Counter activates upon pressing right mouse button or left mouse button shortly after pressing the opposite button. Example, I can push left mouse button for a light attack and switch to a right mouse button focus attack, and activate counter when I dont want to.
Lots of climbing issues. Last beta it seemed like you would fly to any object even if you didn't want to. This beta it seems much better, but now your character gets caught and unsure how to progress, resulting in you having to drop instead of climb. For example (I cant remember if it's temple or celestra) there is the temple within the gold zone with the resurrection spot in front of it. If you go down the stairs and look to the left there's a giant building that acts like a bridge. If you try to climb on the approach of this temple, your character won't go upwards sometimes. On the inside if you climb on the beams above the hanging coffins, the animation gets canceled halfway and your character will repeat this motion non stop until you drop down, but sometimes the input isn't detected right away.
As far as fps drops, I have a 2080ti, i9-9900k iirc with 32gb of ram and my average fps is around 40 or 50 @1440p and the graphics turned to low. I also have the resolution scaling to 90. I tried the Nvidia dlss but it made my graphics much worse and didn't boost my framerate much if at all.
Edit: a very large issue I've been having with talmuch, is his skill after pushing G doesn't stun people, even if hits them or if it's on the ground and they walk into it.