Transcript (by Youtube)


1s we're introducing our brand new
2s potential system with the launch of the
4s tenacity
6s season to make things easier to
9s understand we've replaced glit with
12s potential while retaining several
14s previous effects now you can freely
16s activate nodes as befitting your play
19s style and experience to get started head
21s to the Herald's trial and click the
23s preparation button at the
25s top our new potential system consists of
28s four types divided by their effects
30s solar lunar Omni and
35s origin each type includes one
38s major three medium and four minor
42s nodes you need three potential points to
44s max out a minor node and one for medium
48s or major ones to activate later nodes
51s you have to activate all prerequisite
53s nodes
55s first type effects are as follows
74s potential unlocks at level four with one
76s potential point then you gain one point
79s every second
80s level you'll cap out at 18 points Which
83s is far from enough to activate
86s everything you need to make choices but
89s you'll be able to activate the major
90s nodes of two
92s types you can now see teammates
94s potential selections during the
95s preparation
97s phase and one more thing all T spent on
101s unlocking or upgrading glyphs in the old
103s system will be returned to you in full
106s so don't you worry