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Old School RuneScape
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4s | hello everyone and welcome to our weekly |
---|---|
7s | q a live stream i'm your host mod light |
10s | joining me today are the wonderful mods |
12s | arcane kieran elena and husky |
15s | how are you guys doing today arcane i'll |
17s | start with you first |
19s | i'm pretty good i saw a house today and |
22s | it was really good to put my name down |
23s | can't wait to be declined that'd be |
25s | great |
27s | fantastic level up that construction |
30s | um how about you elena what's up |
33s | yeah i'm doing well thank you um i've |
35s | got a bit of a cough so i'm not gonna be |
37s | talking too much today but hopefully |
39s | i'll be |
40s | i'll be okay through the next hour or so |
43s | i was helping out with the |
44s | dead man mode beta today and that was |
46s | really fun |
49s | awesome we really really appreciate you |
50s | being here uh husky how are you doing |
52s | today |
55s | yeah i'm good um |
57s | you know what else the same just fine |
61s | surviving and kieran welcome |
64s | how are you doing i'm good |
65s | i'm in a bit of a i'm in the office |
67s | right now so i'm in a bit of a weird |
69s | environment hopefully my mic sounds |
71s | still pretty good |
72s | um yeah i'm in a little i'm in a little |
74s | meeting room in the office a really |
76s | small one |
79s | a great game jam stream yesterday by the |
81s | way it was really really entertaining |
82s | and really fun i hope chat really |
84s | enjoyed it |
85s | um so today we've got a stream with some |
88s | toa questions to begin with uh thanks to |
91s | the wonderful arcane for joining us |
93s | and then we're going to get into your |
94s | group iron man changes questions so |
96s | let's start with some announcements |
98s | exclamation mark game update we've |
100s | updated some items in our equipment |
102s | rebalancing stuff uh there's long |
104s | awaited poll 76 changes so go check that |
107s | out with xml smart game updates |
109s | exclamation mark giants foundry the poll |
111s | is actually live and we've updated the |
114s | blog to version three which seems to be |
116s | received really really well um check out |
119s | the blog for all the changes uh feedback |
121s | so far has been really good |
122s | exclamation mark gin changes which is |
125s | what we're talking about today |
126s | we're introducing potentially an |
128s | unranked gim mode along with a raffle |
131s | and it's what we're going to be |
132s | discussing on our q a today and finally |
135s | exclamation mark toa rewards um we |
137s | actually just published a blog about |
139s | updating the toa rewards um arcane is |
142s | going to be talking about that today |
144s | so exclamation mark toa rewards if you |
146s | haven't seen the blog yet so |
149s | first things first uh the amazing mod |
151s | arcane is here just to chat with us |
153s | about some of the new rewards from the |
154s | blog um so arcane do you want to talk |
157s | about some of the new changes uh that |
159s | went live today in a blog |
162s | yeah so we had some we've already had |
164s | like a big poll and big blog with all |
166s | the toa rewards all of them passed um |
169s | but there's a couple of them that we |
170s | felt like could be improved slightly |
172s | whether it was like we just didn't |
174s | really like what this rewards become or |
176s | mathematically some web uh weapons |
178s | weren't really achieving what we liked |
180s | in the best way and then some players |
182s | just had some really good ideas for |
183s | alternative rewards |
185s | so we kind of wanted to just offer like |
186s | some changes so we've released a blog |
188s | today and it's got three big things on |
190s | it so i'll go from smallest to biggest |
193s | since most of the questions that i've |
194s | curated and are about the big ticket i |
198s | uh the first one is changing how the |
200s | osmondson's fang calculates accuracy so |
203s | instead of it rolling for accuracy once |
205s | if it rolls and then fails it'll roll |
207s | again so you get this really interesting |
208s | damage curve that we have on the blog |
210s | that basically makes an incredibly |
212s | accurate weapon |
213s | and we rebalanced some of the stats |
215s | slightly so we brought it down from 175 |
218s | accuracy to like 105 because with this |
220s | double accuracy roll um it's really |
222s | really accurate um so we just had to |
225s | rebalance the stats a bit but we think |
227s | feel like it just |
228s | it feels what it was trying to do a lot |
230s | better now without feeling as artificial |
232s | since 175 accuracy on a one-handed |
234s | weapon fell a little weird |
236s | and that's one potential change that if |
238s | everyone likes will go ahead with and |
240s | it's effectively still the same weapon |
242s | it's just doing it slightly differently |
245s | the second reward was a new reward |
247s | offered that players suggested which was |
249s | a upgrade to the room pouch so the room |
252s | pouch can hold three types of rooms |
254s | right now 16k each and they're basically |
257s | this reward would let you upgrade your |
259s | pouch into a four slot room pouch you |
260s | can have four 16k different types of |
262s | runes inside of a four stop room pouch |
265s | obviously really really powerful so many |
267s | you use so much utility you get from |
269s | magic all over the game and i imagine |
271s | this is gonna be a really really |
272s | desirable item |
274s | and |
274s | the one caveat is we're thinking about |
276s | making this item untradable so the idea |
279s | is you would have to do toa to get this |
281s | reward |
282s | that being said we wouldn't have it as |
284s | like a crazy rare item like hundreds of |
286s | hours or anything like that we'd expect |
287s | it to be like fairly common so maybe you |
289s | go there i do like 2050kc and you'd |
292s | expect to get this item and obviously |
294s | toa scales and difficulty a lot as well |
296s | so it's not just going to only be this |
298s | crazy difficult raid you can kind of |
299s | customize the difficulty to your nature |
301s | so we're hoping it like is quite |
303s | approachable for most players to go do |
304s | to get this reward for whoever you |
307s | really are you don't have to be an |
308s | expert pvm to get that but yeah let us |
311s | know what your feedback is on this we |
312s | think it's a really good idea to have |
314s | untreatable rewards from most content so |
316s | then every piece of content has purpose |
318s | for everyone because currently right now |
320s | iron men have to do everything but |
321s | regular accounts you can just skip 90 |
323s | percent of the game and just go sit at |
325s | cob so the end of days and making a lot |
326s | of money which isn't really great |
328s | gameplay |
335s | question session is the new mage weapon |
338s | so the heka which was the previously |
339s | offered major weapons is like a fast |
341s | attacking alternate variable speed |
344s | weapon with some unique spellbook |
345s | effects people really liked the idea of |
348s | this like wacky weapon with unique |
350s | spellbook interactions and the |
351s | alternating gameplay but |
354s | it just didn't really |
356s | feel like enough and we bought the |
358s | numbers and we changed like a bunch of |
359s | things around and it objectively was |
362s | like a strong upgrade it still just |
364s | didn't feel like that tebow it didn't |
366s | feel like that society if toa was |
368s | missing that one item which purely |
371s | drives like demand of wanting to do that |
373s | content for years and years to come like |
375s | tebow and scifi always will have |
378s | and so you wanted to basically revisit |
380s | that and we don't think it's right to |
381s | keep iterating on heka again and again |
383s | and again it gets really confusing and |
384s | like it muddies the water a lot so we're |
387s | proposing a new mage weapon that would |
389s | basically replace the heka |
391s | this isn't to say the heck it would |
392s | never happen ever again we can use it in |
393s | the future but for toa the idea is we |
396s | would offer this new mage weapon instead |
398s | of the heka if it passes |
400s | so this new major weapon is called the |
401s | shadow of tomaken |
403s | the shadow of tuban is going to be a |
405s | two-handed five-tick staff |
407s | it's gonna have moderate stats 35 |
410s | accuracy 20 defense nothing special a |
412s | bit of prayer |
413s | but it has one really really important |
415s | effect while it's equipped all of your |
417s | magic strength from gear is tripled all |
420s | of your magic accuracy from gear is |
422s | tripled so this makes all of your |
424s | individual gear switch switches |
425s | incredibly valuable so this is going to |
427s | make sears ring a lot of accuracy |
430s | everything gets more and more powerful |
431s | it heavily incentivizes you to bring |
434s | more and more switches which kind of |
435s | differentiates it we don't have any |
437s | two-handed five-tech major weapons which |
439s | should be a bit more interesting to use |
441s | and obviously fits that whole scythe and |
442s | tebow like the big weapon |
444s | need and |
446s | so we're hoping that it's gonna be like |
448s | quite interesting that regard but that |
449s | bonus accuracy that you get is actually |
452s | huge like this is going to make it the |
453s | most accurate weapon in the game by |
454s | quite a margin and it's going to make it |
456s | actually possible to mage some bosses |
458s | like zillion and crear any boss that has |
461s | pretty high regular defense and pretty |
463s | high magic defense this weapons accuracy |
465s | will actually make it viable to use |
467s | major responses like zillion and uh |
470s | if you want more information about like |
471s | what bosses this might actually be good |
473s | at check the blog there's a bunch of |
474s | examples in there |
475s | and but that's generally the idea and i |
478s | think this is pretty crazy weapon and |
481s | i'm just going to go over a couple of |
482s | the common questions we've had since |
483s | we're releasing it |
485s | will the accuracy and damage triple |
487s | passive only work with the inbuilt spell |
489s | or with all spells and casted while |
492s | wielding and stuff it'll only work with |
493s | the inbuilt spell because it's more like |
495s | a powered staff similar to slang and |
497s | everything it'll be anything you attack |
499s | with that inbuilt spell so if you |
500s | manually cast a barrage you're not going |
502s | to be benefiting from the triple |
503s | accuracy and damage that'd be |
505s | crazy um |
507s | i liked the hacker can we still have it |
509s | there's a lot of the sentiment that the |
510s | heck was quite quirky and unique i think |
512s | going forward we genuinely feel |
514s | raids aren't the place to have these |
517s | like wacky weird rewards and i think we |
519s | kind of want to really push like these |
521s | really powerful demand best slot items |
524s | from raids and for other pieces of |
526s | content like group bosses and solar |
528s | bosses i think that'd be the earliest |
529s | experiment with more interesting |
532s | items like the hacker so we definitely |
534s | are still interested in offering that |
535s | weapon just proposing that potentially |
537s | not from here |
539s | uh we can't equip the ward at the same |
541s | time is this a problem so there's a bit |
543s | of sentiment around we have a the |
545s | offhand the the |
546s | ward of allah dennis which is the new |
547s | best assault major fan from toa as well |
550s | as passed and you wouldn't be able to |
552s | equip that with the shadow so obviously |
553s | that's it's kind of lame right you kind |
555s | of want to equip the two new best and |
557s | slimes from this raid and i get the cut |
560s | center behind that completely the word |
562s | is still going to have it in a lot of |
563s | use right wherever you're using barrage |
565s | and like kodai and things like that it's |
567s | still going to be best in slot wherever |
568s | you're still going to use sang because |
570s | sports is still really relevant and all |
572s | of the health that sang can give you is |
574s | still going to be very desirable in a |
575s | lot of pieces of content reward is still |
577s | going to be really relevant for that as |
578s | well so it's not like uh the word has no |
581s | purpose but it's obviously got less |
583s | purpose uh compared to the hacker but i |
586s | don't think that's necessarily a problem |
589s | uh but obviously those know what you |
590s | think um |
592s | magic is still kind of broken why not |
594s | fix magic as a whole so this is |
595s | something we've talked about quite a lot |
598s | um magic as a whole is kind of wonky |
600s | like things have got like ridiculously |
602s | high defenses the standard spellbook's |
604s | quite lackluster and janky |
606s | there's a lot of things we can improve |
608s | about magic we still want to do that |
610s | it's just a huge project and we want to |
612s | do it right and that's not something |
614s | we're looking to tackle with toa as a |
616s | whole and it's going gonna be a smaller |
618s | scale but we'd definitely be interested |
619s | doing that in the future for sure |
622s | and |
623s | the weapon doesn't have any strict |
624s | drawbacks like scythe or tebow is it too |
627s | strong so scythe can only be used |
629s | realistically on a three by three tivo |
631s | can only be used effectively on a |
633s | monster that's like 200 plus magic level |
635s | so that's kind of seen as a restriction |
638s | in reality it's not really much of a |
639s | restriction most bosses in the game are |
640s | three by three or above and side's |
642s | pretty good at tebow's got a lot of |
645s | monsters so it's not really niche it's |
647s | kind of like a fake niche but i get the |
648s | point right it gives you a different way |
650s | to balance a weapon and give other |
652s | weapons viability |
654s | uh what we're kind of leaning on here is |
656s | the fact that you need quite a lot of |
658s | magic switches for this weapon weapons |
659s | get really really powerful and really |
661s | really worth using so that's kind of the |
663s | drawback if you only want to bring the |
664s | sang or a one one way switch this weapon |
667s | isn't very good and obviously you're |
668s | gonna lose all the healing from sang if |
669s | you're comparing it to that |
671s | if we do eventually get around to |
673s | rebalancing the whole elemental and harm |
675s | et cetera harm would still have its |
677s | purpose its power and so we don't think |
680s | it's necessary but again give us |
682s | feedback if you feel like it's too |
683s | strong |
684s | and |
685s | it's obviously an assertive process and |
687s | i wrote down a lot of it questions about |
689s | the harm in general like can we buff the |
691s | heart |
692s | can we like fix the altar cast with the |
694s | harm |
695s | we agree with all this right tomofire is |
697s | kind of janky and the autocast system is |
698s | kind of janky harm's just in a really |
700s | weird space where it's just really |
702s | really rare but |
704s | we're still aware of it we're not |
705s | looking to fix it short term or anything |
707s | i think the best solution personally is |
709s | just reworking elemental spells and |
711s | elemental defenses and stuff like that |
713s | so it's more natural where harm ends up |
714s | becoming better at and this may end up |
717s | affecting harm and um double fire in |
720s | some different ways as well and but i |
722s | think that would fall into that whole |
724s | magic rework as a as a whole |
727s | um |
729s | yeah i think i managed to finish for two |
731s | minutes sparrow nice |
732s | and then i won't see anything else in |
734s | the |
735s | questions check twitch |
738s | that was fantastic arcane i really |
740s | appreciate you going over all of those |
742s | questions especially as they were only |
744s | gathered within i would say like half an |
746s | hour because the blog just went live |
748s | um and i'm sure that we will |
751s | address more of the feedback in the blog |
753s | if we need to |
754s | as well as check out everyone's feedback |
756s | over the next |
757s | few days so yeah really appreciate your |
760s | time arcane thank you so much um and i'm |
764s | really loving the chat's reaction so far |
766s | to all of the changes |
767s | [Music] |
769s | awesome absolutely |
771s | right |
772s | yeah |
774s | i guess we will say goodbye to arcane |
776s | and get into some of the gim questions |
778s | if that's okay can you kick me off say |
780s | bye message me on discord if you got |
781s | more questions yeah |
785s | okay awesome all right so now we're |
787s | going into the gim section of the q a |
790s | which is what you guys are waiting for |
792s | i'm sure um the blog we published on |
794s | thursday talked about some changes that |
796s | we want to bring in for group ironman so |
799s | it's exclamation mark group iron man |
800s | changes or gim changes if you haven't |
803s | seen the blog yet definitely catch up on |
804s | that |
805s | i'll summarize the blog in short so the |
807s | first thing that we pitched is an |
809s | unranked group iron man mode it's |
811s | basically a way for group iron men to |
813s | merge groups |
815s | currently if you want to |
817s | invite a new group group ironman to your |
819s | existing group the new member needs to |
821s | be a fresh account and unranked group |
823s | imam would allow existing group imm |
826s | players to merge |
827s | we're also talking about a group imam |
829s | boss bash so this is a raffle |
831s | competition um basically encouraging |
834s | group iron men to participate in group |
836s | activities and you earn raffle points |
839s | system holds no in-game value |
841s | at all they're not tradable |
843s | um it just enters you into a raffle |
845s | where you win |
846s | either one years or lifetime membership |
848s | if you're lucky enough |
849s | um and then we also touched upon the |
851s | idea of tradable untradables which was |
854s | pitched |
855s | i think in december |
856s | um we held off on that change and |
859s | obviously the community had a lot to say |
861s | about that um so we're hoping to get |
863s | into your questions for um the team |
865s | today um we're gonna start off with |
867s | questions about the group boss bash and |
869s | then we'll go into stuff like |
871s | untradables and things like that so |
873s | first question i'm starting with is lots |
875s | of mmos and other popular games use |
878s | events to boost engagement |
880s | one great thing about old school is how |
881s | conservatively this is applied |
884s | what can you do to reassure players that |
886s | osrs won't lean too far into events and |
889s | other limited releases |
891s | i did put a few notes on this so i'll |
893s | start first |
895s | just as i said earlier there are no |
897s | in-game items to be won |
899s | and this kind of raffle idea is |
901s | something that we have talked about in |
902s | the past on live streams and it was |
904s | received quite positively as a concept |
906s | we felt that given the fact that we |
908s | would like to bring in some changes to |
910s | group iron men |
911s | in the form of increasing accessibility |
914s | we thought this is like the perfect |
916s | opportunity to tempt people who are |
918s | maybe no longer playing |
920s | just to come back or existing players |
922s | who might want to have a new goal to |
924s | work towards |
925s | we think it's just something fun and |
927s | we're just kind of trialling it to see |
929s | how it goes |
930s | and we definitely care about the |
931s | community response that's kind of why we |
933s | have a survey for feedback and we're |
936s | seeing how you guys um respond to it |
938s | really so that's kind of my piece uh |
941s | what do you guys think as um |
943s | as developers |
945s | so i think |
946s | the first point about sort of how |
948s | conservative old school is with |
951s | with events is absolutely so important |
955s | that's the thing that i think is at the |
957s | top most list it's kind of one of these |
959s | things this whole |
960s | school as much as we're not really |
962s | written it down as a golden rule |
965s | it's one of these things that is |
966s | absolutely paramount that when when |
969s | we're thinking about stuff like this |
971s | so |
972s | the way i kind of think of it is |
975s | no matter when you play whether you want |
977s | to play tomorrow night at the weekend |
982s | it doesn't give you any advantages |
985s | to your program |
987s | on your account |
989s | be it the skill leveling access to like |
992s | different rewards whatever it is so that |
995s | would rule out something like a double |
998s | xp weekend or something like that which |
1000s | would obviously increase engagement but |
1004s | in what school sees is not a way that |
1006s | fits our philosophy |
1009s | while something like a competition |
1011s | we're seeing a little bit differently |
1014s | yes it's increasing engagement it's a |
1016s | bit of fun that's on one hand but |
1018s | competition is just that it's set it's |
1021s | kind of separate the rewards are |
1023s | external your account |
1025s | and thus you don't care about membership |
1027s | and that's not really what you're going |
1028s | for it's only a nice little extra if you |
1030s | win anyway it's just a little bit of a |
1033s | nudge a little bit of fun to have as |
1034s | opposed to i need to do this because i'm |
1037s | going to get double experience or |
1038s | something like that |
1040s | um |
1042s | if if that all makes sense that's kind |
1044s | of what i wanted to say on on this sort |
1046s | of in that sort of topic |
1052s | well does any other doves want to jump |
1054s | in or |
1056s | i guess it's like i guess |
1059s | oh sorry you go husky |
1061s | [Music] |
1063s | lagging or not but um |
1065s | yeah i saw a lot of people bring the |
1067s | whole like why is it just carmen |
1069s | and i think it just ties down |
1071s | and said there is |
1073s | you know we're trying some restriction |
1075s | of people back into playing |
1078s | with a friend |
1079s | to maybe come back and do a fun event a |
1081s | lot of them's underlying have been |
1084s | just easy how can we make this more of a |
1087s | structure so that if we want apply this |
1090s | to other game modes it's like iron man |
1092s | mains the rest the community maybe it's |
1094s | not bosses it's other things are very |
1096s | easy to |
1098s | sort of expand on so we're definitely |
1100s | writing it in that sort of way where |
1102s | it's not going to be a lot of work for |
1103s | another developer to do that um and that |
1105s | just comes down to whether or not |
1106s | players want to have these kind of |
1108s | things where you know they're they're |
1109s | competing like for membership really |
1111s | they're not competing for you know like |
1112s | a |
1113s | limited um |
1115s | like item you know |
1117s | or boost in their xb or something |
1124s | [Music] |
1126s | what i was going to say was i i think |
1128s | it's just like a good time to have that |
1131s | competition for group iron man now |
1133s | specifically because we're going to be |
1134s | focusing on group bosses and |
1137s | if you were there at the beginning of |
1139s | group iron man when it launched you're |
1140s | probably at a place now where you're |
1143s | looking to get into bossing |
1145s | uh |
1145s | obviously some people have been bossing |
1147s | for a while already some are really fast |
1149s | but i think like yeah |
1152s | people who |
1153s | don't play as much are getting to that |
1156s | point now and and this could be a really |
1158s | good push to like |
1159s | really like |
1160s | go try something new perhaps you know my |
1162s | gear might not be optimal but i can |
1165s | still have fun going dks with my group |
1167s | and maybe we'll win some membership at |
1168s | the same time |
1171s | sounds really exciting to me um all |
1173s | right so moving on to the next question |
1175s | how will the raffle tickets affect your |
1178s | chance of winning |
1180s | because it works as a raffle right it's |
1182s | not like the most amount of people |
1184s | the most amount of points wins so can |
1187s | you explain a bit more about that side |
1189s | of things |
1194s | yeah um i think the term raffle is just |
1197s | the best sort of way to describe it i'm |
1199s | not sure people |
1200s | like maybe people aren't familiar with |
1202s | that but if you can imagine every time a |
1203s | boss that's a ticket to the hat with |
1205s | your name on it right |
1208s | you know and if you've got more tickets |
1209s | in this hat |
1210s | when we pull out the winners there's |
1212s | your group's name is going to be on this |
1214s | ticket right and the first name we pull |
1216s | out i think was it if we announced how |
1218s | much membership they're getting yet |
1220s | we've done that uh we have yeah |
1223s | cool so yeah like first ticket would be |
1224s | lifetime then the next like nine would |
1226s | be like i think it's a year or something |
1227s | like that right so obviously you could |
1230s | be |
1230s | you know all maxed accounts super |
1232s | efficient playing 12 hours a day and you |
1235s | might still only have like five percent |
1237s | of the tickets right you know be one in |
1239s | 20 chance |
1240s | and there's only 10 pools you know we |
1243s | all like our drop rates in runescape |
1244s | maybe it's still not the best but you're |
1245s | increasing your odds right so i think |
1247s | this makes it like more fair and open to |
1249s | a lot of people it's less about like |
1251s | kind of a game and how can i optimize |
1252s | and get the most kills per hour but more |
1254s | just hey let's participate in this maybe |
1256s | change up our activities maybe we were |
1257s | all considering |
1259s | uh going and doing |
1261s | i don't know |
1263s | a bunch of slayer bosses you know |
1265s | they're not included in the list we're |
1266s | gonna grind up primordials and now maybe |
1268s | instead you're gonna say hey let's do |
1270s | some nightmare tonight let's see if we |
1271s | get lucky get an inquisitor's piece |
1273s | get an orb or |
1275s | and also get some raffle tickets on the |
1276s | side you know |
1280s | awesome great um so next question is the |
1282s | raffle system sounds like a great idea |
1285s | are we planning or looking at |
1286s | implementing the raffle system for other |
1288s | types of accounts |
1290s | i can actually speak to that i looked at |
1291s | the survey results today |
1294s | um i know it's only been 24 hours but it |
1296s | does seem like the majority of |
1297s | respondents to that survey seemed in |
1299s | favor |
1300s | of implementing the system across |
1303s | you know not just group iron men but |
1305s | other types of accounts so i was |
1306s | wondering what do you guys think about |
1308s | this |
1309s | um kieran we'll stop with you first |
1312s | absolutely it's it's got potential to do |
1315s | that and so this is kind of |
1317s | as you say |
1318s | it's just an experiment almost to begin |
1320s | with and playing with group iron men we |
1322s | like the social dynamics of groups |
1324s | getting the ink requirement to almost do |
1326s | something together as part of of the |
1328s | desire here |
1330s | um |
1330s | but now that we've got a system |
1333s | it can naturally be extended in theory |
1335s | to all accounts or indeed different |
1338s | types of content it doesn't have to be |
1340s | bosses |
1341s | it could be anything arbitrary as long |
1343s | as we tell you what it is and give you a |
1344s | list of points for a completion or |
1347s | whatever we could absolutely do that and |
1350s | i think it even ties into one of the |
1351s | ideas we talked about in the game jam |
1353s | yesterday we like this sort of seasonal |
1355s | high score |
1357s | system like in theory we can sort of |
1359s | provide a |
1360s | competition like most |
1363s | most agility laps completed you know |
1365s | that maybe isn't the most exciting idea |
1367s | you can imagine the same system right |
1369s | every lap you complete you get a ticket |
1370s | and we could even have that on the high |
1372s | scores so you can see actually how many |
1373s | tickets you've got compared to other |
1374s | people like |
1376s | and there's a lot of potential to do |
1377s | more of this |
1379s | but we are going to be looking at sort |
1380s | of |
1381s | how well does this one work |
1383s | does the community like it |
1385s | and sort of base our decision on that |
1387s | but just certainly seemed like this |
1389s | appetite for for this to extend to other |
1391s | things too |
1394s | awesome great |
1395s | so tell us if you like it guys and tell |
1397s | us if you don't we want to know |
1400s | but hopefully you like it |
1401s | um next question will there be free to |
1403s | play bosses added to the boss bash |
1407s | do we know |
1410s | full list is in the blog right |
1413s | yeah i believe so we've been focusing on |
1416s | group bosses and there aren't really any |
1419s | group bosses in free to play i think |
1421s | so |
1422s | yeah it's only paid to play for now |
1427s | okay great um sorry husky you go ahead |
1430s | like |
1432s | i said the kvd isn't free to play but |
1434s | that was the first one that jumped in my |
1435s | head like is it |
1437s | and |
1438s | but yeah you're right it is just mostly |
1441s | focusing on group masters like every |
1443s | single boss on there you know and it was |
1445s | just kind of |
1446s | feels like against the spirit again your |
1448s | group iron man and probably killing |
1450s | cerberus you know |
1456s | maybe we'll look towards some free to |
1457s | play type things if we decide to hold |
1460s | this type of event in the future but for |
1462s | now |
1462s | looks like the boss bash is mainly for |
1465s | group bosses which seem to be members |
1468s | mostly |
1469s | will there be a penalty for gim who join |
1471s | a team just to win the raffle and then |
1474s | leave the team that was one of the |
1476s | questions that came up is that possible |
1478s | to |
1479s | rig it that way or |
1482s | something along those lines |
1487s | so |
1488s | from from my conversation with adse |
1491s | which is our analytics department |
1493s | they'll be doing the draw of this |
1496s | um and from |
1498s | you know the way we send the data across |
1500s | to them |
1501s | um |
1502s | i believe the winner will be chosen or |
1504s | sorry that the group that will win i |
1507s | suppose is the group you had at the time |
1510s | of killing the given boss |
1513s | so if i'm in a group with husky and |
1515s | kieran and we go kill the case and my |
1518s | name gets pulled from that dk kill |
1521s | even if the draw is like a week later |
1524s | i was still in the group with them at |
1525s | the time which means that all three of |
1527s | us won even if i left the group after |
1532s | nice |
1534s | sorted easy |
1536s | um okay so |
1538s | other questions is uh what are our plans |
1540s | to stop cheating accounts |
1543s | from winning in the raffle |
1545s | or bots |
1547s | i know that we do like a cents check on |
1549s | winners generally like when we're |
1550s | holding a competition |
1552s | we do do that sense check that we do for |
1554s | dmm so i believe that we'll be doing |
1557s | that in this situation |
1559s | um |
1560s | and i think that's kind of generally how |
1562s | we tend to approach these types of |
1563s | things but if anybody has anything more |
1565s | to add let me know |
1569s | you covered it absolutely when when the |
1570s | winners are chosen the sentence checks |
1572s | will be done |
1573s | and if essentially if broken the rules |
1575s | it'll go down to the sort of next next |
1578s | pick |
1580s | great um so can the raffle be broken |
1583s | down by team size for example a five man |
1585s | team might have better odds at winning |
1587s | against a two or three man team |
1595s | is there something we |
1597s | can um it's something i did think about |
1600s | when when we were thinking about this |
1602s | this sort of design |
1603s | we thought rather keep it simple and now |
1606s | i do realize that that means a five-man |
1609s | team has an advantage over a two-man but |
1611s | because it's in this raffle system |
1614s | it's and we're not putting it on sort of |
1616s | most tickets wins the most points wins |
1620s | it's kind of fair it's still open to |
1622s | everybody |
1623s | um |
1624s | it's still generally the more you do the |
1626s | better chance |
1627s | and |
1628s | it's not going to make a drastic |
1630s | difference in the day and so that's the |
1633s | kind of feeling on it but it's totally |
1635s | possible we could look at this more in |
1637s | future and we will see who |
1640s | we'll also be looking at sort of the |
1641s | points distributions and see what how |
1643s | many points the group's got and we could |
1645s | base that stuff on that in future too |
1648s | awesome balancing uh we can definitely |
1651s | try and do that in terms of future stuff |
1654s | i do want to get to the tradable |
1655s | untradables question especially because |
1658s | i know husky you have to go |
1660s | a little bit earlier in the stream and i |
1662s | really want to get your take on it |
1664s | so if we move up to the top um to the |
1667s | general group iron man questions |
1670s | um |
1671s | we have a question from a player saying |
1673s | where is the negative feedback on gim |
1676s | tradable untradables most feedback seems |
1678s | to be in favor of this change why wasn't |
1681s | it polled and would we be open to |
1683s | polling it as most gin players are in |
1686s | favor of this change um so i'd love to |
1689s | get every single devs take on this i'll |
1691s | start with you husky if that's okay |
1694s | how do you feel about this and what's |
1696s | your kind of response to this question |
1703s | unless you're lagging out i'm not sure |
1706s | husky are you there |
1710s | just going to close obviously in case of |
1712s | something but can you guys hear me |
1714s | coming through |
1715s | yeah we can hear you because i heard you |
1717s | light on my end |
1720s | cool cool |
1722s | so for a lot of people who maybe like |
1724s | within like their circles were like oh |
1726s | yeah we really want this that would be |
1727s | awesome and i think a lot of group iron |
1729s | man players generally were for the |
1731s | change so maybe that's where that |
1732s | perception is |
1733s | uh but we put out a lot of different |
1735s | items in that blog we discussed like |
1738s | should you be able to trade like things |
1739s | like arrows gear and crystal armor like |
1741s | things that you are tradeable at a |
1743s | different state um but you just need to |
1745s | do something before you trade this is |
1746s | more more like a convenience store |
1748s | and stuff was cashed with like should |
1750s | groups only get that feature when that |
1753s | that's something that you might be able |
1755s | to do |
1756s | and realistically there's no reason why |
1758s | we couldn't just offer that stuff apart |
1759s | from the whole when you're trading |
1761s | something to somebody we don't can't |
1763s | currently show the person in the window |
1765s | like what state that's in like oh i'm |
1767s | buying a two percent toradex |
1769s | plate body so it i should be paying less |
1772s | money for like trades and that generally |
1774s | we would be open offering if we could up |
1776s | open it up to everybody else |
1778s | um |
1780s | the other stuff was super controversial |
1782s | though i mean i don't know who was there |
1783s | were things like should you be able to |
1785s | trade like golden nuggets to um |
1788s | your another your friend like you did |
1790s | all the mining and model mine you give |
1791s | him the nuggets and he can buy |
1792s | prospector and stuff or graceful so you |
1794s | can like split up the grinds and that |
1796s | seems super cool from like a group |
1797s | ironman perspective but that does really |
1800s | open up the ability to get like niche |
1802s | accounts |
1803s | um |
1804s | where you know you could suddenly have |
1806s | like an account that's like level one |
1808s | agility and has full graceful right and |
1810s | then that person d irons becomes a main |
1812s | and that was something there was a lot |
1813s | of backlash on in creating these niche |
1815s | accounts that was something we |
1816s | specifically didn't want to have |
1817s | available with the group iron man game |
1819s | mode |
1820s | um |
1820s | is to have these accounts that like |
1822s | couldn't could get into states that the |
1824s | main accounts couldn't |
1826s | uh um we said on it if you were liking |
1828s | the more harmless stuff potentially |
1830s | we'll relook at it if we get the tech to |
1831s | be able to |
1832s | open that up for everyone else but |
1834s | as it stands it just didn't seem fair to |
1836s | offer |
1837s | um a benefit to this one group mode over |
1841s | another and that was the sentiment we |
1842s | seemed to get from the community at the |
1843s | time right because we were kind of on |
1845s | the fence at the time and that's why we |
1846s | put in a blog but i mean |
1849s | players might not be remembering all the |
1850s | details now but that was that was the |
1852s | conclusion we definitely drew at the |
1853s | time after looking at all that |
1854s | information right um |
1856s | again conversations could open up if the |
1859s | community suddenly swings the other way |
1860s | we could change our mind on that and say |
1863s | sure groups can do it but |
1865s | yeah i guess that's what it was we we |
1867s | kind of felt like it was overwhelmingly |
1869s | so mixed that it's not worth pushing |
1872s | um and i guess maybe that does open up |
1874s | the hole maybe the answer is polite but |
1876s | then like |
1879s | yeah i i don't know if it felt like as |
1881s | well it was just such a |
1883s | a low priority thing for the sake of |
1886s | just like barrow's armor as well right |
1888s | the big part would have been the |
1890s | splitting up grinds right because that |
1892s | that changes gameplay drastically for |
1894s | that game mode you know |
1895s | that you know trading nuggets trading |
1898s | all that sort of stuff so |
1899s | yeah i don't know that that's just |
1901s | that's just my thoughts on my |
1902s | recollection for when the discussions |
1903s | happen at the time i'm sorry if you were |
1905s | really looking forward to it but i guess |
1906s | that's just how |
1908s | how things happen sometimes some people |
1909s | are really for something and it just |
1911s | doesn't |
1912s | end up |
1913s | determined that it's worth proceeding |
1915s | with around i guess |
1926s | um |
1928s | all right sorry i think we're like doing |
1929s | some layout stuff because i know husky |
1931s | needs to dip soon um thank you husky for |
1933s | that um it definitely seems like the |
1935s | community can swing both ways in this |
1938s | topic |
1939s | and it definitely doesn't seem like we |
1941s | have an answer yet for them um so maybe |
1943s | it's something that we go away look at |
1946s | the feedback and then come back to you |
1947s | on and maybe not something we can |
1949s | address in this particular blog |
1951s | i'm really interested to hear elena or |
1954s | kieran if you have any insight on |
1956s | this particular topic um |
1958s | and if you favor one over the other like |
1962s | let the chat know what you think |
1966s | so |
1967s | i mean husky pretty much covered it all |
1969s | um i think the biggest gripe for me |
1972s | personally is the fact that like |
1975s | players could get into really weird |
1977s | states um and we'd have to like |
1980s | basically make really weird exceptions |
1983s | when a player then decides to um d iron |
1986s | for example to try to like put them back |
1988s | into the right state which can be |
1991s | really tricky but also it's not really |
1993s | future proof if that makes sense |
1996s | um so if we add something else in the |
1999s | future and then we don't consider like |
2002s | the exception upon a player leaving a |
2004s | group and then bringing that |
2006s | um |
2007s | onto their now |
2008s | main account i suppose that would be |
2011s | very strange |
2014s | well that's just me and you elena |
2016s | apparently where did kyra go |
2019s | i don't know i disappeared |
2022s | okay kieran's lagging so it's just |
2025s | two queens on the stream today um |
2028s | sorry chat |
2030s | next question i guess we'll get into is |
2032s | uh we've seen a fair amount of feedback |
2034s | about raising gim group numbers um so |
2037s | this is the player cap um |
2040s | moving groups from like five to six even |
2043s | more um is this something we considered |
2046s | and is this something we even could do |
2047s | is is it technically possible elena |
2051s | um |
2052s | with our current engine limitations it's |
2055s | not |
2056s | really viable because our |
2058s | infrastructures |
2060s | when we built a group ironman system it |
2062s | was very much built with the intention |
2064s | of five being max |
2067s | and we can expand it but it would take a |
2069s | lot of work and a fair bit of engine |
2071s | work as well so it's not |
2072s | like it's not just changing a variable |
2074s | it's it's not trivial today |
2077s | that said theoretically it is possible |
2080s | today uh it's based on the clan system |
2082s | and clans can have many many players |
2085s | so it's definitely you know within the |
2088s | realms of possibility |
2091s | oh karen's back |
2093s | hi kieran hello |
2096s | i switched from my laptop into the |
2097s | streaming |
2101s | room we were just talking about raising |
2104s | group ironman numbers uh seems like it's |
2106s | possible technically but it would take a |
2108s | lot of work to do |
2110s | um but we did get a lot of questions on |
2112s | allowing regular ironmen to join |
2115s | unranked gim groups |
2117s | what do you guys think about that it |
2119s | caused a lot of community discussion |
2121s | online |
2124s | so |
2125s | i've been thinking about this a fair bit |
2127s | actually since it came up and |
2129s | the reason we didn't do this initially |
2131s | on launch was the fact that we we didn't |
2134s | have unranked so everyone was starting |
2136s | fresh on new accounts and it was that |
2139s | thrill the excitement of like being you |
2142s | know the first one to do x thing like |
2144s | first one to get a cool drop our first |
2147s | one to max you know and we didn't want |
2149s | to take that away from people |
2150s | uh by letting regular ironman convert to |
2154s | gim |
2155s | but now that's not really an issue now |
2157s | that we have unranked uh so i personally |
2160s | would be open to it i've seen a fair bit |
2162s | of concern about people bringing in |
2164s | items to the group and that being unfair |
2167s | but |
2168s | that is |
2169s | going to be a possibility between groups |
2172s | anyway |
2173s | when unranked becomes a thing because i |
2175s | could be in a group get a tebow in that |
2177s | group and then move over to another |
2179s | group that is the reason |
2182s | why we had this really strict system in |
2184s | the first place |
2185s | um |
2186s | but a lot of people also found that |
2188s | really inconvenient because they just |
2190s | wanna group online with the boys or with |
2192s | the gang |
2193s | uh and |
2195s | yeah we found that |
2197s | we'd like to remove the restrictions for |
2199s | the people who just want to play a bit |
2201s | more casually |
2203s | but then in return you cannot be on the |
2206s | high scores like we want to do that on |
2208s | ranked |
2209s | i've seen a bit of feedback |
2212s | come up as well about |
2213s | wanting to see um a difference between |
2216s | these accounts in the game |
2218s | so if you see someone with the tebow |
2220s | like if you see an iron man today with a |
2222s | t-bone you know that that person got it |
2224s | themselves right or |
2226s | i mean most of the time |
2227s | um |
2229s | if you see you know an iron group with a |
2232s | zebo you assume that some person and |
2234s | that group got it but with unbanked |
2236s | that's not going to be the case anymore |
2239s | necessarily um |
2241s | and so we actually have the ability to |
2243s | change that icon if that's something |
2246s | people want so i could see |
2248s | you know there's a world where |
2250s | the uh unranked group iron man icon is |
2253s | green instead of blue |
2255s | perhaps i'd be super interested to hear |
2258s | what people think about that like should |
2260s | we make that distinction in game the |
2262s | reason we didn't offer that initially |
2264s | was because |
2266s | we just |
2267s | didn't want people to feel bad about |
2269s | like making that choice right you just |
2271s | want to play casually |
2274s | but |
2274s | people |
2276s | could easily you know make fun of you |
2278s | for being a filthy casual or something |
2280s | like that and we didn't want that to |
2282s | happen so let us know what you think i'm |
2284s | super interested here |
2286s | i think the small icon change makes |
2288s | perfect sense because i think it's about |
2290s | showing off your stairs that's the key |
2292s | thing people can see the level of |
2294s | achievement you've had because of those |
2296s | chat icons you know when you see some |
2298s | character and he studied with her |
2300s | you know for the twisted bow it's |
2302s | important to understand almost like what |
2304s | level of achievement is that did they |
2305s | just you know |
2307s | buy off the grand exchange |
2309s | did they just use their mum's credit |
2311s | card and |
2312s | buy bonds and get it from the from the |
2314s | credit exchange that way like or is it |
2316s | an iron man who's earned it or even a |
2318s | group iron man right |
2320s | i think that's that's really important |
2322s | but allowing iron man to join unranked i |
2324s | think that fits |
2326s | perfectly fine just about whether we can |
2328s | technically |
2330s | do the work |
2332s | and actually tie that change in but i |
2334s | always believe it's like it's acceptable |
2336s | as long as a player is moving from a |
2338s | harder game mode |
2339s | to an easier one essentially so an iron |
2342s | man you haven't played solo being able |
2344s | to switch into a |
2346s | game mode while you're playing with you |
2347s | know up to four others |
2350s | that's absolutely fine because you're |
2352s | not getting to a position where you can |
2354s | show off achievements that you've kind |
2355s | of |
2356s | circumnavigated |
2359s | great fantastic answer and i can see the |
2361s | chat is definitely getting involved with |
2363s | their opinions |
2365s | um that icon change is definitely |
2367s | something we want your feedback on |
2370s | so if you can leave feedback anywhere on |
2371s | our socials that would be much |
2372s | appreciated um following on from this do |
2375s | we plan to allow gim to change to |
2377s | regular iron men |
2381s | no we will never make that change |
2384s | it's kind of what kieran said we yeah we |
2386s | like going from a harder game mode to an |
2388s | easier one but we wouldn't want to do it |
2390s | the other way around um if you go from a |
2393s | group you've had the friend or you've |
2395s | had the help from up to four other |
2397s | friends |
2398s | um and suddenly becoming you know |
2401s | competitive with people who've |
2404s | come this far on their own |
2406s | uh it's not really fair to those people |
2410s | to use an example you could get a whip |
2412s | from somebody in your group |
2414s | you could have one slayer and then |
2415s | become an iron man and have a whip |
2418s | which somebody else has got from 85 |
2420s | slayer like it just wouldn't it wouldn't |
2422s | be fair |
2424s | and now that you say it like that i |
2425s | couldn't see that happening anytime |
2428s | um |
2429s | so some questions about future gim |
2431s | content came up in the survey um and a |
2433s | lot of players told us they want things |
2435s | like partner slayer |
2437s | can players expect to see partner slayer |
2440s | return |
2441s | in any capacity what do you guys think |
2445s | there's no current plans too |
2448s | in that specific example |
2450s | but i do have a huge sort of be in my |
2454s | bonnet about doing more social content |
2456s | in general which partner slay obviously |
2458s | does fit um i'd love to understand sort |
2461s | of what people want to see with partner |
2462s | slayer are they happy for it just sort |
2464s | of come back almost like it was and it |
2467s | didn't really have any much incentive |
2468s | other than just you know you can have a |
2470s | bit of fun with your friend |
2472s | um |
2473s | it wasn't necessarily efficient to do it |
2475s | unless you were kind of abusing the |
2476s | system is that fine |
2478s | if so |
2480s | why not absolutely we could bring it |
2481s | back |
2482s | um |
2484s | but generally i mean this speaks to |
2485s | something we're talking about yesterday |
2486s | on the on the game jam stream as well |
2489s | like |
2489s | a lot of the content in our game |
2492s | is single player |
2493s | my old school runescape is one of the |
2495s | most single-player mmos |
2497s | largely right |
2499s | apart from some group bossing and some |
2501s | of them the more recent stuff we've done |
2503s | like god is the rift you can do it with |
2504s | other people |
2505s | but you kind of just you can form a team |
2507s | and do it um |
2509s | things like temporalis where you can do |
2510s | it for the people |
2512s | um |
2513s | but you come back to like mining |
2516s | if somebody else is in your iron ore |
2518s | spot or your granite mine you're hopping |
2521s | to find another world if somebody's |
2523s | chopping your trees it's a disadvantage |
2525s | to be |
2526s | to be in the same world and |
2528s | it's that sort of stuff that i'd love to |
2530s | make find a way to to make it more |
2532s | social so that you can do it with others |
2535s | and second to that |
2537s | i would love to find more spaces for |
2538s | like actual team group content rather |
2541s | than just literally you can be around |
2543s | other people you do it with other people |
2546s | so sort of like a raid is obviously a |
2548s | team team thing you need a dedicated |
2550s | team to do that |
2551s | i'd love to have some more of that |
2553s | through sort of like the mid game |
2555s | upwards |
2557s | because they really just lack until you |
2558s | get to like end game |
2562s | that's an awesome answer alina what do |
2564s | you think would you want to see more |
2566s | group content and game |
2568s | oh yeah definitely |
2571s | i i think group content is |
2574s | really what makes you know mmorpg son of |
2577s | from regular rpgs |
2579s | um |
2581s | i don't think there's |
2583s | inherently something wrong with allowing |
2586s | solo play in an mmo i think that's |
2588s | actually really important because |
2590s | if you're like me you don't always want |
2592s | to spend time with people i personally |
2595s | like being able to |
2597s | when |
2598s | when the time is right but sometimes i |
2600s | just want to |
2601s | sit back and mine and watch netflix you |
2604s | know or something like along those lines |
2606s | so |
2608s | yeah single player you don't want to |
2609s | change we'll be playing you want to |
2610s | change what old school is at the same |
2612s | time right like exactly it's embraced |
2614s | that that is part of the game not |
2615s | diminish it but just add to it and give |
2617s | you social options |
2619s | um |
2621s | but it is replying that's really |
2623s | highlighted this to me certainly like |
2626s | how much fun it is when your group |
2628s | reaches like god wars and you can team |
2630s | up and do go oh my god it's like you're |
2632s | finally sort of experiencing everything |
2633s | that grindr was sort of designed to be |
2636s | that it's so much fun getting together |
2638s | with your friends they've worked so hard |
2640s | for maybe months to get together ready |
2642s | to finally go on that like bandage trip |
2644s | at godwars is so satisfying |
2647s | and i really believe like |
2650s | we we would love to have more of it um |
2653s | certainly even earlier than god was |
2654s | because |
2655s | it takes quite a while to even get to |
2657s | god wars with a reasonable setup so |
2660s | yeah i've been saying this before as |
2662s | well but i'd love to see like more early |
2664s | game like or early to mid level |
2667s | um group bosses |
2670s | and that's something that came up uh |
2671s | around releasing group iron land because |
2675s | we're only now like the majority people |
2677s | are only now getting to bosses right |
2680s | and and it's been such a long time since |
2683s | group iron man came out like |
2685s | what if we had more to do on the way to |
2687s | this point |
2690s | that'd be good |
2693s | hell yeah i hope we do see that because |
2694s | i'm a very people player and i would |
2696s | love more content early game |
2699s | next question is |
2701s | about gim displaying prestige status on |
2703s | the high scores |
2705s | i'm assuming this is something |
2707s | that is an engine |
2709s | issue or |
2711s | engine related thing |
2713s | but we did see a lot of players ask |
2714s | about it |
2716s | sorry go on |
2718s | no just just uh really please want an |
2720s | update on when they can display prestige |
2723s | on the high scores |
2725s | yeah so this is something that we |
2727s | promised in the design and uh on the |
2729s | release of group iron man as well we |
2731s | said that this would be coming and it is |
2733s | uh |
2735s | it has been coded and developed and it's |
2737s | just waiting a time to release really so |
2741s | it's a matter of weeks at this point |
2746s | yay |
2747s | hopefully it comes up with a raffle but |
2749s | i'm not gonna guarantee that |
2752s | hopefully hopefully so we've seen a lot |
2754s | of people say um that they want to see |
2756s | it so that's awesome i'm following on |
2758s | from this it's later down i think in the |
2760s | dock but there was a question as well |
2762s | about |
2762s | displaying |
2764s | group kc |
2766s | and we've had a lot of people saying |
2767s | they want to see their boss high scores |
2769s | on the high scores i know that this is |
2772s | more technically difficult so if anybody |
2775s | can give an explanation on |
2777s | why this is technically difficult for us |
2780s | to do that would help |
2781s | um |
2783s | hopefully you guys know what i'm |
2785s | referring to right |
2786s | boss yeah the boss my scores |
2789s | so currently um when you look up like a |
2792s | single player you can see their boss |
2795s | kills um but you can't see that when you |
2797s | look at a player via the group high |
2799s | scores and you can see like the groups |
2801s | combined high scores |
2803s | um |
2804s | [Music] |
2805s | it is |
2806s | on their radar for the engine team uh |
2809s | but it's just not really |
2812s | there's been other things that has been |
2814s | a higher priority really uh they're |
2817s | having to do a lot of stuff for you know |
2819s | uh fees and deadman and that sort of |
2821s | thing but also |
2822s | um lots of stuff for raids and just |
2825s | other content that's really been taking |
2827s | up most of the time um |
2830s | but it's still in the backlog of things |
2832s | to do but we don't have a timeline for |
2835s | when it can get done |
2838s | yeah fair enough thank you for |
2840s | explaining because i remember ash |
2842s | explaining it on a like in a technical |
2844s | level and i i couldn't catch most of it |
2846s | because it was just way above my head so |
2849s | hopefully that makes sense to you guys |
2851s | next question are incorrect group sizes |
2853s | gonna be fixed on the high scores um i |
2856s | can speak to that one so we essentially |
2858s | had a tool that would fix all of the |
2859s | incorrect group sizes |
2861s | um which would do it automatically and |
2864s | we were waiting on that but |
2865s | unfortunately that tool |
2867s | failed |
2868s | um so we actually need to do all of |
2870s | those manually so if you can get in |
2872s | touch with me either on twitter or |
2875s | on socials old school rs |
2878s | and just send us your group name and |
2880s | size and we'll pass it over and manually |
2883s | fix it it's not ideal we know which is |
2885s | why we're working on that tool but it |
2887s | hasn't worked so far so we just need to |
2889s | do it manually so if you're out there |
2890s | with an incorrect group size |
2892s | let us know |
2894s | okay for the last like 10 minutes or so |
2896s | we're just going to fire through some |
2898s | questions about unranked group ironmen |
2901s | um so do unranked group ironman accounts |
2903s | appear individually on the main high |
2905s | scores |
2908s | and no they will appear as if they were |
2910s | a main account |
2913s | fantastic um do would we ever consider |
2916s | um allowing them to appear individually |
2918s | on the main high schools |
2923s | i mean it's kind of against the point of |
2925s | it isn't it you're |
2927s | unranked i don't know |
2929s | i'd be open for feedback on it but |
2932s | i personally don't think they should be |
2937s | okay |
2938s | um we saw some questions and concerns |
2941s | coming from players from those who oh |
2943s | actually we we went over this it's it's |
2945s | to do with the icons for unranked um |
2948s | group iron men so uh changing the symbol |
2951s | or armor for these new unranked group by |
2953s | men's was suggested |
2955s | um and we will look at that um we'll |
2959s | look at feedback so let us know what you |
2961s | think whether you think unranked mode |
2962s | should have a different symbol different |
2964s | armor leave us your feedback and we will |
2966s | review that and the next question is |
2968s | what is the main difference if i can |
2971s | sorry |
2972s | uh just a quick note on that uh we may |
2974s | not be able to do that for launch but |
2976s | that's definitely something we can just |
2978s | add in later um it has some engine |
2981s | dependency to just like configure the |
2983s | icons properly so we can't just do it |
2985s | very fast it takes a little bit but we |
2988s | can do it retroactively so if if we do |
2990s | decide to do it and it's not there in |
2992s | launch it could still be done |
2995s | well um that sounds good to me hopefully |
2998s | you guys uh caught that i don't know if |
3000s | i was lagging or what um but yeah we can |
3003s | retrospectively do that |
3005s | um so no need to panic if uh |
3008s | if it |
3009s | happens and you're |
3011s | unhappy with the current system we can |
3012s | always change that |
3014s | um what is the main difference between |
3016s | unranked group ironmen and main accounts |
3018s | this was something i saw a lot of |
3019s | players kind of say is why would you |
3021s | want to be unranked |
3023s | when you know main accounts exist and i |
3025s | was just wondering if you guys have an |
3027s | opinion on |
3029s | what unranked gim brings to the game |
3031s | versus just playing a main account |
3037s | i can |
3038s | see why they'd ask this uh i guess the |
3041s | only difference is that the unranked |
3042s | requirement has the ability to be in a |
3045s | group with other players |
3048s | um |
3050s | well as my account |
3053s | cannot that is really it um there's |
3056s | obviously you know the worry about |
3058s | people bringing items across groups and |
3060s | just trading whoever |
3062s | and yes that is an issue that is why we |
3064s | didn't do this initially |
3067s | um but at the same time i feel like |
3069s | we're kind of moving that |
3072s | moral problem |
3074s | away from |
3076s | away from like |
3078s | what's the wording i'm looking for |
3081s | but we're stopping |
3082s | the game from limiting you and it's kind |
3085s | of in your hands now to to limit how |
3089s | much you want to play into the rules of |
3091s | the game mode if that makes sense |
3094s | um |
3095s | so yeah uh an unranked group iron man is |
3097s | just the main you can |
3099s | group with people if they wish to |
3105s | karen did you want to add to that i |
3107s | could see you kind of i just i just kind |
3109s | of say it as like well |
3111s | if you really wanted to become an |
3112s | undergrad you've iron man to then just |
3114s | spend |
3115s | all the tedious process of grouping up |
3117s | with various different people to get all |
3119s | the items you want like |
3121s | you would just probably become a man |
3124s | this is really for people who still what |
3126s | you want to play in the group iron man |
3128s | way |
3130s | you just want to group up with some new |
3131s | people because some some members of your |
3133s | group have left like i think it's as |
3135s | simple as that |
3137s | i think the amount of people who would |
3139s | be sort of abusing this to try and get |
3141s | different items it's probably small |
3143s | this is about allowing people to play |
3145s | group iron man because um it's fun |
3148s | people want that social engagement with |
3150s | with their friends that they can't |
3151s | currently team up with because |
3154s | our current restrictions stop you from |
3155s | doing that so i think it's pretty as |
3157s | simple as that and it's utterly harmless |
3160s | in |
3161s | even if people are going to do that |
3163s | because of the unranked stuff |
3167s | that is a fantastic way of looking at it |
3169s | and i did see a lot of positive feedback |
3171s | for this game mode um a lot of people |
3174s | were saying that it was essentially what |
3175s | they wanted on launch it's just a casual |
3178s | way of playing so i'm really happy that |
3180s | those kinds of players |
3182s | are getting potentially |
3184s | what they're looking for |
3186s | um so how do groups deal with items when |
3189s | becoming unranked do you still lose all |
3192s | of your tradable items |
3195s | no so you get to keep them |
3199s | awesome fantastic |
3200s | have we considered reworking group |
3202s | storage to protect groups |
3205s | a player got in touch saying that |
3206s | removing the trade restriction |
3207s | restrictions entirely |
3209s | means potentially people jump into |
3211s | groups steal all the items from group |
3213s | storage and run off |
3214s | what do you think about this |
3219s | i think we can easily |
3222s | keep like uh |
3226s | maybe not easily i don't know |
3228s | what we can do is add like a time |
3231s | after joining where you can't take |
3233s | anything from the shared storage like a |
3238s | i don't know like a little like cool |
3240s | down i guess from the time you join |
3243s | but that should probably come with the |
3245s | toggle as well if we do that because |
3247s | some groups may actually trust a new |
3249s | member in their group and may just want |
3251s | to let them have whatever so |
3254s | i could see it going both ways |
3256s | and that sounds good a toggle would |
3258s | definitely be |
3259s | something i would suggest i don't want |
3261s | to have to sort of nanny the the players |
3264s | with stuff like this because |
3266s | quite reasonably you probably are |
3268s | friends for the person you're inviting |
3270s | to the group and you are saying you |
3272s | trust them |
3273s | so |
3273s | in theory i think it's fine and i |
3275s | haven't exactly heard of sort of mass |
3278s | scamming happening with group iron man |
3279s | today obviously the restrictions as they |
3281s | stand today don't last that long so |
3284s | you know we could still be seeing that |
3286s | happening and we're just not |
3290s | okay so no shady group iron man out |
3292s | there |
3294s | no we don't we don't accept you we don't |
3296s | want shady people joining groups |
3298s | but yeah it looks like something that we |
3300s | can definitely look into |
3302s | um so that's great um |
3304s | should we make more solo bosses |
3306s | available to group irons so um |
3310s | things like jad zora inferno um are we |
3313s | gonna consider making those available to |
3314s | unranked |
3316s | groups essentially |
3320s | i'm not quite sure what the question is |
3324s | as in letting a group listen to the |
3326s | service team team the fight caves |
3329s | go and um |
3336s | and i think |
3338s | sort of for the same reasons we wouldn't |
3340s | allow you to trade fire kicks and |
3342s | infernal capes and stuff like that when |
3344s | we were talking about untradeables like |
3347s | these these pieces of content are still |
3349s | designed to be you know solo and |
3353s | let alone the technical changes that it |
3356s | would take to actually pull it off |
3358s | it to me just undermines the point of |
3360s | the content |
3362s | and so i don't think this is a good word |
3364s | to go down |
3365s | although five-man inferno might actually |
3367s | be quite fun |
3369s | i just don't think it's the right thing |
3370s | today |
3374s | i can see the chat is heavily leaning |
3376s | towards no |
3377s | um but it could be just hilarious meme |
3380s | content i don't know if we can just get |
3382s | a test world and just do it for the |
3383s | memes but that would be so funny |
3386s | we could just film an experimental |
3388s | server where we just kind of allow some |
3389s | of this stuff so you can actually do it |
3391s | for the sake of it for fun but |
3393s | i don't think it's the right maybe a |
3394s | next idea for a league like who knows |
3399s | um will there be restrictions on how |
3401s | often unranked gims can join other teams |
3406s | so i believe unright gim will still have |
3409s | the um |
3411s | a one week like buffer i suppose when |
3413s | leaving a group and this is kind of just |
3416s | a safety measure to make sure that um |
3418s | you really want to leave the group and |
3420s | that you're not um |
3423s | you know you have the time to change |
3424s | your mind you're not just doing it on |
3426s | the willy-nilly but also |
3428s | if your account got hijacked they can't |
3429s | just leave |
3431s | your group um |
3433s | obviously with unranked you could just |
3435s | be invited back again again so the |
3437s | consequences aren't that bad |
3439s | uh but there is still that like one week |
3442s | cool down before you can leave a group |
3444s | so that's really the only um |
3447s | time between swapping groups that we |
3449s | have |
3451s | awesome okay um i just want to get into |
3454s | one last question before we end the |
3455s | stream because it came up a lot in |
3457s | player feedback |
3458s | so i'm going to hop down um to this one |
3461s | will we be looking at player owned |
3463s | housing again um so there was a very uh |
3467s | frequently asked request for a single |
3469s | player in house or a house which members |
3472s | may access while offline um just want to |
3475s | address that kind of topic because we |
3477s | saw it come a lot up a lot in feedback |
3479s | and obviously the devs are here we did |
3482s | explain at the time that this would be a |
3484s | lot of work |
3485s | um when we kind of launched group iron |
3488s | man |
3489s | but any updates on kind of play around |
3491s | housing and stuff like that um so yeah |
3495s | anyone can take this question |
3500s | sure |
3501s | when so |
3501s | when it came up |
3504s | before uh with the laundry group iron |
3506s | man essentially or just in the months |
3508s | after |
3510s | we we discussed different |
3512s | implementations of this and how it could |
3514s | theoretically be done |
3517s | one thing that a lot of people wanted |
3518s | was to be able to go to someone's house |
3520s | even though they're offline |
3522s | unfortunately we can't do that due to |
3524s | tech limitations we can't read |
3527s | players variables if they're offline |
3531s | so you can't you know find the right |
3533s | house variables and all that |
3536s | um the other thing we thought about was |
3539s | making something similar to the clan |
3541s | hall |
3543s | but that was a really really big project |
3545s | at the time the clan hall |
3547s | uh or a big part of clans at least at |
3549s | the time |
3550s | and so we didn't feel comfortable |
3551s | spending that amount of time on |
3554s | something that |
3558s | is this niche you know |
3560s | and we found the um |
3563s | we found that we could eat we could |
3565s | instead improve the uh the poh |
3568s | experience for these accounts uh which |
3570s | is why you can now like enter your |
3573s | group's house you can teleport to their |
3575s | house |
3577s | and that sort of thing |
3579s | the teleports have definitely made an |
3581s | improvement that's certainly made it a |
3583s | lot easier to do this |
3585s | but yeah i kind of say it's what people |
3587s | want right it's like one member of their |
3589s | group can be the person who trains |
3590s | construction and then everyone can kind |
3592s | of use that house |
3594s | pretty easily |
3597s | but yeah i think |
3599s | unless there's any other sort of obvious |
3600s | easy improvements like the teleporting |
3602s | that we've done i don't really see a |
3604s | technical way to |
3606s | to achieve exactly |
3608s | what people are asking for |
3612s | there you have it guys we are limited by |
3614s | technology we really really really want |
3616s | to give this to you because we know it |
3618s | comes up so much but we see it come up |
3620s | so many times and i just thought it was |
3623s | important for us to address on stream we |
3625s | hear you but |
3626s | yeah we just can't technically see a way |
3629s | to do it um at this time |
3631s | um but it's it's unfortunate but |
3634s | hopefully the construction grinds go |
3636s | well um |
3637s | we are at time unfortunately so we have |
3639s | one last thing to share with you guys |
3641s | before we head out um this is a group |
3644s | iron man collage that um kindly sent |
3647s | pictures in for |
3649s | nothing serious it wasn't a competition |
3651s | but here we have some beautiful group |
3653s | iron man |
3656s | oh look at them ignore the ones near the |
3658s | graveyard |
3660s | but um yeah thank you to the team |
3663s | k-e-l-a just click cb group best friends |
3667s | ticking max value and cot gang |
3671s | wonderful pictures keep sending us your |
3673s | screenshots maybe we'll do an actual |
3675s | competition but there you have some |
3678s | teams that are uh are there features so |
3681s | thank you so much |
3683s | we will round off today with some |
3684s | announcements um |
3686s | and yeah we'll sign off so exclamation |
3689s | mark game update um equipment rebalance |
3692s | tier stuff and poll 76 um elite clues |
3695s | are in those find all of the changes |
3697s | with exclamation mark game update |
3700s | uh next announcement is exclamation mark |
3702s | giants foundry the poll for giants |
3704s | foundry is now live check out version 3 |
3707s | of the vlog it has some super cool |
3708s | changes that we think you will love |
3710s | exclamation mark gim changes what we |
3713s | just discussed today we've got an |
3715s | unranked gim mode |
3717s | and a raffle going um or it will be |
3719s | going hopefully um let us know your |
3721s | feedback we have a dedicated survey to |
3723s | capture all of that um and tell us what |
3726s | you think |
3727s | and then lastly exclamation mark toa |
3729s | rewards after reviewing your feedback on |
3732s | tombs of the masker we have actually |
3734s | revamped a bunch of rewards we've seen |
3736s | some really good feedback on it already |
3739s | if you're a fan of magic it seems like |
3740s | you're in luck so exclamation mark toa |
3743s | rewards |
3744s | um thank you so much for |
3746s | hanging out with us today |
3748s | um are there any final words elena and |
3751s | kieran |
3755s | take it away |
3758s | have a nice weekend |
3761s | absolutely and thanks for tuning in |
3763s | thanks so much for all the great |
3764s | feedback on the um on the terms of a |
3766s | mascot new the new reward blog and all |
3769s | the all the words on group iron man as |
3771s | well there's some really good insights |
3773s | there in the in the feedback and |
3775s | i'm sure we'll do our best to take it on |
3777s | board |
3779s | hell yes and thank you so much elena and |
3781s | kieran for joining us thank you so much |
3784s | to spear for handling all of the live |
3786s | stream stuff |
3788s | um thank you chad for hanging out with |
3790s | us and thank you for the awesome |
3791s | feedback on the gim survey it's been a |
3794s | pleasure reading through all of your |
3795s | questions and feedback and comments so |
3797s | we will see you guys next time bye |
3801s | bye |