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0s | Is there anything unique that will give players a competitive advantage when they purchase the Premium Track? |
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6s | No, no. |
7s | The Premium Track is mostly the only thing that's really exclusive to that are the cosmetic items. |
18s | Welcome to Forged in Aeternum where we talk all-things New World. |
22s | Today I'm joined by Patrick, the Season's Lead, and Phil, our Progression Product Owner. |
26s | Today we're going to do a deep dive on Seasons. |
29s | In case you didn't get to play in the PTR, this will be the show that sort of gives you a deep dive in what they are and why they're important to New World. |
36s | Yeah. |
37s | So let's start off with Patrick. |
38s | Give me a brief overview of what Seasons are for New World. |
40s | Yeah, so with New World, every quarter we're going to give players a large drop of content that's themed around a central idea. |
46s | So using Season One as our example here, we're giving players the Fire and Fellowship Season. |
52s | What comes in Fire and Fellowship is a Season narrative. |
54s | You're going to follow Grace O'Malley and this band of mercenaries along their quest to defeat of a Varangian warlock. |
60s | You're getting a Season Pass, which is a great way to progress yourself, get a lot of awesome rewards along the way. |
66s | And then we're also going to give players additional content each Season that's tied to that theme. |
70s | So the Empyrean Forge, the Rabbit's Revenge event, and Fury of the Spriggan. |
75s | That's awesome. |
75s | What's an Empyrean Forge? |
77s | Is that a new crafting station? |
78s | Empyrean Forge is not a new crafting station. |
80s | It's the new Expedition where you're fighting a lot of Varangian knights and an elemental being named Ifrit inside a dungeon. |
86s | Really Cool. |
87s | Yeah, that sounds awesome. |
88s | It is awesome. |
89s | Actually, I kind of have an inside track here. |
92s | It's pretty cool. |
94s | One of the things you mentioned, I just want to call out, is super important - is this regular cadence that Seasons is going to come out. |
99s | You know, we're going to try to do this every quarter and like make sure there's an appointment or reason to come back. |
104s | Yeah, absolutely. |
104s | Players should know that, you know, when a Season comes, this is a great time to hop into New World. |
108s | You have a whole new path to progress, a lot of new content to check out. |
111s | And as you said, should be an appointment for players. |
114s | And all the content that Patrick mentioned is free, right? |
119s | Regardless of... |
120s | like the narrative, the expedition, all the content is? |
123s | That's right. |
124s | Everything's free. |
125s | So think of it as just a massive update to the game, right? |
128s | And it comes along with everything Patrick mentioned. |
131s | And, yeah, it doesn't cost anything to just jump in and check it all out. |
135s | So like, it's a really, really good time for players to, you know, have maybe put the game up for a second to come back in and see all the new improvements. |
144s | And it also just comes with a bunch of other improvements we're doing across the game, too. |
147s | So it's just - it's huge, quarterly, massive updates for sure. |
152s | Well, let's dig into the two biggest parts of Seasons that I want to talk about today. |
156s | The first is Season Pass. |
158s | So let's start off with you, Phil. |
159s | Talk to me a little bit about the Season Pass and the different tracks and how it all works. |
164s | Sure. |
165s | So like we were kind of mentioning, it is free for people to engage with for the Season Pass itself, similar to other types of examples that you'll find another games, we have a Free Pass and a Premium Pass and that goes along 100 levels. |
182s | So when you jump into a new Season, you'll have a hundred levels of a Season to progress through. |
188s | And the cool part I think about our Rewards Track, about the Season Pass, is that you're going to get rewarded on every single level that you accomplish, so 1 - 100. |
198s | So it's 100 free rewards and 100 premium rewards that you can earn throughout the course of an entire season. |
204s | Now, the Free Pass is exactly that. |
207s | All players can make progress against that when they come in and they start playing through the seasonal content. |
214s | And that, you know, costs nothing and has 100 rewards. |
218s | If you want to opt into the Premium Pass, an optional purchase, you can do that as well and you'll unlock both the Free and the Premium Rewards. |
226s | So you get both rewards. |
227s | Yeah. |
228s | And you can opt in any time, which is really important. |
230s | So if you complete your entire Free Track, then at the very end of the Season, you can buy the Premium Pass, too, and get all the Premium Rewards you've earned up until that point. |
237s | Yes, it's super cool. |
238s | It's actually fun. |
239s | That would be a long unboxing moment, but it would be really rewarding and really fun. |
244s | So tell me a little bit about the types of rewards players will get. |
246s | Like, give me some examples of some cool ones in the in the Free Track. |
250s | Sure. |
251s | In the Free Track where we have a cosmetics armor skin in there, which is really awesome, and we have a house pet that you can earn. |
259s | So those are a couple of premium items in there. |
261s | It's also just loaded with a bunch of resources for all of your Trade Skills, gear as well as Umbral and Gypsum. |
271s | We're super generous with the Umbral and the Gypsum that you can get in the Free Track. |
276s | That's awesome. |
277s | Yeah. |
277s | So like, it should be a way for a lot of players to jump in, get a bunch of cool stuff and make a lot of progress at the same time. |
284s | Cool. |
285s | And what about on the other side? |
286s | The Premium Track? |
288s | Oh yeah, it's more of the same - a little bit from the Free Track - like, you get more loot, more in-game items, you get dyes - I forgot to mention - on both tracks. |
298s | So that's really cool as well. |
300s | But on the Premium Track we do have more cosmetics. |
303s | You get weapons skins, tool skins, a tent skin, and you get that tent skin actually pretty early on in the journey. |
309s | So it's a really good early carrot for players. |
313s | And then we have full premium apparel skin as well on the paid track. |
319s | Actually, let me talk about that. |
321s | So, as you progress through the track, the rewards start to scale a little bit. |
327s | They get a little bit better as you get to the end track. |
329s | But at level 100 is where the juiciest rewards are on the track. |
333s | So for players who complete the Season Pass on the Free Track, they're going to get a free Gear Set Storage slot, which is huge. |
341s | It adds a lot of benefit to players. |
343s | So that's on the Free Track, and on the pay track, that's where you'll unlock the premium apparel skin, along with just some more progression materials and stuff like that. |
351s | So it will be, I think, really, really lucrative for players who make it through the entire pass. |
357s | Awesome. |
358s | And then I got to ask you, is there anything unique that will give players like a competitive advantage when they purchase the Premium Track? |
365s | No, no. |
366s | Everything that you can earn on the Premium Track you can earn on the Free Track or honestly in-game. |
373s | The Premium Track is mostly - the only thing that's really exclusive to that - are the cosmetic items. |
379s | That's cool. |
380s | So let's talk a little bit about how you level up. So Phil said there's a hundred levels. |
383s | Take me through some ways that you can level up. |
385s | Yeah. |
386s | So we have a handful of ways we're expecting players to level up in the Pass. |
389s | First and foremost, we have the Season Journey. |
391s | The journey is subdivided into a handful of chapters and each of these chapters is going to ask you to go do certain pieces of content. |
397s | So chapter one, for example, is going to ask me to go locate a lost easel and gather that, go capture a Faction control point, things like that that are tasks you're probably going to be doing anyway in New World. |
408s | So you're going to make consistent progress in your journey, just doing your day-to-day activities. |
413s | One thing that's really important about the journey that I want to call out is - we intend for that to be solo-able by players. |
418s | So if you're a solo player who does not like grouping or maybe does not like PVP, you have the opportunity to progress your entire journey and complete all those chapters. |
426s | So that was really important to us and that's something I think we did pretty well in Season One. |
431s | Other than the journey, you also have the Season Activities Card. |
434s | This is a card with a lot of stamp locations, kind of like a bingo card where you're going to have the opportunity to go to more day-to-day tasks. |
443s | So something like, go and gather a Wispybloom flower if the Springtide Bloom event is active, or go and participate in Outpost Rush. |
451s | By doing that, you're going to get a nice chunk of Season XP that you can stamp on the card and collect. |
457s | Other than those two, we also have these Season Challenges. |
460s | These are more aspirational Season-long goals for players to partake in and they're going to be a lot harder. |
466s | So one of those, for example, is complete the mutation level ten Empyrean Forge with a score of 75,000 points. |
473s | That's for the more high-end PVP player's. |
475s | Aspirational people like Phil probably won't take that on during the season. |
479s | It's a faraway gleam in my eye. |
481s | Yeah, but. |
482s | It's a great way to progress your passif you happen to complete that challenge. |
485s | So those are your three primary vectors. |
488s | The fourth is the passive experience you get just by playing New World. |
491s | So a lot of activities in the game are going to reward you with tiny amounts of Season Experience just for doing them. |
496s | So if you participate in an Outpost Rush, you'll get 25 Season Experience here and there, participating in Arena, completing an Expedition... |
504s | all those activities will reward you. |
505s | And one change that we have coming in thanks to PTR feedback is we're adding in a a system that will give you passive Season Experience for all experience you gain. |
515s | So once you hit a certain threshold of player experience, you'll get a nice little bump of Season Experience. |
520s | A lot like what we do with Azoth Salt - this will let players feel like they're progressing at a consistent cadence, doing whatever they want to do in-game. |
527s | That's cool. |
528s | And you like the Activity Card, right? |
529s | I really like the Activity Card, yeah. |
531s | This is a - I was really excited about this design from day one, honestly, when when we were talking about how we want to allow players to make progress in their session, the system that we came up with in the gameplay features, the Activity Card, like Patrick mentioned, it's a bingo card essentially. |
548s | It has a lot of the activities that players routinely do in their daily play sessions, a lot of stuff that kind of correlates with activities that players do when they're earning Gypsum and things like that as well. |
560s | And so the idea is you come in, in your session, you're doing stuff and you're getting progress on this Activity Card. |
566s | You can use it to form goals, but also it should just be something that you're steadily making progress against, too, and when you complete one of the activities, you get to go stamp the card. |
576s | And based on that, there's also a little strategic level of gameplay too, because creating lines and filling out cards gives you bonus XP. |
584s | So if you're strategic about what you're doing and where you're stamping, then it really is a super powerful way to earn Season XP based on just completing stuff and essentially playing bingo, completing lines, filling up your cards. |
599s | It's super fun and you get to decide when to reroll - like there's a little almost mini-game in it. |
603s | There is, yeah. |
605s | So I'm really excited. |
605s | I think it was a really fun way to add a little layer of, you know, strategery on top of the... |
613s | Strategery. |
614s | That's a good word. |
615s | ...on the Season XP earning. |
616s | Yeah. |
616s | So, what do you think? |
619s | Like, how long is it going to take a player, you think, to get to level 100? |
621s | An average player? |
623s | Yeah, I think an average player, if, you know... |
626s | I will say that completing the journey will get you a very big chunk of progression. |
632s | That should get you about halfway through the pass and then completing the Activity Cards and everything else - you know, we want that to be around, you know, 50ish hours, depending on how you're playing. |
644s | I think, you could, I mean... |
646s | that's going to scale based on how... |
650s | For me, right, let's go back to the challenges real quick. |
655s | You might not get all the challenges. |
656s | I might not get all the challenges done right. |
657s | And so players that do, you know, will get through a bit faster, players that don't - thanks to the pass of XP and thanks to the Activity Card - I think they can still make really, really meaningful progress every time they play. |
669s | Yeah, it's about 50 hours, give or take, I think depending on, you know, how proficient you are. |
676s | And that should be achievable for even casual players throughout the duration of the Season. |
679s | So we really want to make sure that everyone is able to progress that pass and kind of do that at their leisure. |
684s | Yep, correct. |
685s | Yeah, because it is three months. |
686s | And so, yeah. |
688s | So I like to focus mostly on PVP. |
691s | Can I still hit 100? |
692s | You still can. |
693s | Yeah. |
694s | Some of those activities will definitely point you towards other not-PVP content. |
698s | You know, Expeditions are not really PVP content and that'll be on your journey. |
702s | But because you're getting that passive XP from Arenas and Outpost Rush and other things, you know, you have a path to level 100. |
708s | But it might be just a touch slower. |
710s | Yeah, might be a little. |
710s | There are specific PvP activities on the Activity Card though, too. |
714s | So you can definitely get rewarded in larger ways and big chunks for that. |
719s | Awesome. |
721s | Let's jump into the narrative, the other cool thing. |
723s | So give me a little overview. |
724s | What is the narrative? |
725s | What's it about? |
726s | Tell me about it. |
726s | Yeah, for sure. |
727s | So when we last saw Grace O'Malley, she was shipwrecked on Aeternum and you helped free her and do a few quests with her. |
734s | Now, as a level 60 player, she's been spreading your name around the island, kind of singing your praises to a lot of people, and she's decided to form a mercenary company. |
742s | So, without your knowing, she's now been kind of selling you out, trying to get people to sign up for your help. |
748s | And now that she has you on board, you're going to sign along with her and you help your first client: this Celtic spear warrior named Skye. |
755s | Skye had her warriors' fire stolen by a Varangian warlock name Faceless. |
759s | So a lot of the season narrative for the player is going to be helping Skye get that back. |
764s | You're going to track down Faceless, figure out where he's hiding out, what he's been up to, and ultimately you're going to bring the fight to him. |
771s | So while you're doing that, you're also recruiting more people to your mercenary company, because a mercenary company of two is not that great. |
777s | A mercenary company of 3 to 4? |
779s | Much better. |
780s | So you'll meet Zander, the warrior, and you'll help get him aligned with your goals and brought into helping the Silver Crows. |
786s | Awesome. |
787s | So this is like a quest structure. |
789s | Are there rewards along the way as I'm doing these quests? |
791s | Oh, yeah, yeah, there are rewards along the way. |
794s | We're introducing a new material called Flame Cores, too, because that's going to be - it essentially is a little bit similar to the way that the Gypsum casts work in the game. |
805s | But Flame Cores can be traded into a specific station that will guarantee that you get items that have the anti-Varangian perk on them. |
815s | So that's another perk we've added in this season, because we're really ramping up the endgame presence of the Varangian Knights. |
821s | And so this will be a way for you to get a little help and a little bit of an edge against the enemy AI in this season, so I'm excited about that. |
831s | I think that's really cool. |
833s | One big reward I forgot to mention, that I do want to touch on, it's around Skye. |
839s | So, I think Skye is a brilliant character. |
841s | I think she came out so well. |
843s | The artists and the narrative team did a great job, I think, crafting her. |
848s | And when we saw her, it was like, Oh my gosh, we need to let the players get that outfit. |
852s | And so completing the season journey too, will also get you a skin of Skye's outfit too, which is really, really cool. |
859s | So you can be a tartaned up Celtic Warrior like Skye. |
864s | It's really, really cool. |
865s | That's awesome. |
868s | Let's talk about some... |
869s | can you give me your favorite moment in the narrative without, obviously, we don't give any story spoilers, but anything really cool or memorable. |
876s | Yeah. |
876s | So one sticks out to me. |
877s | As you are recruiting people to the Silver Crow's company, Grace interviews a number of candidates in Mourningdale. |
883s | And that sequence to me really kind of drives home where we're heading with Cinematics in our quest line. |
890s | It's funny to play. |
892s | Yeah, that's super fun. |
893s | I was like, Oh my gosh, this is great. |
895s | It really does ramp up our in-game storytelling though, and in a good way, and I'm really excited for the future just seeing that too. |
901s | It makes me - it still makes me - I've played it a bunch already and it makes me laugh every time, so it's awesome. |
906s | It's a really good point. |
909s | Moments that resonate for you? |
910s | Yeah, that's a big one actually, because it still makes me giggle, but the other one too is - I just love a good villain and I love the introduction of Faceless. |
918s | And I think every hero needs a villain, personally. |
922s | And the more that we introduce that and give these threats on Aeternum, some characterization, everything too... |
929s | so like the whole introduction in the face-off with Faceless... |
935s | I really like that. |
937s | There's a... |
937s | I don't want to give any spoilers but there's a cool spy scene that I love where you got to like sort of parkour to the top of a church and you watch and see. |
945s | Yeah, I agree. |
946s | The storytelling is really, really nice. |
949s | Well, thanks everyone. |
950s | That sort of takes us to the end of the deep dive on Seasons and brings us to our Community Question What we'd love to ask you all is, what do you hope to see in Season Two? |
961s | The one thing that you'd love to see changed or adapted or new in Season Two? |
966s | Thanks for joining us today. |
967s | Please like and subscribe and we'll see you in Aeternum. |