | these final circles typically always go |
4768s | to an area that's already been picked |
4771s | through right it's not like in regular |
4773s | casual or ranked where you can actually |
4775s | get a final Circle that goes someplace |
4777s | where there wasn't a spawn available |
4778s | it's almost always going to be in a |
4781s | place where teams could spawn meaning |
4782s | that by the time you get here there's no |
4785s | resources left for these teams so during |
4787s | this sort of Buccaneer phase you're |
4789s | going to see a lot of these teams taking |
4790s | rain shots at each other and there's |
4792s | two-fold reasons for that one you're |
4794s | crucially gaining rage that you need if |
4797s | your team for some reason doesn't have |
4799s | all of your ultimates available to you |
4801s | and two you're burning resources off of |
4804s | your opponents which might not seem like |
4807s | that big of a deal but in a mortal War |
4809s | because there's such a lack of resources |
4811s | you actually will end up having these |
4814s | teams end up in positions where players |
4816s | just don't have pots to spend on things |
4818s | they don't have things available we're |
4821s | gonna see no old Zone being popped here |
4822s | though as we see a fight start to break |
4824s | out JL trying to crucially pressure in |
4827s | here get their hands on to this Moore's |
4828s | blessing we see the temiolt come through |
4831s | and they're able to get that off before |
4833s | the no old Zone comes down and blocks it |
4836s | from happening JL able to get their |
4838s | hands onto this box ewg does a ton of |
4841s | damage that have to still putting in |
4843s | massive work for gel Liu Here and Now JL |
4845s | needs to get away they were able to |
4847s | secure the box but the question is is |
4848s | the risk going to be worth it we're |
4851s | going to see some armor swap coming |
4853s | through here zeping gonna take that |
4855s | purple armor and start to heal it back |
4857s | up there looking to use abilities |
4859s | instead of resource and this is exactly |
4861s | what I was just talking about Moxie |
4863s | these teams need to be careful about how |
4865s | they burn resources it's much easier for |
4867s | zipping to throw a bubble down and heal |
4870s | a shield for a teammate then burn those |
4872s | resources that they crucially might need |
4874s | later oh JL as well just find themselves |
4877s | an absolute stunner of the Box legendary |
4879s | armor yes legendary long sword is what |
4882s | I'm concerned about because we've talked |
4884s | about weapon identity multiple weeks now |
4886s | and cicada run alongside really do go |
4888s | hand in hand with follow-up damage from |
4891s | just being able to capitalize on the |
4892s | Stagger locks of the Decatur ultimate |
4894s | slashes now we're going to see oug |
4896s | trying to push GD off of this High |
4899s | ground and control these rooftops to |
4901s | make themselves a little bit harder to |
4903s | hit for some of these other teams where |
4905s | I'd have to be careful though is if the |
4906s | health goes a little bit too long |
4908s | especially if we see both woods and |
4909s | windows being invested teams are going |
4911s | to see okay those resources are going to |
4913s | be gone they can potentially press in |
4915s | onto you crucially they're holding on to |
4917s | the Viper ultimate that is really the |
4919s | get on jail free card like the Witch and |
4921s | TP is brilliant but the second that you |
4923s | burn it out especially early on in the |
4925s | engagements if you get paid into |
4926s | throwing it too soon they're just gonna |
4928s | hunt you down and track you the Viper |
4929s | ultimate is what a lot of these teams |
4931s | are very much concerned about because if |
4933s | that's done connects not only do you |
4934s | have to worry about the team that |
4935s | through the stunner you also have to |
4937s | worry about all of these other plays |
4938s | around just going for those cannons and |
4940s | connecting them onto your prone bodies |
4942s | te still to find a single kill play |
4947s | themselves a little bit further out of |
4948s | the positions didn't go for those Motors |
4950s | plus into a more than content to let |
4951s | everyone inside the Zone scrap it out |
4954s | over that box that they would burn those |
4956s | resources that you talked about and now |
4958s | they can potentially start to make a |
4960s | move and punish but kl8 are the ones who |
4963s | were able to find a kill locking |
4964s | juventus's sansi down and now trying to |
4967s | move on to these other members KLA going |
4970s | to be there just holding themselves |
4972s | Steady As juventus's wx98 on the kurumi |
4974s | has the tether attached to the Ken will |
4976s | be able to resurrect sansi but they're |
4979s | not running the wuchen TP so they might |
4981s | just have left Sandy in a really awkward |
4983s | position if they get found out and there |
4986s | it is the bow shots come through birth |
4988s | Arrow connecting from te side not enough |
4991s | to actually take him down but more than |
4994s | enough to announce te's presence |
4996s | into backing further away as the wind |
4999s | walls come through from te side trying |
5001s | to cover themselves away from the fight |
5003s | going on Inventus aside but also keep |
5005s | that right flank covered so that GED |
5007s | don't try and move in and push onto this |
5009s | YOLO |
5010s | oh oh my goodness Taylor's Fang here |
5013s | actually gonna find a massive pick on |
5015s | ewg's two to go with the cannon coming |
5017s | through it ewg in danger here is the |
5021s | remaining members of jail continue to |
5023s | pressure the fight here we're gonna see |
5025s | that cicada old come through and we're |
5027s | gonna see xiaolu actually picked up I |
5029s | owe Shu Tong from behind the tree Jail's |
5032s | a.s puts in the work but it's shooting |
5034s | able to come through make it happen here |
5037s | uh and now it looks like a JL looking to |
5039s | back off they're able to get some scraps |
5041s | uh like you were talking about though |
5042s | unfortunately all of the members of xcg |
5045s | actually get picked out here |
5047s | um early and the ewg here holding on to |
5049s | that single member left remaining |
5051s | crucially though it is a zipping if |
5054s | anybody's gonna survive to End Circle it |
5056s | will be uh zeping but uh I want to talk |
5059s | about te because this is exactly what we |
5061s | talked about before even coming into the |
5064s | this game right te is a very momentum uh |
5068s | based play style they either or do well |
5072s | or don't let feast or famine that we |
5074s | talk about all the time and te off the |
5076s | rip immediately getting eliminated uh by |
5078s | jjh has really slowed down their game |
5081s | plan here and if they can make it to the |
5084s | very very end here they do have |
5085s | potential to pop off you have vvv |
5088s | playing Viper one of the best vipers in |
5091s | the entire league you do have that |
5092s | yodohime and if you can get into that |
5094s | final Circle where there's multiple |
5096s | teams left alive and start knocking |
5098s | people around with Yodo sometimes just |
5100s | being able to get the last hit off onto |
5102s | them while you knock them the zone is |
5103s | more than enough to pick up eliminations |
5105s | so te not out of it yet but they have |
5108s | had a game that they typically do not |
5111s | have because of jjh popping off in the |
5114s | beginning we're gonna see now J team's |
5116s | Eagle AOW Zhang Wukong invinces TJ all |
5118s | looking for grabs here Kelsey ykc also |
5121s | on the other side of the map able to |
5123s | find one out onto oug's SS we |
5125s | immediately see after SS uh gets slammed |
5129s | into the ground there instead of |
5130s | allowing kle to potentially get the read |
5133s | grab they're just going to immediately |
5135s | burn that wujan ultimate and say look |
5137s | we're just going to burn the resource |
5138s | we're going to keep our entire team |
5140s | alive here we've got a couple |
5141s | eliminations on our belt we want to make |
5143s | them count for as much as possible GG in |
5145s | trouble Alex I'm just being completely |
5147s | blitzed into the Zone we see that stone |
5149s | form pop so many times as those dual |
5152s | blades here for Te put in work and vvv |
5155s | finally able to find that first |
5156s | elimination here for team te and this is |
5160s | exactly what te is hoping for after |
5163s | starting off so poorly is just slowly |
5165s | start to find stragglers find |
5167s | eliminations and keep themselves not the |
5171s | main target here they need to make it to |
5173s | zone seven if they have any hopes of |
5176s | coming out on top of this game here 101 |
5178s | DN here 4J team trying to cover for the |
5180s | members of J team using this uh to just |
5183s | start blitzing through some of these |
5184s | health bars needs to avoid this Viper |
5186s | stun here looks like they're going to be |
5187s | able to find it Eagle will get stunned |
5190s | out here but crucial |
5191s | or not so they're going to be able to |
5193s | protect his feet and because zk's still |
5195s | there the healing can come through T E's |
5197s | Leo gonna find a shot on defense's jjh |
5200s | going to find another player as well and |
5202s | j-team also going to find another member |
5205s | of Team Ventus Ventus down to a single |
5208s | member left remaining alive here and Zed |
5211s | K who went so low already having J team |
5214s | completely popped uh back up to a full |
5218s | health here as we see a massive cicada |
5220s | coming through from JL going to shove |
5223s | most of them as a j team into the Zone |
5224s | but nobody really there to capitalize on |
5226s | it te this is exactly what they're |
5228s | hoping for zone six almost fully |
5230s | collapsed onto Zone Seven they're |
5231s | waiting for that moment to pop off J |
5232s | team finding themselves in trouble is JL |
5234s | and oug all pressure on to j-team |
5238s | they're gonna lose 101 TN here 2v from |
5241s | t-e-t-e starting to find that momentum |
5243s | that they're looking for this is what |
5244s | they wanted the zone seven pop-off they |
5247s | were able to keep the eyeballs off of |
5249s | them here they played extremely |
5250s | passively just waiting for that |
5252s | opportunity to get that yodelton they |
5254s | picked up a couple of eliminations now |
5256s | they just need to keep txj alive long |
5258s | enough for them to find that old one |
5261s | more time once the Zone collapses to pop |
5263s | off Jay team's eagle with a double slam |
5266s | not able to find an elimination does |
5268s | find one after a re-slam though but te |
5271s | coming in and cleaning up the original |
5274s | double slam from the members of j-team |
5276s | starting to find their feet they go to |
5279s | 11 eliminations 12 eliminations this is |
5282s | exactly what te wanted to do they wanted |
5285s | to find themselves into the Zone |
5287s | completely uncontested and now they're |
5289s | just gonna be able to use this Viper in |
5291s | yodohine Ultimate to clean up |
5293s | elimination after elimination they're |
5296s | continuing to just create pressure here |
5298s | there's only a couple of solo players |
5300s | left in Te looks to take it all okay |
5302s | though gonna find an elimination on to |
5305s | Leo te though still has their Viper |
5308s | ultimate they're looking for those stuns |
5309s | the material actually Gonna Cancel it |
5312s | out GD looking to turn this fight |
5314s | completely on its head tank coming in |
5316s | finds one they find two and GD comes out |
5320s | in the first place finish |
5324s | I don't think it's enough to take MVP |
5326s | there and I don't think it's enough te |
5328s | coming in with those kills are surely |
5330s | gonna walk with MVP and honestly like |
5333s | you said they played it perfectly they |
5335s | played without any attention falling |
5337s | onto them but every single time we cut |
5339s | towards J team J team were making so |
5342s | much space for themselves in that final |
5344s | Zone and he capitalized fully there are |
5347s | a couple of things that really go te's |
5349s | way one of which is J team actually |
5352s | lands a grab onto Gigi's lxm Eagle in |
5356s | monk film is able to grab him out once |
5358s | goes for a slum is able to find the |
5361s | Reverb grab a second time and even when |
5363s | we cut POV away we do see off in the |
5366s | distance a temi ultimate being dropped |
5369s | to try and save him and cover that |
5371s | temmie's disengagement since he was |
5373s | grumped he doesn't go down but he's |
5374s | still so deep entrenched in enemy |
5376s | territory that they have to throw the |
5377s | temi ultimate in to try and keep himself |
5379s | up and the second that teams in the area |
5381s | understand that Tammy ultimate has been |
5383s | removed the they immediately just swarm |
5385s | onto the members of Gigi who remember |
5388s | heading into Zone Seven were our kill |
5390s | leaders were the team that te really had |
5392s | to contest with and then when it's j |
5394s | teams 101 Tien coming in on that yui |
5396s | encouraging so much space and trying to |
5398s | find the kills onto gd's Don Quinn he |
5401s | does like 95 of the health but the kill |
5404s | is actually sniped out by te who again |
5407s | break up that momentum any sort of |
5409s | movement any sort of control that the |
5411s | team looks to establish when that zone |
5413s | starts to collapse te makes it their |
5415s | mission to derail entirely and then come |
5418s | in with something like the Viper |
5419s | ultimate from vvv to make sure that the |
5421s | second that they've been able to snipe |
5423s | out that kill they put themselves in |
5424s | that aggressive position they've drawn |
5425s | that attention to themselves but |
5427s | immediately all of these other teams in |
5428s | the area are deterred from being able to |
5430s | collapse on push te back because they |
5433s | don't want to find themselves being |
5434s | stunned out by vvv we've watched so many |
5436s | Viper ultimates in the final Zone that |
5439s | he continuously just get to play off of |
5442s | the vipathun setup and then having the |
5444s | Yoda to come through and deal the trunk |
5445s | damage necessary to pick up those kills |
5448s | yeah I mean absolutely like like you |
5450s | said te played this 100 perfectly but a |
5453s | lot of things go extremely right for |
5455s | them and you made it you made the |
5457s | perfect call J team creating that space |
5461s | to keep themselves alive just forces |
5464s | these other players into the crosshairs |
5467s | of te and t e does what t e does best in |
5471s | this given situation they stay quiet |
5474s | they're slowly picking off stragglers |
5477s | one at a time but it is J team that |
5479s | actually really buys te this Victory |
5481s | because every time they commit one of |
5484s | those ultimates and force teams away |
5486s | from their space they force these |
5489s | stragglers who have gone low who have |
5491s | been grabbed by j-team and are just |
5492s | looking to get away into the clutches of |
5496s | Team te and te more than happy to eat |
5500s | the second hand scraps that have fallen |
5501s | off the table of J team because te was |
5504s | eating good in this final Circle and |
5507s | this was so crucial for team te given |
5510s | the Pacific comp that they were playing |
5512s | they really really needed to stay quiet |
5516s | they had to get into zone seven and I |
5519s | love the timing coming out from te as |
5522s | soon as Zone 7 is almost fully collapsed |
5524s | on we pop a Viper roll we pop the yodel |
5527s | we pick up a lot of kills we force |
5529s | ultimates from other team so that it |
5531s | starts to become this sort of fiesta |
5533s | they're able to back off from this and |
5536s | start looking for more old charge and as |
5539s | they find it they come in when there's |
5540s | basically no Zone left and they stagger |
5543s | them Yodo into viperole and pick up a |
5545s | ton of eliminations 14 kills a not first |
5548s | place finish though so they walk away |
5549s | with 23.5 game score crucially for team |
5553s | GD GD is actually able to come back from |
5556s | this in a 2v3 scenario clean up all |
5560s | three members of Team te which gives |
5562s | them three more eliminations bringing |
5564s | them to eight eliminations in a first |
5566s | place finish which is a 17 0.8 game |
5568s | score this is still a very good game for |
5571s | team GD they're very happy about how |
5573s | that final Circle turned out for them |
5575s | here at KLA picking up 10 eliminations |
5577s | goes out a little bit earlier though so |
5579s | they're gonna walk away with that 14 uh |
5581s | game score GG not very happy about this |
5584s | they had nine eliminations under the |
5586s | belt they really wanted to get one of |
5588s | those bigger multipliers and some more |
5590s | of those ranking points so an 11.3 is |
5593s | going to act like a consistency game |
5594s | here for GG and this needed to be a |
5597s | pop-off game for GG given that they were |
5599s | playing their comfort comp and this was |
5601s | the comp that they really excel at |
5604s | it's going to be interesting to see what |
5605s | GG does going forward ewg crucially on |
5608s | the other hand we actually cut to them |
5610s | in the very beginning getting completely |
5611s | eliminated by GG they lose no momentum |
5614s | they continue to play very well they go |
5616s | into realm of Yang they win their first |
5617s | realm of Yang they caught catch out a |
5619s | couple little stragglers and they even |
5621s | pressure the second realm of Yang to |
5623s | take the risk nobody can test them |
5625s | though so they miss out on the |
5626s | opportunity to pick up some crucial |
5628s | kills going into that late game so |
5631s | unfortunately for them they're not going |
5632s | to find as many eliminations as they |
5634s | were open to here's that exact fight I |
5636s | was talking about that ewg finally ends |
5638s | up losing because you're going to see |
5639s | here that the members of GG turn their |
5641s | attention over here on Zhao yui and pick |
5643s | him up and finally without him there to |
5646s | create the space for a year on year on |
5648s | does go down and now GS here with a |
5651s | crucial double grab this is actually |
5652s | unfortunately GF goes down here they |
5655s | actually pick up quite a few |
5656s | eliminations in that particular moment |
5657s | uh and then they get third party by do |
5660s | believe AOW and then this this is such a |
5662s | huge fight for you |
5664s | ug realistically man that has to detach |
5666s | that legendary Soul Jade for the long |
5669s | story putting in so much work for jelly |
5671s | youth now to GD here man this is just oh |
5674s | my God I love the material coming in to |
5676s | cancel out the the viperole then we see |
5678s | the backstabs coming in and look at the |
5681s | the Synergy between K and kakaishi here |
5683s | every single time we see kakaishi going |
5686s | for a backstep k is there to follow it |
5688s | up with that purple pull sword and just |
5690s | does so much damage never misses an |
5694s | opportunity to capitalize on the |
5696s | ultimate of their Matari and that's |
5698s | really something that separates these |
5701s | top tier players from other people right |
5703s | is the comms coming through from these |
5706s | players able to go hey look I'm gonna |
5708s | land this backstab I need you to get the |
5710s | follow-up because yes a backstab can let |
5712s | you extend combos but in trios there's |
5716s | so much that can go wrong following that |
5718s | backstab that you may get a single hit |
5721s | following it up before the enemy team |
5723s | comes is crucially able to defend the |
5726s | rest of the team but if you have your |
5728s | team on point your comms are so good |
5731s | that you just know how to work together |
5733s | you know what's coming you can find |
5735s | yourself actually clutching out fights |
5737s | like we saw GD just clutch out and it's |
5739s | strictly due to the strength of the |
5742s | communication coming through from them |
5743s | but no surprises here that our MVP for |
5745s | Te here is going to be vvv again we |
5748s | can't talk about BBV enough clearly |
5750s | always going to be one of the best Viper |
5753s | players in the lead boxing Evan you know |
5755s | my feelings on vvb every single time |
5757s | well deserved and VP coming out from him |
5760s | and oh look hey I met again it's this |
5761s | cavalrypl no surprises that we're really |
5764s | seeing that solid come through and just |
5767s | use to create a lot of zoning potential |
5769s | and try and keep some of these cicadas |
5770s | away Cannon actually doing the majority |
5773s | of the damage from him however 17 |
5775s | 400 damage no surprises he didn't have |
5778s | Flames breath and dropped your Gale up |
5780s | so that is going to be doing a lot of |
5782s | damage but also very similar to the |
5784s | monks you give the Viper the cannon to |
5785s | hit as many people as possible so that |
5788s | vvv can literally just cycle through |
5790s | Viper ultimate after Viper ultimate and |
5793s | I'm concerned for the rest of the teams |
5795s | in the lobby but one significant reason |
5797s | te then the camera for us has always |
5800s | been absolutely exemplary what they have |
5802s | struggled is pulling themselves out of |
5804s | that mental slump when things start to |
5806s | go wrong for them we saw that they lost |
5808s | their initial first fight and we were |
5809s | like okay maybe they're going to be out |
5811s | of this maybe they're not going to be |
5812s | able to find that aggressive play self |
5813s | because this team is based around |
5815s | aggression the fact that they're running |
5816s | the F1 on their Yoda rather than the F3 |
5820s | which is all about defensive capability |
5822s | and buying yourself spacing the F1 is |
5825s | super aggressively used to lock these |
5827s | players down and initiate these |
5829s | engagements very slim to how we see temi |
5831s | wisps being used to initiate fights te |
5833s | are based around aggression if they |
5835s | don't have that confidence to take those |
5837s | fights aggressively they are not going |
5839s | to come in with kills but we saw them |
5841s | recognize okay we lost this first fight |
5844s | we are not going to be in a great |
5845s | position and what did we see for the |
5847s | first time it feels like te pulled away |
5851s | from going after gate of yangs they |
5853s | pulled away from contesting Morris |
5855s | blessings they kept their eye on the |
5857s | prize of final Zone knowing that even if |
5859s | they come in with zero kills which they |
5861s | did they came into final Zone with an |
5863s | absolute duck egg of zero beneath their |
5866s | belt they can play that composition they |
5868s | can play that final Zone they can |
5870s | capitalize on the resources from the |
5872s | other teams around them and they can |
5874s | immediately put themselves from 0 to 14 |
5876s | and walk away with a win and that shows |
5879s | to me mechanically they were already |
5882s | there but now mentally they're able to |
5884s | keep that morale up and figure out when |
5887s | it is best to play hesitantly and |
5889s | passively so that they can play for a |
5891s | better opportunity and that immediately |
5894s | elevates this team to the best of the |
5896s | league in my opinion like decision |
5899s | making is so crucial especially in trios |
5901s | you know it plays a large factor into |
5904s | solos as well but in trios every |
5906s | decision you make is do or die at the |
5908s | end of the day and again we like you |
5910s | said they're coming in complete duck egg |
5912s | into the final Circle but like you said |
5915s | this is a massive adjustment for t t e |
5918s | is a very aggressive based team we see |
5920s | that through their hero selection we see |
5922s | that uh through the abilities that they |
5924s | take as well we've talked about how |
5926s | there's been a shift in The Meta for |
5928s | this particular team top as well this |
5930s | used to be a late game team comp that is |
5932s | now shifted to an early to mid game team |
5934s | comp that excels very well in that early |
5937s | and mid game status not so much in the |
5940s | late game what we see te do here is make |
5944s | the decision to go we are gonna play |
5946s | strictly for final Circle we are not |
5949s | going to take any fights we don't have |
5951s | to we're going to save as many resources |
5953s | as we can so we can make the chaos of |
5956s | the final Circle work for us and |
5959s | beautifully you never see them commit a |
5962s | Yodo ultimate |
5963s | unless there is a guarantee that they |
5966s | can't be grabbed out by these monks in |
5967s | the final Circle and they play very very |
5970s | passively many of these other teams |
5971s | given this situation would have been |
5973s | looking to pressure on to these other |
5975s | teams an absolute love but what you see |
5978s | happen is you just see vvv from te sit |
5981s | in the back with a cannon and look for |
5983s | opportunities to pick off kills to snipe |
5986s | kills out from these other teams while |
5989s | never having to commit their ultimate |
5991s | while never making themselves a massive |
5993s | Target if you pop your viper hole you |
5996s | immediately become the entire Lobby's |
5999s | Target it's the same thing as popping |
6000s | munkled same thing with Yodo you are |
6003s | telegraphing this is my position this is |
6005s | where my team is we no longer have olds |
6008s | and people are going to capitalize on |
6011s | that the thing is is most teams will end |
6013s | up doing that because they're looking to |
6015s | pick up eliminations te has the |
6017s | wherewithal to understand the situation |
6019s | that they're in they understand that the |
6021s | only situation where they're gonna get |
6023s | eliminations is not the build up to the |
6026s | very final Circle but is quite literally |
6028s | in the very final Circle they need to |
6031s | find that moment at the start of Zone |
6034s | Seven where they can start cleaning up |
6036s | eliminations and that's what they do |
6038s | they understand how this composition |
6041s | works and understanding that it's not a |
6043s | late game comp it's a final Circle comp |
6047s | and there's the difference these monk |
6049s | comps coming through Excel all the way |
6052s | through final circles from start to |
6054s | finish right so the whole late game monk |
6057s | comp doing very very well if you're this |
6060s | other cop you can't make any noise te |
6063s | recognizes that they know how to Pilot |
6065s | this comp vvv knows when to Viper old |
6069s | knows crucially how to keep his team in |
6071s | place and this is a huge shift for team |
6074s | te if te keeps playing like this I don't |
6078s | see how any other team is going to be |
6080s | able to come out on top of the Moxie |
6081s | yeah I mean we talked about the viperal |
6083s | we talked about the Yoda ultimate one |
6086s | thing that we didn't talk about from tea |
6087s | because they didn't really use it was |
6088s | the Witch and ultimate and again that |
6090s | goes to show just the heads-up play |
6092s | coming through from them like you said |
6094s | they play quietly they don't play |
6095s | themselves into that aggressive position |
6097s | so they're never forced to use the |
6098s | wooshin DP to get away because the Witch |
6101s | and TP is brilliant as a getaway from |
6104s | the fact that you're currently in but in |
6106s | the chaos of zones collapsing in and so |
6108s | many teams surrounding you a lot of the |
6111s | time the hand that you're dealt from the |
6113s | weekend TP actually lands you in hot of |
6116s | water than the fight that you just left |
6118s | and te have felt that boiling point |
6121s | before they have been burnt by that |
6123s | which ntp in final zones and collapsing |
6125s | onto final zones B4 and they knew that |
6128s | if they invested that which ntp they are |
6130s | immediately signaling their position and |
6132s | signaling every single team around them |
6135s | to immediately swarm because like we've |
6137s | been saying these teams they are sharks |
6140s | they are in the water they are waiting |
6142s | for that moment of weakness and it can |
6143s | something very very small it can be a |
6145s | player losing a chunk of their armor and |
6147s | having to scatter away from the rest of |
6148s | their teammates to find a safe space to |
6150s | heal immediately isolating themselves |
6152s | away or it can be a big old glaring |
6153s | warning sign in bright neon capital |
6156s | letters underlined with double |
6157s | exclamation marks of throwing a wishing |
6159s | TP in and immediately signaling hey we |
6162s | don't have a getaway tool come get us |
6164s | right now |
6166s | yeah I mean wuchen is very very |
6168s | interesting he's finding himself uh |
6171s | further and further out of the meta in |
6173s | my opinion uh unfortunately we are gonna |
6175s | see him I think uh shift back into the |
6177s | meta once we start to move forward uh |
6180s | with these ocos patches especially once |
6182s | V3 becomes a thing because he will |
6184s | crucially be a get out of jail free card |
6186s | for an ultimate that otherwise uh |
6188s | completely eliminates your ability to uh |
6191s | get away from a fight |
6193s | um so he right now uh that entire comp |
6197s | right the Viper wuchan yodohime has |
6199s | slowly been falling out of favor |
6200s | yodohime of course being nerfed multiple |
6202s | times uh Viper seeing some adjustments |
6206s | but not really Nerfs uh and then just |
6208s | the team in general as Faria came out uh |
6212s | actually having less and less safety |
6215s | especially from uh these comps that were |
6218s | running Feria and monk together because |
6220s | the monk able to just take the mech and |
6222s | continue to give Chase to these teams |
6224s | continue to put pressure on them uh and |
6227s | it's been very interesting to watch |
6229s | um so Wu Chen finding a new purpose in |
6234s | The Meta soon is going to be both uh |
6237s | interesting uh and very concerning |
6240s | because like you said a lot of times you |
6242s | see these players use that Wu Channel |
6244s | and they find themselves jumping out of |
6246s | the frying pan directly into the fire |
6249s | um and getting burned very very quickly |
6251s | so it's going to be interesting to see |
6253s | how that developed going forward but te |
6256s | this is this is one of the things you |
6258s | have to know how to Pilot the particular |
6261s | comp that you're playing and you have to |
6263s | know the phases in which that comp is |
6265s | going to Excel and how to get yourself |
6268s | to those phases so that you can Excel te |
6271s | clearly has got that down to a science |
6274s | uh when it comes to this Viper yodohime |
6277s | comp that we've seen them running all |
6280s | the time because again vvv the Comfort |
6283s | pick is Viper there's no events or buts |
6285s | about it but BBB also crucially knows |
6288s | how to play support from every angle we |
6290s | see them uh playing kurumi when they |
6292s | play monk comp and they still Excel very |
6295s | well and it's that game knowledge and |
6297s | decision making that really has |
6299s | separated te from the rest of the pack |
6302s | yeah tea a very very strong team and |
6305s | looking to pick themselves up not just |
6307s | another bi-weekly win but also a second |
6309s | bi-weekly win in a row they're going to |
6312s | be very happy about how that first game |
6314s | went because I mean honestly they would |
6315s | have been on board for a 20 bomb if they |
6318s | hadn't lost that first initial fight it |
6320s | really does go to show how good this |
6322s | team can be mechanically at being able |
6324s | to figure out when your opponent is weak |
6326s | enough and honestly my heart goes like |
6328s | to date him because like we said GE they |
6331s | came in they filled out the teas they |
6333s | dotted the eyes but a lot of the |
6335s | handwriting was there from J team they |
6337s | were the ones who wrote the full |
6338s | sentences they were the ones who set tea |
6341s | um to come in for all of those kills and |
6343s | unfortunately for Jay team they were the |
6345s | ones painting a Target on their back as |
6348s | a result because like you said very |
6349s | similar to when you burn that Viper |
6351s | ultimate or that Wu Chen TV very early |
6353s | on if you use the monk form and you |
6356s | don't manage to find the kills to |
6357s | immediately net yourself a safe space |
6359s | when the monk film drops out you are |
6361s | immediately going to be sworn by every |
6363s | single team in the area because |
6364s | especially if they have a monk of their |
6366s | own they can immediately go for that |
6368s | monk film and you can't monk up to stop |
6370s | and prevent the threat of the devil |
6371s | ground but heading into this next month |
6374s | I would expect this is when we're |
6375s | starting to see the fairies come back in |
6377s | to play given the fact that we are going |
6379s | to be headed off towards hollow-off and |
6381s | verticality it's now going to come into |
6383s | play yeah I mean absolutely this is uh |
6387s | typically where we see what we call that |
6388s | Pacific Rim comp rate uh with the monk |
6390s | Feria and temi coming through as like |
6393s | you said there's so much verticality |
6395s | available here uh in Hollow Roth that |
6398s | that particular comp just excels very |
6399s | well you also typically see a lot of |
6401s | these Takeda comps coming through |
6403s | ironically though uh we are going to see |
6407s | uh some of these teams not opting for |
6409s | Feria but a more traditional Transformer |
6412s | cup I'm looking at oug here and this is |
6414s | very very interesting you're gonna bring |
6416s | temmy in but not swap out for the Feria |
6420s | um this is more of a comp the we saw |
6423s | towards the end of season two before |
6426s | this realm of Yang started to come |
6428s | through uh leading into the world |
6430s | championship because they were so easily |
6433s | able to secure those Morris blessings |
6435s | mid game but this comp does not do well |
6437s | in realm of Yang versus typically every |
6440s | other Transformer comp so oug making |
6443s | some interesting decisions here te also |
6447s | going to be running the Takeda version |
6449s | of the Transformers comp |
6451s | but without Z ping and more crucially to |
6455s | Mulk |
6456s | um I think these are some final Circle |
6457s | decisions I think oug and te are or are |
6461s | looking very much to play towards the |
6463s | final Circle we're gonna see jjh |
6464s | actually change off of the Feria into |
6466s | temi as well and look to make the same |
6468s | decision here and I think we're going to |
6470s | see these three teams play for final |
6472s | Circle and are hoping that the ultimate |
6475s | of temi going to buy them the safety |
6477s | that they need in final Circle uh to pop |
6480s | off because mid game realistically yes |
6482s | you can go secure those more plus things |
6484s | but you're not gonna find as much coming |
6487s | through those Morris blessings uh as you |
6489s | typically do from going into those |
6492s | Realms of Yang and you're giving those |
6494s | Realms of Yang up and you're kind of at |
6496s | the uh mercy of RNG as to what buff |
6499s | you're gonna pick up from those mid game |
6501s | Wars blessings boxing |
6503s | though by these teams look for that tell |
6505s | me to provide themselves safely in that |
6506s | final Zone they're also playing into the |
6509s | hands of the other teams running the |
6510s | Tammy because you drop a tummy ultimate |
6512s | over another Tammy ultimate you can just |
6513s | walk right through and pick up those |
6515s | wisps and the Wisps or the things that |
6517s | we've really been seeing having a |
6519s | significant impact for the temmie yes |
6521s | you can immediately push forward with |
6523s | that semi ultimate to claim presence |
6526s | over a Morris blessing but the lisp is |
6528s | the thing that's been determining these |
6530s | kills and it is a dusk map so again we |
6532s | are seeing a lot of these teams |
6533s | gravitate towards picking up those |
6535s | fireflies as quickly as possible but JL |
6537s | are going to be gravitating towards |
6538s | picking their weapons up off the floor |
6539s | as GS immediately come in with a Parry |
6543s | they did lose their tummy however they |
6545s | win the fight overall in JL very quickly |
6549s | off of the bat gonna be burnt towards |
6551s | that Soul altar as GS can literally just |
6553s | try and track where exactly they went |
6556s | down heading over to Imperial on our G G |
6558s | have found themselves with a bounty on |
6560s | free frio's head and this is the worst |
6562s | possible moment for that Monk to be |
6565s | spotted eye because he's still running |
6566s | that gray omelet he's still got a very |
6569s | loaded weapon and he also is crucially |
6571s | not going to have the ultimate built up |
6573s | in time even if he does manage to go for |
6575s | the month because of how early in the |
6578s | game this is going to be his loot |
6580s | scaling is going to be absolutely |
6581s | abysmal and the monk threat is going to |
6584s | be nowhere near as effective as it is |
6585s | towards final Zone and we can see jdh |
6588s | they're just keeping peripheral isolated |
6590s | they know even if a monk from comes |
6591s | through they're going to be able to |
6593s | survive and sustain all the way through |
6594s | it as far if you're already going to be |
6595s | run exceptionally low is able to turn |
6597s | the spare onto his attackers but Gigi's |
6599s | miskier comes in with a gorgeous Dragon |
6601s | Slayers into nezas to immediately open |
6603s | out all of that space in ewg now going |
6607s | to be stuck in the middle of a temmie |
6609s | ultimate but there is the second semi |
6611s | ultimate and both of these hemis now |
6612s | just using those alts to grab and |
6615s | refresh those whiffs to come through and |
6616s | forever is left with no choice but to go |
6619s | for the month on to make sure he doesn't |
6621s | get stunned out by the whisper tent and |
6624s | as well now that the monk from has been |
6626s | pulled out from GG ewg disengage wait |
6629s | for the monkey to be dropped so they can |
6631s | turn back into the fight |
6632s | yeah ewg here a really not liking the |
6636s | results of this third party that they |
6638s | blew through here as they actually end |
6639s | up Burning uh most of their ultimates |
6642s | here timing for temi and they are not |
6644s | able to find anything out of it GG |
6646s | really uh showing true form for GG here |
6650s | they were able to pick up so many |
6651s | parries uh in that fight with jjh and |
6654s | flip it on its head and ewg now even |
6657s | after a third partying into that fight |
6659s | finding themselves down to a single |
6660s | member and they did pick up a single |
6663s | elimination there GG did not give a |
6666s | single kill to either jjh or ewg and |
6670s | this is very very interesting to see |
6672s | coming out from GG because we keep |
6674s | talking about GG this season and how |
6677s | poor their performance has really been |
6680s | and uh it seems like they're making this |
6683s | return to form in the last couple of |
6685s | days Gigi really starting to kind of |
6688s | find their comfort zone again and lock |
6690s | back into the team that was one of the |
6694s | most uh threatening teams during season |
6697s | one and season two of The nbpl and we're |
6700s | CTE finding themselves in a similar |
6703s | situation that they did to game one is |
6706s | they've lost two of their members early |
6707s | already with no kills under their belt |
6709s | here we're gonna see it's oug that |
6711s | pressures onto them txj just getting it |
6713s | completely juggled back and forth here |
6715s | will find his monk form but oug more |
6717s | than happy to return the favor and |
6719s | immediately start to put pressure onto |
6721s | team de txj man taking so many massive |
6724s | hits coming in from this EU as Sean just |
6727s | pummeling the damage off of te now back |
6730s | to outh who's still on the hunt for the |
6732s | final member of te but it looks like |
6734s | they've just been able to break line of |
6735s | sight and get away here GS also finding |
6738s | themselves in a fight with the remnants |
6739s | of jjh and this is not good uh for jjh |
6743s | because jjh has already been eliminated |
6745s | once so they are going to lose both of |
6747s | their members and it's going to be down |
6749s | to just water no resurrections available |
6751s | water still on white armor as well jjh |
6755s | looking to find themselves uh pretty |
6758s | much eliminated early here in game |
6760s | number two as well and jjh was off to a |
6764s | brilliant start at the beginning of game |
6765s | number one of course this team's sort of |
6767s | trying to Pioneer this replacing |
6769s | yodakime with Justina and putting in |
6771s | absolute work with the Justina Viper |
6772s | combo that we saw early they were the |
6774s | team that uh eliminated te off of the |
6777s | bat but after that they kind of go out |
6779s | with a whimper they go into their next |
6781s | fight find themselves third party and |
6783s | get eliminated and here we go yet again |
6785s | jjh in the same situation in game number |
6788s | two they tried to aggressively take a |
6790s | fight early they get themselves |
6792s | eliminated and then they get caught out |
6793s | on the respawn as well taking a look |
6796s | here te down to just two members waiting |
6800s | for the Decatur to find a resurrection |
6802s | somewhere uh KLA on the other side of |
6805s | the map looking to do just a little bit |
6807s | of looting here no eliminations under |
6809s | Kelly's uh belt yet and it's kind of |
6811s | been interesting okay La has been a team |
6813s | that came in during our first bi-weekly |
6816s | and were able to lock down so many |
6819s | eliminations such a massive game score |
6821s | they had over 200 points uh heading into |
6824s | the bi-weekly finals is a massive score |
6827s | line for them they were able to pick up |
6829s | the first bi-weekly as well they've done |
6832s | a great job and since then KLA has |
6835s | really quieted down they haven't done |
6837s | too terribly much though towards the top |
6839s | of the order this week the question is |
6841s | will they be able to find that momentum |
6842s | that they want but jdg looking to come |
6844s | in they actually find a massive Viper |
6847s | stun onto qgg qgg going to be safety as |
6850s | the Wu Chen comes in with the F's and |
6852s | ykc gonna buy them so much safety with |
6856s | this ultimate as he starts to throw in |
6858s | those grabs we see the members of jdg |
6860s | back off immediately from qgg they don't |
6863s | opt to try to finish the elimination |
6865s | because they are so scared of that |
6867s | monkey we see ykc immediately demunk as |
6870s | well because he knows as soon as that we |
6872s | General comes out he's not going to find |
6874s | any more grabs they're just gonna wait |
6876s | out the monkey so he wants to crucially |
6878s | start building that rage as soon as |
6880s | humanly possible So the faster he |
6882s | demunks the faster you can do that jdg |
6884s | xiaohui here trying to come in with the |
6886s | massive Yoda you may ultimate but we see |
6889s | KLA return the favor with the career |
6892s | meal of their own and now we're gonna |
6893s | see the Bane's breath coming through Joe |
6895s | who are we gonna get caught out by it |
6897s | this is so smart by KLA if there's one |
6900s | way to overthrow a wuchan TP old out |
6904s | back into an aggressive play like this |
6906s | it's to wait till they commit to coming |
6909s | back in and throwing down a Bane's |
6911s | breath and KLA will be able to |
6913s | capitalize onto that means breath as |
6915s | they pick up all three members of uh ykc |
6919s | here and this is huge uh for KLA yeah |
6922s | the problem for them is that they might |
6924s | just be about to be aggressed upon by |
6926s | AOW who've seen the Bane's breath and |
6929s | wanted to add a little bit further up |
6931s | this mountain to see what exactly was |
6934s | going on down here pinged out in that |
6936s | invisibility but Mike |
6938s | he gets checked he's still sitting on |
6941s | the Viper ultimate as immediately Wukong |
6943s | comes in with the Yodo but they don't |
6944s | actually stagger the Yoda ultimate from |
6946s | the Viper ultimate they've been able to |
6948s | keep one of the members of KLA separated |
6950s | however that surprise element from AOW |
6953s | did mean that cxe was caught oh no |
6956s | where's this KLA we're just sort of |
6958s | nipping through that bush probably |
6959s | weren't expecting a player to be in |
6963s | there and as a result they had to leave |
6965s | one of their teammates behind to make |
6968s | sure that the monk is not the one that |
6970s | gets caught either by the Yoda or the |
6972s | Viper ultimate that comes out afterwards |
6974s | as heading over to GD kikaiti in a very |
6977s | rough spot grapple locks in position has |
6980s | to provide the Bell extremely early on |
6981s | goes in with the nunchucks to try and |
6983s | finish off the member of oug setting up |
6986s | the repeating crossbow to come through |
6988s | as it is now going to be the king going |
6990s | for the monk kikaishi monking up |
6993s | alongside him but he's getting so much |
6995s | more pressure towards his feet he's just |
6997s | continuously having John he's a able to |
6999s | scoop up SS who isn't able to tap down |
7001s | to the strike and as a result the |
7003s | keynote just has to keep this monk |
7005s | stagger so he's not able to find the |
7007s | slam on his teammate the reinforcements |
7009s | come through from oug all three of their |
7011s | teammates Still Standing the same not to |
7013s | be said for gd's Kakashi and he will |
7015s | lose off of numbers alone as t e even |
7018s | though they lost that first initial |
7019s | fight just like they want to take a |
7021s | fight in a gate of Yang coming through |
7023s | the mech's immediately going to be out |
7025s | and in position but it's the monks that |
7027s | you have to watch out for right now tell |
7029s | me ultimate trying to keep te safe but |
7031s | vvv gets grabbed up in gs's and in that |
7035s | Ferry and they're just pumping so much |
7037s | damage onto the members of te held prone |
7040s | by this monkey composition Gia is still |
7042s | taking a lot of damage but aren't |
7044s | entirely untouched at the moment as the |
7046s | cannon shots come through staggering Leo |
7048s | down forcing him behind the pillar the |
7050s | boosters come out from the very Max just |
7051s | keep this damage connecting onto te and |
7054s | not allowing them to be able to reside |
7055s | onto that pillar but as a result was a |
7057s | little bit too far away to actually Aid |
7060s | his teammates in Tec an opportunity they |
7063s | move as a pack a well-oiled unit |
7065s | bursting through the individual members |
7068s | before and can find any impact |
7071s | this is what we talked about with te |
7072s | earlier right it's all down to their |
7074s | communication this team very very good |
7077s | uh about capitalizing on their other |
7080s | teammates locking somebody down and |
7082s | that's exactly what they do in this |
7084s | realm of Yang and we're gonna see te |
7086s | finally come alive in this game not |
7088s | wanting uh to uh make a repeat of game |
7092s | number one where they're going to have |
7094s | to bet everything on the final Circle |
7096s | because like we said a it really was off |
7099s | the back of Jay team that uh te was able |
7102s | to capitalize so much in that final |
7105s | Circle and I don't think that they want |
7107s | to risk another team putting in the work |
7109s | for them uh going into game number two |
7112s | here so they're gonna head into that |
7114s | first realm of Yang which typically |
7115s | again you have a much bigger safety net |
7118s | coming out of that even if you go down |
7119s | because if a member of your team dies to |
7122s | Yang depletion there are typically still |
7124s | Resurrection charms available to be |
7126s | bought from the shop |
7128s | meaning that you're able to get your |
7130s | full team back into the game and if you |
7132s | win you get that Vermillion Birds might |
7134s | which is so crucial to allowing your |
7136s | team to start to pick up kills in this |
7138s | mid game especially when you're playing |
7140s | this very interesting variation of the |
7142s | monk comp that uh te seems to be running |
7145s | here with a Takeda and Tammy turning |
7147s | your attention now to te going head to |
7149s | head with JL we're gonna see those monks |
7152s | come out we're gonna see the temiolt |
7153s | come out and we're gonna see that takedo |
7156s | starting to come through from uh te here |
7159s | Leo looking to lock people down as just |
7162s | gonna get picked up and completely |
7164s | deleted here by the members of te as |
7166s | they pick up yet another three |
7168s | eliminations but xcg looking to come in |
7170s | and this could be pretty bad for team te |
7173s | here as the third party comes through te |
7175s | has committed all of their ultimates Leo |
7177s | holding on to a little bit of old charge |
7179s | here trying to buy some space here |
7181s | desperately for t-e-t actually able to |
7184s | find that HQ between his Takeda ultimate |
7188s | yes txj about to get hit by the roller |
7190s | we actually bought safety by John knocks |
7194s | him down so he's under the edge of that |
7196s | roller that comes through so txj going |
7199s | to stay alive here and all of a sudden |
7200s | te blips this fight on its head this was |
7204s | a really bad position for team te to be |
7207s | in but the target acquisition by te so |
7211s | important here they needed to eliminate |
7213s | that Takeda after that first F came out |
7216s | before the second F came through if the |
7219s | Decatur was able to F that team one more |
7221s | time they would have been forced to take |
7223s | that fight in range of the ruler and |
7225s | they would have taken so much damage |
7227s | from the follow-up with no ultimate to |
7230s | counteract it te very easily would have |
7232s | been eliminated so the call to just |
7235s | completely launch all three members on |
7237s | the Decatur lock him down and eliminate |
7239s | him immediately so clean coming through |
7242s | room team te what a performance from |
7245s | this team today Moxie I'm in not just |
7248s | the coal it's also the weapons that they |
7250s | use right when txj is in that monkey |
7252s | when they've dropped the Tammy ultimate |
7253s | uh tell me ultimate to lock the other |
7255s | monk down it's vvv with the pole sword |
7257s | who goes in and takes advantage of the |
7259s | Stagger and just the massive chunk |
7260s | damage to be able to finish the monk off |
7262s | but when they know that they need to be |
7263s | fast and quick and burst that cicada |
7265s | down before that F can come through it's |
7267s | the dagger swap that comes out into |
7269s | assassin's lunch and it's absolutely |
7271s | devastating for the Decatur to deal with |
7273s | and from there it's just rinse and |
7275s | repeat the zip is there the model |
7277s | defines poison sauce a little bit of |
7278s | time from the ultimate but at the end of |
7281s | the day te have three players and zip |
7283s | help can sustain for an awful lot but |
7285s | under a full focused TV you're gonna be |
7288s | gone within moments there's AOW are |
7291s | going to be looking to send GS packing |
7293s | they've chased on all the way to base of |
7296s | ballista in the zone and it's going to |
7298s | be oh so hard for them to be able to |
7300s | escape out of that Tower safely AOW dog |
7303s | pile onto the remaining member of GS |
7306s | ring the bell to make sure that they're |
7307s | not able to move very quickly onto |
7309s | another player afterwards and we'll be |
7311s | more than happy to find that Killers oh |
7313s | geezers Yahoo Toto unfortunately with |
7316s | the bounty on his head he had to split |
7319s | from Anne and as a result they tried to |
7321s | survive in separate pockets and maybe |
7322s | regroup once the Bounty had come through |
7325s | but all they did was split themselves |
7327s | AOW pick up one KLA walk away with |
7330s | another and all it's done is really |
7332s | brought Kelly and AOW closer to terms |
7335s | with potentially going into conflict as |
7337s | the Zone stops collapsing through and is |
7340s | going to push these teams just a little |
7341s | bit closer towards each other Gs are |
7344s | going to be absolutely devastated but |
7346s | unfortunately it was the right call to |
7348s | make when you get a bounty on your head |
7349s | and you're already down a teammate you |
7351s | have to play splitsies you have to play |
7353s | for survival |
7355s | yeah I mean you really do uh and it's |
7358s | very unfortunate for the members of GS |
7360s | there but it's just the way the cookie |
7362s | crumbles sometimes and speaking of the |
7364s | cookie crumbling we're going to turn it |
7366s | to GG who has started to find their feet |
7369s | here 330 up top on the ballista looking |
7372s | to catch some teams out here while the |
7376s | other members of GG try to bait this uh |
7379s | 330 actually off of the ballista now |
7381s | wanting to back way as the sandstorm |
7383s | starts to come through we're going to |
7385s | find themselves the target of Team |
7386s | Ventus here an event is going to back |
7389s | away as 3 30 goes ahead and Pops the |
7392s | monks transformation and is in a very |
7394s | interesting situation as they are being |
7397s | targeted from behind by the members of J |
7400s | team we're going to see that Sandstorm |
7402s | come through from the temi and this is |
7404s | exactly why you run temi right so mid |
7407s | game you can secure these Morris |
7409s | blessings and this is going to be huge |
7410s | as 3 30 going to be able to pick up some |
7412s | much needed loot here from the team |
7414s | either WG in the second realm of Yang |
7417s | and no surprise here ewg gonna find |
7419s | themselves uncontested yet again and |
7422s | again this is what we keep talking about |
7424s | this has been the major shift for these |
7428s | teams is them not wanting to commit to |
7431s | these second Realms of Yang and I think |
7433s | ewg has made this recognition that these |
7437s | other teams don't want to take realm of |
7439s | Yang uh the second time it comes around |
7440s | so they're more than happy to just go |
7443s | into the realm of Yang and start taking |
7444s | these free boxes boxing yeah I mean |
7447s | we've seen some teams have adaptations |
7448s | into figuring that out we've also seen |
7451s | teams figure out if they're not going to |
7453s | be putting themselves in the position |
7454s | where they are taking those fights or |
7455s | looking for those most blessings it's |
7457s | best to just hide away and wait for |
7459s | those Buffs to run through of course |
7461s | it's a little bit harder to play it by |
7463s | that it given the fact that second realm |
7466s | of Yang is going to be Mystic which |
7468s | means even if you try and play |
7470s | quote-unquote safe and out of sight your |
7473s | location can still potentially be pinged |
7475s | out so that is why we see teams making |
7477s | that decision they will go to the very |
7480s | edges of the Zone like we're seeing tea |
7482s | at the moment just hanging themselves |
7484s | out making sure that they're not going |
7486s | to be in any way or path for teams with |
7489s | Mystic might to run into so they can |
7492s | keep themselves safe and hold on to |
7493s | those resources playing very similarly |
7496s | to how we saw them in that first game |
7498s | the only difference being that they're |
7500s | already sitting on a lot of kills to be |
7502s | able to move forward with in terms of |
7504s | that scoreboard GG going to not be |
7507s | punished I was a little bit worried when |
7509s | I saw three people go for a very early |
7511s | month up and so they had to invest the |
7514s | temi ultimate over the top of it when |
7515s | the most blessing spawns Brew but |
7517s | they're able to make their way out in |
7519s | enough time as possible they should have |
7520s | those ultimates back as always |
7526s | cancel that but the vipestone connecting |
7528s | and it's gonna Force vendors into |
7531s | throwing the Witch and TP on top of it |
7533s | as AOW they know that they can hunt |
7536s | after this team sanzi incredibly low is |
7540s | going to be trying to chase away from |
7541s | the rest of his teammates in case he's |
7543s | the one that gets caught a little bit |
7545s | behind the pack is AOW are going to spot |
7547s | the grapples they're going to know |
7549s | exactly where venters are heading |
7550s | inventors have no choice but to keep |
7552s | running the windows being dropped behind |
7554s | them so aw can't just Smite fancy down |
7556s | he is an absolute sliver but he is not |
7559s | getting the time to be able to find any |
7561s | moment of reset until now you'll be able |
7563s | to make a break for it and use the |
7565s | scenery to hide his location waiting to |
7567s | see whether or not AOW are going to move |
7569s | passing the grass onto the members of |
7571s | Ventus residing within the center of |
7573s | Temple as AOW going to spot oud and |
7577s | venters might potentially find |
7578s | themselves still split from sansi the |
7580s | good news is the Yodo is not going to be |
7582s | running into another vehicle stand the |
7584s | bad news is if they throw the ultimate |
7586s | into trying to regroup with your across |
7587s | their team they're going to open |
7588s | themselves up to being grabbed by the |
7590s | king who's moving into a high ground |
7591s | position looking to see whether or not |
7593s | he can put himself in a place to be able |
7595s | to use that monk form and grab some of |
7597s | these players out around him |
7599s | this is really unfortunate for team |
7601s | Ventus here we talked about how |
7604s | important communication is for these |
7606s | teams and what we see here is actually |
7608s | just a massive miscommunication from AOW |
7610s | not only does or yeah sorry not only |
7614s | from bentus not iow not only do they pop |
7618s | their Viper Old Second meaning they know |
7620s | they're not going to get that Viper stun |
7623s | out seeing the other Viper old coming |
7625s | through they don't communicate that |
7628s | their Viper ultive second so clearly the |
7630s | Yoda he may on their team makes the |
7632s | decision oh hey if my Viper's ulting it |
7636s | has to have been first we're not stupid |
7638s | enough to pop a viperole after the other |
7640s | team has already started channeling |
7642s | theirs so I'm gonna pop my yoda he may |
7644s | ultimate then they find themselves |
7647s | stunned out of their email ultimate and |
7649s | then they're also forced to burn the |
7651s | wooch and ultimate it puts Ventus in a |
7653s | situation where they've literally burnt |
7655s | all of their ultimates for the price of |
7657s | one ultimate coming through from AOW W |
7659s | and that's the exact situation you don't |
7662s | want to be in and that's what happens |
7663s | when your communication breaks down team |
7666s | Ventus luckily does manage to get away |
7669s | there because oug throws up and it |
7672s | creates enough of a threat in space that |
7674s | Vince's is able to find a reset and not |
7676s | be continued to be hunted down by the |
7679s | members of AOW so they get to breathe a |
7682s | little bit easier but that very easily |
7683s | could have cost them their entire game |
7686s | just because of poor communication and |
7689s | almost as if to call back to a curse |
7691s | here we turn to AOW catching a member of |
7694s | Team bentus separated out from the rest |
7697s | Juventus wx98 going to be taking a ton |
7700s | of damage here as the Perry comes |
7701s | through onto them they're forced to hot |
7703s | swap into a new weapon txj and the rest |
7705s | event to show up but the question is do |
7707s | Ventus have those ultimates back yet |
7709s | Ping Tao hasn't been able to find theirs |
7711s | yet it looks like sansi will have their |
7714s | ultimate because they were canceled out |
7715s | so that's just going to be burning the |
7717s | one ultimate that they do have available |
7719s | JT showing up for the third party Ventus |
7722s | really finding themselves in a tough |
7724s | situation here |
7726s | needing to hope that the Wu Chen is able |
7729s | to build that ultimate up very quickly |
7731s | to buy them out of this situation AOW |
7734s | has their wuten ult available though so |
7736s | as soon as they lose a member they will |
7738s | be burning that ultimate to get away |
7740s | Gigi shows up for the fourth party and |
7743s | Ventus oh my goodness no the ultimate |
7746s | being canceled out off of Team Ventus Wu |
7749s | Chen can't get away they will lose all |
7751s | of their members txj the last remaining |
7754s | member here and J team more than happy |
7756s | to keep pressuring onto this but Eagle |
7758s | might need to turn his attention back to |
7760s | the rest of the team because it looks |
7761s | like the rest of j-team might find |
7763s | themselves being forced to fight out GG |
7765s | but GG backs off so j-team going to |
7768s | continue the hunt here because Gigi |
7771s | wants to secure this morning's blessing |
7773s | that's going to be so crucial for their |
7774s | team in the late game mischie are going |
7777s | to be taking that legendary armor on to |
7779s | their Mech here Feria more than happy |
7782s | about that oh they're actually going to |
7783s | swap armor to the monk monk gonna lose a |
7786s | little bit of flamer action here for |
7788s | miskia so that miskia can use that |
7790s | flamer when he munks up and land some of |
7792s | those grabs that we know 330 is going to |
7795s | be able to put his hands on oug caught |
7797s | out in the middle AOW raining shots down |
7799s | on them te as well what a fiesta here at |
7803s | the start of zone four you don't |
7805s | typically see this many teams engaging |
7808s | in the fourth fifth party action uh this |
7810s | middle of the game this is something you |
7812s | don't see until the teams are forced |
7814s | together here but so many teams wanting |
7817s | to commit to fights here Moxie yeah |
7819s | everyone saw Ventus and just came for |
7821s | the third party J team show up uh a w |
7824s | show up oh you g show up GG show up and |
7827s | they're actually the ones that find the |
7828s | kills forcing oug into throwing that |
7831s | weekend TP to make sure that they can |
7833s | get the resurrection onto their down |
7834s | teammate and GD I'm more than happy to |
7836s | be able to bag two kills and then just |
7838s | sit on that Morris blessing schooling |
7840s | and drop the Tammy ultimate to be able |
7842s | to immediately pick it up as J team are |
7845s | gonna reside on that ballista control at |
7848s | the moment 101 TN with the dual blades |
7850s | is able to find off-screen ewg |
7853s | as no one can really come and push onto |
7856s | J team at the moment the Bliss are going |
7857s | to do a lot of work trying to bounce to |
7860s | some of these plays as that zone starts |
7862s | to push and prod them into the waiting |
7865s | clutches of J team JL going to be |
7867s | putting themselves onto this High Ground |
7869s | position as on the low ground KLA set |
7871s | themselves in the no alt zone so they're |
7873s | not going to be pressured by some of |
7875s | these monk compositions looking to grab |
7877s | them out of position and even if they |
7879s | don't actually die to the monk they're |
7881s | still going to be so far out of position |
7883s | away from us for their teammates that a |
7885s | lot of the time you're still going to |
7886s | lose the teammate regardless is like you |
7889s | said we don't typically tend to see this |
7891s | aggressive place all coming from this |
7893s | teams traditionally this would be what |
7895s | we call the buccaneer phase where |
7897s | everyone is sort of just lulling around |
7899s | waiting to have a safe spot exchanging a |
7902s | little bit of Cannon shot sure but |
7904s | definitely not dropping things like |
7905s | Tammy ultimates because you're pushed to |
7907s | the point of having to use them to stop |
7910s | the additional pressure coming from from |
7911s | all of these sides gd's kikaishi gets |
7914s | caught in the Wisp they're actually |
7915s | going to have to use that Faria neck |
7917s | drop of the pillar to dissuade anyone |
7920s | from trying to push onto kakaichi until |
7922s | that whisper has won through and as a |
7923s | result he will survive being caught up |
7925s | by it but they're still not out of the |
7927s | woods just yet te going to be trying to |
7929s | Vibe for this position txj coming of the |
7932s | Bell to be able to buy himself safe |
7933s | passage into the monk form that he drops |
7935s | into on the rooftop of the tent and GED |
7937s | are just gonna have to absolutely leg it |
7940s | over the walls don't |
7944s | as T-Rex Jerry just climbs the fence and |
7949s | immediately clutches one of them iron GT |
7952s | thought that they were safe the txt |
7954s | would be stuck on the scenery but this |
7955s | is the te God the monk King he will not |
7959s | be stopped by simple wooden boards and |
7961s | GD are going to be reduced to Absolute |
7964s | chaos within seconds |
7967s | oh my goodness this is this is very very |
7971s | interesting like you said we don't see |
7974s | this level of aggression in the middle |
7976s | game here and I think some of that |
7978s | exacerbated by that no old Zone being |
7980s | popped and many of these teams not |
7982s | wanting to find themselves in a |
7984s | situation where they can't find fight |
7985s | with their oats when there's so many |
7987s | teams in tight proximity so it forces |
7989s | all of these teams kind of in this |
7991s | u-shape around that no old Zone and many |
7994s | of them just fighting for any sort of |
7996s | space here that's why we see that |
7998s | aggression coming through from these |
8000s | teams GD still trying to secure this |
8003s | Moore's blessing Don quing takes so much |
8006s | damage out into the Zone needs to find a |
8009s | way to get a reset here now gets one pot |
8011s | off the te wants to capitalize on how |
8014s | low they are but JL also trying to |
8016s | capitalize on to te the fiesta never |
8019s | stops Moxie is TE forced to just keep |
8022s | pressuring over here vvv gonna use that |
8024s | F ability to go Airborne here but going |
8026s | going to continue to be chased by GD JT |
8030s | topside on the ballista as well trying |
8032s | to pressure all of these teams trying to |
8035s | use this ballista to create space for |
8036s | themselves as a full-blown fight breaks |
8039s | out underneath of them zone five |
8040s | starting to collapse onto zone six is |
8042s | going to evict J team from our ballista |
8046s | J team now moving away as te forced to |
8049s | pop the monko looking to capitalize onto |
8052s | something Miss Kia going to pommel txj |
8055s | almost entirely out of existence aows |
8058s | jungle Kong also nearby going to come |
8061s | through and secure the elimination |
8063s | mischia here for GG still finding value |
8066s | for his team even though the rest of |
8068s | Team GG is gone miskia going to find as |
8071s | many eliminations as they possibly can |
8073s | here just pressuring with the Cannons |
8075s | we're gonna see them d-mac and now |
8076s | mizkia needs to find a safe space to |
8079s | start building that rage back up because |
8081s | they are all alone but T E's Leo not |
8084s | having any of it as they find them and |
8086s | pressure them in Zone BBV shoved into |
8088s | the zone as well txj completely |
8090s | eliminated no way they can be |
8092s | resurrected here and this is the risk of |
8095s | coming in with a cop like this with no |
8097s | healing for your monk txj just gets |
8101s | stuck in the zone and will be completely |
8102s | eliminated BBV and Leo on their own but |
8105s | 11 eliminations under their belt they |
8108s | just need to stay alive for as long as |
8109s | possible Leo caught out in a wisp but |
8111s | crucially has a little bit of cover by |
8113s | the Rocks here so they're going to be |
8115s | able to survive being locked up in that |
8118s | temi sand Leo vvv just trying to find |
8121s | some ground to call their own but |
8123s | Genie's kakaishi top side get a monk up |
8126s | here goes for ykc but ykc going to avoid |
8128s | it by transforming themselves GD up top |
8132s | with a huge view over the rest of the |
8134s | map looking to grab cxe doesn't find it |
8137s | though trying to find ewg's year on year |
8140s | run going to survive being grabbed at |
8143s | here but will not on to the second grab |
8145s | they need to pump out damn much quick |
8147s | because kakaishi gonna deal very soon |
8149s | and GD will find some value out of |
8152s | kakaishi's Monk transformation here as |
8154s | they pick up ewg xeron kakaishi going to |
8157s | find some time to try to repair that |
8159s | Canon K gonna take a head shot from J |
8161s | team topside going to take a second head |
8163s | shot and Genie's kakaishi going to find |
8166s | that transformation here into the ferry |
8169s | I'm at kla's qgg able to pick up a |
8172s | double Perry but does not matter as |
8174s | j-team ZK follows up with the pole sword |
8176s | before the golden Focus comes through |
8178s | will clean up the elimination J team in |
8181s | rare form here with 12 eliminations |
8183s | under their belt their entire team still |
8185s | alive 101 TN doing their best to keep |
8187s | the team alive zedk picks up an |
8190s | elimination on to as 101 at TN just |
8193s | throwing down as much healing as they |
8195s | possibly can and that's gonna be it for |
8197s | Te as BBV is eliminated by J teams Eagle |
8201s | t e gonna be eliminated here from our |
8203s | second game of the day said K putting in |
8206s | one with this legendary Pulsar using now |
8209s | this Takeda ultimate to hit stun people |
8212s | into these overhead swings from the |
8215s | legendary pole so to guarantee them |
8217s | trying to lock on to jdg we're gonna see |
8220s | donkling forced into the Zone by that |
8222s | pole sword Eagle looking to clean up |
8224s | that elimination K now also forced in |
8227s | Jail's Fang gonna go down and it's gonna |
8229s | be it for JL as we see ZK getting picked |
8232s | up by ykc does not find the slam as the |
8236s | members of J team able to stagger ykc |
8239s | just in time Eagle trying to throw some |
8243s | of those with South trying to create a |
8245s | little bit of a safety net here for the |
8246s | team ZK going to take quite a bit of |
8248s | damage but the z-pingo going to come |
8250s | through and buy some safety for the |
8252s | members of j-team ZK looking to collapse |
8255s | down with the pull sword as the D |
8257s | transformation comes through now the |
8259s | temio coming in from Eagle going to buy |
8261s | j-team even more safety takedo going to |
8265s | follow up as well I do you believe I |
8267s | just saw a merciless habit come through |
8269s | as well from j-team oug's SS gonna be |
8272s | slammed into the Zone the elimination |
8274s | picked up here by zkj team Ken do no |
8279s | wrong as they completely own this final |
8281s | Circle nobody able to create any sort of |
8284s | safety or distance from the legendary |
8286s | pole sword ZK clearly gonna be the |
8289s | overall MVP or the j-team comes out on |
8292s | top with a dominating performance that's |
8295s | 100 above a 21. Jay team absolutely |
8300s | dominate that entire lost zone is that |
8303s | okay more than happy to be able to drop |
8305s | down once that monkey has dropped away |
8307s | knowing that he has the zip that the |
8310s | ultimate from the zip is gonna be able |
8311s | to sustain him all the way through and |
8313s | that just having that pulse of being |
8315s | able to just pressure out those team |
8317s | players around him like you said |
8319s | committing into the overhead slings so |
8321s | that he can just connect as many of |
8323s | those swings onto those players as |
8325s | possible but all also send them reeling |
8328s | into taking the Zone text that a massive |
8331s | chunk of help has already been removed |
8332s | by the pole sword and then the last |
8334s | little bit that's Clinging On is |
8336s | immediately chipped down by the zone and |
8339s | really that competition that one |
8341s | competition that they had to worry about |
8342s | was te but te unfortunately the fallacy |
8346s | of this composition that they come out |
8348s | with is two things one is significant |
8351s | lack of healer and we saw it from those |
8353s | monks the second that there wasn't |
8355s | either a kurumi or a zip to be able to |
8357s | keep those monks topped up they would |
8359s | just be absolutely evaporated if the |
8363s | fight got too close to them and two they |
8366s | tried to use the Tammy ultimate to buy |
8368s | the revive back onto their monk player |
8371s | and the problem is they're in a Lobby |
8374s | that is filled with other temmies and so |
8376s | they can't stick The Landing they can't |
8378s | commit to actually going for the revive |
8380s | especially given how close the monk was |
8383s | to the final Zone a feat dealt to them |
8385s | by Missy I'm missing who even though |
8388s | he's missing two of his teammates comes |
8390s | in on the farrier neck lands a cannon |
8393s | shot which actually staggers txj on the |
8396s | monk into taking Zone tick damage and |
8399s | then immediately Michigan just |
8400s | transitions into the primary from the |
8401s | mech fire blasting thj with so much |
8405s | damage from that Ferry or Mac and |
8406s | without that zip without that kurumi he |
8409s | just doesn't have a healthbot to be able |
8410s | to sustain through all of the focus fire |
8412s | and he very quickly goes down and |
8415s | unfortunately for the remaining members |
8416s | of te both Leo and vvv then just have to |
8420s | play flighty they don't want to be |
8421s | caught they don't want to be locked down |
8422s | they have to play towards the outer |
8424s | edges of the zone and they can't look |
8425s | for kills in the meantime Jay team have |
8428s | all three of their players alive have a |
8429s | legendary pole saw to be able to run |
8431s | around with a Decatur ultimate perfectly |
8433s | set up for them to be able to keep that |
8435s | pressure on those teams around them in |
8437s | case they do try and turn on to ZK and |
8439s | all the while the zip is just waiting on |
8442s | throwing the ultimate I'd in case |
8443s | indicator does get pressured and he |
8445s | needs a little bit of facts for healing |
8447s | to be able to not close players back and |
8449s | push them even further into yet more |
8452s | crowd control stagger lock yeah I mean I |
8456s | hate to say it but this this was a |
8458s | declaration oh my God I can't wear it |
8461s | today declaration of war from J team on |
8464s | to uh te as well they are not happy |
8467s | about game number one the fact that |
8470s | their performance was what bought te |
8472s | that first place finish and they come |
8474s | into game number two here get into final |
8477s | Zone and go Hey We're Not Gonna Let You |
8480s | just Coast through on our performance a |
8482s | second time we're just going to |
8484s | absolutely dominate this final Circle |
8486s | the first time we see them absolutely |
8491s | start to take control of the circle they |
8494s | never lose control of the circle Moxie |
8496s | every single team is forced to play at |
8498s | their Tempo and it's not a Tempo they |
8500s | want to even when ykc comes through and |
8504s | starts to try to grab people up in that |
8506s | monk transformation it is j-team who is |
8509s | controlling that zone and keeping the |
8512s | players into the ground jobs of ykc just |
8516s | evicting them from the safety down below |
8518s | with that legendary pole sword and then |
8520s | as soon as they see that the monk |
8522s | transformation is about to time out it |
8524s | is J team who goes top side prepares the |
8527s | charge onto that pull sword over the |
8529s | edge and immediately knocks ykc into the |
8532s | Zone with that legendary pole sword |
8534s | chunks the HP of that entire team and |
8537s | not once does j-team let anybody start |
8540s | to gain any sort of momentum because |
8542s | they have such good focus on every team |
8546s | in this Lobby and they see the olds come |
8549s | through and j-team immediately punishes |
8551s | them and I really have to give it uh to |
8554s | ZK here man just coming through with |
8557s | that pull sword putting in work and |
8560s | utilizing their ultimate so well uh on |
8564s | top of it being able to connect onto the |
8566s | ultimate and then immediately follow up |
8568s | with the pulse or during that momentary |
8571s | stun to be able to launch players into |
8574s | the that zone and pump out as much |
8576s | damage as humanly possible J team what a |
8580s | performance coming out from these guys |
8581s | as we go to 23 eliminations and a first |
8585s | place finishes a |
8587s | 41.8 point game te gets their 11 |
8590s | eliminations but J team Cuts them off at |
8593s | the knees as we get to final Zone and |
8596s | they will be walking out with almost a |
8599s | 30 point difference over team te I said |
8603s | JT dropped a Tony bomb it was a little |
8606s | bit over 20 boom but like you said J |
8608s | team just took control and they didn't |
8610s | let anyone else a victim from that |
8612s | control like you can say that like you |
8614s | said they were annoyed at game number |
8617s | one they knew that they had done the |
8618s | most of the work naraka unfortunately is |
8621s | not very forgiving you can deal 95 you |
8624s | can deal 99 of someone's Health but if |
8627s | you don't land that final last hit you |
8629s | don't get the credit and J team went out |
8632s | of their way to make sure that zedke on |
8633s | the pole sword would land 95 of the |
8636s | health bar and then five percent of the |
8638s | health bar very shortly afterwards every |
8640s | single time they went for lockdown onto |
8642s | one specific player they immediately |
8643s | made sure that the kill was followed up |
8645s | and finished off and then it was a Jay |
8648s | team build there was no opportunity for |
8649s | any potential third party to come |
8651s | through ZK would go in he would be able |
8653s | to lock those players down and then |
8654s | eagle and 101 Tien would be playing |
8656s | perimeter and keeping all of the other |
8658s | teams around in check so no one could be |
8660s | able to hot swap to something like a |
8662s | musket or a bow or a cannon and secretly |
8665s | steal away what JDM had worked so hard |
8667s | for |
8668s | oh yeah I mean J team again the target |
8671s | acquisition was so good you know you we |
8674s | talk about |
8675s | Decatur with a pole sword right and to |
8678s | the untrained eye watching this final |
8679s | Circle it might just look like ZK is |
8683s | spamming this whole sword over and over |
8685s | again right but he is always looking for |
8689s | opportunities to catch players out and |
8691s | like you said he's looking to capitalize |
8694s | when players go low so that it's j team |
8697s | picking up the eliminations and not |
8699s | other teams crucially not only that when |
8702s | he's not able to find openings he uses |
8705s | the ultimate to create those openings so |
8709s | it's not just charging up the right |
8710s | click and spamming it time and time |
8712s | again it is a very calculated decision |
8715s | on the part of ZK when he is releasing |
8718s | that charge right click from the poll |
8720s | story because the charge right click is |
8722s | extremely payable especially in a Lobby |
8725s | of Cheerios where there's so many |
8727s | players all they need to do to stop ZK |
8730s | if he doesn't time those pull sword hits |
8732s | right is one good Parry from any of |
8736s | these players all of which are capable |
8738s | of doing it but ZK has the wherewithal |
8741s | to have the decision making to not |
8745s | release it in any given situation where |
8747s | he's gonna find himself carried and when |
8750s | he does find himself in a situation like |
8751s | that he uses the alt to create that |
8753s | opening that's why we're gonna see him |
8755s | at 19 000 damage from the pole sword at |
8757s | 30 000 damage overall 11 kills and seven |
8761s | assists 18 kill participation coming out |
8765s | from ZK here this was just such a strong |
8769s | clean game coming out from j-team and ZK |
8775s | was leading the charge from start to |
8777s | finish yeah 18 out of 20 free kills ZK |
8781s | had at least some impact on you really |
8784s | like you said can see how much work that |
8786s | posted was putting in on that final Zone |
8788s | because it's not just as well the fact |
8790s | that he's looking for those other things |
8791s | it's his positioning too he always make |
8793s | sure when he collapses onto those |
8794s | players that they're at least going to |
8797s | be within that horrible horrible |
8798s | question that you have to ask yourself |
8799s | do I tap on backwards so that I can try |
8802s | and escape the pull sword and go into |
8804s | that zone tick or do I try and tap Dodge |
8806s | forward and unfortunately the Pulsar |
8809s | doesn't have that immediate answer to |
8810s | powering it like the great shot right |
8812s | the greats are the muscle memory is that |
8814s | for every single player when they're |
8815s | going to provide that blue Focus you |
8817s | will immediately tap touch backwards and |
8819s | going straight for the power and you're |
8820s | always going to be able to get that |
8822s | weapon dropped onto the floor the Pulsa |
8824s | doesn't have that opening so if you try |
8825s | and tap Dodge away from the pole sword |
8827s | you lose the opportunity to be able to |
8829s | power it and that kid gets a moment to |
8831s | be able to take you down if you try and |
8834s | go for the tap towards backwards you're |
8835s | going straight into the Zone tick as |
8837s | well so no matter what happens ZK wins |
8839s | at the end of the day well speaking of |
8841s | going to the Zone tick we're gonna go |
8842s | straight into a short video before we |
8844s | come back and lock in for game number |
8845s | three |
8853s | [Music] |
8869s | [Music] |
8874s | [Music] |
8876s | foreign |
8877s | [Music] |
8883s | [Music] |
8935s | foreign |
8970s | foreign |
8981s | [Music] |
8987s | [Music] |
9030s | time solo |
9032s | connectors |
9059s | thank you |
9061s | oh there's miles across both of our |
9064s | faces room because I |
9065s | I've treated to some really good naraka |
9067s | it feels like a lot of the time we're |
9069s | getting to see really strong teams but J |
9072s | team and te especially in bi-weekly |
9075s | finals are just in another League of |
9078s | Their Own sometimes and you really do |
9080s | feel that there is a rivalry building |
9082s | between these two teams both of which |
9084s | want to see themselves on the top both |
9086s | of which have the mechanical prowess to |
9088s | be able to do so |
9090s | um both of which have the game sense of |
9092s | being able to understand when the other |
9094s | team is creating an opportunity for them |
9096s | to immediately be able to move in on |
9098s | because it felt a little bit personal |
9100s | not gonna lie them immediately denying |
9103s | te the opportunity there is the amount |
9105s | to make sure that no no no no you stay |
9107s | in your corner we've got final Zone this |
9109s | time yeah look it definitely look it |
9112s | there there was some uh harsh letters |
9115s | being exchanged between uh J team and te |
9118s | in this final Circle J team was not |
9120s | happy about te getting to walk away with |
9123s | so many points after the end of game one |
9125s | off the performance of themselves uh and |
9128s | they came in and they showed us what J |
9130s | team does well this is what Jay team |
9132s | during the first world championship was |
9135s | known for was being able to lock down |
9138s | final circles with that Viper comp that |
9141s | they had created and here again we see J |
9144s | team running a comp that they pioneered |
9147s | able to come in and lock down final |
9149s | circles and just keep anybody else from |
9152s | gaining any sort of momentum and that's |
9154s | really the name of the game when we |
9156s | start talking about final circles is |
9159s | finding that space to be able to stagger |
9161s | your ultimates and use them to create |
9164s | this space where other teams cannot do |
9168s | the same in return taking a look at the |
9170s | overall standings thus far were two |
9171s | games deep and ewg slowly climbing the |
9175s | standings here as they move up into |
9178s | ninth position unfortunately jdg still |
9181s | finding themselves at the very bottom |
9182s | and jjh falling pretty far off the back |
9185s | of two fairly bad games for themselves |
9188s | xcg also falling in the standings all |
9191s | the way down to seventh position this is |
9193s | a team that typically plays very |
9194s | consistently and we praised at the |
9196s | beginning of the day and unfortunately |
9198s | they've not shown us that consistency we |
9201s | were talking about te however holding on |
9203s | to first place by just a sliver 1.2 |
9207s | Point difference between team te and J |
9210s | team and now for a chance for you guys |
9213s | uh to get to win a final Circle we've |
9216s | got a question for you guys uh how many |
9217s | kills did j-team get in game two is it |
9220s | a20b 21 C 22 or D 23 go ahead and lock |
9225s | your answers in in chat is it A B C or D |
9229s | and make sure you're watching your |
9231s | Whispers here on Twitch because if you |
9235s | get this correctly and you are chosen |
9237s | you're going to find yourself with some |
9238s | goodies in your inbox and you don't want |
9240s | to miss out on that right Moxie and J |
9243s | team are definitely not missing items |
9244s | unbelievable because remember at the |
9246s | start of the day they were coming in I |
9248s | believe it was four they were coming in |
9250s | off they had |
9251s | 107.7 points in the regular week in Te |
9254s | War sitting in first place because |
9255s | they've been able to accrue |
9257s | 198.2 so the fact that J team with that |
9260s | absolute stunner of a game two where |
9262s | they picked up redacted amount of kills |
9265s | I'm not giving you the answer that |
9266s | easily guys you're not gonna have to |
9268s | look for those Cosmetics did allow J |
9270s | team to immediately LeapFrog their way |
9273s | into a second place position and that is |
9276s | going to be concerning the te because |
9279s | like we said there is a rivalry building |
9282s | between these two teams and we're about |
9285s | halfway through the day if one of these |
9288s | teams has an income assistant map and |
9291s | the other one is able to not have a |
9293s | pop-off game but still deal a decent |
9295s | amount of points on the board that |
9297s | position a person second can very easily |
9300s | flip |
9301s | oh yeah and I mean absolutely and here's |
9305s | the thing is J team in this particular |
9307s | game we talk about how many points that |
9309s | they were able to climb with this game |
9312s | this was a 40 point game for these guys |
9316s | they realistically put more points on |
9318s | the board in this game than te put |
9320s | together in both of their first and |
9323s | second game here and the only reason |
9325s | that j-team isn't in first place is |
9328s | coming into the day they were fourth |
9330s | place so they didn't have enough |
9332s | placement points carrying over from the |
9334s | regular bi-weekly for them to buy first |
9337s | position te is now sitting in a very |
9341s | interesting situation where J team |
9345s | absolutely gunning for them and they |
9348s | have no room for error whatsoever Moxie |
9351s | this is gonna be really interesting as |
9353s | well to see what hero picks were |
9355s | potentially going to get J team finding |
9358s | a lot of value with that composition |
9359s | that they've pioneered that they've |
9360s | really been playing to the end absolute |
9362s | fool is to be able to control those |
9363s | final zones it is pretty Reliant though |
9366s | on having not just all three of your |
9367s | players survive but also on the weapons |
9369s | that you come in with so no surprises |
9371s | that is actually going to be JT |
9372s | deviating away from that composition and |
9375s | instead retreating back to a very |
9376s | traditional monk compositions that get |
9378s | going to be on the kurumi as a support |
9381s | so they're going to be able to save the |
9382s | zip to be able to keep that cicada |
9384s | composition a little bit later on in the |
9387s | day and still be able to challenge and |
9389s | have an impact on the Gate of young |
9390s | Fighters we've talked about extensively |
9392s | both you and I and also the results that |
9395s | we see tend to see the kurumi |
9397s | composition favored for those fight wins |
9399s | over something like the yui and the temi |
9403s | oh yeah I mean this particular comp this |
9406s | traditional Transformer com actually |
9409s | fell out of favor for a long while but |
9411s | the Gate of Yang really bringing it back |
9414s | because of how hard it is to beat the |
9417s | survivability of that kurumi Circle in |
9420s | in a vacuum right this comp fell out of |
9423s | favor because it just wasn't able to |
9425s | secure this Moore's blessings in mid |
9427s | game towards late game it was you know |
9430s | hard for the comp to really dominate |
9432s | versus something like with the temio but |
9434s | now that they have these sort of Realms |
9436s | of Yang it's so hard for any other comp |
9439s | just to beat it out like you said and |
9442s | because of that it guarantees the comp |
9445s | the loop that it needs Transformer comp |
9448s | is very reliant on two things it's very |
9450s | reliant on the team being able to |
9452s | support the Monk and it's very reliant |
9455s | on the Transformers having the gear that |
9457s | they need so that when they do use those |
9460s | ultimates both the uh Channel and the |
9462s | monkult the that they're able to get the |
9464s | mileage out of those ultimates that they |
9467s | want the more you know the higher tier |
9470s | their weapon is the more damage that |
9471s | they do and the higher tier that their |
9473s | armor is the more HP and more |
9475s | survivability that they have so that's |
9478s | why you typically see uh any of these |
9480s | teams that are running Transformer comps |
9482s | that make it to late game and have blue |
9483s | armor they do little to nothing because |
9486s | they don't have the gear to back it up J |
9489s | team already off to a tear here as they |
9490s | catch out members of KLA and ykc just |
9493s | literally having Deja Vu flashbacks here |
9496s | as he was the player who tried to take |
9498s | control of the final circle from j-team |
9500s | in last game and found themselves dying |
9502s | to zk's pole sword and once again ykc |
9505s | going to go down to the members of J |
9507s | team AOW here engaging with the members |
9510s | of GD Wukong going to use that Bell to |
9513s | buy him a little bit of space but te |
9514s | coming in for the third party is going |
9516s | to lose Wukong in a very very terrible |
9519s | situation but now it looks like it's a |
9521s | te versus AOW Kong and in a 1v1 txj here |
9526s | with the blue armor though going to have |
9528s | quite the advantage but Wukong gonna be |
9530s | able to monk up the question is can |
9532s | Wukong find the grabs here in a single |
9535s | fight this is where Monk falls apart |
9537s | this is why you don't see monks in solos |
9540s | he does find a grab thj actually over |
9543s | commits with GD waiting in the wings is |
9545s | going to be bad for both of these |
9546s | players Wukong going to D monk txj wants |
9551s | to just pressure the elimination pick up |
9552s | The Kill if they can but unfortunately |
9554s | they're not going to be able to so txj |
9557s | and Wukong both going to go down to the |
9559s | members of GD here and neither of them |
9562s | gonna get any sort of mileage out of |
9565s | that fight huge for team GD here as |
9567s | they're going to be able to clean up all |
9569s | of the loot from both of those teams and |
9571s | find themselves in a much better |
9573s | situation than they were just a few |
9575s | moments ago Moxie time is a circle |
9578s | unfortunately for Te we have cycled back |
9581s | around they're running the exact same |
9582s | composition that they were in game |
9584s | number one and they find themselves |
9586s | falling to the exact same fate going |
9588s | down very early on and now they're gonna |
9589s | have to play that hasn't passive game |
9591s | for the final Zone collapses it is going |
9593s | to be GD having to contest oug's Yodo |
9597s | Ultima GD will be able to survive the |
9599s | full duration of it however they've |
9601s | actually been able to isolate out and |
9603s | then the SS does not go down before the |
9605s | wuchan TP is able to get themselves |
9608s | safely out but GD know that the wishing |
9611s | TP has been invested so too has the Yodo |
9613s | ultimate bought about potentially |
9615s | chasing after but decide to give up the |
9617s | Chase and instead look for loot so they |
9619s | can try and scale their balls towards |
9621s | going for those gate of Yang fights as |
9622s | we head over to have a look at Ventus |
9624s | over towards shipwreck who have decided |
9627s | to commit a bainsbur have to try and |
9628s | keep the players of JD stuffed up in |
9631s | these chokeholds so that they can |
9633s | collapse onto them they will be able to |
9634s | take out jdd's LSR off of the back of |
9637s | being able to use that base wrap to |
9639s | follow the movement of the player that |
9641s | they were currently hunting but they're |
9643s | going to have to be pretty careful as |
9644s | xcg and jdh's other members are very |
9648s | very close behind as well the bean |
9650s | Thrift not really giving these monks |
9652s | presents to be able to push towards |
9653s | Juventus but vent is also not in the |
9655s | brilliant position to look for |
9656s | third-party Snipes as xcg's Zhao Nan |
9659s | Goes Down to jjh's What a Godly out of |
9661s | the month or now going to be a little |
9663s | bit more vulnerable trying to push |
9664s | towards the kurumials but isn't able to |
9666s | make himself into the safety of it as |
9669s | Juventus now come in for the third party |
9671s | this is the productivity we wanted to |
9673s | see from this team but communication as |
9675s | well really on point for these players |
9677s | using that cicada ultimate to catch on |
9679s | to the fleeing Godly keeping him tiger |
9682s | locked up so the Dual bit can finally |
9684s | mince down that Hellfire and guarantee |
9686s | that kill before Godly can potentially |
9688s | get away in all the while venters commit |
9691s | only that Decatur ultimate they hold on |
9694s | to the monk they hold on to the temi |
9695s | ultimate and as a result if a third |
9697s | party comes through from some other |
9698s | teams that are around them and want to |
9700s | push to Wood shipwreck for some of that |
9702s | loot vendors at least have the means of |
9704s | Defending themselves for a little bit |
9705s | longer it's j team ZK is going to be |
9708s | running around towards Sun Wings split |
9711s | away from the rest of his team at the |
9713s | moment on that kurumi a little bit in |
9715s | danger if they do get pressed upon his |
9718s | ewg might potentially try to hunt his |
9721s | position down they're more than happy at |
9723s | the moment though to just go through |
9724s | these buildings try and pick themselves |
9725s | up some gear they are running that monk |
9727s | so they do want to find either some |
9730s | purples or if they're lucky one of those |
9733s | purple armors is oh there it is there's |
9735s | gonna be a purple weapon immediately |
9736s | going to be funneled over towards that |
9738s | monk player so that when the Gate of |
9740s | Yang does go down he can use it to scale |
9742s | his ultimate into dealing so much damage |
9745s | when the grab comes through is these |
9747s | teams we talked about like the fact that |
9749s | your composition is really good for |
9750s | taking fights in Gate of Yang something |
9752s | else that we have acknowledged for the |
9753s | kurumi really good at griefing plays |
9755s | entrances into the gate of Yang a lot of |
9757s | the times we've seen the Karimi |
9758s | umbrellas just come from through trying |
9760s | to predict where the Gate of young |
9761s | entrance is going to be so you can use |
9762s | that knock back to push these players |
9764s | away as JL decided they're going to |
9767s | commit into this fight Viper ultimate |
9768s | had come through kla's DXE immediately |
9771s | obliterated off of the back of that sun |
9773s | connection as jail holding on to this |
9774s | Yoda ultimate determining that they can |
9776s | just deal enough damage necessary so |
9778s | early on that the armor isn't up to |
9780s | scratch to be able to keep KLA safe when |
9783s | the Viper Sun connects you don't need to |
9785s | throw the Yoda ultimate in hold on to |
9787s | the resources just allow the purple |
9789s | spear to be able to do the damage |
9790s | necessary so if a third party comes |
9792s | through or better yet if you want to |
9794s | take a fighting gate of Yang you're |
9795s | gonna have an ultimate to be able to |
9796s | hold on to |
9798s | yeah unfortunately there for KLA you |
9801s | know this is a team that's we haven't |
9803s | talked a lot about today but they're |
9804s | currently in second place overall right |
9807s | they've been playing consistently enough |
9809s | to put points on the board and they need |
9811s | to have a sort of big game to Skyrocket |
9813s | themselves towards the top but they're |
9815s | not gonna find that here in this game as |
9817s | they've already found themselves |
9818s | eliminated Ventus in a very scary |
9820s | situation here txj extremely low they're |
9822s | trying to cover for themselves here with |
9824s | the use of this veins breath and this |
9826s | veins breath actually being very kind to |
9828s | them with how many of these uh Bane |
9831s | shots are actually stacking on top of |
9833s | each other and all of them stacking on |
9835s | to TJ buying him so much protection when |
9838s | he was so low here realistically the RNG |
9842s | actually saving the members of uh Team |
9844s | Ventus from sheer defeat here but we are |
9847s | going to see now that it's about to turn |
9849s | into a 1v2 situation as GS is able to |
9853s | pick up two of the members of Team |
9854s | Ventus but don't want to pressure too |
9856s | heavily into this Bane's breath to go |
9858s | after Sandy so Sandy's just trying to |
9860s | use that Bane's breath to buy himself |
9862s | some time and he's able to pick w a with |
9865s | just the musket |
9869s | musket you won all of a sudden and |
9872s | forced to try to get away here oh my |
9875s | goodness the musket shots coming in from |
9878s | sanzi absolutely insane here Ventus not |
9881s | wanting to have a repeat of what |
9883s | happened in the last two games of them |
9884s | really just pressuring here will sansi |
9888s | be able to come out on top into this one |
9890s | V3 or sorry 1v2 situation he's trying to |
9893s | make it happen he can't quite find it |
9895s | but it's gonna be okay as they buy |
9897s | enough time to keep GS from being able |
9901s | to just resurrect there they're gonna be |
9903s | forced to use their regular |
9905s | resurrections and Ventus has theirs as |
9907s | well my goodness Juventus finding so |
9912s | much to capitalize on there sansi really |
9914s | put in the work for his team txj gonna |
9916s | come in with the ultimate here but |
9918s | immediately gonna be tped out as vvv |
9921s | goes extremely low and te finding |
9924s | themselves in a situation where they |
9926s | have no ultimates and this is a very |
9929s | similar situation that Ben just found |
9930s | themselves in last game and they need to |
9933s | find a place to go look from some of |
9936s | that rage before they get collapsed on |
9938s | and find themselves getting picked out |
9940s | yeah it's really |
9941s | really like you said txj was mid-yoto |
9943s | Ultimate for a while this vvv went |
9945s | extremely low and they did have to use |
9947s | that witch and TP and which ntp |
9949s | unfortunately does cancel the yodel |
9951s | ultimate out early and txj does also |
9954s | have a bounty on the side the good news |
9956s | for this team is like gate of young |
9957s | fights are spawning so teams May throw |
9959s | their attention to taking control of |
9961s | these as opposed to trying to hunt te |
9963s | down and punish a lack of ultimates |
9965s | available for the team seems like ewg |
9967s | and jjh all are going to be looking to |
9969s | control those good of young fights |
9970s | immediately it is going to be monk for |
9972s | monk Godly and here I'm both going for |
9974s | the ultimate transformation jjh remember |
9977s | not running a second Transformer so they |
9979s | could potentially get double ground and |
9981s | godly has already found one is looking |
9984s | for that second at the moment it's been |
9986s | pushed towards this Tammy ultimate so |
9988s | that he isn't able to find those grabs |
9990s | at the moment as the Stagger connect |
9991s | from the other monkey around doing a |
9993s | very good job of keeping Godly in |
9995s | checking now he's fine to grab on to |
9997s | Godly out of that month form the year on |
9999s | Falls extremely low will will be able to |
10002s | survive dropping out of the ultimate and |
10004s | now it comes in with this bit of locking |
10006s | these players down and 40 go straight |
10008s | into the Decatur and does get slammed |
10010s | around the Decatur's shoulders doesn't |
10012s | lose the weapon however as the Decatur |
10014s | had both slots filled up entirely in jjh |
10018s | unfortunately are sure to lose this gate |
10021s | of Yang fight off of a really unlucky |
10024s | monk transformation they were looking to |
10027s | secure those grabs they're not able to |
10029s | do it ewg will be able to come out on |
10033s | top one with the longer monk ultimate |
10036s | and two with that really really crucial |
10039s | Tammy ultimate to make sure that they |
10041s | had a little bit more space to play |
10042s | around with |
10043s | yeah I mean ewg it all comes down to |
10046s | Target acquisition they use the Tamil to |
10048s | keep the monk just being forced to |
10051s | reposition realistically if he wants to |
10053s | get any sort of grabs and unfortunately |
10055s | he is able to find one on the ewg but |
10058s | his team not able to get to him because |
10061s | of the temi ultimate and the other two |
10063s | members of ewg just biting at his ankles |
10066s | like little Chihuahuas the entire time |
10068s | till his HP pool completely depleted he |
10072s | actually almost dies in monk |
10074s | transformation is able to demon get the |
10076s | literal last second if I if I had to |
10079s | guess he had one maybe two HP when he |
10082s | debunked the armor buys him a little bit |
10084s | of protection but that protection does |
10086s | not last very long as he gets uh grabbed |
10088s | up immediately slammed onto and then we |
10092s | see that fight just completely turn on |
10094s | its head and ewg more than happy to come |
10096s | out on top jjh is Godly here with that |
10100s | Yang depletion actually gets caught in |
10102s | the whiff gets grabbed out of his |
10103s | transformation this is something we |
10105s | don't see very often Godly gonna go |
10108s | looking for a transformation but gets |
10110s | regret oh my goodness the double bed |
10112s | coming through the silence happening a |
10115s | little too late AOW is going to end the |
10118s | members of jjh who go down to a single |
10121s | member Julie needs to get away but GD |
10123s | coming in for the third party here |
10125s | because they are also desperate to pick |
10128s | up those Soul blooms because they have |
10130s | the Yang depletion as well they're not |
10132s | going to let anybody get away Ping Tao |
10134s | just getting blitzed through by the |
10136s | members of Team gdgd more than happy to |
10140s | continue to buy themselves more safety |
10143s | here they need one more Soul Bloom here |
10145s | and it looks like it's gonna come from |
10146s | AOW Shu Tong as dongqing removes the |
10150s | Yang depletion and GD will find |
10153s | themselves ahead four more eliminations |
10156s | and getting rid of that Yang depletion |
10159s | meaning they're gonna take it all the |
10160s | way to the late game Moxie oh my God I |
10163s | think we both need a second to recover |
10165s | from that long crab into canceling |
10167s | ultimate like I think it's happened once |
10169s | before in MVP Ultras it's it's okay so |
10173s | it happened it happened twice during |
10176s | season one all the way through worlds |
10179s | last year and at the very beginning of |
10181s | the season I do I can't remember which |
10183s | player it was but somebody landed |
10186s | three grabs to cancel monk for |
10189s | information in the same fight |
10192s | um so it was absolutely crazy but we |
10194s | haven't seen it since then so to see it |
10196s | coming out even one more time is still |
10198s | quite the Rarity as we see ewg here just |
10201s | blitzing through the members of Team JL |
10203s | and JL actually gonna be forced to waste |
10206s | all of their ultimates here as the Viper |
10209s | old was running and the Wii channel |
10211s | needed to go ahead and get the team out |
10213s | if they wanted to get these |
10214s | resurrections they're looking to go for |
10216s | this no old Zone though which is very |
10218s | very smart because ewg has the old |
10220s | Advantage but that Advantage evaporates |
10222s | away very quick quickly when we see uh |
10225s | the you know old Zone popped here and |
10227s | ewg knows that they're more than happy |
10229s | to just take the eliminations that they |
10231s | did get and back away and not even risk |
10234s | pressuring into that no old Zone Moxie |
10236s | yeah it's the smart decision too like |
10238s | they had the million Birds might but |
10239s | like emphasis one hard by the time that |
10241s | they push back into that fight it would |
10243s | have been gone if we can have a look at |
10245s | a replay of xcg going Toto with GD down |
10249s | and healed up in a kurumi ultimate but |
10251s | it's my HQ that you have to worry about |
10253s | the yui comes through to cover his mic |
10255s | dropping out from the ultimate form and |
10258s | the speed connection just locking these |
10260s | players in position the xcg can keep |
10262s | them isolated away and stop the bunch up |
10265s | from GD of being able to turn the |
10267s | numbers on the teammate of xcg's Knight |
10269s | HQ when he's in that UE form then going |
10271s | for the hots up onto the Cannon as well |
10273s | to be able to secure the pick is exactly |
10275s | the reason why we're seeing xcg |
10277s | currently running around looking for a |
10279s | soul altar it lost a fight in the actual |
10282s | uh map however winning that gate of Yang |
10285s | fight had secured themselves over |
10286s | million Birds might so they'll be able |
10287s | to pick themselves right back up and put |
10289s | themselves straight back into the action |
10291s | GG talking about action however been |
10294s | lacking it for the majority of this map |
10297s | so far which is very uncharacteristic |
10299s | for this team they are very much drawn |
10302s | to these engagements whether or not they |
10303s | want to try and take that previously |
10304s | brawl more often than not however we do |
10307s | see them Scavenging around to try and |
10309s | find that sort of Hit and Run playstyle |
10311s | that's been adopted by themselves J team |
10313s | early on last year as well we're very |
10316s | much known for just trying to Sky around |
10317s | the map pick apart some of those |
10319s | stragglers it works brilliantly when it |
10322s | works but it also does mean that a lot |
10325s | of your time you're moving around so you |
10326s | can't really commit to looting and going |
10329s | for those fights or looking for control |
10330s | of those weapons GG now have spotted xcg |
10333s | the kurumi brawler comes through very |
10336s | early on from xcg just stopping GG from |
10339s | being able to pressure onto that gate of |
10340s | young entrance if they tried to go near |
10342s | the Gate of Yang flight then that kurumi |
10344s | umbrella would have been activated the |
10345s | knockback from GG could potentially have |
10348s | prevented one of the three players from |
10350s | being able to move forward into the gate |
10351s | of Yang fight and it's a risk that they |
10353s | don't want to take what is this fight |
10356s | going on North side of the map here all |
10357s | these teams trying to contest this |
10359s | Moore's blessing J team uh ewgte so many |
10364s | teams just collapsing on to this same |
10366s | position uh and it looks like nobody |
10368s | willing to commit to try to take the box |
10371s | just yet uh AOW may be coming in looking |
10374s | to drop a temil here as we do see the |
10376s | temi coming forward he's going to start |
10378s | taking the Box doesn't want to commit |
10380s | the old just yet |
10382s | um and I understand why there's so many |
10383s | temmies nearby it's going to be very |
10385s | hard for you to just commit the alt and |
10387s | hold on to it unfortunately Ping Tao |
10389s | gonna find himself actually caught out |
10390s | because of over committing just a little |
10394s | bit here te coming in going to use the |
10396s | wuchen f-sear and the F3 uh after they |
10400s | realized that the fight breaking out on |
10402s | the other side it's going to actually |
10404s | buy them into this box they're able to |
10406s | get their hands on Draco storm and a |
10407s | purple set of armor for themselves this |
10409s | is the first set of purple for team te |
10412s | here so finding themselves in a better |
10414s | situation and now they want to pressure |
10416s | onto AOW they do have the buff Advantage |
10419s | here AOW also been forced to pop an |
10421s | ultimate as well while te still has two |
10424s | of theirs is going to be able to find |
10426s | quite a bit to capitalize on here in |
10429s | despite shooting uh gonna take a huge |
10431s | chunk of damage from this purple pole |
10433s | sword coming through thanks to that |
10434s | Draco storm Landing a hit and stunning |
10436s | him out in position t-e's txj just |
10439s | trying to keep the pressure up onto the |
10441s | barrier in Mech not quite able to find |
10443s | what they were looking for though gonna |
10445s | be forced to pop the yodel ultimate here |
10447s | to try to stun out the members of AOW |
10449s | and rather than risk it all smartly they |
10453s | are going to go ahead and Pop That |
10454s | wu-ten Old to escape here especially |
10456s | because j-team showing up for the third |
10459s | party it leaves AOW in a situation where |
10462s | they can't chase onto the members of |
10464s | Team te and Jay team looking to |
10466s | capitalize and find some sort of |
10468s | Bloodshed here because they do not have |
10471s | the gear that they need to go into late |
10473s | game and dominate it like they did in |
10475s | the last game because they are playing |
10476s | that Transformer comp that is so heavily |
10479s | reliant on gear and j-team all rocking |
10482s | blue armor oh but I owe them te might |
10486s | run across AOW when they're coming |
10487s | outside of that zone is TE are keeping a |
10490s | trail onto J team they know that J team |
10493s | but potentially coming into the third |
10494s | party they're hoping that they're gonna |
10495s | either lead them into a confrontation or |
10497s | they're going to leave them straight |
10498s | back to AOW knowing that the monk film |
10500s | has already been burned out but te gonna |
10503s | be a little bit more cautious in taking |
10505s | the fight I right given the fight that |
10506s | they'd burned both the witch ntp to make |
10509s | sure that they Yoda ultimate wasn't |
10510s | punished actually getting that first |
10512s | initial slash the gold Focus going to be |
10514s | exhausted it means that you are prone to |
10516s | being grabbed out by amongst or Ryan do |
10518s | which is why they throw in the towel |
10520s | they throw in the region TP just back |
10522s | gracefully out of the fight before like |
10524s | you said they can get punished they're |
10526s | sticking around a little bit too long as |
10528s | it is going to be GD giving up control |
10530s | of blister and immediately punished his |
10533s | xcg decided to occupy that open space |
10536s | and will be able to connect One Singular |
10538s | shot onto the receding box claiming |
10542s | control of this area opening themselves |
10544s | up to not just Target but control a lot |
10546s | of the spacing around them you can see |
10549s | actually you do just sort of wanting to |
10550s | try and figure out whether or not jdh |
10552s | are alone they've seen shoe on Lee but |
10555s | he's really the only target from jjh |
10557s | they've currently engaged upon and with |
10560s | Mystic might they are going to know that |
10562s | this is an isolated member of the team |
10565s | which means easy pickings for free |
10568s | players to try and take on three versus |
10570s | one yeah unfortunately for Julie here |
10573s | there's not really any place you can go |
10575s | you're gonna burn the ultimate gonna |
10577s | burn the the bubble but unfortunately |
10579s | that bubble very very quickly popped |
10581s | here on the end of these dual blades and |
10583s | this great sword jjh will find |
10586s | themselves heading back to the lobby |
10587s | here for game number three and it's got |
10590s | to be a disappointment jjh coming in |
10593s | this week had a very good week their |
10595s | very first game of the week they they |
10597s | played a new comp not only did that new |
10599s | comp get them the victory for the game |
10601s | but a hero that we haven't seen even in |
10604s | the trios meta in a long time walking |
10605s | away with the MVP jjh having a very good |
10608s | day over all that day uh and since then |
10611s | just been struggling to really find |
10613s | their footing uh during the rest of this |
10616s | week and this is the third game that jjh |
10619s | does not even make it to final Circle |
10621s | here today in the bi-weekly final this |
10624s | has got to be getting to these guys |
10625s | because this is a team that definitely |
10627s | can perform I think a lot of people |
10629s | myself included have talked about how |
10631s | we've been keeping our eyes on jjh even |
10634s | their solo player coming in and doing |
10636s | very very well for the team so it's kind |
10639s | of disappointing to see them sputter out |
10641s | here in the bi-weekly final but |
10644s | sometimes that's just the way the cookie |
10646s | crumbles and jjh unfortunately does not |
10650s | like what they got from the bakery moxie |
10656s | or for them but this is a more |
10658s | traditional sort of lull that we tend to |
10660s | see as it is going to be GG explanation |
10663s | with te just vying for control of the |
10666s | space potentially we could see your |
10668s | third party Comfort xcg one of the |
10670s | players is rocking scatter shot and that |
10673s | is going to be something that you are |
10674s | very much kinsland about us fully |
10677s | stacked Soul Jade bow is just absolutely |
10679s | terrifying so these players to run into |
10683s | although so too is is musket with armor |
10686s | piercer and that is I don't know I don't |
10688s | know what I'd rather go up against like |
10689s | fully stacked Soldier bow or fully |
10691s | stacked salted musket both of them are |
10694s | absolutely devastated and I think no HQ |
10696s | might actually be rocking that scatter |
10698s | shot that we talked about as it is just |
10701s | gonna be them trying to control these |
10703s | tunnels playing towards the edge of that |
10705s | zone once again no one really wanting to |
10707s | put themselves in that Central position |
10709s | because Central position you open |
10711s | yourselves up because you take so much |
10713s | space and you're only open not only do |
10715s | you have to worry about the team to your |
10716s | left knee right but also the team in |
10717s | front of you the team behind you it |
10719s | makes sense that these teams don't |
10720s | really want to go for the central |
10721s | position it makes sense that Jay team |
10723s | want to be putting themselves towards |
10725s | the outer edges of this Zone even more |
10727s | so because they're gonna they're gonna |
10729s | get a Moore's blessing for free oh |
10733s | you know I think I think Moxie might be |
10736s | a little uh biased towards the bow there |
10738s | simply because they've seen me with a |
10740s | fully stacked Jades too many times |
10746s | like first hour and fire arrow |
10749s | and Scatter shot every single time you |
10753s | have a bone it's like here you go run I |
10755s | haven't ever soldiered and another and |
10756s | another and another oh Soldier it's more |
10759s | than one swift soldiers and that's |
10760s | saying something both Soul Jades are |
10762s | phenomenal but no I think currently |
10764s | there is a meta developing around the |
10766s | musket and it's a weapon that wasn't |
10768s | favored for a very long time in either |
10770s | trios or solos |
10772s | um but these players adjusting to be |
10774s | able to use that slow shot in |
10776s | combination with the um armor piers on |
10780s | the musket has allowed many of these |
10782s | teams to pick up uh kills that otherwise |
10784s | would have gone to the Wayside so I |
10786s | think the musket really coming into |
10788s | favor in The Meta in general and it |
10790s | might be a little bit more scary than |
10791s | the Bose soldiers unfortunately oh ug's |
10794s | SS falling victim to the Wisp man you |
10798s | hate to see it thankfully the Wu Chen on |
10800s | their team with the ultimate available |
10802s | will buy SS uh the escape Velocity that |
10806s | they were looking for there they do |
10808s | still get picked out by that man that |
10809s | that is it's such a tragic thing to see |
10812s | happen right because you can do focused |
10814s | through the temi Wisp right it's just |
10817s | when you do get caught out by it these |
10819s | players waste no time whatsoever and it |
10821s | looks like two repeating crossbows and a |
10824s | bow coming through onto SS the second |
10826s | they were caught out and the teleport |
10828s | from the Wu Chen just couldn't come out |
10830s | quick enough to keep them alive so they |
10832s | were forced to just teleport the Karen |
10833s | out and get the resurrection but man do |
10836s | I love seeing that happen because it's |
10837s | just like Open Season when you see |
10840s | somebody get caught out by that Whiz |
10842s | It's still open season because oug and |
10844s | just like that Panic to get that which |
10846s | in TP as quickly as possible before the |
10848s | rest of them get focused on teleported |
10850s | backwards so now they're in the worst |
10853s | possible position where they are pushing |
10855s | into an engagement already happening in |
10858s | front of them they can't go further |
10859s | backwards because then they're walking |
10860s | into that zone tick they don't have the |
10862s | witch ntp either so if these other teams |
10864s | are random recognize that this is the |
10867s | team that are coming out from that |
10868s | horrible position this is a team that is |
10870s | vulnerable and don't have a private |
10871s | position for The High Ground they could |
10873s | potentially just get chunked down in the |
10875s | search for finding a safe haven but te |
10878s | are actually the ones who make a little |
10880s | bit more noise than we typically tend to |
10882s | see them when they're running this |
10884s | composition and as a result there is |
10885s | direct conflict now coming through for |
10887s | GS so you decide to immediately try and |
10890s | push forward to cater ultimate from them |
10892s | pushing te further back in ewg drawn out |
10895s | by the attention now look for that |
10897s | potential third party |
10898s | oud are able to actually pick up a kill |
10900s | onto Leo with the pole sword somehow |
10902s | they were able to find themselves in |
10904s | position to immediately be able to |
10906s | pressure on to te understanding that |
10907s | they're coming out of that horrible |
10909s | position the best defense that they have |
10911s | to be able to turn that attention away |
10913s | from them is to turn it on to another |
10915s | team and te already being born upon by |
10917s | GS were the obvious candidate of choice |
10920s | and it works out for oug oug are able to |
10923s | reposition they don't have to worry |
10925s | about building backups that which in TPL |
10927s | they'll have it in the next fight when |
10928s | they get pressured in Te unfortunately |
10930s | now have to find a way of getting their |
10933s | member back alive healthy and well |
10936s | yeah this is really unfortunate for team |
10938s | te because the the wuchen actually just |
10940s | completely timed out uh because the body |
10943s | sitting in the zone makes that tick go |
10945s | faster |
10946s | um so te kind of loses their crucial |
10949s | reposition part of this composition and |
10952s | that Wu Chen is what buys you |
10955s | survivability into the final circle like |
10957s | they were able to get themselves in game |
10959s | one so now they're gonna find themselves |
10962s | struggling to capitalize on too much or |
10965s | to even make it to the very final Circle |
10967s | here as we are in zone five collapsing |
10969s | onto zone six it's going to get very |
10972s | interesting very quickly as we see them |
10974s | just sitting top side trying to |
10976s | capitalize with some cannon shots |
10977s | Alexander in the mechier going airborne |
10980s | looking to pressure onto the members of |
10982s | JL going to knock a couple of them into |
10984s | the Zone here going to do it again on to |
10987s | another member of jail jails as going to |
10989s | be picked up by ow Shu Tong Alex I'm |
10991s | continuing it the pressure here with the |
10993s | Mech gonna pop out of that Mech into an |
10996s | white armor swap which is very |
10998s | unfortunate but lxm finding themselves |
11000s | in the situation they do not want to be |
11001s | without armor whatsoever so they're |
11003s | going to be forced to take what they can |
11005s | get their hands onto oh you Jesus just |
11008s | butchering people in the box there with |
11011s | that pulse or the wuchan old coming out |
11014s | to buy them some safety but they do lose |
11015s | a member of their team J teams Eagle |
11018s | here able to pick up multiple |
11020s | eliminations of j-team starting to find |
11022s | at their footing here in the final |
11024s | Circle and this is exactly what Jay team |
11026s | wanted to do with this more traditional |
11028s | monk com was start to find a value out |
11030s | of it as the teams were pressured closer |
11033s | and closer together xcg pressuring on to |
11035s | jdg's LSR and will pick up the |
11037s | elimination and that's going to be it |
11038s | for the members of |
11040s | jdgte down to just vvv now and we've |
11044s | seen time and time again how hard it is |
11046s | to capitalize on those Viper ultimates |
11048s | when you have it just yourself to try to |
11051s | lock people down and then follow up with |
11054s | te effectively cut short in this lobby |
11057s | as xcg and JL continue to fight for |
11061s | their lives here jails as using that |
11063s | massive ultimate from Yodo he made to |
11065s | just start shoving people towards the |
11067s | Zone but ewg's Fang able to find a grab |
11069s | onto a member of JL looks for the double |
11071s | grab doesn't find it will take the slam |
11074s | though as Fang eats a poison Splash on |
11076s | top of everything year on the last |
11078s | remaining member here for EA WG J team's |
11081s | Eagle also munked up on the other side |
11082s | of the map looking for grabs forces uh |
11085s | GS is a Leo yeah into the Zone just by |
11088s | the threat of the grabs alone we're |
11090s | gonna see Eagle coming in looking to |
11091s | loot this body here able to get some |
11093s | goodies off of it as well as a soul |
11095s | Bloom to keep himself tipped up and |
11098s | topped up as well now ZK just looking to |
11102s | play support here for the team as much |
11104s | as possible trying to keep everybody |
11106s | completely topped up Eagle not bothering |
11109s | to try to stop and heal the armor here |
11111s | as he just wants to keep that pressure |
11112s | going on to the rest of these teams xcg |
11115s | with 12 eliminations about t is vvv |
11118s | going to be picked up by xcg going to 13 |
11121s | eliminations here it's GD with only a |
11124s | single member but 12 kills left if their |
11127s | Takeda can hold on they can find |
11129s | themselves easily taking a second place |
11130s | here in this Lobby J team just trying to |
11134s | find that momentum that they were able |
11136s | to find in the final zone of the last |
11138s | game here waiting for those ultimates to |
11141s | come back up you see Zedge continuing to |
11142s | take Ganon shots trying to build some |
11145s | ultimate charge for themselves and |
11146s | trying to keep eagle alive as well Jay |
11149s | team picks up a fifth elimination though |
11151s | on to Ping Tao and that will slide them |
11154s | into first place over the members of |
11156s | team tej team has finally been able to |
11159s | play catch-up here in our third game of |
11162s | the day Eagle going to see their grabs |
11164s | being blocked out by those Wu Chen wind |
11166s | walls will find one grab not able to |
11169s | find the second one going to be forced |
11171s | to demonkey or so much damage comes in |
11174s | up from that Yoda ultimate he wasn't |
11177s | able to find the grab onto the odors but |
11179s | thankfully the ultimate coming through |
11180s | from ZK going to buy j-team enough space |
11184s | to start healing up they actually have |
11186s | just a little bit of cover with that |
11187s | fence there where they can safely try to |
11189s | take some of those pots up and we're |
11191s | gonna see both eagle and ZK get that |
11194s | gold armor starting to be restored here |
11196s | JT may not walk away the MVPs here but |
11199s | they are looking to be the last team |
11201s | left remaining alive until eagle gets |
11203s | picked up by John on John on looking for |
11205s | the opportunity for that second grab |
11206s | doesn't find the eagle going to continue |
11208s | to hold on here 9 HQ down on it looking |
11212s | to lock things up for xcg as they go to |
11215s | 15 elimination 17 eliminations off the |
11218s | back of that double grab here we'll pick |
11220s | up J team ZK ZK needs to stay alive here |
11224s | if Jay team wants to stay in it they |
11226s | need those heels coming in from the |
11228s | kurumi the tether coming out from ZK |
11230s | trying to get Eagle back into the game |
11232s | that's all zk's doing they're forced to |
11235s | break the tether though are going to go |
11237s | down to J team's 101 TN unfortunately we |
11240s | will see zedk go down as well and that's |
11242s | gonna be it for Jay team as xcg just |
11244s | continues to lock this Lobby up xcg does |
11248s | have a transformation left under their |
11250s | belt but it's not going to be enough we |
11252s | do see it come through scg comes out on |
11255s | top here a massive game to the members |
11257s | of xcg with the first place finished I |
11259s | feel like we're just seeing Paulson |
11261s | become the weapon of meta one that final |
11264s | zone is collapsing because yes they have |
11266s | a monk yes they have control of the |
11268s | space because they have one of the last |
11270s | monks in all of the yoders and Vipers |
11272s | have already been ejected from the lobby |
11273s | but it is just your yui running around |
11276s | not even an ultimate form with the |
11279s | pulsive with the right click charged up |
11280s | just daring anyone to try to come |
11283s | forward and pressure him down and force |
11285s | that powering out because again you're |
11287s | beating that position you're beating |
11288s | them into that Frontline fight to draw |
11290s | one versus one when also Suddenly It's |
11293s | Gonna become a one versus two when |
11295s | you're gonna find yourself getting by |
11296s | xcg this monk who is just standing |
11299s | steady they saw what Jay team were able |
11301s | to do in the last match and they decided |
11303s | to innovate on it why have Jessica |
11305s | Decatur running around of a pole so when |
11307s | you can have the best of both worlds |
11309s | have a yearly Liverpool so doing what |
11310s | said gay was doing in the last match but |
11312s | have your monk still open up to make |
11315s | sure that no one can really pressure |
11317s | back onto you and try and punish just |
11320s | baiting that Parry |
11321s | yeah and then here's the big thing the |
11323s | bull sword as well is typically in the |
11325s | early to mid game it's such a risky |
11328s | weapon in terms of ending up being |
11330s | parried but in these final zones there's |
11332s | just so much chaos going on even these |
11335s | top players are going to miss those |
11337s | opportunities to find the Perrys and |
11339s | because you can position Yourself by |
11342s | moving while you charge up that right |
11344s | click on the pull sword you're actually |
11346s | able to patiently wait for that perfect |
11349s | opportunity to let the pull sword rip |
11352s | with the minimum amount of risk of being |
11355s | parried from these other players you're |
11357s | looking for players who are either |
11358s | locking somebody else down in a combo or |
11361s | are locked down themselves to capitalize |
11363s | on letting that pull sword Rip but it's |
11366s | only because of how much chaos that |
11367s | breaks out in these final circles that |
11370s | that's possible for these players |
11372s | oh excuse me and you will typically see |
11375s | these players running other weapons in |
11378s | the early to mid game so it's an |
11379s | adjustment that's being made mindfully |
11382s | by these players to go hey I'm gonna |
11384s | pick up this pull sword and back pocket |
11386s | it so that when we get to final Circle I |
11389s | can start to let this rip get that |
11391s | maximum damage but most importantly get |
11394s | that range that it's able to create |
11395s | because you when you can connect onto |
11397s | players especially at the edge of circle |
11399s | you can send them absolutely flying into |
11402s | Circle and every extra tick that they |
11405s | take from that zone damage is an extra |
11408s | chance for you to pick up an elimination |
11410s | because those final zones really do deal |
11414s | so much damage and the heel cut that is |
11418s | instantly there from that final Zone |
11421s | that last Zone Seven is so drastic that |
11425s | even somebody like a zipping is not able |
11428s | to heal through it with their ultimate |
11430s | so being able to launch people as far |
11432s | into the zone is humanly possible makes |
11435s | it such a great tool for these teams in |
11437s | those final Zone moments yeah it also |
11440s | ignores shielding so you could be |
11442s | sitting on legendary shielding but if |
11444s | you're able to just push and raggle some |
11446s | of those players out into that zone tick |
11449s | they are going to be going down xdg are |
11451s | going to be going up in terms of their |
11453s | standings however picking up 21 kills |
11456s | and a 38 point game score they are going |
11459s | to be very happy with that one jtm |
11463s | likewise probably going to be pretty |
11464s | happy with themselves they're okay with |
11466s | taking an 11.5 te on the other hand not |
11470s | gonna be too happy by that one Rune 5.3 |
11473s | coming out from this team and I believe |
11475s | that actually might have been enough the |
11477s | J team to be able to situate themselves |
11479s | up in that first swap finish as a te |
11482s | unfortunately it looked like it was |
11485s | going to go the way that we saw that |
11487s | initial first game they lose a fight |
11489s | very early on they decide okay well |
11491s | we're just gonna play patient we're |
11493s | gonna play for that final Zone collapse |
11495s | this is a composition that can punish |
11496s | all of those players being pushed |
11498s | together we can use the Viper ultimate |
11500s | we can use the Yoda ultimate as |
11501s | follow-up and then things start to fall |
11504s | apart through this team specifically |
11506s | when they lose Leo on that Wu Chan |
11508s | because not only do you lose that TP to |
11511s | be able to relocate yourself you also |
11513s | lose the ability to block those range of |
11514s | projectiles and it actually has |
11516s | significant impact on how to position |
11517s | themselves towards that sixth Zone we |
11520s | were seeing vvv just start off in the |
11523s | tree and txj was in that little small |
11525s | Hut separated away from this Viper so if |
11528s | one got pressured the odd really had a |
11530s | better position to try and peel for them |
11531s | and that is perfect until oud just |
11535s | decides to come in with an absolute |
11537s | gargan to invite the Sun that connects |
11538s | onto everyone who is looking to use that |
11540s | little natural cover and dxj gets |
11543s | absolutely blended into some of the |
11545s | Marines |
11546s | yeah it's very very unfortunate again we |
11548s | talked about this before with this |
11550s | particular comprite you need that |
11552s | wu-chan if you're looking to pop off in |
11555s | the very final final Circle uh of the |
11558s | Viper comp because again the the pacing |
11560s | of this comp is shifted it's an early to |
11562s | mid game comp now it used to be a late |
11565s | game hub stomping cop right that's where |
11569s | it excelled but because of the shift in |
11571s | The Meta so too has its position shifted |
11575s | to an early to mid game comp the only |
11577s | time it truly excels in late game are |
11580s | the very final moments of late game when |
11583s | that zone 7 starts to collapse you're |
11586s | able to capitalize on both the Viper |
11588s | stun follow-up into the yodohime |
11590s | ultimate but importantly the Wu Chen |
11593s | serves the purpose of buying your team |
11595s | protection into those final moments when |
11599s | that team sees its wuchen Stripped Away |
11601s | it's the exact same as seeing a |
11603s | traditional Transformers combo see it's |
11606s | roomies stripped away from them and all |
11608s | of a sudden it starts to crumble the |
11611s | cracks in the house Show and The Big Bad |
11613s | Wolf will show up to blow it down and |
11617s | that's exactly what we see happening to |
11619s | team te in the very ending there it's |
11621s | very unfortunate but that's what |
11623s | happened and this is why we talk about |
11625s | how important Target acquisition is if |
11628s | you're able to see a team like that you |
11631s | know that we Chen is that team safety |
11633s | you want to Target the Wu Chan out |
11635s | because even if the stragglers get away |
11637s | and survive they have lost what will buy |
11640s | them into those bigger moments and we |
11642s | have to take a moment here to give it |
11645s | all to an ihq from xcg for their eighth |
11648s | MVP of the spring split season 29 000 |
11650s | damage 11 kills and seven assists really |
11654s | coming in and putting in work here and |
11656s | by the way did you notice the Overcomer |
11658s | moxie |
11660s | I did I immediately immediately notice |
11664s | that the Overcomer was that |
11665s | unfortunately we didn't quite get to see |
11667s | it come through I mean like we said we |
11669s | talked about it like being able to just |
11670s | keep that right click on charge for so |
11672s | long allows you a lot more control in |
11675s | terms of that tempo of facing the |
11676s | Overcomer while it's nice and flashing |
11678s | if it does manage to scoop one player |
11680s | into just the Stagger lockdown I love |
11682s | the time it is guaranteed death |
11684s | unfortunately it's also a lot easier to |
11687s | a avoid and be punished with the |
11690s | follow-up or even the startup frame |
11691s | where you can just come along and Parry |
11693s | it very very easily plus they are |
11696s | playing on the patch where they haven't |
11697s | quite tweaked the control so it's still |
11699s | a little bit a little bit lopsided to be |
11702s | able to control that horse no surprises |
11703s | stallions want to run wild and free they |
11706s | do not want to be contained by players |
11707s | sitting on their backs about Spurs or a |
11710s | saddle or even stirrups to be able to |
11713s | keep themselves on the horse's back but |
11716s | it still does more than enough to be |
11718s | able to keep those players around in |
11720s | check because once again it is going to |
11722s | be 18 18 indented kills coming through |
11725s | from a cube with a pole sword and I |
11727s | would be really interested to see how |
11730s | much of that 11k is actually done in the |
11732s | final closing zones as opposed to |
11735s | throughout the entirety of the match |
11737s | because like you said it feels like Paul |
11739s | sword is becoming a very Niche pick some |
11742s | of the two wins solos when we see things |
11744s | like a talker save either a spear or a |
11747s | staff to be able to take advantage of |
11750s | when they're in the ultimate form and |
11752s | they can look for those stagger |
11753s | lockdowns you will only see it come out |
11755s | when they're in the old form it feels |
11757s | like Paul sword is becoming that for |
11759s | trios absolutely but we've got an |
11762s | interview for you guys so we're gonna |
11763s | throw things over to Jaeger before we |
11765s | come back in and lock in for our last |
11768s | three games of the evening Jaeger take |
11770s | it away |
11771s | thank you |
11773s | hey guys this is Yeager and welcome to |
11775s | post game interview and now I'm standing |
11778s | here with 101 TN and let him say hello |
11781s | to all artists |
11791s | so I have a question that's how's your |
11793s | feeling like you leave the mbpr for a |
11796s | really long time and then you back game |
11798s | back to here again and how's your |
11801s | feeling and how you like cooperate with |
11803s | your teammate no since yeah |
11814s | foreign |
11830s | improve ourselves like for three double |
11833s | weeks and I think we can like improve |
11836s | faster and I really want us to be |
11838s | stronger in the future |
11840s | okay I think it's time for us to move on |
11843s | to next part answer for treasure |
11855s | so you guys can see a question on the |
11857s | screen and if you know the answer just |
11859s | type them in the chat box after our |
11861s | player counting three two one we'll take |
11864s | a screenshot and lucky guy will be |
11866s | whispered so let's see today's question |
11869s | is which team is leading the scoreboard |
11872s | now |
11881s | so before we find out the correct answer |
11884s | I would like to ask Hotel a question so |
11887s | how are you feeling for today's game is |
11895s | [Music] |
11904s | foreign |
11913s | [Music] |
11927s | yeah and I think it's really difficult |
11930s | today and we need to work hard to get |
11933s | our ambition okay so I think our player |
11937s | is prepared and let's start counting |
11940s | guys |
11945s | three two one screenshot okay let's find |
11949s | out the correct answer |
11962s | okay because we |
11964s | today and we |
11967s | I would like to know for the team J team |
11969s | so what's your ambition today |
11984s | [Music] |
11992s | so to be honest I think because today is |
11995s | the bi-weekly final and I really want us |
11998s | to like be stable uh have a very good |
12001s | status in the bi-weekly final and the |
12004s | most important things is not the |
12006s | ambition for today because we are going |
12008s | to have the final so I would like to |
12011s | have to find out more aerial impression |
12013s | in the match and then just correct them |
12018s | is |
12025s | thank you for today's interview and |
12028s | we'll take a break and be right back |
12029s | later |
12031s | foreign |
12053s | comes in off of both of these players |
12055s | gonna release this lnb charge let's go |
12056s | to jump r b but it was not a lot damage |
12058s | into the game |
12065s | now the nemat comes into play for |
12067s | Panama's right now on the hunt he needs |
12069s | to get this elimination he needs to get |
12070s | this quick as possible make sure he does |
12072s | not get stolen by anybody around him |
12073s | aow's Mike now trying to create some |
12075s | space trying to find his opening for |
12076s | himself is going to clean he's gonna |
12077s | finish it oh he's gonna open it with a |
12079s | nice pairing with |
12087s | he's gonna be able to get some damage on |
12089s | him as well tries to close in the Gap |
12090s | here and he ends up getting a beautiful |
12092s | hit though with the Takeda |
12096s | and even with that though |
12099s | still going to be able to work towards |
12101s | this as well and even with this gets the |
12103s | shutdown here kla's Fang is able to get |
12105s | the finish and gets the elimination T225 |
12110s | foreign |
12112s | [Music] |
12116s | anything more ends up getting hit and |
12119s | juggled with that spear ends up getting |
12120s | caught inside of the bell and obviously |
12122s | the reds are able to do so much damage |
12124s | on the wbg spider |
12129s | [Music] |
12133s | doing what you said Daddy just waiting |
12135s | he picks for the elimination he had to |
12136s | surround with a nice Crouch pair there |
12138s | he had the sap there too as well for the |
12140s | dual blades try gun tried to spin back |
12141s | that kick he does manage to connect |
12143s | throw down the V3 Beacon into the r b |
12145s | tries to go for the follow-up did not |
12146s | connect now the mech comes up here for |
12148s | swell gun he's just trying to back up |
12151s | [Music] |
12156s | [Music] |
12162s | thank you |
12165s | [Music] |
12182s | foreign |
12185s | [Music] |
12198s | [Music] |
12219s | foreign |
12227s | [Music] |
12258s | ladies and gentlemen welcome back to the |
12260s | Rock blade point a pro league as we take |
12263s | a look here three games deep of our six |
12265s | games of our trios bi-weekly finals this |
12269s | week some positions shifting around ewg |
12272s | continuing to climb ever so slowly uh |
12276s | out of the bottom seven positions here |
12280s | as they move up into 10th Place AOW |
12282s | unfortunately falling in the leader |
12285s | standings as well jjh continuing to |
12287s | maintain that same position again man |
12289s | this is this is one of the stories |
12291s | that's really sad because jjh is a team |
12292s | that I know a lot of people were talking |
12295s | about coming into this bi-weekly how |
12299s | well they've been performing and they're |
12300s | just not able to find it here Jay team |
12302s | at the variativity top as they do move |
12304s | past te into that first place position |
12307s | by over five points and xcg crucially |
12310s | climbing all the way up from Seventh |
12312s | position off the back of this game into |
12315s | third position this was a team that at |
12317s | the start of the day we talked about |
12320s | having high expectations for because |
12322s | they are a very consistent based team |
12324s | and we expected them to come in today |
12327s | and look to pop off on top of that |
12330s | consistency after our first two games |
12332s | Unfortunately they hadn't found that |
12334s | level of consistency that we're so used |
12336s | to seeing coming out from xcg but here |
12339s | in this game they pop off with almost a |
12342s | 4 40 point game oh my God I almost said |
12345s | four point game but 40 point game for |
12348s | xcg climbed themselves up into the top |
12350s | three positions and this is exactly what |
12353s | I wanted to see from xcg was to come in |
12356s | today with a more feaster famine mindset |
12359s | they want to have those big pop-off |
12361s | games because it is the bi-weekly final |
12364s | this is typically what we see a couple |
12366s | of teams starting to adjust to is what I |
12368s | call the xcg playstyle where they are |
12370s | more than happy to not go out all week |
12373s | as long as they qualify for the |
12375s | bi-weekly final off the back of just |
12378s | playing consistently that way when they |
12380s | get here they can look to go absolutely |
12382s | insane to try to snatch away that |
12385s | bi-weekly vinyl from some of these other |
12387s | top teams and that's clearly what they |
12390s | are trying to do after we finally see |
12392s | them pop off into this final Circle here |
12395s | uh in our game number three but things |
12397s | are gonna get interesting because we are |
12400s | now gonna go into game number four and |
12402s | this is a crucial Crossroads for many of |
12405s | these teams because when we talk about |
12407s | carrying momentum it's hard to carry |
12409s | momentum from game one into game two |
12412s | because of the change up in map it |
12415s | completely changes your strategy and the |
12417s | way you have to approach the game coming |
12419s | into this we're going from more style to |
12421s | Morris Isle and that means you get to |
12423s | carry that momentum but we are gonna |
12425s | throw over to a short video before we |
12427s | see if these teams are capable of doing |
12429s | just that |
12446s | thank you |
12452s | foreign |
12479s | oh I love it when we're talking about a |
12481s | specific team and we've wrote it with VT |
12483s | and it's literally the team that we were |
12486s | just talking about xcg elaborating on |
12489s | the change up in their playstyle saying |
12490s | that they're having a lot more |
12491s | aggressive PlayStation that they really |
12494s | are looking back on how they played |
12495s | previously and they're a little bit |
12497s | ashamed I don't think they have to go as |
12498s | far as being ashamed of it I just like |
12501s | you prefer that we're seeing them take a |
12503s | more proactive angle and chasing these |
12506s | really big pop-off games because like we |
12508s | said they've consistently been decent |
12510s | and because of that they've been able to |
12512s | land themselves in top five a whole lot |
12513s | of time but we haven't really got to see |
12516s | them walk away with an MVP win or even |
12519s | just a win overall in the bi-weekly |
12521s | finals because other teams around them |
12523s | had those big pop-off moments where they |
12525s | were able to coast in other games off of |
12527s | the score that they posted J team |
12530s | however and te aren't in that same spot |
12532s | that they normally find themselves in |
12534s | yes J team had an amazing pop-off game |
12536s | but all it's done is alive themselves |
12539s | something like an eight point lead over |
12540s | te and te are I believe three points |
12543s | ahead of xcg at the moment so it still |
12546s | is very much all to play for if XC |
12549s | you're able to put another pop-up game |
12551s | like we just saw from them on the board |
12553s | they can immediately change up the score |
12555s | line yet again and we can see both J |
12558s | team and te I listed from that top spot |
12560s | with xcg moving in oh absolutely I mean |
12564s | a crucial thing to remember too as well |
12566s | though xcg actually started the day in a |
12569s | higher position than J team did j-team |
12571s | was down in fourth place xcg came in |
12573s | today uh in second place well te was in |
12577s | first place meaning te had the most |
12579s | points uh carried over from the regular |
12582s | bi-weekly and that one game from Jay |
12585s | team actually doubling the points that |
12587s | te made in game one and game two |
12592s | um very very crucial because te yes they |
12595s | had a pop-off game for game one but it |
12597s | was half as many points that j-team got |
12600s | in their game number two which has made |
12604s | it so that J team was able to climb that |
12606s | Gap and why they are now in first place |
12609s | it it doesn't matter how many |
12611s | semi-pop-off games uh that we see coming |
12614s | out of the members of Team te if when |
12617s | Jay team has their big games they double |
12619s | that amount of points uh coming through |
12622s | because when you only have six games to |
12624s | play for the bye weekly final it makes |
12626s | it very very difficult uh for these |
12628s | teams to come back from something like |
12630s | that as we get ready to lock in for game |
12631s | at number four expecting to see uh more |
12634s | of the same here I'm probably going to |
12637s | call it we're going to see some more of |
12638s | these decayed among comps coming out |
12640s | here on this particular map even though |
12643s | it is Dawn and there's less fireflies |
12645s | available it realistically just changes |
12647s | your spawn location as a team and sure |
12650s | enough we're gonna see a lot of these |
12651s | teams coming through onto those Takeda |
12653s | monk picks here just because of how well |
12656s | it serves them on Morris aisle we've |
12659s | seen that meta develop right where if |
12661s | you're going to run Takeda monk you're |
12662s | going to be running it on more style if |
12664s | you're gonna run fairy among for the |
12666s | most part you're going to be running it |
12667s | onto Hollow Roth because of that |
12669s | verticality only one team uh denying my |
12673s | hypothesis there being xcg who's looking |
12676s | to run Ferry a monk uh on to this map |
12679s | here for more style it's going to be |
12681s | interesting to see how that plays out |
12682s | for the members of ax CG here and if |
12686s | they can carry the momentum from last |
12688s | game in to this game J team uh no |
12691s | surprises here they're going to be |
12693s | running that traditional Transformer |
12695s | comp that typically serves them so well |
12696s | on Morris Isle and the members of te |
12699s | also now going to be transitioning into |
12703s | that more traditional Transformer comp |
12705s | and if I had to guess why it's because |
12707s | they've not been able to find a mid game |
12709s | for themselves uh at all during all |
12712s | three of these games here they know if |
12714s | they bring this particular comp in no |
12716s | matter how far they realistically find |
12718s | themselves behind when when those Gates |
12719s | of Yang come forward if they can get |
12721s | into the gate of Yang they have such a |
12723s | high wind percentage on this particular |
12725s | comp inside the realm of Yang that |
12728s | they're going to be able to find some |
12729s | sort of mid game for themselves here |
12731s | finally in game number four Moxie I mean |
12734s | taking out even one step further it |
12735s | could potentially be that they |
12736s | understand Jae team when they run this |
12738s | composition like to posture for those |
12740s | gate of Yang fights and te wants to |
12742s | knock their competition out of the lobby |
12744s | early because like you said J team have |
12746s | had that pop-up game and they more than |
12748s | doubled the points where te were able to |
12751s | find themselves an MVP win if they can |
12753s | take j-team out of the lobby off of just |
12756s | beating them in Gate of young fight and |
12757s | forcing them in that really awkward |
12758s | position where you have Yang depletion |
12760s | and you have to take a fight as quickly |
12761s | as possible throwing in all of your |
12763s | ultimates as quickly as possible so that |
12764s | yeah you might hear the Yang depletion |
12766s | but you don't have anything to save off |
12768s | a third party when it comes through five |
12770s | seconds afterwards it's going to be a |
12772s | win condition for Te and could |
12774s | potentially be what changes the score |
12776s | line at the end of the day and sees them |
12778s | I over in first or second position but |
12780s | jdg immediately going to be seeing |
12783s | themselves going into a fight against |
12784s | jjh water with the nunchucks trying to |
12787s | land onto xiaohui baits in with the |
12790s | parry and actually finds the connection |
12792s | xiaohui plays into it throws out the |
12795s | blue and water comes in with the power |
12796s | knocking the nunchucks onto the grounds |
12798s | and being able to claim that kill for |
12800s | jjh this is going to be a really good |
12803s | start for this team JH like you said our |
12805s | team that we've been keeping an eye on |
12806s | moving forward they're not Fielding |
12808s | they're just in the this time around but |
12809s | they're still going to find a lot more |
12811s | success Juventus on the other hand not |
12814s | finding as much success they've had a |
12817s | little bit of a poor performance today |
12819s | we've seen some cracks in terms of |
12820s | coordination we've seen as well the |
12822s | witch ntp unfortunately can cancel out |
12825s | both the Yodo and the Viper's done and |
12827s | it has unfortunately left them in a very |
12829s | poor situation more than once as xcgnan |
12833s | and a little bit of a tough spot |
12834s | themselves has to go into that Mech to |
12836s | keep themselves safe a little bit longer |
12838s | aoow you going to use that Bell to keep |
12840s | themselves safe for the counters to come |
12842s | through and then goes for the monk form |
12844s | shown and with the boosters will be able |
12846s | to see themselves onto The High Ground |
12847s | away from them like to try and chip away |
12849s | at the members of AOW that show uh Woon |
12852s | Kong was trying to use that monkey to be |
12855s | able to cover before but te comes in |
12857s | with the third party and surprise |
12858s | surprise the third party comes in the |
12860s | form of a pole sword Bain's breath gonna |
12862s | be dropped to deny at exit and disengage |
12865s | from the teams around them as txj trying |
12869s | to find some of these opening picks vvv |
12872s | will be able to find xcg xiaonan and |
12875s | this should be te coming in with a nice |
12877s | clean kill for their side they can still |
12879s | try and find some of these stragglers |
12880s | but it's definitely not going to be easy |
12882s | shadow Jade mines renowned for being |
12885s | able to lose line of sight for some of |
12887s | these players |
12888s | yeah absolutely JL here finding |
12890s | themselves in a bit of a bad situation |
12892s | as ewg pressures into this third party |
12895s | and looks to clean up all three members |
12898s | of JL and it's exactly uh what's going |
12900s | to happen here is GG and JL both find |
12903s | themselves blitzed down here at GG uh |
12906s | looking to go ahead and start |
12907s | resurrecting here JL going to be sent |
12909s | back to the soul altars ewg doing kind |
12913s | of what ewg does best with these early |
12915s | game cleanups in fights J team in a very |
12919s | bad position here as they have lost uh |
12921s | one fight already this game only their |
12923s | kurumi with Resurrection left available |
12925s | to themselves and we see them being |
12927s | chased out after resurrecting by the |
12929s | members of KLA that said we do see the |
12932s | monk transformation coming through and |
12934s | kla's ykc going to be split off from the |
12937s | rest of the team unfortunately uh we see |
12939s | Eagle pressure to the wrong side of this |
12941s | so his hands going to lose about half |
12943s | their effectiveness because of the way |
12945s | uh the bridge they're blocking we also |
12948s | see a massive Bane's breath coming in |
12950s | from the side of KLA and KLA is going to |
12952s | back out and this is fairly important |
12954s | for Jay team as KLA was the one creating |
12957s | pressure on to them they want to |
12959s | continue that pressure while that Bane's |
12960s | breath is up but since they had to back |
12963s | off to reset it's going to buy J team at |
12965s | some time to escape and look at this |
12967s | Eagle making the sacrifice play as he's |
12969s | the only one that Cala has visual on so |
12972s | he knows what he needs to do here ZK |
12975s | still has a resurrection and vehicle |
12977s | goes down it's going to be very easy for |
12979s | the rest of his team to be able to buy |
12980s | him back given the amount of dark |
12981s | tycoons that they have and he's not |
12983s | really losing anything right he's on |
12985s | white armor white weapon here so for |
12988s | them to buy him back he's gonna find |
12989s | himself in the exact same situation he |
12991s | was realistically they're just giving |
12993s | KLA a single elimination and buying the |
12996s | rest of J team time to buy Eagle back |
12999s | here smart plays coming in from j-team |
13002s | we've actually seen a couple teams |
13004s | suffer because of this ZK is way on the |
13008s | other side of |
13010s | so not only did they have to sacrifice |
13013s | Eagle they had to send ZK away too I |
13016s | mean at least he has the the |
13017s | resurrection still available like I'm |
13020s | just a little bit concerned too when we |
13021s | cut to 101 he's like almost in shipwreck |
13024s | and then we cut towards that King he's |
13026s | in so much I was like hold on a minute |
13028s | yeah very interesting half a month away |
13031s | from each other very unfortunately |
13034s | though the bulk of their dark tide coins |
13036s | is actually on to ZK and ZK has uh the |
13040s | Bounty onto their head which means that |
13043s | resurrecting uh the Tian high for their |
13047s | team getting Eagle back into the game is |
13048s | going to be risky business unless they |
13051s | communicate well and send a UA Sean off |
13053s | to a soul altar on the other side of the |
13056s | map and just have ZK by the resurrection |
13059s | ticket it means they can't come together |
13060s | to share dark type coins either so |
13062s | that's why we see ZK so quickly burning |
13065s | through celestra opening trolls left and |
13067s | right not even bothering to loot them |
13069s | besides just grabbing the dark tight |
13071s | coins as they pass because they need to |
13073s | be able to buy that Resurrection ticket |
13075s | and get Eagle back into the game uh to |
13078s | make some things happen we are Zone one |
13080s | collapsing on to zone two uh which means |
13082s | very soon we are going to see those |
13084s | first sets of Realm of yank them board |
13086s | and we're gonna likely see teams like |
13088s | team EE and J team if they can buy back |
13091s | their teammate in time looking to |
13093s | pressure those as soon as possible |
13095s | because they are running that more |
13096s | traditional kurumi comp that has that |
13098s | high percentage win rate and it seems |
13100s | like xcg are going to want to avoid them |
13102s | at all costs because they already know |
13104s | that there are some traditional |
13105s | Transformer comps in here and uh it does |
13108s | not serve them well to go in there and |
13110s | lose to the more traditional version of |
13112s | this comp |
13115s | like now we saw the Rope of charm come |
13116s | through the problem for them there is |
13119s | benefits to going into the git again |
13121s | right if you do go to a different gate |
13123s | to the rest of your teammates you will |
13125s | still be spawned into the same portal so |
13127s | you will be able to regroup but when you |
13128s | will leave the Gator fan fight you're |
13130s | still going to be separated into those |
13132s | entrances that you took all the way away |
13135s | from each other and because they were so |
13137s | busy playing this wild goose chase they |
13140s | haven't had the time to be able to loot |
13143s | and scale so at the moment the best that |
13146s | they're rocking in terms of loot here is |
13150s | blue and everyone else around them is |
13153s | going to be running the purples worse ZK |
13156s | is still going to have a bounty on their |
13157s | head so I think if you're J team you |
13159s | don't take that chance you don't go into |
13161s | a gate of young fight because you know |
13162s | you're just not going to be equipped to |
13164s | be able to deal with it especially |
13165s | because Eagles still hasn't been able to |
13168s | be brought back by this team at the |
13170s | moment okay not wanting to run straight |
13172s | for Russell altar is really not wanting |
13175s | to risk being pushed upon because he |
13178s | sells The Binding giving away his |
13179s | location pinging out to whoever did put |
13181s | the bounty on this team's head where he |
13183s | is going to be 101 Tien will be able to |
13186s | start making his way towards that Soul |
13187s | altar he can get Eagle back his position |
13190s | is not going to be known as they have |
13192s | been able to somewhat regroup with each |
13194s | other but being so far out of the Zone |
13196s | playing this safely to make sure the |
13199s | eagle comes back online essentially |
13201s | frozen out of the race for the Gate of |
13203s | Yang fight they are going to be too far |
13205s | away from the action they don't have the |
13208s | weapons and the armor to be able to |
13209s | scale into a fight going on and teams |
13212s | like jjh and GF they do which is why |
13215s | they're pushing each other to the |
13216s | absolute Brink forcing ultimates from |
13218s | the other side because if you throw an |
13219s | ultimate into this next fight you're not |
13221s | gonna have it for when you try and push |
13222s | into a gate of gang afterwards water |
13224s | without that Yoda ultimate is going to |
13226s | try to look for the punish the witch MTP |
13229s | comes through jjh's Godly on that monkey |
13231s | is still however able to find one of the |
13234s | members from GSM holds them in position |
13236s | Hells welcome is extraordinarily low the |
13238s | repeating crossbow coming through in |
13241s | answer to the monk but GS will be able |
13244s | to make sure that they come out on top |
13247s | unfortunately for jjh because they'd use |
13250s | that Euro ultimate very early on and not |
13253s | find the kill not find the immediate win |
13254s | conditions they were looking for and |
13256s | then they throw the lung form in without |
13258s | a way of sustaining that monk through |
13260s | the repeating crossword continuous Tech |
13262s | they're not able to find any way of |
13265s | securing victory in that fight as te and |
13268s | GD now go Toe to Toe txj another Monk |
13272s | who's going to have to contest with |
13273s | repeating crossbow shots coming through |
13275s | gd's kakaishi you're gonna be able to |
13278s | try and find one gravity use tx8 is |
13280s | going to be able to find one of their |
13282s | own no Leo is in the UE ultimate he is |
13286s | denying that chance for a double grab to |
13288s | come through from te but txj is just not |
13291s | getting an opportunity to use these |
13292s | graphs he's being hounded Kakashi |
13294s | pushing and slamming him so he's |
13296s | continuously staggered in K when he is |
13298s | Tiger locks is going in for the feet he |
13300s | actually as a result doesn't find the |
13302s | slams doesn't find the grounds in GED |
13304s | with K Nile going for the UE ultimate is |
13307s | going to hold on to his far longer than |
13308s | te's Leo is going to help his iron for |
13311s | two in GD now you can try and punish |
13314s | these players of te looking to use that |
13316s | kurumi ultimate as a sanctuary to be |
13319s | able to heal up from all of the Damage |
13320s | Done case still in the UE ultimate has |
13323s | the kurumi tower to keep himself topped |
13324s | up and continues to Hound onto these |
13326s | members of te this is the longest we've |
13329s | actually seen a fight go on for these |
13331s | compositions without a single player |
13333s | going down the ultimates are gone from |
13335s | both sides from all of these players and |
13337s | now it's just going to come down to |
13338s | micro vvv comes in all the katana |
13341s | lockdown but doesn't manage to find the |
13343s | follow-up what they are able to do is |
13344s | isolate the members of GED away in the |
13347s | Puma has to come through opening te up |
13350s | for trying to find the kills but vvv is |
13351s | on the opposing end GD forced into the |
13356s | against that pole sword as te have done |
13359s | enough to Bull txj back into an ultimate |
13362s | and Kate does not have the UE Ultra he |
13364s | is not going to be able to prevent the |
13365s | Double Dragon coming through so GD just |
13367s | get aggressive they Hound down txj's |
13370s | Health but they've already dealt with |
13371s | the kurumi they know the tether and the |
13373s | ultimate have already been removed and |
13375s | GG it took them a while but finally |
13378s | they're able to fight through a marathon |
13380s | of a gate of Yang fight and come out on |
13383s | top |
13384s | yeah absolutely insane and coming out |
13387s | here from Team GD and this is very |
13390s | interesting it's very hard to come out |
13392s | on top of that fight when you're at a |
13394s | gear disadvantage and it's the same comp |
13397s | into the same comp so GD clearly with |
13400s | the gear Advantage is able to come out |
13401s | on top but immediately come out to find |
13403s | themselves face to face with the members |
13404s | of jdg and jdg wishing that they hadn't |
13407s | taken this fight as they are starting to |
13409s | be pressured very quickly onto by the |
13412s | members of Team g d jdg with the |
13415s | Vermillion Birds might just like GD is |
13418s | but they've already lost one of their |
13421s | members they're looking to lose another |
13423s | one very shortly here as Kopi goes |
13426s | extremely okay will go down though jdg |
13429s | loses the second and then it's now a 2V1 |
13432s | but te and KLA coming in for the third |
13436s | and fourth party respectively de needing |
13439s | to get their hands here on to these uh |
13442s | Soul blooms and have already found one |
13444s | for txj oh my goodness it's an absolute |
13447s | Fiesta breaking out here between all of |
13450s | these teams KLA also able to clean up a |
13453s | member of Team GD and it's the two teams |
13457s | ironically enough uh that have Yang |
13460s | depletion show up to the fight that's |
13463s | breaking out between the two teams that |
13465s | one realm of Yang and they're gonna |
13467s | clean up and start picking up these |
13469s | eliminations for themselves te more than |
13472s | happy with their Latin life as they come |
13475s | out on top and start to pressure onto |
13477s | the members of KLA kla's qgg trying to |
13481s | use that Takeda old to make something |
13483s | happen to realize he's not gonna be able |
13484s | to find it so we're gonna pop the new |
13485s | old Zone and now the sixth party getting |
13488s | ready to come in from GS this fight does |
13491s | not stop te forced to burn the ultimate |
13494s | as they're able to get away from the no |
13496s | old Zone KLA Gonna Keep themselves in |
13498s | there because they do not want to be |
13500s | pressured onto and GS thinks they have a |
13503s | better opportunity with their ultimates |
13504s | as they start to pressure onto the |
13506s | members of Team te gonna be forced |
13508s | around into the no old Zone as well as |
13511s | forced into the Zone they're going to |
13513s | lose Leo off of the rip here and txj and |
13517s | vvv now looking to be picked up by the |
13519s | members of KLA this could be it for Te |
13522s | what an unfortunate turn of events KLA |
13525s | plays the no old Zone uses it to their |
13527s | favor as they get ready to turn onto |
13530s | these struggling members of Team te will |
13533s | go down to a single member running |
13537s | through the lovely zone right now te |
13541s | will find themselves struggling yet |
13544s | again in game number four Moxie oh |
13547s | that's really unfortunate for Te you |
13550s | could tell like they wanted those Soul |
13551s | blooms earlier in patches like if you |
13554s | would go after those teams that won the |
13555s | game fights you'd be like why the |
13557s | million Birds might doesn't drop sold |
13558s | them but now it does so you can |
13560s | absolutely understand why they know that |
13562s | there's a fight going on it's likely |
13563s | that they tried when they were in the |
13565s | the soul altar form that there was a |
13567s | fight going down they knew they were |
13568s | coming to the party so ultimates would |
13569s | be out of the way and when you lose the |
13571s | game yeah they pull it off it's |
13574s | it's GB all over |
13575s | omt are able to pull off the revive |
13578s | somehow some way and all three of their |
13581s | players will still be standing and you |
13583s | start to figure out where exactly they |
13585s | want to go is ewg are probably going to |
13587s | be wanting to go anywhere that isn't |
13589s | here yeah really unfortunately being |
13591s | hung it down at the moment by J team's |
13595s | 101t and moving in on that U we just |
13597s | pushing these members of |
13600s | ewg-o-y-t-e's vvv is gonna go down on |
13603s | the bottom right corner of the screen |
13604s | but don't don't look away folks he's |
13607s | gonna get raised up by his two teammates |
13610s | we are still in early zones The Zone |
13612s | Tech damage is gonna be a little bit |
13614s | full but definitely no winner burning |
13616s | through the health in time to be able to |
13618s | take all of the players of te down they |
13620s | are just going to breast chain as the |
13621s | app BBV got picked up and goes down once |
13624s | again we're talking about going down |
13626s | what goes bad is also probably gonna go |
13627s | up this Eagle finds the grab onto the |
13630s | Yodo cutting ewg's Yodo ultimate a |
13633s | little bit early and it is my gonna be |
13636s | the Witch and tonic TV to immediately |
13638s | Abandon Ship as ewg are not able to |
13643s | chunk Eagle down and as a result have to |
13645s | fly the white flag surrender the fight |
13648s | as J team now can look to try and track |
13651s | where they went down all the while te |
13653s | are just continuing to spring back up |
13656s | Reviving each other in a absolute |
13660s | Stellar command the one thing I will say |
13662s | however is that by taking this long to |
13665s | do this Shenanigans they are eating into |
13668s | the time set up to try and find kills |
13671s | and that is going to be concerning |
13674s | as they finally actually they on they |
13677s | actually find their way back into the |
13679s | Zone unlike the members of TGG the last |
13681s | time we saw this chain uh happened and |
13683s | ironically enough it is the members of |
13685s | team |
13688s | of the Zone uh giving te a little taste |
13691s | of their medicine from last season as |
13693s | when they were a fun Plus Phoenix they |
13695s | typically would do this stay at the edge |
13697s | of the zone and kind of look for the |
13699s | straggler teams and it's one of the |
13702s | unfortunate uh measures of being that |
13706s | team that chains those resurrections |
13708s | from inside the zone and trying to get |
13710s | back into the zone is everybody sees you |
13713s | dying to the Zone on repeat popping in |
13716s | the kill feed they know that somebody is |
13718s | coming in from outside of that zone and |
13721s | they're going to be able to find those |
13723s | stragglers in a bad situation the team |
13725s | te completely separated his jail shows |
13728s | up for the third party or txj forced yet |
13730s | again into the zone and te just not |
13734s | having a good day here today as they |
13737s | continue to get pressure to buy these |
13739s | other teams txj really trying to lock |
13741s | something down here for the members of |
13743s | Team te we are going to see JL follow up |
13747s | though and it just is going to get worse |
13749s | and worse txj going to pop the monk old |
13751s | tier but realistically jail has so much |
13753s | verticality here they can just continue |
13755s | to brush onto cxj from above and like |
13758s | they are here and that's gonna be it |
13759s | Ford txj as teamte goes down and now the |
13763s | question is do we see the repeat coming |
13765s | out from them as a team te because vvv |
13767s | waiting in the Wings nearby and JL is |
13770s | going to be forced off of this body and |
13772s | back into the Zone the problem here is |
13775s | that Feng has chosen to just take their |
13777s | repair and chill here as the members of |
13779s | JL slowly come in past |
13783s | been found and there's no chance for |
13785s | Phoebe to make something happen here as |
13787s | they are immediately parried into a |
13789s | dragon's Rush follow-up from the long |
13791s | sword as well oh my God turn the camera |
13794s | away what are we watching here this |
13797s | can't be legal |
13799s | well we're going to be watching a |
13800s | potential third party come first GG see |
13803s | 17 jail no that 17 jail have been able |
13806s | to find that Congress PE have been |
13808s | unfortunately knocked out of the lobby |
13810s | early yet again in GG now with that easy |
13814s | kill removed are not going to be |
13816s | sticking around too long when they don't |
13818s | know whether or not other teams had been |
13820s | baited out by that res chain going down |
13823s | on the right side of screen and it's |
13826s | better to play for that prior |
13828s | positioning especially given that we're |
13830s | going to see some blessings start to |
13831s | come through and these teams are going |
13833s | to be forward thinking they're going to |
13834s | be thinking about positions they're |
13835s | going to be thinking about where they |
13837s | want to be standing so they can punish |
13839s | all the teams around them while keeping |
13841s | as little attention focused onto their |
13844s | side as possible especially when you're |
13846s | not running the temi it really does come |
13848s | down to making sure that you play that |
13850s | Monk's position perfectly but when you |
13852s | go for the monk up you don't have to |
13854s | spend two percent of your ultimate |
13855s | repositioning as jdg have the monkey |
13859s | form but immediately he's going to go oh |
13861s | so low somehow LSR was able to stay |
13865s | standing it does come in the form of |
13867s | additional pressure onto ewg inside that |
13869s | kurumi ultimators they bait the long |
13871s | form they bait the kurumi ultimate and |
13873s | immediately throw in the which ntp to |
13875s | reposition as jdg do not want to stay in |
13878s | that space they know that they've burned |
13880s | two of them most important ultimates |
13881s | they will at least still have Yahoo is |
13883s | UV transformation to try and cover and |
13886s | buy themselves a little bit more time |
13887s | for LSR to be able to cycle back into |
13889s | that monk form but right now they are |
13891s | going to be easy pickings for teams that |
13893s | are able to all cycle and track where |
13895s | they're going to be running off to so it |
13898s | really does just become just reposition |
13900s | don't push back onto that team that use |
13902s | the witch ntp bundle up your resources |
13905s | make sure that your musket shot is going |
13906s | to be repaired so you can try and snipe |
13908s | those kills as quickly as possible and |
13910s | play for the long con |
13912s | yeah absolutely unfortunately |
13915s | um some of these teams not going to be |
13917s | able to play any sort of long gone as we |
13920s | saw happen to te earlier vvv just |
13923s | completely caught out in that bush uh by |
13926s | the members of JL now xcg and J team the |
13930s | two teams at the top of the order is |
13931s | still alive here heading in to Zone |
13934s | number four unfortunately for xcg kind |
13938s | of behind in terms of Loot and this is |
13940s | exactly where you don't want to be when |
13943s | you're on these monk comms this is what |
13945s | we talk about all the time is if you're |
13946s | not able to secure anything in the mid |
13949s | game it becomes a struggle and you have |
13951s | to question you know if you're running |
13953s | this Ferry account that has temi why |
13955s | this team didn't reposition and start |
13957s | looking for some of those Morris |
13959s | blessings when you have the ability to |
13961s | secure them pocketed in your Tamil it's |
13965s | one ultimate and you can find yourself |
13966s | finding the gear you need to get into |
13968s | late game unfortunately for xcg they |
13971s | haven't been able to do that turning to |
13973s | J team J team in a similar situation |
13975s | where they're fairly behind on Loop but |
13977s | they have at least been able to find one |
13978s | set of purple armor for Eagle which is |
13981s | going to buy them quite a bit more |
13982s | safety especially because they do have a |
13985s | Healer xcg kind of going to be reeling |
13987s | from that decision making twice because |
13990s | they also don't have a Healer to keep |
13992s | their monk topped up so the monk is |
13994s | going to have even less health and no |
13997s | way to get those heels off of for their |
13999s | teams we take a look in the very middle |
14001s | of the map we do see xcg finally trying |
14004s | to pressure on doing more as well as and |
14005s | the problem being is it is into the late |
14008s | game now meaning this uh is going to be |
14011s | one of the most heavily contested Morris |
14013s | blessings because of that gold armor |
14016s | coming through here luckily they are on |
14018s | it first immediately going to pop the |
14021s | ultimate year no need to worry about |
14023s | wasting it spend the old get yourself |
14026s | the Box they do get the box but we see |
14027s | it Timmy said coming in from up above |
14030s | but I don't think they have to worry |
14031s | about their ultimate being canceled out |
14033s | by another temi old as they were already |
14035s | able to open the box and you would not |
14037s | want to commit your ultimate just to |
14039s | come in for that third party potential |
14041s | there we are going to see the dragons |
14042s | were coming through Knight or sorry |
14045s | xiaodon here trying to pressure on to GG |
14047s | now as they've been able to find some of |
14049s | that armor we're gonna see the monk |
14051s | transformation coming in just to |
14053s | counteract with those first slashes from |
14054s | Gigi's Mischief miskia able to find my |
14057s | HQ but gets grabbed out by giannon and |
14061s | immediately gonna take a lot of damage |
14062s | to GG gonna be forced to use that woo |
14064s | channel to back out jaonon trying to |
14067s | come in to end cover for the |
14068s | resurrection of my HQ but they have no |
14071s | tether that means xcg are going to be |
14073s | forced to back out of this as we see |
14075s | both a Bane's breath behind them and |
14078s | those repeating crossbows coming in from |
14079s | the front gown on now going to be the |
14082s | one caught out they dropped the perfect |
14083s | temio to try to just keep giannon locked |
14087s | down here but it's not going to be |
14089s | enough as xiaodon is able to get the |
14091s | Perry but does a fall victim to the 3v1 |
14095s | and xcg who tried to find the gear that |
14099s | they needed to get into late game they |
14101s | simply waited too long they made |
14103s | themselves too much of a target find |
14104s | themselves being sent back to the lobby |
14106s | the event is coming in with a really |
14109s | clean locks and if the Tammy ultimates |
14111s | to be able to secure that kill and then |
14112s | be on that Merry way is GG looking like |
14117s | that going to be in control of this Zone |
14118s | they've still got three of their players |
14120s | all alive they still crucially have the |
14122s | Viper and the Wu Chan to be able to buy |
14124s | themselves so if passage into that |
14126s | seventh Zone collapse thing forward J |
14128s | team just rifling through the store at |
14130s | the moment rolling for the soldiers it's |
14131s | gonna be outside the zone so no one is |
14134s | going to be able to come through and |
14135s | pick up all of the scrumps that they |
14136s | leave behind just making sure everyone |
14138s | is going to be stacked at in terms of |
14140s | weapon Loadout because yeah they're not |
14142s | really going to be snacked out in terms |
14143s | of anything else like you said Eagle is |
14145s | the only one on this team running that |
14147s | purple armor they also don't have purple |
14150s | weapons if they had a purple weapon it |
14151s | would be on Eagle as well so they are |
14154s | most likely going to struggle when it |
14156s | comes to kill confirmations off of The |
14159s | 100 to zero most likely JT might gonna |
14162s | be looking to snipe away some kills the |
14163s | problem is that by going for that uh |
14165s | Rift height so far away from where the |
14167s | Zone actually is and thoughts of no one |
14169s | picking up the soldiers that they roll |
14171s | through they've left themselves |
14172s | vulnerable to actually finding a |
14174s | position right now already you can just |
14176s | see as we cut to Jason's perspective |
14179s | absolute barrage of range utility just |
14182s | pushing against this team not allowing |
14184s | them any downtime they are so lucky that |
14187s | they don't go into a Tammy wise because |
14188s | if they did it would be curtains for one |
14191s | of these players there's another Morris |
14193s | blessing spawns through due to have done |
14194s | what they've needed to they've been able |
14196s | to pressure j18 to keep them moving to |
14198s | stop them from being able to pick up |
14200s | that box because ideally that was what |
14202s | the box that JT needed to secure was |
14204s | that immediately would make up for them |
14206s | only having one purple armor to split |
14208s | between all three of them but it's GG |
14210s | who walk away with it and that is a |
14213s | terrifying Prospect indeed interestingly |
14215s | it's going to be miskia who has that |
14216s | legendary armor first going in forward |
14218s | for the box opening with the F3 so that |
14221s | the Yoda is the one to have a little bit |
14223s | of self-sustainability in case you do |
14225s | get pressured when the wind was from the |
14226s | wish and falls through chew one yui is |
14229s | gonna be able to find the repeating |
14230s | cross for oh Youjizz things in you where |
14233s | does jjh who might potentially be the |
14235s | ones in trouble at the moment Godly in |
14237s | the monk is forced to drop it early as |
14239s | oud's the king finds the grab onto oh no |
14242s | it's JT's Eagle he's not gonna be able |
14245s | to try and keep himself alive as the |
14247s | kurumi teever comes through but the |
14249s | Reverb Grabbers there the king slams |
14251s | Eagle down onto the ground sending him |
14254s | onto the low ground but also into taking |
14256s | so much don't take damage Nicholas able |
14258s | to Grapple his way through but he has |
14260s | been spotted by oud the good news is oug |
14263s | don't have the members alive to be able |
14265s | to pressure you go back and he's been |
14267s | able to make it to his career inside so |
14269s | even if they have to invest something at |
14270s | the currently ultimate they're not going |
14272s | to sniff I'm not going to second guess |
14273s | they are more than happy to keep Eagles |
14275s | Still Standing if that's what it takes |
14276s | as all of these teams I want to take |
14279s | control of this ground inside the house |
14281s | Gigi's lxm coming in with a Viper son to |
14284s | try and push all of the players that |
14285s | were looking to secure that space away |
14288s | from these Minecon positions it lands |
14289s | onto ewg's giron who gets staggered out |
14292s | and it's absolute ham inside this |
14295s | building kla's ykc Knight decides to be |
14298s | the bank a bad tenant and comes through |
14300s | on the monk from looking to find these |
14302s | grabs onto the players of GG miskia is |
14306s | absolutely Fearless in the face of the |
14308s | monkey commits the full Yodo ultimate |
14311s | you're into chunking him down before he |
14313s | can be grabbed out but Eagle is the one |
14315s | that you have to be watching double grab |
14317s | comes through from him forcing awuchen |
14320s | TP relocation before he can find those |
14322s | kills as he drops out of Monk from in |
14325s | our looks to try and find some of those |
14327s | fresh resources from the bodies outside |
14329s | of Zona Ryan and will be able to pick |
14331s | himself up saw them to heal back the |
14333s | damage that he taken one the old bomb |
14335s | had dropped through and as a result J |
14337s | team still sitting on two kills but |
14339s | waiting for that moment to dictate the |
14341s | tempo of this Lobby once more |
14344s | yeah absolutely J team looking to find |
14348s | that opening they were able to get that |
14350s | double grab and pick up an elimination |
14352s | but they are behind in eliminations and |
14354s | the lobby is very quickly dwindling so |
14356s | they're gonna be looking to find a |
14358s | position where they can just post up and |
14360s | start building that rage on to their |
14363s | monk player Eagle so that they can find |
14365s | a decent positioning after which uh to |
14368s | start taking control of the lobby here |
14371s | they need to Zone off uh and find a high |
14375s | position that's going to allow them to |
14377s | get as many grabs as possible because |
14379s | they are playing that monk hop we're |
14380s | gonna see 101 Tien with that musket uh |
14383s | coming through and thinking about kill |
14384s | this is exactly what I was talking about |
14386s | before with the musket starting to come |
14388s | into favor in our pro league as many |
14392s | players start to favor the combination |
14394s | of slow shot and armor Pierce we're |
14396s | gonna see jjh 2 Lee very very low on the |
14399s | backside and Eagle wanting to pressure |
14400s | towards that as there's so many players |
14403s | there if Eagles able to own built up on |
14405s | the back side of the map here he might |
14406s | find himself being able to find the fix |
14409s | that he's looking for and sure enough |
14410s | that's exactly what he's going to do |
14411s | he's able to find jjh has got Lee and |
14413s | oug's SS with the double grab |
14415s | immediately picks up an elimination into |
14417s | the regret just throws SS decides I'm |
14419s | going to go ahead and take the second |
14421s | elimination here and Jay team starts to |
14423s | find that momentum we were talking about |
14426s | that shift into being able to get these |
14428s | grabs unfortunately oh my God he's able |
14430s | to get that double grab off at the very |
14432s | last possible moment J team's Eagle |
14435s | continues to show us what he's one of |
14437s | the best monk players in the league |
14438s | unfortunately they're not able to |
14440s | capitalize on those kills but 101 TN |
14443s | coming in hot here with the uh on |
14445s | Ultimate starting to pressure onto these |
14448s | teams will start to find the |
14450s | eliminations that Jay team is looking |
14452s | for as they pick up jl's One Bank Gigi's |
14455s | Mischief just trying to do what GG does |
14457s | best and they will be able to find an |
14459s | elimination off the back of that Yoda he |
14461s | may ultimate the F3 coming down airborne |
14464s | protected the members of GG but 101 TN |
14467s | having none of it or sorry gd's K on the |
14469s | Eurasia on coming in and pummeling and |
14471s | just capitalizing on GG being so low but |
14474s | it's 101 10 with the musket who's able |
14477s | to snipe out the elimination onto GG's |
14479s | miskia the biggest threat to j-team |
14482s | eliminated from the lobby we see 3 30 go |
14484s | away as well look at this 101 TN yet |
14487s | again coming in with the Overcomer and |
14490s | the pull sword like we've talked about |
14492s | this new meta being developed on the |
14495s | backside of these teams here in the nbpl |
14497s | we're going to see JT's Eagle pick up |
14499s | another elimination they go to nine |
14501s | ewg's two tick coming in with the |
14504s | yodaime ultimate trying to lock down |
14505s | some of these members 101 TN going to |
14508s | take some of these slashes and get |
14509s | shoved around Jason's Eagle though going |
14512s | to find the monk transformation as he |
14514s | gets silenced out by the Viper ewg |
14517s | showing us why the Viper comp here so |
14520s | strong into the transformation comp but |
14522s | the kurumi ultimate keeping J team's |
14525s | Eagle healed up GG's Alex Emma coming in |
14528s | looking to lock down the lobby yet again |
14530s | but Eagle more than happy to stay |
14532s | standing in the middle 101 TN on his |
14534s | head completely safe as he comes in and |
14537s | starts to buy some space for the members |
14540s | of J team ewg gonna pick up lxm J team |
14543s | just looking to lock down this last |
14545s | member of ewg and that's going to be it |
14546s | is ewg's gel you goes down to the Zone |
14549s | JT comes out on top for the second time |
14553s | today oh again you can see just the win |
14556s | condition and how much Museum this care |
14558s | roomie composition alive is that monk to |
14560s | breathe right if Jay team hadn't won |
14562s | that kurumi and they'd opted to run |
14564s | something like a temmie instead when ego |
14567s | gets grabbed out he doesn't he doesn't |
14570s | stay up he doesn't stay up and j-team |
14572s | don't get really to take him back either |
14574s | but karumi tether is more than enough to |
14577s | be able to keep Eagle topped up he's |
14579s | able to dip his way into the Zone he's |
14581s | able to lose any tail that comes through |
14583s | from any play that wants to hang talk to |
14584s | him he regroups with his team and from |
14587s | there eagle gets to do what Eagle does |
14589s | best we talk about some of these monk |
14591s | players a higher players like free free |
14592s | oh it felt like we were a little bit |
14594s | ahead of the curve last year which is |
14596s | why Gigi whenever they ran that one |
14598s | composition just looked so good with it |
14599s | I think Eagle May well just be the best |
14602s | monk when it comes to finding double |
14604s | grabs in Sixth and Seventh Son like he |
14607s | just does it so effortlessly even if you |
14610s | get stunned out by vipers he just has |
14612s | that innate trust in his team as well to |
14615s | hold on to that monk film a lot of monks |
14617s | that we know would try and drop the monk |
14619s | from because they want to iframe uh the |
14622s | Viper Sun connection as they pull out of |
14624s | the ultimate but Eagle is like well if I |
14626s | get stunned out I get stunned out but I |
14628s | trust ZK to have my back I trust 101 |
14631s | Tien to have my back I'm gonna hold |
14633s | myself in this monk form and we see it |
14635s | time and time again when eagle goes so |
14637s | low he literally holds onto that monk as |
14640s | long as he possibly can so he can find |
14642s | those double grams and again so much |
14645s | value out of every single ultimate |
14646s | because of it yeah and you gotta love it |
14649s | again James Eagle easily one of the best |
14652s | monks in the league we literally were |
14653s | having this discussion over in twitch |
14655s | chat just earlier and Eagle is always |
14657s | going to be at the top of my very very |
14659s | short list when it comes to monk players |
14661s | not only because of his ability to find |
14664s | those double grabs but because of his |
14667s | trust in his team that is something as a |
14669s | monk player that is absolutely crucial |
14672s | knowing that your team is going to be |
14674s | there to follow up and continuing to go |
14676s | okay I'm gonna do what monk needs to do |
14680s | regardless of the situation I find |
14682s | myself in it is my team's job to have my |
14686s | back so I'm going to let my team do |
14689s | their job instead of trying to do their |
14692s | job and my job and it's really what |
14695s | separates these top tier among players |
14698s | from other players who play monk in the |
14701s | league yes there are some other players |
14703s | who play monk in the league who are very |
14704s | good who can land some impressive double |
14706s | grabs we saw again earlier this season |
14709s | we saw the the triple grab into cancel |
14712s | coming out from another Monk player as |
14714s | well that was very very impressive but |
14717s | it really does come down to the faith in |
14720s | my teammates to do their job so I can |
14722s | focus on mine and it's j team comes out |
14725s | with the first place finish and 10 |
14727s | eliminations they're gonna buy them a 21 |
14730s | game score and this is crucial for J |
14733s | team because team te |
14736s | was already Five Points behind J team at |
14740s | j-team now climbing an additional 15 |
14743s | points ahead the members of Team te in |
14746s | that first place position still buys |
14748s | themselves almost a full game difference |
14751s | between te and themselves and there's |
14755s | only two games left remaining today |
14757s | Moxie yeah xcg not having a brilliant |
14760s | performance but GG coming in on that |
14762s | second position and picking themselves |
14764s | up 19 points may have done enough to |
14767s | equip te as well and see themselves into |
14770s | second position and potentially becoming |
14773s | the team that J team have to worry about |
14776s | the most Gigi have always been just very |
14779s | silently climbing in terms of those |
14781s | kills like they understood te's |
14784s | conundrum because Gigi had been in the |
14787s | exact position they knew like okay |
14788s | there's a rice chain going off as long |
14791s | as we're able to just push towards the |
14793s | outer edges of the Zone he's gonna have |
14795s | to walk into US eventually and it worked |
14797s | out for that favor not only were they |
14798s | able to keep te just constantly on the |
14801s | hook they were also able to stop te from |
14804s | being able to recover even though the |
14806s | third party comes around GG aren't the |
14807s | ones to pick up the kill it still boots |
14809s | te out of the lobby early and allows |
14811s | Gigi the control in those final zones to |
14814s | be able to just come in with those |
14815s | musket shots so many times it looked |
14818s | like another play would come through |
14819s | with a kill only for the credit to go |
14821s | from this gear |
14823s | absolutely but hey we're going to take a |
14825s | look here at some of the replays from |
14826s | this game jjh |
14827s | they really are sticking to their guns |
14829s | I've got to give them money for this |
14831s | every single game we see jjh Hot Drop |
14833s | and immediately take a fight and |
14835s | sometimes it pays out dividends in their |
14837s | favor and sometimes it backfires ever so |
14840s | beautifully for us and our viewers at |
14842s | home as we see here this is where BBV |
14844s | just gets completely caught up by the |
14846s | members of JL and then again Gigi's |
14847s | whiskey here really putting in work uh |
14850s | you know we talk about the top monk |
14852s | players in the league all the time but I |
14854s | I want to take a second to give some |
14856s | praise to Gigi's miskey up because when |
14859s | I think of yodohime there's only a |
14861s | single player in the entire league I |
14863s | think of and it's always Gigi's missed |
14865s | you yeah I mean there's a specific |
14868s | moment I remember from this year as well |
14869s | it was way back in uh last year where he |
14872s | comes in with a double Powerade so it |
14874s | literally clutch a fight one versus free |
14877s | and looks away with the win and it is |
14879s | when he is on the Yodo he is just a |
14882s | clutch God when it comes to playing with |
14884s | the Yoda when it comes to being able to |
14885s | throw the ultimate out perfectly time to |
14887s | his ability as well to be able to use |
14889s | the F free to buy himself that zoning |
14890s | capability and force players into having |
14893s | their back against that Yodo blight so |
14895s | they get stagger locked in position and |
14897s | he can then immediately capitalize on |
14898s | the space that he's created himself to |
14900s | be able to lock a player down eternally |
14902s | in that one versus one in the Close |
14904s | Quarters combat Miss Kia is is just |
14906s | there's really no one who can challenge |
14908s | him in that aspect on the Yoda yeah |
14911s | absolutely but we're taking a look here |
14913s | it's gonna be Jay team's Eagle for the |
14915s | second MVP of the Season here with 22 |
14918s | 000 damage coming through six kills and |
14921s | three assists and look at this this is |
14922s | something we talk about all the time one |
14924s | of the most underrated Soul Jades in the |
14927s | entire league is that repair roll he's |
14930s | got the rupture Gale he's got the cannon |
14932s | but look at this 10 000 damage coming |
14935s | out from the cannon almost half of his |
14937s | damage entirely and this is why repair |
14939s | rule is so good not only does it buy you |
14942s | those iframes on repair the up time that |
14946s | comes from having repair roll available |
14949s | to you the time it takes to repair a |
14952s | weapon is cut down to a third of the |
14954s | time when you use repair roll which |
14957s | means you can most crucially |
14960s | continue to keep that pressure that |
14963s | Focus fire onto other teams what you'll |
14966s | typically see during those sort of |
14969s | Buccaneer phases that we like to call |
14971s | them heading into late game is that when |
14974s | a team stops to take repairs that other |
14978s | teams are able to create the space to be |
14980s | able to pressure onto those teams but if |
14983s | you have repair roll it's so crucial in |
14986s | keeping that uptime that uptick where |
14989s | you're pressuring teams at range and you |
14991s | have that threat of if you pressure onto |
14993s | our team it's going to be through damage |
14996s | you are going to come at us at a |
14998s | disadvantage we're not going to give you |
15000s | those moments of advantage that you're |
15003s | hoping to find and we see that every |
15005s | single time we see a repair Roll come |
15007s | through it is on to a team member who |
15009s | has massive amounts of range damage |
15012s | coming through and you know their |
15014s | teammates are dropping repair kits for |
15016s | them during these fights letting them |
15018s | keep that uptime rolling so that they |
15021s | can hold on to strong positionals and |
15023s | that's something J team does very well |
15025s | is not only finding themselves into a |
15028s | strong position but holding that strong |
15030s | position throughout the late to final |
15033s | Circles of the game yeah it's not just |
15036s | holding themselves in that position |
15037s | either it's setting themselves up for it |
15038s | remember we criticized J team when they |
15040s | were like okay well we're gonna go to a |
15042s | shop and we're gonna roll Soul dates |
15044s | instead of trying to put ourselves in |
15045s | the position to contest the world's |
15046s | blessing and we saw what happened to |
15048s | teams that put themselves in the forward |
15049s | position to condest the most blessing |
15051s | they opened it |
15052s | great you look nice and shiny with |
15055s | legendary armor when you die five |
15057s | seconds later because you trained as a |
15059s | Target on your back but like you said J |
15060s | team just going to those stores and |
15062s | rolling through the soldiers I'm pretty |
15064s | sure the soldier that they wanted that |
15065s | they kept us rolling through until they |
15067s | got was repairable for the exact reasons |
15070s | that you've pointed out because every |
15071s | single time we've seen Jay team coming |
15073s | from an MVP or out of five times when it |
15076s | has been eagle and they've been rocking |
15078s | that Cannon repair roll is in his |
15080s | inventory they fully understand how |
15082s | critical that Soldier can be turning |
15085s | what should be a very long moment of |
15087s | weakness into a moment where like you |
15089s | said you're able to continue to exert |
15090s | that control on other teams around you |
15093s | in the area and j-team have a very good |
15096s | luck a very good understanding of how |
15099s | other teams around them play and when |
15101s | it's best to pull your punches and when |
15103s | it's best to openly try and smack other |
15105s | teams in the face yeah absolutely and |
15107s | you know we have to talk about xcg again |
15109s | because here's the thing is we talk |
15112s | about how important decision making is a |
15114s | as a team here in the pro league one of |
15118s | the things we've seen is that the teams |
15120s | that are really starting to pull ahead |
15123s | and show a level of consistency and |
15126s | strength are teams that understand |
15130s | how to Pilot the comps that they are |
15133s | playing it feels like these lower end |
15136s | teams are playing the comps that |
15139s | everybody else is playing but they lack |
15141s | this core fundamental understanding of |
15144s | how that comp is meant to be played and |
15147s | that causes them to constantly be in |
15150s | these sort of bad situations there's no |
15153s | reason that xcg who has |
15156s | um a temi on their team doesn't secure |
15160s | Moore's blessing until zone four when |
15162s | they are most vulnerable to do it the |
15165s | whole reason that temmie was added to |
15167s | these sort of Transformer comps was to |
15170s | be able to buy yourself free Morse |
15172s | blessings in the mid game to get that |
15175s | armor and weapons that you crucially |
15177s | need on your Transformers comp so it's a |
15181s | thing where xcg kind of bites themselves |
15183s | in the foot this is something they |
15185s | should know they're one of those teams |
15186s | at the top that typically knows how to |
15188s | Pilot uh these sort of team gobs and |
15190s | Unfortunately they just don't do it |
15193s | right in this particular game as we're |
15195s | taking a look here J team has bought |
15197s | themselves a massive lead over the |
15200s | members of Team te a 21 point lead sorry |
15204s | no a 22 point lead over the members of |
15206s | Team te as J team solidifies a first |
15210s | place a position for themselves te is |
15213s | going to need to find themselves a |
15215s | pop-off game here in game number five if |
15217s | they have any hope of overcoming the |
15220s | members of j-team the problem for team |
15222s | te is it seems like the deeper we go |
15225s | into the day Moxie the more that they |
15227s | find themselves struggling yeah it's |
15230s | really unfortunate like we said they |
15231s | were able to get over that sort of hills |
15233s | of mentality in that first game where |
15236s | they thought okay well we've lost the |
15237s | fight we're just gonna play passively |
15239s | until we are able to come win condition |
15242s | our timing of that final Zone the |
15244s | problem for Te is that they just they |
15246s | kept getting just slowly eroded down |
15249s | every single time we see into them like |
15251s | again they lose a very early initial |
15253s | press but I think okay they're gonna go |
15255s | into that state that we saw in game |
15256s | number one because they were able to run |
15258s | away with it and they don't really like |
15261s | they try and play a little bit further |
15263s | towards the outer edges of the Zone but |
15265s | at the same time they're also just dealt |
15267s | the most unluckiest hand of going up |
15269s | against teams who are faint for Scouting |
15272s | Around the Edges of the zone to try and |
15274s | find those teams who are in the awkward |
15276s | position that te has find themselves in |
15277s | so ironically enough by teeny trying to |
15280s | keep themselves as safe as possible they |
15282s | feed themselves into Danger first hand |
15284s | and they do go down worse for them as |
15286s | well as by trying to go for that chain |
15288s | res command they survive a little bit |
15290s | longer but they literally just send off |
15292s | a signal flare of their location of the |
15295s | kind of stunt that they are pulling for |
15297s | every single team in the surrounding |
15299s | area to try and come sniffing out at |
15301s | first it's GG that initial point of |
15303s | contact but very shortly afterwards it's |
15306s | followed up by JL who just keep this |
15308s | team constantly on the ropes and not |
15310s | allow themselves to come out on top |
15311s | because if you remember when they |
15313s | actually contested against Gigi in the |
15315s | first place after coming out of Zone |
15317s | they forced GG into throwing the Witch |
15319s | and TPI te looked like they were going |
15321s | to make a recovery but by throwing out |
15324s | the fact that they were going for the |
15325s | son of just chain roses they baited into |
15328s | position another team to come looking |
15330s | for a fight and as a result what should |
15333s | have been an opening where they were |
15334s | able to try and turn onto GED very |
15336s | quickly became a shutdown in their face |
15339s | yeah and it |
15340s | the thing is with teamte right today |
15344s | this this is what te does right they do |
15348s | very very well during the bi-weekly and |
15350s | then they typically get into the |
15352s | bi-weekly final and they crumble and |
15355s | they were finally able to last week |
15358s | overcome that curse it was their sixth |
15360s | time last week going into a bi-weekly |
15362s | Final in a first place position with the |
15365s | most inherited points from the season |
15367s | and a finally after five times of |
15370s | getting into the bi-weekly and just |
15372s | completely sputtering out uh from that |
15375s | first place position they were able to |
15377s | lock it in and take a commanding lead to |
15381s | the point where in game six there was no |
15383s | question that they were going to be able |
15385s | to take the bi-weekly final which is |
15387s | something we almost never see in naraka |
15389s | Blade point but it seems like they |
15391s | haven't learned anything from that |
15392s | performance Moxie as they're coming back |
15394s | and making the exact same mistake |
15396s | they've made every single bi-weekly |
15399s | final |
15399s | yeah I think the J team as well like |
15402s | Jason were in a little bit of the same |
15404s | rough spot and it actually kind of |
15406s | worked out for JT right they don't have |
15407s | a brilliant start to that match they |
15409s | lose a lot of players very early on they |
15412s | don't have the means of being able to go |
15414s | and contest the wrong with Yang fights |
15415s | because of it but they understand that |
15418s | they're in a position to not contest the |
15420s | realm of Yang fights I think te were |
15422s | expecting J team to be in the realm of |
15425s | young fights and that forward thinking |
15426s | of trying to cut out the threat before |
15428s | it could fully blossom into being a |
15432s | full-blooded brat play it against te |
15434s | they try to play hyper aggressive |
15435s | thinking that they would run into a |
15437s | hyper aggressive J team and that didn't |
15440s | work out for them because it wasn't 18 |
15442s | that they run into it was high |
15443s | Progressive other teams in the area but |
15445s | trying to bait J team's position out of |
15448s | the team and deal with them early T only |
15450s | sent themselves spiraling out early |
15451s | themselves it sort of felt like they |
15453s | were thinking a little bit too not out |
15456s | of the box but a little bit like |
15458s | too overthinking a scenario when we've |
15461s | seen them have the same strategy suffer |
15464s | the same problem but work around it to |
15467s | come to such a good solution in the |
15469s | first game of today but instead of that |
15471s | they were just so focused on the threat |
15473s | that J team were posing the fact that |
15474s | this is a team that had literally moved |
15477s | from being off at the start of the day |
15479s | into first where we are currently a |
15482s | garden their heads a little bit too much |
15484s | and they wanted to put J team down as |
15486s | quickly as possible so here here's the |
15489s | thing with te and this is an observation |
15490s | I've made over the last couple of weeks |
15493s | um te is a team that knows how to Pilot |
15498s | comps they know what comps they want to |
15502s | play coming into the day |
15505s | um and they know |
15507s | um how to make the most of those comps |
15509s | generally speaking te however lacks a |
15513s | crucial component I think for some of |
15516s | the top teams in the league and that is |
15518s | they do not know how to play from behind |
15521s | when they find themselves in a setback |
15524s | they continue to Pilot these comps and |
15528s | teams as if they're running from an |
15530s | optimal position we see Team te take |
15533s | that realm of Yang that second realm of |
15535s | Yang in this game and it's clearly |
15538s | because they're like oh hey we're |
15539s | playing the optimal realm of Yang comp |
15541s | we should be in realm of Yang we haven't |
15544s | been in a realm of Yang yet let's go |
15546s | take a realm of Yang and the the thought |
15549s | process is there but the understanding |
15552s | of hey we only have blue armor if we run |
15555s | into the count like the same version of |
15557s | our comp year into a team that has |
15560s | better gear we're just playing from |
15562s | behind so they don't understand that |
15566s | mentality of how to play from behind and |
15568s | it's where te really typically struggle |
15571s | is once they find themselves behind it's |
15573s | less of a mental gain for team te I |
15576s | think and more of a lack of |
15578s | understanding of how to adjust to having |
15581s | to play from behind and continue to play |
15584s | in the way that they think these comps |
15586s | should be played optimally if that makes |
15589s | sense Moxie no I think you absolutely |
15591s | hit the nail on the head because like |
15592s | you said they did take that fight in the |
15594s | gate of Yang then they did lose it which |
15596s | unfortunately put themselves into a very |
15598s | awkward position where they had to try |
15599s | and find the third party on the teams |
15601s | that had just beaten them in the gate of |
15603s | fang and it works out for a couple of |
15605s | moments but then the fourth party and |
15607s | the fifth party comes through and |
15608s | suddenly they are on the Run constantly |
15610s | as we can have a look at what |
15612s | compositions are going to be running |
15613s | around hollerock cloudy still no starry |
15615s | night coming through for this month |
15617s | because I'm sure you're disappointed |
15619s | weren't so am I however coyote is still |
15622s | going to be one of the fun uh sort of |
15623s | environments that a lot of these teams |
15625s | are going to have to be worried about |
15626s | given the fact that it does sort of |
15627s | dissuade a lot of good sight lines to |
15630s | come through so it can be a little bit |
15631s | harder for ranged weapons to find as |
15633s | much sway as we see previously and we |
15636s | have seen like you said musket meta |
15637s | develop can and matter very much goes |
15640s | hand in hand with monk murder but |
15641s | speaking about things that go hand in |
15643s | hand it's going to be two teams going |
15644s | hand in hand hot dropping onto salvation |
15646s | Podium and oh boy is that a spicy tank |
15649s | because I don't how about you but I am |
15652s | sorry for the team that decides to live |
15653s | plume and then drop into salvation |
15655s | Podium kicking off the team sitting a |
15657s | little bit too long around that puzzle |
15659s | trying to figure out the clips from |
15660s | below who already have to send one of |
15662s | their teammates down to try and figure |
15664s | out which way the point should be facing |
15667s | and opening themselves up for the |
15669s | ballista on either side of the podium to |
15672s | become a real phone in their side to |
15674s | deal with |
15675s | yeah it's going to be very interesting I |
15677s | think you're right though the team that |
15678s | starts up uh in plumed Castle and |
15681s | pressures into that typically does very |
15682s | very well |
15683s | um this team they're just going to take |
15685s | this time to fight the king already onto |
15687s | one of the ballistas here trying to |
15688s | catch these members out from Team te and |
15691s | if I'm team te I don't agree with this |
15693s | hop drop the thing that they've |
15694s | struggled with every single one of these |
15697s | games is their early game performance I |
15700s | think it's time to make an adjustment if |
15702s | you're team te and go hey our early game |
15704s | seems to be where we're weak right now |
15706s | we're in the bi-weekly final we don't |
15707s | have time to train to overcome our early |
15711s | game weakness so let's mitigate the risk |
15714s | of our early game weakness by not hot |
15717s | dropping going somewhere where there are |
15720s | less teams going so that we can loot up |
15722s | into the mid game and start to look to |
15725s | pop off there and almost as if it's like |
15728s | I live in these teams Minds Moxie to |
15731s | prove my point te immediately finds |
15733s | themselves eliminated uh in the early |
15736s | game here to oug and now the question is |
15738s | can oug solve the podium uh before I do |
15741s | believe jdg comes down from flumed |
15744s | Castle taking a look now to AOW going |
15746s | head to head with the members of Team gg |
15748s | gg though with the Bane's breath |
15750s | actually buying them such a great amount |
15753s | of protection here as the bainsworth |
15755s | actually just going to completely block |
15758s | uh Wukong off from being able to |
15759s | pressure onto lxm here Alex I'm trying |
15762s | to come in using the Bane's breath to |
15763s | cover so they can resurrect 330 back |
15766s | into a pigtow trying to come in but |
15768s | comes in a little too late here going to |
15770s | lock them down into the main thread but |
15771s | pinktow able to find attack Dodge |
15773s | backwards but it doesn't matter as the |
15775s | Bane comes in their favor again and man |
15777s | this is one of those things these teams |
15779s | at this level are so used to fighting in |
15781s | Baines they always seem to get cocky and |
15783s | want to what we do what we call bane |
15786s | surfing where you're literally just |
15788s | trying to fight teams while they have a |
15790s | bane breath Advantage going oh I can |
15792s | just reposition and get away from the |
15794s | Bane breast strikes coming in and it |
15797s | doesn't always work that way especially |
15798s | when these teams are looking to lock you |
15801s | down in position to make sure that |
15803s | you're eating the veins breath Kakashi |
15805s | you're actually taking a ton of damage |
15807s | there luckily gd's K able to come in and |
15810s | cover with the golden Focus from their |
15812s | Eurasian to stop that nunchuck meter |
15814s | dump from coming through the rest of the |
15816s | way and kakaishi will live to see |
15818s | another day as GD clean up two of the |
15820s | members from J team and all three of |
15824s | them end up getting sent back to the |
15826s | soul altar early this game and that's |
15828s | unfortunate because Jay team is playing |
15830s | a comp that is more favored in the early |
15833s | to mid game in the current state of the |
15837s | meta xcg over here in matab doing a |
15840s | little bit of looting all by their |
15841s | losers yeah Jay team also also playing a |
15844s | composition that isn't really forget of |
15846s | young fights so having to play off of a |
15848s | solo Ultra and pick up all of that loot |
15850s | again is really going to have a heavy |
15853s | effect in how this team is going to play |
15855s | until we see those final Zone start to |
15856s | collapse because you can't just hop into |
15858s | a gate of Yang and immediately pick |
15859s | yourself up and upgrade especially |
15861s | because it's going to be first get up |
15862s | young and those are the ones that are |
15863s | going to be contested as jdg are going |
15866s | to be contesting this position around |
15867s | Frozen light from gslsr is able to find |
15870s | a grapple lockdown onto Jack Toto bell |
15873s | comes through as you can try and come |
15874s | through with those nunchucks temmie |
15876s | Whispers Pro now doesn't manage to |
15878s | connect and jdg will be able to isolate |
15881s | one member of GS as aow's playing cyano |
15884s | coming in for that potential third party |
15886s | vipestone looking to connect onto these |
15888s | players they've been able to force jdg |
15891s | from outside of that tree and as a |
15893s | result aow's pink tie will be able to |
15895s | come through with the kill and also had |
15897s | hopped into the mech to avoid the |
15898s | vipestone and tries now to cover for his |
15901s | teammates Kobe is going to be burning |
15902s | down pretty quickly and decides to just |
15904s | give it up entirely and run to that soul |
15906s | alter as LSR is left with absolutely no |
15909s | other option but to try and stall for |
15911s | time so his teammates can maybe run back |
15913s | and cover him drops out of the mech uses |
15916s | the belt by himself a little bit longer |
15918s | of this life but it is going to be all |
15920s | for not until now parody does come |
15923s | through but unfortunately there's just |
15925s | no follow-up damages AOW lose one weapon |
15928s | but they have two other teammates to be |
15930s | able to back themselves up and it is |
15932s | unfortunately going to be a full team |
15934s | elimination everyone sent back to the |
15936s | solder to try and regroup his KLA comes |
15940s | in with a third party of their own now |
15942s | trying to pressure onto those members of |
15943s | AOW they saw the Viper stand has already |
15946s | been invested and now it's going to be |
15948s | pulled right back up again as AOW you |
15950s | come in with a Viper locked and beating |
15953s | that which ntp and they've immediately |
15955s | spotted out what Keely run to because it |
15957s | wasn't far enough but AOW can't really |
15960s | pressure this team the Viper ultimate is |
15962s | going to be there to try and lock them |
15963s | down doesn't connect the Witch and |
15965s | windows will be able to stop KLA from |
15967s | connecting it and as a result AOW just |
15970s | instantly turned back on to the members |
15972s | of KLA they've still got a witch and TV |
15975s | to buy themselves safe passage out of |
15977s | this third party Kayla on the other hand |
15979s | not so fortunate they just have to eat |
15981s | the third party as JL come through for |
15983s | the cleanup |
15984s | oh my goodness JL with the third party |
15987s | tactics and this is where Jail's been |
15990s | succeeding a lot today jail very far |
15992s | down on the leaderboard but it's off the |
15994s | back of these strong third parties as |
15996s | they've been able to climb into the top |
15998s | seven and this is something crucial to |
16000s | keep in mind even if you're towards the |
16002s | bottom of the leaderboard here the top |
16004s | 10 teams today walk away with those |
16007s | crucial placement points that will buy |
16009s | you a ticket to competing in the world |
16012s | championship so every position that a |
16015s | lower end team is able to climb into |
16017s | this leaderboard means more of those |
16020s | precious placement points that these |
16022s | teams are all just desperately vying for |
16025s | here so if JL adopts this sort of |
16028s | third-party strategy and goes look as |
16030s | long as we consistently put points on |
16032s | the board we will climb positions it |
16035s | ends up being a very smart play for this |
16037s | team right they don't have to win this |
16040s | bi-weekly final yes it would be nice but |
16042s | if you're in a position where you can |
16045s | just slowly build up the number of |
16047s | points you get for worlds so that you |
16049s | have the maximum amount of time to |
16050s | practice you can find yourself not only |
16052s | going to Worlds but competing at a much |
16054s | higher level into Worlds than you have |
16056s | been during the nbpl because you've |
16059s | taken the time to build up uh those |
16063s | skills that are necessary for the world |
16065s | championship and JL has been doing a |
16067s | very good job of that today Michaela |
16070s | unfortunately going to be reduced to |
16071s | just one member at the moment because |
16073s | oud are going to be knocking gd's k out |
16076s | and towards that Soul altar this is a |
16079s | team that are going to be very happy |
16080s | with the fact that they were able to |
16081s | deal with that particular threat as long |
16083s | compositions against one compositions |
16085s | that's the thing that you're worried |
16086s | about in terms of going into those gate |
16088s | of young fights by eliminating GD and |
16089s | forcing them towards the soil to you |
16091s | eliminate that possibility especially |
16093s | with it being so light into Zone |
16095s | collapse they're not going to be able to |
16097s | scale towards that next gate of Yang |
16099s | fight when it spawns through J team |
16101s | gonna be able to get their hands onto a |
16103s | station they're getting be very happy |
16105s | about that one because it means free |
16106s | Soldier stack in fact for one specific |
16108s | weapon and this does mean that they can |
16111s | potentially look to group the openings |
16114s | of the assault these gate of young pets |
16116s | I don't expect we're going to see the |
16117s | full commitment come through for them in |
16119s | the gate of viewing fights I think teams |
16120s | have learned very quickly that gujan is |
16122s | not necessarily suited for the Gate of |
16125s | Yang if you use the ultimate it is very |
16127s | much just to give yourself a little bit |
16129s | of a longer eye frame to escape from |
16130s | something like a monk grab to teleport |
16132s | to the other side of that gate of Yang |
16134s | but either way it's still something that |
16137s | a lot of these teams just don't really |
16139s | get to use to its full potential the |
16141s | likes of which we see on the wider map |
16143s | itself when the witch ntp is infested |
16145s | and you have a lot more room to be able |
16147s | to run away from since we can have a |
16149s | look at which teams are going to be |
16151s | trying to push towards those gate of |
16153s | yangs very surprising actually that one |
16156s | is going to be entirely uncontested and |
16159s | the other is going to be massively |
16161s | scrapped over te are able to find their |
16164s | into one for free but they're not going |
16165s | to be able to walk away with it for free |
16167s | xcg immediately step up to the plate 2 |
16170s | challenge |
16171s | this is going to be very interesting |
16173s | because this is going to be monk versus |
16174s | monk and te immediately opting to send |
16178s | txj into that monk forms Yao Nan munking |
16181s | up alongside to Merit kurumi tablet very |
16184s | early coming out from xcg as te do not |
16188s | have double Transformers they are not |
16189s | going to be able to stop the double |
16191s | graph from coming through repeating |
16192s | crossbow mincing through txj's Health |
16195s | grab comes out onto Zion will be able to |
16197s | find a slam finds a Reverb as well |
16200s | lijiang hen are going to be nabbed into |
16202s | the waiting hands of the Monk and he |
16204s | finds too txj is yet to be able to pick |
16207s | up a singular player from xcg deciding |
16210s | he is not going to be able to find one |
16212s | as the monk ultimate now drops out and |
16214s | this is a very very low Leo who isn't |
16217s | able to make it behind the pillar of |
16219s | safety it's gonna be the UE Ultima that |
16221s | immediately forces him down and now it's |
16222s | just txj with the nunchucks into the |
16225s | merciless Havoc he goes the follow-up |
16227s | damage comes through from 9 HQ and t e |
16231s | are going to lose another gate of Yang |
16233s | fight for a team that is so known for |
16236s | being able to win so many gate of Yang |
16238s | fights they have been struggling today |
16240s | in these isolated freebie threes what is |
16244s | te doing they had no business taking |
16246s | this game realm of Yang they're running |
16249s | temi they know that if they run into |
16251s | this traditional Transformer comp that |
16253s | they just lose statistically speaking |
16257s | they had a 30 actually I have less than |
16260s | a 30 chance of coming out on top of that |
16262s | they have a one in four chance of coming |
16265s | out on top of that realm of Yang and |
16268s | they found themselves behind in gear |
16271s | like they did last game as well and I |
16274s | just I don't understand it why do you |
16276s | commit to the realm of Yang at this |
16278s | point yes the second right because |
16281s | you're thinking well maybe we can get |
16282s | one for free and automatically like our |
16284s | gear is going to be upgraded but it's |
16286s | the first that's the one that's always |
16287s | cropped over you're never getting that |
16289s | for free yeah you're you're never gonna |
16291s | get the first one for free and not only |
16292s | that you're running the temi version of |
16295s | this comp go secure Moore's blessings |
16298s | that's guaranteed loot for you t e is |
16301s | continuing to make these mistakes as a |
16303s | team that they just simply know better |
16306s | than xcg on the outside here with that |
16308s | mercile of hands about putting in work |
16310s | inside this no old Zone as Al Toto goes |
16312s | extremely low GS I'm going to lose at |
16315s | night or sorry lose xiaoto as well |
16317s | they're trying to get outside of the no |
16319s | old zone so they can commit some of |
16320s | these ultimates unfortunately uh Takeda |
16322s | gonna be forced to go back inside the no |
16325s | old Zone to continue the chase here |
16327s | which means he's going to lose that |
16328s | ultimate immediately is xcg just start |
16331s | cleaning up these members from Team GS |
16334s | very very quickly turning our attention |
16336s | now to team GG and team at jjh jjh |
16340s | coming in jjh a little less aggressive |
16344s | this game is they didn't take that early |
16345s | fight we've seen them take every single |
16348s | game thus far trying to make some |
16350s | alterations to their strategy we're |
16352s | gonna see if it pays off for them likely |
16354s | not as it is the members of Team GG who |
16357s | are pressuring extremely heavy onto the |
16359s | members of jjh but I like this play from |
16362s | jjh where they come through and they |
16364s | drop that temi ultimate and then popped |
16367s | the no old Zone because the temiolt |
16369s | doesn't disperse within the no old Zone |
16372s | because it's not him continuing to |
16374s | channel the ultimate once the ultimate's |
16376s | down it is just down so it forces GG to |
16379s | completely back away from this fight and |
16381s | buys it jjh all the safety they could |
16383s | ask for in terms of taking a reset the |
16386s | problem now is is that they have to |
16388s | force their way back through GG as the |
16391s | Zone starts to play against their favor |
16393s | and forces them further and further out |
16396s | of this new old Zone jjh opting to stay |
16399s | in the zone They want GG to come take |
16401s | this fight inside of the new old Zone |
16403s | even at the risk of them taking the uh |
16407s | huge hit to their healing gear inside of |
16411s | our edge of the Zone JJ's Godly trying |
16414s | to pressure on forward but GG just |
16416s | having none of it whatsoever though they |
16419s | might be bought out here with some |
16421s | safety as ewg looks to come in for the |
16424s | third party and they have their eyes set |
16425s | on the members of gg gg may have |
16428s | overstayed their welcome here and this |
16431s | is why this was a good idea idea coming |
16434s | in from jjh we talk about this all the |
16436s | time if you're not able to isolate a |
16438s | fight and take it immediately you can't |
16441s | over commit here in the pro league |
16443s | because the longer you stay and wait to |
16446s | find an opening into that fight again |
16448s | the risk of third party goes up every |
16451s | single second that passes that's exactly |
16454s | what we see happen to the members of |
16456s | Team GG that's especially because |
16458s | they're in the know also it's very clear |
16460s | there's a fight going guys someone |
16461s | popped that for a reason but te have a |
16463s | reason to be concerned right now they |
16465s | have 30 seconds to find a young |
16467s | depletion knocks off their health bars |
16470s | otherwise they are going to be out of |
16472s | this Lobby for good txj unfortunately in |
16475s | the month home isn't going to be able to |
16476s | pick up the sold them even if he's able |
16478s | to find a kill onto these players and |
16480s | work on doing a very good job of just |
16481s | dancing around the monkey not getting |
16484s | grabbed out txj will be able to find one |
16486s | slam but he doesn't manage to actually |
16488s | finds the ground's connection before the |
16490s | monk form is dropped Pinkie with the |
16492s | dagger finish with him off and oh t e |
16496s | things go from bad to worse after losing |
16499s | an inopportunity taken gate of Yang |
16502s | fight they are not able to find |
16504s | themselves Soul blooms to knock off the |
16506s | young depletion and they unfortunately |
16508s | have to take a fight against the |
16510s | composition which is literally composed |
16513s | to counter everything that they try and |
16515s | use as a win condition for and they are |
16518s | going to be out of this Lobby Juventus |
16520s | now going to be a little bit on the back |
16521s | for this GG come through trying to find |
16524s | a connection with the Viper ultimate |
16526s | from Alexander doesn't like to find a |
16528s | connection this time around this event |
16529s | does not decide to answer with one of |
16531s | their own and Alex Sam isn't able to |
16533s | break line of sight in time Ventus now |
16535s | focusing the Viper down who was left |
16537s | vulnerable even though Ventus rude that |
16540s | Viper ultimate I second lxms did not |
16544s | lock down the place that he was looking |
16545s | for he did not get the opening that he |
16547s | needed to be able to set himself up to |
16549s | hold that forward an aggressive of |
16551s | position and immediately vent his come |
16553s | together to punish |
16554s | now we're going to turn ourselves to the |
16556s | realm of Yang we're finally gonna see a |
16558s | stage two realm of Yang fight here and |
16560s | it's going to be xcg versus the members |
16562s | of Team J Al and it's this more |
16565s | traditional uh Transformers comp coming |
16568s | through to jail needs to be very careful |
16570s | if they're able to find a double grab |
16572s | here xcg basically instantaneously wins |
16576s | this fight inside the realm of Yang you |
16577s | see JL pressuring very very hard to not |
16580s | allow that exact thing to happen as here |
16582s | just holding with the pull sword on the |
16584s | back side of these pillars trying to |
16586s | make something happen he's going to come |
16588s | in and catch wing and 10 with a huge hit |
16589s | here now looking to pressure on to jonon |
16592s | that the ultimate is gone and this |
16594s | particular cop this Decay to z-pin comp |
16596s | can actually win the fight in to this |
16599s | more traditional Transformer comp but it |
16602s | is based entirely on how you stagger |
16604s | your ultimates and it looks like JL is |
16607s | doing an extremely great job of doing |
16609s | exactly that now that Knight HQ comes |
16611s | out of the uh massive Ferry will turn |
16614s | this round in the favor of Jay in jail |
16616s | quickly is able to find the victory here |
16619s | Against All Odds and again that fight is |
16622s | winnable uh for that particular cop but |
16624s | it comes down to how you stagger your |
16626s | olds and how you Pace out the ultimates |
16628s | of the Transformer comp and we see jails |
16631s | as doing a great job of uh baiting out |
16634s | all of those monk grabs while continuing |
16637s | to have the safety of those pillars |
16639s | available to themselves great job coming |
16642s | out from as and the members of JL J team |
16646s | here are going to find their second |
16647s | elimination of the game on a straggler |
16649s | and j-team playing this exactly the way |
16652s | they should they're waiting currently uh |
16654s | to get into the final zones of those |
16656s | game and they're probably going to play |
16657s | very passively to the last moment like |
16659s | we saw the members of te doing game one |
16661s | Moxie you know xcg now have to find the |
16666s | soul blooms we talked about why we don't |
16668s | typically tend to say those scared of |
16670s | gangs being scrapped over when they're |
16671s | in their second iteration the lack of |
16674s | players in the area as well as as the |
16676s | map significantly shrinking means that |
16679s | the third party chances increase and the |
16682s | potential of being able to walk away |
16684s | with one of those problems safely |
16686s | becomes ever lower as well as the |
16688s | shrinking pool of rebirth jumps and now |
16690s | it is going to be teams just going to |
16692s | the ground GD did not opt to take any |
16695s | fights in the gate of behind did not |
16697s | ought to try and control Morris |
16698s | blessings they are just gonna keep |
16699s | themselves on these Rafters making sure |
16702s | that they are not going to be an easy |
16703s | target for some of those players who are |
16705s | running around with those Buffs J team |
16708s | going to be patrolling to see whether or |
16710s | not they can find anyone out of position |
16712s | they don't have Buffs but they do have |
16714s | confidence and I mean when you look at |
16716s | the soldier setup once again you really |
16719s | do see like jtm there's sort of been a |
16721s | shift away from that playstyle like when |
16723s | we first saw them early on dealing with |
16725s | gate of young fights they would always |
16727s | try and take them they would always try |
16728s | and go for both the first and the second |
16730s | but now it feels like they've sort of |
16732s | shifted away from taking this gate of |
16734s | young fights because they want to save |
16735s | their coins just foreign |
16739s | potentially needing to buy a rebuff |
16741s | charm and that impacting the amount of |
16743s | money that they have to be able to buy |
16744s | the soldiers they've sort of realized as |
16747s | long as they turn the other cheek when |
16749s | we're in the the Gate of gang downtime |
16751s | phase they can use these soldiers that |
16753s | they buy now to be able to control those |
16755s | final zones with what the soldier allows |
16758s | them alone because remember they're |
16760s | going to be rolling for legendary |
16761s | soldiers and like you said we're playing |
16763s | Immortal War so it's even harder for you |
16765s | to be able to find those soldiers when |
16767s | they're that rare out in the open and in |
16770s | some of these troves rolling for |
16771s | soldiers or going through a stash which |
16773s | G team has already been able to access |
16775s | is pretty much the best way and path |
16778s | that you have of being able to equip |
16779s | these weapons to be able to have an |
16782s | extra Edge over all these other teams |
16784s | yeah uh GD here finding themselves on |
16787s | the outskirts going head-to-head with |
16788s | Jay team actually and again we're going |
16790s | to see how confident J team is this is a |
16794s | fight that if J team wants to take as |
16796s | long as there's no threat of a third |
16797s | party which there is one looming that |
16799s | they don't know about you can |
16800s | aggressively take this fight on to uh GD |
16803s | but xcg sees GD and for xcg this is life |
16807s | or death do we actually see GD good for |
16809s | the portal are they gonna go all the way |
16811s | back to Asian ruins this could be death |
16814s | for both of these teams you shouldn't |
16816s | ruin so far away from the edge of the |
16819s | zone right now and uh xcg is more than |
16822s | willing to come pressure into this fight |
16824s | simply because of the fact that they |
16826s | don't have the time to do anything else |
16829s | they didn't see Jay team and realize |
16831s | that they had another Target to go on to |
16833s | and they only have 50 seconds remaining |
16835s | on this Yang depletion if they're gonna |
16837s | buy themselves back into the game it |
16838s | needs to be now and it needs to be team |
16841s | JD GD because you're going to get get |
16844s | grabbed out here looking for the regrap |
16846s | John on trying to make something happen |
16848s | desperately K will go down and we're |
16850s | gonna see them pick up one of those |
16853s | eliminations the thing is J team knows |
16855s | that they went through this portal this |
16857s | portal is their way back and we see them |
16859s | actually wait for kakaishi who comes |
16862s | through the portal and picks it up J |
16864s | team just needs to wait for these |
16866s | stragglers to come back through the |
16867s | portal and that's going to be all she |
16869s | wrote it looks like xcg though Knight HQ |
16872s | actually gonna go down uh to the Zone |
16875s | tick cleaning said the last remaining |
16876s | member here is gonna be forced through |
16878s | the portal and sure enough JT's gonna be |
16881s | waiting in the wings is xiaon coming |
16882s | through uh with that merciles of having |
16884s | trying to log it down but link 10 |
16885s | immediately goes down |
16887s | my God J team could write a textbook |
16890s | about this stuff the ability for them to |
16894s | not only get out of sight from xcg so |
16897s | that xcg feels forced to chase onto GD |
16900s | who feels so pressured from the |
16902s | potential third party from both sides |
16903s | that they go through this portal J |
16905s | team's just waiting knowing that these |
16908s | stragglers are going to be coming |
16908s | through buys them a three additional |
16912s | kills going into late game and not only |
16915s | is TE been eliminated early from this |
16918s | lobby but xcg the only other Potential |
16921s | Threat to J team's bi-weekly |
16923s | Championship just gets eliminated at the |
16927s | hands of j-team as well if Jay team goes |
16930s | to late game here and picks up just a |
16933s | couple of points more than they have now |
16936s | realistically they have already locked |
16938s | themselves in as the bi-weekly Champion |
16941s | xcg would probably need about a 40-point |
16945s | game to overcome the lead that J team's |
16948s | going to have at the end of this game |
16950s | and man Jay team is in rare form today |
16954s | and it's showing us why they are the |
16957s | back to back world champions yeah I mean |
16961s | Life music whenever we talk about Jason |
16962s | we talk about the strategies that they |
16964s | have we talk about the compositions that |
16965s | they Pioneer and the strategies the |
16967s | shifts that they have just coming |
16968s | through having that game sense |
16970s | understanding of wanting to go for the |
16971s | get of young fights when it's better to |
16973s | play off of the team's lost the Gate of |
16975s | Yang fights seen the opportunity like |
16977s | you said identifying potential for a |
16978s | third party distancing themselves |
16979s | without opportunity isn't on the table |
16982s | having the feeling that it's probably |
16983s | going to be one of those teams who did |
16985s | lose one of those gate fights that is |
16986s | going to be looking to take a fight as |
16988s | quickly as possible and then just |
16990s | playing around those exits so that even |
16992s | though xcg who were able to walk away |
16994s | with one kill one Soul boom picked up |
16997s | for them so they can try and keep one of |
16998s | their teammates alive unfortunately just |
17001s | walk straight in to the frying pan that |
17004s | is a set up J team waiting to clubs onto |
17006s | anyone who walks out of that Rift portal |
17009s | and like you said J team just need a |
17012s | couple more kills and they've |
17013s | essentially clinched their position as |
17015s | being number one seed in this |
17018s | bi-weeklies for the finals and it's |
17020s | going to be absolutely insane because |
17022s | again we're going to talk about the fact |
17023s | that te were in the driving seat they |
17026s | looked to be one of the favorites but J |
17027s | team just getting those aggressive plays |
17029s | getting to have these really pop-up |
17031s | moments force them to be a little bit |
17033s | too full forward a little bit too |
17035s | aggressive and chase after some of those |
17037s | kills a little bit too relentlessly a |
17039s | couple of maybe blinders going on to the |
17041s | members of te thinking that well we need |
17043s | kills we need to challenge jtm score |
17045s | maybe we're not going to think about |
17048s | what loot we have as long as we can take |
17050s | a fight we think we're going to be able |
17051s | to win it in that Forward Thinking |
17053s | unfortunately sent them backwards in the |
17055s | scoreline instead |
17057s | yeah I mean a te it's just |
17061s | again the thing that they really lack is |
17064s | the mentality on how to play from behind |
17067s | they are basing all of their decision |
17069s | making it seems on everything going |
17073s | right even when those things aren't |
17075s | going right as a team because all things |
17078s | equal if you're te in game number four |
17081s | you take realm of Yang because you are |
17085s | the dominant realm of yankom you know |
17088s | you're playing that traditional |
17089s | Transformer comp the problem being is |
17091s | all things are not equal they are |
17094s | playing from behind not equal or ahead |
17097s | so it ends up being a mistake to uh |
17100s | choose that decision that typically |
17102s | would be a good decision given their |
17105s | team comp it's where te really seems to |
17108s | struggle J team is a team that kind of |
17111s | knows how to play from every position of |
17114s | the game and we see that especially uh |
17117s | during the world championship this last |
17119s | year right j18 came in a massive active |
17121s | Underdog nobody expected anything out of |
17124s | them given their performance throughout |
17127s | the entirety of uh season one and season |
17129s | two at the start of season one J team |
17132s | had the highest scoring game in the nbpl |
17136s | uh and then sputtered out they they did |
17140s | absolutely nothing the rest of the two |
17141s | seasons except barely scraped together |
17144s | enough points to qualify for the World |
17146s | Championship and then in the world |
17148s | championship playing from behind is |
17151s | where J team consistently found |
17153s | themselves capitalizing but we've seen |
17157s | today J team is nine times out of ten |
17159s | ahead going into these final circles and |
17162s | know how to dominate those final circles |
17165s | and play from ahead as well so this is a |
17167s | team that doesn't just excel in one |
17170s | phase of the game or in one positioning |
17173s | in the game this is a team that knows |
17175s | how to do it all and it's why j-team |
17177s | will always be a part of that |
17179s | conversation about who's the best team |
17182s | in the league |
17183s | yeah Jay team as well like they don't |
17185s | even need to come in just leading in |
17186s | terms of kills when we're starting to |
17188s | see these loans collapsing as long as |
17190s | they're coming into something like five |
17191s | kills they have more than enough game |
17194s | sense and sense of positioning too of |
17196s | what I want to be playing from to be |
17198s | able to dictate the tempo of these final |
17200s | zones as we can have a look at what some |
17202s | of these teams are going to be playing |
17203s | from it is currently in the middle of |
17205s | ghostly myth as you can see there's |
17206s | purple hands punching out from the |
17207s | ground if they do connect you will get |
17210s | silenced so some of these seems going to |
17212s | be a little bit more cautious I think |
17213s | about taking those fights on the low |
17215s | ground in fact everyone is very much |
17217s | playing like we're in the middle of a |
17219s | sun links rest Zone No One wanting to be |
17222s | on the logo and no one wants to be |
17223s | caught out of position in silence |
17224s | because that is when you open yourselves |
17226s | up to being that key Target as Jay team |
17229s | have one two three four five six seven |
17231s | eight nine legendary soldiers between |
17234s | the three of them that is absolutely |
17237s | ridiculous coming through from this team |
17240s | and you better believe one of them's |
17241s | gonna be repairable they is going to VGA |
17244s | team trying to just push this pressure |
17246s | onto all of these other players around |
17248s | them holding on to things like that |
17250s | which end Windows JL deciding to go for |
17252s | some of these positions around the logo |
17254s | and they do have the Overcomer so that |
17256s | is most likely going to be influencing |
17259s | that position for as you want to be |
17261s | sticking on the low ground as much as |
17262s | possible so that he can Trot out they |
17265s | overcome it in case they get pressured |
17267s | very similar to how we see teams use |
17269s | things like Cavalry Bloom from dual |
17271s | blades to just fresh in the other teams |
17273s | into missing out on open engagements on |
17276s | the logo and then buying yourself a |
17277s | little bit of a safe haven of space as |
17280s | oud's the king is looking to turn Haven |
17282s | into hell if some of these players gets |
17284s | caught by the monk grabs they are going |
17287s | to be in hot water indeed like he |
17289s | doesn't manage to find anything other |
17291s | than potentially pushing AOW out of |
17294s | position jdh hugging the outer edges of |
17297s | that zone just coming from so much |
17299s | repeating crossbow damage before sloping |
17301s | over to that Cannon to Blitz the the |
17303s | members of AOW and they will be able to |
17306s | find a kill secured onto the Team auw's |
17309s | Pink Town are coming in with the nuke |
17311s | drop ultimate from the Viper comes down |
17314s | from the Treetops connects onto the |
17316s | members doesn't manage to find any |
17317s | follow-up damage however as it was just |
17319s | the soul Viper this time around JT |
17322s | mother won the pro in a Viper ultimate |
17324s | and they have two full teammates to back |
17327s | themselves up but here comes the |
17328s | Overcomer and there goes that K and it |
17331s | has to be a routine TV to make sure that |
17334s | that case survives that engagement with |
17337s | the equestrian |
17339s | very very interesting here in this final |
17342s | Zone you know for half a second when we |
17345s | cut to this final Zone here Moxie I |
17346s | really thought we were in Sun Wings rest |
17348s | you very rarely see this particular Zone |
17352s | uh in Hollow Rock see any sort of play |
17354s | whatsoever because there's nothing out |
17356s | here right there's there's not good loot |
17358s | there's there's not good cover there's |
17360s | like unless you're just forced here you |
17362s | don't typically come here so now we are |
17364s | seeing that exact situation as the final |
17366s | Circle breaking through and look at this |
17368s | this is exactly what we talked about J |
17369s | team waking up now here in the very |
17372s | final moments of the circle as zone six |
17374s | classes on to Zone Seven they just need |
17376s | to sit top side here get those ultimates |
17378s | back and they're going to be able to |
17380s | pressure all of these teams with a |
17382s | massive Viper stun into yodohime |
17384s | ultimate ewg Xiao you looking to do that |
17387s | exact same thing as they stun out most |
17389s | of the lobby and it's the players down |
17391s | below who are going to be caught out in |
17392s | the J team ZK looking to follow up and |
17394s | do the exact same here as they come in |
17396s | unfortunately ewgel you actually able |
17398s | people to find the space to avoid that |
17401s | stun and will pressure on the 2J team ZK |
17405s | and pick up that elimination with the |
17407s | dragons Roar J team ZK completely |
17411s | unsuspecting of the pain waiting in the |
17414s | wings from ewg xiaolu with that dragons |
17417s | or putting in so much work for the |
17421s | members of ewg 101 TN the last remaining |
17425s | member here for J team J team though |
17427s | still again sitting extremely |
17430s | comfortable and we're gonna see that 101 |
17432s | DNS just up here sniping players out |
17434s | trying to find any sort of Rage that |
17437s | they can going to get stunned here but |
17440s | with a favorable fall actually end up in |
17443s | a very decent position for themselves |
17445s | they need to get down they need to get |
17448s | some rage under the belt so that they |
17449s | can pop this ultimate as soon as humanly |
17451s | possible the other unit will coming |
17453s | through 101 10 needs to survive to find |
17455s | it there it is but unfortunately they're |
17457s | not gonna be able to get it off as he |
17460s | comes in clutch with a huge yodohime |
17463s | ultimate and this game goes to ewg ewg |
17467s | are able to take the MVP that J team are |
17470s | the one who are more than happy to take |
17472s | the points and continue to widen that |
17475s | distance between themselves t e and xdg |
17478s | even though they don't walk away MVP |
17480s | they are still the second last team |
17483s | standing and run yeah it wasn't the |
17485s | pop-off game that we saw from them |
17487s | coming out of match number two but it's |
17490s | still a lot more kills than both te and |
17492s | xcg were able to find and it's going to |
17494s | put serious pressure now on the two |
17497s | teams that consistently xcg has been the |
17499s | one that are able to put mediocre |
17501s | amounts of points on the board and te |
17503s | have always been very coin flippy in |
17506s | nature it really is going to put a lot |
17508s | more pressure on these teams to play |
17510s | aggressive from the Gekko and I think |
17513s | that's gonna benefit xcg but that's |
17516s | going to be a humongous negative on the |
17519s | scoreboard for Te because like you said |
17521s | one we've seen them go for the hot drops |
17523s | and immediately look for those |
17524s | engagements that's what things have |
17526s | started to go wrong for this team |
17528s | hey again te they just don't know how to |
17532s | play from behind and like you said they |
17535s | are pressured into having a massive |
17537s | pop-off game I'm gonna tell you right |
17539s | now we're coming into game number six |
17540s | very soon when we come to game number |
17542s | six there's a few things to expect |
17544s | coming out from Team te I expected them |
17547s | to either run a Takeda comp that they |
17550s | can play very aggressively we're coming |
17552s | back onto that Comfort pick that Viper |
17555s | comp |
17556s | so that they can Hot Drop regardless of |
17559s | which of those two team comps that they |
17560s | take hot Drop onto fireflies and |
17564s | immediately look to take fights this is |
17567s | the mentality that GE has going to this |
17570s | last game not that they have too much |
17572s | choice because of the way Jay team has |
17575s | played today the problem for team te if |
17579s | that initial fight does not go their way |
17582s | they simply lack the understanding of |
17585s | how to play from behind everything rides |
17591s | on that first fight going well and then |
17595s | not only that them not being third party |
17597s | after coming out on top of that first |
17600s | fight they need everything to go right |
17603s | in game six if they want to take their |
17606s | second bi-weekly here they need J team |
17609s | to mess up and go out early they need |
17614s | that hot Drop to be successful |
17616s | accessible for themselves so that they |
17618s | can play from ahead like they want to |
17622s | play and on top of that they also need |
17625s | to be able to find all of the kills that |
17627s | they need to have that impressively huge |
17630s | pop-off game and it's going to be a |
17633s | struggle for them because as we've seen |
17635s | the comps that do well in terms of |
17637s | having massive pop-off games are not |
17640s | these hyper aggressive early to mid game |
17642s | comps but they are late game comps even |
17645s | if you end up picking up that Viper comp |
17647s | that does have that big moment of the |
17650s | final Circle where you can pick up of |
17652s | eliminations it's the difference between |
17654s | a 20-point game on an aggressive team |
17657s | like that versus a 40-point game like we |
17660s | saw J team pick up earlier on the |
17662s | Transformer cop that excels into the |
17666s | late game so they are really going to |
17668s | need to play aggressive from start to |
17671s | finish and they need to find JT |
17673s | melanominated early xcg on the other |
17676s | hand at this point we've talked about |
17679s | xcgs consistently and how the |
17680s | consistency and that's what they do is |
17682s | they play for consistency I think xcg's |
17685s | playing for second place at this point |
17686s | they just want to put up a consistent |
17688s | number of points and get those nine of |
17691s | versus eight uh replacement points to |
17694s | take them to the world championship at |
17696s | this point we do see ewg coming out on |
17698s | top here with the first place finish and |
17700s | 15 eliminations a 29 game score for them |
17703s | but Jay team walking away with a 15.8 |
17706s | over te's 1.1 |
17710s | that's an additional |
17712s | 15.8 point lead for the members of J |
17716s | team who already had a 20 point lead |
17720s | over the members of Team te JT needs to |
17723s | have a zero point game and te needs to |
17725s | have over 40 points in this game to have |
17729s | any chance of uh taking back that first |
17732s | place position and if I'm not mistaken |
17733s | xcg even though not a great performance |
17736s | for them because of that consistency we |
17739s | talk about has walked themselves into |
17741s | second place over team te so te even |
17746s | higher Mountain for them to climb coming |
17748s | into game number six yeah te I think |
17751s | have to worry about Gigi as well given |
17753s | that GG had a really good couple of |
17755s | games earlier on in the day and haven't |
17757s | really slouched either so that's slowly |
17760s | but steadily climbing the leaderboards |
17762s | that is not take away from the team that |
17764s | were able to come out on top of this |
17766s | match however ewg walk away with a win |
17770s | underneath their belt running no |
17772s | surprises that Yodo combination where |
17774s | they are able to once again like we've |
17776s | seen Yoda compositions in the past take |
17778s | full advantage of the final Zone |
17780s | entirely perhapsing through enforcing |
17782s | everybody into all of the damage from |
17784s | the Yodo but like we said we do have to |
17787s | talk about it te going for the hot Drop |
17789s | onto salvation Podium the second I saw |
17791s | that that was where they decided to |
17793s | Heart drop I stood like a little bit |
17795s | further down in my seat and then I just |
17797s | wanted to immediately leave the room |
17799s | when I saw that oug the team that were |
17801s | contesting that space I had find |
17803s | ballista control first of all and te got |
17806s | stuck on the low ground trying to find |
17808s | the loop things like the grapples to be |
17810s | able to contest that the Listerine falls |
17812s | oug off of it but by then it's a little |
17815s | bit too light they've already lost a lot |
17817s | of players they've already lost a lot of |
17819s | help to the ballista shots coming |
17820s | through and like we said the team that |
17823s | typically drops a weekly on salvation |
17824s | Podium tends to suffer even before we |
17827s | saw JJ hate you I believe were the team |
17829s | that dropped into play before they were |
17831s | able to loot up and push down into |
17833s | salvation Podium te would just eject it |
17835s | on the spot |
17836s | well not only that so Tu makes two giant |
17840s | mistakes this game one they don't make |
17843s | the adjustment away from the hot Drop |
17845s | like we talked about and look to play a |
17848s | more late game game for themselves |
17850s | um but they also take a realm of Yang |
17852s | that they have absolutely no business |
17854s | taking as we take a look here we'll go |
17856s | back to te I don't want to take away |
17857s | from two ticks third MVP of the spring |
17860s | split season here is the takeaway 28 000 |
17863s | damage 10 eliminations and three assists |
17866s | here a massive kill participation 13 of |
17869s | their 15 kills Earth Shaker Overcomer |
17873s | razor Swift Overlord rupture Gaylord and |
17876s | Juggernaut a massive set of Soul Jades |
17879s | here uh for the yodohime player two tick |
17882s | uh coming in for the side of ewg |
17885s | congratulations to two tick on their |
17887s | third MVP of the season but back to uh |
17891s | Team te again you're playing a temi |
17895s | version of this com you have no business |
17898s | going into realm of Yang you're able to |
17901s | secure mid-game Morris blessings for |
17904s | free we do not see teams contest More's |
17908s | blessings past the temiolt anymore it's |
17910s | not the Wild Wild West from you know |
17913s | season one where we had no realm of Yang |
17915s | where these teams were consistently just |
17918s | duking it out eight teams Deep Over |
17920s | Moore's blessing week does not happen |
17923s | anymore the first team to touch the box |
17925s | and drop a Timmy old takes that box away |
17928s | unless you're in the very very late game |
17930s | and there's multiple teams pressured to |
17933s | be together anyway te no business going |
17936s | into the realm of Yang ends up cutting |
17938s | themselves off at the knees but we've |
17940s | got a short video for you guys don't go |
17941s | anywhere because we're gonna come back |
17942s | and lock in for our sixth and final game |
17945s | of the day |
17956s | thank you |
17973s | thank you |
18029s | [Music] |
18034s | [Music] |
18050s | foreign |
18054s | [Music] |
18061s | welcome back to the rocket blade point |
18063s | of pro league as we take a look we are |
18065s | five games in today's bi-weekly Trio |
18069s | finals and uh |
18071s | moxie what an interesting day it's been |
18074s | you know I I gotta say earlier this week |
18076s | our solo games Extremely Blessed some of |
18078s | the craziest games that we've seen and I |
18081s | don't want to say that this is just more |
18083s | of the same in terms of trios |
18085s | but what we are seeing is less |
18087s | impressive plays coming out for players |
18090s | like we have in solos this week |
18092s | and more mistakes being made by teams |
18096s | and other teams capitalizing on those |
18098s | mistakes and here we go yeah look at |
18100s | this no surprises we see xcg even climb |
18105s | up over t t ewg off the back of a very |
18108s | good game climbing into second to place |
18110s | ewg though still 30 points behind J team |
18115s | like realistically like they they |
18117s | haven't seen a 30-point game today right |
18120s | like realistically it's going to be hard |
18122s | for any of these teams to catch J team |
18125s | and I just j-team just needs to come in |
18128s | and play consistent that's the thing is |
18130s | they have a 30-point lead if J team just |
18134s | doesn't get eliminated early and puts |
18136s | any amount of points on the board |
18138s | realistically there's no way any team |
18141s | comes in and catches them at I'm I'm |
18143s | looking at Team te |
18146s | through today away they had this |
18149s | bi-weekly final |
18150s | they literally had it they had it in |
18153s | their hand they were holding it |
18155s | and they come in and they make these |
18158s | piss poor decisions that just I to be to |
18163s | be able to walk in as their coach for |
18165s | five minutes right now as somebody who's |
18167s | coached a competitive team for naraka |
18170s | before I would be reeling On These Guys |
18173s | these are decisions |
18176s | that a team like team te has no business |
18179s | thinking at all whatsoever this is a |
18182s | well-established team they haven't |
18184s | changed players recently we'll go back |
18186s | to that thought because chat needs to |
18188s | know uh which hero is the MVP of game |
18190s | number five is it a vipers bet on high |
18193s | cuhd yodohime if you don't get this one |
18195s | chat we literally we talked about this |
18197s | so much at the end of this game um |
18200s | I apologize just make sure you check uh |
18202s | your Twitch inbox after you drop your |
18205s | answer in to chat because you're going |
18208s | to want to see if you get your hands on |
18209s | to that lovely lovely treasure man that |
18211s | was a quick one uh back to my point |
18213s | about teamte though |
18215s | they have no business making these |
18217s | mistakes Moxie like it's one thing when |
18220s | we've seen teams shift new members into |
18223s | their lineup |
18225s | um because there's Growing Pains that |
18227s | happen right there's miscommunications |
18230s | Etc |
18232s | we shouldn't see that coming out from |
18234s | Team te is the same fun Plus Phoenix we |
18238s | saw last season that was almost able to |
18241s | take the world championship so how are |
18244s | they making these almost amateur |
18246s | decisions right again you should know |
18250s | how to Pilot your comp I almost |
18253s | understand what happens in game four |
18255s | right because |
18257s | piloting your comp from an optimal |
18259s | situation you take realm of Yang fights |
18261s | because you're the version of |
18263s | Transformers that wins realm of Yang |
18265s | fights yeah they just you know you're |
18267s | not accounting for playing from behind |
18269s | Okay I almost understand that right you |
18272s | spend so much time practicing a com |
18274s | at what's optimal that you kind of get |
18278s | used to just running through the motions |
18279s | of doing the quote-unquote optimal thing |
18281s | right you're always assuming that you're |
18284s | ahead or equal with everybody else |
18287s | I don't know what happened in game five |
18290s | complete amateur decision to Hot Drop |
18294s | onto that uh map and then Hot Drop in |
18297s | the worst possible location and then to |
18299s | follow it up you're running the |
18300s | Transformer comp that doesn't want to |
18302s | take realm of Yang you want to go take |
18305s | Morris blessing because you're running |
18308s | the tumultu you're running the buy |
18312s | myself a Moore's blessing for free |
18314s | button and then instead of going for |
18316s | Morris blessing when you're already |
18319s | behind again because of the decision you |
18321s | made at the start of the game |
18323s | you go and take a realm of Yang where |
18325s | you don't want to be and that's not even |
18328s | optimal |
18329s | for that comp when that comp is ahead |
18332s | yeah so I just don't understand what |
18334s | TV's doing it sort of feels like we're |
18336s | back at the beginning of quotes |
18339s | last December what we were seeing things |
18342s | was like trying to root Force to turn |
18344s | the confidence into the gator gang |
18346s | fights because they would rather be able |
18348s | to pick up the buff and shoot what they |
18350s | get as opposed to being dealt it random |
18353s | card 103 in the Morris blessings so I I |
18356s | feel like they prioritize it because of |
18358s | that reason but like you said running |
18360s | that tammys of the kurumi you're pretty |
18363s | much just shooting yourself in the foot |
18364s | if you run up against that composition |
18366s | because of just how different how |
18369s | lopsided the win rate between those two |
18371s | compositions when they do go head to |
18373s | head in the gate of young fights are |
18374s | however we said that game number six had |
18376s | to be an absolute stun GA team no |
18380s | surprises are going to be going to that |
18382s | Yodo compositions that K on the Viper |
18384s | Eagle on the Wu Chan 101 Tien on the |
18387s | YOLO and this is the problem that a lot |
18389s | of these teams are going to face right |
18391s | it is the last game of the day there's a |
18394s | lot of pressure for you to put points up |
18395s | on the board but because it's the last |
18398s | game and we have the 15 hero Point rule |
18399s | a lot of the time you're running a |
18402s | composition where you're just jigsaw |
18404s | piecing in two different Heroes around a |
18407s | main anchor part of the composition and |
18409s | that can really mean that some of these |
18411s | plays especially in terms of |
18412s | coordination become a little bit wonky |
18416s | so here's here's the other thing to do |
18418s | with J team's decision here they know |
18420s | how desperate xcg and uh t-e-r they're |
18425s | expecting a lot of Monk comps in this |
18427s | Lobby so they have held on to the points |
18430s | to be able to come into this final Lobby |
18432s | and play the counter among cop and it's |
18434s | such a smart decision and also no |
18436s | surprises to see te going back onto |
18440s | their comfort comp and I'm willing to |
18441s | bet we're going to see them looking to |
18444s | Hot Drop here looking to take a fight |
18448s | to take a look as the spawns come |
18450s | through I want to make sure where is |
18452s | teamte no te completely spawning the |
18455s | other side of the map what |
18458s | I want te to learn from their mistakes |
18460s | and it feels like they're trying to |
18462s | adapt now but they're in a situation |
18465s | where they can't afford to adapt if they |
18468s | want to walk away the champion the |
18471s | problem is is now is they're so far away |
18473s | from these fights |
18475s | that this early to mid game comp wants |
18477s | to be taking fights and they've dropped |
18479s | the furthest away from every possible |
18482s | fight on the map |
18484s | take it away moxie |
18487s | j-team is going to be launching into |
18489s | sunlings and they are going to be |
18491s | isolated in a bubble right now too so |
18493s | they get the opportunity to loot through |
18495s | all of this for absolute free as we head |
18497s | over towards Shadow Jade at mines where |
18499s | it's gonna be xcg just looting as |
18502s | quickly as possible because they don't |
18503s | have the luxury of time aw have already |
18506s | met them some of those players gone |
18508s | through the crevice in the wall so they |
18510s | can go and find the loot tears there and |
18511s | immediately now pushing back onto the |
18513s | members of xcg the linebacker charge |
18515s | comes out from Nike HQ connecting onto |
18517s | AOW but they just don't have the loot to |
18520s | be able to chunk through aow's health |
18522s | bars AOW begins just a little bit of |
18525s | extra time to be able to Loop through |
18526s | some of those higher tier troves are |
18528s | able to set themselves a pedestal higher |
18530s | in terms of loot scaling in that fight |
18533s | and as a result even though things like |
18535s | the linebacker judge from the uh the UE |
18537s | actually connected onto AOW it just |
18539s | doesn't do enough it doesn't stagger |
18541s | them long enough for the kill to be |
18543s | determined and as a result they're going |
18545s | to be sent packing to the altar as GS |
18548s | have already lost their Viper they're |
18551s | still trying to run this casino it's not |
18553s | jjh who's probably need this it is going |
18555s | to be GS not trying to take advantage of |
18557s | a composition that JJ had to put onto |
18559s | the table but it does feel like that |
18561s | just trying to conform to an image that |
18564s | they've seen rather than knowing how to |
18566s | play given the fact that they didn't go |
18567s | for those early fireflies and as a |
18569s | result they don't have both the Viper |
18571s | ultimate and the Justina ultimate to |
18574s | work in tandem to lock those players |
18575s | down and instantly find the kills and as |
18578s | a result the fight's going on a little |
18579s | bit too long and here comes the third |
18581s | party oh youg now moving forward to |
18584s | punish on Juventus who overstayed their |
18586s | welcome yeah |
18588s | oug here getting absolutely just so many |
18591s | eliminations here as they come in on the |
18593s | third party and able to clean up |
18594s | multiple things gsgl Toto trying to come |
18596s | back in this is aggressive uh for team |
18599s | gs's they were able to get out of this |
18601s | fight but they're also rocking white |
18603s | armor and most of them haven't been able |
18605s | to fully heal here and instead of |
18607s | backing away and looking for some better |
18609s | loot they have tried to pressure in |
18611s | order this finally some action coming in |
18613s | for team te coming in with the Vipers |
18615s | done here and off the back of this |
18617s | impressive third party they might be |
18618s | able to start finding some of the kills |
18620s | that they are desperately going to need |
18622s | if they want to walk away in first place |
18624s | here they do aggressively throw a Bane's |
18627s | breath down into the middle of this |
18628s | fight but KLA shows up for a third party |
18631s | of their own and is actually going to |
18633s | keep te from being able to over position |
18635s | and pressure onto this fight Tes does |
18638s | have the Bane's breath they can fall |
18640s | back onto you but it looks like all |
18641s | they're gonna get out of this are the |
18643s | stragglers and KLA coming in again Viper |
18645s | stunt getting ready to lock down these |
18648s | members of Team te and this is exactly |
18650s | where te doesn't want to be the target |
18652s | select onto the woo 10 is exactly where |
18655s | it needs to be they have lost their |
18657s | safety net KOA into the 3v2 a little bit |
18662s | of a miscommunication coming through |
18663s | from 17 though because cxz had just |
18666s | cured that potential kill and it would |
18669s | have still been a 2V1 KLA gonna come |
18672s | back in for that third party though the |
18674s | Bane's breath for Te though gonna buy |
18676s | them just an ounce of safety but only |
18679s | for two more seconds as we see the Viper |
18682s | stunt getting ready to come back in from |
18684s | Team te they are able to capitalize on |
18686s | it but oh gee OTG coming back in with a |
18689s | huge Viper nuke looking to lock down the |
18692s | members of both sides of these teams |
18693s | they turn their attention on to KLA and |
18696s | it might buy te just a smidge of safety |
18701s | if it weren't for the fact that KLA was |
18703s | already able to capitalize on the kills |
18705s | I'm a Spoke te does go out early they |
18709s | are gonna be forced back to the soul |
18711s | Altar and that means they are likely |
18713s | going to miss the opportunity to pick up |
18716s | even more eliminations in the mid game |
18717s | and oug more than happy to capitalize |
18720s | onto all of these kills qgg here using |
18722s | that yodogame ultimate trying it to keep |
18724s | things alive here and JL shows |
18727s | what are we on Fifth part |
18730s | IE Point Muncie |
18731s | I I think we've run out of invitations |
18733s | for this party right now that's where |
18736s | we're on at the moment and yeah it's |
18738s | it's tragic for Te unfortunately yes the |
18741s | Yoda the weekend TP rather from KLA is a |
18744s | little bit this time it should have |
18746s | brought to you the time to be able to go |
18748s | for that Resurrection on to Leo but |
18750s | unfortunately Kayla immediately turns |
18752s | back on to te and oug coming in with |
18754s | that initial third party very quickly |
18757s | just overwhelmed to e and they can't get |
18759s | the resurrection onto Leo they can't get |
18761s | that witch and back into the mix they |
18763s | can't TP out when it becomes a little |
18765s | bit too hot onto the collar to be able |
18767s | to stay in that fight a little bit |
18768s | longer and like you said this is |
18770s | devastating for this team to deal with |
18773s | because j-team have already found two |
18775s | kills potentially even another one as |
18777s | 101 Tian is trying to keep themselves |
18780s | alive going so with ewg event is now |
18783s | coming in for the third party has |
18784s | isolated the Yodo away from his team as |
18786s | a Viper son is attempted to come through |
18789s | 101 Tien was playing further afield |
18791s | beating players into trying to progress |
18794s | on side Yoda pushing them into a |
18795s | position where jtm ZK could come in and |
18798s | connect that Viper stun onto Ventus |
18800s | anyone who took the bait but it is going |
18803s | to be that witch and TP now from J team |
18806s | they weren't able to find those |
18807s | lockdowns on Juventus and ewg's year on |
18811s | Seas where the Witch and TP them too |
18813s | comes in with a bow shot directly onto |
18816s | ZK and now they're gonna follow it up |
18818s | the pressure continues to the crowing in |
18821s | that Yoda ultimate to catch on to the |
18823s | members of j-team's Eagle not allowing |
18826s | them to reposition and look for the |
18828s | Target Focus to isolate and lock down |
18829s | these members of ewg as another team now |
18833s | shows up this time it's Adventures who |
18835s | were chasing Jay team down having just |
18837s | seen the Witch and TP invested and all |
18839s | they've done is feed themselves into ewg |
18842s | stands the isolated away can't move away |
18844s | from year and otherwise he walks |
18846s | straight into that nether's might lock |
18848s | down and ewg have very quickly turned |
18851s | the tables onto Juventus they're going |
18853s | to have the Witch and TP as well in a |
18855s | matter of moments so they can hold |
18856s | themselves aggressively in this fight if |
18857s | they even need to use it as oh my |
18861s | goodness this stagger lock from the |
18863s | nunchucks paves the way for Xiao Louise |
18865s | sphere to Mint Juventus and it's going |
18869s | to be a very successful third party |
18871s | coming out from the team |
18873s | yeah Jay team here really in a good |
18875s | situation and because they knew Ventus |
18877s | was going to be coming in they could |
18878s | just leave Eagle to go ahead and get |
18880s | eliminated because the eagle does have |
18882s | uh I do believe a resurrection available |
18884s | to them if I'm not mistaken so he's |
18886s | gonna be able to uh use that ghost form |
18888s | uh find himself back into the match |
18890s | fairly quickly and the rest of j-team |
18893s | just gets to keep their Loot and keep |
18894s | things going here and this is exactly |
18896s | where j-team realistically wants to be |
18899s | is they don't have to put a ton of |
18902s | eliminations on the board this game they |
18904s | just have to stay alive ewg who's in |
18907s | second place has already strung together |
18909s | six eliminations and J team still has a |
18913s | 27 point lead over the members of ewg |
18918s | they just need to keep themselves going |
18921s | here tees txj over here and the |
18924s | remaining players of te just trying to |
18927s | not get themselves caught out they don't |
18930s | have that safety net under their belt |
18932s | whatsoever anymore and they have four |
18934s | eliminations they're going to want to |
18935s | make the most out of those four kills as |
18937s | humanly possible txj wanting to pressure |
18939s | in and look to pick up some more kills |
18941s | because this is what they need to do te |
18943s | hasn't realistically left themselves any |
18945s | other option then to aggressively |
18947s | pressure onto teams but they might find |
18950s | themselves making mistake here as |
18952s | xiaohui with the situation all just |
18955s | butchering through the members of Team |
18956s | te all of their armor realistically gone |
18959s | Leo the only one with any sort of |
18961s | survivability left for the team txj |
18964s | gonna go ahead and throw this yodohime |
18965s | ultimate out here and it's not going to |
18967s | buy them too terribly much as they have |
18970s | not been able to connect onto a single |
18972s | strike for the team here jdg looking to |
18975s | turn back in and clean up the members of |
18976s | te txj is going to go down we will see |
18980s | the Wu Chan old come out by te to safety |
18983s | and GS looking to follow up onto the |
18986s | members of jdg jdg's LSR going to use |
18989s | that monk to buy the team at some much |
18992s | needed time here as they are able to get |
18994s | a double grab and pick up the |
18995s | elimination onto gs's and GS will now be |
18998s | forced to use their own Wu Chen alt to |
19000s | retreat from this fight Moxie yeah you |
19003s | could say GS coming through that with |
19005s | that Justina trying to take advantage of |
19007s | the Vipers on it did connect onto the |
19009s | members unfortunately you don't have |
19011s | enough damage to be able to trunk |
19012s | without Max Alpha as the Justina freeze |
19015s | does not cancel the monk ultimate and as |
19017s | a result when the freezing Sun wears out |
19019s | and is grabbed up and they have to use |
19020s | the witch mtpga team not looking to slow |
19023s | down anytime soon we said that they |
19025s | could play maybe a little bit more |
19026s | passively a little bit more defensively |
19028s | to play Just for survivability points |
19030s | given the lead that they have in the |
19031s | leaderboards but no they are just |
19033s | continuing to apply pressure towards |
19034s | these more sought after spaces on the |
19036s | map they see a Morris blessing they |
19037s | don't make a move to claim it instead |
19039s | they're just trying to pick apart any |
19041s | team that steps a little bit too far |
19042s | forward to do just that then as a result |
19045s | when that aggression turns against them |
19047s | they have a safe disengagement they're |
19049s | going to be able to have an out without |
19051s | finding pressure if they try and turn on |
19054s | to another team and they've been able to |
19056s | burn out a couple of resources from GG |
19058s | decide and just keep going heading on |
19061s | that way they know that a lot of these |
19062s | teams are going to be running that Yoda |
19064s | composition not a lot of these teams are |
19066s | going to be vying for control of the |
19067s | gates as a result in case you run into a |
19069s | monk composition who isolated in a fight |
19072s | can just wait for the yodel ultimate to |
19073s | throw that first slash and give up the |
19075s | gold and immediately be grabbable and te |
19078s | are actually the ones who are having to |
19080s | play very very slow very safe very |
19083s | conservative for this team yet again |
19085s | we're going to see them hug towards the |
19087s | outer edges of this Zone and wait to see |
19090s | if any team has to use the soul Altar |
19093s | and res near them they purposefully |
19095s | picked one of the Soul Alters that's the |
19097s | furthest away from the zones that if |
19099s | teams lose a gate of Yang fight that's |
19102s | most likely this person they're going to |
19103s | try to relocate to so that they don't |
19105s | get through it on the camp in the most |
19107s | central part of this map is KLA I'm |
19110s | going to be going Toe to Toe with AO W |
19113s | they've got a little bit of Draco storm |
19116s | buff going down so they'll have |
19117s | additional AOE damage coming through |
19119s | from lightning fight connections but KLA |
19121s | going to be opening things up with the |
19123s | Yodo ultimate AOW now you're going to |
19125s | have to try and break line of sight so |
19127s | the Viper's done doesn't connect pink so |
19129s | it doesn't actually hit himself behind |
19131s | the tree but he's further away from the |
19133s | fight and does not get turned on to as a |
19136s | result they are able to pull off the |
19138s | monk transformation too sunwukong taking |
19140s | so much sustainability and just |
19143s | absorbing all of the threat shots coming |
19145s | through from ranged players as they just |
19148s | absolutely swarm on mass towards the |
19151s | anti-alt zone to make sure that they can |
19153s | play off of those monk Transformations |
19155s | kills come down immediately some teams |
19158s | decide to disengage they don't want to |
19160s | get caught in the frame put themselves a |
19162s | little bit too far forward to maybe come |
19163s | in with one kill and instead find |
19164s | themselves going down entirely as KLA |
19167s | are still ruling the roost at the moment |
19169s | CXC setting themselves in the middle of |
19172s | that no Alt |
19174s | a little bit too early he doesn't want |
19177s | to go into the no old Zone instead he's |
19179s | gonna have to just be happy trying to |
19180s | push onto jjh's God Lee who even with |
19183s | that kurumi Teva is opening himself up |
19185s | to a lot of damage both from the flamer |
19188s | from KLA side sat behind at no old phone |
19191s | and also all of the repeating crossbows |
19193s | encounter like sitting right in front of |
19195s | him he's found to play he doesn't find |
19197s | the ass face to be able to land the slam |
19199s | and he is going to fall extremely low |
19201s | solo that he goes down entirely as it's |
19205s | kakaishi now outside of that old who is |
19208s | going to be vulnerable and KLA decide |
19209s | that this is among the vacant punish |
19211s | they've come out of the Noel Zone with |
19213s | the Yoda ultimate have to be careful |
19215s | doesn't manage to tap touch out of the |
19218s | Viper stun but again you've removed |
19220s | yourself from the fight you were not the |
19221s | target of focus your Yodo is going to |
19224s | survive even though the stun hits |
19226s | yeah we're gonna turn now to te who's |
19228s | also finding themselves coming in and |
19230s | look at this I hate to see this from |
19232s | Team to eat you can just see it in the |
19235s | way that they're positioning themselves |
19236s | they're playing scared they're afraid to |
19238s | pressure in and try to start popping off |
19241s | and forcing some of these fights and |
19243s | typically any other time this would be |
19246s | kind of smart except for the fact that |
19248s | once again te they're not even playing |
19250s | from behind in terms of gear in this |
19252s | game or whatever they're playing from |
19253s | behind in terms of points they need to |
19256s | find a Target to pressure on them we'll |
19257s | see BBB has picked out the members of |
19260s | GED and GD made themselves the target |
19263s | year if they go down to te this is |
19265s | realistically a 100 on 2gd because GD |
19270s | turned tail and backed away from the |
19273s | groups of teams and it's much easier to |
19276s | pick off a single team than it is to |
19278s | deal with groups of teams and sure |
19279s | enough te will find themselves |
19282s | capitalizing onto that as they lock down |
19284s | Don gwing and keep him from being able |
19287s | to get away and the rest of GD wants |
19290s | nothing to do with that fight and are |
19291s | willing to sacrifice donkwing so that |
19294s | they have a chance to stay in this game |
19296s | te finds themselves their eighth |
19300s | elimination of the game but the |
19302s | aggression cannot stop te needs a |
19306s | 20-point game or actually at this point |
19309s | over a 20-point game and a first place |
19311s | finish if they want to take that first |
19313s | place position back from J team and the |
19316s | longer the game goes on with j-team |
19318s | still remaining alive the more points |
19321s | that team te needs so they cannot |
19323s | realistically rest for even a single |
19327s | second they need to pressure every fight |
19329s | that they are able to find and that's |
19332s | gonna put so much pressure on the |
19333s | decision of do they take a gate of young |
19335s | fight even though they're not in a |
19337s | composition that's necessarily geared |
19339s | towards winning it because if they don't |
19342s | take a gate of Yang fight they're going |
19344s | to have to go into that downtime lull |
19345s | and wait for these players who have the |
19347s | Buffs to have dictation of just being |
19350s | able to set the tempos that the pace |
19351s | come in with some of those kills because |
19353s | like you said te every single second |
19356s | that J team survived widens that |
19358s | distance between these two teams further |
19360s | and further and further and T have not |
19363s | seen J team go out they are fully aware |
19365s | of the situation they are fully aware of |
19367s | not being able to slow down this day |
19369s | team try and find their way into this |
19371s | Morris blessing teas setting themselves |
19374s | up onto it the Witch and wind Wall comes |
19376s | through to try and claim one angle they |
19378s | will be able to open the box from both |
19380s | of them get caught in the tell me |
19382s | whisper now they have to turn on the |
19384s | members of Gigi who look to use the |
19386s | Tammy wisp as a way of entering into |
19388s | that fight ZK with the Viper ultimate |
19390s | trying to push now onto the members of G |
19392s | who've already burned the Tammy ultimate |
19394s | and it's going to be J team with the |
19396s | focus Fire coming through onto GG |
19399s | gorgeous lockdown of the Cavalry blades |
19402s | to come through from ZK to set 101 TN to |
19405s | use the Saga that Gigi were locked into |
19407s | to be able to hit the slam dunk of the |
19410s | Yodo ultimate through the team and te's |
19413s | task just got a whole lot harder |
19416s | yeah te man every single time J team |
19419s | pops up in the kill feed they have got |
19421s | to be reeling uh from the realization of |
19425s | how wide that Gap truly is xcg here I'm |
19428s | Gonna Catch out the stragglers from Team |
19430s | GG and unfortunately you know GG I I |
19433s | I've gotta take a moment just to give GG |
19436s | a pat on the back because today has been |
19438s | a much much better day for GG it's been |
19441s | a much much better bi-weekly from GG |
19443s | than we've seen in a long time they |
19446s | don't come out quite as dominant as they |
19448s | would like but every single time I see |
19451s | this team starting to do better I I I I |
19453s | I I take a little bit of that uh that |
19455s | that copium I I want GG to make a full |
19459s | return to form so I'm gonna give him pat |
19461s | on the back GG you did a great job today |
19463s | Jay team looking to pressure pretty |
19466s | aggressively into a fight here they do |
19467s | have that Draco storm and they've been |
19469s | able to find a pretty good entry into |
19472s | this fight onto xcg ZK gonna go a little |
19474s | bit low so they're gonna use a real |
19476s | relatively close spaced woo Channel and |
19479s | I really like this adaption from Eagle |
19481s | Eagle realizes that it's only ZK who's |
19483s | low and the j-team wants to maintain |
19486s | that pressure onto the members of xcg so |
19488s | he does a short burst old just to get ZK |
19491s | the time to reset while he's able to |
19494s | continue the pressure down on here with |
19496s | a huge grab onto that K though canceling |
19499s | out the Viper old could spell trouble |
19501s | for the members of J team J team going |
19503s | to use that first slash to avoid uh the |
19506s | grabs coming through from the other |
19508s | members of these teams 101 Tien though |
19510s | going to be stunned out by Xiao Liu and |
19512s | locked down by all three members of ewg |
19515s | and unfortunately that's gonna be it for |
19517s | Jay team and right now if you are xcg or |
19523s | u r t e you're breathing a sigh of |
19527s | relief the hope is there but te needs to |
19530s | have a 25 plus kill game and first play |
19536s | so they are not out of the woods yet |
19539s | Moxie yeah it's going to be so hard as |
19541s | well because he aren't in this fight at |
19543s | the moment or Robert there they are |
19545s | hello |
19547s | they are going to show up immediately |
19549s | they know that they have to get |
19551s | aggressive and this might be the most |
19552s | important fight that they take right now |
19554s | te of being able to find out xcg they |
19557s | don't know that it's like CG remember so |
19559s | they're not going to actively pursue |
19561s | them as a ruggedly as they would if they |
19564s | knew the team that they were potentially |
19566s | running into because it's going to be |
19568s | ewg and jdd going Toe to Toe first ewg |
19572s | being able to open up with a Kill from |
19574s | the pulse it onto LSR and it's gonna |
19577s | make it infinitely hard in R4 jdd to be |
19579s | able to turn this fight around UE |
19581s | transformation comes on through trying |
19583s | to logout Louis down before the Viper |
19585s | can build up towards that ultimate to |
19587s | still look everyone in position but the |
19590s | witch ntp is there and they will be able |
19592s | to reposition for the ultimate to be |
19593s | built up good thing too because te now |
19596s | comes in with the third party they're |
19598s | going to see a UE ultimate they're going |
19599s | to see a UE away from the rest of his |
19601s | team they're gonna know that the |
19603s | ultimate's already been popped and they |
19604s | are going to hunt down where he runs off |
19607s | too vvv claiming control of the rooftop |
19610s | so that xiaohui is not able to escape |
19613s | and vvv comes in with the cutoff of the |
19616s | death engagement onto the Eurasian and |
19618s | te come in with another kill taking that |
19621s | total up to 10. we already know that |
19625s | they are absolutely devastating on this |
19627s | composition when that final Zone |
19628s | collapses they just have to survive and |
19631s | keep applying that pressure but now |
19634s | we're about to hit that LOL where teams |
19636s | go to the ground where they try and hide |
19637s | themselves if they're low on numbers |
19639s | they look for that sort of reposition |
19641s | the reeks that moment where they can try |
19643s | and find those rebirth charms and that |
19645s | is going to significantly limit te |
19647s | because if they play as the only |
19650s | aggressive team at this moment they're |
19652s | giving themselves away they're inviting |
19654s | that third and fourth party to come |
19656s | through but if they play too possibly |
19659s | and too many kills go to other teams |
19662s | they're also playing themselves out of |
19664s | potentially taking away a win |
19666s | it things are getting very very |
19668s | interesting right now as well because as |
19670s | aggressively as te has started to turn |
19672s | things up in this Lobby |
19675s | um there are three or four teams who |
19677s | have 10 eliminations each under their |
19679s | belt and the problem for team te is the |
19683s | more eliminations that continue to be |
19685s | picked up by these other teams the |
19688s | Slimmer their chances of actually taking |
19690s | first place becomes they need to start |
19693s | looking to eliminate some of these high |
19695s | elimination teams if they have any hope |
19697s | of making it happen there are a total of |
19701s | 15 available players left to kill in the |
19704s | lobby te needs 25 eliminations in a |
19707s | first place finish to have any sort of |
19710s | dream of walking away Victorious that |
19713s | means they have to kill every single |
19715s | player left in the lobby Moxie and then |
19718s | not heading towards tomorrow's blessing |
19720s | that's my biggest concern like they're |
19722s | not going towards the north blessing |
19724s | which means that they're not going to be |
19725s | in position to potentially third party |
19727s | all of the teams that collapse in onto |
19729s | this space they can still third party |
19731s | there is a third party attempt coming |
19733s | through but it was actually not te being |
19736s | the third party it was tea who could |
19737s | potentially have been the third partied |
19739s | GD and ewg now that te have teleported |
19742s | out of the fight now look to go Toe to |
19745s | Toe and this is horrible for Te they |
19748s | have a 0.1 |
19751s | win chance of walking away with a win if |
19755s | any of these other players go down and |
19758s | te aren't the ones to come in with that |
19760s | kill and they are not in position to |
19762s | find those kills then they are out of |
19765s | chances of being able to walk away with |
19767s | another bi-weekly win instead we're |
19770s | gonna have to turn our attention to ewg |
19772s | who have a little bit of a better chance |
19773s | and they are the ones currently taking |
19775s | this fight against GD Viper ultimate |
19778s | comes down from Xiao Louis trying to |
19779s | connect onto gd's kakaishi and it |
19782s | connects onto the monk now we see the |
19784s | immediate follow-up come through GD drop |
19786s | the kurumi ultimate to try and keep |
19788s | kakaishi under all of the focus fire |
19790s | healed up nice and full thankfully no |
19792s | repeating crossbow no poison tick has |
19794s | been able to affect him but he still |
19796s | goes down under the fire of the pole |
19799s | sword and immediately even though te are |
19802s | able to find the pick onto Xiao Louis |
19804s | off of the opening that was put there |
19806s | for ewg they also lost one of those |
19809s | kills and they now have to try and hope |
19812s | that they're able to collapse onto a |
19813s | member who was able to be revived just |
19815s | to have a chance of walking away with a |
19818s | win another kill goes into te's favor |
19820s | off of the back of the absolute gorgeous |
19823s | Parry coming through from vvv with that |
19825s | Katana but still their chances are |
19828s | steadily dropping one percent on the |
19831s | board for Te and if anyone in this Lobby |
19835s | goes down roon and it's not a te pick J |
19838s | team are most likely gonna walk away |
19840s | with a win and you know you know that |
19843s | that rivalry between these two teams is |
19845s | going to continue another week well you |
19847s | know there's somebody we crucially |
19848s | haven't talked about this game and it's |
19850s | ewg who has literally climbed up from |
19853s | the bottom of the leaderboard today they |
19856s | have been our silent assassins they're |
19858s | in second place right now and actually |
19860s | have a bigger chance of walking away uh |
19863s | the Champions than the members of te do |
19865s | they have a 4.3 percent chance they've |
19868s | already built to 12 eliminations and |
19871s | they still need most of the eliminations |
19873s | in this lobby but crucially unlike the |
19875s | members of te they don't need all of the |
19878s | eliminations in this Lobby and ewg feels |
19882s | that and look at this they're continuing |
19884s | to position themselves into these |
19886s | aggressive positions they see these |
19889s | members down below of xcg jealousy |
19891s | immediately goes topside to start |
19892s | looking for cannon shots trying to |
19894s | create pressure onto the members of Acts |
19896s | CG Lincoln 10 going to take a cannon |
19897s | shot immediately ewg not wanting to |
19900s | press sure too much yet as they're |
19902s | looking to do a little bit of swapping |
19904s | while they have the safety |
19906s | get some dark tight coins and some soul |
19908s | Jades shifted around between the members |
19910s | of ewg trying to give themselves the |
19913s | most chance possible and if I'm J Team |
19915s | every single time I see ewg pick up yet |
19918s | another eliminations I'm sweating just |
19921s | the tiniest bit they have managed to |
19924s | give themselves quite the massive lead |
19926s | but that lead very quickly being |
19929s | collapsed onto you by the members of ewg |
19932s | with every single elimination te |
19935s | unfortunately can't aggressively |
19938s | pressure onto any of these teams now |
19940s | though because the potential for a third |
19943s | party is too much they need to wait till |
19945s | some of these other teams either get |
19947s | caught out or start a fight of their own |
19949s | and over commit JL looking to try to |
19952s | pressure on to te but it only looks like |
19955s | two members of JL waiting in the wings |
19957s | there could be bad if two of them try to |
19960s | press on to ewg sitting up top and in a |
19964s | very very strong over overall position |
19967s | for themselves here as they are on the |
19970s | big side of the zones that zone going to |
19972s | take a long time to pressure them out of |
19974s | where they're at unlike te who's on the |
19977s | shorter side of the Zone already being |
19979s | pressured off of the space of the image |
19981s | of txj gonna take a massive amount of |
19983s | damage we're going to see a huge wooch |
19985s | and old commenting by te a little bit of |
19987s | safety but that Wu channel does bring |
19988s | them closer to |
19990s | ewg and xcg it looks like they're going |
19993s | to be forced off of this High Ground |
19995s | immediately as they try to continue to |
19998s | find some sort of a reset for themselves |
19999s | they see vvv pressure back up the side |
20002s | of the mountain here looking to make |
20004s | something happen jlcu going to be pushed |
20005s | into the Zone te going head-to-head with |
20008s | JL now but xcg will find one of the |
20010s | members of JL a ton of burnt tick coming |
20014s | through onto One Bank going to avoid uh |
20018s | jaonon's grab here ever so narrowly |
20020s | thanks to the wujan wind wall coming |
20022s | through from their teammates te barely |
20025s | holding on for dear life years xcg looks |
20028s | to try to find some eliminations for |
20030s | themselves here ewg on the low ground |
20032s | more than happy with their given |
20034s | situation in life if I'm ewd I don't |
20038s | even care about taking first place |
20039s | realistically as high as they've climbed |
20041s | up the leaderboard today ewg has got to |
20045s | be so proud of their performance as they |
20046s | catch out T E's Leo and oh oh my |
20051s | goodness all of te go down to e w g Who |
20057s | continue to climb higher in their chance |
20060s | of taking away the victory here J team |
20064s | now not just a little bit of sweat but |
20066s | some big sweat coming in from the boys |
20069s | te ewg forced to teleport back Zhao |
20072s | Louis though going to go down as double |
20074s | flamers come through we haven't seen |
20076s | this many flamers in The Meta in quite |
20078s | the hot minute in ewg looks to lose |
20081s | their opportunity to take that first |
20083s | place finish away as we see a AOW with a |
20087s | massive third party on to ewg two-tick |
20091s | trying to get themselves into a reset |
20094s | here euron trying to buy two tickets to |
20096s | space that they need to do that as they |
20098s | come in and look for the resurrection |
20100s | not having any of it comes in with the |
20103s | have to detach and two tick once again |
20105s | in a situation where they need to find a |
20107s | full reset so much coming in on to the |
20111s | members of ewg as they continue to |
20113s | slowly see their percentage chance of |
20116s | walking away your bi-weekly Champion |
20118s | dwindled further and further away |
20121s | broadcast gonna take the percent chance |
20123s | away from us they don't want us to see |
20125s | until the final moment ewg looking to |
20127s | find another elimination on to Zhang |
20129s | Wukong here Wukong gonna back off year |
20132s | on fourth in the zone taking a ton of |
20134s | zone six two tick pressuring onto this |
20136s | will find another elimination they go to |
20138s | 15 eliminations two tick though getting |
20141s | knocked out of the Zone by the merciles |
20144s | having to take no way to make back in |
20146s | before they're eliminated will fall to |
20148s | the Zone ewg with a single member left |
20151s | remaining alive but year on caught out |
20153s | by the Wisp will be locked down in the |
20156s | zone the follow-up coming in on the |
20158s | staff year on no place to go that's |
20160s | gonna be it for ewg and J team will be |
20163s | your bi-weekly three champions for trios |
20168s | oh merciless Havoc is exactly as the |
20171s | namesake States absolutely merciless but |
20174s | unfortunately for ewg they get caught in |
20178s | it and it is going to be jtm as a result |
20181s | they see te Don they see ewg knocked out |
20185s | and because of the help you lead they |
20187s | were able to put off with an absolute |
20188s | stunning pop-up game on game number two |
20190s | they're gonna be able to pick up |
20201s | congratulations the bi-weekly financials |
20205s | game |
20207s | resources finally |
20260s | today it seems like you guys are really |
20262s | stable and have very good status so what |
20266s | do you think at the last game |
20290s | what you want to say to your fans |
20294s | first of all I would like to say thank |
20297s | you to my fans because of your support |
20299s | then I can get a Buy weekly |
20305s | but I think however I think because it's |
20308s | just a bi-weekly final championship I |
20311s | think it's not very important we still |
20314s | have the future we have a long ways |
20320s | so we know |
20322s | um at the bi-weekly final we will have |
20324s | the support and you guys can stand your |
20328s | name on it |
20335s | your name |
20344s | oh |
20349s | wow |
20351s | it seems like yeah |
20357s | it's time for you guys I stamp your name |
20360s | on the scorel together |
20373s | yeah also your logo |
20377s | it's your honor time |
20382s | 2023 Charles game championship by weekly |
20386s | final |
20387s | belongs to JT okay |
20394s | we know that when we have the interview |
20396s | on the stage |
20399s | we also have a lot of audience |
20407s | there's the audience here just cheer up |
20411s | for you what you want to say to yourself |
20419s | who came |
20435s | so how could you guys like keep the |
20439s | psychology |
20441s | yeah I think don't be nervous just relax |
20444s | yeah just um just keep it as the normal |
20449s | regular matches |
20455s | yeah and also at last I have at last but |
20458s | not least I also have a question |
20461s | anything you want to say to other teams |
20465s | yeah I would like to say thank you to |
20468s | other teams |
20474s | our matches can be so exciting |
20479s | ah |
20484s | [Music] |
20508s | let's congratulations again Jay team |
20511s | [Music] |
20527s | thank you |
20534s | [Music] |
20536s | welcome back ladies and gentlemen |
20540s | not not me and Moxie making a |
20542s | miscommunication after we've been |
20543s | ragging on te all day about making |
20545s | miscommunications |
20550s | [Laughter] |
20553s | oh my goodness but welcome back ladies |
20556s | and gentlemen oh my goodness Jay team |
20557s | absolutely well deserved Victory you |
20559s | know look you and me talked about this |
20561s | just a little bit while we were on a |
20563s | very short break here we we love to tell |
20565s | stories here uh on the naraka team and |
20569s | uh during the nbpl but realistically I |
20572s | think both you and me rooting for J team |
20574s | here J team this is something that's |
20576s | been very very well deserved by them as |
20579s | a team they had so many problems during |
20582s | our last two nbpl seasons they just |
20585s | weren't able to find that footing that |
20586s | they wanted to they come back they win |
20589s | the World Championship they defend their |
20591s | title against quite literally All Odds |
20594s | and then they've come in and they've |
20596s | done very very well during the nbpl uh |
20600s | spring split but they haven't been able |
20601s | to find that bi-weekly Championship that |
20604s | they've been looking for and today they |
20606s | came out and I mean this is a team that |
20609s | came in fourth place today and just |
20611s | absolutely performed it every single |
20615s | term J team really killing it out here |
20618s | as we take a look at the final uh |
20620s | scoreboard for the last game here ewg |
20623s | comes out on top with 15 eliminations |
20625s | and a game score of 25 xcg 11 |
20629s | eliminations 22.6 and te uh with 13 and |
20633s | a |
20634s | 19.7 but I mean |
20636s | again J team really just showing us why |
20640s | they are the defending world champions |
20642s | uh today the way they played today was |
20646s | so textbook and to be fair j-team wrote |
20650s | The Textbook on trios quite honestly uh |
20654s | but I also want to give a huge honorable |
20656s | mention to ewg yeah there you know we |
20660s | get into this last game and you look at |
20662s | this team ewg and you're like yeah but |
20663s | they came in basically in second place |
20666s | already you know why should we give them |
20668s | so much love here it's because at the |
20670s | start of the day today |
20672s | they came in in eighth place for a team |
20676s | to climb all the way from eighth place |
20678s | to within spitting distance of being the |
20682s | bi-weekly trios Champion is a huge |
20685s | accomplishment and you're talking about |
20687s | the difference between |
20690s | starting out the day with realistically |
20692s | two placement points for going to Worlds |
20695s | to have earned over nine placement |
20698s | points for this team to qualify for the |
20701s | World Championship if I'm ewg's coach I |
20705s | am so happy with this team right now |
20707s | Moxie yeah and again like like you said |
20709s | the fact that they were able to climb |
20711s | that fog goes to show how much work that |
20713s | they were doing to make sure that they |
20715s | were able to practice the fact that we |
20716s | were seeing significant Improvement as |
20718s | well for the weekend Yoda Viper |
20720s | competition shows that they were doing a |
20722s | lot of work squirming and coordinating |
20723s | with each other so they were able to |
20724s | take better advantage of communication |
20727s | and the plays that you can set up with |
20729s | that composition and you can see they |
20731s | really did deserve it just like Jay team |
20733s | off of us such a good game too where |
20736s | they came and they showed us why they |
20738s | are currently the defending world |
20739s | champions they have that Innovation they |
20742s | have the engineering pioneering |
20744s | mentality of looking at conversations |
20746s | but not just looking compositions |
20748s | looking at the shifting looking at the |
20749s | pacing looking at the tempo of these |
20751s | matches and figuring out well what can |
20753s | we do to change this because so often it |
20755s | feels like we talk about gate of gang |
20757s | fights and we're always really critical |
20758s | Even in our own ranked games ruin of |
20761s | players who don't go and take those gate |
20763s | of young pets because we know how |
20764s | impactful they can be but j-team |
20766s | literally come along and show that there |
20769s | are other things that you can be doing |
20770s | when those gate of gang fights are up |
20771s | you can take full advantage of the fact |
20773s | that the map is a lot Freer to Traverse |
20776s | when those creative young fights are |
20778s | currently ongoing and you can take |
20780s | advantage you can go to a shop you can |
20782s | roll for the soul Jades and you can |
20784s | carry those soldiers into that final |
20786s | Zone to go absolutely ham with those |
20789s | benefits to be able to push the players |
20791s | to the absolute limit |
20793s | yeah I mean it really comes down to I |
20796s | think again at the end of the day |
20798s | um for te's performance anyway they just |
20802s | lack that fundamental understanding of |
20804s | playing from behind they are a very very |
20808s | strong team across the board but they |
20812s | need to learn that ability of how to |
20816s | make better decisions when you are |
20818s | playing for mind as we take a look here |
20820s | uh at our kill leader it's actually two |
20823s | tick from ewg who picks up the most |
20826s | eliminations today and honestly not |
20829s | surprising to see a member of ewg |
20831s | sitting at the top of this board given |
20832s | that they climbed all the way from |
20833s | eighth to second |
20835s | even though uh J team had a phenomenal |
20838s | day it makes sense uh that ewg would |
20842s | have to put more eliminations out to |
20843s | even make that sort of climb from that |
20846s | lower position on the leaderboard into |
20847s | that second place position to be able to |
20849s | threaten Jay Dean like they did but I |
20853s | think this is something a couple of |
20854s | teams really really struggle with in the |
20856s | league and you know we're gonna turn to |
20858s | my favorite team and I'm gonna dig on my |
20860s | favorite team in the entire league that |
20862s | unfortunately found themselves yet again |
20864s | not in the bi-weekly final and that's |
20866s | team wolves when I think of teams that |
20869s | struggle with making good decisions and |
20871s | knowing how to play from behind right |
20873s | now it is the first is spring split |
20877s | season team wolves that I think of doing |
20881s | that and it's very interesting because |
20884s | it's such a massive shift for a team |
20887s | like team wolves because Teen Wolf was |
20889s | that Underdog the thing that was so |
20892s | interesting about team wolves was they |
20894s | were always playing from behind and when |
20896s | they were playing from behind they |
20898s | played their absolute mind out and they |
20901s | always had the wherewithal to make that |
20904s | good decision making this season that |
20906s | seems to have been stripped away from |
20908s | them as a team that's why we've seen |
20910s | them Miss not one but two bi-weekly |
20913s | finals during the Spring split and |
20915s | hopefully both them and team te will be |
20918s | able to find a way uh to climb back |
20920s | there sorry they've missed three |
20921s | bi-weeklies oh my goodness team wolves |
20926s | um that just uh my heart just sank into |
20928s | the bottom of my chest moxie |
20932s | I heard the crack |
20934s | missionaries as well as like you |
20936s | mentioned have not had the greatest of |
20939s | Seasons but we did see last year that |
20941s | they struggled in season one and picked |
20943s | it up in season two and again like that |
20945s | Tempo shift and a lot of teams playing a |
20947s | lot more aggressively as well wolves |
20949s | were a team that played uh on being one |
20951s | of the more aggressive teams in the |
20952s | lobby and that can work out brilliantly |
20954s | for you but when every team is as |
20956s | aggressive as you are you sort of need |
20958s | to kick it into the next level and I |
20960s | think that's something that te also |
20962s | needs to learn like they need to learn |
20963s | when to go hyper aggressive so that |
20965s | they're going to be more aggressive than |
20967s | all of the teams trying to progress |
20968s | around them but also learn when that |
20970s | hyper aggression is going to be turned |
20972s | on them and play a little bit more |
20973s | conservatively and I think that the most |
20976s | sad thing about to use performance today |
20978s | was that we saw that they could make |
20979s | those calls we saw in game number one |
20982s | that they knew how to figure out okay |
20984s | we're at a disadvantage if we do this |
20986s | we're gonna pull our shots we're gonna |
20988s | play for the long con we have full |
20990s | understanding of how this composition is |
20991s | going to have to play out now and that's |
20993s | what they did so for me it's |
20996s | heartbreaking that we didn't get to see |
20998s | that decision making carried on for the |
21000s | rest of the matches that came afterwards |
21002s | especially when we had the exact Deja Vu |
21004s | moment of when they're running that |
21006s | composition and when they again fall |
21008s | foul to that early aggression but this |
21011s | time they don't pull that punches they |
21012s | go into the gate of young fights they |
21013s | take fights where they really shouldn't |
21015s | be taking however they've still been |
21017s | doing decently right in terms of regular |
21019s | weeks they've been popping off they've |
21021s | been setting uh Records in terms of the |
21023s | points that they've been able to pick up |
21024s | so even though they had a little bit of |
21026s | a poor performance today after game |
21028s | number one they are still vying with J |
21031s | team when it comes to taking the most |
21034s | amount of points forward give given that |
21036s | both of these two teams consistently hit |
21040s | into the first and second position in |
21042s | the normal regular weeks and as a result |
21045s | have a massive amount of points overall |
21048s | yeah honestly you know what I just want |
21051s | to say one thing before we close out |
21052s | because we are almost coming to our end |
21054s | here today for our bi-weekly final uh |
21057s | but you know as much crap as we gave |
21060s | teamte today they are still a very very |
21063s | impressive team they are still always at |
21066s | the top of the leaderboard this is still |
21068s | a very great team and I don't I don't |
21071s | want to piss off all of our te fans they |
21074s | just have a little bit to work on going |
21076s | forward but speaking of working on |
21079s | things me and Moxie have some things we |
21081s | need to go work on and I do believe |
21083s | everybody else here at the nbpl has |
21085s | earned a great great rest of uh the week |
21089s | they need to go take a rest because man |
21091s | what a week it has been and we are gonna |
21093s | come back next week with our fourth |
21095s | bi-weekly so don't go anywhere there's |
21097s | still a lot more naraka to be played and |
21099s | you're gonna see more of me and Moxie's |
21101s | face every single week so make sure you |
21103s | tune in here on twitch.tv backslash The |
21105s | Blade Point that's gonna be it from us |
21107s | today this evening this morning wherever |
21109s | you are thanks for coming out and we're |
21111s | gonna see you guys next time |
21117s | foreign |
21165s | [Music] |
21173s | yeah what |
21177s | is |
21178s | [Music] |
21187s | foreign |
21192s | [Music] |
21206s | [Music] |
21213s | [Music] |
21232s | [Music] |
21241s | [Music] |
21256s | thousand |
21260s | foreign |
21267s | [Music] |
21293s | night is unfortunately not going to be |
21296s | in the pool again but we can have a look |
21298s | at see how naraka has been going on in |
21301s | the past spider of course walks away |
21304s | with another bi-weekly when he's going |
21307s | to be very very happy about that and |
21309s | soon Rune we're gonna have wreckage |
21311s | waiting in the wings to hit some of |
21314s | these players that unfortunately are not |
21317s | going to have the point to immediately |
21318s | qualify into playoffs |
21321s | yeah it's going to be very interesting |
21322s | uh to see how rev Chase uh plays out I |
21326s | always love to see the Underdog Story |
21329s | from these teams who are just you're |
21331s | literally fighting tooth and nail |
21333s | to get that space so you can come and |
21335s | compete in the season Grand finals and |
21339s | we always see some craziness uh come out |
21343s | during the reputation we've seen some |
21344s | interesting picks come through we've |
21346s | seen some players absolutely play their |
21348s | mind off uh when it comes to the rep |
21351s | Shades and we go back to talking about |
21353s | my favorite team team wolves kaibao uh |
21356s | who typically found himself in those rep |
21358s | changes going absolutely nuts as we take |
21360s | a look at what the groups are going to |
21361s | look like for the coming uh bi-weekly |
21364s | very interesting J team xcg in the same |
21366s | group uh love to see Alliance in that |
21369s | group a with te and wolves uh and then |
21372s | AOW gonna be rounding out Group C KLA |
21375s | also going to be down there I'm |
21377s | interested to see how ewg does in this |
21380s | coming week |
21381s | um after their performance tonight |
21383s | they've got to be riding pretty high and |
21385s | I'm hoping to see them come out during |
21387s | the regular bi-weekly place a little bit |
21390s | higher and then really put a challenge |
21392s | out there for our last bi-weekly of the |
21395s | spring split Moxie yeah I'm interested |
21397s | not just in terms of trees but also |
21399s | solos we're going to have wbg spider as |
21401s | well as Casey's demo are going to be in |
21404s | the same group so he is constantly going |
21406s | to have to be contesting with our |
21408s | current solos world champion and demo |
21410s | did say that Mike and spider were two of |
21412s | the players that he was most worried |
21414s | about moving forward and it's |
21416s | immediately going to be spider and demo |
21419s | up to bat for the plate A and B are the |
21422s | first two groups to go head to head and |
21425s | I'm gonna definitely be watching to keep |
21427s | an eye on that Solo's action to see who |
21429s | walks away on top because spider is |
21431s | showing that he is hitting 2023 running |
21434s | he is going to be oh so confident coming |
21437s | off of the back of another bi-weekly |
21439s | solos win you know I I want to talk |
21442s | about spider before we close out the day |
21444s | here because I there's something I I |
21446s | want to say uh to wbg spider and that is |
21449s | I am proud of you as a player there's a |
21452s | lot of crap that I have given wbg spider |
21455s | as a player specifically because because |
21457s | of his mental and it's something you see |
21460s | in younger players typically in Esports |
21463s | in general is mental being one of the |
21465s | biggest issues that they struggle with |
21467s | and I'm so happy that uh yesterday |
21471s | during our solo bi-weekly final we |
21474s | didn't see wbg spider come in and just |
21477s | let his mental completely truncate him |
21479s | because quite honestly during our solos |
21482s | the last day of solos leading into this |
21484s | bi-weekly final he was humiliated just a |
21488s | little bit jdg xujang absolutely |
21490s | butchering spiders mental and finally I |
21495s | got to see what I've been waiting to see |
21497s | come out of wbg spider instead of coming |
21499s | in defeated he came in to our solo |
21503s | finals pissed off and that's what I |
21506s | wanted to see come out from wbg spider |
21509s | instead of just letting that mental |
21511s | affect his ability it just made him |
21513s | hungrier and that's the mentality that |
21516s | separates some of the okay or great |
21520s | Esports players from the very best |
21523s | Esports players in terms of mentality so |
21526s | to see wbg spider this last week come in |
21529s | and absolutely just come to life for the |
21532s | first time after receiving such a |
21534s | beating from jdg's Chu Jiang absolutely |
21537s | love to see it coming out from wbg |
21539s | spider so my heart goes out to him and |
21542s | he definitely deserves the back-to-back |
21545s | victories in solos uh coming here in the |
21549s | nbpl because man what a change in a |
21551s | player we've seen from him he's you know |
21554s | you were talking about a player who came |
21556s | in who was very wishy-washy and uh his |
21558s | whole claim to fame really was making |
21560s | lobbies play at his pace and as soon as |
21564s | you know these other teams started to |
21567s | adjust that at the start of this season |
21569s | uh he started to fall off and struggle |
21573s | with his mental even more than he did in |
21576s | the earlier Seasons or to during the |
21578s | World Cup and then now as a player it's |
21581s | like he started to learn some of those |
21583s | hard lessons he's really needed to and |
21586s | he is continuing to evolve as a player |
21589s | he's not staying stagnant and that's |
21591s | something that's very easy for players |
21593s | at the very top to fall into is to find |
21596s | that sort of stagnation but |
21599s | what's not snagged it is the nvpl |
21601s | because it's always changing and we're |
21602s | always back every single week this time |
21605s | we are actually going to be signing off |
21607s | thanks for coming we're gonna go ahead |
21608s | and throw it away see you guys next time |
21612s | [Music] |
21619s | [Music] |
21628s | [Music] |
21642s | [Music] |
21660s | thank you |
21664s | [Music] |
21677s | thank you |
21679s | [Music] |
21688s | [Music] |
21724s | [Music] |
21726s | foreign |
21728s | [Music] |
21756s | [Music] |
21770s | thank you |
21773s | [Music] |
21782s | thank you |
21783s | [Music] |
21795s | [Music] |
21806s | [Music] |
21817s | [Music] |
21826s | foreign |
21829s | [Music] |
21838s | [Music] |
21849s | [Music] |
21857s | ER |
21860s | [Music] |
21869s | they remind me to be stronger like the |
21873s | Phoenix in my head and they can try to |
21878s | bring me down |
21881s | oh push me to the edge but it won't work |
21887s | oh no |
21891s | they can try to bring it down |
21899s | [Music] |
21901s | rise a thousand times |
21907s | oh rise a thousand |
21911s | times oh |
21919s | see my blood is in the shade of a |
21923s | burning Scarlet sunrise |