Hey all!
Here are today's patch notes:
-Fixed a bug where beverages would show 99+ on the HUD but food would not.
-Fixed a bug where plants weren't being cut when building on them.
-Tuned night to be a bit darker.
-Fixed a bug where climbing anims weren't playing for male children.
-Players now start the game with a random set of crates and barrels containing their starting items.
-Humans now start off with a bit more food and beverages.
-Fixed a bug where tutorials weren't properly restarting.
-Fixed a bug where the tutorial for building would disallow placing blueprints.
-Fixed a bug where weeds would drop seeds even when not mature.
-Added a setting for changing night brightness.
-Fixed a bug where props could lose their light property if worked on. i.e., the fire pit losing light when someone builds coal there.
-Fixed a pathing bug where entities could path upwards but not downards in certain situations.
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I've been thinking about adding this functionality so it's a 'maybe' from me. :)
The Arboretum has not been added yet. Soon!
Void Woken can't actually use items. For the Ancients, however, they will equip the items you designate in uniforms as long as the uniform is assigned to their respective profession OR group selection.
It’s probably so that you can’t wall off the border so nothing can enter, many games do similar things with the border
This is the correct answer. :)