Please jagex just go for the group hall instead of wasting dev time with letting you be in a friends house without them there. It is 100% the better option and most people won't need access to house stuff for another 2 months.
It would be so sweet to all teleport back together in the clan hall after killing a boss.
We are actively investigating this as a possibility. We'll update you when we know more about the scope of this project.
I am really enjoying group ironman. Concerning the increase in shared bank storage this shouldn't be something too complicated, just plain gold should suffice. Integrating something too complicated will delay the project and more important projects (Like main game content, its kinda sad that the main game people didn't get any significant update in such a long time and won't get any soon especially with league coming up)
Thank you for your feedback!
As someone that is playing GIM and has been pushing for it for years, i also consider Leagues to be some of the best content released in the past 5 years, its brilliant.
That being said, i have to agree. In Leagues, the task system/UI additions were basically key to the combat achievements being added and stuff, which was great and it worked.
Use Leagues as a way to add/introduce new systems you can then port over to the main game, it kills 2 birds with one stone.
There are SO MANY JMODS now though in comparison to a few years back and there is so little stuff being made anymore, its weird.
Also just get rid of Deadman. Its pointless, its crap, its always broken and its a complete waste of resources. IMO they should just reset the W65 DMM world, add 3 new DMM worlds and basically have them on a 3-6 month rolling reset.
If people wanna play deadman, feel free to jump on those worlds.
Hey you guys! This is feedback that we totally hear you on. We understand how this affects you and we have made some changes to our release schedule to try and address this sentiment.
I do want to stress that Group Ironman is a massive update which went out just last week. It's only natural that we will want to address any bugs and changes the week afterwards. :)
We talked about this sentiment a little bit more on our leadership livestream which you can watch here. It's timestamped in the description so you can skip to various bits.
In short, we hear you and we are taking all of our learnings from this and making improvements along the way. You are always at the heart of what we do. <3
Would really like to see better hiscores for group ironmen with all of the standard things other accounts get to be ranked for such as ranks for skills and boss KC. Preferably for both individuals and the group.
As is it's kind of like if a single member quits or plays less than others then there's nothing to have fun with competing hiscores wise.
Going for ranks in skills vs normal accounts with an 8 year head start is just not the same.
That's great feedback, thank you and I will pass it on.
Regarding group storage, I know "unlocking more bank space" sounds fun, but please just add the storage if it is feasible and don't add anything extra. I think it's a pretty unreasonable allocation of resources. Usually I am annoyed when people complain about things taking dev time, but I think the reality in this case is the vast majority would just prefer to have the space, and some would probably be actively against having to do additional unlocks for the already pretty slim bank space, and then more and more time will have to be spent reworking it, more complaints in the community about dev time, etc.
The only reasonable thing I would say to lock the extra bank space behind is either time played or total level, purely so that all that extra data storage doesn't have to be spun up prematurely.
Thank you, I'll make sure to pass this on to the team.
" We also know that some players find the Save function for the Group Storage rather clunky to use. This is because it’s different from the usual Banking process - Group Storage isn't part of your own saved game profile, so it must be saved to the appropriate server before another group member is able access it. "
" However, we think we can make some improvements here. We intend to change the ‘cross' icon so that it will have a Save and Leave function, meaning that the hotkey you use to close interfaces (usually ESC) also doubles as a save hotkey when you close the Bank. "
Why can't you just implement it the way it is in raids? Items are shared in there with no saving option/delay/separate server
They're stored temporarily in Raids and they are completely different systems. Group Storage is far more complex as the items have to persist outside of an instance, as well as whilst players are offline, etc. :)
Can you tell us who the Composer(s) are for the new Music Tracks?
I've also changed this within the newspost :)
Members of your group's POHs being accessible when the owner is offline makes the most sense IMO, especially if other alternatives will take more development time.
Unfortunately this would involve a complete re-write of Player Owned Housing code, so it is looking like this option is highly unlikely. However, we're still scoping out the work involved and we intend to update you once we know more on what we'd like to offer. :)
I would like to see a seperate highscore table for single GIM as well. You could theoretically be the most dedicated GIM with nothing to show for it because you are in a very casual team.
This highscore table would also ideally link directly to the team the player is part of, as you currently have no way to find a GIM on the GIM highscores, unless you know their team.
Thank you for your feedback I'll make sure this feedback is passed on to the team :)
I think Extra Storage should unlock based on diary completions, maybe including Combat Diary steps. The main Achievement Diary + Combat Diary are very good at covering a broad swathe of OSRS Progression in skilling, quests and PVM. It'd be really cool if each individual member completing any tier of Achievement Diary or Combat Achievement would unlock an extra slot to Group Storage.
Also, should probably get +5 slots for the entire group having authenticators.
Oooo, that's pretty interesting. I'll pass it on and see what the team think.
I think increasing group storage with account progress could be a cool goal for a player who wants to help their group but isn't quite sure where to start. Having to do quests to get qp or achievement diaries helps make small goals for lost players.
That being said, I definitely would not complain if we were all just given more storage space.
That is some great insight, thank you!
I've been away from the game for about a year and have just returned so I can play group iron man with my friend.
Has there seriously only been 2 quests added to the game? I swear the mod team has doubled since when I left. Are they focusing all this attention to game modes that are designed to last a month?
We've addressed this sentiment on our leadership livestream which you can watch here. It's timestamped so you can skip over to various bits. :) Please do watch it as it will give you a bit more insight on what we've been working on. :)
You can also check our most recent Gielinor Gazette for some status updates on exciting new stuff that's coming or has been worked on for OSRS.
For bank storage, can it scale with the group's combined total levels?
It would offer less motivated players within a group another incentive to play, and it would be logical in the sense that a wider variety of items are unlocked/required as you progress to higher levels in each skill.
That's interesting feedback, I'll make sure to pass it on. Thanks!
Don't worry. I know you've been paying subscription to play your main acc all year and haven't received a single meaningful piece of content. But you can read a blog!
We have to blog content before we put them into the main game, sorry that this can't be done at a speed that satisfies you.
I don’t know how others feel about this, but I feel like we are constantly being guilted into wanting updates that make sense by saying “we gotta warn you, this one is gonna take away from other projects”
Like… the team is HUGE now, group Ironman was announced literally years ago and yet in the last stream the mods were talking about how they started work on it in August. That was like 8 weeks ago? Maybe the addition of an entirely new mode that was announced years ago should have had more than 8 weeks of dev time put in before it was rushed out with half the features it should have?
Don’t get me wrong, I am LOVING group Ironman, but let’s not pretend asking for a shared house, shared storage and a functioning clan chat are unreasonable and shouldn’t have been there on launch.
I just feel like the team needs to be honest about the level and quality of content it is putting out. It’s obvious there’s some issues behind the scenes because the team is 4x the size it was years ago, yet we are getting half the content. And that’s FINE. You’re all human and you do absolutely incredible work and obviously there’s something else going on (not to mention a global pandemic and training up new staff constantly, plus the upper level changes constantly)
But every time we get an update it feels rushed out the door followed by weeks of fixes and adding content that probably should have been there from day one. Just take the time and release it when it’s ready, how it should be, where people go “wow, this is crazy they even added X and Y” instead of “oh, I can see why they did this because X and Y wasn’t ready and Z didn’t work yet” which is a really shitty way to engage with new content constantly
Feedback is noted, thank you! This was a really thought-out comment that is constructive. I will pass it on when we have our update review.
u/JagexLight There seems to be a glitch using friends chats atm. When you join a fc and hop wrolds you are no longer in the FC. previously you would remain in the fc even when you hopped.
Hey there :) This can happen if you're hopping worlds too quickly before the game can recognise what chat you're supposed to be in. If it can't recognise it, it will not put you into the FC you were previously in.
Can the team focus more on disruptive behavior reports? At least for next few weeks?
Biggest influx of new/returning players since mobile release and the most toxic minority do theirs worst to deter them by griefing.
PS: Love the cheeky explanation of separate wine stocks change.
Can you give any examples of the areas being griefed? I will pass this on to the team and then we can work out a way to address it.
Please look into the problem of bugged mains, which happened right after the GIM update to some players and still persists. I had such good hopes for todays update, especially reading about 'Login issues fixed' - but not for me, they arent. Here are the 2 descriptions of the bugs and a video.
Also, the link below contains some talk with the person who doesn't play GIM, but planned to max soon. And half of the skills are now locked. The comment thread contains many details what we can and cannot do with this bug:
If needed I could provide RSN of my bugged accounts in private.
That would be helpful if you could send me a DM about this. Thank you!