This is pretty much a metaphor for game development
It has taken years for my desert rose to sprout a flower. So proud
@GrizzlewoodArt: Had to have a mental break from things but decided to model this nice little sword concept by @NightblueArt first model…
@JarrydHuntley: Our book, Game Programming for Artists(), is 4 years old today! I was just talking & reminiscing…
@artronova: Can you just feel the summer breeze here?
I have finally finished my Cozy Cottage scene in @unity3d ! This was a massive l…
@ENDESGA: > IT IS ALIVE _
@NYKRA is now on Steam!
I'll be updating it frequently over the coming week, so stay tuned for major updates…
@_benui Oh, lordy, that sounds daunting. 😮💨
@D_Nocker: Have you ever thought that #PICO8 zombie games don't have enough zombies? Using a flow map to the player I can add an arbitra…
@Salman_Shh That’s so rad
@Mr_Completely Ya! That's a tough one and an incorrect blend can easily ruin a piece. I've had a dozen pictures messed up because I accidentally made a brown sunset with my incorrect blending haha
Copic collection is growing 😌
Did you know you can use mark ups with Unity's console:
Debug.Log("Some debug text ");
Comes in handy when you want things to stand out.
#UnityTips
@CrimsonCoreG Thank you so much! That encouragement is appreciated and keeps me going!
@deekaymotion: Hello! I'm DeeKay. I like to animate little 2D characters. #PortfolioDay
@mayousch @WorkWithIndies @dotagegame Thanks for that! 😊
@mayousch Agreed! It makes the work grow almost exponentially, but it's a wonderful thing to work on :)
@jbloodthorn Ha! This gave me a good laugh xD
@falconide0 Thanks for supporting the game. So happy that you are having fun playing it :)
Sunken treasure :O
@bardiel93 :D Thanks for the support, my friend