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7s | hi everyone welcome to the new world |
---|---|
9s | developer update i'm scott the game |
11s | director on new world today katie's |
13s | joining us katie's the live lead we have |
15s | a lot to share with you we want to give |
16s | you an update on the roadmap we want to |
18s | talk about the july ptr we have some xp |
21s | events and then we have some pretty big |
23s | changes to loot perks and keys |
26s | it's going to be a great show and we |
27s | can't wait to share it all with you so |
28s | let's get rolling |
35s | all right we're back we're going to |
36s | start by talking about the road map |
38s | we've made some progress toward it |
40s | first and foremost back in march we |
42s | released the tempest heart expedition |
44s | and |
46s | it's been pretty fun for me i don't know |
47s | how you're feeling about it katie |
49s | yeah i've definitely been crushing |
51s | tempest heart but it was |
54s | it was a slow go there at the start |
56s | especially because we had introduced |
58s | blunderbuss at the same time and um |
60s | thankfully we did a double weekend xp |
64s | event our double xp weekend event uh and |
66s | so i got to level that all the way to 20 |
69s | which is really helpful |
70s | um but lucky you know i got bombed i |
73s | didn't get to do that so i had to level |
75s | it after and as a tank |
77s | i wanted to be the blunderbuss paired |
79s | with the sword and shield so it was very |
81s | important to me what a new but anyway so |
85s | but yeah nesha tune definitely smacked |
87s | me down a ton of times last time i gave |
89s | stats that he had smacked down um |
92s | 400 000 times |
95s | that's how many kills he got that has |
97s | absolutely increased since last time we |
99s | discussed it um |
101s | so yeah it's it's been wild i've been |
103s | having a lot of fun with it but i've |
105s | also been having a lot of fun with |
106s | something that we also recently released |
108s | which is the pvp rewards track that's |
111s | been super exciting for me |
113s | and the company that i'm with has been |
114s | really enjoying like capping forts and |
117s | trying to be the underdog in the great |
120s | cleave uh faction missions |
123s | round that's a lot of fun to just group |
125s | up with five people and try to make it |
128s | well and it kind of like you know so we |
129s | released the pvp reward track and we |
131s | found a few people taking advantage of |
133s | some of the design |
134s | mistakes yeah where they were capping |
136s | the uh for capping the uh faction |
139s | control points too quickly because they |
140s | were set to two and a half we upped |
142s | those to ten pretty quickly |
144s | and uh |
146s | that solved that problem and it actually |
148s | had a really cool happy accident because |
150s | we saw our open world pvp numbers and |
153s | fashion control points going up because |
154s | i think people were like well there's |
156s | going to be people over there sleeping |
157s | let me go put an end to that so it |
159s | actually |
160s | worked out in the long run as a yeah as |
162s | a you know we were kind of fortunate |
163s | that we made that mistake because i |
165s | think we're going to stick with this for |
166s | a little while yeah it's definitely been |
168s | like the data has shown us that we get |
170s | more people like out there fighting near |
172s | the forts but then also just playing in |
174s | game it feels really cool to go over to |
177s | a fort and you know maybe for the first |
180s | couple minutes nobody shows up but then |
182s | you know they start trickling in one |
184s | person sends somebody to see if it's |
185s | just one person in there it ends up |
187s | being 40 people and everyone's having |
190s | this all out battle i think that's so |
192s | cool i love that i love that |
195s | so then going a little more forward |
197s | next you know the next release is going |
199s | to be focused on the summer medley fair |
202s | so you can read into that a little more |
204s | on what's coming |
205s | we're also going to have another |
206s | expedition barnacles in black powder |
209s | which is coming together nicely i've run |
211s | it a few times and it's it's very |
213s | different than our other expeditions |
215s | and to help you find your way in we have |
217s | the expedition group finder so these |
219s | things together are all going to be |
221s | coming in in the month of july and i i |
222s | personally am really excited for this |
224s | release yeah for sure and then there is |
226s | a change to the to the public test realm |
228s | that's the ptr that we're talking about |
230s | for folks that this is your first time |
231s | tuning in um so |
234s | initially uh well previously we've seen |
236s | we've released content like all at once |
239s | uh regardless of how we're planning to |
240s | roll it out so |
242s | this time um because we want to get the |
245s | the content in front of players to test |
246s | sooner rather than later and when i say |
248s | test um it's not just bugs it's you know |
251s | design feedback it's is this fun is the |
253s | content challenging um and then also is |
257s | there something that you would like to |
259s | see right like is there something |
260s | missing that you think would be really |
262s | exciting for folks uh all of that |
264s | feedback should go into the in-game |
266s | feedback tool um when you're actually in |
269s | the game so that's when you press escape |
270s | you go to the game menu submit feedback |
272s | it's that |
273s | um and that goes directly to us that's |
275s | what we use most often |
276s | and of course we look at the forums you |
278s | folks have seen the developers and our |
280s | community managers in there um but yeah |
282s | so we're doing the the medley fair first |
284s | so you'll see that content and we want |
286s | you to be able to focus on that without |
288s | having to split your attention across |
290s | additional content |
291s | and that gives us more time to respond |
293s | to your feedback |
295s | and then |
295s | right after that we're going to do the |
297s | barnacles and black powder content |
298s | release to the public test realm and |
300s | then you can focus on that and give us |
302s | feedback on that on whether or not it's |
303s | fun so i just want to make sure that |
305s | people know that we are making this |
307s | change to how the public test drama is |
308s | working so you should not necessarily |
311s | expect that all the content that you see |
313s | in test will be available in our next |
315s | released on the date of release so |
318s | that's something that |
319s | i'm looking forward to seeing how that |
320s | change goes me too |
322s | and i want to reiterate something you |
324s | said that in-game feedback is so |
326s | valuable to us we read it we look at it |
329s | a lot i know greg was in here talking |
330s | about it a few months ago |
332s | but |
333s | don't assume that other people have the |
335s | same opinion as you or think in the same |
336s | way get that feedback because we will |
339s | you will have an impact on where we go |
341s | with the game and i hope you're already |
342s | seeing that from us in the past |
344s | but going forward things are |
346s | not always clear-cut and you might have |
349s | be the opinion that pushes us over in |
350s | one direction so please please please |
352s | use that |
354s | and with that we're going to move on to |
356s | the next section so thanks katie let's |
358s | go |
363s | hey everybody phil here again uh one of |
366s | the product owners on new world here to |
368s | talk about a couple |
369s | few big changes coming to new world uh |
372s | first we're going to talk about uh |
374s | expedition keys we're going to talk |
375s | about loot and perks and then we're |
377s | going to talk about a bunch of |
378s | improvements to our trade skills so |
380s | let's get started |
385s | so the first thing i'd like to talk |
386s | about is a big change coming to |
388s | expedition keys in new world the tuning |
390s | orbs |
391s | uh |
392s | we heard your feedback |
394s | since we launched the game and we've |
396s | been looking for a great way to balance |
397s | this out and shift to a better system |
400s | and so with this next update we are |
402s | removing |
403s | dungeon keys from the game |
405s | and replacing them with a daily limiter |
407s | system we think this is going to be a |
409s | lot |
410s | uh more rewarding for players who want |
412s | to run dungeons a lot more and not |
415s | provide that you know hard level of |
417s | friction where you have to complete |
419s | other things if you want to just jump in |
421s | and run a dungeon so |
422s | uh to that end you'll be able to run uh |
425s | 15 normal dungeons a day in 20 mutated |
428s | dungeons per week |
429s | the dungeon keys that are in your |
430s | inventory right now uh |
433s | once the change occurs with the update |
436s | they will be converted |
437s | into inventory caches that will give you |
440s | roles on the bosses for those dungeons |
442s | so when you click them and your |
444s | inventory they will they will give you a |
446s | couple boss roles |
447s | you won't get like the full set of drops |
449s | or loot you would have gotten if you |
450s | actually did run the dungeon |
452s | so it might be worth you know consider |
455s | your options there but uh we do want to |
457s | make sure that you we are giving you a |
459s | good value for the you know materials |
463s | and the the the cost and tokens and gold |
465s | that you spent to get those keys |
467s | initially so uh |
468s | you'll just click them inventory and get |
470s | a bunch of sweet boss loot so that'll be |
472s | really fun if you've got me hanging out |
475s | uh when we when the next patch goes live |
477s | um other than that there will be a bunch |
480s | more details in specific in the |
482s | patch notes so make sure to keep an eye |
483s | out for those when they come out |
490s | okay so next i want to talk to you all |
492s | about a bunch of changes that we're |
494s | doing with perks and the quality of loot |
497s | overall so first uh the headline here is |
500s | we've buffed over 150 perks in the game |
504s | the reason behind that is there are a |
505s | lot of perks uh you know that we hear |
508s | with a lot of the feedback that you all |
510s | have given us and we're playing the game |
512s | a bunch we realize that there are some |
513s | perks that |
514s | surpass almost every other perk in the |
516s | game and that really limits the amount |
518s | of viable combinations for gear at |
521s | endgame and so we really wanted to bring |
523s | a lot more perks up |
525s | to meet the level of some of the best |
527s | perks in the game so |
529s | we've done a lot of buffs there one |
532s | notable call out is that the skill perks |
534s | on weapons the ones that relate to the |
536s | specific you know weapon abilities |
539s | those are way more powerful now on if |
541s | they're on a weapon than if they are on |
543s | armor |
544s | okay so keep an eye out in the patch |
546s | notes for all of those changes there and |
548s | some of them have actually gotten a |
550s | rework to make them a lot more viable as |
551s | well so |
553s | uh |
554s | another i think |
556s | high level note to talk about here is |
558s | that there's a large amount of tweaks to |
560s | the logic on the way that we're kind of |
562s | calculating the way that uh perks uh |
565s | roll on weapons uh to improve |
568s | the combinations of perks you get there |
570s | so it's just an example uh our weapons |
573s | and apparel and trinkets and everything |
574s | else um |
577s | uh for earrings uh they now have like a |
579s | very low drop chance uh for |
582s | trade skills or like gathering and um |
585s | and crafting perks to roll on them and |
587s | they're more focused on rolling combat |
589s | perks they can still roll some of those |
591s | gathering and crafting perks but now |
594s | they're going to roll more combat focus |
595s | perks to be more applicable to the |
598s | moment to moment gameplay that you're |
600s | experiencing and don't be worried |
603s | we're also reviewing the drop rates and |
605s | locations of all the crafting specific |
607s | clothing in the game to make sure that |
609s | those are obtainable and uh |
611s | and really more obvious to you where to |
614s | go to get them |
616s | lastly |
617s | i just because this one comes up all the |
618s | time |
619s | i want to touch on it is uh |
622s | we lowered the percentage drop chance on |
624s | the durability perk of that showing up |
627s | on on items uh we've also buffed it and |
630s | renamed it to indestructible so |
633s | now if that perk is on an item |
636s | it will |
638s | uh not take any durability damage at all |
640s | so it got a bit better and you should be |
642s | seeing it less uh and note like if you |
644s | have current items in your inventory |
646s | that these already are on they will |
648s | retroactively change so if you have |
649s | durability on an item in your inventory |
651s | it's going to change indestructible with |
653s | the update and your that item won't take |
655s | any durability damage anymore so they |
657s | will all you don't have to go and get |
659s | new items they'll all level up with |
661s | these uh buffed perks so that's great |
663s | the other thing i want to mention in |
665s | just terms of the overall quality of |
667s | loot |
668s | is that um |
671s | we're just increasing the quality of |
672s | drops that you get and primarily the |
674s | rarities so |
676s | uh with this update you'll get higher |
678s | rarity drops uh you know based on your |
680s | player and expertise level obviously um |
683s | but at like the the far end you should |
685s | be seeing way more epics and um |
689s | and rares versus uncommon so more |
691s | purples and blues way less greens um the |
694s | epics and legendaries you know now |
696s | should have a more viable stat |
698s | combinations you know example like |
700s | higher chances for keen and lower |
702s | chances for |
703s | beast ward |
704s | and then also uh we've |
707s | juiced up uh the amount of ability |
711s | uh points that two stat combinations get |
713s | so anything with like strength decks in |
716s | focus |
717s | um excluding constitution they now have |
719s | increased potency where they actually |
721s | provide an overall higher amount of |
723s | stats than um single stat items single |
725s | state items will still give you the most |
727s | attribute bonus to a single stat but to |
730s | make the double stat ones a little bit |
731s | more viable they will give you an |
733s | overall |
734s | uh |
734s | numerical amount more stats |
738s | the last thing on loot that i'm excited |
740s | to talk about is we're introducing a new |
742s | method to reduce the randomness acquired |
745s | in |
746s | uh acquiring specific expedition boss |
749s | loot for so for everybody hunting that |
751s | lazarus bow or fury um |
754s | we are |
755s | we're we're introducing a system where |
758s | in an expedition any expedition specific |
761s | named item that you get can be salvaged |
764s | and when it's salvaged it's going to |
765s | produce a new type of a resource and |
767s | then that resource can be used to craft |
770s | a specific drop now it's going to cost a |
772s | bit of those resources to get the very |
774s | specific drop you want |
776s | but |
777s | after a number of times if you're not |
779s | getting that item you want you're |
780s | salvaging the named items you don't need |
783s | you can use those resources to go get |
785s | that thing you do need so hopefully that |
787s | that helps out a lot and gives you um a |
790s | lot more structure around the the loot |
793s | chase that y'all are after so a lot of |
795s | really exciting changes uh please it's |
798s | way too much to talk about |
800s | you know every little specific here but |
801s | read the patch notes we're going to be |
803s | full of detail they're going to have a |
804s | bunch of meat to chew on there and yeah |
808s | one more |
813s | topic another thing coming in this |
815s | update that i want to talk to you all |
817s | about are a bunch of improvements that |
819s | we're making to our trade skills so |
821s | first |
822s | uh let's talk about salvaging |
824s | in this next update we're making |
825s | salvaging way more rewarding and now |
827s | when you salvage an item you'll have a |
830s | chance to get a perfect selvage and that |
832s | perfect salvage is going to give you a |
833s | resource that can be used to research |
835s | trade skill xp |
837s | fabricate it into like new crafted items |
840s | uh condensed into gypsum castle you get |
842s | like another opportunity to earn gypsum |
845s | and expertise |
847s | extract it into valuable resources or |
849s | salvaged for a bunch of repair parts |
852s | so that's gonna overall increase a lot |
855s | of options that players have to go and |
857s | like make a bunch of progression uh and |
859s | and |
860s | you know feel better about salvaging |
863s | loads of items that they're getting in |
864s | the game |
866s | we're also making a bunch of i think |
868s | well needed in in you know feedback |
870s | we've heard uh loud and clear on |
873s | gathering refining and crafting |
876s | for gathering specifically uh in short |
878s | we're we're speeding up |
880s | uh the the progression from levels one |
882s | to two hundred for |
883s | logging and fishing those were sloggy |
886s | and i think they needed just a big shot |
888s | in the arm so we're giving them a boost |
890s | uh for refining all of the refining |
892s | skills are getting um a percentage boost |
895s | too for |
896s | the |
896s | levels that they need to get from one to |
898s | two hundred we noticed that those were |
899s | lagging behind |
901s | you know players progressing through the |
903s | the gathering and so we wanted to make |
905s | those like more in align with their |
906s | progression curves so with this update |
909s | that's our goal |
910s | we want refine to keep pace a lot better |
912s | with with uh with the gathering skills |
915s | uh another big change of refining is |
917s | that we are um |
920s | only |
921s | use uh we're only gonna use the t5 |
924s | values for the refining reagents so |
928s | things like sandpaper flux tannin etc |
931s | like all of those things uh they're all |
934s | going to be leveled up into the t5 value |
936s | and we're going to give ways for players |
938s | to convert the existing |
940s | lower value once the t3 and the t4 |
942s | variance |
943s | up to t5 |
945s | and so that should help you progress a |
946s | lot faster to refining |
949s | lastly for crafting |
951s | we wanted to make sure that players feel |
954s | like they're getting a lot more value as |
956s | they progress up through the crafting |
957s | spines right and so for every |
960s | crafting skill uh we're adding the uh |
963s | we're upping the xp that you get from |
965s | tier 4 and tier 5 crafts |
967s | we're given a big shot in the arm as |
969s | well to furnishing and weapon smithing |
971s | reducing the overall xp you need to get |
973s | from level 1 to 200 there as well so |
976s | please keep a lookout |
977s | for for those big changes bunch of |
979s | details in the patch notes again and all |
983s | these changes are coming to the ptr and |
984s | keep in mind that the values that |
986s | they're on and the ptr are not |
987s | necessarily final we're going to keep |
989s | tuning these and we're going to listen |
990s | to all the feedback that you give us |
991s | there so please go check it out and i |
994s | hope you're as excited for all these |
995s | changes as i am and that's that's the |
997s | big update for me on this side and uh |
999s | looking forward to your feedback |
1002s | thanks phil that was awesome i cannot |
1004s | wait to see all of the changes uh in the |
1006s | ptr which by the way is coming in july |
1009s | so we hope to see you all there thanks |
1010s | to you katie also for joining us today |
1013s | and we'll see you all real soon |