almost 2 years ago - NARAKA: BLADEPOINT - Direct link

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2s foreign
5s [Music]
67s your answers
70s [Music]
75s this is time to accept your fake sweet
79s daughter
80s you're not my mother you're a monster oh
85s ungrateful
86s to be my
88s wife and honor for I allowed to serve me
91s in death as in life
99s and who is this past Justina group
102s Winter's Grace
106s oh
119s [Music]
126s not that girl princess let's finish this
149s children
156s [Music]
162s [Music]
166s family
171s [Music]
187s thank you
220s [Music]
228s foreign
230s [Music]
239s [Applause]
253s [Music]
268s [Applause]
277s [Music]
293s thank you
295s [Music]
297s foreign
299s [Music]
314s [Music]
325s [Music]
336s [Music]
337s thank you
342s [Music]
369s [Music]
379s foreign
383s [Music]
388s [Music]
425s thank you
459s [Music]
464s foreign
483s [Music]
490s [Music]
498s foreign
499s [Music]
515s [Music]
529s [Music]
533s thank you
543s [Music]
549s [Music]
586s in game two as well chemo with a nice
590s Houdini there the brake Jen's ankles
592s there the Clint comes in off of both of
594s these players gonna release this lmb
595s charge so let's put a jump r b but it
596s was not a lot damage into the game
602s foreign
606s 's right now on the hunt he needs to get
609s this elimination he needs to get this
610s quick as possible make sure he does not
611s get stolen by anybody around him aow's
613s Mike now trying to create some space
615s trying to find his opening for himself
616s is going to clean he's gonna finish it
617s oh he's gonna open it with a nice
619s pairing
620s preparing
627s he's gonna be able to get some damage on
628s him as well tries to close in the Gap
630s here and he ends up getting a beautiful
631s hit though with the Takeda
636s and even with that though
639s still going to be able to work towards
641s this as well and even with this gets the
643s shutdown here kla's Fang is able to get
645s the finish and gets the elimination T225
652s [Music]
653s as he goes right through the windows
656s trying to see if you can find anything
656s more ends up getting hit and juggled
659s with that spear ends up getting caught
660s inside of the bell and obviously the
662s revs are able to do so much damage on
664s the wbg spider
669s foreign
673s just waiting he picked for the
675s elimination he had to throw him with a
676s nice College pair there he had the sat
678s there too as well for the dual blades
680s which we're gonna try to spin back that
681s cake he does manage to connect throw
683s down the V3 Beacon into the r b try to
685s go for the follow-up did not connect now
687s the mech comes up here for sril gun
688s we're just trying to back up for the
690s time being
703s guess who's getting new gear
706s joke's on you it's me
714s [Music]
718s like kudumi needs a new outfit
721s [Music]
733s [Music]
739s foreign
741s [Music]
785s foreign
836s thank you
858s laughs
861s [Music]
885s [Music]
896s [Music]
902s foreign
912s [Music]
953s foreign
956s [Music]
1023s foreign
1035s [Music]
1057s [Music]
1061s thank you
1066s [Music]
1077s [Music]
1120s thank you
1134s there is no point to this Viper
1139s you've spent too long fighting Mortals
1142s in a forgotten Hutch and I am no
1145s immortal
1149s your answers
1152s [Music]
1163s you're not my mother you're a monster ah
1167s one grateful
1171s an honor for I allowed to serve me in
1174s death as in life
1178s thank you
1184s Winter's Grace
1206s [Music]
1209s not bad girlfriend said let's finish
1211s this
1231s children
1238s [Music]
1245s [Music]
1248s family
1253s [Music]
1265s thank you
1303s [Music]
1305s foreign
1313s [Music]
1321s [Applause]
1336s [Music]
1350s [Applause]
1359s [Music]
1370s foreign
1377s foreign
1381s [Music]
1396s [Music]
1407s foreign
1418s [Music]
1425s [Music]
1446s thank you
1451s [Music]
1453s foreign
1471s [Music]
1490s [Music]
1503s thank you
1524s foreign
1542s [Music]
1566s [Music]
1573s [Music]
1574s two two
1582s [Music]
1593s foreign
1598s [Music]
1612s [Music]
1625s [Music]
1631s [Music]
1653s foreign
1669s in game two as well chemo with a nice
1672s Houdini there to break Jen's ankles
1674s there the Clint comes in off of both of
1676s these players and at least this lnb
1677s charge let's go to jump r b but it was
1679s not a lot damaged into the game
1687s now the nemat comes into play for panda
1689s man AWS right now on the hunt he needs
1691s to get this elimination he needs to get
1692s this quick as possible make sure he does
1694s not get stolen by anybody around him
1695s aow's Mike now trying to create some
1697s space trying to find his opening for
1698s himself he's going to clean he's gonna
1699s finish it oh he's gonna open it with a
1701s nice pairing with a nice double pairing
1710s some damage on him as well tries to
1712s close in the Gap here and he ends up
1713s getting a beautiful hit though with the
1715s Takeda
1718s and even with that though
1721s still going to be able to work towards
1723s this as well and even with this gets the
1725s shutdown here kla's Fang is able to get
1727s the finish and gets the elimination T225
1734s [Music]
1736s as he goes right through the windows
1738s trying to see if you can find anything
1739s more ends up getting hit and juggled
1741s when that spear ends up getting caught
1742s inside of the bell and obviously the
1745s reds are able to do so much damage on
1746s the wbg spider
1751s [Music]
1755s doing what you said Daddy just waiting
1757s he picks for the elimination he had to
1758s thrown with a nice College pair there he
1760s had the sap there too as well for the
1761s dual blades which we're gonna try to
1763s spin back that kick he does manage to
1764s connect he's throwing down the B3 Beacon
1766s into the r b try to go for the follow-up
1768s did not connect now the mech comes up
1770s here for sril gun we're just trying to
1772s back up for the time being
1785s yes who's getting new gear
1788s joke's on you it's me
1796s [Music]
1800s like kudumi needs a new outfit
1804s [Music]
1815s foreign
1823s [Music]
1860s foreign
1889s foreign
1942s [Music]
1947s thank you
1952s [Music]
1967s [Music]
1978s [Music]
1981s foreign
1994s [Music]
2038s [Music]
2062s thank you
2067s foreign
2143s foreign
2157s [Music]
2162s [Music]
2184s [Music]
2193s [Music]
2207s foreign
2213s [Music]
2226s thank you
2227s [Music]
2246s foreign
2261s [Music]
2285s foreign
2287s [Music]
2312s [Music]
2328s foreign
2329s [Music]
2335s [Music]
2342s [Music]
2361s foreign
2365s [Music]
2399s what's up
2415s this is
2426s face off
2434s foreign
2442s foreign
2464s [Music]
2491s foreign
2510s [Music]
2520s foreign
2525s [Music]
2547s [Music]
2583s thank you
2586s [Music]
2593s woman
2595s [Music]
2607s [Music]
2610s your 10 years
2613s [Music]
2624s foreign
2629s [Music]
2644s [Music]
2650s somehow we either
2660s this is
2670s foreign
2697s foreign
2723s foreign
2742s foreign
2766s [Music]
2778s foreign
2790s [Music]
2798s [Music]
2807s keeper and joining me this evening is
2810s the lovely lovely God Moxie and we are
2813s here to bring you the trios bi-weekly
2815s vinyl it's going to be our third
2816s bi-weekly final of the spring split and
2819s I'm excited what about you moxie I'm
2822s super excited I'm really excited to see
2823s whether or not te is going to be able to
2825s pull another win out of the bag we got
2828s to see them last week roon being able to
2830s take that dub and finally walk away with
2833s a win in a bi-weekly finals and looking
2835s at the points they're taking in today
2837s they're definitely on the road to being
2839s able to bring home a second
2841s it's gonna be very interesting there's a
2843s lot of teams at the top this week uh
2845s with some very very similar score lines
2847s you know typically we might see one
2849s maybe two teams who have over 100 Point
2851s days but here today we've got four teams
2854s sitting at the very tippity top uh
2856s coming into the bi-weekly final here who
2857s had over 100 Point days
2860s and if you look at Team GG ironically
2862s enough this is a team that's in fourth
2864s place right now but they have had the
2866s highest single scoring day out of any
2869s team during this bi-weekly at 137 points
2873s for a single day that's a lot of points
2875s to put up on the board in a single day
2877s and it was the last day the most recent
2880s day so if any team is going to be
2881s carrying a level of momentum forward
2883s with them it's likely going to be team
2885s GG and this is a team we've talked about
2887s this during the break uh that uh has not
2891s performed this season right and we love
2894s team GG if you go back to season one
2896s Gigi was a threat all the way through
2899s the end of season two this was a team
2901s that was very very dominant and uh I
2903s think we kind of hit that nail on the
2905s head during our discussion it's you know
2907s GJ's 330 was one of the best monk
2910s players in the league and this team's
2912s strategy during the last couple seasons
2915s of nbpl was to get 330 into end game and
2919s let 3 30 do what 330 does
2924s um the problem we've seen with GG this
2926s season is they've kind of started to
2928s adapt towards a different play style uh
2931s for them uh which more favors 330's
2934s other two teammates this sort of Hit and
2937s Run play style where they're able to get
2938s in very quickly they're able to take
2941s down uh one maybe two players out of a
2944s team then get out of Dodge reset
2946s re-engage find the next team to go on to
2949s separate somebody from the pack and
2951s eliminate that player which works very
2953s very well uh for the other two players
2956s of Team GG but for 3 30 if they're
2960s playing that more traditional monk comp
2961s it typically seems like they either
2963s don't make it to final Circle because
2965s that strategy backfires because it
2967s doesn't work well with that sort of more
2970s traditional Transformers comp or if they
2972s do make it to final Circle they're
2974s behind on gear because they disengage so
2977s quickly that sometimes they're not able
2978s to loot those bodies and it at least 3
2981s 30 uh kind of coming into those final
2983s circles behind in gear and as we know
2985s for the Transformers comp gear is so so
2988s important for these teams Moxie yeah
2991s well what is important as well for these
2992s scenes is standings because the
2994s standings that you have coming into the
2996s bi-weeklies affect the points that you
2998s bring into at the very beginning of the
3000s day and some of these teams seems like
3002s jdg burn test J to HG SGD JL and ewg are
3006s going to have a significantly steeper
3008s mountain to climb to be able to catch up
3011s with some of the teams on the top end of
3013s our leaderboard given like you said it's
3015s not just one team that's the outlier
3017s coming in with over 100 points no there
3019s are multiple so already teams like t e x
3022s e g g and J team have essentially
3025s already gotten an entire match ahead of
3028s the teams towards the lower end of the
3029s bracket
3030s yeah I mean absolutely you're talking
3033s looking at three teams that are breaking
3035s 40 points here at the very tip of the
3036s top J team KLA and as well as AOW not
3040s super far behind but everybody else at
3042s least five points behind not a super big
3045s margin um given that this is trios but
3048s if you're sitting at the very bottom of
3050s that leaderboard like you said it's
3051s almost an entire games difference in
3054s points uh for these teams towards the
3056s bottom uh to be able to make up if they
3059s want to even start to approach the top
3061s of the leaderboard and as we've seen
3063s time and time again trios is one of
3065s those game modes where you can
3067s significantly put points on the board
3068s every single game so even if you're
3070s having a bad game you can still walk
3073s away you know seven or eight points so
3075s that five point difference is a lot
3078s steeper to climb than it may look like
3080s given that there's so much consistency
3082s of teams putting points on the board
3084s Trio's very rarely do you see entire
3086s teams go out uh with zero points they've
3089s got something under there about it and
3091s we're going to see a lot of that today
3092s we're going to see a lot of these teams
3093s that kind of hot Drop and immediately
3095s look to take fights
3097s um especially during some of these
3099s nighttime Dusky Maps uh we're gonna see
3102s teams actually look to drop where those
3104s fireflies are immediately get those
3107s ultimates and regardless of what gear
3108s they have under their belt start to take
3111s fights because they have the safety net
3113s of that ultimate and they have that
3115s safety net of that respawn available to
3117s them and I want you to take a look here
3119s we were talking about uh before the
3120s break as well what team uh we think
3123s might be taking this way and
3124s significantly team ggte more average
3127s points per game but I want you to look
3129s at the average damage of xcg
3132s quite a significant leave above the
3134s other team so these three teams really
3136s going to be the outliers here the
3137s question is will xcg now be able to turn
3140s that average damage into points yeah I
3143s think for xcg like there's a reason that
3144s they're ahead in terms of average damage
3146s because they are the kings of
3147s consistency te and Gigi they've had
3150s really good pop-off games while like you
3151s said they will aggressively hunt out
3153s those fights as quickly as possible but
3155s it's a very Feast of famine play style
3157s so sometimes we see them coming in
3159s massive amounts of kills picked up even
3161s before we collapse onto second Zone and
3163s other times they get burnt by that
3165s playstyle and they go out very very
3167s early on xcg are a little bit more
3170s consistent when they approach those
3172s fights at the beginning they'll take a
3173s couple but they'll never fully go for
3175s that engagement once they know that the
3177s rebirth has been taken off the table and
3179s then they'll play for the final zone so
3180s that even if they don't have a massive
3182s amount of kills they can still put a
3184s decent amount of points on the board off
3186s of survival time alone they play for
3188s consistency t e and GG they play for
3192s explosive games where they're going to
3193s be able to Coast off of the points they
3195s pick up for the rest of the day
3197s yeah you know this is something we
3199s talked about earlier in the week uh
3201s during solos as well and you know xcg is
3204s a team that exudes this in trios uh xcg
3208s has always been one of those teams even
3210s back when we first started the nbpl that
3213s kind of slid under the radar pretty
3215s often because they played that more
3217s consistency based naraka but it was when
3220s they would get to the bi-weekly finals
3222s or the overall season finals you would
3225s see them kind of kick into overdrive
3228s it's such a smart strategy we see coming
3231s out from select players and teams where
3233s they during the regular bi-weekly or the
3236s regular season will play for the sake of
3238s consistency so that they're guaranteeing
3242s they're always in that bi-weekly final
3243s because at the end of the season the
3247s most important thing is how many points
3249s you put towards going to worlds on the
3251s board right so if you're in that
3253s bi-weekly final and you're playing
3255s consistently you're almost always
3257s guaranteed to put points up on the board
3259s and very rarely have we seen a team make
3262s it to buy weekly finals every single
3264s week and not qualify for worlds matter
3266s of fact I don't think we have seen the
3268s team that's made it to bi-weekly finals
3270s every single week and not qualified so
3273s as long as xcg is playing consistently
3275s throughout the week makes it to the
3276s bi-weekly finals and gets even one you
3280s know placement points for going to
3281s Worlds they consider that a success but
3284s also again they play consistently
3287s through the week so when they get to the
3288s the bi-weekly final they have that burst
3291s of energy they're not burnt out from
3293s playing naraka at the maximum tilt you
3297s know balls to the wall from the very
3299s beginning of the week they can now come
3301s into the bi-weekly final in the weekend
3303s any strategies that they've been working
3305s on in the background this is the time
3307s they pull them out this is also where
3309s they start to put in that maximum level
3311s of effort so they can get as many of
3312s those placement points as humanly
3315s possible and I think we're gonna see xcg
3317s do the same thing today that they've
3319s consistently done throughout every
3320s single season and just come in and Rock
3323s today out moxie
3325s as well that sort of picks up my
3328s when we were seeing
3329s the players and we were talking but
3330s which teams they were most worried about
3332s which team that they were least worried
3333s about we were hearing both j-team and te
3336s and even Gigi coming up on both ends of
3339s the coin xcg was not really mentioned
3343s that much in terms of team that you had
3345s to watch out for but also team that you
3348s thought would be a lot easier to take on
3350s and again that goes back to how
3351s consistent that plays all has been
3353s players were pointing out that J team
3355s and te did make mistakes in the early
3358s zones did go taking fights in the gate
3360s of Yang but maybe they're not as
3362s equipped to be able to take them as
3364s they're hoping but they still go for the
3366s broke thinking that maybe they're gonna
3368s be gift wrap one of those gate of Yang
3370s fights for absolute free given we've
3372s seen a significant shift in how teams
3375s approach them the first zones of the
3377s Gate of Yang tend to be scrapped over
3379s because Vermillion bird Smite is very
3381s much sought after the ability to have
3383s that rebirth not only to keep yourself
3385s in the game so you can go as
3386s aggressively as you want while the buff
3387s is up and look to add the kills to your
3389s tally but also the fact that you're
3392s going to be able to retain all of your
3393s loot so even if you lose a fight you're
3395s still going to be able to have the means
3397s that you picked up from that gate of
3398s gang go the ball towards that final Zone
3401s yeah absolutely and speaky which we're
3403s gonna see how things go as we get ready
3405s to lock in for our first game of the
3408s series tonight it's gonna be very
3409s interesting to see where the drops come
3411s in and what these team comps are we've
3413s seen some interesting team comps this
3415s week we actually saw uh jjh sir to
3417s Pioneer this sort of Team comp that
3419s replaces yodohime with Justina and I'm
3422s very interested to see if they run that
3424s comp again we also saw at least one
3427s other team utilize that comp coming in
3429s and perform very very well so maybe uh
3434s we are in for some adjustments here
3435s during the bi-weekly finals and we're
3437s going to see some of these teams uh pull
3439s out the Justina pick or maybe it's just
3441s going to be more of what we're used to
3443s seeing either way we know we're in for
3444s some good naraka sure enough
3446s jjh gonna immediately pull out the
3449s Justina comp and this is what they've
3451s been doing is they've been playing it
3452s for the first game of the day
3455s and we actually got to see a Justina MVP
3458s in trios uh earlier last week and that's
3461s the first time we've seen Justina in
3462s trios in a very very long time much less
3465s walking away with an MVP here we're
3467s going to see a couple of these Takeda
3469s zipping monk comps uh coming through and
3472s it is a dusk map so it makes sense that
3474s if you're gonna run this version of the
3475s monkcon PC jdg running here uh that you
3478s would do it during this dust map you're
3480s gonna be able to very quickly drop into
3482s this map and prioritize fireflies get
3485s your Olds online and start to take
3486s aggressive fights early and I'm willing
3490s to bet we're going to see jdg do exactly
3492s that so I can't wait till we get over to
3494s the map and we can see where jdg decides
3497s that they're going to land because I'm
3498s willing to bet it's going to be where uh
3501s fireflies are or at least very close by
3503s yeah I would expect that it is going to
3505s be a lot of these teams that are running
3507s that Takeda go going to be like you said
3509s trying to drop towards this fireplace as
3511s quickly as possible the problem for them
3513s is because you're running the point comp
3515s it really is determined around you being
3517s the one to pick up those fireflights
3519s first and already we were seeing last
3521s week teams getting burned by the fact
3523s that they weren't able to make it to the
3525s fireflies in time and another team would
3527s be able to pick it up and deny them and
3529s sure enough it is going to be a lot of
3531s teams dropping towards where those
3532s fireflies can be only one team
3534s interesting enough going to be landing
3536s right off of the rip next to secret
3538s tunnel to other teams deciding to push a
3540s little bit closer towards horseshoe to
3541s the right and find some Luke before
3543s contesting for those fireflies early on
3546s one team gets the pick of the letter in
3549s Shadow day they are going to have so
3551s much of the map to themselves but it is
3553s going to be it looks like jdg
3555s immediately Towing four Secret sandals
3558s so they can pick up those fireflies and
3560s get those ultimates built online as
3562s quickly as possible and Brilliant news
3563s for this team they're going to be the
3564s closest to it they're going to be
3566s uncontested if anyone tries to push from
3568s horseshoe onto sacred tunnel they're
3569s already going to have access to those
3571s and they are just going to be walking
3572s straight into the blender that is when
3575s you're fighting up against Decatur and
3576s you're in those tunnels but jjh
3578s immediate coming in with a Justina
3580s ultimate looking to freeze out these
3582s players from te who are trying to run
3583s away from the Viper ultimate and
3585s unfortunately as a result Leo gets
3587s caught away from the rest of his team
3589s the Viper Stone connects and immediately
3590s jjh just pounce on him vvv had to hide
3594s himself in the purple blushes txj is
3596s also absolutely obliterated in the
3599s opening moments and this is awful for Te
3601s like we said they're a team that really
3603s do thrive on aggressive plays in the
3605s first fight but if they lose it it
3608s really does play on their minds all the
3610s way through the rest of the match as KLA
3612s gonna be coming in with a UE ultimate to
3614s keep this fight going even longer going
3616s for both the UE ultimate to try and deal
3619s with creating some space for the rest of
3620s the team but also trying to deal out any
3624s potential zoning damage coming through
3625s from GS as they'd already used the monk
3627s in qgz going in on onto that form is not
3631s going to be grabbed out he's taking away
3632s the double grab potential so that the
3634s rest of his team has chance to recover
3636s yeah oh my goodness you know that hot
3638s Drop as well where we saw there the
3640s reason we saw both the Viper all into
3641s the Justine old is there's typically one
3643s to two fireflies there on dusk map so it
3646s looks like jjh was able to get their
3648s hands onto both of those fireflies use
3650s the Justine old to lock them in place so
3653s that they guaranteed the Viper's done
3655s and just a massive fight right out of
3657s the gate for jjh and talk about tearing
3659s through the momentum of Team te like you
3662s said very momentum based team team that
3664s wants to do well but if they do not do
3667s well off rip typically we see them kind
3669s of sputter out and play quiet the rest
3672s of the game and maybe you find something
3674s into late game but unfortunately for
3676s team te they get split up dvv does
3679s manage toll in her life and uh they are
3681s gonna find themselves with only one
3683s resurrection of elbows we see now GG
3684s engaging here with the ewg we're gonna
3686s see the temi old uh come through from
3688s Team GG here looking to lock down the
3691s members of ewg Misty are going to take a
3693s little bit of damage but again going to
3694s use that huge ultimate there on the
3696s dedicated to lock down both the members
3698s of ewg but Zhao Liu actually is able to
3700s position behind all the members of GG
3702s and safely buy some massive space for
3705s the remaining members of ewg with that
3707s Decatur Unfortunately they do lose a
3710s member here and they aren't going to
3712s find too much more out of it uh we do
3714s see ewgel you pick up the second Parry
3717s of this fight though and really gel you
3719s trying to carry this fight for the
3721s members of ewg but unfortunately he's
3723s gonna get caught out here as GG finally
3726s realizes he's the threat and says look
3728s we'll finish up year on later let's get
3729s gel you out of here and as soon as the
3731s Takeda goes down that's all she wrote
3733s for the members of ewg
3736s adapting from the traditional gameplay
3739s style of playing for Scavenging being
3741s the hyenas waiting to pick out players
3743s out of positional diminished in numbers
3745s down to fight that they'd already taken
3747s a little bit prior and identifying that
3749s okay this composition that we're running
3751s we have presents and Frontline rules we
3753s can commit ultimates yes they commit a
3755s lot of ultimates but they commit
3756s ultimately to keep that fight isolated
3758s so other teams in that specific area
3760s aren't going to want to infiltrate in
3761s preferred party until they see something
3763s like the Tammy ultimate evaporate and by
3765s then Gigi have already done the damage
3767s necessary they've been able to split off
3768s the members of edwg and deal with them
3771s one by one so even though like you said
3773s the Parry comes away from Jolly it
3775s doesn't do enough to be able to save the
3777s fight for the team as we head over to
3779s look at J team but they're not the ones
3781s that are in Peril at the moment t e are
3784s the ones in the hot seat at the moment
3785s vvv still alive still gonna have that
3788s rebirth has purple armor as well
3790s typically we do tend to see the looping
3792s funneled towards the Viper to make them
3793s hardier and sustain longer when the
3796s ultimate starts to charge on out so they
3797s don't get chunked down by teams they get
3800s a little overzealous trying to take the
3801s Viper right before the stun can come
3803s through so no surprises that Phoebe is
3805s going to be the one getting most of that
3807s protection as heading over towards
3809s Eventide GG have spotted themselves
3812s another team and jdg are gonna have to
3815s take this engagement is not going to be
3818s the one that takes first Contact it's
3819s instead going to be LX and on that Tammy
3822s no surprises we've seen the shift
3824s towards the temi taking that first point
3825s of position given that if you catch one
3827s of these players with a wisp they're
3829s just immediately gone jdd are not going
3831s to be able to turn around and try and
3832s save and bail out a player if one of
3834s them gets stuck in that Whirlwind and
3836s already we can see them having to now
3838s turn around and deal with GG before the
3840s Wisp opportunity can be found Belle
3842s comes through very early on from Alex M
3844s and miscuit immediately Gonna Pop That
3846s skater ultimate to deal with jdg's
3848s cicada and as a result neither of these
3851s teams actually finds the opening that
3853s they're looking for no one gets fully
3854s locked down by the Decatur slashes and
3857s the follow-up damage of the long sword
3859s charge of this miskier actually takes a
3861s lot of damage and has tobacco forever
3863s out if jdg decide this is now the time
3866s that they're going to invest that fight
3867s they know that the Decatur ultimate is
3869s sure to be running out but so much
3871s damage comes onto this monk that
3873s unfortunately jdg do not find the zoning
3876s potential they were looking for they're
3877s running the zip not the kurumi so as a
3879s result you can't just sit yourself in
3881s the kurumi ultimate and keep your monk
3883s fully topped up and it's actually going
3884s to be jdd's two other teamings that have
3887s to take first place position to keep
3889s Gigi occupied for their monkey heal back
3890s up
3891s yeah huge here especially as they slide
3894s in Alex I'm gonna pick up xiaohui here
3896s both uh miskia and uh Alex M is a step
3900s forward uh you see the Perry come
3901s through and there's a double Perry with
3903s Kopi gonna go down now as well as Missy
3906s cleans it up LSR just trying to buy a
3908s little bit of space here he's gonna
3909s throw the blue for a second time and
3912s this is an unfortunate situation to be
3913s in if you are jdg zealousar you throw
3916s that first blue you're using the blue as
3918s a defensive right you're being chased
3920s you're able to buy movement and threaten
3922s that space by holding that charged uh
3925s click there off of the pull sword the
3928s problem being is once you let the first
3930s one rip the team knows that you're gonna
3932s be committed to doing the same because
3933s if you don't they just don't get to walk
3936s right on through you so that second one
3938s coming through you're gonna get parried
3940s 99 of the time and unfortunately that's
3943s exactly what we see happen at LSR but if
3945s you don't let that blue rip you're
3947s basically inviting a free death coming
3950s in from the enemy team so it's one of
3951s the those situations where you're darned
3953s if you do darn if you don't turning now
3955s to GS though going ahead to head here
3956s with team aventis we're gonna see that
3959s uh the members of GS have already
3961s committed the temiolt here they're able
3963s to actually pick up wx-98 and sansi for
3966s the double grab Sandy with just enough
3968s help to barely survive through the
3969s double grab the Rebrand coming through I
3971s don't think he's gonna be able to
3972s survive the regret looking for the
3974s second one there we go the slam comes
3976s through sansi will have just enough HP
3978s to survive here but not for too long as
3980s AOW jungle gonger gonna pick up gs's
3983s Louis and Anne and now man what a fight
3986s breaks out here xcg's Knight HQ gonna
3989s get picked up as well playing Exon
3990s trying to use that repeating crossbow to
3992s put some damage on Zhang Wukong here but
3994s it's not doing too terribly much as the
3997s kurumi is gonna work on keeping AOW
3999s topped up here AOW takes a couple kills
4002s here and looks like they are more than
4004s happy to just back out of this fight
4006s they've committed multiple ultimates now
4008s great third party from AOW classic
4011s classic third-party tactics by AOW I
4016s want to play onto that team though
4017s because they have the Viper ultimate
4019s they know the Mongol just came through
4021s but it seems like they don't actually
4022s want to take any conflicts at the moment
4025s just instead of looking for some of the
4027s loot because I mean I don't blame them
4029s you're sort of building in towards this
4032s finals uh this later zone right we're
4034s about to see a collapse we're about to
4035s see some gates of junk start to spawn
4037s across this map it looks because of the
4039s composition that they're going to be
4040s wanting that they're going to be taking
4042s a position to be able to grief some of
4044s the teams that do take a fight in the
4045s gate of Yang and try and find the soul
4047s altered towards the outer edges of the
4049s Zone in hopes of not running into
4051s camping teams towards the central belt
4053s as we can have a look at xcg who had to
4055s go all the way out into the zone to be
4057s able to rebirth one of their teammates
4060s is there it is the first gate of yank
4061s comes on through it's going to be ewg
4063s versus k-l-a ykc immediately going to be
4068s going for the monk transformation
4069s interestingly enough room we're not I'll
4071s see the UE ultimate come through at the
4073s same time but it is because they're not
4075s going up against the monk composition at
4077s the moment so they don't have to worry
4078s about canceling out the front of a
4080s double grab and Waikiki is just looking
4082s for players to find that Kayla doing a
4084s very good job of just keeping everyone
4087s away from this monk not letting them
4089s really push onto his feet kurumi
4091s ultimate now comes through to keep ykc
4093s topped up so he doesn't have to drop the
4094s ultimate form a little bit too early but
4097s they haven't found the grabs that
4098s they're looking for that ultimate is
4099s about to evaporate and now comes the
4100s Decatur Jail Louis hits on to Waikiki
4103s trying to push him with the Stagger out
4104s of the kurumi ultimate does not connect
4107s doesn't much knock y Casey out however
4109s he swaps to the dual blades to just push
4111s back onto yeah Louis and force that to
4112s get it even further away as we see
4115s another ticada it's just absolutely
4117s connecting and squishing through the
4120s members of KLA but saving that UV
4122s ultimate has meant that they've saved
4123s that bigger hellfull and they can play
4125s absolute Havoc with anything but dealing
4130s with hepta and
4133s the horizontal long sword click into
4135s capture confirmation and it was looking
4138s oh so good for KLA they started their
4140s ultimates absolutely perfectly but
4142s unfortunately for them when that monk
4144s film had dropped ewg had not been
4146s grabbed a single time and the U he just
4148s doesn't get to create the space that
4149s he's looking for because Hector is the
4152s team's absolute demise
4154s unfortunately here for Kelly they
4155s actually play that realm of gang a
4157s little poorly the big thing with the
4159s Monk Is even if you're not able to
4160s secure those grabs you're looking to
4162s split up the enemy team and they're able
4164s to actually split uh a single member
4167s away from the other two on ewg but
4170s crucially because the kurumi is so
4173s worried about protecting the feet of the
4175s monk instead of just dropping the old to
4177s give him place to stand in and then
4179s going and pressuring with the other
4181s members of KLA the kurumi stays near the
4184s monk so that one player who gets
4186s separated from the other two members of
4188s ewg is actually in a 1v1 so yes you've
4192s split the pack up but you've not given
4194s yourself the advantage that you're
4196s looking for by creating that separation
4198s and because of that ewg's able to stay
4201s alive until they've staggered all the
4203s way through the olds as soon as that
4205s monk transformation comes down it does
4207s not matter that they have the UE to
4209s cover for the rest of the team because
4211s xiaol yui able to back up find an
4213s opening to come in with the long sword
4215s slash and then just catches everybody
4217s out in hepta and then we just see hepta
4219s come through three times and immediately
4221s uh KLA disappears from that KLA really
4224s needs to take advantage of the
4226s separation that they created with that
4227s monkey but you know who is taking
4230s advantage of the separation that they're
4231s making here GD as they're able to use
4233s that Takeda old to keep the members of
4236s xcg completely separated they've already
4238s been able to pick up one member here now
4240s they're keeping down on separated from
4242s the other member of the team and look at
4243s this crucially this is exactly what you
4245s want to do if you're able to create that
4247s separation you want to create that 2V1
4250s situation right where you're able to
4252s just dog file onto a single player your
4255s other player needs to look to keep the
4257s other player preoccupied and that's
4258s exactly what we see happen and we see
4260s them crucially using that to Cato to
4263s continue to create space between the two
4265s players and GD easily cleans up that
4268s fight I love it when I'm making a point
4271s and another team comes in and shows
4273s exactly what I'm talking about for us
4275s and the viewers at home just such a
4277s great coincidence people talking about
4279s all the teams coming for it it's going
4281s to be KLA coming into this fight and
4283s hoping to pounce on the members of GD
4285s they saw that the ultimate had been
4287s invested but you need to be able to win
4288s and Kayla immediately capitalizing on a
4291s lack there of Vermillion Birds might was
4293s available for GD but crucially we are
4295s playing on a patchway even with the
4297s million Birds might you do get to keep
4299s your gear you do get to reposition
4300s entirely but you do leave behind the
4303s soul Bloom so this is perfect for KLA
4305s they are going to be able to pick
4306s themselves up solvents almost instantly
4308s and not have to worry about that four
4310s minute timer timing out and taking them
4313s out of the lobby because gang depletion
4315s does not be cured and it's j team didn't
4318s actually go into a gate of Yang side and
4320s said they took advantage of all the
4321s teams that were angling for those scared
4323s of gang fights and looked their way
4324s towards one of those Morris blessings to
4326s pick up Mystic might they're going to
4328s have a very good understanding of the
4330s teams around them and figuring out
4332s whether or not they want to fully commit
4333s into these fights whether or not it's a
4335s little bit too hot for their blood
4337s because there's a potential of third
4338s party in the area is going to be
4340s absolutely vital for this team it's te
4343s like we said there were very momentum
4345s based team if Orion starts off really
4347s roughly for them they are going to
4349s struggle to have the confidence to take
4351s fights afterwards and it's reflected in
4353s their kills they are yet to pass one as
4356s GG over towards Eventide ring that Bell
4359s swapping over to the musket just trying
4360s to figure out whether or not teams are
4362s hiding a little bit closer to the outer
4364s edge maybe potentially preying on some
4367s of those teams who were off of those
4368s Soul altars trying to pick apart teams
4371s and find themselves some of those Soul
4372s blooms to cure the Yang depletion but GG
4375s doesn't get any bites and as a result
4377s will start to move forward to the center
4379s of the zone as they're already sitting
4382s on a couple of kills they're actually
4384s doing really well they're currently
4385s leading in Nine Kills at the moment and
4388s this is what we were talking about right
4389s like GG are very good at picking up
4392s kills early on so that their hand isn't
4395s forced when we head towards medium zones
4398s and they can just sit on these Nine
4400s Kills and play for that final Zone they
4402s don't even really have to try and find
4403s other loot either because they're
4405s already all rocking purples both armor
4408s and weapons they've got soldiers a
4410s plenty as it is going to be extremely
4413s scary I think even has dragon's raw so
4415s run you're going to be very happy to
4416s potentially get to see a Decatur
4418s ultimate come through to stagger lock
4419s one player in position and allow the
4422s transition of dragon's rush to
4423s seamlessly melt through their health or
4426s in seconds
4427s look decade all into Dragonzord is just
4429s absolutely disgusting
4432s um and I love it it's we love to see it
4434s you take any advantage you can get here
4436s in the pro league and if you've got a
4438s set of purple nunchucks with Dragons or
4439s you're already looking to just decimate
4442s somebody's health bar as we get to take
4444s into another realm of Yang here it looks
4447s like it's going to be ewg taking the
4449s realm of Yang fight for a second time
4450s the question is is are they going to be
4452s contested it looks like GD was thinking
4455s about it here but AOW coming in to start
4457s to pressure them off of the realm of
4459s Yang here and this is very unfortunate
4462s for GD as Ventus waiting in the Wings
4463s nearby they need to find a reset uh
4466s before they continue to get pressured on
4468s but AOW actually backs away from this
4470s fight and is going to give GG the time
4473s that they need to find this JL in the
4475s meanwhile gonna secure themselves the
4477s Morris blessing and pick up that Draco
4478s storm and ewg will walk away with the
4481s realm of Yang for free here which means
4482s they're going to pick up that Mystic
4483s might and some other goodies that they
4485s might desperately need here and I do
4487s believe that's a legendary set of
4489s nunchucks and a legendary pole sword
4491s onto ewg both of these boxes being very
4494s very kind uh to the members of ewg
4496s crucially this time ewg not getting
4498s challenged and this is something we've
4500s seen a lot more of during the trios here
4503s uh recently many many of these teams
4506s opting to avoid that second realm of
4508s Yang fight and it's because multiple
4511s reasons but the big one being is there's
4513s not very many Resurrection charms left
4515s anymore we've seen through this nbpl
4518s spring split season teams get so good at
4521s utilizing those Resurrection resources
4524s that by the time we now get to the
4526s second realm of gang fights there's no
4528s more Resurrection charms available in
4530s shops which means the only place you're
4532s going to find them crucially are on
4534s those Moore's blessings that there are
4536s so few of because Ronald gang exists now
4539s so teams very scared to take the second
4543s realm of Yang fights because you don't
4545s have the option to pick up the
4546s Vermillion Birds might they that
4547s complete safety net and if you lose a
4549s member to Yang depletion there's no way
4553s to get them back you can't even
4554s Resurrect The Body they are simply dead
4557s and gone and there's no Resurrection
4559s terms left available in shop that is it
4561s you're playing the rest of the game down
4564s a member and typically if you lose that
4566s second realm of Yang fight and you come
4568s out with Yang depletion very rarely are
4571s you going to find a team to take a fight
4574s against that you're able to kill all
4576s three of them without losing at least
4578s one member of your team so many many of
4580s these teams opting to just not take the
4583s second realm of yangs because the risk
4585s versus reward is way too high now Moxie
4588s yeah not just that but it's also map
4590s geography as well like when the first
4592s gate of yangs come through the map
4594s there's a lot more space and the chances
4597s of you running into another team that's
4599s contesting that gate of Yang entrance is
4601s a lot lower and we've seen teams
4603s unfortunately lose teammates even before
4605s the Gate of gang starts the ice laid it
4607s away they might not let one member go
4609s through a gate and it suddenly becomes a
4610s two versus three on the other side and
4612s then you unfortunately just can't win
4614s because you get stagger locks
4616s immediately and for GED the fact for
4618s them was that they got pressured when
4619s they tried to go for that get away
4620s entrance and Don King actually had to
4622s burn that cicada ultimate early on and
4625s the second that you burn one of your
4627s ultimates before a gate of young fight
4628s starts especially the Decatur whose job
4630s it is to keep those players locked down
4632s in those diagram frames you just can't
4635s enter the Gate of Yang for fear that
4636s you're running into another composition
4638s that will have all of their ultimates
4639s will be able to stagger lock you when
4641s you don't have that Decatur ultimate to
4643s pop as an emergency if you start to feel
4645s yourself going onto that back foot and
4648s as a result like you said teams just do
4650s not want to take that risk and instead
4652s what we see are teams is not slowing
4655s down as such but being a little bit more
4656s methodical in checking the spaces to see
4659s whether or not their replay is hiding in
4661s places like invisibility bushes up these
4664s trees and really just posturing playing
4666s for The High Ground I'm playing for
4667s those positions so they don't get stuck
4669s they don't get cornered by these monk
4672s compositions running things like the
4673s Canon where they're going to connect
4674s onto multiple people and build the rage
4675s as quickly as possible keeping your
4677s ultimate online for as much as possible
4679s but also just not wanting to put
4682s themselves into a position where they're
4683s the vulnerable Target because this is
4686s prime third partying time and we have
4689s seen teams improve not just in the
4691s heroes that they're playing but at the
4693s ability to be able to sniff out a team
4695s that is vulnerable and is low and is
4698s looking for a space to be able to find
4699s that reset that moment to be able to pop
4701s those vitalias or their Shields and just
4703s get absolutely hounded down out of that
4706s location yeah I mean this is typical
4709s right this is this is what Jake likes to
4711s call the buccaneer phase we're going to
4713s see many of these players opting to burn
4716s resources and I I think this is
4718s something we don't talk about enough uh
4720s in our given nbpl
4722s the huge difference here between regular
4725s ranked and NBA EPL is that we are
4728s playing in a mortal War which means that
4730s there are already less loot piles on the
4733s map there is lower tier loot available
4736s on the map realistically the only way to
4738s get purple weapons is by gambling on the
4740s box uh to get gold weapons is to win
4743s those uh realm of yangs or to wait till
4746s very late game and secure yourself a
4749s zone four or a later uh Moore's blessing
4752s that comes through and then on top of
4754s that because there's less loot piles
4757s there are less pots crucially to go
4760s around by the time you get to a final
4762s circle like this as well in a mortal War
4765s these final circles typically always go
4768s to an area that's already been picked
4771s through right it's not like in regular
4773s casual or ranked where you can actually
4775s get a final Circle that goes someplace
4777s where there wasn't a spawn available
4778s it's almost always going to be in a
4781s place where teams could spawn meaning
4782s that by the time you get here there's no
4785s resources left for these teams so during
4787s this sort of Buccaneer phase you're
4789s going to see a lot of these teams taking
4790s rain shots at each other and there's
4792s two-fold reasons for that one you're
4794s crucially gaining rage that you need if
4797s your team for some reason doesn't have
4799s all of your ultimates available to you
4801s and two you're burning resources off of
4804s your opponents which might not seem like
4807s that big of a deal but in a mortal War
4809s because there's such a lack of resources
4811s you actually will end up having these
4814s teams end up in positions where players
4816s just don't have pots to spend on things
4818s they don't have things available we're
4821s gonna see no old Zone being popped here
4822s though as we see a fight start to break
4824s out JL trying to crucially pressure in
4827s here get their hands on to this Moore's
4828s blessing we see the temiolt come through
4831s and they're able to get that off before
4833s the no old Zone comes down and blocks it
4836s from happening JL able to get their
4838s hands onto this box ewg does a ton of
4841s damage that have to still putting in
4843s massive work for gel Liu Here and Now JL
4845s needs to get away they were able to
4847s secure the box but the question is is
4848s the risk going to be worth it we're
4851s going to see some armor swap coming
4853s through here zeping gonna take that
4855s purple armor and start to heal it back
4857s up there looking to use abilities
4859s instead of resource and this is exactly
4861s what I was just talking about Moxie
4863s these teams need to be careful about how
4865s they burn resources it's much easier for
4867s zipping to throw a bubble down and heal
4870s a shield for a teammate then burn those
4872s resources that they crucially might need
4874s later oh JL as well just find themselves
4877s an absolute stunner of the Box legendary
4879s armor yes legendary long sword is what
4882s I'm concerned about because we've talked
4884s about weapon identity multiple weeks now
4886s and cicada run alongside really do go
4888s hand in hand with follow-up damage from
4891s just being able to capitalize on the
4892s Stagger locks of the Decatur ultimate
4894s slashes now we're going to see oug
4896s trying to push GD off of this High
4899s ground and control these rooftops to
4901s make themselves a little bit harder to
4903s hit for some of these other teams where
4905s I'd have to be careful though is if the
4906s health goes a little bit too long
4908s especially if we see both woods and
4909s windows being invested teams are going
4911s to see okay those resources are going to
4913s be gone they can potentially press in
4915s onto you crucially they're holding on to
4917s the Viper ultimate that is really the
4919s get on jail free card like the Witch and
4921s TP is brilliant but the second that you
4923s burn it out especially early on in the
4925s engagements if you get paid into
4926s throwing it too soon they're just gonna
4928s hunt you down and track you the Viper
4929s ultimate is what a lot of these teams
4931s are very much concerned about because if
4933s that's done connects not only do you
4934s have to worry about the team that
4935s through the stunner you also have to
4937s worry about all of these other plays
4938s around just going for those cannons and
4940s connecting them onto your prone bodies
4942s te still to find a single kill play
4947s themselves a little bit further out of
4948s the positions didn't go for those Motors
4950s plus into a more than content to let
4951s everyone inside the Zone scrap it out
4954s over that box that they would burn those
4956s resources that you talked about and now
4958s they can potentially start to make a
4960s move and punish but kl8 are the ones who
4963s were able to find a kill locking
4964s juventus's sansi down and now trying to
4967s move on to these other members KLA going
4970s to be there just holding themselves
4972s Steady As juventus's wx98 on the kurumi
4974s has the tether attached to the Ken will
4976s be able to resurrect sansi but they're
4979s not running the wuchen TP so they might
4981s just have left Sandy in a really awkward
4983s position if they get found out and there
4986s it is the bow shots come through birth
4988s Arrow connecting from te side not enough
4991s to actually take him down but more than
4994s enough to announce te's presence
4996s into backing further away as the wind
4999s walls come through from te side trying
5001s to cover themselves away from the fight
5003s going on Inventus aside but also keep
5005s that right flank covered so that GED
5007s don't try and move in and push onto this
5009s YOLO
5010s oh oh my goodness Taylor's Fang here
5013s actually gonna find a massive pick on
5015s ewg's two to go with the cannon coming
5017s through it ewg in danger here is the
5021s remaining members of jail continue to
5023s pressure the fight here we're gonna see
5025s that cicada old come through and we're
5027s gonna see xiaolu actually picked up I
5029s owe Shu Tong from behind the tree Jail's
5032s a.s puts in the work but it's shooting
5034s able to come through make it happen here
5037s uh and now it looks like a JL looking to
5039s back off they're able to get some scraps
5041s uh like you were talking about though
5042s unfortunately all of the members of xcg
5045s actually get picked out here
5047s um early and the ewg here holding on to
5049s that single member left remaining
5051s crucially though it is a zipping if
5054s anybody's gonna survive to End Circle it
5056s will be uh zeping but uh I want to talk
5059s about te because this is exactly what we
5061s talked about before even coming into the
5064s this game right te is a very momentum uh
5068s based play style they either or do well
5072s or don't let feast or famine that we
5074s talk about all the time and te off the
5076s rip immediately getting eliminated uh by
5078s jjh has really slowed down their game
5081s plan here and if they can make it to the
5084s very very end here they do have
5085s potential to pop off you have vvv
5088s playing Viper one of the best vipers in
5091s the entire league you do have that
5092s yodohime and if you can get into that
5094s final Circle where there's multiple
5096s teams left alive and start knocking
5098s people around with Yodo sometimes just
5100s being able to get the last hit off onto
5102s them while you knock them the zone is
5103s more than enough to pick up eliminations
5105s so te not out of it yet but they have
5108s had a game that they typically do not
5111s have because of jjh popping off in the
5114s beginning we're gonna see now J team's
5116s Eagle AOW Zhang Wukong invinces TJ all
5118s looking for grabs here Kelsey ykc also
5121s on the other side of the map able to
5123s find one out onto oug's SS we
5125s immediately see after SS uh gets slammed
5129s into the ground there instead of
5130s allowing kle to potentially get the read
5133s grab they're just going to immediately
5135s burn that wujan ultimate and say look
5137s we're just going to burn the resource
5138s we're going to keep our entire team
5140s alive here we've got a couple
5141s eliminations on our belt we want to make
5143s them count for as much as possible GG in
5145s trouble Alex I'm just being completely
5147s blitzed into the Zone we see that stone
5149s form pop so many times as those dual
5152s blades here for Te put in work and vvv
5155s finally able to find that first
5156s elimination here for team te and this is
5160s exactly what te is hoping for after
5163s starting off so poorly is just slowly
5165s start to find stragglers find
5167s eliminations and keep themselves not the
5171s main target here they need to make it to
5173s zone seven if they have any hopes of
5176s coming out on top of this game here 101
5178s DN here 4J team trying to cover for the
5180s members of J team using this uh to just
5183s start blitzing through some of these
5184s health bars needs to avoid this Viper
5186s stun here looks like they're going to be
5187s able to find it Eagle will get stunned
5190s out here but crucial
5191s or not so they're going to be able to
5193s protect his feet and because zk's still
5195s there the healing can come through T E's
5197s Leo gonna find a shot on defense's jjh
5200s going to find another player as well and
5202s j-team also going to find another member
5205s of Team Ventus Ventus down to a single
5208s member left remaining alive here and Zed
5211s K who went so low already having J team
5214s completely popped uh back up to a full
5218s health here as we see a massive cicada
5220s coming through from JL going to shove
5223s most of them as a j team into the Zone
5224s but nobody really there to capitalize on
5226s it te this is exactly what they're
5228s hoping for zone six almost fully
5230s collapsed onto Zone Seven they're
5231s waiting for that moment to pop off J
5232s team finding themselves in trouble is JL
5234s and oug all pressure on to j-team
5238s they're gonna lose 101 TN here 2v from
5241s t-e-t-e starting to find that momentum
5243s that they're looking for this is what
5244s they wanted the zone seven pop-off they
5247s were able to keep the eyeballs off of
5249s them here they played extremely
5250s passively just waiting for that
5252s opportunity to get that yodelton they
5254s picked up a couple of eliminations now
5256s they just need to keep txj alive long
5258s enough for them to find that old one
5261s more time once the Zone collapses to pop
5263s off Jay team's eagle with a double slam
5266s not able to find an elimination does
5268s find one after a re-slam though but te
5271s coming in and cleaning up the original
5274s double slam from the members of j-team
5276s starting to find their feet they go to
5279s 11 eliminations 12 eliminations this is
5282s exactly what te wanted to do they wanted
5285s to find themselves into the Zone
5287s completely uncontested and now they're
5289s just gonna be able to use this Viper in
5291s yodohine Ultimate to clean up
5293s elimination after elimination they're
5296s continuing to just create pressure here
5298s there's only a couple of solo players
5300s left in Te looks to take it all okay
5302s though gonna find an elimination on to
5305s Leo te though still has their Viper
5308s ultimate they're looking for those stuns
5309s the material actually Gonna Cancel it
5312s out GD looking to turn this fight
5314s completely on its head tank coming in
5316s finds one they find two and GD comes out
5320s in the first place finish
5324s I don't think it's enough to take MVP
5326s there and I don't think it's enough te
5328s coming in with those kills are surely
5330s gonna walk with MVP and honestly like
5333s you said they played it perfectly they
5335s played without any attention falling
5337s onto them but every single time we cut
5339s towards J team J team were making so
5342s much space for themselves in that final
5344s Zone and he capitalized fully there are
5347s a couple of things that really go te's
5349s way one of which is J team actually
5352s lands a grab onto Gigi's lxm Eagle in
5356s monk film is able to grab him out once
5358s goes for a slum is able to find the
5361s Reverb grab a second time and even when
5363s we cut POV away we do see off in the
5366s distance a temi ultimate being dropped
5369s to try and save him and cover that
5371s temmie's disengagement since he was
5373s grumped he doesn't go down but he's
5374s still so deep entrenched in enemy
5376s territory that they have to throw the
5377s temi ultimate in to try and keep himself
5379s up and the second that teams in the area
5381s understand that Tammy ultimate has been
5383s removed the they immediately just swarm
5385s onto the members of Gigi who remember
5388s heading into Zone Seven were our kill
5390s leaders were the team that te really had
5392s to contest with and then when it's j
5394s teams 101 Tien coming in on that yui
5396s encouraging so much space and trying to
5398s find the kills onto gd's Don Quinn he
5401s does like 95 of the health but the kill
5404s is actually sniped out by te who again
5407s break up that momentum any sort of
5409s movement any sort of control that the
5411s team looks to establish when that zone
5413s starts to collapse te makes it their
5415s mission to derail entirely and then come
5418s in with something like the Viper
5419s ultimate from vvv to make sure that the
5421s second that they've been able to snipe
5423s out that kill they put themselves in
5424s that aggressive position they've drawn
5425s that attention to themselves but
5427s immediately all of these other teams in
5428s the area are deterred from being able to
5430s collapse on push te back because they
5433s don't want to find themselves being
5434s stunned out by vvv we've watched so many
5436s Viper ultimates in the final Zone that
5439s he continuously just get to play off of
5442s the vipathun setup and then having the
5444s Yoda to come through and deal the trunk
5445s damage necessary to pick up those kills
5448s yeah I mean absolutely like like you
5450s said te played this 100 perfectly but a
5453s lot of things go extremely right for
5455s them and you made it you made the
5457s perfect call J team creating that space
5461s to keep themselves alive just forces
5464s these other players into the crosshairs
5467s of te and t e does what t e does best in
5471s this given situation they stay quiet
5474s they're slowly picking off stragglers
5477s one at a time but it is J team that
5479s actually really buys te this Victory
5481s because every time they commit one of
5484s those ultimates and force teams away
5486s from their space they force these
5489s stragglers who have gone low who have
5491s been grabbed by j-team and are just
5492s looking to get away into the clutches of
5496s Team te and te more than happy to eat
5500s the second hand scraps that have fallen
5501s off the table of J team because te was
5504s eating good in this final Circle and
5507s this was so crucial for team te given
5510s the Pacific comp that they were playing
5512s they really really needed to stay quiet
5516s they had to get into zone seven and I
5519s love the timing coming out from te as
5522s soon as Zone 7 is almost fully collapsed
5524s on we pop a Viper roll we pop the yodel
5527s we pick up a lot of kills we force
5529s ultimates from other team so that it
5531s starts to become this sort of fiesta
5533s they're able to back off from this and
5536s start looking for more old charge and as
5539s they find it they come in when there's
5540s basically no Zone left and they stagger
5543s them Yodo into viperole and pick up a
5545s ton of eliminations 14 kills a not first
5548s place finish though so they walk away
5549s with 23.5 game score crucially for team
5553s GD GD is actually able to come back from
5556s this in a 2v3 scenario clean up all
5560s three members of Team te which gives
5562s them three more eliminations bringing
5564s them to eight eliminations in a first
5566s place finish which is a 17 0.8 game
5568s score this is still a very good game for
5571s team GD they're very happy about how
5573s that final Circle turned out for them
5575s here at KLA picking up 10 eliminations
5577s goes out a little bit earlier though so
5579s they're gonna walk away with that 14 uh
5581s game score GG not very happy about this
5584s they had nine eliminations under the
5586s belt they really wanted to get one of
5588s those bigger multipliers and some more
5590s of those ranking points so an 11.3 is
5593s going to act like a consistency game
5594s here for GG and this needed to be a
5597s pop-off game for GG given that they were
5599s playing their comfort comp and this was
5601s the comp that they really excel at
5604s it's going to be interesting to see what
5605s GG does going forward ewg crucially on
5608s the other hand we actually cut to them
5610s in the very beginning getting completely
5611s eliminated by GG they lose no momentum
5614s they continue to play very well they go
5616s into realm of Yang they win their first
5617s realm of Yang they caught catch out a
5619s couple little stragglers and they even
5621s pressure the second realm of Yang to
5623s take the risk nobody can test them
5625s though so they miss out on the
5626s opportunity to pick up some crucial
5628s kills going into that late game so
5631s unfortunately for them they're not going
5632s to find as many eliminations as they
5634s were open to here's that exact fight I
5636s was talking about that ewg finally ends
5638s up losing because you're going to see
5639s here that the members of GG turn their
5641s attention over here on Zhao yui and pick
5643s him up and finally without him there to
5646s create the space for a year on year on
5648s does go down and now GS here with a
5651s crucial double grab this is actually
5652s unfortunately GF goes down here they
5655s actually pick up quite a few
5656s eliminations in that particular moment
5657s uh and then they get third party by do
5660s believe AOW and then this this is such a
5662s huge fight for you
5664s ug realistically man that has to detach
5666s that legendary Soul Jade for the long
5669s story putting in so much work for jelly
5671s youth now to GD here man this is just oh
5674s my God I love the material coming in to
5676s cancel out the the viperole then we see
5678s the backstabs coming in and look at the
5681s the Synergy between K and kakaishi here
5683s every single time we see kakaishi going
5686s for a backstep k is there to follow it
5688s up with that purple pull sword and just
5690s does so much damage never misses an
5694s opportunity to capitalize on the
5696s ultimate of their Matari and that's
5698s really something that separates these
5701s top tier players from other people right
5703s is the comms coming through from these
5706s players able to go hey look I'm gonna
5708s land this backstab I need you to get the
5710s follow-up because yes a backstab can let
5712s you extend combos but in trios there's
5716s so much that can go wrong following that
5718s backstab that you may get a single hit
5721s following it up before the enemy team
5723s comes is crucially able to defend the
5726s rest of the team but if you have your
5728s team on point your comms are so good
5731s that you just know how to work together
5733s you know what's coming you can find
5735s yourself actually clutching out fights
5737s like we saw GD just clutch out and it's
5739s strictly due to the strength of the
5742s communication coming through from them
5743s but no surprises here that our MVP for
5745s Te here is going to be vvv again we
5748s can't talk about BBV enough clearly
5750s always going to be one of the best Viper
5753s players in the lead boxing Evan you know
5755s my feelings on vvb every single time
5757s well deserved and VP coming out from him
5760s and oh look hey I met again it's this
5761s cavalrypl no surprises that we're really
5764s seeing that solid come through and just
5767s use to create a lot of zoning potential
5769s and try and keep some of these cicadas
5770s away Cannon actually doing the majority
5773s of the damage from him however 17
5775s 400 damage no surprises he didn't have
5778s Flames breath and dropped your Gale up
5780s so that is going to be doing a lot of
5782s damage but also very similar to the
5784s monks you give the Viper the cannon to
5785s hit as many people as possible so that
5788s vvv can literally just cycle through
5790s Viper ultimate after Viper ultimate and
5793s I'm concerned for the rest of the teams
5795s in the lobby but one significant reason
5797s te then the camera for us has always
5800s been absolutely exemplary what they have
5802s struggled is pulling themselves out of
5804s that mental slump when things start to
5806s go wrong for them we saw that they lost
5808s their initial first fight and we were
5809s like okay maybe they're going to be out
5811s of this maybe they're not going to be
5812s able to find that aggressive play self
5813s because this team is based around
5815s aggression the fact that they're running
5816s the F1 on their Yoda rather than the F3
5820s which is all about defensive capability
5822s and buying yourself spacing the F1 is
5825s super aggressively used to lock these
5827s players down and initiate these
5829s engagements very slim to how we see temi
5831s wisps being used to initiate fights te
5833s are based around aggression if they
5835s don't have that confidence to take those
5837s fights aggressively they are not going
5839s to come in with kills but we saw them
5841s recognize okay we lost this first fight
5844s we are not going to be in a great
5845s position and what did we see for the
5847s first time it feels like te pulled away
5851s from going after gate of yangs they
5853s pulled away from contesting Morris
5855s blessings they kept their eye on the
5857s prize of final Zone knowing that even if
5859s they come in with zero kills which they
5861s did they came into final Zone with an
5863s absolute duck egg of zero beneath their
5866s belt they can play that composition they
5868s can play that final Zone they can
5870s capitalize on the resources from the
5872s other teams around them and they can
5874s immediately put themselves from 0 to 14
5876s and walk away with a win and that shows
5879s to me mechanically they were already
5882s there but now mentally they're able to
5884s keep that morale up and figure out when
5887s it is best to play hesitantly and
5889s passively so that they can play for a
5891s better opportunity and that immediately
5894s elevates this team to the best of the
5896s league in my opinion like decision
5899s making is so crucial especially in trios
5901s you know it plays a large factor into
5904s solos as well but in trios every
5906s decision you make is do or die at the
5908s end of the day and again we like you
5910s said they're coming in complete duck egg
5912s into the final Circle but like you said
5915s this is a massive adjustment for t t e
5918s is a very aggressive based team we see
5920s that through their hero selection we see
5922s that uh through the abilities that they
5924s take as well we've talked about how
5926s there's been a shift in The Meta for
5928s this particular team top as well this
5930s used to be a late game team comp that is
5932s now shifted to an early to mid game team
5934s comp that excels very well in that early
5937s and mid game status not so much in the
5940s late game what we see te do here is make
5944s the decision to go we are gonna play
5946s strictly for final Circle we are not
5949s going to take any fights we don't have
5951s to we're going to save as many resources
5953s as we can so we can make the chaos of
5956s the final Circle work for us and
5959s beautifully you never see them commit a
5962s Yodo ultimate
5963s unless there is a guarantee that they
5966s can't be grabbed out by these monks in
5967s the final Circle and they play very very
5970s passively many of these other teams
5971s given this situation would have been
5973s looking to pressure on to these other
5975s teams an absolute love but what you see
5978s happen is you just see vvv from te sit
5981s in the back with a cannon and look for
5983s opportunities to pick off kills to snipe
5986s kills out from these other teams while
5989s never having to commit their ultimate
5991s while never making themselves a massive
5993s Target if you pop your viper hole you
5996s immediately become the entire Lobby's
5999s Target it's the same thing as popping
6000s munkled same thing with Yodo you are
6003s telegraphing this is my position this is
6005s where my team is we no longer have olds
6008s and people are going to capitalize on
6011s that the thing is is most teams will end
6013s up doing that because they're looking to
6015s pick up eliminations te has the
6017s wherewithal to understand the situation
6019s that they're in they understand that the
6021s only situation where they're gonna get
6023s eliminations is not the build up to the
6026s very final Circle but is quite literally
6028s in the very final Circle they need to
6031s find that moment at the start of Zone
6034s Seven where they can start cleaning up
6036s eliminations and that's what they do
6038s they understand how this composition
6041s works and understanding that it's not a
6043s late game comp it's a final Circle comp
6047s and there's the difference these monk
6049s comps coming through Excel all the way
6052s through final circles from start to
6054s finish right so the whole late game monk
6057s comp doing very very well if you're this
6060s other cop you can't make any noise te
6063s recognizes that they know how to Pilot
6065s this comp vvv knows when to Viper old
6069s knows crucially how to keep his team in
6071s place and this is a huge shift for team
6074s te if te keeps playing like this I don't
6078s see how any other team is going to be
6080s able to come out on top of the Moxie
6081s yeah I mean we talked about the viperal
6083s we talked about the Yoda ultimate one
6086s thing that we didn't talk about from tea
6087s because they didn't really use it was
6088s the Witch and ultimate and again that
6090s goes to show just the heads-up play
6092s coming through from them like you said
6094s they play quietly they don't play
6095s themselves into that aggressive position
6097s so they're never forced to use the
6098s wooshin DP to get away because the Witch
6101s and TP is brilliant as a getaway from
6104s the fact that you're currently in but in
6106s the chaos of zones collapsing in and so
6108s many teams surrounding you a lot of the
6111s time the hand that you're dealt from the
6113s weekend TP actually lands you in hot of
6116s water than the fight that you just left
6118s and te have felt that boiling point
6121s before they have been burnt by that
6123s which ntp in final zones and collapsing
6125s onto final zones B4 and they knew that
6128s if they invested that which ntp they are
6130s immediately signaling their position and
6132s signaling every single team around them
6135s to immediately swarm because like we've
6137s been saying these teams they are sharks
6140s they are in the water they are waiting
6142s for that moment of weakness and it can
6143s something very very small it can be a
6145s player losing a chunk of their armor and
6147s having to scatter away from the rest of
6148s their teammates to find a safe space to
6150s heal immediately isolating themselves
6152s away or it can be a big old glaring
6153s warning sign in bright neon capital
6156s letters underlined with double
6157s exclamation marks of throwing a wishing
6159s TP in and immediately signaling hey we
6162s don't have a getaway tool come get us
6164s right now
6166s yeah I mean wuchen is very very
6168s interesting he's finding himself uh
6171s further and further out of the meta in
6173s my opinion uh unfortunately we are gonna
6175s see him I think uh shift back into the
6177s meta once we start to move forward uh
6180s with these ocos patches especially once
6182s V3 becomes a thing because he will
6184s crucially be a get out of jail free card
6186s for an ultimate that otherwise uh
6188s completely eliminates your ability to uh
6191s get away from a fight
6193s um so he right now uh that entire comp
6197s right the Viper wuchan yodohime has
6199s slowly been falling out of favor
6200s yodohime of course being nerfed multiple
6202s times uh Viper seeing some adjustments
6206s but not really Nerfs uh and then just
6208s the team in general as Faria came out uh
6212s actually having less and less safety
6215s especially from uh these comps that were
6218s running Feria and monk together because
6220s the monk able to just take the mech and
6222s continue to give Chase to these teams
6224s continue to put pressure on them uh and
6227s it's been very interesting to watch
6229s um so Wu Chen finding a new purpose in
6234s The Meta soon is going to be both uh
6237s interesting uh and very concerning
6240s because like you said a lot of times you
6242s see these players use that Wu Channel
6244s and they find themselves jumping out of
6246s the frying pan directly into the fire
6249s um and getting burned very very quickly
6251s so it's going to be interesting to see
6253s how that developed going forward but te
6256s this is this is one of the things you
6258s have to know how to Pilot the particular
6261s comp that you're playing and you have to
6263s know the phases in which that comp is
6265s going to Excel and how to get yourself
6268s to those phases so that you can Excel te
6271s clearly has got that down to a science
6274s uh when it comes to this Viper yodohime
6277s comp that we've seen them running all
6280s the time because again vvv the Comfort
6283s pick is Viper there's no events or buts
6285s about it but BBB also crucially knows
6288s how to play support from every angle we
6290s see them uh playing kurumi when they
6292s play monk comp and they still Excel very
6295s well and it's that game knowledge and
6297s decision making that really has
6299s separated te from the rest of the pack
6302s yeah tea a very very strong team and
6305s looking to pick themselves up not just
6307s another bi-weekly win but also a second
6309s bi-weekly win in a row they're going to
6312s be very happy about how that first game
6314s went because I mean honestly they would
6315s have been on board for a 20 bomb if they
6318s hadn't lost that first initial fight it
6320s really does go to show how good this
6322s team can be mechanically at being able
6324s to figure out when your opponent is weak
6326s enough and honestly my heart goes like
6328s to date him because like we said GE they
6331s came in they filled out the teas they
6333s dotted the eyes but a lot of the
6335s handwriting was there from J team they
6337s were the ones who wrote the full
6338s sentences they were the ones who set tea
6341s um to come in for all of those kills and
6343s unfortunately for Jay team they were the
6345s ones painting a Target on their back as
6348s a result because like you said very
6349s similar to when you burn that Viper
6351s ultimate or that Wu Chen TV very early
6353s on if you use the monk form and you
6356s don't manage to find the kills to
6357s immediately net yourself a safe space
6359s when the monk film drops out you are
6361s immediately going to be sworn by every
6363s single team in the area because
6364s especially if they have a monk of their
6366s own they can immediately go for that
6368s monk film and you can't monk up to stop
6370s and prevent the threat of the devil
6371s ground but heading into this next month
6374s I would expect this is when we're
6375s starting to see the fairies come back in
6377s to play given the fact that we are going
6379s to be headed off towards hollow-off and
6381s verticality it's now going to come into
6383s play yeah I mean absolutely this is uh
6387s typically where we see what we call that
6388s Pacific Rim comp rate uh with the monk
6390s Feria and temi coming through as like
6393s you said there's so much verticality
6395s available here uh in Hollow Roth that
6398s that particular comp just excels very
6399s well you also typically see a lot of
6401s these Takeda comps coming through
6403s ironically though uh we are going to see
6407s uh some of these teams not opting for
6409s Feria but a more traditional Transformer
6412s cup I'm looking at oug here and this is
6414s very very interesting you're gonna bring
6416s temmy in but not swap out for the Feria
6420s um this is more of a comp the we saw
6423s towards the end of season two before
6426s this realm of Yang started to come
6428s through uh leading into the world
6430s championship because they were so easily
6433s able to secure those Morris blessings
6435s mid game but this comp does not do well
6437s in realm of Yang versus typically every
6440s other Transformer comp so oug making
6443s some interesting decisions here te also
6447s going to be running the Takeda version
6449s of the Transformers comp
6451s but without Z ping and more crucially to
6455s Mulk
6456s um I think these are some final Circle
6457s decisions I think oug and te are or are
6461s looking very much to play towards the
6463s final Circle we're gonna see jjh
6464s actually change off of the Feria into
6466s temi as well and look to make the same
6468s decision here and I think we're going to
6470s see these three teams play for final
6472s Circle and are hoping that the ultimate
6475s of temi going to buy them the safety
6477s that they need in final Circle uh to pop
6480s off because mid game realistically yes
6482s you can go secure those more plus things
6484s but you're not gonna find as much coming
6487s through those Morris blessings uh as you
6489s typically do from going into those
6492s Realms of Yang and you're giving those
6494s Realms of Yang up and you're kind of at
6496s the uh mercy of RNG as to what buff
6499s you're gonna pick up from those mid game
6501s Wars blessings boxing
6503s though by these teams look for that tell
6505s me to provide themselves safely in that
6506s final Zone they're also playing into the
6509s hands of the other teams running the
6510s Tammy because you drop a tummy ultimate
6512s over another Tammy ultimate you can just
6513s walk right through and pick up those
6515s wisps and the Wisps or the things that
6517s we've really been seeing having a
6519s significant impact for the temmie yes
6521s you can immediately push forward with
6523s that semi ultimate to claim presence
6526s over a Morris blessing but the lisp is
6528s the thing that's been determining these
6530s kills and it is a dusk map so again we
6532s are seeing a lot of these teams
6533s gravitate towards picking up those
6535s fireflies as quickly as possible but JL
6537s are going to be gravitating towards
6538s picking their weapons up off the floor
6539s as GS immediately come in with a Parry
6543s they did lose their tummy however they
6545s win the fight overall in JL very quickly
6549s off of the bat gonna be burnt towards
6551s that Soul altar as GS can literally just
6553s try and track where exactly they went
6556s down heading over to Imperial on our G G
6558s have found themselves with a bounty on
6560s free frio's head and this is the worst
6562s possible moment for that Monk to be
6565s spotted eye because he's still running
6566s that gray omelet he's still got a very
6569s loaded weapon and he also is crucially
6571s not going to have the ultimate built up
6573s in time even if he does manage to go for
6575s the month because of how early in the
6578s game this is going to be his loot
6580s scaling is going to be absolutely
6581s abysmal and the monk threat is going to
6584s be nowhere near as effective as it is
6585s towards final Zone and we can see jdh
6588s they're just keeping peripheral isolated
6590s they know even if a monk from comes
6591s through they're going to be able to
6593s survive and sustain all the way through
6594s it as far if you're already going to be
6595s run exceptionally low is able to turn
6597s the spare onto his attackers but Gigi's
6599s miskier comes in with a gorgeous Dragon
6601s Slayers into nezas to immediately open
6603s out all of that space in ewg now going
6607s to be stuck in the middle of a temmie
6609s ultimate but there is the second semi
6611s ultimate and both of these hemis now
6612s just using those alts to grab and
6615s refresh those whiffs to come through and
6616s forever is left with no choice but to go
6619s for the month on to make sure he doesn't
6621s get stunned out by the whisper tent and
6624s as well now that the monk from has been
6626s pulled out from GG ewg disengage wait
6629s for the monkey to be dropped so they can
6631s turn back into the fight
6632s yeah ewg here a really not liking the
6636s results of this third party that they
6638s blew through here as they actually end
6639s up Burning uh most of their ultimates
6642s here timing for temi and they are not
6644s able to find anything out of it GG
6646s really uh showing true form for GG here
6650s they were able to pick up so many
6651s parries uh in that fight with jjh and
6654s flip it on its head and ewg now even
6657s after a third partying into that fight
6659s finding themselves down to a single
6660s member and they did pick up a single
6663s elimination there GG did not give a
6666s single kill to either jjh or ewg and
6670s this is very very interesting to see
6672s coming out from GG because we keep
6674s talking about GG this season and how
6677s poor their performance has really been
6680s and uh it seems like they're making this
6683s return to form in the last couple of
6685s days Gigi really starting to kind of
6688s find their comfort zone again and lock
6690s back into the team that was one of the
6694s most uh threatening teams during season
6697s one and season two of The nbpl and we're
6700s CTE finding themselves in a similar
6703s situation that they did to game one is
6706s they've lost two of their members early
6707s already with no kills under their belt
6709s here we're gonna see it's oug that
6711s pressures onto them txj just getting it
6713s completely juggled back and forth here
6715s will find his monk form but oug more
6717s than happy to return the favor and
6719s immediately start to put pressure onto
6721s team de txj man taking so many massive
6724s hits coming in from this EU as Sean just
6727s pummeling the damage off of te now back
6730s to outh who's still on the hunt for the
6732s final member of te but it looks like
6734s they've just been able to break line of
6735s sight and get away here GS also finding
6738s themselves in a fight with the remnants
6739s of jjh and this is not good uh for jjh
6743s because jjh has already been eliminated
6745s once so they are going to lose both of
6747s their members and it's going to be down
6749s to just water no resurrections available
6751s water still on white armor as well jjh
6755s looking to find themselves uh pretty
6758s much eliminated early here in game
6760s number two as well and jjh was off to a
6764s brilliant start at the beginning of game
6765s number one of course this team's sort of
6767s trying to Pioneer this replacing
6769s yodakime with Justina and putting in
6771s absolute work with the Justina Viper
6772s combo that we saw early they were the
6774s team that uh eliminated te off of the
6777s bat but after that they kind of go out
6779s with a whimper they go into their next
6781s fight find themselves third party and
6783s get eliminated and here we go yet again
6785s jjh in the same situation in game number
6788s two they tried to aggressively take a
6790s fight early they get themselves
6792s eliminated and then they get caught out
6793s on the respawn as well taking a look
6796s here te down to just two members waiting
6800s for the Decatur to find a resurrection
6802s somewhere uh KLA on the other side of
6805s the map looking to do just a little bit
6807s of looting here no eliminations under
6809s Kelly's uh belt yet and it's kind of
6811s been interesting okay La has been a team
6813s that came in during our first bi-weekly
6816s and were able to lock down so many
6819s eliminations such a massive game score
6821s they had over 200 points uh heading into
6824s the bi-weekly finals is a massive score
6827s line for them they were able to pick up
6829s the first bi-weekly as well they've done
6832s a great job and since then KLA has
6835s really quieted down they haven't done
6837s too terribly much though towards the top
6839s of the order this week the question is
6841s will they be able to find that momentum
6842s that they want but jdg looking to come
6844s in they actually find a massive Viper
6847s stun onto qgg qgg going to be safety as
6850s the Wu Chen comes in with the F's and
6852s ykc gonna buy them so much safety with
6856s this ultimate as he starts to throw in
6858s those grabs we see the members of jdg
6860s back off immediately from qgg they don't
6863s opt to try to finish the elimination
6865s because they are so scared of that
6867s monkey we see ykc immediately demunk as
6870s well because he knows as soon as that we
6872s General comes out he's not going to find
6874s any more grabs they're just gonna wait
6876s out the monkey so he wants to crucially
6878s start building that rage as soon as
6880s humanly possible So the faster he
6882s demunks the faster you can do that jdg
6884s xiaohui here trying to come in with the
6886s massive Yoda you may ultimate but we see
6889s KLA return the favor with the career
6892s meal of their own and now we're gonna
6893s see the Bane's breath coming through Joe
6895s who are we gonna get caught out by it
6897s this is so smart by KLA if there's one
6900s way to overthrow a wuchan TP old out
6904s back into an aggressive play like this
6906s it's to wait till they commit to coming
6909s back in and throwing down a Bane's
6911s breath and KLA will be able to
6913s capitalize onto that means breath as
6915s they pick up all three members of uh ykc
6919s here and this is huge uh for KLA yeah
6922s the problem for them is that they might
6924s just be about to be aggressed upon by
6926s AOW who've seen the Bane's breath and
6929s wanted to add a little bit further up
6931s this mountain to see what exactly was
6934s going on down here pinged out in that
6936s invisibility but Mike
6938s he gets checked he's still sitting on
6941s the Viper ultimate as immediately Wukong
6943s comes in with the Yodo but they don't
6944s actually stagger the Yoda ultimate from
6946s the Viper ultimate they've been able to
6948s keep one of the members of KLA separated
6950s however that surprise element from AOW
6953s did mean that cxe was caught oh no
6956s where's this KLA we're just sort of
6958s nipping through that bush probably
6959s weren't expecting a player to be in
6963s there and as a result they had to leave
6965s one of their teammates behind to make
6968s sure that the monk is not the one that
6970s gets caught either by the Yoda or the
6972s Viper ultimate that comes out afterwards
6974s as heading over to GD kikaiti in a very
6977s rough spot grapple locks in position has
6980s to provide the Bell extremely early on
6981s goes in with the nunchucks to try and
6983s finish off the member of oug setting up
6986s the repeating crossbow to come through
6988s as it is now going to be the king going
6990s for the monk kikaishi monking up
6993s alongside him but he's getting so much
6995s more pressure towards his feet he's just
6997s continuously having John he's a able to
6999s scoop up SS who isn't able to tap down
7001s to the strike and as a result the
7003s keynote just has to keep this monk
7005s stagger so he's not able to find the
7007s slam on his teammate the reinforcements
7009s come through from oug all three of their
7011s teammates Still Standing the same not to
7013s be said for gd's Kakashi and he will
7015s lose off of numbers alone as t e even
7018s though they lost that first initial
7019s fight just like they want to take a
7021s fight in a gate of Yang coming through
7023s the mech's immediately going to be out
7025s and in position but it's the monks that
7027s you have to watch out for right now tell
7029s me ultimate trying to keep te safe but
7031s vvv gets grabbed up in gs's and in that
7035s Ferry and they're just pumping so much
7037s damage onto the members of te held prone
7040s by this monkey composition Gia is still
7042s taking a lot of damage but aren't
7044s entirely untouched at the moment as the
7046s cannon shots come through staggering Leo
7048s down forcing him behind the pillar the
7050s boosters come out from the very Max just
7051s keep this damage connecting onto te and
7054s not allowing them to be able to reside
7055s onto that pillar but as a result was a
7057s little bit too far away to actually Aid
7060s his teammates in Tec an opportunity they
7063s move as a pack a well-oiled unit
7065s bursting through the individual members
7068s before and can find any impact
7071s this is what we talked about with te
7072s earlier right it's all down to their
7074s communication this team very very good
7077s uh about capitalizing on their other
7080s teammates locking somebody down and
7082s that's exactly what they do in this
7084s realm of Yang and we're gonna see te
7086s finally come alive in this game not
7088s wanting uh to uh make a repeat of game
7092s number one where they're going to have
7094s to bet everything on the final Circle
7096s because like we said a it really was off
7099s the back of Jay team that uh te was able
7102s to capitalize so much in that final
7105s Circle and I don't think that they want
7107s to risk another team putting in the work
7109s for them uh going into game number two
7112s here so they're gonna head into that
7114s first realm of Yang which typically
7115s again you have a much bigger safety net
7118s coming out of that even if you go down
7119s because if a member of your team dies to
7122s Yang depletion there are typically still
7124s Resurrection charms available to be
7126s bought from the shop
7128s meaning that you're able to get your
7130s full team back into the game and if you
7132s win you get that Vermillion Birds might
7134s which is so crucial to allowing your
7136s team to start to pick up kills in this
7138s mid game especially when you're playing
7140s this very interesting variation of the
7142s monk comp that uh te seems to be running
7145s here with a Takeda and Tammy turning
7147s your attention now to te going head to
7149s head with JL we're gonna see those monks
7152s come out we're gonna see the temiolt
7153s come out and we're gonna see that takedo
7156s starting to come through from uh te here
7159s Leo looking to lock people down as just
7162s gonna get picked up and completely
7164s deleted here by the members of te as
7166s they pick up yet another three
7168s eliminations but xcg looking to come in
7170s and this could be pretty bad for team te
7173s here as the third party comes through te
7175s has committed all of their ultimates Leo
7177s holding on to a little bit of old charge
7179s here trying to buy some space here
7181s desperately for t-e-t actually able to
7184s find that HQ between his Takeda ultimate
7188s yes txj about to get hit by the roller
7190s we actually bought safety by John knocks
7194s him down so he's under the edge of that
7196s roller that comes through so txj going
7199s to stay alive here and all of a sudden
7200s te blips this fight on its head this was
7204s a really bad position for team te to be
7207s in but the target acquisition by te so
7211s important here they needed to eliminate
7213s that Takeda after that first F came out
7216s before the second F came through if the
7219s Decatur was able to F that team one more
7221s time they would have been forced to take
7223s that fight in range of the ruler and
7225s they would have taken so much damage
7227s from the follow-up with no ultimate to
7230s counteract it te very easily would have
7232s been eliminated so the call to just
7235s completely launch all three members on
7237s the Decatur lock him down and eliminate
7239s him immediately so clean coming through
7242s room team te what a performance from
7245s this team today Moxie I'm in not just
7248s the coal it's also the weapons that they
7250s use right when txj is in that monkey
7252s when they've dropped the Tammy ultimate
7253s uh tell me ultimate to lock the other
7255s monk down it's vvv with the pole sword
7257s who goes in and takes advantage of the
7259s Stagger and just the massive chunk
7260s damage to be able to finish the monk off
7262s but when they know that they need to be
7263s fast and quick and burst that cicada
7265s down before that F can come through it's
7267s the dagger swap that comes out into
7269s assassin's lunch and it's absolutely
7271s devastating for the Decatur to deal with
7273s and from there it's just rinse and
7275s repeat the zip is there the model
7277s defines poison sauce a little bit of
7278s time from the ultimate but at the end of
7281s the day te have three players and zip
7283s help can sustain for an awful lot but
7285s under a full focused TV you're gonna be
7288s gone within moments there's AOW are
7291s going to be looking to send GS packing
7293s they've chased on all the way to base of
7296s ballista in the zone and it's going to
7298s be oh so hard for them to be able to
7300s escape out of that Tower safely AOW dog
7303s pile onto the remaining member of GS
7306s ring the bell to make sure that they're
7307s not able to move very quickly onto
7309s another player afterwards and we'll be
7311s more than happy to find that Killers oh
7313s geezers Yahoo Toto unfortunately with
7316s the bounty on his head he had to split
7319s from Anne and as a result they tried to
7321s survive in separate pockets and maybe
7322s regroup once the Bounty had come through
7325s but all they did was split themselves
7327s AOW pick up one KLA walk away with
7330s another and all it's done is really
7332s brought Kelly and AOW closer to terms
7335s with potentially going into conflict as
7337s the Zone stops collapsing through and is
7340s going to push these teams just a little
7341s bit closer towards each other Gs are
7344s going to be absolutely devastated but
7346s unfortunately it was the right call to
7348s make when you get a bounty on your head
7349s and you're already down a teammate you
7351s have to play splitsies you have to play
7353s for survival
7355s yeah I mean you really do uh and it's
7358s very unfortunate for the members of GS
7360s there but it's just the way the cookie
7362s crumbles sometimes and speaking of the
7364s cookie crumbling we're going to turn it
7366s to GG who has started to find their feet
7369s here 330 up top on the ballista looking
7372s to catch some teams out here while the
7376s other members of GG try to bait this uh
7379s 330 actually off of the ballista now
7381s wanting to back way as the sandstorm
7383s starts to come through we're going to
7385s find themselves the target of Team
7386s Ventus here an event is going to back
7389s away as 3 30 goes ahead and Pops the
7392s monks transformation and is in a very
7394s interesting situation as they are being
7397s targeted from behind by the members of J
7400s team we're going to see that Sandstorm
7402s come through from the temi and this is
7404s exactly why you run temi right so mid
7407s game you can secure these Morris
7409s blessings and this is going to be huge
7410s as 3 30 going to be able to pick up some
7412s much needed loot here from the team
7414s either WG in the second realm of Yang
7417s and no surprise here ewg gonna find
7419s themselves uncontested yet again and
7422s again this is what we keep talking about
7424s this has been the major shift for these
7428s teams is them not wanting to commit to
7431s these second Realms of Yang and I think
7433s ewg has made this recognition that these
7437s other teams don't want to take realm of
7439s Yang uh the second time it comes around
7440s so they're more than happy to just go
7443s into the realm of Yang and start taking
7444s these free boxes boxing yeah I mean
7447s we've seen some teams have adaptations
7448s into figuring that out we've also seen
7451s teams figure out if they're not going to
7453s be putting themselves in the position
7454s where they are taking those fights or
7455s looking for those most blessings it's
7457s best to just hide away and wait for
7459s those Buffs to run through of course
7461s it's a little bit harder to play it by
7463s that it given the fact that second realm
7466s of Yang is going to be Mystic which
7468s means even if you try and play
7470s quote-unquote safe and out of sight your
7473s location can still potentially be pinged
7475s out so that is why we see teams making
7477s that decision they will go to the very
7480s edges of the Zone like we're seeing tea
7482s at the moment just hanging themselves
7484s out making sure that they're not going
7486s to be in any way or path for teams with
7489s Mystic might to run into so they can
7492s keep themselves safe and hold on to
7493s those resources playing very similarly
7496s to how we saw them in that first game
7498s the only difference being that they're
7500s already sitting on a lot of kills to be
7502s able to move forward with in terms of
7504s that scoreboard GG going to not be
7507s punished I was a little bit worried when
7509s I saw three people go for a very early
7511s month up and so they had to invest the
7514s temi ultimate over the top of it when
7515s the most blessing spawns Brew but
7517s they're able to make their way out in
7519s enough time as possible they should have
7520s those ultimates back as always
7526s cancel that but the vipestone connecting
7528s and it's gonna Force vendors into
7531s throwing the Witch and TP on top of it
7533s as AOW they know that they can hunt
7536s after this team sanzi incredibly low is
7540s going to be trying to chase away from
7541s the rest of his teammates in case he's
7543s the one that gets caught a little bit
7545s behind the pack is AOW are going to spot
7547s the grapples they're going to know
7549s exactly where venters are heading
7550s inventors have no choice but to keep
7552s running the windows being dropped behind
7554s them so aw can't just Smite fancy down
7556s he is an absolute sliver but he is not
7559s getting the time to be able to find any
7561s moment of reset until now you'll be able
7563s to make a break for it and use the
7565s scenery to hide his location waiting to
7567s see whether or not AOW are going to move
7569s passing the grass onto the members of
7571s Ventus residing within the center of
7573s Temple as AOW going to spot oud and
7577s venters might potentially find
7578s themselves still split from sansi the
7580s good news is the Yodo is not going to be
7582s running into another vehicle stand the
7584s bad news is if they throw the ultimate
7586s into trying to regroup with your across
7587s their team they're going to open
7588s themselves up to being grabbed by the
7590s king who's moving into a high ground
7591s position looking to see whether or not
7593s he can put himself in a place to be able
7595s to use that monk form and grab some of
7597s these players out around him
7599s this is really unfortunate for team
7601s Ventus here we talked about how
7604s important communication is for these
7606s teams and what we see here is actually
7608s just a massive miscommunication from AOW
7610s not only does or yeah sorry not only
7614s from bentus not iow not only do they pop
7618s their Viper Old Second meaning they know
7620s they're not going to get that Viper stun
7623s out seeing the other Viper old coming
7625s through they don't communicate that
7628s their Viper ultive second so clearly the
7630s Yoda he may on their team makes the
7632s decision oh hey if my Viper's ulting it
7636s has to have been first we're not stupid
7638s enough to pop a viperole after the other
7640s team has already started channeling
7642s theirs so I'm gonna pop my yoda he may
7644s ultimate then they find themselves
7647s stunned out of their email ultimate and
7649s then they're also forced to burn the
7651s wooch and ultimate it puts Ventus in a
7653s situation where they've literally burnt
7655s all of their ultimates for the price of
7657s one ultimate coming through from AOW W
7659s and that's the exact situation you don't
7662s want to be in and that's what happens
7663s when your communication breaks down team
7666s Ventus luckily does manage to get away
7669s there because oug throws up and it
7672s creates enough of a threat in space that
7674s Vince's is able to find a reset and not
7676s be continued to be hunted down by the
7679s members of AOW so they get to breathe a
7682s little bit easier but that very easily
7683s could have cost them their entire game
7686s just because of poor communication and
7689s almost as if to call back to a curse
7691s here we turn to AOW catching a member of
7694s Team bentus separated out from the rest
7697s Juventus wx98 going to be taking a ton
7700s of damage here as the Perry comes
7701s through onto them they're forced to hot
7703s swap into a new weapon txj and the rest
7705s event to show up but the question is do
7707s Ventus have those ultimates back yet
7709s Ping Tao hasn't been able to find theirs
7711s yet it looks like sansi will have their
7714s ultimate because they were canceled out
7715s so that's just going to be burning the
7717s one ultimate that they do have available
7719s JT showing up for the third party Ventus
7722s really finding themselves in a tough
7724s situation here
7726s needing to hope that the Wu Chen is able
7729s to build that ultimate up very quickly
7731s to buy them out of this situation AOW
7734s has their wuten ult available though so
7736s as soon as they lose a member they will
7738s be burning that ultimate to get away
7740s Gigi shows up for the fourth party and
7743s Ventus oh my goodness no the ultimate
7746s being canceled out off of Team Ventus Wu
7749s Chen can't get away they will lose all
7751s of their members txj the last remaining
7754s member here and J team more than happy
7756s to keep pressuring onto this but Eagle
7758s might need to turn his attention back to
7760s the rest of the team because it looks
7761s like the rest of j-team might find
7763s themselves being forced to fight out GG
7765s but GG backs off so j-team going to
7768s continue the hunt here because Gigi
7771s wants to secure this morning's blessing
7773s that's going to be so crucial for their
7774s team in the late game mischie are going
7777s to be taking that legendary armor on to
7779s their Mech here Feria more than happy
7782s about that oh they're actually going to
7783s swap armor to the monk monk gonna lose a
7786s little bit of flamer action here for
7788s miskia so that miskia can use that
7790s flamer when he munks up and land some of
7792s those grabs that we know 330 is going to
7795s be able to put his hands on oug caught
7797s out in the middle AOW raining shots down
7799s on them te as well what a fiesta here at
7803s the start of zone four you don't
7805s typically see this many teams engaging
7808s in the fourth fifth party action uh this
7810s middle of the game this is something you
7812s don't see until the teams are forced
7814s together here but so many teams wanting
7817s to commit to fights here Moxie yeah
7819s everyone saw Ventus and just came for
7821s the third party J team show up uh a w
7824s show up oh you g show up GG show up and
7827s they're actually the ones that find the
7828s kills forcing oug into throwing that
7831s weekend TP to make sure that they can
7833s get the resurrection onto their down
7834s teammate and GD I'm more than happy to
7836s be able to bag two kills and then just
7838s sit on that Morris blessing schooling
7840s and drop the Tammy ultimate to be able
7842s to immediately pick it up as J team are
7845s gonna reside on that ballista control at
7848s the moment 101 TN with the dual blades
7850s is able to find off-screen ewg
7853s as no one can really come and push onto
7856s J team at the moment the Bliss are going
7857s to do a lot of work trying to bounce to
7860s some of these plays as that zone starts
7862s to push and prod them into the waiting
7865s clutches of J team JL going to be
7867s putting themselves onto this High Ground
7869s position as on the low ground KLA set
7871s themselves in the no alt zone so they're
7873s not going to be pressured by some of
7875s these monk compositions looking to grab
7877s them out of position and even if they
7879s don't actually die to the monk they're
7881s still going to be so far out of position
7883s away from us for their teammates that a
7885s lot of the time you're still going to
7886s lose the teammate regardless is like you
7889s said we don't typically tend to see this
7891s aggressive place all coming from this
7893s teams traditionally this would be what
7895s we call the buccaneer phase where
7897s everyone is sort of just lulling around
7899s waiting to have a safe spot exchanging a
7902s little bit of Cannon shot sure but
7904s definitely not dropping things like
7905s Tammy ultimates because you're pushed to
7907s the point of having to use them to stop
7910s the additional pressure coming from from
7911s all of these sides gd's kikaishi gets
7914s caught in the Wisp they're actually
7915s going to have to use that Faria neck
7917s drop of the pillar to dissuade anyone
7920s from trying to push onto kakaichi until
7922s that whisper has won through and as a
7923s result he will survive being caught up
7925s by it but they're still not out of the
7927s woods just yet te going to be trying to
7929s Vibe for this position txj coming of the
7932s Bell to be able to buy himself safe
7933s passage into the monk form that he drops
7935s into on the rooftop of the tent and GED
7937s are just gonna have to absolutely leg it
7940s over the walls don't
7944s as T-Rex Jerry just climbs the fence and
7949s immediately clutches one of them iron GT
7952s thought that they were safe the txt
7954s would be stuck on the scenery but this
7955s is the te God the monk King he will not
7959s be stopped by simple wooden boards and
7961s GD are going to be reduced to Absolute
7964s chaos within seconds
7967s oh my goodness this is this is very very
7971s interesting like you said we don't see
7974s this level of aggression in the middle
7976s game here and I think some of that
7978s exacerbated by that no old Zone being
7980s popped and many of these teams not
7982s wanting to find themselves in a
7984s situation where they can't find fight
7985s with their oats when there's so many
7987s teams in tight proximity so it forces
7989s all of these teams kind of in this
7991s u-shape around that no old Zone and many
7994s of them just fighting for any sort of
7996s space here that's why we see that
7998s aggression coming through from these
8000s teams GD still trying to secure this
8003s Moore's blessing Don quing takes so much
8006s damage out into the Zone needs to find a
8009s way to get a reset here now gets one pot
8011s off the te wants to capitalize on how
8014s low they are but JL also trying to
8016s capitalize on to te the fiesta never
8019s stops Moxie is TE forced to just keep
8022s pressuring over here vvv gonna use that
8024s F ability to go Airborne here but going
8026s going to continue to be chased by GD JT
8030s topside on the ballista as well trying
8032s to pressure all of these teams trying to
8035s use this ballista to create space for
8036s themselves as a full-blown fight breaks
8039s out underneath of them zone five
8040s starting to collapse onto zone six is
8042s going to evict J team from our ballista
8046s J team now moving away as te forced to
8049s pop the monko looking to capitalize onto
8052s something Miss Kia going to pommel txj
8055s almost entirely out of existence aows
8058s jungle Kong also nearby going to come
8061s through and secure the elimination
8063s mischia here for GG still finding value
8066s for his team even though the rest of
8068s Team GG is gone miskia going to find as
8071s many eliminations as they possibly can
8073s here just pressuring with the Cannons
8075s we're gonna see them d-mac and now
8076s mizkia needs to find a safe space to
8079s start building that rage back up because
8081s they are all alone but T E's Leo not
8084s having any of it as they find them and
8086s pressure them in Zone BBV shoved into
8088s the zone as well txj completely
8090s eliminated no way they can be
8092s resurrected here and this is the risk of
8095s coming in with a cop like this with no
8097s healing for your monk txj just gets
8101s stuck in the zone and will be completely
8102s eliminated BBV and Leo on their own but
8105s 11 eliminations under their belt they
8108s just need to stay alive for as long as
8109s possible Leo caught out in a wisp but
8111s crucially has a little bit of cover by
8113s the Rocks here so they're going to be
8115s able to survive being locked up in that
8118s temi sand Leo vvv just trying to find
8121s some ground to call their own but
8123s Genie's kakaishi top side get a monk up
8126s here goes for ykc but ykc going to avoid
8128s it by transforming themselves GD up top
8132s with a huge view over the rest of the
8134s map looking to grab cxe doesn't find it
8137s though trying to find ewg's year on year
8140s run going to survive being grabbed at
8143s here but will not on to the second grab
8145s they need to pump out damn much quick
8147s because kakaishi gonna deal very soon
8149s and GD will find some value out of
8152s kakaishi's Monk transformation here as
8154s they pick up ewg xeron kakaishi going to
8157s find some time to try to repair that
8159s Canon K gonna take a head shot from J
8161s team topside going to take a second head
8163s shot and Genie's kakaishi going to find
8166s that transformation here into the ferry
8169s I'm at kla's qgg able to pick up a
8172s double Perry but does not matter as
8174s j-team ZK follows up with the pole sword
8176s before the golden Focus comes through
8178s will clean up the elimination J team in
8181s rare form here with 12 eliminations
8183s under their belt their entire team still
8185s alive 101 TN doing their best to keep
8187s the team alive zedk picks up an
8190s elimination on to as 101 at TN just
8193s throwing down as much healing as they
8195s possibly can and that's gonna be it for
8197s Te as BBV is eliminated by J teams Eagle
8201s t e gonna be eliminated here from our
8203s second game of the day said K putting in
8206s one with this legendary Pulsar using now
8209s this Takeda ultimate to hit stun people
8212s into these overhead swings from the
8215s legendary pole so to guarantee them
8217s trying to lock on to jdg we're gonna see
8220s donkling forced into the Zone by that
8222s pole sword Eagle looking to clean up
8224s that elimination K now also forced in
8227s Jail's Fang gonna go down and it's gonna
8229s be it for JL as we see ZK getting picked
8232s up by ykc does not find the slam as the
8236s members of J team able to stagger ykc
8239s just in time Eagle trying to throw some
8243s of those with South trying to create a
8245s little bit of a safety net here for the
8246s team ZK going to take quite a bit of
8248s damage but the z-pingo going to come
8250s through and buy some safety for the
8252s members of j-team ZK looking to collapse
8255s down with the pull sword as the D
8257s transformation comes through now the
8259s temio coming in from Eagle going to buy
8261s j-team even more safety takedo going to
8265s follow up as well I do you believe I
8267s just saw a merciless habit come through
8269s as well from j-team oug's SS gonna be
8272s slammed into the Zone the elimination
8274s picked up here by zkj team Ken do no
8279s wrong as they completely own this final
8281s Circle nobody able to create any sort of
8284s safety or distance from the legendary
8286s pole sword ZK clearly gonna be the
8289s overall MVP or the j-team comes out on
8292s top with a dominating performance that's
8295s 100 above a 21. Jay team absolutely
8300s dominate that entire lost zone is that
8303s okay more than happy to be able to drop
8305s down once that monkey has dropped away
8307s knowing that he has the zip that the
8310s ultimate from the zip is gonna be able
8311s to sustain him all the way through and
8313s that just having that pulse of being
8315s able to just pressure out those team
8317s players around him like you said
8319s committing into the overhead slings so
8321s that he can just connect as many of
8323s those swings onto those players as
8325s possible but all also send them reeling
8328s into taking the Zone text that a massive
8331s chunk of help has already been removed
8332s by the pole sword and then the last
8334s little bit that's Clinging On is
8336s immediately chipped down by the zone and
8339s really that competition that one
8341s competition that they had to worry about
8342s was te but te unfortunately the fallacy
8346s of this composition that they come out
8348s with is two things one is significant
8351s lack of healer and we saw it from those
8353s monks the second that there wasn't
8355s either a kurumi or a zip to be able to
8357s keep those monks topped up they would
8359s just be absolutely evaporated if the
8363s fight got too close to them and two they
8366s tried to use the Tammy ultimate to buy
8368s the revive back onto their monk player
8371s and the problem is they're in a Lobby
8374s that is filled with other temmies and so
8376s they can't stick The Landing they can't
8378s commit to actually going for the revive
8380s especially given how close the monk was
8383s to the final Zone a feat dealt to them
8385s by Missy I'm missing who even though
8388s he's missing two of his teammates comes
8390s in on the farrier neck lands a cannon
8393s shot which actually staggers txj on the
8396s monk into taking Zone tick damage and
8399s then immediately Michigan just
8400s transitions into the primary from the
8401s mech fire blasting thj with so much
8405s damage from that Ferry or Mac and
8406s without that zip without that kurumi he
8409s just doesn't have a healthbot to be able
8410s to sustain through all of the focus fire
8412s and he very quickly goes down and
8415s unfortunately for the remaining members
8416s of te both Leo and vvv then just have to
8420s play flighty they don't want to be
8421s caught they don't want to be locked down
8422s they have to play towards the outer
8424s edges of the zone and they can't look
8425s for kills in the meantime Jay team have
8428s all three of their players alive have a
8429s legendary pole saw to be able to run
8431s around with a Decatur ultimate perfectly
8433s set up for them to be able to keep that
8435s pressure on those teams around them in
8437s case they do try and turn on to ZK and
8439s all the while the zip is just waiting on
8442s throwing the ultimate I'd in case
8443s indicator does get pressured and he
8445s needs a little bit of facts for healing
8447s to be able to not close players back and
8449s push them even further into yet more
8452s crowd control stagger lock yeah I mean I
8456s hate to say it but this this was a
8458s declaration oh my God I can't wear it
8461s today declaration of war from J team on
8464s to uh te as well they are not happy
8467s about game number one the fact that
8470s their performance was what bought te
8472s that first place finish and they come
8474s into game number two here get into final
8477s Zone and go Hey We're Not Gonna Let You
8480s just Coast through on our performance a
8482s second time we're just going to
8484s absolutely dominate this final Circle
8486s the first time we see them absolutely
8491s start to take control of the circle they
8494s never lose control of the circle Moxie
8496s every single team is forced to play at
8498s their Tempo and it's not a Tempo they
8500s want to even when ykc comes through and
8504s starts to try to grab people up in that
8506s monk transformation it is j-team who is
8509s controlling that zone and keeping the
8512s players into the ground jobs of ykc just
8516s evicting them from the safety down below
8518s with that legendary pole sword and then
8520s as soon as they see that the monk
8522s transformation is about to time out it
8524s is J team who goes top side prepares the
8527s charge onto that pull sword over the
8529s edge and immediately knocks ykc into the
8532s Zone with that legendary pole sword
8534s chunks the HP of that entire team and
8537s not once does j-team let anybody start
8540s to gain any sort of momentum because
8542s they have such good focus on every team
8546s in this Lobby and they see the olds come
8549s through and j-team immediately punishes
8551s them and I really have to give it uh to
8554s ZK here man just coming through with
8557s that pull sword putting in work and
8560s utilizing their ultimate so well uh on
8564s top of it being able to connect onto the
8566s ultimate and then immediately follow up
8568s with the pulse or during that momentary
8571s stun to be able to launch players into
8574s the that zone and pump out as much
8576s damage as humanly possible J team what a
8580s performance coming out from these guys
8581s as we go to 23 eliminations and a first
8585s place finishes a
8587s 41.8 point game te gets their 11
8590s eliminations but J team Cuts them off at
8593s the knees as we get to final Zone and
8596s they will be walking out with almost a
8599s 30 point difference over team te I said
8603s JT dropped a Tony bomb it was a little
8606s bit over 20 boom but like you said J
8608s team just took control and they didn't
8610s let anyone else a victim from that
8612s control like you can say that like you
8614s said they were annoyed at game number
8617s one they knew that they had done the
8618s most of the work naraka unfortunately is
8621s not very forgiving you can deal 95 you
8624s can deal 99 of someone's Health but if
8627s you don't land that final last hit you
8629s don't get the credit and J team went out
8632s of their way to make sure that zedke on
8633s the pole sword would land 95 of the
8636s health bar and then five percent of the
8638s health bar very shortly afterwards every
8640s single time they went for lockdown onto
8642s one specific player they immediately
8643s made sure that the kill was followed up
8645s and finished off and then it was a Jay
8648s team build there was no opportunity for
8649s any potential third party to come
8651s through ZK would go in he would be able
8653s to lock those players down and then
8654s eagle and 101 Tien would be playing
8656s perimeter and keeping all of the other
8658s teams around in check so no one could be
8660s able to hot swap to something like a
8662s musket or a bow or a cannon and secretly
8665s steal away what JDM had worked so hard
8667s for
8668s oh yeah I mean J team again the target
8671s acquisition was so good you know you we
8674s talk about
8675s Decatur with a pole sword right and to
8678s the untrained eye watching this final
8679s Circle it might just look like ZK is
8683s spamming this whole sword over and over
8685s again right but he is always looking for
8689s opportunities to catch players out and
8691s like you said he's looking to capitalize
8694s when players go low so that it's j team
8697s picking up the eliminations and not
8699s other teams crucially not only that when
8702s he's not able to find openings he uses
8705s the ultimate to create those openings so
8709s it's not just charging up the right
8710s click and spamming it time and time
8712s again it is a very calculated decision
8715s on the part of ZK when he is releasing
8718s that charge right click from the poll
8720s story because the charge right click is
8722s extremely payable especially in a Lobby
8725s of Cheerios where there's so many
8727s players all they need to do to stop ZK
8730s if he doesn't time those pull sword hits
8732s right is one good Parry from any of
8736s these players all of which are capable
8738s of doing it but ZK has the wherewithal
8741s to have the decision making to not
8745s release it in any given situation where
8747s he's gonna find himself carried and when
8750s he does find himself in a situation like
8751s that he uses the alt to create that
8753s opening that's why we're gonna see him
8755s at 19 000 damage from the pole sword at
8757s 30 000 damage overall 11 kills and seven
8761s assists 18 kill participation coming out
8765s from ZK here this was just such a strong
8769s clean game coming out from j-team and ZK
8775s was leading the charge from start to
8777s finish yeah 18 out of 20 free kills ZK
8781s had at least some impact on you really
8784s like you said can see how much work that
8786s posted was putting in on that final Zone
8788s because it's not just as well the fact
8790s that he's looking for those other things
8791s it's his positioning too he always make
8793s sure when he collapses onto those
8794s players that they're at least going to
8797s be within that horrible horrible
8798s question that you have to ask yourself
8799s do I tap on backwards so that I can try
8802s and escape the pull sword and go into
8804s that zone tick or do I try and tap Dodge
8806s forward and unfortunately the Pulsar
8809s doesn't have that immediate answer to
8810s powering it like the great shot right
8812s the greats are the muscle memory is that
8814s for every single player when they're
8815s going to provide that blue Focus you
8817s will immediately tap touch backwards and
8819s going straight for the power and you're
8820s always going to be able to get that
8822s weapon dropped onto the floor the Pulsa
8824s doesn't have that opening so if you try
8825s and tap Dodge away from the pole sword
8827s you lose the opportunity to be able to
8829s power it and that kid gets a moment to
8831s be able to take you down if you try and
8834s go for the tap towards backwards you're
8835s going straight into the Zone tick as
8837s well so no matter what happens ZK wins
8839s at the end of the day well speaking of
8841s going to the Zone tick we're gonna go
8842s straight into a short video before we
8844s come back and lock in for game number
8845s three
8853s [Music]
8869s [Music]
8874s [Music]
8876s foreign
8877s [Music]
8883s [Music]
8935s foreign
8970s foreign
8981s [Music]
8987s [Music]
9030s time solo
9032s connectors
9059s thank you
9061s oh there's miles across both of our
9064s faces room because I
9065s I've treated to some really good naraka
9067s it feels like a lot of the time we're
9069s getting to see really strong teams but J
9072s team and te especially in bi-weekly
9075s finals are just in another League of
9078s Their Own sometimes and you really do
9080s feel that there is a rivalry building
9082s between these two teams both of which
9084s want to see themselves on the top both
9086s of which have the mechanical prowess to
9088s be able to do so
9090s um both of which have the game sense of
9092s being able to understand when the other
9094s team is creating an opportunity for them
9096s to immediately be able to move in on
9098s because it felt a little bit personal
9100s not gonna lie them immediately denying
9103s te the opportunity there is the amount
9105s to make sure that no no no no you stay
9107s in your corner we've got final Zone this
9109s time yeah look it definitely look it
9112s there there was some uh harsh letters
9115s being exchanged between uh J team and te
9118s in this final Circle J team was not
9120s happy about te getting to walk away with
9123s so many points after the end of game one
9125s off the performance of themselves uh and
9128s they came in and they showed us what J
9130s team does well this is what Jay team
9132s during the first world championship was
9135s known for was being able to lock down
9138s final circles with that Viper comp that
9141s they had created and here again we see J
9144s team running a comp that they pioneered
9147s able to come in and lock down final
9149s circles and just keep anybody else from
9152s gaining any sort of momentum and that's
9154s really the name of the game when we
9156s start talking about final circles is
9159s finding that space to be able to stagger
9161s your ultimates and use them to create
9164s this space where other teams cannot do
9168s the same in return taking a look at the
9170s overall standings thus far were two
9171s games deep and ewg slowly climbing the
9175s standings here as they move up into
9178s ninth position unfortunately jdg still
9181s finding themselves at the very bottom
9182s and jjh falling pretty far off the back
9185s of two fairly bad games for themselves
9188s xcg also falling in the standings all
9191s the way down to seventh position this is
9193s a team that typically plays very
9194s consistently and we praised at the
9196s beginning of the day and unfortunately
9198s they've not shown us that consistency we
9201s were talking about te however holding on
9203s to first place by just a sliver 1.2
9207s Point difference between team te and J
9210s team and now for a chance for you guys
9213s uh to get to win a final Circle we've
9216s got a question for you guys uh how many
9217s kills did j-team get in game two is it
9220s a20b 21 C 22 or D 23 go ahead and lock
9225s your answers in in chat is it A B C or D
9229s and make sure you're watching your
9231s Whispers here on Twitch because if you
9235s get this correctly and you are chosen
9237s you're going to find yourself with some
9238s goodies in your inbox and you don't want
9240s to miss out on that right Moxie and J
9243s team are definitely not missing items
9244s unbelievable because remember at the
9246s start of the day they were coming in I
9248s believe it was four they were coming in
9250s off they had
9251s 107.7 points in the regular week in Te
9254s War sitting in first place because
9255s they've been able to accrue
9257s 198.2 so the fact that J team with that
9260s absolute stunner of a game two where
9262s they picked up redacted amount of kills
9265s I'm not giving you the answer that
9266s easily guys you're not gonna have to
9268s look for those Cosmetics did allow J
9270s team to immediately LeapFrog their way
9273s into a second place position and that is
9276s going to be concerning the te because
9279s like we said there is a rivalry building
9282s between these two teams and we're about
9285s halfway through the day if one of these
9288s teams has an income assistant map and
9291s the other one is able to not have a
9293s pop-off game but still deal a decent
9295s amount of points on the board that
9297s position a person second can very easily
9300s flip
9301s oh yeah and I mean absolutely and here's
9305s the thing is J team in this particular
9307s game we talk about how many points that
9309s they were able to climb with this game
9312s this was a 40 point game for these guys
9316s they realistically put more points on
9318s the board in this game than te put
9320s together in both of their first and
9323s second game here and the only reason
9325s that j-team isn't in first place is
9328s coming into the day they were fourth
9330s place so they didn't have enough
9332s placement points carrying over from the
9334s regular bi-weekly for them to buy first
9337s position te is now sitting in a very
9341s interesting situation where J team
9345s absolutely gunning for them and they
9348s have no room for error whatsoever Moxie
9351s this is gonna be really interesting as
9353s well to see what hero picks were
9355s potentially going to get J team finding
9358s a lot of value with that composition
9359s that they've pioneered that they've
9360s really been playing to the end absolute
9362s fool is to be able to control those
9363s final zones it is pretty Reliant though
9366s on having not just all three of your
9367s players survive but also on the weapons
9369s that you come in with so no surprises
9371s that is actually going to be JT
9372s deviating away from that composition and
9375s instead retreating back to a very
9376s traditional monk compositions that get
9378s going to be on the kurumi as a support
9381s so they're going to be able to save the
9382s zip to be able to keep that cicada
9384s composition a little bit later on in the
9387s day and still be able to challenge and
9389s have an impact on the Gate of young
9390s Fighters we've talked about extensively
9392s both you and I and also the results that
9395s we see tend to see the kurumi
9397s composition favored for those fight wins
9399s over something like the yui and the temi
9403s oh yeah I mean this particular comp this
9406s traditional Transformer com actually
9409s fell out of favor for a long while but
9411s the Gate of Yang really bringing it back
9414s because of how hard it is to beat the
9417s survivability of that kurumi Circle in
9420s in a vacuum right this comp fell out of
9423s favor because it just wasn't able to
9425s secure this Moore's blessings in mid
9427s game towards late game it was you know
9430s hard for the comp to really dominate
9432s versus something like with the temio but
9434s now that they have these sort of Realms
9436s of Yang it's so hard for any other comp
9439s just to beat it out like you said and
9442s because of that it guarantees the comp
9445s the loop that it needs Transformer comp
9448s is very reliant on two things it's very
9450s reliant on the team being able to
9452s support the Monk and it's very reliant
9455s on the Transformers having the gear that
9457s they need so that when they do use those
9460s ultimates both the uh Channel and the
9462s monkult the that they're able to get the
9464s mileage out of those ultimates that they
9467s want the more you know the higher tier
9470s their weapon is the more damage that
9471s they do and the higher tier that their
9473s armor is the more HP and more
9475s survivability that they have so that's
9478s why you typically see uh any of these
9480s teams that are running Transformer comps
9482s that make it to late game and have blue
9483s armor they do little to nothing because
9486s they don't have the gear to back it up J
9489s team already off to a tear here as they
9490s catch out members of KLA and ykc just
9493s literally having Deja Vu flashbacks here
9496s as he was the player who tried to take
9498s control of the final circle from j-team
9500s in last game and found themselves dying
9502s to zk's pole sword and once again ykc
9505s going to go down to the members of J
9507s team AOW here engaging with the members
9510s of GD Wukong going to use that Bell to
9513s buy him a little bit of space but te
9514s coming in for the third party is going
9516s to lose Wukong in a very very terrible
9519s situation but now it looks like it's a
9521s te versus AOW Kong and in a 1v1 txj here
9526s with the blue armor though going to have
9528s quite the advantage but Wukong gonna be
9530s able to monk up the question is can
9532s Wukong find the grabs here in a single
9535s fight this is where Monk falls apart
9537s this is why you don't see monks in solos
9540s he does find a grab thj actually over
9543s commits with GD waiting in the wings is
9545s going to be bad for both of these
9546s players Wukong going to D monk txj wants
9551s to just pressure the elimination pick up
9552s The Kill if they can but unfortunately
9554s they're not going to be able to so txj
9557s and Wukong both going to go down to the
9559s members of GD here and neither of them
9562s gonna get any sort of mileage out of
9565s that fight huge for team GD here as
9567s they're going to be able to clean up all
9569s of the loot from both of those teams and
9571s find themselves in a much better
9573s situation than they were just a few
9575s moments ago Moxie time is a circle
9578s unfortunately for Te we have cycled back
9581s around they're running the exact same
9582s composition that they were in game
9584s number one and they find themselves
9586s falling to the exact same fate going
9588s down very early on and now they're gonna
9589s have to play that hasn't passive game
9591s for the final Zone collapses it is going
9593s to be GD having to contest oug's Yodo
9597s Ultima GD will be able to survive the
9599s full duration of it however they've
9601s actually been able to isolate out and
9603s then the SS does not go down before the
9605s wuchan TP is able to get themselves
9608s safely out but GD know that the wishing
9611s TP has been invested so too has the Yodo
9613s ultimate bought about potentially
9615s chasing after but decide to give up the
9617s Chase and instead look for loot so they
9619s can try and scale their balls towards
9621s going for those gate of Yang fights as
9622s we head over to have a look at Ventus
9624s over towards shipwreck who have decided
9627s to commit a bainsbur have to try and
9628s keep the players of JD stuffed up in
9631s these chokeholds so that they can
9633s collapse onto them they will be able to
9634s take out jdd's LSR off of the back of
9637s being able to use that base wrap to
9639s follow the movement of the player that
9641s they were currently hunting but they're
9643s going to have to be pretty careful as
9644s xcg and jdh's other members are very
9648s very close behind as well the bean
9650s Thrift not really giving these monks
9652s presents to be able to push towards
9653s Juventus but vent is also not in the
9655s brilliant position to look for
9656s third-party Snipes as xcg's Zhao Nan
9659s Goes Down to jjh's What a Godly out of
9661s the month or now going to be a little
9663s bit more vulnerable trying to push
9664s towards the kurumials but isn't able to
9666s make himself into the safety of it as
9669s Juventus now come in for the third party
9671s this is the productivity we wanted to
9673s see from this team but communication as
9675s well really on point for these players
9677s using that cicada ultimate to catch on
9679s to the fleeing Godly keeping him tiger
9682s locked up so the Dual bit can finally
9684s mince down that Hellfire and guarantee
9686s that kill before Godly can potentially
9688s get away in all the while venters commit
9691s only that Decatur ultimate they hold on
9694s to the monk they hold on to the temi
9695s ultimate and as a result if a third
9697s party comes through from some other
9698s teams that are around them and want to
9700s push to Wood shipwreck for some of that
9702s loot vendors at least have the means of
9704s Defending themselves for a little bit
9705s longer it's j team ZK is going to be
9708s running around towards Sun Wings split
9711s away from the rest of his team at the
9713s moment on that kurumi a little bit in
9715s danger if they do get pressed upon his
9718s ewg might potentially try to hunt his
9721s position down they're more than happy at
9723s the moment though to just go through
9724s these buildings try and pick themselves
9725s up some gear they are running that monk
9727s so they do want to find either some
9730s purples or if they're lucky one of those
9733s purple armors is oh there it is there's
9735s gonna be a purple weapon immediately
9736s going to be funneled over towards that
9738s monk player so that when the Gate of
9740s Yang does go down he can use it to scale
9742s his ultimate into dealing so much damage
9745s when the grab comes through is these
9747s teams we talked about like the fact that
9749s your composition is really good for
9750s taking fights in Gate of Yang something
9752s else that we have acknowledged for the
9753s kurumi really good at griefing plays
9755s entrances into the gate of Yang a lot of
9757s the times we've seen the Karimi
9758s umbrellas just come from through trying
9760s to predict where the Gate of young
9761s entrance is going to be so you can use
9762s that knock back to push these players
9764s away as JL decided they're going to
9767s commit into this fight Viper ultimate
9768s had come through kla's DXE immediately
9771s obliterated off of the back of that sun
9773s connection as jail holding on to this
9774s Yoda ultimate determining that they can
9776s just deal enough damage necessary so
9778s early on that the armor isn't up to
9780s scratch to be able to keep KLA safe when
9783s the Viper Sun connects you don't need to
9785s throw the Yoda ultimate in hold on to
9787s the resources just allow the purple
9789s spear to be able to do the damage
9790s necessary so if a third party comes
9792s through or better yet if you want to
9794s take a fighting gate of Yang you're
9795s gonna have an ultimate to be able to
9796s hold on to
9798s yeah unfortunately there for KLA you
9801s know this is a team that's we haven't
9803s talked a lot about today but they're
9804s currently in second place overall right
9807s they've been playing consistently enough
9809s to put points on the board and they need
9811s to have a sort of big game to Skyrocket
9813s themselves towards the top but they're
9815s not gonna find that here in this game as
9817s they've already found themselves
9818s eliminated Ventus in a very scary
9820s situation here txj extremely low they're
9822s trying to cover for themselves here with
9824s the use of this veins breath and this
9826s veins breath actually being very kind to
9828s them with how many of these uh Bane
9831s shots are actually stacking on top of
9833s each other and all of them stacking on
9835s to TJ buying him so much protection when
9838s he was so low here realistically the RNG
9842s actually saving the members of uh Team
9844s Ventus from sheer defeat here but we are
9847s going to see now that it's about to turn
9849s into a 1v2 situation as GS is able to
9853s pick up two of the members of Team
9854s Ventus but don't want to pressure too
9856s heavily into this Bane's breath to go
9858s after Sandy so Sandy's just trying to
9860s use that Bane's breath to buy himself
9862s some time and he's able to pick w a with
9865s just the musket
9869s musket you won all of a sudden and
9872s forced to try to get away here oh my
9875s goodness the musket shots coming in from
9878s sanzi absolutely insane here Ventus not
9881s wanting to have a repeat of what
9883s happened in the last two games of them
9884s really just pressuring here will sansi
9888s be able to come out on top into this one
9890s V3 or sorry 1v2 situation he's trying to
9893s make it happen he can't quite find it
9895s but it's gonna be okay as they buy
9897s enough time to keep GS from being able
9901s to just resurrect there they're gonna be
9903s forced to use their regular
9905s resurrections and Ventus has theirs as
9907s well my goodness Juventus finding so
9912s much to capitalize on there sansi really
9914s put in the work for his team txj gonna
9916s come in with the ultimate here but
9918s immediately gonna be tped out as vvv
9921s goes extremely low and te finding
9924s themselves in a situation where they
9926s have no ultimates and this is a very
9929s similar situation that Ben just found
9930s themselves in last game and they need to
9933s find a place to go look from some of
9936s that rage before they get collapsed on
9938s and find themselves getting picked out
9940s yeah it's really
9941s really like you said txj was mid-yoto
9943s Ultimate for a while this vvv went
9945s extremely low and they did have to use
9947s that witch and TP and which ntp
9949s unfortunately does cancel the yodel
9951s ultimate out early and txj does also
9954s have a bounty on the side the good news
9956s for this team is like gate of young
9957s fights are spawning so teams May throw
9959s their attention to taking control of
9961s these as opposed to trying to hunt te
9963s down and punish a lack of ultimates
9965s available for the team seems like ewg
9967s and jjh all are going to be looking to
9969s control those good of young fights
9970s immediately it is going to be monk for
9972s monk Godly and here I'm both going for
9974s the ultimate transformation jjh remember
9977s not running a second Transformer so they
9979s could potentially get double ground and
9981s godly has already found one is looking
9984s for that second at the moment it's been
9986s pushed towards this Tammy ultimate so
9988s that he isn't able to find those grabs
9990s at the moment as the Stagger connect
9991s from the other monkey around doing a
9993s very good job of keeping Godly in
9995s checking now he's fine to grab on to
9997s Godly out of that month form the year on
9999s Falls extremely low will will be able to
10002s survive dropping out of the ultimate and
10004s now it comes in with this bit of locking
10006s these players down and 40 go straight
10008s into the Decatur and does get slammed
10010s around the Decatur's shoulders doesn't
10012s lose the weapon however as the Decatur
10014s had both slots filled up entirely in jjh
10018s unfortunately are sure to lose this gate
10021s of Yang fight off of a really unlucky
10024s monk transformation they were looking to
10027s secure those grabs they're not able to
10029s do it ewg will be able to come out on
10033s top one with the longer monk ultimate
10036s and two with that really really crucial
10039s Tammy ultimate to make sure that they
10041s had a little bit more space to play
10042s around with
10043s yeah I mean ewg it all comes down to
10046s Target acquisition they use the Tamil to
10048s keep the monk just being forced to
10051s reposition realistically if he wants to
10053s get any sort of grabs and unfortunately
10055s he is able to find one on the ewg but
10058s his team not able to get to him because
10061s of the temi ultimate and the other two
10063s members of ewg just biting at his ankles
10066s like little Chihuahuas the entire time
10068s till his HP pool completely depleted he
10072s actually almost dies in monk
10074s transformation is able to demon get the
10076s literal last second if I if I had to
10079s guess he had one maybe two HP when he
10082s debunked the armor buys him a little bit
10084s of protection but that protection does
10086s not last very long as he gets uh grabbed
10088s up immediately slammed onto and then we
10092s see that fight just completely turn on
10094s its head and ewg more than happy to come
10096s out on top jjh is Godly here with that
10100s Yang depletion actually gets caught in
10102s the whiff gets grabbed out of his
10103s transformation this is something we
10105s don't see very often Godly gonna go
10108s looking for a transformation but gets
10110s regret oh my goodness the double bed
10112s coming through the silence happening a
10115s little too late AOW is going to end the
10118s members of jjh who go down to a single
10121s member Julie needs to get away but GD
10123s coming in for the third party here
10125s because they are also desperate to pick
10128s up those Soul blooms because they have
10130s the Yang depletion as well they're not
10132s going to let anybody get away Ping Tao
10134s just getting blitzed through by the
10136s members of Team gdgd more than happy to
10140s continue to buy themselves more safety
10143s here they need one more Soul Bloom here
10145s and it looks like it's gonna come from
10146s AOW Shu Tong as dongqing removes the
10150s Yang depletion and GD will find
10153s themselves ahead four more eliminations
10156s and getting rid of that Yang depletion
10159s meaning they're gonna take it all the
10160s way to the late game Moxie oh my God I
10163s think we both need a second to recover
10165s from that long crab into canceling
10167s ultimate like I think it's happened once
10169s before in MVP Ultras it's it's okay so
10173s it happened it happened twice during
10176s season one all the way through worlds
10179s last year and at the very beginning of
10181s the season I do I can't remember which
10183s player it was but somebody landed
10186s three grabs to cancel monk for
10189s information in the same fight
10192s um so it was absolutely crazy but we
10194s haven't seen it since then so to see it
10196s coming out even one more time is still
10198s quite the Rarity as we see ewg here just
10201s blitzing through the members of Team JL
10203s and JL actually gonna be forced to waste
10206s all of their ultimates here as the Viper
10209s old was running and the Wii channel
10211s needed to go ahead and get the team out
10213s if they wanted to get these
10214s resurrections they're looking to go for
10216s this no old Zone though which is very
10218s very smart because ewg has the old
10220s Advantage but that Advantage evaporates
10222s away very quick quickly when we see uh
10225s the you know old Zone popped here and
10227s ewg knows that they're more than happy
10229s to just take the eliminations that they
10231s did get and back away and not even risk
10234s pressuring into that no old Zone Moxie
10236s yeah it's the smart decision too like
10238s they had the million Birds might but
10239s like emphasis one hard by the time that
10241s they push back into that fight it would
10243s have been gone if we can have a look at
10245s a replay of xcg going Toto with GD down
10249s and healed up in a kurumi ultimate but
10251s it's my HQ that you have to worry about
10253s the yui comes through to cover his mic
10255s dropping out from the ultimate form and
10258s the speed connection just locking these
10260s players in position the xcg can keep
10262s them isolated away and stop the bunch up
10265s from GD of being able to turn the
10267s numbers on the teammate of xcg's Knight
10269s HQ when he's in that UE form then going
10271s for the hots up onto the Cannon as well
10273s to be able to secure the pick is exactly
10275s the reason why we're seeing xcg
10277s currently running around looking for a
10279s soul altar it lost a fight in the actual
10282s uh map however winning that gate of Yang
10285s fight had secured themselves over
10286s million Birds might so they'll be able
10287s to pick themselves right back up and put
10289s themselves straight back into the action
10291s GG talking about action however been
10294s lacking it for the majority of this map
10297s so far which is very uncharacteristic
10299s for this team they are very much drawn
10302s to these engagements whether or not they
10303s want to try and take that previously
10304s brawl more often than not however we do
10307s see them Scavenging around to try and
10309s find that sort of Hit and Run playstyle
10311s that's been adopted by themselves J team
10313s early on last year as well we're very
10316s much known for just trying to Sky around
10317s the map pick apart some of those
10319s stragglers it works brilliantly when it
10322s works but it also does mean that a lot
10325s of your time you're moving around so you
10326s can't really commit to looting and going
10329s for those fights or looking for control
10330s of those weapons GG now have spotted xcg
10333s the kurumi brawler comes through very
10336s early on from xcg just stopping GG from
10339s being able to pressure onto that gate of
10340s young entrance if they tried to go near
10342s the Gate of Yang flight then that kurumi
10344s umbrella would have been activated the
10345s knockback from GG could potentially have
10348s prevented one of the three players from
10350s being able to move forward into the gate
10351s of Yang fight and it's a risk that they
10353s don't want to take what is this fight
10356s going on North side of the map here all
10357s these teams trying to contest this
10359s Moore's blessing J team uh ewgte so many
10364s teams just collapsing on to this same
10366s position uh and it looks like nobody
10368s willing to commit to try to take the box
10371s just yet uh AOW may be coming in looking
10374s to drop a temil here as we do see the
10376s temi coming forward he's going to start
10378s taking the Box doesn't want to commit
10380s the old just yet
10382s um and I understand why there's so many
10383s temmies nearby it's going to be very
10385s hard for you to just commit the alt and
10387s hold on to it unfortunately Ping Tao
10389s gonna find himself actually caught out
10390s because of over committing just a little
10394s bit here te coming in going to use the
10396s wuchen f-sear and the F3 uh after they
10400s realized that the fight breaking out on
10402s the other side it's going to actually
10404s buy them into this box they're able to
10406s get their hands on Draco storm and a
10407s purple set of armor for themselves this
10409s is the first set of purple for team te
10412s here so finding themselves in a better
10414s situation and now they want to pressure
10416s onto AOW they do have the buff Advantage
10419s here AOW also been forced to pop an
10421s ultimate as well while te still has two
10424s of theirs is going to be able to find
10426s quite a bit to capitalize on here in
10429s despite shooting uh gonna take a huge
10431s chunk of damage from this purple pole
10433s sword coming through thanks to that
10434s Draco storm Landing a hit and stunning
10436s him out in position t-e's txj just
10439s trying to keep the pressure up onto the
10441s barrier in Mech not quite able to find
10443s what they were looking for though gonna
10445s be forced to pop the yodel ultimate here
10447s to try to stun out the members of AOW
10449s and rather than risk it all smartly they
10453s are going to go ahead and Pop That
10454s wu-ten Old to escape here especially
10456s because j-team showing up for the third
10459s party it leaves AOW in a situation where
10462s they can't chase onto the members of
10464s Team te and Jay team looking to
10466s capitalize and find some sort of
10468s Bloodshed here because they do not have
10471s the gear that they need to go into late
10473s game and dominate it like they did in
10475s the last game because they are playing
10476s that Transformer comp that is so heavily
10479s reliant on gear and j-team all rocking
10482s blue armor oh but I owe them te might
10486s run across AOW when they're coming
10487s outside of that zone is TE are keeping a
10490s trail onto J team they know that J team
10493s but potentially coming into the third
10494s party they're hoping that they're gonna
10495s either lead them into a confrontation or
10497s they're going to leave them straight
10498s back to AOW knowing that the monk film
10500s has already been burned out but te gonna
10503s be a little bit more cautious in taking
10505s the fight I right given the fight that
10506s they'd burned both the witch ntp to make
10509s sure that they Yoda ultimate wasn't
10510s punished actually getting that first
10512s initial slash the gold Focus going to be
10514s exhausted it means that you are prone to
10516s being grabbed out by amongst or Ryan do
10518s which is why they throw in the towel
10520s they throw in the region TP just back
10522s gracefully out of the fight before like
10524s you said they can get punished they're
10526s sticking around a little bit too long as
10528s it is going to be GD giving up control
10530s of blister and immediately punished his
10533s xcg decided to occupy that open space
10536s and will be able to connect One Singular
10538s shot onto the receding box claiming
10542s control of this area opening themselves
10544s up to not just Target but control a lot
10546s of the spacing around them you can see
10549s actually you do just sort of wanting to
10550s try and figure out whether or not jdh
10552s are alone they've seen shoe on Lee but
10555s he's really the only target from jjh
10557s they've currently engaged upon and with
10560s Mystic might they are going to know that
10562s this is an isolated member of the team
10565s which means easy pickings for free
10568s players to try and take on three versus
10570s one yeah unfortunately for Julie here
10573s there's not really any place you can go
10575s you're gonna burn the ultimate gonna
10577s burn the the bubble but unfortunately
10579s that bubble very very quickly popped
10581s here on the end of these dual blades and
10583s this great sword jjh will find
10586s themselves heading back to the lobby
10587s here for game number three and it's got
10590s to be a disappointment jjh coming in
10593s this week had a very good week their
10595s very first game of the week they they
10597s played a new comp not only did that new
10599s comp get them the victory for the game
10601s but a hero that we haven't seen even in
10604s the trios meta in a long time walking
10605s away with the MVP jjh having a very good
10608s day over all that day uh and since then
10611s just been struggling to really find
10613s their footing uh during the rest of this
10616s week and this is the third game that jjh
10619s does not even make it to final Circle
10621s here today in the bi-weekly final this
10624s has got to be getting to these guys
10625s because this is a team that definitely
10627s can perform I think a lot of people
10629s myself included have talked about how
10631s we've been keeping our eyes on jjh even
10634s their solo player coming in and doing
10636s very very well for the team so it's kind
10639s of disappointing to see them sputter out
10641s here in the bi-weekly final but
10644s sometimes that's just the way the cookie
10646s crumbles and jjh unfortunately does not
10650s like what they got from the bakery moxie
10656s or for them but this is a more
10658s traditional sort of lull that we tend to
10660s see as it is going to be GG explanation
10663s with te just vying for control of the
10666s space potentially we could see your
10668s third party Comfort xcg one of the
10670s players is rocking scatter shot and that
10673s is going to be something that you are
10674s very much kinsland about us fully
10677s stacked Soul Jade bow is just absolutely
10679s terrifying so these players to run into
10683s although so too is is musket with armor
10686s piercer and that is I don't know I don't
10688s know what I'd rather go up against like
10689s fully stacked Soldier bow or fully
10691s stacked salted musket both of them are
10694s absolutely devastated and I think no HQ
10696s might actually be rocking that scatter
10698s shot that we talked about as it is just
10701s gonna be them trying to control these
10703s tunnels playing towards the edge of that
10705s zone once again no one really wanting to
10707s put themselves in that Central position
10709s because Central position you open
10711s yourselves up because you take so much
10713s space and you're only open not only do
10715s you have to worry about the team to your
10716s left knee right but also the team in
10717s front of you the team behind you it
10719s makes sense that these teams don't
10720s really want to go for the central
10721s position it makes sense that Jay team
10723s want to be putting themselves towards
10725s the outer edges of this Zone even more
10727s so because they're gonna they're gonna
10729s get a Moore's blessing for free oh
10733s you know I think I think Moxie might be
10736s a little uh biased towards the bow there
10738s simply because they've seen me with a
10740s fully stacked Jades too many times
10746s like first hour and fire arrow
10749s and Scatter shot every single time you
10753s have a bone it's like here you go run I
10755s haven't ever soldiered and another and
10756s another and another oh Soldier it's more
10759s than one swift soldiers and that's
10760s saying something both Soul Jades are
10762s phenomenal but no I think currently
10764s there is a meta developing around the
10766s musket and it's a weapon that wasn't
10768s favored for a very long time in either
10770s trios or solos
10772s um but these players adjusting to be
10774s able to use that slow shot in
10776s combination with the um armor piers on
10780s the musket has allowed many of these
10782s teams to pick up uh kills that otherwise
10784s would have gone to the Wayside so I
10786s think the musket really coming into
10788s favor in The Meta in general and it
10790s might be a little bit more scary than
10791s the Bose soldiers unfortunately oh ug's
10794s SS falling victim to the Wisp man you
10798s hate to see it thankfully the Wu Chen on
10800s their team with the ultimate available
10802s will buy SS uh the escape Velocity that
10806s they were looking for there they do
10808s still get picked out by that man that
10809s that is it's such a tragic thing to see
10812s happen right because you can do focused
10814s through the temi Wisp right it's just
10817s when you do get caught out by it these
10819s players waste no time whatsoever and it
10821s looks like two repeating crossbows and a
10824s bow coming through onto SS the second
10826s they were caught out and the teleport
10828s from the Wu Chen just couldn't come out
10830s quick enough to keep them alive so they
10832s were forced to just teleport the Karen
10833s out and get the resurrection but man do
10836s I love seeing that happen because it's
10837s just like Open Season when you see
10840s somebody get caught out by that Whiz
10842s It's still open season because oug and
10844s just like that Panic to get that which
10846s in TP as quickly as possible before the
10848s rest of them get focused on teleported
10850s backwards so now they're in the worst
10853s possible position where they are pushing
10855s into an engagement already happening in
10858s front of them they can't go further
10859s backwards because then they're walking
10860s into that zone tick they don't have the
10862s witch ntp either so if these other teams
10864s are random recognize that this is the
10867s team that are coming out from that
10868s horrible position this is a team that is
10870s vulnerable and don't have a private
10871s position for The High Ground they could
10873s potentially just get chunked down in the
10875s search for finding a safe haven but te
10878s are actually the ones who make a little
10880s bit more noise than we typically tend to
10882s see them when they're running this
10884s composition and as a result there is
10885s direct conflict now coming through for
10887s GS so you decide to immediately try and
10890s push forward to cater ultimate from them
10892s pushing te further back in ewg drawn out
10895s by the attention now look for that
10897s potential third party
10898s oud are able to actually pick up a kill
10900s onto Leo with the pole sword somehow
10902s they were able to find themselves in
10904s position to immediately be able to
10906s pressure on to te understanding that
10907s they're coming out of that horrible
10909s position the best defense that they have
10911s to be able to turn that attention away
10913s from them is to turn it on to another
10915s team and te already being born upon by
10917s GS were the obvious candidate of choice
10920s and it works out for oug oug are able to
10923s reposition they don't have to worry
10925s about building backups that which in TPL
10927s they'll have it in the next fight when
10928s they get pressured in Te unfortunately
10930s now have to find a way of getting their
10933s member back alive healthy and well
10936s yeah this is really unfortunate for team
10938s te because the the wuchen actually just
10940s completely timed out uh because the body
10943s sitting in the zone makes that tick go
10945s faster
10946s um so te kind of loses their crucial
10949s reposition part of this composition and
10952s that Wu Chen is what buys you
10955s survivability into the final circle like
10957s they were able to get themselves in game
10959s one so now they're gonna find themselves
10962s struggling to capitalize on too much or
10965s to even make it to the very final Circle
10967s here as we are in zone five collapsing
10969s onto zone six it's going to get very
10972s interesting very quickly as we see them
10974s just sitting top side trying to
10976s capitalize with some cannon shots
10977s Alexander in the mechier going airborne
10980s looking to pressure onto the members of
10982s JL going to knock a couple of them into
10984s the Zone here going to do it again on to
10987s another member of jail jails as going to
10989s be picked up by ow Shu Tong Alex I'm
10991s continuing it the pressure here with the
10993s Mech gonna pop out of that Mech into an
10996s white armor swap which is very
10998s unfortunate but lxm finding themselves
11000s in the situation they do not want to be
11001s without armor whatsoever so they're
11003s going to be forced to take what they can
11005s get their hands onto oh you Jesus just
11008s butchering people in the box there with
11011s that pulse or the wuchan old coming out
11014s to buy them some safety but they do lose
11015s a member of their team J teams Eagle
11018s here able to pick up multiple
11020s eliminations of j-team starting to find
11022s at their footing here in the final
11024s Circle and this is exactly what Jay team
11026s wanted to do with this more traditional
11028s monk com was start to find a value out
11030s of it as the teams were pressured closer
11033s and closer together xcg pressuring on to
11035s jdg's LSR and will pick up the
11037s elimination and that's going to be it
11038s for the members of
11040s jdgte down to just vvv now and we've
11044s seen time and time again how hard it is
11046s to capitalize on those Viper ultimates
11048s when you have it just yourself to try to
11051s lock people down and then follow up with
11054s te effectively cut short in this lobby
11057s as xcg and JL continue to fight for
11061s their lives here jails as using that
11063s massive ultimate from Yodo he made to
11065s just start shoving people towards the
11067s Zone but ewg's Fang able to find a grab
11069s onto a member of JL looks for the double
11071s grab doesn't find it will take the slam
11074s though as Fang eats a poison Splash on
11076s top of everything year on the last
11078s remaining member here for EA WG J team's
11081s Eagle also munked up on the other side
11082s of the map looking for grabs forces uh
11085s GS is a Leo yeah into the Zone just by
11088s the threat of the grabs alone we're
11090s gonna see Eagle coming in looking to
11091s loot this body here able to get some
11093s goodies off of it as well as a soul
11095s Bloom to keep himself tipped up and
11098s topped up as well now ZK just looking to
11102s play support here for the team as much
11104s as possible trying to keep everybody
11106s completely topped up Eagle not bothering
11109s to try to stop and heal the armor here
11111s as he just wants to keep that pressure
11112s going on to the rest of these teams xcg
11115s with 12 eliminations about t is vvv
11118s going to be picked up by xcg going to 13
11121s eliminations here it's GD with only a
11124s single member but 12 kills left if their
11127s Takeda can hold on they can find
11129s themselves easily taking a second place
11130s here in this Lobby J team just trying to
11134s find that momentum that they were able
11136s to find in the final zone of the last
11138s game here waiting for those ultimates to
11141s come back up you see Zedge continuing to
11142s take Ganon shots trying to build some
11145s ultimate charge for themselves and
11146s trying to keep eagle alive as well Jay
11149s team picks up a fifth elimination though
11151s on to Ping Tao and that will slide them
11154s into first place over the members of
11156s team tej team has finally been able to
11159s play catch-up here in our third game of
11162s the day Eagle going to see their grabs
11164s being blocked out by those Wu Chen wind
11166s walls will find one grab not able to
11169s find the second one going to be forced
11171s to demonkey or so much damage comes in
11174s up from that Yoda ultimate he wasn't
11177s able to find the grab onto the odors but
11179s thankfully the ultimate coming through
11180s from ZK going to buy j-team enough space
11184s to start healing up they actually have
11186s just a little bit of cover with that
11187s fence there where they can safely try to
11189s take some of those pots up and we're
11191s gonna see both eagle and ZK get that
11194s gold armor starting to be restored here
11196s JT may not walk away the MVPs here but
11199s they are looking to be the last team
11201s left remaining alive until eagle gets
11203s picked up by John on John on looking for
11205s the opportunity for that second grab
11206s doesn't find the eagle going to continue
11208s to hold on here 9 HQ down on it looking
11212s to lock things up for xcg as they go to
11215s 15 elimination 17 eliminations off the
11218s back of that double grab here we'll pick
11220s up J team ZK ZK needs to stay alive here
11224s if Jay team wants to stay in it they
11226s need those heels coming in from the
11228s kurumi the tether coming out from ZK
11230s trying to get Eagle back into the game
11232s that's all zk's doing they're forced to
11235s break the tether though are going to go
11237s down to J team's 101 TN unfortunately we
11240s will see zedk go down as well and that's
11242s gonna be it for Jay team as xcg just
11244s continues to lock this Lobby up xcg does
11248s have a transformation left under their
11250s belt but it's not going to be enough we
11252s do see it come through scg comes out on
11255s top here a massive game to the members
11257s of xcg with the first place finished I
11259s feel like we're just seeing Paulson
11261s become the weapon of meta one that final
11264s zone is collapsing because yes they have
11266s a monk yes they have control of the
11268s space because they have one of the last
11270s monks in all of the yoders and Vipers
11272s have already been ejected from the lobby
11273s but it is just your yui running around
11276s not even an ultimate form with the
11279s pulsive with the right click charged up
11280s just daring anyone to try to come
11283s forward and pressure him down and force
11285s that powering out because again you're
11287s beating that position you're beating
11288s them into that Frontline fight to draw
11290s one versus one when also Suddenly It's
11293s Gonna become a one versus two when
11295s you're gonna find yourself getting by
11296s xcg this monk who is just standing
11299s steady they saw what Jay team were able
11301s to do in the last match and they decided
11303s to innovate on it why have Jessica
11305s Decatur running around of a pole so when
11307s you can have the best of both worlds
11309s have a yearly Liverpool so doing what
11310s said gay was doing in the last match but
11312s have your monk still open up to make
11315s sure that no one can really pressure
11317s back onto you and try and punish just
11320s baiting that Parry
11321s yeah and then here's the big thing the
11323s bull sword as well is typically in the
11325s early to mid game it's such a risky
11328s weapon in terms of ending up being
11330s parried but in these final zones there's
11332s just so much chaos going on even these
11335s top players are going to miss those
11337s opportunities to find the Perrys and
11339s because you can position Yourself by
11342s moving while you charge up that right
11344s click on the pull sword you're actually
11346s able to patiently wait for that perfect
11349s opportunity to let the pull sword rip
11352s with the minimum amount of risk of being
11355s parried from these other players you're
11357s looking for players who are either
11358s locking somebody else down in a combo or
11361s are locked down themselves to capitalize
11363s on letting that pull sword Rip but it's
11366s only because of how much chaos that
11367s breaks out in these final circles that
11370s that's possible for these players
11372s oh excuse me and you will typically see
11375s these players running other weapons in
11378s the early to mid game so it's an
11379s adjustment that's being made mindfully
11382s by these players to go hey I'm gonna
11384s pick up this pull sword and back pocket
11386s it so that when we get to final Circle I
11389s can start to let this rip get that
11391s maximum damage but most importantly get
11394s that range that it's able to create
11395s because you when you can connect onto
11397s players especially at the edge of circle
11399s you can send them absolutely flying into
11402s Circle and every extra tick that they
11405s take from that zone damage is an extra
11408s chance for you to pick up an elimination
11410s because those final zones really do deal
11414s so much damage and the heel cut that is
11418s instantly there from that final Zone
11421s that last Zone Seven is so drastic that
11425s even somebody like a zipping is not able
11428s to heal through it with their ultimate
11430s so being able to launch people as far
11432s into the zone is humanly possible makes
11435s it such a great tool for these teams in
11437s those final Zone moments yeah it also
11440s ignores shielding so you could be
11442s sitting on legendary shielding but if
11444s you're able to just push and raggle some
11446s of those players out into that zone tick
11449s they are going to be going down xdg are
11451s going to be going up in terms of their
11453s standings however picking up 21 kills
11456s and a 38 point game score they are going
11459s to be very happy with that one jtm
11463s likewise probably going to be pretty
11464s happy with themselves they're okay with
11466s taking an 11.5 te on the other hand not
11470s gonna be too happy by that one Rune 5.3
11473s coming out from this team and I believe
11475s that actually might have been enough the
11477s J team to be able to situate themselves
11479s up in that first swap finish as a te
11482s unfortunately it looked like it was
11485s going to go the way that we saw that
11487s initial first game they lose a fight
11489s very early on they decide okay well
11491s we're just gonna play patient we're
11493s gonna play for that final Zone collapse
11495s this is a composition that can punish
11496s all of those players being pushed
11498s together we can use the Viper ultimate
11500s we can use the Yoda ultimate as
11501s follow-up and then things start to fall
11504s apart through this team specifically
11506s when they lose Leo on that Wu Chan
11508s because not only do you lose that TP to
11511s be able to relocate yourself you also
11513s lose the ability to block those range of
11514s projectiles and it actually has
11516s significant impact on how to position
11517s themselves towards that sixth Zone we
11520s were seeing vvv just start off in the
11523s tree and txj was in that little small
11525s Hut separated away from this Viper so if
11528s one got pressured the odd really had a
11530s better position to try and peel for them
11531s and that is perfect until oud just
11535s decides to come in with an absolute
11537s gargan to invite the Sun that connects
11538s onto everyone who is looking to use that
11540s little natural cover and dxj gets
11543s absolutely blended into some of the
11545s Marines
11546s yeah it's very very unfortunate again we
11548s talked about this before with this
11550s particular comprite you need that
11552s wu-chan if you're looking to pop off in
11555s the very final final Circle uh of the
11558s Viper comp because again the the pacing
11560s of this comp is shifted it's an early to
11562s mid game comp now it used to be a late
11565s game hub stomping cop right that's where
11569s it excelled but because of the shift in
11571s The Meta so too has its position shifted
11575s to an early to mid game comp the only
11577s time it truly excels in late game are
11580s the very final moments of late game when
11583s that zone 7 starts to collapse you're
11586s able to capitalize on both the Viper
11588s stun follow-up into the yodohime
11590s ultimate but importantly the Wu Chen
11593s serves the purpose of buying your team
11595s protection into those final moments when
11599s that team sees its wuchen Stripped Away
11601s it's the exact same as seeing a
11603s traditional Transformers combo see it's
11606s roomies stripped away from them and all
11608s of a sudden it starts to crumble the
11611s cracks in the house Show and The Big Bad
11613s Wolf will show up to blow it down and
11617s that's exactly what we see happening to
11619s team te in the very ending there it's
11621s very unfortunate but that's what
11623s happened and this is why we talk about
11625s how important Target acquisition is if
11628s you're able to see a team like that you
11631s know that we Chen is that team safety
11633s you want to Target the Wu Chan out
11635s because even if the stragglers get away
11637s and survive they have lost what will buy
11640s them into those bigger moments and we
11642s have to take a moment here to give it
11645s all to an ihq from xcg for their eighth
11648s MVP of the spring split season 29 000
11650s damage 11 kills and seven assists really
11654s coming in and putting in work here and
11656s by the way did you notice the Overcomer
11658s moxie
11660s I did I immediately immediately notice
11664s that the Overcomer was that
11665s unfortunately we didn't quite get to see
11667s it come through I mean like we said we
11669s talked about it like being able to just
11670s keep that right click on charge for so
11672s long allows you a lot more control in
11675s terms of that tempo of facing the
11676s Overcomer while it's nice and flashing
11678s if it does manage to scoop one player
11680s into just the Stagger lockdown I love
11682s the time it is guaranteed death
11684s unfortunately it's also a lot easier to
11687s a avoid and be punished with the
11690s follow-up or even the startup frame
11691s where you can just come along and Parry
11693s it very very easily plus they are
11696s playing on the patch where they haven't
11697s quite tweaked the control so it's still
11699s a little bit a little bit lopsided to be
11702s able to control that horse no surprises
11703s stallions want to run wild and free they
11706s do not want to be contained by players
11707s sitting on their backs about Spurs or a
11710s saddle or even stirrups to be able to
11713s keep themselves on the horse's back but
11716s it still does more than enough to be
11718s able to keep those players around in
11720s check because once again it is going to
11722s be 18 18 indented kills coming through
11725s from a cube with a pole sword and I
11727s would be really interested to see how
11730s much of that 11k is actually done in the
11732s final closing zones as opposed to
11735s throughout the entirety of the match
11737s because like you said it feels like Paul
11739s sword is becoming a very Niche pick some
11742s of the two wins solos when we see things
11744s like a talker save either a spear or a
11747s staff to be able to take advantage of
11750s when they're in the ultimate form and
11752s they can look for those stagger
11753s lockdowns you will only see it come out
11755s when they're in the old form it feels
11757s like Paul sword is becoming that for
11759s trios absolutely but we've got an
11762s interview for you guys so we're gonna
11763s throw things over to Jaeger before we
11765s come back in and lock in for our last
11768s three games of the evening Jaeger take
11770s it away
11771s thank you
11773s hey guys this is Yeager and welcome to
11775s post game interview and now I'm standing
11778s here with 101 TN and let him say hello
11781s to all artists
11791s so I have a question that's how's your
11793s feeling like you leave the mbpr for a
11796s really long time and then you back game
11798s back to here again and how's your
11801s feeling and how you like cooperate with
11803s your teammate no since yeah
11814s foreign
11830s improve ourselves like for three double
11833s weeks and I think we can like improve
11836s faster and I really want us to be
11838s stronger in the future
11840s okay I think it's time for us to move on
11843s to next part answer for treasure
11855s so you guys can see a question on the
11857s screen and if you know the answer just
11859s type them in the chat box after our
11861s player counting three two one we'll take
11864s a screenshot and lucky guy will be
11866s whispered so let's see today's question
11869s is which team is leading the scoreboard
11872s now
11881s so before we find out the correct answer
11884s I would like to ask Hotel a question so
11887s how are you feeling for today's game is
11895s [Music]
11904s foreign
11913s [Music]
11927s yeah and I think it's really difficult
11930s today and we need to work hard to get
11933s our ambition okay so I think our player
11937s is prepared and let's start counting
11940s guys
11945s three two one screenshot okay let's find
11949s out the correct answer
11962s okay because we
11964s today and we
11967s I would like to know for the team J team
11969s so what's your ambition today
11984s [Music]
11992s so to be honest I think because today is
11995s the bi-weekly final and I really want us
11998s to like be stable uh have a very good
12001s status in the bi-weekly final and the
12004s most important things is not the
12006s ambition for today because we are going
12008s to have the final so I would like to
12011s have to find out more aerial impression
12013s in the match and then just correct them
12018s is
12025s thank you for today's interview and
12028s we'll take a break and be right back
12029s later
12031s foreign
12053s comes in off of both of these players
12055s gonna release this lnb charge let's go
12056s to jump r b but it was not a lot damage
12058s into the game
12065s now the nemat comes into play for
12067s Panama's right now on the hunt he needs
12069s to get this elimination he needs to get
12070s this quick as possible make sure he does
12072s not get stolen by anybody around him
12073s aow's Mike now trying to create some
12075s space trying to find his opening for
12076s himself is going to clean he's gonna
12077s finish it oh he's gonna open it with a
12079s nice pairing with
12087s he's gonna be able to get some damage on
12089s him as well tries to close in the Gap
12090s here and he ends up getting a beautiful
12092s hit though with the Takeda
12096s and even with that though
12099s still going to be able to work towards
12101s this as well and even with this gets the
12103s shutdown here kla's Fang is able to get
12105s the finish and gets the elimination T225
12110s foreign
12112s [Music]
12116s anything more ends up getting hit and
12119s juggled with that spear ends up getting
12120s caught inside of the bell and obviously
12122s the reds are able to do so much damage
12124s on the wbg spider
12129s [Music]
12133s doing what you said Daddy just waiting
12135s he picks for the elimination he had to
12136s surround with a nice Crouch pair there
12138s he had the sap there too as well for the
12140s dual blades try gun tried to spin back
12141s that kick he does manage to connect
12143s throw down the V3 Beacon into the r b
12145s tries to go for the follow-up did not
12146s connect now the mech comes up here for
12148s swell gun he's just trying to back up
12151s [Music]
12156s [Music]
12162s thank you
12165s [Music]
12182s foreign
12185s [Music]
12198s [Music]
12219s foreign
12227s [Music]
12258s ladies and gentlemen welcome back to the
12260s Rock blade point a pro league as we take
12263s a look here three games deep of our six
12265s games of our trios bi-weekly finals this
12269s week some positions shifting around ewg
12272s continuing to climb ever so slowly uh
12276s out of the bottom seven positions here
12280s as they move up into 10th Place AOW
12282s unfortunately falling in the leader
12285s standings as well jjh continuing to
12287s maintain that same position again man
12289s this is this is one of the stories
12291s that's really sad because jjh is a team
12292s that I know a lot of people were talking
12295s about coming into this bi-weekly how
12299s well they've been performing and they're
12300s just not able to find it here Jay team
12302s at the variativity top as they do move
12304s past te into that first place position
12307s by over five points and xcg crucially
12310s climbing all the way up from Seventh
12312s position off the back of this game into
12315s third position this was a team that at
12317s the start of the day we talked about
12320s having high expectations for because
12322s they are a very consistent based team
12324s and we expected them to come in today
12327s and look to pop off on top of that
12330s consistency after our first two games
12332s Unfortunately they hadn't found that
12334s level of consistency that we're so used
12336s to seeing coming out from xcg but here
12339s in this game they pop off with almost a
12342s 4 40 point game oh my God I almost said
12345s four point game but 40 point game for
12348s xcg climbed themselves up into the top
12350s three positions and this is exactly what
12353s I wanted to see from xcg was to come in
12356s today with a more feaster famine mindset
12359s they want to have those big pop-off
12361s games because it is the bi-weekly final
12364s this is typically what we see a couple
12366s of teams starting to adjust to is what I
12368s call the xcg playstyle where they are
12370s more than happy to not go out all week
12373s as long as they qualify for the
12375s bi-weekly final off the back of just
12378s playing consistently that way when they
12380s get here they can look to go absolutely
12382s insane to try to snatch away that
12385s bi-weekly vinyl from some of these other
12387s top teams and that's clearly what they
12390s are trying to do after we finally see
12392s them pop off into this final Circle here
12395s uh in our game number three but things
12397s are gonna get interesting because we are
12400s now gonna go into game number four and
12402s this is a crucial Crossroads for many of
12405s these teams because when we talk about
12407s carrying momentum it's hard to carry
12409s momentum from game one into game two
12412s because of the change up in map it
12415s completely changes your strategy and the
12417s way you have to approach the game coming
12419s into this we're going from more style to
12421s Morris Isle and that means you get to
12423s carry that momentum but we are gonna
12425s throw over to a short video before we
12427s see if these teams are capable of doing
12429s just that
12446s thank you
12452s foreign
12479s oh I love it when we're talking about a
12481s specific team and we've wrote it with VT
12483s and it's literally the team that we were
12486s just talking about xcg elaborating on
12489s the change up in their playstyle saying
12490s that they're having a lot more
12491s aggressive PlayStation that they really
12494s are looking back on how they played
12495s previously and they're a little bit
12497s ashamed I don't think they have to go as
12498s far as being ashamed of it I just like
12501s you prefer that we're seeing them take a
12503s more proactive angle and chasing these
12506s really big pop-off games because like we
12508s said they've consistently been decent
12510s and because of that they've been able to
12512s land themselves in top five a whole lot
12513s of time but we haven't really got to see
12516s them walk away with an MVP win or even
12519s just a win overall in the bi-weekly
12521s finals because other teams around them
12523s had those big pop-off moments where they
12525s were able to coast in other games off of
12527s the score that they posted J team
12530s however and te aren't in that same spot
12532s that they normally find themselves in
12534s yes J team had an amazing pop-off game
12536s but all it's done is alive themselves
12539s something like an eight point lead over
12540s te and te are I believe three points
12543s ahead of xcg at the moment so it still
12546s is very much all to play for if XC
12549s you're able to put another pop-up game
12551s like we just saw from them on the board
12553s they can immediately change up the score
12555s line yet again and we can see both J
12558s team and te I listed from that top spot
12560s with xcg moving in oh absolutely I mean
12564s a crucial thing to remember too as well
12566s though xcg actually started the day in a
12569s higher position than J team did j-team
12571s was down in fourth place xcg came in
12573s today uh in second place well te was in
12577s first place meaning te had the most
12579s points uh carried over from the regular
12582s bi-weekly and that one game from Jay
12585s team actually doubling the points that
12587s te made in game one and game two
12592s um very very crucial because te yes they
12595s had a pop-off game for game one but it
12597s was half as many points that j-team got
12600s in their game number two which has made
12604s it so that J team was able to climb that
12606s Gap and why they are now in first place
12609s it it doesn't matter how many
12611s semi-pop-off games uh that we see coming
12614s out of the members of Team te if when
12617s Jay team has their big games they double
12619s that amount of points uh coming through
12622s because when you only have six games to
12624s play for the bye weekly final it makes
12626s it very very difficult uh for these
12628s teams to come back from something like
12630s that as we get ready to lock in for game
12631s at number four expecting to see uh more
12634s of the same here I'm probably going to
12637s call it we're going to see some more of
12638s these decayed among comps coming out
12640s here on this particular map even though
12643s it is Dawn and there's less fireflies
12645s available it realistically just changes
12647s your spawn location as a team and sure
12650s enough we're gonna see a lot of these
12651s teams coming through onto those Takeda
12653s monk picks here just because of how well
12656s it serves them on Morris aisle we've
12659s seen that meta develop right where if
12661s you're going to run Takeda monk you're
12662s going to be running it on more style if
12664s you're gonna run fairy among for the
12666s most part you're going to be running it
12667s onto Hollow Roth because of that
12669s verticality only one team uh denying my
12673s hypothesis there being xcg who's looking
12676s to run Ferry a monk uh on to this map
12679s here for more style it's going to be
12681s interesting to see how that plays out
12682s for the members of ax CG here and if
12686s they can carry the momentum from last
12688s game in to this game J team uh no
12691s surprises here they're going to be
12693s running that traditional Transformer
12695s comp that typically serves them so well
12696s on Morris Isle and the members of te
12699s also now going to be transitioning into
12703s that more traditional Transformer comp
12705s and if I had to guess why it's because
12707s they've not been able to find a mid game
12709s for themselves uh at all during all
12712s three of these games here they know if
12714s they bring this particular comp in no
12716s matter how far they realistically find
12718s themselves behind when when those Gates
12719s of Yang come forward if they can get
12721s into the gate of Yang they have such a
12723s high wind percentage on this particular
12725s comp inside the realm of Yang that
12728s they're going to be able to find some
12729s sort of mid game for themselves here
12731s finally in game number four Moxie I mean
12734s taking out even one step further it
12735s could potentially be that they
12736s understand Jae team when they run this
12738s composition like to posture for those
12740s gate of Yang fights and te wants to
12742s knock their competition out of the lobby
12744s early because like you said J team have
12746s had that pop-up game and they more than
12748s doubled the points where te were able to
12751s find themselves an MVP win if they can
12753s take j-team out of the lobby off of just
12756s beating them in Gate of young fight and
12757s forcing them in that really awkward
12758s position where you have Yang depletion
12760s and you have to take a fight as quickly
12761s as possible throwing in all of your
12763s ultimates as quickly as possible so that
12764s yeah you might hear the Yang depletion
12766s but you don't have anything to save off
12768s a third party when it comes through five
12770s seconds afterwards it's going to be a
12772s win condition for Te and could
12774s potentially be what changes the score
12776s line at the end of the day and sees them
12778s I over in first or second position but
12780s jdg immediately going to be seeing
12783s themselves going into a fight against
12784s jjh water with the nunchucks trying to
12787s land onto xiaohui baits in with the
12790s parry and actually finds the connection
12792s xiaohui plays into it throws out the
12795s blue and water comes in with the power
12796s knocking the nunchucks onto the grounds
12798s and being able to claim that kill for
12800s jjh this is going to be a really good
12803s start for this team JH like you said our
12805s team that we've been keeping an eye on
12806s moving forward they're not Fielding
12808s they're just in the this time around but
12809s they're still going to find a lot more
12811s success Juventus on the other hand not
12814s finding as much success they've had a
12817s little bit of a poor performance today
12819s we've seen some cracks in terms of
12820s coordination we've seen as well the
12822s witch ntp unfortunately can cancel out
12825s both the Yodo and the Viper's done and
12827s it has unfortunately left them in a very
12829s poor situation more than once as xcgnan
12833s and a little bit of a tough spot
12834s themselves has to go into that Mech to
12836s keep themselves safe a little bit longer
12838s aoow you going to use that Bell to keep
12840s themselves safe for the counters to come
12842s through and then goes for the monk form
12844s shown and with the boosters will be able
12846s to see themselves onto The High Ground
12847s away from them like to try and chip away
12849s at the members of AOW that show uh Woon
12852s Kong was trying to use that monkey to be
12855s able to cover before but te comes in
12857s with the third party and surprise
12858s surprise the third party comes in the
12860s form of a pole sword Bain's breath gonna
12862s be dropped to deny at exit and disengage
12865s from the teams around them as txj trying
12869s to find some of these opening picks vvv
12872s will be able to find xcg xiaonan and
12875s this should be te coming in with a nice
12877s clean kill for their side they can still
12879s try and find some of these stragglers
12880s but it's definitely not going to be easy
12882s shadow Jade mines renowned for being
12885s able to lose line of sight for some of
12887s these players
12888s yeah absolutely JL here finding
12890s themselves in a bit of a bad situation
12892s as ewg pressures into this third party
12895s and looks to clean up all three members
12898s of JL and it's exactly uh what's going
12900s to happen here is GG and JL both find
12903s themselves blitzed down here at GG uh
12906s looking to go ahead and start
12907s resurrecting here JL going to be sent
12909s back to the soul altars ewg doing kind
12913s of what ewg does best with these early
12915s game cleanups in fights J team in a very
12919s bad position here as they have lost uh
12921s one fight already this game only their
12923s kurumi with Resurrection left available
12925s to themselves and we see them being
12927s chased out after resurrecting by the
12929s members of KLA that said we do see the
12932s monk transformation coming through and
12934s kla's ykc going to be split off from the
12937s rest of the team unfortunately uh we see
12939s Eagle pressure to the wrong side of this
12941s so his hands going to lose about half
12943s their effectiveness because of the way
12945s uh the bridge they're blocking we also
12948s see a massive Bane's breath coming in
12950s from the side of KLA and KLA is going to
12952s back out and this is fairly important
12954s for Jay team as KLA was the one creating
12957s pressure on to them they want to
12959s continue that pressure while that Bane's
12960s breath is up but since they had to back
12963s off to reset it's going to buy J team at
12965s some time to escape and look at this
12967s Eagle making the sacrifice play as he's
12969s the only one that Cala has visual on so
12972s he knows what he needs to do here ZK
12975s still has a resurrection and vehicle
12977s goes down it's going to be very easy for
12979s the rest of his team to be able to buy
12980s him back given the amount of dark
12981s tycoons that they have and he's not
12983s really losing anything right he's on
12985s white armor white weapon here so for
12988s them to buy him back he's gonna find
12989s himself in the exact same situation he
12991s was realistically they're just giving
12993s KLA a single elimination and buying the
12996s rest of J team time to buy Eagle back
12999s here smart plays coming in from j-team
13002s we've actually seen a couple teams
13004s suffer because of this ZK is way on the
13008s other side of
13010s so not only did they have to sacrifice
13013s Eagle they had to send ZK away too I
13016s mean at least he has the the
13017s resurrection still available like I'm
13020s just a little bit concerned too when we
13021s cut to 101 he's like almost in shipwreck
13024s and then we cut towards that King he's
13026s in so much I was like hold on a minute
13028s yeah very interesting half a month away
13031s from each other very unfortunately
13034s though the bulk of their dark tide coins
13036s is actually on to ZK and ZK has uh the
13040s Bounty onto their head which means that
13043s resurrecting uh the Tian high for their
13047s team getting Eagle back into the game is
13048s going to be risky business unless they
13051s communicate well and send a UA Sean off
13053s to a soul altar on the other side of the
13056s map and just have ZK by the resurrection
13059s ticket it means they can't come together
13060s to share dark type coins either so
13062s that's why we see ZK so quickly burning
13065s through celestra opening trolls left and
13067s right not even bothering to loot them
13069s besides just grabbing the dark tight
13071s coins as they pass because they need to
13073s be able to buy that Resurrection ticket
13075s and get Eagle back into the game uh to
13078s make some things happen we are Zone one
13080s collapsing on to zone two uh which means
13082s very soon we are going to see those
13084s first sets of Realm of yank them board
13086s and we're gonna likely see teams like
13088s team EE and J team if they can buy back
13091s their teammate in time looking to
13093s pressure those as soon as possible
13095s because they are running that more
13096s traditional kurumi comp that has that
13098s high percentage win rate and it seems
13100s like xcg are going to want to avoid them
13102s at all costs because they already know
13104s that there are some traditional
13105s Transformer comps in here and uh it does
13108s not serve them well to go in there and
13110s lose to the more traditional version of
13112s this comp
13115s like now we saw the Rope of charm come
13116s through the problem for them there is
13119s benefits to going into the git again
13121s right if you do go to a different gate
13123s to the rest of your teammates you will
13125s still be spawned into the same portal so
13127s you will be able to regroup but when you
13128s will leave the Gator fan fight you're
13130s still going to be separated into those
13132s entrances that you took all the way away
13135s from each other and because they were so
13137s busy playing this wild goose chase they
13140s haven't had the time to be able to loot
13143s and scale so at the moment the best that
13146s they're rocking in terms of loot here is
13150s blue and everyone else around them is
13153s going to be running the purples worse ZK
13156s is still going to have a bounty on their
13157s head so I think if you're J team you
13159s don't take that chance you don't go into
13161s a gate of young fight because you know
13162s you're just not going to be equipped to
13164s be able to deal with it especially
13165s because Eagles still hasn't been able to
13168s be brought back by this team at the
13170s moment okay not wanting to run straight
13172s for Russell altar is really not wanting
13175s to risk being pushed upon because he
13178s sells The Binding giving away his
13179s location pinging out to whoever did put
13181s the bounty on this team's head where he
13183s is going to be 101 Tien will be able to
13186s start making his way towards that Soul
13187s altar he can get Eagle back his position
13190s is not going to be known as they have
13192s been able to somewhat regroup with each
13194s other but being so far out of the Zone
13196s playing this safely to make sure the
13199s eagle comes back online essentially
13201s frozen out of the race for the Gate of
13203s Yang fight they are going to be too far
13205s away from the action they don't have the
13208s weapons and the armor to be able to
13209s scale into a fight going on and teams
13212s like jjh and GF they do which is why
13215s they're pushing each other to the
13216s absolute Brink forcing ultimates from
13218s the other side because if you throw an
13219s ultimate into this next fight you're not
13221s gonna have it for when you try and push
13222s into a gate of gang afterwards water
13224s without that Yoda ultimate is going to
13226s try to look for the punish the witch MTP
13229s comes through jjh's Godly on that monkey
13231s is still however able to find one of the
13234s members from GSM holds them in position
13236s Hells welcome is extraordinarily low the
13238s repeating crossbow coming through in
13241s answer to the monk but GS will be able
13244s to make sure that they come out on top
13247s unfortunately for jjh because they'd use
13250s that Euro ultimate very early on and not
13253s find the kill not find the immediate win
13254s conditions they were looking for and
13256s then they throw the lung form in without
13258s a way of sustaining that monk through
13260s the repeating crossword continuous Tech
13262s they're not able to find any way of
13265s securing victory in that fight as te and
13268s GD now go Toe to Toe txj another Monk
13272s who's going to have to contest with
13273s repeating crossbow shots coming through
13275s gd's kakaishi you're gonna be able to
13278s try and find one gravity use tx8 is
13280s going to be able to find one of their
13282s own no Leo is in the UE ultimate he is
13286s denying that chance for a double grab to
13288s come through from te but txj is just not
13291s getting an opportunity to use these
13292s graphs he's being hounded Kakashi
13294s pushing and slamming him so he's
13296s continuously staggered in K when he is
13298s Tiger locks is going in for the feet he
13300s actually as a result doesn't find the
13302s slams doesn't find the grounds in GED
13304s with K Nile going for the UE ultimate is
13307s going to hold on to his far longer than
13308s te's Leo is going to help his iron for
13311s two in GD now you can try and punish
13314s these players of te looking to use that
13316s kurumi ultimate as a sanctuary to be
13319s able to heal up from all of the Damage
13320s Done case still in the UE ultimate has
13323s the kurumi tower to keep himself topped
13324s up and continues to Hound onto these
13326s members of te this is the longest we've
13329s actually seen a fight go on for these
13331s compositions without a single player
13333s going down the ultimates are gone from
13335s both sides from all of these players and
13337s now it's just going to come down to
13338s micro vvv comes in all the katana
13341s lockdown but doesn't manage to find the
13343s follow-up what they are able to do is
13344s isolate the members of GED away in the
13347s Puma has to come through opening te up
13350s for trying to find the kills but vvv is
13351s on the opposing end GD forced into the
13356s against that pole sword as te have done
13359s enough to Bull txj back into an ultimate
13362s and Kate does not have the UE Ultra he
13364s is not going to be able to prevent the
13365s Double Dragon coming through so GD just
13367s get aggressive they Hound down txj's
13370s Health but they've already dealt with
13371s the kurumi they know the tether and the
13373s ultimate have already been removed and
13375s GG it took them a while but finally
13378s they're able to fight through a marathon
13380s of a gate of Yang fight and come out on
13383s top
13384s yeah absolutely insane and coming out
13387s here from Team GD and this is very
13390s interesting it's very hard to come out
13392s on top of that fight when you're at a
13394s gear disadvantage and it's the same comp
13397s into the same comp so GD clearly with
13400s the gear Advantage is able to come out
13401s on top but immediately come out to find
13403s themselves face to face with the members
13404s of jdg and jdg wishing that they hadn't
13407s taken this fight as they are starting to
13409s be pressured very quickly onto by the
13412s members of Team g d jdg with the
13415s Vermillion Birds might just like GD is
13418s but they've already lost one of their
13421s members they're looking to lose another
13423s one very shortly here as Kopi goes
13426s extremely okay will go down though jdg
13429s loses the second and then it's now a 2V1
13432s but te and KLA coming in for the third
13436s and fourth party respectively de needing
13439s to get their hands here on to these uh
13442s Soul blooms and have already found one
13444s for txj oh my goodness it's an absolute
13447s Fiesta breaking out here between all of
13450s these teams KLA also able to clean up a
13453s member of Team GD and it's the two teams
13457s ironically enough uh that have Yang
13460s depletion show up to the fight that's
13463s breaking out between the two teams that
13465s one realm of Yang and they're gonna
13467s clean up and start picking up these
13469s eliminations for themselves te more than
13472s happy with their Latin life as they come
13475s out on top and start to pressure onto
13477s the members of KLA kla's qgg trying to
13481s use that Takeda old to make something
13483s happen to realize he's not gonna be able
13484s to find it so we're gonna pop the new
13485s old Zone and now the sixth party getting
13488s ready to come in from GS this fight does
13491s not stop te forced to burn the ultimate
13494s as they're able to get away from the no
13496s old Zone KLA Gonna Keep themselves in
13498s there because they do not want to be
13500s pressured onto and GS thinks they have a
13503s better opportunity with their ultimates
13504s as they start to pressure onto the
13506s members of Team te gonna be forced
13508s around into the no old Zone as well as
13511s forced into the Zone they're going to
13513s lose Leo off of the rip here and txj and
13517s vvv now looking to be picked up by the
13519s members of KLA this could be it for Te
13522s what an unfortunate turn of events KLA
13525s plays the no old Zone uses it to their
13527s favor as they get ready to turn onto
13530s these struggling members of Team te will
13533s go down to a single member running
13537s through the lovely zone right now te
13541s will find themselves struggling yet
13544s again in game number four Moxie oh
13547s that's really unfortunate for Te you
13550s could tell like they wanted those Soul
13551s blooms earlier in patches like if you
13554s would go after those teams that won the
13555s game fights you'd be like why the
13557s million Birds might doesn't drop sold
13558s them but now it does so you can
13560s absolutely understand why they know that
13562s there's a fight going on it's likely
13563s that they tried when they were in the
13565s the soul altar form that there was a
13567s fight going down they knew they were
13568s coming to the party so ultimates would
13569s be out of the way and when you lose the
13571s game yeah they pull it off it's
13574s it's GB all over
13575s omt are able to pull off the revive
13578s somehow some way and all three of their
13581s players will still be standing and you
13583s start to figure out where exactly they
13585s want to go is ewg are probably going to
13587s be wanting to go anywhere that isn't
13589s here yeah really unfortunately being
13591s hung it down at the moment by J team's
13595s 101t and moving in on that U we just
13597s pushing these members of
13600s ewg-o-y-t-e's vvv is gonna go down on
13603s the bottom right corner of the screen
13604s but don't don't look away folks he's
13607s gonna get raised up by his two teammates
13610s we are still in early zones The Zone
13612s Tech damage is gonna be a little bit
13614s full but definitely no winner burning
13616s through the health in time to be able to
13618s take all of the players of te down they
13620s are just going to breast chain as the
13621s app BBV got picked up and goes down once
13624s again we're talking about going down
13626s what goes bad is also probably gonna go
13627s up this Eagle finds the grab onto the
13630s Yodo cutting ewg's Yodo ultimate a
13633s little bit early and it is my gonna be
13636s the Witch and tonic TV to immediately
13638s Abandon Ship as ewg are not able to
13643s chunk Eagle down and as a result have to
13645s fly the white flag surrender the fight
13648s as J team now can look to try and track
13651s where they went down all the while te
13653s are just continuing to spring back up
13656s Reviving each other in a absolute
13660s Stellar command the one thing I will say
13662s however is that by taking this long to
13665s do this Shenanigans they are eating into
13668s the time set up to try and find kills
13671s and that is going to be concerning
13674s as they finally actually they on they
13677s actually find their way back into the
13679s Zone unlike the members of TGG the last
13681s time we saw this chain uh happened and
13683s ironically enough it is the members of
13685s team
13688s of the Zone uh giving te a little taste
13691s of their medicine from last season as
13693s when they were a fun Plus Phoenix they
13695s typically would do this stay at the edge
13697s of the zone and kind of look for the
13699s straggler teams and it's one of the
13702s unfortunate uh measures of being that
13706s team that chains those resurrections
13708s from inside the zone and trying to get
13710s back into the zone is everybody sees you
13713s dying to the Zone on repeat popping in
13716s the kill feed they know that somebody is
13718s coming in from outside of that zone and
13721s they're going to be able to find those
13723s stragglers in a bad situation the team
13725s te completely separated his jail shows
13728s up for the third party or txj forced yet
13730s again into the zone and te just not
13734s having a good day here today as they
13737s continue to get pressure to buy these
13739s other teams txj really trying to lock
13741s something down here for the members of
13743s Team te we are going to see JL follow up
13747s though and it just is going to get worse
13749s and worse txj going to pop the monk old
13751s tier but realistically jail has so much
13753s verticality here they can just continue
13755s to brush onto cxj from above and like
13758s they are here and that's gonna be it
13759s Ford txj as teamte goes down and now the
13763s question is do we see the repeat coming
13765s out from them as a team te because vvv
13767s waiting in the Wings nearby and JL is
13770s going to be forced off of this body and
13772s back into the Zone the problem here is
13775s that Feng has chosen to just take their
13777s repair and chill here as the members of
13779s JL slowly come in past
13783s been found and there's no chance for
13785s Phoebe to make something happen here as
13787s they are immediately parried into a
13789s dragon's Rush follow-up from the long
13791s sword as well oh my God turn the camera
13794s away what are we watching here this
13797s can't be legal
13799s well we're going to be watching a
13800s potential third party come first GG see
13803s 17 jail no that 17 jail have been able
13806s to find that Congress PE have been
13808s unfortunately knocked out of the lobby
13810s early yet again in GG now with that easy
13814s kill removed are not going to be
13816s sticking around too long when they don't
13818s know whether or not other teams had been
13820s baited out by that res chain going down
13823s on the right side of screen and it's
13826s better to play for that prior
13828s positioning especially given that we're
13830s going to see some blessings start to
13831s come through and these teams are going
13833s to be forward thinking they're going to
13834s be thinking about positions they're
13835s going to be thinking about where they
13837s want to be standing so they can punish
13839s all the teams around them while keeping
13841s as little attention focused onto their
13844s side as possible especially when you're
13846s not running the temi it really does come
13848s down to making sure that you play that
13850s Monk's position perfectly but when you
13852s go for the monk up you don't have to
13854s spend two percent of your ultimate
13855s repositioning as jdg have the monkey
13859s form but immediately he's going to go oh
13861s so low somehow LSR was able to stay
13865s standing it does come in the form of
13867s additional pressure onto ewg inside that
13869s kurumi ultimators they bait the long
13871s form they bait the kurumi ultimate and
13873s immediately throw in the which ntp to
13875s reposition as jdg do not want to stay in
13878s that space they know that they've burned
13880s two of them most important ultimates
13881s they will at least still have Yahoo is
13883s UV transformation to try and cover and
13886s buy themselves a little bit more time
13887s for LSR to be able to cycle back into
13889s that monk form but right now they are
13891s going to be easy pickings for teams that
13893s are able to all cycle and track where
13895s they're going to be running off to so it
13898s really does just become just reposition
13900s don't push back onto that team that use
13902s the witch ntp bundle up your resources
13905s make sure that your musket shot is going
13906s to be repaired so you can try and snipe
13908s those kills as quickly as possible and
13910s play for the long con
13912s yeah absolutely unfortunately
13915s um some of these teams not going to be
13917s able to play any sort of long gone as we
13920s saw happen to te earlier vvv just
13923s completely caught out in that bush uh by
13926s the members of JL now xcg and J team the
13930s two teams at the top of the order is
13931s still alive here heading in to Zone
13934s number four unfortunately for xcg kind
13938s of behind in terms of Loot and this is
13940s exactly where you don't want to be when
13943s you're on these monk comms this is what
13945s we talk about all the time is if you're
13946s not able to secure anything in the mid
13949s game it becomes a struggle and you have
13951s to question you know if you're running
13953s this Ferry account that has temi why
13955s this team didn't reposition and start
13957s looking for some of those Morris
13959s blessings when you have the ability to
13961s secure them pocketed in your Tamil it's
13965s one ultimate and you can find yourself
13966s finding the gear you need to get into
13968s late game unfortunately for xcg they
13971s haven't been able to do that turning to
13973s J team J team in a similar situation
13975s where they're fairly behind on Loop but
13977s they have at least been able to find one
13978s set of purple armor for Eagle which is
13981s going to buy them quite a bit more
13982s safety especially because they do have a
13985s Healer xcg kind of going to be reeling
13987s from that decision making twice because
13990s they also don't have a Healer to keep
13992s their monk topped up so the monk is
13994s going to have even less health and no
13997s way to get those heels off of for their
13999s teams we take a look in the very middle
14001s of the map we do see xcg finally trying
14004s to pressure on doing more as well as and
14005s the problem being is it is into the late
14008s game now meaning this uh is going to be
14011s one of the most heavily contested Morris
14013s blessings because of that gold armor
14016s coming through here luckily they are on
14018s it first immediately going to pop the
14021s ultimate year no need to worry about
14023s wasting it spend the old get yourself
14026s the Box they do get the box but we see
14027s it Timmy said coming in from up above
14030s but I don't think they have to worry
14031s about their ultimate being canceled out
14033s by another temi old as they were already
14035s able to open the box and you would not
14037s want to commit your ultimate just to
14039s come in for that third party potential
14041s there we are going to see the dragons
14042s were coming through Knight or sorry
14045s xiaodon here trying to pressure on to GG
14047s now as they've been able to find some of
14049s that armor we're gonna see the monk
14051s transformation coming in just to
14053s counteract with those first slashes from
14054s Gigi's Mischief miskia able to find my
14057s HQ but gets grabbed out by giannon and
14061s immediately gonna take a lot of damage
14062s to GG gonna be forced to use that woo
14064s channel to back out jaonon trying to
14067s come in to end cover for the
14068s resurrection of my HQ but they have no
14071s tether that means xcg are going to be
14073s forced to back out of this as we see
14075s both a Bane's breath behind them and
14078s those repeating crossbows coming in from
14079s the front gown on now going to be the
14082s one caught out they dropped the perfect
14083s temio to try to just keep giannon locked
14087s down here but it's not going to be
14089s enough as xiaodon is able to get the
14091s Perry but does a fall victim to the 3v1
14095s and xcg who tried to find the gear that
14099s they needed to get into late game they
14101s simply waited too long they made
14103s themselves too much of a target find
14104s themselves being sent back to the lobby
14106s the event is coming in with a really
14109s clean locks and if the Tammy ultimates
14111s to be able to secure that kill and then
14112s be on that Merry way is GG looking like
14117s that going to be in control of this Zone
14118s they've still got three of their players
14120s all alive they still crucially have the
14122s Viper and the Wu Chan to be able to buy
14124s themselves so if passage into that
14126s seventh Zone collapse thing forward J
14128s team just rifling through the store at
14130s the moment rolling for the soldiers it's
14131s gonna be outside the zone so no one is
14134s going to be able to come through and
14135s pick up all of the scrumps that they
14136s leave behind just making sure everyone
14138s is going to be stacked at in terms of
14140s weapon Loadout because yeah they're not
14142s really going to be snacked out in terms
14143s of anything else like you said Eagle is
14145s the only one on this team running that
14147s purple armor they also don't have purple
14150s weapons if they had a purple weapon it
14151s would be on Eagle as well so they are
14154s most likely going to struggle when it
14156s comes to kill confirmations off of The
14159s 100 to zero most likely JT might gonna
14162s be looking to snipe away some kills the
14163s problem is that by going for that uh
14165s Rift height so far away from where the
14167s Zone actually is and thoughts of no one
14169s picking up the soldiers that they roll
14171s through they've left themselves
14172s vulnerable to actually finding a
14174s position right now already you can just
14176s see as we cut to Jason's perspective
14179s absolute barrage of range utility just
14182s pushing against this team not allowing
14184s them any downtime they are so lucky that
14187s they don't go into a Tammy wise because
14188s if they did it would be curtains for one
14191s of these players there's another Morris
14193s blessing spawns through due to have done
14194s what they've needed to they've been able
14196s to pressure j18 to keep them moving to
14198s stop them from being able to pick up
14200s that box because ideally that was what
14202s the box that JT needed to secure was
14204s that immediately would make up for them
14206s only having one purple armor to split
14208s between all three of them but it's GG
14210s who walk away with it and that is a
14213s terrifying Prospect indeed interestingly
14215s it's going to be miskia who has that
14216s legendary armor first going in forward
14218s for the box opening with the F3 so that
14221s the Yoda is the one to have a little bit
14223s of self-sustainability in case you do
14225s get pressured when the wind was from the
14226s wish and falls through chew one yui is
14229s gonna be able to find the repeating
14230s cross for oh Youjizz things in you where
14233s does jjh who might potentially be the
14235s ones in trouble at the moment Godly in
14237s the monk is forced to drop it early as
14239s oud's the king finds the grab onto oh no
14242s it's JT's Eagle he's not gonna be able
14245s to try and keep himself alive as the
14247s kurumi teever comes through but the
14249s Reverb Grabbers there the king slams
14251s Eagle down onto the ground sending him
14254s onto the low ground but also into taking
14256s so much don't take damage Nicholas able
14258s to Grapple his way through but he has
14260s been spotted by oud the good news is oug
14263s don't have the members alive to be able
14265s to pressure you go back and he's been
14267s able to make it to his career inside so
14269s even if they have to invest something at
14270s the currently ultimate they're not going
14272s to sniff I'm not going to second guess
14273s they are more than happy to keep Eagles
14275s Still Standing if that's what it takes
14276s as all of these teams I want to take
14279s control of this ground inside the house
14281s Gigi's lxm coming in with a Viper son to
14284s try and push all of the players that
14285s were looking to secure that space away
14288s from these Minecon positions it lands
14289s onto ewg's giron who gets staggered out
14292s and it's absolute ham inside this
14295s building kla's ykc Knight decides to be
14298s the bank a bad tenant and comes through
14300s on the monk from looking to find these
14302s grabs onto the players of GG miskia is
14306s absolutely Fearless in the face of the
14308s monkey commits the full Yodo ultimate
14311s you're into chunking him down before he
14313s can be grabbed out but Eagle is the one
14315s that you have to be watching double grab
14317s comes through from him forcing awuchen
14320s TP relocation before he can find those
14322s kills as he drops out of Monk from in
14325s our looks to try and find some of those
14327s fresh resources from the bodies outside
14329s of Zona Ryan and will be able to pick
14331s himself up saw them to heal back the
14333s damage that he taken one the old bomb
14335s had dropped through and as a result J
14337s team still sitting on two kills but
14339s waiting for that moment to dictate the
14341s tempo of this Lobby once more
14344s yeah absolutely J team looking to find
14348s that opening they were able to get that
14350s double grab and pick up an elimination
14352s but they are behind in eliminations and
14354s the lobby is very quickly dwindling so
14356s they're gonna be looking to find a
14358s position where they can just post up and
14360s start building that rage on to their
14363s monk player Eagle so that they can find
14365s a decent positioning after which uh to
14368s start taking control of the lobby here
14371s they need to Zone off uh and find a high
14375s position that's going to allow them to
14377s get as many grabs as possible because
14379s they are playing that monk hop we're
14380s gonna see 101 Tien with that musket uh
14383s coming through and thinking about kill
14384s this is exactly what I was talking about
14386s before with the musket starting to come
14388s into favor in our pro league as many
14392s players start to favor the combination
14394s of slow shot and armor Pierce we're
14396s gonna see jjh 2 Lee very very low on the
14399s backside and Eagle wanting to pressure
14400s towards that as there's so many players
14403s there if Eagles able to own built up on
14405s the back side of the map here he might
14406s find himself being able to find the fix
14409s that he's looking for and sure enough
14410s that's exactly what he's going to do
14411s he's able to find jjh has got Lee and
14413s oug's SS with the double grab
14415s immediately picks up an elimination into
14417s the regret just throws SS decides I'm
14419s going to go ahead and take the second
14421s elimination here and Jay team starts to
14423s find that momentum we were talking about
14426s that shift into being able to get these
14428s grabs unfortunately oh my God he's able
14430s to get that double grab off at the very
14432s last possible moment J team's Eagle
14435s continues to show us what he's one of
14437s the best monk players in the league
14438s unfortunately they're not able to
14440s capitalize on those kills but 101 TN
14443s coming in hot here with the uh on
14445s Ultimate starting to pressure onto these
14448s teams will start to find the
14450s eliminations that Jay team is looking
14452s for as they pick up jl's One Bank Gigi's
14455s Mischief just trying to do what GG does
14457s best and they will be able to find an
14459s elimination off the back of that Yoda he
14461s may ultimate the F3 coming down airborne
14464s protected the members of GG but 101 TN
14467s having none of it or sorry gd's K on the
14469s Eurasia on coming in and pummeling and
14471s just capitalizing on GG being so low but
14474s it's 101 10 with the musket who's able
14477s to snipe out the elimination onto GG's
14479s miskia the biggest threat to j-team
14482s eliminated from the lobby we see 3 30 go
14484s away as well look at this 101 TN yet
14487s again coming in with the Overcomer and
14490s the pull sword like we've talked about
14492s this new meta being developed on the
14495s backside of these teams here in the nbpl
14497s we're going to see JT's Eagle pick up
14499s another elimination they go to nine
14501s ewg's two tick coming in with the
14504s yodaime ultimate trying to lock down
14505s some of these members 101 TN going to
14508s take some of these slashes and get
14509s shoved around Jason's Eagle though going
14512s to find the monk transformation as he
14514s gets silenced out by the Viper ewg
14517s showing us why the Viper comp here so
14520s strong into the transformation comp but
14522s the kurumi ultimate keeping J team's
14525s Eagle healed up GG's Alex Emma coming in
14528s looking to lock down the lobby yet again
14530s but Eagle more than happy to stay
14532s standing in the middle 101 TN on his
14534s head completely safe as he comes in and
14537s starts to buy some space for the members
14540s of J team ewg gonna pick up lxm J team
14543s just looking to lock down this last
14545s member of ewg and that's going to be it
14546s is ewg's gel you goes down to the Zone
14549s JT comes out on top for the second time
14553s today oh again you can see just the win
14556s condition and how much Museum this care
14558s roomie composition alive is that monk to
14560s breathe right if Jay team hadn't won
14562s that kurumi and they'd opted to run
14564s something like a temmie instead when ego
14567s gets grabbed out he doesn't he doesn't
14570s stay up he doesn't stay up and j-team
14572s don't get really to take him back either
14574s but karumi tether is more than enough to
14577s be able to keep Eagle topped up he's
14579s able to dip his way into the Zone he's
14581s able to lose any tail that comes through
14583s from any play that wants to hang talk to
14584s him he regroups with his team and from
14587s there eagle gets to do what Eagle does
14589s best we talk about some of these monk
14591s players a higher players like free free
14592s oh it felt like we were a little bit
14594s ahead of the curve last year which is
14596s why Gigi whenever they ran that one
14598s composition just looked so good with it
14599s I think Eagle May well just be the best
14602s monk when it comes to finding double
14604s grabs in Sixth and Seventh Son like he
14607s just does it so effortlessly even if you
14610s get stunned out by vipers he just has
14612s that innate trust in his team as well to
14615s hold on to that monk film a lot of monks
14617s that we know would try and drop the monk
14619s from because they want to iframe uh the
14622s Viper Sun connection as they pull out of
14624s the ultimate but Eagle is like well if I
14626s get stunned out I get stunned out but I
14628s trust ZK to have my back I trust 101
14631s Tien to have my back I'm gonna hold
14633s myself in this monk form and we see it
14635s time and time again when eagle goes so
14637s low he literally holds onto that monk as
14640s long as he possibly can so he can find
14642s those double grams and again so much
14645s value out of every single ultimate
14646s because of it yeah and you gotta love it
14649s again James Eagle easily one of the best
14652s monks in the league we literally were
14653s having this discussion over in twitch
14655s chat just earlier and Eagle is always
14657s going to be at the top of my very very
14659s short list when it comes to monk players
14661s not only because of his ability to find
14664s those double grabs but because of his
14667s trust in his team that is something as a
14669s monk player that is absolutely crucial
14672s knowing that your team is going to be
14674s there to follow up and continuing to go
14676s okay I'm gonna do what monk needs to do
14680s regardless of the situation I find
14682s myself in it is my team's job to have my
14686s back so I'm going to let my team do
14689s their job instead of trying to do their
14692s job and my job and it's really what
14695s separates these top tier among players
14698s from other players who play monk in the
14701s league yes there are some other players
14703s who play monk in the league who are very
14704s good who can land some impressive double
14706s grabs we saw again earlier this season
14709s we saw the the triple grab into cancel
14712s coming out from another Monk player as
14714s well that was very very impressive but
14717s it really does come down to the faith in
14720s my teammates to do their job so I can
14722s focus on mine and it's j team comes out
14725s with the first place finish and 10
14727s eliminations they're gonna buy them a 21
14730s game score and this is crucial for J
14733s team because team te
14736s was already Five Points behind J team at
14740s j-team now climbing an additional 15
14743s points ahead the members of Team te in
14746s that first place position still buys
14748s themselves almost a full game difference
14751s between te and themselves and there's
14755s only two games left remaining today
14757s Moxie yeah xcg not having a brilliant
14760s performance but GG coming in on that
14762s second position and picking themselves
14764s up 19 points may have done enough to
14767s equip te as well and see themselves into
14770s second position and potentially becoming
14773s the team that J team have to worry about
14776s the most Gigi have always been just very
14779s silently climbing in terms of those
14781s kills like they understood te's
14784s conundrum because Gigi had been in the
14787s exact position they knew like okay
14788s there's a rice chain going off as long
14791s as we're able to just push towards the
14793s outer edges of the Zone he's gonna have
14795s to walk into US eventually and it worked
14797s out for that favor not only were they
14798s able to keep te just constantly on the
14801s hook they were also able to stop te from
14804s being able to recover even though the
14806s third party comes around GG aren't the
14807s ones to pick up the kill it still boots
14809s te out of the lobby early and allows
14811s Gigi the control in those final zones to
14814s be able to just come in with those
14815s musket shots so many times it looked
14818s like another play would come through
14819s with a kill only for the credit to go
14821s from this gear
14823s absolutely but hey we're going to take a
14825s look here at some of the replays from
14826s this game jjh
14827s they really are sticking to their guns
14829s I've got to give them money for this
14831s every single game we see jjh Hot Drop
14833s and immediately take a fight and
14835s sometimes it pays out dividends in their
14837s favor and sometimes it backfires ever so
14840s beautifully for us and our viewers at
14842s home as we see here this is where BBV
14844s just gets completely caught up by the
14846s members of JL and then again Gigi's
14847s whiskey here really putting in work uh
14850s you know we talk about the top monk
14852s players in the league all the time but I
14854s I want to take a second to give some
14856s praise to Gigi's miskey up because when
14859s I think of yodohime there's only a
14861s single player in the entire league I
14863s think of and it's always Gigi's missed
14865s you yeah I mean there's a specific
14868s moment I remember from this year as well
14869s it was way back in uh last year where he
14872s comes in with a double Powerade so it
14874s literally clutch a fight one versus free
14877s and looks away with the win and it is
14879s when he is on the Yodo he is just a
14882s clutch God when it comes to playing with
14884s the Yoda when it comes to being able to
14885s throw the ultimate out perfectly time to
14887s his ability as well to be able to use
14889s the F free to buy himself that zoning
14890s capability and force players into having
14893s their back against that Yodo blight so
14895s they get stagger locked in position and
14897s he can then immediately capitalize on
14898s the space that he's created himself to
14900s be able to lock a player down eternally
14902s in that one versus one in the Close
14904s Quarters combat Miss Kia is is just
14906s there's really no one who can challenge
14908s him in that aspect on the Yoda yeah
14911s absolutely but we're taking a look here
14913s it's gonna be Jay team's Eagle for the
14915s second MVP of the Season here with 22
14918s 000 damage coming through six kills and
14921s three assists and look at this this is
14922s something we talk about all the time one
14924s of the most underrated Soul Jades in the
14927s entire league is that repair roll he's
14930s got the rupture Gale he's got the cannon
14932s but look at this 10 000 damage coming
14935s out from the cannon almost half of his
14937s damage entirely and this is why repair
14939s rule is so good not only does it buy you
14942s those iframes on repair the up time that
14946s comes from having repair roll available
14949s to you the time it takes to repair a
14952s weapon is cut down to a third of the
14954s time when you use repair roll which
14957s means you can most crucially
14960s continue to keep that pressure that
14963s Focus fire onto other teams what you'll
14966s typically see during those sort of
14969s Buccaneer phases that we like to call
14971s them heading into late game is that when
14974s a team stops to take repairs that other
14978s teams are able to create the space to be
14980s able to pressure onto those teams but if
14983s you have repair roll it's so crucial in
14986s keeping that uptime that uptick where
14989s you're pressuring teams at range and you
14991s have that threat of if you pressure onto
14993s our team it's going to be through damage
14996s you are going to come at us at a
14998s disadvantage we're not going to give you
15000s those moments of advantage that you're
15003s hoping to find and we see that every
15005s single time we see a repair Roll come
15007s through it is on to a team member who
15009s has massive amounts of range damage
15012s coming through and you know their
15014s teammates are dropping repair kits for
15016s them during these fights letting them
15018s keep that uptime rolling so that they
15021s can hold on to strong positionals and
15023s that's something J team does very well
15025s is not only finding themselves into a
15028s strong position but holding that strong
15030s position throughout the late to final
15033s Circles of the game yeah it's not just
15036s holding themselves in that position
15037s either it's setting themselves up for it
15038s remember we criticized J team when they
15040s were like okay well we're gonna go to a
15042s shop and we're gonna roll Soul dates
15044s instead of trying to put ourselves in
15045s the position to contest the world's
15046s blessing and we saw what happened to
15048s teams that put themselves in the forward
15049s position to condest the most blessing
15051s they opened it
15052s great you look nice and shiny with
15055s legendary armor when you die five
15057s seconds later because you trained as a
15059s Target on your back but like you said J
15060s team just going to those stores and
15062s rolling through the soldiers I'm pretty
15064s sure the soldier that they wanted that
15065s they kept us rolling through until they
15067s got was repairable for the exact reasons
15070s that you've pointed out because every
15071s single time we've seen Jay team coming
15073s from an MVP or out of five times when it
15076s has been eagle and they've been rocking
15078s that Cannon repair roll is in his
15080s inventory they fully understand how
15082s critical that Soldier can be turning
15085s what should be a very long moment of
15087s weakness into a moment where like you
15089s said you're able to continue to exert
15090s that control on other teams around you
15093s in the area and j-team have a very good
15096s luck a very good understanding of how
15099s other teams around them play and when
15101s it's best to pull your punches and when
15103s it's best to openly try and smack other
15105s teams in the face yeah absolutely and
15107s you know we have to talk about xcg again
15109s because here's the thing is we talk
15112s about how important decision making is a
15114s as a team here in the pro league one of
15118s the things we've seen is that the teams
15120s that are really starting to pull ahead
15123s and show a level of consistency and
15126s strength are teams that understand
15130s how to Pilot the comps that they are
15133s playing it feels like these lower end
15136s teams are playing the comps that
15139s everybody else is playing but they lack
15141s this core fundamental understanding of
15144s how that comp is meant to be played and
15147s that causes them to constantly be in
15150s these sort of bad situations there's no
15153s reason that xcg who has
15156s um a temi on their team doesn't secure
15160s Moore's blessing until zone four when
15162s they are most vulnerable to do it the
15165s whole reason that temmie was added to
15167s these sort of Transformer comps was to
15170s be able to buy yourself free Morse
15172s blessings in the mid game to get that
15175s armor and weapons that you crucially
15177s need on your Transformers comp so it's a
15181s thing where xcg kind of bites themselves
15183s in the foot this is something they
15185s should know they're one of those teams
15186s at the top that typically knows how to
15188s Pilot uh these sort of team gobs and
15190s Unfortunately they just don't do it
15193s right in this particular game as we're
15195s taking a look here J team has bought
15197s themselves a massive lead over the
15200s members of Team te a 21 point lead sorry
15204s no a 22 point lead over the members of
15206s Team te as J team solidifies a first
15210s place a position for themselves te is
15213s going to need to find themselves a
15215s pop-off game here in game number five if
15217s they have any hope of overcoming the
15220s members of j-team the problem for team
15222s te is it seems like the deeper we go
15225s into the day Moxie the more that they
15227s find themselves struggling yeah it's
15230s really unfortunate like we said they
15231s were able to get over that sort of hills
15233s of mentality in that first game where
15236s they thought okay well we've lost the
15237s fight we're just gonna play passively
15239s until we are able to come win condition
15242s our timing of that final Zone the
15244s problem for Te is that they just they
15246s kept getting just slowly eroded down
15249s every single time we see into them like
15251s again they lose a very early initial
15253s press but I think okay they're gonna go
15255s into that state that we saw in game
15256s number one because they were able to run
15258s away with it and they don't really like
15261s they try and play a little bit further
15263s towards the outer edges of the Zone but
15265s at the same time they're also just dealt
15267s the most unluckiest hand of going up
15269s against teams who are faint for Scouting
15272s Around the Edges of the zone to try and
15274s find those teams who are in the awkward
15276s position that te has find themselves in
15277s so ironically enough by teeny trying to
15280s keep themselves as safe as possible they
15282s feed themselves into Danger first hand
15284s and they do go down worse for them as
15286s well as by trying to go for that chain
15288s res command they survive a little bit
15290s longer but they literally just send off
15292s a signal flare of their location of the
15295s kind of stunt that they are pulling for
15297s every single team in the surrounding
15299s area to try and come sniffing out at
15301s first it's GG that initial point of
15303s contact but very shortly afterwards it's
15306s followed up by JL who just keep this
15308s team constantly on the ropes and not
15310s allow themselves to come out on top
15311s because if you remember when they
15313s actually contested against Gigi in the
15315s first place after coming out of Zone
15317s they forced GG into throwing the Witch
15319s and TPI te looked like they were going
15321s to make a recovery but by throwing out
15324s the fact that they were going for the
15325s son of just chain roses they baited into
15328s position another team to come looking
15330s for a fight and as a result what should
15333s have been an opening where they were
15334s able to try and turn onto GED very
15336s quickly became a shutdown in their face
15339s yeah and it
15340s the thing is with teamte right today
15344s this this is what te does right they do
15348s very very well during the bi-weekly and
15350s then they typically get into the
15352s bi-weekly final and they crumble and
15355s they were finally able to last week
15358s overcome that curse it was their sixth
15360s time last week going into a bi-weekly
15362s Final in a first place position with the
15365s most inherited points from the season
15367s and a finally after five times of
15370s getting into the bi-weekly and just
15372s completely sputtering out uh from that
15375s first place position they were able to
15377s lock it in and take a commanding lead to
15381s the point where in game six there was no
15383s question that they were going to be able
15385s to take the bi-weekly final which is
15387s something we almost never see in naraka
15389s Blade point but it seems like they
15391s haven't learned anything from that
15392s performance Moxie as they're coming back
15394s and making the exact same mistake
15396s they've made every single bi-weekly
15399s final
15399s yeah I think the J team as well like
15402s Jason were in a little bit of the same
15404s rough spot and it actually kind of
15406s worked out for JT right they don't have
15407s a brilliant start to that match they
15409s lose a lot of players very early on they
15412s don't have the means of being able to go
15414s and contest the wrong with Yang fights
15415s because of it but they understand that
15418s they're in a position to not contest the
15420s realm of Yang fights I think te were
15422s expecting J team to be in the realm of
15425s young fights and that forward thinking
15426s of trying to cut out the threat before
15428s it could fully blossom into being a
15432s full-blooded brat play it against te
15434s they try to play hyper aggressive
15435s thinking that they would run into a
15437s hyper aggressive J team and that didn't
15440s work out for them because it wasn't 18
15442s that they run into it was high
15443s Progressive other teams in the area but
15445s trying to bait J team's position out of
15448s the team and deal with them early T only
15450s sent themselves spiraling out early
15451s themselves it sort of felt like they
15453s were thinking a little bit too not out
15456s of the box but a little bit like
15458s too overthinking a scenario when we've
15461s seen them have the same strategy suffer
15464s the same problem but work around it to
15467s come to such a good solution in the
15469s first game of today but instead of that
15471s they were just so focused on the threat
15473s that J team were posing the fact that
15474s this is a team that had literally moved
15477s from being off at the start of the day
15479s into first where we are currently a
15482s garden their heads a little bit too much
15484s and they wanted to put J team down as
15486s quickly as possible so here here's the
15489s thing with te and this is an observation
15490s I've made over the last couple of weeks
15493s um te is a team that knows how to Pilot
15498s comps they know what comps they want to
15502s play coming into the day
15505s um and they know
15507s um how to make the most of those comps
15509s generally speaking te however lacks a
15513s crucial component I think for some of
15516s the top teams in the league and that is
15518s they do not know how to play from behind
15521s when they find themselves in a setback
15524s they continue to Pilot these comps and
15528s teams as if they're running from an
15530s optimal position we see Team te take
15533s that realm of Yang that second realm of
15535s Yang in this game and it's clearly
15538s because they're like oh hey we're
15539s playing the optimal realm of Yang comp
15541s we should be in realm of Yang we haven't
15544s been in a realm of Yang yet let's go
15546s take a realm of Yang and the the thought
15549s process is there but the understanding
15552s of hey we only have blue armor if we run
15555s into the count like the same version of
15557s our comp year into a team that has
15560s better gear we're just playing from
15562s behind so they don't understand that
15566s mentality of how to play from behind and
15568s it's where te really typically struggle
15571s is once they find themselves behind it's
15573s less of a mental gain for team te I
15576s think and more of a lack of
15578s understanding of how to adjust to having
15581s to play from behind and continue to play
15584s in the way that they think these comps
15586s should be played optimally if that makes
15589s sense Moxie no I think you absolutely
15591s hit the nail on the head because like
15592s you said they did take that fight in the
15594s gate of Yang then they did lose it which
15596s unfortunately put themselves into a very
15598s awkward position where they had to try
15599s and find the third party on the teams
15601s that had just beaten them in the gate of
15603s fang and it works out for a couple of
15605s moments but then the fourth party and
15607s the fifth party comes through and
15608s suddenly they are on the Run constantly
15610s as we can have a look at what
15612s compositions are going to be running
15613s around hollerock cloudy still no starry
15615s night coming through for this month
15617s because I'm sure you're disappointed
15619s weren't so am I however coyote is still
15622s going to be one of the fun uh sort of
15623s environments that a lot of these teams
15625s are going to have to be worried about
15626s given the fact that it does sort of
15627s dissuade a lot of good sight lines to
15630s come through so it can be a little bit
15631s harder for ranged weapons to find as
15633s much sway as we see previously and we
15636s have seen like you said musket meta
15637s develop can and matter very much goes
15640s hand in hand with monk murder but
15641s speaking about things that go hand in
15643s hand it's going to be two teams going
15644s hand in hand hot dropping onto salvation
15646s Podium and oh boy is that a spicy tank
15649s because I don't how about you but I am
15652s sorry for the team that decides to live
15653s plume and then drop into salvation
15655s Podium kicking off the team sitting a
15657s little bit too long around that puzzle
15659s trying to figure out the clips from
15660s below who already have to send one of
15662s their teammates down to try and figure
15664s out which way the point should be facing
15667s and opening themselves up for the
15669s ballista on either side of the podium to
15672s become a real phone in their side to
15674s deal with
15675s yeah it's going to be very interesting I
15677s think you're right though the team that
15678s starts up uh in plumed Castle and
15681s pressures into that typically does very
15682s very well
15683s um this team they're just going to take
15685s this time to fight the king already onto
15687s one of the ballistas here trying to
15688s catch these members out from Team te and
15691s if I'm team te I don't agree with this
15693s hop drop the thing that they've
15694s struggled with every single one of these
15697s games is their early game performance I
15700s think it's time to make an adjustment if
15702s you're team te and go hey our early game
15704s seems to be where we're weak right now
15706s we're in the bi-weekly final we don't
15707s have time to train to overcome our early
15711s game weakness so let's mitigate the risk
15714s of our early game weakness by not hot
15717s dropping going somewhere where there are
15720s less teams going so that we can loot up
15722s into the mid game and start to look to
15725s pop off there and almost as if it's like
15728s I live in these teams Minds Moxie to
15731s prove my point te immediately finds
15733s themselves eliminated uh in the early
15736s game here to oug and now the question is
15738s can oug solve the podium uh before I do
15741s believe jdg comes down from flumed
15744s Castle taking a look now to AOW going
15746s head to head with the members of Team gg
15748s gg though with the Bane's breath
15750s actually buying them such a great amount
15753s of protection here as the bainsworth
15755s actually just going to completely block
15758s uh Wukong off from being able to
15759s pressure onto lxm here Alex I'm trying
15762s to come in using the Bane's breath to
15763s cover so they can resurrect 330 back
15766s into a pigtow trying to come in but
15768s comes in a little too late here going to
15770s lock them down into the main thread but
15771s pinktow able to find attack Dodge
15773s backwards but it doesn't matter as the
15775s Bane comes in their favor again and man
15777s this is one of those things these teams
15779s at this level are so used to fighting in
15781s Baines they always seem to get cocky and
15783s want to what we do what we call bane
15786s surfing where you're literally just
15788s trying to fight teams while they have a
15790s bane breath Advantage going oh I can
15792s just reposition and get away from the
15794s Bane breast strikes coming in and it
15797s doesn't always work that way especially
15798s when these teams are looking to lock you
15801s down in position to make sure that
15803s you're eating the veins breath Kakashi
15805s you're actually taking a ton of damage
15807s there luckily gd's K able to come in and
15810s cover with the golden Focus from their
15812s Eurasian to stop that nunchuck meter
15814s dump from coming through the rest of the
15816s way and kakaishi will live to see
15818s another day as GD clean up two of the
15820s members from J team and all three of
15824s them end up getting sent back to the
15826s soul altar early this game and that's
15828s unfortunate because Jay team is playing
15830s a comp that is more favored in the early
15833s to mid game in the current state of the
15837s meta xcg over here in matab doing a
15840s little bit of looting all by their
15841s losers yeah Jay team also also playing a
15844s composition that isn't really forget of
15846s young fights so having to play off of a
15848s solo Ultra and pick up all of that loot
15850s again is really going to have a heavy
15853s effect in how this team is going to play
15855s until we see those final Zone start to
15856s collapse because you can't just hop into
15858s a gate of Yang and immediately pick
15859s yourself up and upgrade especially
15861s because it's going to be first get up
15862s young and those are the ones that are
15863s going to be contested as jdg are going
15866s to be contesting this position around
15867s Frozen light from gslsr is able to find
15870s a grapple lockdown onto Jack Toto bell
15873s comes through as you can try and come
15874s through with those nunchucks temmie
15876s Whispers Pro now doesn't manage to
15878s connect and jdg will be able to isolate
15881s one member of GS as aow's playing cyano
15884s coming in for that potential third party
15886s vipestone looking to connect onto these
15888s players they've been able to force jdg
15891s from outside of that tree and as a
15893s result aow's pink tie will be able to
15895s come through with the kill and also had
15897s hopped into the mech to avoid the
15898s vipestone and tries now to cover for his
15901s teammates Kobe is going to be burning
15902s down pretty quickly and decides to just
15904s give it up entirely and run to that soul
15906s alter as LSR is left with absolutely no
15909s other option but to try and stall for
15911s time so his teammates can maybe run back
15913s and cover him drops out of the mech uses
15916s the belt by himself a little bit longer
15918s of this life but it is going to be all
15920s for not until now parody does come
15923s through but unfortunately there's just
15925s no follow-up damages AOW lose one weapon
15928s but they have two other teammates to be
15930s able to back themselves up and it is
15932s unfortunately going to be a full team
15934s elimination everyone sent back to the
15936s solder to try and regroup his KLA comes
15940s in with a third party of their own now
15942s trying to pressure onto those members of
15943s AOW they saw the Viper stand has already
15946s been invested and now it's going to be
15948s pulled right back up again as AOW you
15950s come in with a Viper locked and beating
15953s that which ntp and they've immediately
15955s spotted out what Keely run to because it
15957s wasn't far enough but AOW can't really
15960s pressure this team the Viper ultimate is
15962s going to be there to try and lock them
15963s down doesn't connect the Witch and
15965s windows will be able to stop KLA from
15967s connecting it and as a result AOW just
15970s instantly turned back on to the members
15972s of KLA they've still got a witch and TV
15975s to buy themselves safe passage out of
15977s this third party Kayla on the other hand
15979s not so fortunate they just have to eat
15981s the third party as JL come through for
15983s the cleanup
15984s oh my goodness JL with the third party
15987s tactics and this is where Jail's been
15990s succeeding a lot today jail very far
15992s down on the leaderboard but it's off the
15994s back of these strong third parties as
15996s they've been able to climb into the top
15998s seven and this is something crucial to
16000s keep in mind even if you're towards the
16002s bottom of the leaderboard here the top
16004s 10 teams today walk away with those
16007s crucial placement points that will buy
16009s you a ticket to competing in the world
16012s championship so every position that a
16015s lower end team is able to climb into
16017s this leaderboard means more of those
16020s precious placement points that these
16022s teams are all just desperately vying for
16025s here so if JL adopts this sort of
16028s third-party strategy and goes look as
16030s long as we consistently put points on
16032s the board we will climb positions it
16035s ends up being a very smart play for this
16037s team right they don't have to win this
16040s bi-weekly final yes it would be nice but
16042s if you're in a position where you can
16045s just slowly build up the number of
16047s points you get for worlds so that you
16049s have the maximum amount of time to
16050s practice you can find yourself not only
16052s going to Worlds but competing at a much
16054s higher level into Worlds than you have
16056s been during the nbpl because you've
16059s taken the time to build up uh those
16063s skills that are necessary for the world
16065s championship and JL has been doing a
16067s very good job of that today Michaela
16070s unfortunately going to be reduced to
16071s just one member at the moment because
16073s oud are going to be knocking gd's k out
16076s and towards that Soul altar this is a
16079s team that are going to be very happy
16080s with the fact that they were able to
16081s deal with that particular threat as long
16083s compositions against one compositions
16085s that's the thing that you're worried
16086s about in terms of going into those gate
16088s of young fights by eliminating GD and
16089s forcing them towards the soil to you
16091s eliminate that possibility especially
16093s with it being so light into Zone
16095s collapse they're not going to be able to
16097s scale towards that next gate of Yang
16099s fight when it spawns through J team
16101s gonna be able to get their hands onto a
16103s station they're getting be very happy
16105s about that one because it means free
16106s Soldier stack in fact for one specific
16108s weapon and this does mean that they can
16111s potentially look to group the openings
16114s of the assault these gate of young pets
16116s I don't expect we're going to see the
16117s full commitment come through for them in
16119s the gate of viewing fights I think teams
16120s have learned very quickly that gujan is
16122s not necessarily suited for the Gate of
16125s Yang if you use the ultimate it is very
16127s much just to give yourself a little bit
16129s of a longer eye frame to escape from
16130s something like a monk grab to teleport
16132s to the other side of that gate of Yang
16134s but either way it's still something that
16137s a lot of these teams just don't really
16139s get to use to its full potential the
16141s likes of which we see on the wider map
16143s itself when the witch ntp is infested
16145s and you have a lot more room to be able
16147s to run away from since we can have a
16149s look at which teams are going to be
16151s trying to push towards those gate of
16153s yangs very surprising actually that one
16156s is going to be entirely uncontested and
16159s the other is going to be massively
16161s scrapped over te are able to find their
16164s into one for free but they're not going
16165s to be able to walk away with it for free
16167s xcg immediately step up to the plate 2
16170s challenge
16171s this is going to be very interesting
16173s because this is going to be monk versus
16174s monk and te immediately opting to send
16178s txj into that monk forms Yao Nan munking
16181s up alongside to Merit kurumi tablet very
16184s early coming out from xcg as te do not
16188s have double Transformers they are not
16189s going to be able to stop the double
16191s graph from coming through repeating
16192s crossbow mincing through txj's Health
16195s grab comes out onto Zion will be able to
16197s find a slam finds a Reverb as well
16200s lijiang hen are going to be nabbed into
16202s the waiting hands of the Monk and he
16204s finds too txj is yet to be able to pick
16207s up a singular player from xcg deciding
16210s he is not going to be able to find one
16212s as the monk ultimate now drops out and
16214s this is a very very low Leo who isn't
16217s able to make it behind the pillar of
16219s safety it's gonna be the UE Ultima that
16221s immediately forces him down and now it's
16222s just txj with the nunchucks into the
16225s merciless Havoc he goes the follow-up
16227s damage comes through from 9 HQ and t e
16231s are going to lose another gate of Yang
16233s fight for a team that is so known for
16236s being able to win so many gate of Yang
16238s fights they have been struggling today
16240s in these isolated freebie threes what is
16244s te doing they had no business taking
16246s this game realm of Yang they're running
16249s temi they know that if they run into
16251s this traditional Transformer comp that
16253s they just lose statistically speaking
16257s they had a 30 actually I have less than
16260s a 30 chance of coming out on top of that
16262s they have a one in four chance of coming
16265s out on top of that realm of Yang and
16268s they found themselves behind in gear
16271s like they did last game as well and I
16274s just I don't understand it why do you
16276s commit to the realm of Yang at this
16278s point yes the second right because
16281s you're thinking well maybe we can get
16282s one for free and automatically like our
16284s gear is going to be upgraded but it's
16286s the first that's the one that's always
16287s cropped over you're never getting that
16289s for free yeah you're you're never gonna
16291s get the first one for free and not only
16292s that you're running the temi version of
16295s this comp go secure Moore's blessings
16298s that's guaranteed loot for you t e is
16301s continuing to make these mistakes as a
16303s team that they just simply know better
16306s than xcg on the outside here with that
16308s mercile of hands about putting in work
16310s inside this no old Zone as Al Toto goes
16312s extremely low GS I'm going to lose at
16315s night or sorry lose xiaoto as well
16317s they're trying to get outside of the no
16319s old zone so they can commit some of
16320s these ultimates unfortunately uh Takeda
16322s gonna be forced to go back inside the no
16325s old Zone to continue the chase here
16327s which means he's going to lose that
16328s ultimate immediately is xcg just start
16331s cleaning up these members from Team GS
16334s very very quickly turning our attention
16336s now to team GG and team at jjh jjh
16340s coming in jjh a little less aggressive
16344s this game is they didn't take that early
16345s fight we've seen them take every single
16348s game thus far trying to make some
16350s alterations to their strategy we're
16352s gonna see if it pays off for them likely
16354s not as it is the members of Team GG who
16357s are pressuring extremely heavy onto the
16359s members of jjh but I like this play from
16362s jjh where they come through and they
16364s drop that temi ultimate and then popped
16367s the no old Zone because the temiolt
16369s doesn't disperse within the no old Zone
16372s because it's not him continuing to
16374s channel the ultimate once the ultimate's
16376s down it is just down so it forces GG to
16379s completely back away from this fight and
16381s buys it jjh all the safety they could
16383s ask for in terms of taking a reset the
16386s problem now is is that they have to
16388s force their way back through GG as the
16391s Zone starts to play against their favor
16393s and forces them further and further out
16396s of this new old Zone jjh opting to stay
16399s in the zone They want GG to come take
16401s this fight inside of the new old Zone
16403s even at the risk of them taking the uh
16407s huge hit to their healing gear inside of
16411s our edge of the Zone JJ's Godly trying
16414s to pressure on forward but GG just
16416s having none of it whatsoever though they
16419s might be bought out here with some
16421s safety as ewg looks to come in for the
16424s third party and they have their eyes set
16425s on the members of gg gg may have
16428s overstayed their welcome here and this
16431s is why this was a good idea idea coming
16434s in from jjh we talk about this all the
16436s time if you're not able to isolate a
16438s fight and take it immediately you can't
16441s over commit here in the pro league
16443s because the longer you stay and wait to
16446s find an opening into that fight again
16448s the risk of third party goes up every
16451s single second that passes that's exactly
16454s what we see happen to the members of
16456s Team GG that's especially because
16458s they're in the know also it's very clear
16460s there's a fight going guys someone
16461s popped that for a reason but te have a
16463s reason to be concerned right now they
16465s have 30 seconds to find a young
16467s depletion knocks off their health bars
16470s otherwise they are going to be out of
16472s this Lobby for good txj unfortunately in
16475s the month home isn't going to be able to
16476s pick up the sold them even if he's able
16478s to find a kill onto these players and
16480s work on doing a very good job of just
16481s dancing around the monkey not getting
16484s grabbed out txj will be able to find one
16486s slam but he doesn't manage to actually
16488s finds the ground's connection before the
16490s monk form is dropped Pinkie with the
16492s dagger finish with him off and oh t e
16496s things go from bad to worse after losing
16499s an inopportunity taken gate of Yang
16502s fight they are not able to find
16504s themselves Soul blooms to knock off the
16506s young depletion and they unfortunately
16508s have to take a fight against the
16510s composition which is literally composed
16513s to counter everything that they try and
16515s use as a win condition for and they are
16518s going to be out of this Lobby Juventus
16520s now going to be a little bit on the back
16521s for this GG come through trying to find
16524s a connection with the Viper ultimate
16526s from Alexander doesn't like to find a
16528s connection this time around this event
16529s does not decide to answer with one of
16531s their own and Alex Sam isn't able to
16533s break line of sight in time Ventus now
16535s focusing the Viper down who was left
16537s vulnerable even though Ventus rude that
16540s Viper ultimate I second lxms did not
16544s lock down the place that he was looking
16545s for he did not get the opening that he
16547s needed to be able to set himself up to
16549s hold that forward an aggressive of
16551s position and immediately vent his come
16553s together to punish
16554s now we're going to turn ourselves to the
16556s realm of Yang we're finally gonna see a
16558s stage two realm of Yang fight here and
16560s it's going to be xcg versus the members
16562s of Team J Al and it's this more
16565s traditional uh Transformers comp coming
16568s through to jail needs to be very careful
16570s if they're able to find a double grab
16572s here xcg basically instantaneously wins
16576s this fight inside the realm of Yang you
16577s see JL pressuring very very hard to not
16580s allow that exact thing to happen as here
16582s just holding with the pull sword on the
16584s back side of these pillars trying to
16586s make something happen he's going to come
16588s in and catch wing and 10 with a huge hit
16589s here now looking to pressure on to jonon
16592s that the ultimate is gone and this
16594s particular cop this Decay to z-pin comp
16596s can actually win the fight in to this
16599s more traditional Transformer comp but it
16602s is based entirely on how you stagger
16604s your ultimates and it looks like JL is
16607s doing an extremely great job of doing
16609s exactly that now that Knight HQ comes
16611s out of the uh massive Ferry will turn
16614s this round in the favor of Jay in jail
16616s quickly is able to find the victory here
16619s Against All Odds and again that fight is
16622s winnable uh for that particular cop but
16624s it comes down to how you stagger your
16626s olds and how you Pace out the ultimates
16628s of the Transformer comp and we see jails
16631s as doing a great job of uh baiting out
16634s all of those monk grabs while continuing
16637s to have the safety of those pillars
16639s available to themselves great job coming
16642s out from as and the members of JL J team
16646s here are going to find their second
16647s elimination of the game on a straggler
16649s and j-team playing this exactly the way
16652s they should they're waiting currently uh
16654s to get into the final zones of those
16656s game and they're probably going to play
16657s very passively to the last moment like
16659s we saw the members of te doing game one
16661s Moxie you know xcg now have to find the
16666s soul blooms we talked about why we don't
16668s typically tend to say those scared of
16670s gangs being scrapped over when they're
16671s in their second iteration the lack of
16674s players in the area as well as as the
16676s map significantly shrinking means that
16679s the third party chances increase and the
16682s potential of being able to walk away
16684s with one of those problems safely
16686s becomes ever lower as well as the
16688s shrinking pool of rebirth jumps and now
16690s it is going to be teams just going to
16692s the ground GD did not opt to take any
16695s fights in the gate of behind did not
16697s ought to try and control Morris
16698s blessings they are just gonna keep
16699s themselves on these Rafters making sure
16702s that they are not going to be an easy
16703s target for some of those players who are
16705s running around with those Buffs J team
16708s going to be patrolling to see whether or
16710s not they can find anyone out of position
16712s they don't have Buffs but they do have
16714s confidence and I mean when you look at
16716s the soldier setup once again you really
16719s do see like jtm there's sort of been a
16721s shift away from that playstyle like when
16723s we first saw them early on dealing with
16725s gate of young fights they would always
16727s try and take them they would always try
16728s and go for both the first and the second
16730s but now it feels like they've sort of
16732s shifted away from taking this gate of
16734s young fights because they want to save
16735s their coins just foreign
16739s potentially needing to buy a rebuff
16741s charm and that impacting the amount of
16743s money that they have to be able to buy
16744s the soldiers they've sort of realized as
16747s long as they turn the other cheek when
16749s we're in the the Gate of gang downtime
16751s phase they can use these soldiers that
16753s they buy now to be able to control those
16755s final zones with what the soldier allows
16758s them alone because remember they're
16760s going to be rolling for legendary
16761s soldiers and like you said we're playing
16763s Immortal War so it's even harder for you
16765s to be able to find those soldiers when
16767s they're that rare out in the open and in
16770s some of these troves rolling for
16771s soldiers or going through a stash which
16773s G team has already been able to access
16775s is pretty much the best way and path
16778s that you have of being able to equip
16779s these weapons to be able to have an
16782s extra Edge over all these other teams
16784s yeah uh GD here finding themselves on
16787s the outskirts going head-to-head with
16788s Jay team actually and again we're going
16790s to see how confident J team is this is a
16794s fight that if J team wants to take as
16796s long as there's no threat of a third
16797s party which there is one looming that
16799s they don't know about you can
16800s aggressively take this fight on to uh GD
16803s but xcg sees GD and for xcg this is life
16807s or death do we actually see GD good for
16809s the portal are they gonna go all the way
16811s back to Asian ruins this could be death
16814s for both of these teams you shouldn't
16816s ruin so far away from the edge of the
16819s zone right now and uh xcg is more than
16822s willing to come pressure into this fight
16824s simply because of the fact that they
16826s don't have the time to do anything else
16829s they didn't see Jay team and realize
16831s that they had another Target to go on to
16833s and they only have 50 seconds remaining
16835s on this Yang depletion if they're gonna
16837s buy themselves back into the game it
16838s needs to be now and it needs to be team
16841s JD GD because you're going to get get
16844s grabbed out here looking for the regrap
16846s John on trying to make something happen
16848s desperately K will go down and we're
16850s gonna see them pick up one of those
16853s eliminations the thing is J team knows
16855s that they went through this portal this
16857s portal is their way back and we see them
16859s actually wait for kakaishi who comes
16862s through the portal and picks it up J
16864s team just needs to wait for these
16866s stragglers to come back through the
16867s portal and that's going to be all she
16869s wrote it looks like xcg though Knight HQ
16872s actually gonna go down uh to the Zone
16875s tick cleaning said the last remaining
16876s member here is gonna be forced through
16878s the portal and sure enough JT's gonna be
16881s waiting in the wings is xiaon coming
16882s through uh with that merciles of having
16884s trying to log it down but link 10
16885s immediately goes down
16887s my God J team could write a textbook
16890s about this stuff the ability for them to
16894s not only get out of sight from xcg so
16897s that xcg feels forced to chase onto GD
16900s who feels so pressured from the
16902s potential third party from both sides
16903s that they go through this portal J
16905s team's just waiting knowing that these
16908s stragglers are going to be coming
16908s through buys them a three additional
16912s kills going into late game and not only
16915s is TE been eliminated early from this
16918s lobby but xcg the only other Potential
16921s Threat to J team's bi-weekly
16923s Championship just gets eliminated at the
16927s hands of j-team as well if Jay team goes
16930s to late game here and picks up just a
16933s couple of points more than they have now
16936s realistically they have already locked
16938s themselves in as the bi-weekly Champion
16941s xcg would probably need about a 40-point
16945s game to overcome the lead that J team's
16948s going to have at the end of this game
16950s and man Jay team is in rare form today
16954s and it's showing us why they are the
16957s back to back world champions yeah I mean
16961s Life music whenever we talk about Jason
16962s we talk about the strategies that they
16964s have we talk about the compositions that
16965s they Pioneer and the strategies the
16967s shifts that they have just coming
16968s through having that game sense
16970s understanding of wanting to go for the
16971s get of young fights when it's better to
16973s play off of the team's lost the Gate of
16975s Yang fights seen the opportunity like
16977s you said identifying potential for a
16978s third party distancing themselves
16979s without opportunity isn't on the table
16982s having the feeling that it's probably
16983s going to be one of those teams who did
16985s lose one of those gate fights that is
16986s going to be looking to take a fight as
16988s quickly as possible and then just
16990s playing around those exits so that even
16992s though xcg who were able to walk away
16994s with one kill one Soul boom picked up
16997s for them so they can try and keep one of
16998s their teammates alive unfortunately just
17001s walk straight in to the frying pan that
17004s is a set up J team waiting to clubs onto
17006s anyone who walks out of that Rift portal
17009s and like you said J team just need a
17012s couple more kills and they've
17013s essentially clinched their position as
17015s being number one seed in this
17018s bi-weeklies for the finals and it's
17020s going to be absolutely insane because
17022s again we're going to talk about the fact
17023s that te were in the driving seat they
17026s looked to be one of the favorites but J
17027s team just getting those aggressive plays
17029s getting to have these really pop-up
17031s moments force them to be a little bit
17033s too full forward a little bit too
17035s aggressive and chase after some of those
17037s kills a little bit too relentlessly a
17039s couple of maybe blinders going on to the
17041s members of te thinking that well we need
17043s kills we need to challenge jtm score
17045s maybe we're not going to think about
17048s what loot we have as long as we can take
17050s a fight we think we're going to be able
17051s to win it in that Forward Thinking
17053s unfortunately sent them backwards in the
17055s scoreline instead
17057s yeah I mean a te it's just
17061s again the thing that they really lack is
17064s the mentality on how to play from behind
17067s they are basing all of their decision
17069s making it seems on everything going
17073s right even when those things aren't
17075s going right as a team because all things
17078s equal if you're te in game number four
17081s you take realm of Yang because you are
17085s the dominant realm of yankom you know
17088s you're playing that traditional
17089s Transformer comp the problem being is
17091s all things are not equal they are
17094s playing from behind not equal or ahead
17097s so it ends up being a mistake to uh
17100s choose that decision that typically
17102s would be a good decision given their
17105s team comp it's where te really seems to
17108s struggle J team is a team that kind of
17111s knows how to play from every position of
17114s the game and we see that especially uh
17117s during the world championship this last
17119s year right j18 came in a massive active
17121s Underdog nobody expected anything out of
17124s them given their performance throughout
17127s the entirety of uh season one and season
17129s two at the start of season one J team
17132s had the highest scoring game in the nbpl
17136s uh and then sputtered out they they did
17140s absolutely nothing the rest of the two
17141s seasons except barely scraped together
17144s enough points to qualify for the World
17146s Championship and then in the world
17148s championship playing from behind is
17151s where J team consistently found
17153s themselves capitalizing but we've seen
17157s today J team is nine times out of ten
17159s ahead going into these final circles and
17162s know how to dominate those final circles
17165s and play from ahead as well so this is a
17167s team that doesn't just excel in one
17170s phase of the game or in one positioning
17173s in the game this is a team that knows
17175s how to do it all and it's why j-team
17177s will always be a part of that
17179s conversation about who's the best team
17182s in the league
17183s yeah Jay team as well like they don't
17185s even need to come in just leading in
17186s terms of kills when we're starting to
17188s see these loans collapsing as long as
17190s they're coming into something like five
17191s kills they have more than enough game
17194s sense and sense of positioning too of
17196s what I want to be playing from to be
17198s able to dictate the tempo of these final
17200s zones as we can have a look at what some
17202s of these teams are going to be playing
17203s from it is currently in the middle of
17205s ghostly myth as you can see there's
17206s purple hands punching out from the
17207s ground if they do connect you will get
17210s silenced so some of these seems going to
17212s be a little bit more cautious I think
17213s about taking those fights on the low
17215s ground in fact everyone is very much
17217s playing like we're in the middle of a
17219s sun links rest Zone No One wanting to be
17222s on the logo and no one wants to be
17223s caught out of position in silence
17224s because that is when you open yourselves
17226s up to being that key Target as Jay team
17229s have one two three four five six seven
17231s eight nine legendary soldiers between
17234s the three of them that is absolutely
17237s ridiculous coming through from this team
17240s and you better believe one of them's
17241s gonna be repairable they is going to VGA
17244s team trying to just push this pressure
17246s onto all of these other players around
17248s them holding on to things like that
17250s which end Windows JL deciding to go for
17252s some of these positions around the logo
17254s and they do have the Overcomer so that
17256s is most likely going to be influencing
17259s that position for as you want to be
17261s sticking on the low ground as much as
17262s possible so that he can Trot out they
17265s overcome it in case they get pressured
17267s very similar to how we see teams use
17269s things like Cavalry Bloom from dual
17271s blades to just fresh in the other teams
17273s into missing out on open engagements on
17276s the logo and then buying yourself a
17277s little bit of a safe haven of space as
17280s oud's the king is looking to turn Haven
17282s into hell if some of these players gets
17284s caught by the monk grabs they are going
17287s to be in hot water indeed like he
17289s doesn't manage to find anything other
17291s than potentially pushing AOW out of
17294s position jdh hugging the outer edges of
17297s that zone just coming from so much
17299s repeating crossbow damage before sloping
17301s over to that Cannon to Blitz the the
17303s members of AOW and they will be able to
17306s find a kill secured onto the Team auw's
17309s Pink Town are coming in with the nuke
17311s drop ultimate from the Viper comes down
17314s from the Treetops connects onto the
17316s members doesn't manage to find any
17317s follow-up damage however as it was just
17319s the soul Viper this time around JT
17322s mother won the pro in a Viper ultimate
17324s and they have two full teammates to back
17327s themselves up but here comes the
17328s Overcomer and there goes that K and it
17331s has to be a routine TV to make sure that
17334s that case survives that engagement with
17337s the equestrian
17339s very very interesting here in this final
17342s Zone you know for half a second when we
17345s cut to this final Zone here Moxie I
17346s really thought we were in Sun Wings rest
17348s you very rarely see this particular Zone
17352s uh in Hollow Rock see any sort of play
17354s whatsoever because there's nothing out
17356s here right there's there's not good loot
17358s there's there's not good cover there's
17360s like unless you're just forced here you
17362s don't typically come here so now we are
17364s seeing that exact situation as the final
17366s Circle breaking through and look at this
17368s this is exactly what we talked about J
17369s team waking up now here in the very
17372s final moments of the circle as zone six
17374s classes on to Zone Seven they just need
17376s to sit top side here get those ultimates
17378s back and they're going to be able to
17380s pressure all of these teams with a
17382s massive Viper stun into yodohime
17384s ultimate ewg Xiao you looking to do that
17387s exact same thing as they stun out most
17389s of the lobby and it's the players down
17391s below who are going to be caught out in
17392s the J team ZK looking to follow up and
17394s do the exact same here as they come in
17396s unfortunately ewgel you actually able
17398s people to find the space to avoid that
17401s stun and will pressure on the 2J team ZK
17405s and pick up that elimination with the
17407s dragons Roar J team ZK completely
17411s unsuspecting of the pain waiting in the
17414s wings from ewg xiaolu with that dragons
17417s or putting in so much work for the
17421s members of ewg 101 TN the last remaining
17425s member here for J team J team though
17427s still again sitting extremely
17430s comfortable and we're gonna see that 101
17432s DNS just up here sniping players out
17434s trying to find any sort of Rage that
17437s they can going to get stunned here but
17440s with a favorable fall actually end up in
17443s a very decent position for themselves
17445s they need to get down they need to get
17448s some rage under the belt so that they
17449s can pop this ultimate as soon as humanly
17451s possible the other unit will coming
17453s through 101 10 needs to survive to find
17455s it there it is but unfortunately they're
17457s not gonna be able to get it off as he
17460s comes in clutch with a huge yodohime
17463s ultimate and this game goes to ewg ewg
17467s are able to take the MVP that J team are
17470s the one who are more than happy to take
17472s the points and continue to widen that
17475s distance between themselves t e and xdg
17478s even though they don't walk away MVP
17480s they are still the second last team
17483s standing and run yeah it wasn't the
17485s pop-off game that we saw from them
17487s coming out of match number two but it's
17490s still a lot more kills than both te and
17492s xcg were able to find and it's going to
17494s put serious pressure now on the two
17497s teams that consistently xcg has been the
17499s one that are able to put mediocre
17501s amounts of points on the board and te
17503s have always been very coin flippy in
17506s nature it really is going to put a lot
17508s more pressure on these teams to play
17510s aggressive from the Gekko and I think
17513s that's gonna benefit xcg but that's
17516s going to be a humongous negative on the
17519s scoreboard for Te because like you said
17521s one we've seen them go for the hot drops
17523s and immediately look for those
17524s engagements that's what things have
17526s started to go wrong for this team
17528s hey again te they just don't know how to
17532s play from behind and like you said they
17535s are pressured into having a massive
17537s pop-off game I'm gonna tell you right
17539s now we're coming into game number six
17540s very soon when we come to game number
17542s six there's a few things to expect
17544s coming out from Team te I expected them
17547s to either run a Takeda comp that they
17550s can play very aggressively we're coming
17552s back onto that Comfort pick that Viper
17555s comp
17556s so that they can Hot Drop regardless of
17559s which of those two team comps that they
17560s take hot Drop onto fireflies and
17564s immediately look to take fights this is
17567s the mentality that GE has going to this
17570s last game not that they have too much
17572s choice because of the way Jay team has
17575s played today the problem for team te if
17579s that initial fight does not go their way
17582s they simply lack the understanding of
17585s how to play from behind everything rides
17591s on that first fight going well and then
17595s not only that them not being third party
17597s after coming out on top of that first
17600s fight they need everything to go right
17603s in game six if they want to take their
17606s second bi-weekly here they need J team
17609s to mess up and go out early they need
17614s that hot Drop to be successful
17616s accessible for themselves so that they
17618s can play from ahead like they want to
17622s play and on top of that they also need
17625s to be able to find all of the kills that
17627s they need to have that impressively huge
17630s pop-off game and it's going to be a
17633s struggle for them because as we've seen
17635s the comps that do well in terms of
17637s having massive pop-off games are not
17640s these hyper aggressive early to mid game
17642s comps but they are late game comps even
17645s if you end up picking up that Viper comp
17647s that does have that big moment of the
17650s final Circle where you can pick up of
17652s eliminations it's the difference between
17654s a 20-point game on an aggressive team
17657s like that versus a 40-point game like we
17660s saw J team pick up earlier on the
17662s Transformer cop that excels into the
17666s late game so they are really going to
17668s need to play aggressive from start to
17671s finish and they need to find JT
17673s melanominated early xcg on the other
17676s hand at this point we've talked about
17679s xcgs consistently and how the
17680s consistency and that's what they do is
17682s they play for consistency I think xcg's
17685s playing for second place at this point
17686s they just want to put up a consistent
17688s number of points and get those nine of
17691s versus eight uh replacement points to
17694s take them to the world championship at
17696s this point we do see ewg coming out on
17698s top here with the first place finish and
17700s 15 eliminations a 29 game score for them
17703s but Jay team walking away with a 15.8
17706s over te's 1.1
17710s that's an additional
17712s 15.8 point lead for the members of J
17716s team who already had a 20 point lead
17720s over the members of Team te JT needs to
17723s have a zero point game and te needs to
17725s have over 40 points in this game to have
17729s any chance of uh taking back that first
17732s place position and if I'm not mistaken
17733s xcg even though not a great performance
17736s for them because of that consistency we
17739s talk about has walked themselves into
17741s second place over team te so te even
17746s higher Mountain for them to climb coming
17748s into game number six yeah te I think
17751s have to worry about Gigi as well given
17753s that GG had a really good couple of
17755s games earlier on in the day and haven't
17757s really slouched either so that's slowly
17760s but steadily climbing the leaderboards
17762s that is not take away from the team that
17764s were able to come out on top of this
17766s match however ewg walk away with a win
17770s underneath their belt running no
17772s surprises that Yodo combination where
17774s they are able to once again like we've
17776s seen Yoda compositions in the past take
17778s full advantage of the final Zone
17780s entirely perhapsing through enforcing
17782s everybody into all of the damage from
17784s the Yodo but like we said we do have to
17787s talk about it te going for the hot Drop
17789s onto salvation Podium the second I saw
17791s that that was where they decided to
17793s Heart drop I stood like a little bit
17795s further down in my seat and then I just
17797s wanted to immediately leave the room
17799s when I saw that oug the team that were
17801s contesting that space I had find
17803s ballista control first of all and te got
17806s stuck on the low ground trying to find
17808s the loop things like the grapples to be
17810s able to contest that the Listerine falls
17812s oug off of it but by then it's a little
17815s bit too light they've already lost a lot
17817s of players they've already lost a lot of
17819s help to the ballista shots coming
17820s through and like we said the team that
17823s typically drops a weekly on salvation
17824s Podium tends to suffer even before we
17827s saw JJ hate you I believe were the team
17829s that dropped into play before they were
17831s able to loot up and push down into
17833s salvation Podium te would just eject it
17835s on the spot
17836s well not only that so Tu makes two giant
17840s mistakes this game one they don't make
17843s the adjustment away from the hot Drop
17845s like we talked about and look to play a
17848s more late game game for themselves
17850s um but they also take a realm of Yang
17852s that they have absolutely no business
17854s taking as we take a look here we'll go
17856s back to te I don't want to take away
17857s from two ticks third MVP of the spring
17860s split season here is the takeaway 28 000
17863s damage 10 eliminations and three assists
17866s here a massive kill participation 13 of
17869s their 15 kills Earth Shaker Overcomer
17873s razor Swift Overlord rupture Gaylord and
17876s Juggernaut a massive set of Soul Jades
17879s here uh for the yodohime player two tick
17882s uh coming in for the side of ewg
17885s congratulations to two tick on their
17887s third MVP of the season but back to uh
17891s Team te again you're playing a temi
17895s version of this com you have no business
17898s going into realm of Yang you're able to
17901s secure mid-game Morris blessings for
17904s free we do not see teams contest More's
17908s blessings past the temiolt anymore it's
17910s not the Wild Wild West from you know
17913s season one where we had no realm of Yang
17915s where these teams were consistently just
17918s duking it out eight teams Deep Over
17920s Moore's blessing week does not happen
17923s anymore the first team to touch the box
17925s and drop a Timmy old takes that box away
17928s unless you're in the very very late game
17930s and there's multiple teams pressured to
17933s be together anyway te no business going
17936s into the realm of Yang ends up cutting
17938s themselves off at the knees but we've
17940s got a short video for you guys don't go
17941s anywhere because we're gonna come back
17942s and lock in for our sixth and final game
17945s of the day
17956s thank you
17973s thank you
18029s [Music]
18034s [Music]
18050s foreign
18054s [Music]
18061s welcome back to the rocket blade point
18063s of pro league as we take a look we are
18065s five games in today's bi-weekly Trio
18069s finals and uh
18071s moxie what an interesting day it's been
18074s you know I I gotta say earlier this week
18076s our solo games Extremely Blessed some of
18078s the craziest games that we've seen and I
18081s don't want to say that this is just more
18083s of the same in terms of trios
18085s but what we are seeing is less
18087s impressive plays coming out for players
18090s like we have in solos this week
18092s and more mistakes being made by teams
18096s and other teams capitalizing on those
18098s mistakes and here we go yeah look at
18100s this no surprises we see xcg even climb
18105s up over t t ewg off the back of a very
18108s good game climbing into second to place
18110s ewg though still 30 points behind J team
18115s like realistically like they they
18117s haven't seen a 30-point game today right
18120s like realistically it's going to be hard
18122s for any of these teams to catch J team
18125s and I just j-team just needs to come in
18128s and play consistent that's the thing is
18130s they have a 30-point lead if J team just
18134s doesn't get eliminated early and puts
18136s any amount of points on the board
18138s realistically there's no way any team
18141s comes in and catches them at I'm I'm
18143s looking at Team te
18146s through today away they had this
18149s bi-weekly final
18150s they literally had it they had it in
18153s their hand they were holding it
18155s and they come in and they make these
18158s piss poor decisions that just I to be to
18163s be able to walk in as their coach for
18165s five minutes right now as somebody who's
18167s coached a competitive team for naraka
18170s before I would be reeling On These Guys
18173s these are decisions
18176s that a team like team te has no business
18179s thinking at all whatsoever this is a
18182s well-established team they haven't
18184s changed players recently we'll go back
18186s to that thought because chat needs to
18188s know uh which hero is the MVP of game
18190s number five is it a vipers bet on high
18193s cuhd yodohime if you don't get this one
18195s chat we literally we talked about this
18197s so much at the end of this game um
18200s I apologize just make sure you check uh
18202s your Twitch inbox after you drop your
18205s answer in to chat because you're going
18208s to want to see if you get your hands on
18209s to that lovely lovely treasure man that
18211s was a quick one uh back to my point
18213s about teamte though
18215s they have no business making these
18217s mistakes Moxie like it's one thing when
18220s we've seen teams shift new members into
18223s their lineup
18225s um because there's Growing Pains that
18227s happen right there's miscommunications
18230s Etc
18232s we shouldn't see that coming out from
18234s Team te is the same fun Plus Phoenix we
18238s saw last season that was almost able to
18241s take the world championship so how are
18244s they making these almost amateur
18246s decisions right again you should know
18250s how to Pilot your comp I almost
18253s understand what happens in game four
18255s right because
18257s piloting your comp from an optimal
18259s situation you take realm of Yang fights
18261s because you're the version of
18263s Transformers that wins realm of Yang
18265s fights yeah they just you know you're
18267s not accounting for playing from behind
18269s Okay I almost understand that right you
18272s spend so much time practicing a com
18274s at what's optimal that you kind of get
18278s used to just running through the motions
18279s of doing the quote-unquote optimal thing
18281s right you're always assuming that you're
18284s ahead or equal with everybody else
18287s I don't know what happened in game five
18290s complete amateur decision to Hot Drop
18294s onto that uh map and then Hot Drop in
18297s the worst possible location and then to
18299s follow it up you're running the
18300s Transformer comp that doesn't want to
18302s take realm of Yang you want to go take
18305s Morris blessing because you're running
18308s the tumultu you're running the buy
18312s myself a Moore's blessing for free
18314s button and then instead of going for
18316s Morris blessing when you're already
18319s behind again because of the decision you
18321s made at the start of the game
18323s you go and take a realm of Yang where
18325s you don't want to be and that's not even
18328s optimal
18329s for that comp when that comp is ahead
18332s yeah so I just don't understand what
18334s TV's doing it sort of feels like we're
18336s back at the beginning of quotes
18339s last December what we were seeing things
18342s was like trying to root Force to turn
18344s the confidence into the gator gang
18346s fights because they would rather be able
18348s to pick up the buff and shoot what they
18350s get as opposed to being dealt it random
18353s card 103 in the Morris blessings so I I
18356s feel like they prioritize it because of
18358s that reason but like you said running
18360s that tammys of the kurumi you're pretty
18363s much just shooting yourself in the foot
18364s if you run up against that composition
18366s because of just how different how
18369s lopsided the win rate between those two
18371s compositions when they do go head to
18373s head in the gate of young fights are
18374s however we said that game number six had
18376s to be an absolute stun GA team no
18380s surprises are going to be going to that
18382s Yodo compositions that K on the Viper
18384s Eagle on the Wu Chan 101 Tien on the
18387s YOLO and this is the problem that a lot
18389s of these teams are going to face right
18391s it is the last game of the day there's a
18394s lot of pressure for you to put points up
18395s on the board but because it's the last
18398s game and we have the 15 hero Point rule
18399s a lot of the time you're running a
18402s composition where you're just jigsaw
18404s piecing in two different Heroes around a
18407s main anchor part of the composition and
18409s that can really mean that some of these
18411s plays especially in terms of
18412s coordination become a little bit wonky
18416s so here's here's the other thing to do
18418s with J team's decision here they know
18420s how desperate xcg and uh t-e-r they're
18425s expecting a lot of Monk comps in this
18427s Lobby so they have held on to the points
18430s to be able to come into this final Lobby
18432s and play the counter among cop and it's
18434s such a smart decision and also no
18436s surprises to see te going back onto
18440s their comfort comp and I'm willing to
18441s bet we're going to see them looking to
18444s Hot Drop here looking to take a fight
18448s to take a look as the spawns come
18450s through I want to make sure where is
18452s teamte no te completely spawning the
18455s other side of the map what
18458s I want te to learn from their mistakes
18460s and it feels like they're trying to
18462s adapt now but they're in a situation
18465s where they can't afford to adapt if they
18468s want to walk away the champion the
18471s problem is is now is they're so far away
18473s from these fights
18475s that this early to mid game comp wants
18477s to be taking fights and they've dropped
18479s the furthest away from every possible
18482s fight on the map
18484s take it away moxie
18487s j-team is going to be launching into
18489s sunlings and they are going to be
18491s isolated in a bubble right now too so
18493s they get the opportunity to loot through
18495s all of this for absolute free as we head
18497s over towards Shadow Jade at mines where
18499s it's gonna be xcg just looting as
18502s quickly as possible because they don't
18503s have the luxury of time aw have already
18506s met them some of those players gone
18508s through the crevice in the wall so they
18510s can go and find the loot tears there and
18511s immediately now pushing back onto the
18513s members of xcg the linebacker charge
18515s comes out from Nike HQ connecting onto
18517s AOW but they just don't have the loot to
18520s be able to chunk through aow's health
18522s bars AOW begins just a little bit of
18525s extra time to be able to Loop through
18526s some of those higher tier troves are
18528s able to set themselves a pedestal higher
18530s in terms of loot scaling in that fight
18533s and as a result even though things like
18535s the linebacker judge from the uh the UE
18537s actually connected onto AOW it just
18539s doesn't do enough it doesn't stagger
18541s them long enough for the kill to be
18543s determined and as a result they're going
18545s to be sent packing to the altar as GS
18548s have already lost their Viper they're
18551s still trying to run this casino it's not
18553s jjh who's probably need this it is going
18555s to be GS not trying to take advantage of
18557s a composition that JJ had to put onto
18559s the table but it does feel like that
18561s just trying to conform to an image that
18564s they've seen rather than knowing how to
18566s play given the fact that they didn't go
18567s for those early fireflies and as a
18569s result they don't have both the Viper
18571s ultimate and the Justina ultimate to
18574s work in tandem to lock those players
18575s down and instantly find the kills and as
18578s a result the fight's going on a little
18579s bit too long and here comes the third
18581s party oh youg now moving forward to
18584s punish on Juventus who overstayed their
18586s welcome yeah
18588s oug here getting absolutely just so many
18591s eliminations here as they come in on the
18593s third party and able to clean up
18594s multiple things gsgl Toto trying to come
18596s back in this is aggressive uh for team
18599s gs's they were able to get out of this
18601s fight but they're also rocking white
18603s armor and most of them haven't been able
18605s to fully heal here and instead of
18607s backing away and looking for some better
18609s loot they have tried to pressure in
18611s order this finally some action coming in
18613s for team te coming in with the Vipers
18615s done here and off the back of this
18617s impressive third party they might be
18618s able to start finding some of the kills
18620s that they are desperately going to need
18622s if they want to walk away in first place
18624s here they do aggressively throw a Bane's
18627s breath down into the middle of this
18628s fight but KLA shows up for a third party
18631s of their own and is actually going to
18633s keep te from being able to over position
18635s and pressure onto this fight Tes does
18638s have the Bane's breath they can fall
18640s back onto you but it looks like all
18641s they're gonna get out of this are the
18643s stragglers and KLA coming in again Viper
18645s stunt getting ready to lock down these
18648s members of Team te and this is exactly
18650s where te doesn't want to be the target
18652s select onto the woo 10 is exactly where
18655s it needs to be they have lost their
18657s safety net KOA into the 3v2 a little bit
18662s of a miscommunication coming through
18663s from 17 though because cxz had just
18666s cured that potential kill and it would
18669s have still been a 2V1 KLA gonna come
18672s back in for that third party though the
18674s Bane's breath for Te though gonna buy
18676s them just an ounce of safety but only
18679s for two more seconds as we see the Viper
18682s stunt getting ready to come back in from
18684s Team te they are able to capitalize on
18686s it but oh gee OTG coming back in with a
18689s huge Viper nuke looking to lock down the
18692s members of both sides of these teams
18693s they turn their attention on to KLA and
18696s it might buy te just a smidge of safety
18701s if it weren't for the fact that KLA was
18703s already able to capitalize on the kills
18705s I'm a Spoke te does go out early they
18709s are gonna be forced back to the soul
18711s Altar and that means they are likely
18713s going to miss the opportunity to pick up
18716s even more eliminations in the mid game
18717s and oug more than happy to capitalize
18720s onto all of these kills qgg here using
18722s that yodogame ultimate trying it to keep
18724s things alive here and JL shows
18727s what are we on Fifth part
18730s IE Point Muncie
18731s I I think we've run out of invitations
18733s for this party right now that's where
18736s we're on at the moment and yeah it's
18738s it's tragic for Te unfortunately yes the
18741s Yoda the weekend TP rather from KLA is a
18744s little bit this time it should have
18746s brought to you the time to be able to go
18748s for that Resurrection on to Leo but
18750s unfortunately Kayla immediately turns
18752s back on to te and oug coming in with
18754s that initial third party very quickly
18757s just overwhelmed to e and they can't get
18759s the resurrection onto Leo they can't get
18761s that witch and back into the mix they
18763s can't TP out when it becomes a little
18765s bit too hot onto the collar to be able
18767s to stay in that fight a little bit
18768s longer and like you said this is
18770s devastating for this team to deal with
18773s because j-team have already found two
18775s kills potentially even another one as
18777s 101 Tian is trying to keep themselves
18780s alive going so with ewg event is now
18783s coming in for the third party has
18784s isolated the Yodo away from his team as
18786s a Viper son is attempted to come through
18789s 101 Tien was playing further afield
18791s beating players into trying to progress
18794s on side Yoda pushing them into a
18795s position where jtm ZK could come in and
18798s connect that Viper stun onto Ventus
18800s anyone who took the bait but it is going
18803s to be that witch and TP now from J team
18806s they weren't able to find those
18807s lockdowns on Juventus and ewg's year on
18811s Seas where the Witch and TP them too
18813s comes in with a bow shot directly onto
18816s ZK and now they're gonna follow it up
18818s the pressure continues to the crowing in
18821s that Yoda ultimate to catch on to the
18823s members of j-team's Eagle not allowing
18826s them to reposition and look for the
18828s Target Focus to isolate and lock down
18829s these members of ewg as another team now
18833s shows up this time it's Adventures who
18835s were chasing Jay team down having just
18837s seen the Witch and TP invested and all
18839s they've done is feed themselves into ewg
18842s stands the isolated away can't move away
18844s from year and otherwise he walks
18846s straight into that nether's might lock
18848s down and ewg have very quickly turned
18851s the tables onto Juventus they're going
18853s to have the Witch and TP as well in a
18855s matter of moments so they can hold
18856s themselves aggressively in this fight if
18857s they even need to use it as oh my
18861s goodness this stagger lock from the
18863s nunchucks paves the way for Xiao Louise
18865s sphere to Mint Juventus and it's going
18869s to be a very successful third party
18871s coming out from the team
18873s yeah Jay team here really in a good
18875s situation and because they knew Ventus
18877s was going to be coming in they could
18878s just leave Eagle to go ahead and get
18880s eliminated because the eagle does have
18882s uh I do believe a resurrection available
18884s to them if I'm not mistaken so he's
18886s gonna be able to uh use that ghost form
18888s uh find himself back into the match
18890s fairly quickly and the rest of j-team
18893s just gets to keep their Loot and keep
18894s things going here and this is exactly
18896s where j-team realistically wants to be
18899s is they don't have to put a ton of
18902s eliminations on the board this game they
18904s just have to stay alive ewg who's in
18907s second place has already strung together
18909s six eliminations and J team still has a
18913s 27 point lead over the members of ewg
18918s they just need to keep themselves going
18921s here tees txj over here and the
18924s remaining players of te just trying to
18927s not get themselves caught out they don't
18930s have that safety net under their belt
18932s whatsoever anymore and they have four
18934s eliminations they're going to want to
18935s make the most out of those four kills as
18937s humanly possible txj wanting to pressure
18939s in and look to pick up some more kills
18941s because this is what they need to do te
18943s hasn't realistically left themselves any
18945s other option then to aggressively
18947s pressure onto teams but they might find
18950s themselves making mistake here as
18952s xiaohui with the situation all just
18955s butchering through the members of Team
18956s te all of their armor realistically gone
18959s Leo the only one with any sort of
18961s survivability left for the team txj
18964s gonna go ahead and throw this yodohime
18965s ultimate out here and it's not going to
18967s buy them too terribly much as they have
18970s not been able to connect onto a single
18972s strike for the team here jdg looking to
18975s turn back in and clean up the members of
18976s te txj is going to go down we will see
18980s the Wu Chan old come out by te to safety
18983s and GS looking to follow up onto the
18986s members of jdg jdg's LSR going to use
18989s that monk to buy the team at some much
18992s needed time here as they are able to get
18994s a double grab and pick up the
18995s elimination onto gs's and GS will now be
18998s forced to use their own Wu Chen alt to
19000s retreat from this fight Moxie yeah you
19003s could say GS coming through that with
19005s that Justina trying to take advantage of
19007s the Vipers on it did connect onto the
19009s members unfortunately you don't have
19011s enough damage to be able to trunk
19012s without Max Alpha as the Justina freeze
19015s does not cancel the monk ultimate and as
19017s a result when the freezing Sun wears out
19019s and is grabbed up and they have to use
19020s the witch mtpga team not looking to slow
19023s down anytime soon we said that they
19025s could play maybe a little bit more
19026s passively a little bit more defensively
19028s to play Just for survivability points
19030s given the lead that they have in the
19031s leaderboards but no they are just
19033s continuing to apply pressure towards
19034s these more sought after spaces on the
19036s map they see a Morris blessing they
19037s don't make a move to claim it instead
19039s they're just trying to pick apart any
19041s team that steps a little bit too far
19042s forward to do just that then as a result
19045s when that aggression turns against them
19047s they have a safe disengagement they're
19049s going to be able to have an out without
19051s finding pressure if they try and turn on
19054s to another team and they've been able to
19056s burn out a couple of resources from GG
19058s decide and just keep going heading on
19061s that way they know that a lot of these
19062s teams are going to be running that Yoda
19064s composition not a lot of these teams are
19066s going to be vying for control of the
19067s gates as a result in case you run into a
19069s monk composition who isolated in a fight
19072s can just wait for the yodel ultimate to
19073s throw that first slash and give up the
19075s gold and immediately be grabbable and te
19078s are actually the ones who are having to
19080s play very very slow very safe very
19083s conservative for this team yet again
19085s we're going to see them hug towards the
19087s outer edges of this Zone and wait to see
19090s if any team has to use the soul Altar
19093s and res near them they purposefully
19095s picked one of the Soul Alters that's the
19097s furthest away from the zones that if
19099s teams lose a gate of Yang fight that's
19102s most likely this person they're going to
19103s try to relocate to so that they don't
19105s get through it on the camp in the most
19107s central part of this map is KLA I'm
19110s going to be going Toe to Toe with AO W
19113s they've got a little bit of Draco storm
19116s buff going down so they'll have
19117s additional AOE damage coming through
19119s from lightning fight connections but KLA
19121s going to be opening things up with the
19123s Yodo ultimate AOW now you're going to
19125s have to try and break line of sight so
19127s the Viper's done doesn't connect pink so
19129s it doesn't actually hit himself behind
19131s the tree but he's further away from the
19133s fight and does not get turned on to as a
19136s result they are able to pull off the
19138s monk transformation too sunwukong taking
19140s so much sustainability and just
19143s absorbing all of the threat shots coming
19145s through from ranged players as they just
19148s absolutely swarm on mass towards the
19151s anti-alt zone to make sure that they can
19153s play off of those monk Transformations
19155s kills come down immediately some teams
19158s decide to disengage they don't want to
19160s get caught in the frame put themselves a
19162s little bit too far forward to maybe come
19163s in with one kill and instead find
19164s themselves going down entirely as KLA
19167s are still ruling the roost at the moment
19169s CXC setting themselves in the middle of
19172s that no Alt
19174s a little bit too early he doesn't want
19177s to go into the no old Zone instead he's
19179s gonna have to just be happy trying to
19180s push onto jjh's God Lee who even with
19183s that kurumi Teva is opening himself up
19185s to a lot of damage both from the flamer
19188s from KLA side sat behind at no old phone
19191s and also all of the repeating crossbows
19193s encounter like sitting right in front of
19195s him he's found to play he doesn't find
19197s the ass face to be able to land the slam
19199s and he is going to fall extremely low
19201s solo that he goes down entirely as it's
19205s kakaishi now outside of that old who is
19208s going to be vulnerable and KLA decide
19209s that this is among the vacant punish
19211s they've come out of the Noel Zone with
19213s the Yoda ultimate have to be careful
19215s doesn't manage to tap touch out of the
19218s Viper stun but again you've removed
19220s yourself from the fight you were not the
19221s target of focus your Yodo is going to
19224s survive even though the stun hits
19226s yeah we're gonna turn now to te who's
19228s also finding themselves coming in and
19230s look at this I hate to see this from
19232s Team to eat you can just see it in the
19235s way that they're positioning themselves
19236s they're playing scared they're afraid to
19238s pressure in and try to start popping off
19241s and forcing some of these fights and
19243s typically any other time this would be
19246s kind of smart except for the fact that
19248s once again te they're not even playing
19250s from behind in terms of gear in this
19252s game or whatever they're playing from
19253s behind in terms of points they need to
19256s find a Target to pressure on them we'll
19257s see BBB has picked out the members of
19260s GED and GD made themselves the target
19263s year if they go down to te this is
19265s realistically a 100 on 2gd because GD
19270s turned tail and backed away from the
19273s groups of teams and it's much easier to
19276s pick off a single team than it is to
19278s deal with groups of teams and sure
19279s enough te will find themselves
19282s capitalizing onto that as they lock down
19284s Don gwing and keep him from being able
19287s to get away and the rest of GD wants
19290s nothing to do with that fight and are
19291s willing to sacrifice donkwing so that
19294s they have a chance to stay in this game
19296s te finds themselves their eighth
19300s elimination of the game but the
19302s aggression cannot stop te needs a
19306s 20-point game or actually at this point
19309s over a 20-point game and a first place
19311s finish if they want to take that first
19313s place position back from J team and the
19316s longer the game goes on with j-team
19318s still remaining alive the more points
19321s that team te needs so they cannot
19323s realistically rest for even a single
19327s second they need to pressure every fight
19329s that they are able to find and that's
19332s gonna put so much pressure on the
19333s decision of do they take a gate of young
19335s fight even though they're not in a
19337s composition that's necessarily geared
19339s towards winning it because if they don't
19342s take a gate of Yang fight they're going
19344s to have to go into that downtime lull
19345s and wait for these players who have the
19347s Buffs to have dictation of just being
19350s able to set the tempos that the pace
19351s come in with some of those kills because
19353s like you said te every single second
19356s that J team survived widens that
19358s distance between these two teams further
19360s and further and further and T have not
19363s seen J team go out they are fully aware
19365s of the situation they are fully aware of
19367s not being able to slow down this day
19369s team try and find their way into this
19371s Morris blessing teas setting themselves
19374s up onto it the Witch and wind Wall comes
19376s through to try and claim one angle they
19378s will be able to open the box from both
19380s of them get caught in the tell me
19382s whisper now they have to turn on the
19384s members of Gigi who look to use the
19386s Tammy wisp as a way of entering into
19388s that fight ZK with the Viper ultimate
19390s trying to push now onto the members of G
19392s who've already burned the Tammy ultimate
19394s and it's going to be J team with the
19396s focus Fire coming through onto GG
19399s gorgeous lockdown of the Cavalry blades
19402s to come through from ZK to set 101 TN to
19405s use the Saga that Gigi were locked into
19407s to be able to hit the slam dunk of the
19410s Yodo ultimate through the team and te's
19413s task just got a whole lot harder
19416s yeah te man every single time J team
19419s pops up in the kill feed they have got
19421s to be reeling uh from the realization of
19425s how wide that Gap truly is xcg here I'm
19428s Gonna Catch out the stragglers from Team
19430s GG and unfortunately you know GG I I
19433s I've gotta take a moment just to give GG
19436s a pat on the back because today has been
19438s a much much better day for GG it's been
19441s a much much better bi-weekly from GG
19443s than we've seen in a long time they
19446s don't come out quite as dominant as they
19448s would like but every single time I see
19451s this team starting to do better I I I I
19453s I I take a little bit of that uh that
19455s that copium I I want GG to make a full
19459s return to form so I'm gonna give him pat
19461s on the back GG you did a great job today
19463s Jay team looking to pressure pretty
19466s aggressively into a fight here they do
19467s have that Draco storm and they've been
19469s able to find a pretty good entry into
19472s this fight onto xcg ZK gonna go a little
19474s bit low so they're gonna use a real
19476s relatively close spaced woo Channel and
19479s I really like this adaption from Eagle
19481s Eagle realizes that it's only ZK who's
19483s low and the j-team wants to maintain
19486s that pressure onto the members of xcg so
19488s he does a short burst old just to get ZK
19491s the time to reset while he's able to
19494s continue the pressure down on here with
19496s a huge grab onto that K though canceling
19499s out the Viper old could spell trouble
19501s for the members of J team J team going
19503s to use that first slash to avoid uh the
19506s grabs coming through from the other
19508s members of these teams 101 Tien though
19510s going to be stunned out by Xiao Liu and
19512s locked down by all three members of ewg
19515s and unfortunately that's gonna be it for
19517s Jay team and right now if you are xcg or
19523s u r t e you're breathing a sigh of
19527s relief the hope is there but te needs to
19530s have a 25 plus kill game and first play
19536s so they are not out of the woods yet
19539s Moxie yeah it's going to be so hard as
19541s well because he aren't in this fight at
19543s the moment or Robert there they are
19545s hello
19547s they are going to show up immediately
19549s they know that they have to get
19551s aggressive and this might be the most
19552s important fight that they take right now
19554s te of being able to find out xcg they
19557s don't know that it's like CG remember so
19559s they're not going to actively pursue
19561s them as a ruggedly as they would if they
19564s knew the team that they were potentially
19566s running into because it's going to be
19568s ewg and jdd going Toe to Toe first ewg
19572s being able to open up with a Kill from
19574s the pulse it onto LSR and it's gonna
19577s make it infinitely hard in R4 jdd to be
19579s able to turn this fight around UE
19581s transformation comes on through trying
19583s to logout Louis down before the Viper
19585s can build up towards that ultimate to
19587s still look everyone in position but the
19590s witch ntp is there and they will be able
19592s to reposition for the ultimate to be
19593s built up good thing too because te now
19596s comes in with the third party they're
19598s going to see a UE ultimate they're going
19599s to see a UE away from the rest of his
19601s team they're gonna know that the
19603s ultimate's already been popped and they
19604s are going to hunt down where he runs off
19607s too vvv claiming control of the rooftop
19610s so that xiaohui is not able to escape
19613s and vvv comes in with the cutoff of the
19616s death engagement onto the Eurasian and
19618s te come in with another kill taking that
19621s total up to 10. we already know that
19625s they are absolutely devastating on this
19627s composition when that final Zone
19628s collapses they just have to survive and
19631s keep applying that pressure but now
19634s we're about to hit that LOL where teams
19636s go to the ground where they try and hide
19637s themselves if they're low on numbers
19639s they look for that sort of reposition
19641s the reeks that moment where they can try
19643s and find those rebirth charms and that
19645s is going to significantly limit te
19647s because if they play as the only
19650s aggressive team at this moment they're
19652s giving themselves away they're inviting
19654s that third and fourth party to come
19656s through but if they play too possibly
19659s and too many kills go to other teams
19662s they're also playing themselves out of
19664s potentially taking away a win
19666s it things are getting very very
19668s interesting right now as well because as
19670s aggressively as te has started to turn
19672s things up in this Lobby
19675s um there are three or four teams who
19677s have 10 eliminations each under their
19679s belt and the problem for team te is the
19683s more eliminations that continue to be
19685s picked up by these other teams the
19688s Slimmer their chances of actually taking
19690s first place becomes they need to start
19693s looking to eliminate some of these high
19695s elimination teams if they have any hope
19697s of making it happen there are a total of
19701s 15 available players left to kill in the
19704s lobby te needs 25 eliminations in a
19707s first place finish to have any sort of
19710s dream of walking away Victorious that
19713s means they have to kill every single
19715s player left in the lobby Moxie and then
19718s not heading towards tomorrow's blessing
19720s that's my biggest concern like they're
19722s not going towards the north blessing
19724s which means that they're not going to be
19725s in position to potentially third party
19727s all of the teams that collapse in onto
19729s this space they can still third party
19731s there is a third party attempt coming
19733s through but it was actually not te being
19736s the third party it was tea who could
19737s potentially have been the third partied
19739s GD and ewg now that te have teleported
19742s out of the fight now look to go Toe to
19745s Toe and this is horrible for Te they
19748s have a 0.1
19751s win chance of walking away with a win if
19755s any of these other players go down and
19758s te aren't the ones to come in with that
19760s kill and they are not in position to
19762s find those kills then they are out of
19765s chances of being able to walk away with
19767s another bi-weekly win instead we're
19770s gonna have to turn our attention to ewg
19772s who have a little bit of a better chance
19773s and they are the ones currently taking
19775s this fight against GD Viper ultimate
19778s comes down from Xiao Louis trying to
19779s connect onto gd's kakaishi and it
19782s connects onto the monk now we see the
19784s immediate follow-up come through GD drop
19786s the kurumi ultimate to try and keep
19788s kakaishi under all of the focus fire
19790s healed up nice and full thankfully no
19792s repeating crossbow no poison tick has
19794s been able to affect him but he still
19796s goes down under the fire of the pole
19799s sword and immediately even though te are
19802s able to find the pick onto Xiao Louis
19804s off of the opening that was put there
19806s for ewg they also lost one of those
19809s kills and they now have to try and hope
19812s that they're able to collapse onto a
19813s member who was able to be revived just
19815s to have a chance of walking away with a
19818s win another kill goes into te's favor
19820s off of the back of the absolute gorgeous
19823s Parry coming through from vvv with that
19825s Katana but still their chances are
19828s steadily dropping one percent on the
19831s board for Te and if anyone in this Lobby
19835s goes down roon and it's not a te pick J
19838s team are most likely gonna walk away
19840s with a win and you know you know that
19843s that rivalry between these two teams is
19845s going to continue another week well you
19847s know there's somebody we crucially
19848s haven't talked about this game and it's
19850s ewg who has literally climbed up from
19853s the bottom of the leaderboard today they
19856s have been our silent assassins they're
19858s in second place right now and actually
19860s have a bigger chance of walking away uh
19863s the Champions than the members of te do
19865s they have a 4.3 percent chance they've
19868s already built to 12 eliminations and
19871s they still need most of the eliminations
19873s in this lobby but crucially unlike the
19875s members of te they don't need all of the
19878s eliminations in this Lobby and ewg feels
19882s that and look at this they're continuing
19884s to position themselves into these
19886s aggressive positions they see these
19889s members down below of xcg jealousy
19891s immediately goes topside to start
19892s looking for cannon shots trying to
19894s create pressure onto the members of Acts
19896s CG Lincoln 10 going to take a cannon
19897s shot immediately ewg not wanting to
19900s press sure too much yet as they're
19902s looking to do a little bit of swapping
19904s while they have the safety
19906s get some dark tight coins and some soul
19908s Jades shifted around between the members
19910s of ewg trying to give themselves the
19913s most chance possible and if I'm J Team
19915s every single time I see ewg pick up yet
19918s another eliminations I'm sweating just
19921s the tiniest bit they have managed to
19924s give themselves quite the massive lead
19926s but that lead very quickly being
19929s collapsed onto you by the members of ewg
19932s with every single elimination te
19935s unfortunately can't aggressively
19938s pressure onto any of these teams now
19940s though because the potential for a third
19943s party is too much they need to wait till
19945s some of these other teams either get
19947s caught out or start a fight of their own
19949s and over commit JL looking to try to
19952s pressure on to te but it only looks like
19955s two members of JL waiting in the wings
19957s there could be bad if two of them try to
19960s press on to ewg sitting up top and in a
19964s very very strong over overall position
19967s for themselves here as they are on the
19970s big side of the zones that zone going to
19972s take a long time to pressure them out of
19974s where they're at unlike te who's on the
19977s shorter side of the Zone already being
19979s pressured off of the space of the image
19981s of txj gonna take a massive amount of
19983s damage we're going to see a huge wooch
19985s and old commenting by te a little bit of
19987s safety but that Wu channel does bring
19988s them closer to
19990s ewg and xcg it looks like they're going
19993s to be forced off of this High Ground
19995s immediately as they try to continue to
19998s find some sort of a reset for themselves
19999s they see vvv pressure back up the side
20002s of the mountain here looking to make
20004s something happen jlcu going to be pushed
20005s into the Zone te going head-to-head with
20008s JL now but xcg will find one of the
20010s members of JL a ton of burnt tick coming
20014s through onto One Bank going to avoid uh
20018s jaonon's grab here ever so narrowly
20020s thanks to the wujan wind wall coming
20022s through from their teammates te barely
20025s holding on for dear life years xcg looks
20028s to try to find some eliminations for
20030s themselves here ewg on the low ground
20032s more than happy with their given
20034s situation in life if I'm ewd I don't
20038s even care about taking first place
20039s realistically as high as they've climbed
20041s up the leaderboard today ewg has got to
20045s be so proud of their performance as they
20046s catch out T E's Leo and oh oh my
20051s goodness all of te go down to e w g Who
20057s continue to climb higher in their chance
20060s of taking away the victory here J team
20064s now not just a little bit of sweat but
20066s some big sweat coming in from the boys
20069s te ewg forced to teleport back Zhao
20072s Louis though going to go down as double
20074s flamers come through we haven't seen
20076s this many flamers in The Meta in quite
20078s the hot minute in ewg looks to lose
20081s their opportunity to take that first
20083s place finish away as we see a AOW with a
20087s massive third party on to ewg two-tick
20091s trying to get themselves into a reset
20094s here euron trying to buy two tickets to
20096s space that they need to do that as they
20098s come in and look for the resurrection
20100s not having any of it comes in with the
20103s have to detach and two tick once again
20105s in a situation where they need to find a
20107s full reset so much coming in on to the
20111s members of ewg as they continue to
20113s slowly see their percentage chance of
20116s walking away your bi-weekly Champion
20118s dwindled further and further away
20121s broadcast gonna take the percent chance
20123s away from us they don't want us to see
20125s until the final moment ewg looking to
20127s find another elimination on to Zhang
20129s Wukong here Wukong gonna back off year
20132s on fourth in the zone taking a ton of
20134s zone six two tick pressuring onto this
20136s will find another elimination they go to
20138s 15 eliminations two tick though getting
20141s knocked out of the Zone by the merciles
20144s having to take no way to make back in
20146s before they're eliminated will fall to
20148s the Zone ewg with a single member left
20151s remaining alive but year on caught out
20153s by the Wisp will be locked down in the
20156s zone the follow-up coming in on the
20158s staff year on no place to go that's
20160s gonna be it for ewg and J team will be
20163s your bi-weekly three champions for trios
20168s oh merciless Havoc is exactly as the
20171s namesake States absolutely merciless but
20174s unfortunately for ewg they get caught in
20178s it and it is going to be jtm as a result
20181s they see te Don they see ewg knocked out
20185s and because of the help you lead they
20187s were able to put off with an absolute
20188s stunning pop-up game on game number two
20190s they're gonna be able to pick up
20201s congratulations the bi-weekly financials
20205s game
20207s resources finally
20260s today it seems like you guys are really
20262s stable and have very good status so what
20266s do you think at the last game
20290s what you want to say to your fans
20294s first of all I would like to say thank
20297s you to my fans because of your support
20299s then I can get a Buy weekly
20305s but I think however I think because it's
20308s just a bi-weekly final championship I
20311s think it's not very important we still
20314s have the future we have a long ways
20320s so we know
20322s um at the bi-weekly final we will have
20324s the support and you guys can stand your
20328s name on it
20335s your name
20344s oh
20349s wow
20351s it seems like yeah
20357s it's time for you guys I stamp your name
20360s on the scorel together
20373s yeah also your logo
20377s it's your honor time
20382s 2023 Charles game championship by weekly
20386s final
20387s belongs to JT okay
20394s we know that when we have the interview
20396s on the stage
20399s we also have a lot of audience
20407s there's the audience here just cheer up
20411s for you what you want to say to yourself
20419s who came
20435s so how could you guys like keep the
20439s psychology
20441s yeah I think don't be nervous just relax
20444s yeah just um just keep it as the normal
20449s regular matches
20455s yeah and also at last I have at last but
20458s not least I also have a question
20461s anything you want to say to other teams
20465s yeah I would like to say thank you to
20468s other teams
20474s our matches can be so exciting
20479s ah
20484s [Music]
20508s let's congratulations again Jay team
20511s [Music]
20527s thank you
20534s [Music]
20536s welcome back ladies and gentlemen
20540s not not me and Moxie making a
20542s miscommunication after we've been
20543s ragging on te all day about making
20545s miscommunications
20550s [Laughter]
20553s oh my goodness but welcome back ladies
20556s and gentlemen oh my goodness Jay team
20557s absolutely well deserved Victory you
20559s know look you and me talked about this
20561s just a little bit while we were on a
20563s very short break here we we love to tell
20565s stories here uh on the naraka team and
20569s uh during the nbpl but realistically I
20572s think both you and me rooting for J team
20574s here J team this is something that's
20576s been very very well deserved by them as
20579s a team they had so many problems during
20582s our last two nbpl seasons they just
20585s weren't able to find that footing that
20586s they wanted to they come back they win
20589s the World Championship they defend their
20591s title against quite literally All Odds
20594s and then they've come in and they've
20596s done very very well during the nbpl uh
20600s spring split but they haven't been able
20601s to find that bi-weekly Championship that
20604s they've been looking for and today they
20606s came out and I mean this is a team that
20609s came in fourth place today and just
20611s absolutely performed it every single
20615s term J team really killing it out here
20618s as we take a look at the final uh
20620s scoreboard for the last game here ewg
20623s comes out on top with 15 eliminations
20625s and a game score of 25 xcg 11
20629s eliminations 22.6 and te uh with 13 and
20633s a
20634s 19.7 but I mean
20636s again J team really just showing us why
20640s they are the defending world champions
20642s uh today the way they played today was
20646s so textbook and to be fair j-team wrote
20650s The Textbook on trios quite honestly uh
20654s but I also want to give a huge honorable
20656s mention to ewg yeah there you know we
20660s get into this last game and you look at
20662s this team ewg and you're like yeah but
20663s they came in basically in second place
20666s already you know why should we give them
20668s so much love here it's because at the
20670s start of the day today
20672s they came in in eighth place for a team
20676s to climb all the way from eighth place
20678s to within spitting distance of being the
20682s bi-weekly trios Champion is a huge
20685s accomplishment and you're talking about
20687s the difference between
20690s starting out the day with realistically
20692s two placement points for going to Worlds
20695s to have earned over nine placement
20698s points for this team to qualify for the
20701s World Championship if I'm ewg's coach I
20705s am so happy with this team right now
20707s Moxie yeah and again like like you said
20709s the fact that they were able to climb
20711s that fog goes to show how much work that
20713s they were doing to make sure that they
20715s were able to practice the fact that we
20716s were seeing significant Improvement as
20718s well for the weekend Yoda Viper
20720s competition shows that they were doing a
20722s lot of work squirming and coordinating
20723s with each other so they were able to
20724s take better advantage of communication
20727s and the plays that you can set up with
20729s that composition and you can see they
20731s really did deserve it just like Jay team
20733s off of us such a good game too where
20736s they came and they showed us why they
20738s are currently the defending world
20739s champions they have that Innovation they
20742s have the engineering pioneering
20744s mentality of looking at conversations
20746s but not just looking compositions
20748s looking at the shifting looking at the
20749s pacing looking at the tempo of these
20751s matches and figuring out well what can
20753s we do to change this because so often it
20755s feels like we talk about gate of gang
20757s fights and we're always really critical
20758s Even in our own ranked games ruin of
20761s players who don't go and take those gate
20763s of young pets because we know how
20764s impactful they can be but j-team
20766s literally come along and show that there
20769s are other things that you can be doing
20770s when those gate of gang fights are up
20771s you can take full advantage of the fact
20773s that the map is a lot Freer to Traverse
20776s when those creative young fights are
20778s currently ongoing and you can take
20780s advantage you can go to a shop you can
20782s roll for the soul Jades and you can
20784s carry those soldiers into that final
20786s Zone to go absolutely ham with those
20789s benefits to be able to push the players
20791s to the absolute limit
20793s yeah I mean it really comes down to I
20796s think again at the end of the day
20798s um for te's performance anyway they just
20802s lack that fundamental understanding of
20804s playing from behind they are a very very
20808s strong team across the board but they
20812s need to learn that ability of how to
20816s make better decisions when you are
20818s playing for mind as we take a look here
20820s uh at our kill leader it's actually two
20823s tick from ewg who picks up the most
20826s eliminations today and honestly not
20829s surprising to see a member of ewg
20831s sitting at the top of this board given
20832s that they climbed all the way from
20833s eighth to second
20835s even though uh J team had a phenomenal
20838s day it makes sense uh that ewg would
20842s have to put more eliminations out to
20843s even make that sort of climb from that
20846s lower position on the leaderboard into
20847s that second place position to be able to
20849s threaten Jay Dean like they did but I
20853s think this is something a couple of
20854s teams really really struggle with in the
20856s league and you know we're gonna turn to
20858s my favorite team and I'm gonna dig on my
20860s favorite team in the entire league that
20862s unfortunately found themselves yet again
20864s not in the bi-weekly final and that's
20866s team wolves when I think of teams that
20869s struggle with making good decisions and
20871s knowing how to play from behind right
20873s now it is the first is spring split
20877s season team wolves that I think of doing
20881s that and it's very interesting because
20884s it's such a massive shift for a team
20887s like team wolves because Teen Wolf was
20889s that Underdog the thing that was so
20892s interesting about team wolves was they
20894s were always playing from behind and when
20896s they were playing from behind they
20898s played their absolute mind out and they
20901s always had the wherewithal to make that
20904s good decision making this season that
20906s seems to have been stripped away from
20908s them as a team that's why we've seen
20910s them Miss not one but two bi-weekly
20913s finals during the Spring split and
20915s hopefully both them and team te will be
20918s able to find a way uh to climb back
20920s there sorry they've missed three
20921s bi-weeklies oh my goodness team wolves
20926s um that just uh my heart just sank into
20928s the bottom of my chest moxie
20932s I heard the crack
20934s missionaries as well as like you
20936s mentioned have not had the greatest of
20939s Seasons but we did see last year that
20941s they struggled in season one and picked
20943s it up in season two and again like that
20945s Tempo shift and a lot of teams playing a
20947s lot more aggressively as well wolves
20949s were a team that played uh on being one
20951s of the more aggressive teams in the
20952s lobby and that can work out brilliantly
20954s for you but when every team is as
20956s aggressive as you are you sort of need
20958s to kick it into the next level and I
20960s think that's something that te also
20962s needs to learn like they need to learn
20963s when to go hyper aggressive so that
20965s they're going to be more aggressive than
20967s all of the teams trying to progress
20968s around them but also learn when that
20970s hyper aggression is going to be turned
20972s on them and play a little bit more
20973s conservatively and I think that the most
20976s sad thing about to use performance today
20978s was that we saw that they could make
20979s those calls we saw in game number one
20982s that they knew how to figure out okay
20984s we're at a disadvantage if we do this
20986s we're gonna pull our shots we're gonna
20988s play for the long con we have full
20990s understanding of how this composition is
20991s going to have to play out now and that's
20993s what they did so for me it's
20996s heartbreaking that we didn't get to see
20998s that decision making carried on for the
21000s rest of the matches that came afterwards
21002s especially when we had the exact Deja Vu
21004s moment of when they're running that
21006s composition and when they again fall
21008s foul to that early aggression but this
21011s time they don't pull that punches they
21012s go into the gate of young fights they
21013s take fights where they really shouldn't
21015s be taking however they've still been
21017s doing decently right in terms of regular
21019s weeks they've been popping off they've
21021s been setting uh Records in terms of the
21023s points that they've been able to pick up
21024s so even though they had a little bit of
21026s a poor performance today after game
21028s number one they are still vying with J
21031s team when it comes to taking the most
21034s amount of points forward give given that
21036s both of these two teams consistently hit
21040s into the first and second position in
21042s the normal regular weeks and as a result
21045s have a massive amount of points overall
21048s yeah honestly you know what I just want
21051s to say one thing before we close out
21052s because we are almost coming to our end
21054s here today for our bi-weekly final uh
21057s but you know as much crap as we gave
21060s teamte today they are still a very very
21063s impressive team they are still always at
21066s the top of the leaderboard this is still
21068s a very great team and I don't I don't
21071s want to piss off all of our te fans they
21074s just have a little bit to work on going
21076s forward but speaking of working on
21079s things me and Moxie have some things we
21081s need to go work on and I do believe
21083s everybody else here at the nbpl has
21085s earned a great great rest of uh the week
21089s they need to go take a rest because man
21091s what a week it has been and we are gonna
21093s come back next week with our fourth
21095s bi-weekly so don't go anywhere there's
21097s still a lot more naraka to be played and
21099s you're gonna see more of me and Moxie's
21101s face every single week so make sure you
21103s tune in here on twitch.tv backslash The
21105s Blade Point that's gonna be it from us
21107s today this evening this morning wherever
21109s you are thanks for coming out and we're
21111s gonna see you guys next time
21117s foreign
21165s [Music]
21173s yeah what
21177s is
21178s [Music]
21187s foreign
21192s [Music]
21206s [Music]
21213s [Music]
21232s [Music]
21241s [Music]
21256s thousand
21260s foreign
21267s [Music]
21293s night is unfortunately not going to be
21296s in the pool again but we can have a look
21298s at see how naraka has been going on in
21301s the past spider of course walks away
21304s with another bi-weekly when he's going
21307s to be very very happy about that and
21309s soon Rune we're gonna have wreckage
21311s waiting in the wings to hit some of
21314s these players that unfortunately are not
21317s going to have the point to immediately
21318s qualify into playoffs
21321s yeah it's going to be very interesting
21322s uh to see how rev Chase uh plays out I
21326s always love to see the Underdog Story
21329s from these teams who are just you're
21331s literally fighting tooth and nail
21333s to get that space so you can come and
21335s compete in the season Grand finals and
21339s we always see some craziness uh come out
21343s during the reputation we've seen some
21344s interesting picks come through we've
21346s seen some players absolutely play their
21348s mind off uh when it comes to the rep
21351s Shades and we go back to talking about
21353s my favorite team team wolves kaibao uh
21356s who typically found himself in those rep
21358s changes going absolutely nuts as we take
21360s a look at what the groups are going to
21361s look like for the coming uh bi-weekly
21364s very interesting J team xcg in the same
21366s group uh love to see Alliance in that
21369s group a with te and wolves uh and then
21372s AOW gonna be rounding out Group C KLA
21375s also going to be down there I'm
21377s interested to see how ewg does in this
21380s coming week
21381s um after their performance tonight
21383s they've got to be riding pretty high and
21385s I'm hoping to see them come out during
21387s the regular bi-weekly place a little bit
21390s higher and then really put a challenge
21392s out there for our last bi-weekly of the
21395s spring split Moxie yeah I'm interested
21397s not just in terms of trees but also
21399s solos we're going to have wbg spider as
21401s well as Casey's demo are going to be in
21404s the same group so he is constantly going
21406s to have to be contesting with our
21408s current solos world champion and demo
21410s did say that Mike and spider were two of
21412s the players that he was most worried
21414s about moving forward and it's
21416s immediately going to be spider and demo
21419s up to bat for the plate A and B are the
21422s first two groups to go head to head and
21425s I'm gonna definitely be watching to keep
21427s an eye on that Solo's action to see who
21429s walks away on top because spider is
21431s showing that he is hitting 2023 running
21434s he is going to be oh so confident coming
21437s off of the back of another bi-weekly
21439s solos win you know I I want to talk
21442s about spider before we close out the day
21444s here because I there's something I I
21446s want to say uh to wbg spider and that is
21449s I am proud of you as a player there's a
21452s lot of crap that I have given wbg spider
21455s as a player specifically because because
21457s of his mental and it's something you see
21460s in younger players typically in Esports
21463s in general is mental being one of the
21465s biggest issues that they struggle with
21467s and I'm so happy that uh yesterday
21471s during our solo bi-weekly final we
21474s didn't see wbg spider come in and just
21477s let his mental completely truncate him
21479s because quite honestly during our solos
21482s the last day of solos leading into this
21484s bi-weekly final he was humiliated just a
21488s little bit jdg xujang absolutely
21490s butchering spiders mental and finally I
21495s got to see what I've been waiting to see
21497s come out of wbg spider instead of coming
21499s in defeated he came in to our solo
21503s finals pissed off and that's what I
21506s wanted to see come out from wbg spider
21509s instead of just letting that mental
21511s affect his ability it just made him
21513s hungrier and that's the mentality that
21516s separates some of the okay or great
21520s Esports players from the very best
21523s Esports players in terms of mentality so
21526s to see wbg spider this last week come in
21529s and absolutely just come to life for the
21532s first time after receiving such a
21534s beating from jdg's Chu Jiang absolutely
21537s love to see it coming out from wbg
21539s spider so my heart goes out to him and
21542s he definitely deserves the back-to-back
21545s victories in solos uh coming here in the
21549s nbpl because man what a change in a
21551s player we've seen from him he's you know
21554s you were talking about a player who came
21556s in who was very wishy-washy and uh his
21558s whole claim to fame really was making
21560s lobbies play at his pace and as soon as
21564s you know these other teams started to
21567s adjust that at the start of this season
21569s uh he started to fall off and struggle
21573s with his mental even more than he did in
21576s the earlier Seasons or to during the
21578s World Cup and then now as a player it's
21581s like he started to learn some of those
21583s hard lessons he's really needed to and
21586s he is continuing to evolve as a player
21589s he's not staying stagnant and that's
21591s something that's very easy for players
21593s at the very top to fall into is to find
21596s that sort of stagnation but
21599s what's not snagged it is the nvpl
21601s because it's always changing and we're
21602s always back every single week this time
21605s we are actually going to be signing off
21607s thanks for coming we're gonna go ahead
21608s and throw it away see you guys next time
21612s [Music]
21619s [Music]
21628s [Music]
21642s [Music]
21660s thank you
21664s [Music]
21677s thank you
21679s [Music]
21688s [Music]
21724s [Music]
21726s foreign
21728s [Music]
21756s [Music]
21770s thank you
21773s [Music]
21782s thank you
21783s [Music]
21795s [Music]
21806s [Music]
21817s [Music]
21826s foreign
21829s [Music]
21838s [Music]
21849s [Music]
21857s ER
21860s [Music]
21869s they remind me to be stronger like the
21873s Phoenix in my head and they can try to
21878s bring me down
21881s oh push me to the edge but it won't work
21887s oh no
21891s they can try to bring it down
21899s [Music]
21901s rise a thousand times
21907s oh rise a thousand
21911s times oh
21919s see my blood is in the shade of a
21923s burning Scarlet sunrise