12 months
ago -
NARAKA: BLADEPOINT
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6s | hello and welcome to another nraa 101 |
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8s | tutorial I'm Cyclops KD and today's |
10s | video will cover everything you need to |
12s | know to get started with the hung swword |
14s | this stylish new weapon utilizes quick |
15s | and deadly Focus attacks and introduces |
18s | a unique mechanic that provides infinite |
19s | mixup potential and heavy skill |
21s | expression but first let's start with |
23s | the basics we have the horizontal |
29s | string |
31s | and the vertical |
36s | string you can interchange the |
38s | horizontal and vertical attacks in the |
40s | string however you'd |
44s | like then we have the Crouch |
49s | horizontal and the Crouch |
53s | vertical the Crouch vertical can be |
56s | confirmed from a neutral |
59s | horizontal |
63s | next is Jump horizontal and attack with |
65s | heavy tracking |
67s | properties and jump |
70s | vertical next are the charged Focus |
72s | attacks starting with charged horizontal |
74s | a forward lunging blue Focus stab attack |
77s | then we have the charge vertical a two |
79s | hit blue Focus attack that can be |
81s | charged to the second stage for extra |
83s | damage after a charge vertical |
85s | horizontal will initiate a blue Focus |
87s | attack called lethal jab charged |
89s | horizontal gives us access to the hungs |
91s | sword's unique mechanic known as Shadow |
93s | step this is performed by inputting a |
95s | vertical attack either before our charge |
97s | horizontal lands or directly after our |
99s | charge horizontal connects with the |
100s | Enemy Shadow step allows us to cancel a |
103s | blue Focus attack with the option for a |
105s | horizontal basic attack a vertical blue |
107s | Focus attack or we can Dodge out of it |
110s | to create space you can even use |
113s | horizontal to directly cancel your |
114s | charged horizontal before using Shadow |
116s | step lethal jab has access to Shadow |
119s | step and and can be canceled with |
121s | another |
123s | horizontal learning how to effectively |
125s | use Shadow step is key to mastering this |
127s | weapon let's take a look at the hung |
129s | swword Soul Jade starting with Aurora |
131s | burst which changes the second stage |
133s | vertical to an awesome new attack that |
134s | does a ton of |
136s | damage Rampage changes your charge |
139s | horizontal from the single stab attack |
141s | to a two-part blade spinning attack |
143s | Rampage also works on lethal |
145s | [Music] |
149s | Jab single-edged sword sap changes your |
152s | Parry attack from a three hit animation |
154s | to a single high damage attack that |
156s | grants a substantial |
158s | heal after you're comfortable with the |
160s | shadow step mechanic try this trick |
162s | while running charge a horizontal attack |
165s | release it then initiate a shadow step |
167s | Dodge forward Out of The Shadow step and |
168s | charge another horizontal initiate |
170s | Shadow step again and |
172s | repeat this trick can help you cover |
174s | large distances quickly without draining |
176s | much of your stamina utilize this tactic |
178s | when you're in trouble on the |
179s | battlefield much like the katana the |
181s | Kung swword has a high skill ceiling for |
183s | comboing and familiarizing herself with |
185s | how it feels to combo with this blade |
186s | will take plenty of time and practice |
188s | but today we'll go over a couple of core |
190s | starter combos that don't take much |
191s | practice to get the hang of first we |
194s | have the jump horizontal |
196s | combo we'll start off with a horizontal |
198s | and a Crouch vertical then follow up |
200s | with a delayed aerial horizontal before |
203s | we land make sure to hold forward |
205s | directional movement after the uppercut |
207s | to keep your character facing the right |
208s | direction if you don't hold forward |
210s | Direction it might do something like |
212s | this you know you did it correctly when |
214s | you get both hits on the enemy in the |
216s | air after that we can land jump and do |
219s | another aerial horizontal finally if our |
222s | timing is good we can land a third |
224s | aerial horizontal in a row as the enemy |
226s | hits the |
227s | ground next we have the classic grapple |
232s | combo start with a neutral horizontal |
234s | into Crouch vertical but cancel your |
236s | Crouch vertical animation after the hit |
238s | by immediately launching a grapp gra |
240s | under your |
242s | enemy start holding vertical charge |
245s | after you shoot the grapple but before |
247s | you bump into your enemy and release |
248s | your vertical charge after you bump into |
250s | them this simple combo may take a little |
252s | getting used to but it is one of the |
254s | most optimal combos in many |
256s | situations the hung swword can be |
258s | exceptionally deadly when relying on |
260s | Shadow step for mixing up your attacks |
262s | to constantly keep your opponent |
263s | guessing it creates a lot of pressure on |
265s | the opponent to react to the slow |
266s | attacks and predict the fast ones so |
268s | changing your attack patterns is a |
270s | essential in this example I'm looking to |
272s | open up my opponent with a horizontal |
273s | attack so I can go into a combo and I'll |
275s | be using shadowstep to help me land the |
277s | horizontal by faking a blue Focus attack |
279s | that my enemy will want to Parry and |
282s | punishing him with a soft cancel into a |
284s | combo Shadow step is incredibly strong |
286s | and should be taken advantage of there's |
289s | incredible potential still locked inside |
291s | this weapon only time will tell what all |
293s | it is truly capable of and now you |
294s | should have everything you need to get |
296s | started on mastering the hung swword I |
298s | hope you enjoyed this weapon guide I'm |
300s | Cyclops KD and I'll see you all in the |
302s | next |
310s | one |