Old School Runescape

Old School Runescape Dev Tracker




27 Nov

Comment

Originally posted by Avnas

so that creators can pre-prep content,

  • streamer favoritism

  • leaking every mechanic to streamers

  • actually paying streamers a salary

  • only taking feedback from streamers

jesus f**k i should start streaming you might take some of my suggestions again

Comment

Originally posted by Avnas

hey can you explain why this wasn't rolled back, as well as the recent 1b/hr bounty hunter methods?

<irrelevant jagex conspiracy flame>

A roll back wasn't seen as a viable option. It was the best course of action when we made errors like the Twisted bow spawn, and the max cash stack drop on death, but wasn't here.

We don't want the economy destroyed. We don't want to reboot OSRS. We don't want to remove polling. We don't want to add MTX.

Comment

Originally posted by FutureComplaint

Like a sandbox for content creators to test in?

Not quite - it'd be information-based rather than an actual testing environment.

If we had a sandbox testing environment for content creators then I'd want to roll that out to everybody!

Comment

Originally posted by wtfiswrongwithit

In the future I really think you guys need to have a more open line of communication with someone who reports a bug like this. From what is presented in this video, it seems like not much was said to him about the status of the fix. If he wanted to take advantage of it for personal gain, it seems like he would have had ample time. A simple pm "it's an ongoing issue and need more time" probably would have worked wonders here.

There was more interaction with him than was in the video.

Comment

Originally posted by thisguyhasaname

I remember the “normal” players plan being mentioned on a Q&A recently, (or potentially maybe just something similar?).
I was wondering do you have plans on how to choose these people, I’m sure that there’s a ton of people that would love the opportunity (myself included) and would just love to hear any details you may be able to share about the plan if possible.
Thanks for responding to this thread btw and keep up the great work :)

Just an overview - I'd want players to apply to be involve, and then I'd use data and analytics to choose samples of those.

Comment

Originally posted by Partassipant

Why isn't that shown automatically when you click review evidence? I get that you can't show evidence to bots without telling them how your detection works, but if someone reports you for saying something, why can't we see the evidence?

You can usually, this sounds like the mute was manually applied

Comment

Hey,

If you let me know your RSN I'll arrange for the chat log evidence to be sent to you.

Comment

Originally posted by mazrim_lol

Do you actually do anything to follow chasing up abuses like this with legal action.

Or are these just big paydays for bug abusers, and is Jed just happily retired somewhere

There is precedent of Jagex pursuing legal action against people who maliciously damage the game, yes.

Comment

Originally posted by [deleted]

[deleted]

I'm afraid we aren't able to share that information. I'd personally like to, when we're in a position where we consider the issue entirely resolved.

Comment

Originally posted by Bumlords

Best of luck regardless Sween, this can't be a fun topic lmao

It made for an interesting commute to work.

Comment

Originally posted by smithyjosh

"We want to start circulating more advanced publishing and game information in the future so that creators can pre-prep content "

So content creators are going to be able to get ahead of everyone else when new content drops? Seems a tad unfair for competitions?

Not quite like that, but we'll be sharing ideas and maybe a bit more insight into release dates. We certainly won't be sharing mechanics or anything.

If it's any consolation, I'm planning to do the same with "normal" players too with my 2020 plans.

Comment

Originally posted by JagexSween

Hey all. There are a few things being raised here, and we'll cover each, in some way. There's the exploit itself. There's us NDAing content creators and the responses from Mod Bolton. There's the idea of any collusion between Reddit and Jagex.

In terms of the exploit. It's standard to not discuss active investigations and actions being taken, at least until after we've taken steps to resolve the issues. We became aware of a method being used to duplicate gold, and a combination of things - including tip-offs from Rendi and our system monitoring - led to us becoming aware of it very quickly. The Support and anti-cheating teams worked on removing a large amount of gold and investigated the accounts involved, whilst the SysAdmin and Engine teams were working on stopping it happening more. We remain diligent, and are yet to see any repeated occurrence of the exploit - work is continuing to improve our game systems to prevent this sort of thing from occurring again. In response ...

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Mod Bolton’s message (auto-hidden earlier this morning):

Hey there Rendi, I'm sorry you felt you needed to leave the discord, or that you are in any way unappreciated. I really don't have any info on anything in-game, as my focus is wholly influencers, but I'd like to explain my comments that you discuss at the start of the vid.

I should clarify that the reason I was concerned about "incorrect info" leaking out of the discord, was because we were seeing a "telephone" effect on what was actually said in the chat. Players were hearing second-hand stories through streamers, and creating reddit threads with totally incorrect claims about what creators and Jagex were saying. As the person in charge of influencer, that is unacceptable regardless of the topic, and is traditionally solved with an NDA.

In general, NDA's don't apply to anything you bring into a channel yourself. An NDA just protects what others say in the chat, allowing both creators and Jage...

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Comment

Hey all. There are a few things being raised here, and we'll cover each, in some way. There's the exploit itself. There's us NDAing content creators and the responses from Mod Bolton. There's the idea of any collusion between Reddit and Jagex.

In terms of the exploit. It's standard to not discuss active investigations and actions being taken, at least until after we've taken steps to resolve the issues. We became aware of a method being used to duplicate gold, and a combination of things - including tip-offs from Rendi and our system monitoring - led to us becoming aware of it very quickly. The Support and anti-cheating teams worked on removing a large amount of gold and investigated the accounts involved, whilst the SysAdmin and Engine teams were working on stopping it happening more. We remain diligent, and are yet to see any repeated occurrence of the exploit - work is continuing to improve our game systems to prevent this sort of thing from occurring again. In response ...

Read more
Comment

Originally posted by [deleted]

[deleted]

I have been working on simplifying my shading, but can have another look seeing as you have raised it again with this model. Also the character is from the sea, and I wanted to create some fish-like features, so chose to emphasize the lips, give her fins and tentacle hair etc. that being said, can have another look seeing as you have mentioned it

Comment

Textures in OSRS don't work with transparency meaning that when you perform an action that makes your character fade out (as with some teleports), the item will stay at full opacity whilst the rest of you disappears. To get around this, we create a 'dummy' object to replace the textured one and swap them out briefly during the animation.


26 Nov

Comment

Originally posted by LordGozer2

Is the 65 base damage independent of your Magic lvl? If so, that's very different to how KO spec for melee and ranged works. That's easily 80+ max hit with occult which I don't wanna see being possible with only 75 Magic. You hit nowhere near that with either 75 Strength or 75 Ranged.

May I suggest the max hit to be based on your Magic lvl? Could be Magic/2 + 10 for instance, so 50 with 80 Magic and 59 with 99 Magic before damage boosts. This also gives a reason to use stuff like magic potions or even imbued hearts to raise your max hit even further.

I like this a lot actually. Will suggest it to the team tomorrow

Comment

Originally posted by SAITAMA_666

Instead of the same old boring book design for offhand mage for Siren's Tome, why not something more creative? Like how about the Nightmares Head, and you hold it by her white hair. That would be sick!

/u/Mod_West

I had an idea for something similar but as a main hand weapon. Gorgons head or something like that but the connected content design is dead. It’s certainly something I’d be up for making in the future.

As for this update, Mod Ry made the weapons while I made the armours but we’re not in a position to start from scratch with these unfortunately :/

Comment

Like the other comments have said, the player is logged into RuneScape 3 and is in the lobby. Friends chats (clan chats for us) aren't game specific the same way friends lists aren't so they're able to join your clan and because RS3 lobbies display as being in world 1000+ then that's what's shown on the clan chat tab and friends lists. Hope this clears everything :).

Comment

Originally posted by Pop_Corn309

Any chance I’ll get to have fun with 6 jads in this tournament world?

Sadly not, the 6 Jads is currently disabled on tournament worlds. But I did ask!