almost 3 years ago - /u/JagexSarnie - Direct link

Hey guys! Check out the reveal trailer for A Kingdom Divided here:

https://www.youtube.com/watch?v=CwHX321sTb0

almost 3 years ago - /u/JagexSween - Direct link

Originally posted by LegosasXI

Yeah. I definitely hope they rework the rest of zeah the way they did Hosidious sometime soon.

On the stream today Mod West was showing off the Shayzien House rework!

almost 3 years ago - /u/Mod_West - Direct link

Originally posted by BoulderFalcon

I actually asked West to make the Crystals examinable a couple years back. He asked if people really cared, a bunch more people chimed in yes.

Then he made the large crystals have examine texts. Now "Large Crystals" read "A large crystal."

Wonderful.

Worst part is they only did it for SOME OF THEM.

Oh man, I don’t remember fluffing that up. I’m really looking forward to reworking Arceuus but there’s nothing stopping me from fixing the examines on the crystals for the Shayzien rework. There was a lot of feedback with Camdozaal about scenery lacking examines so we’re going to make sure that isn’t repeated again.

almost 3 years ago - /u/Mod_West - Direct link

Originally posted by ScreteMonge

From a rather long-winded player who, in reality, doesn't deserve a measure of what you guys do for the game: thank you for taking this criticism head-on. Tactility and interaction are such a defining features of this game, so I'm very glad to see both given proper attention!

Haha, thanks! I did start writing up a response to your recent post about OSRS art but I’ve been so knee deep in Shayzien rework I’ve not had a chance to get back to it. Hoping to get something a little less of a direct response but a review of where we’re going with the art style written up for the next Gazette, although I’m unsure myself when that would be... hopefully the Shayzien rework is a step in the right direction as it certainly feels (to me anyway) a new bar in quality for OSRS environment design :D

almost 3 years ago - /u/Mod_West - Direct link

Originally posted by BoulderFalcon

No worries at all, I just thought it was funny to spite the dark crystals :)

But yeah I think examine text is part of what makes RuneScape so great - you can basically interact with your environment even when you're not interacting with it, so to say.

P.S. you are a great mod and we're lucky to have you on the OSRS team!

Yeah, I’ve gone in and added some variety to their examines :) my intention with the future reworks is to make the crystals less of a common feature and more of a hero piece to the environment. That with a considerably toned down terrain colour should help make Arceuus great again ;P

Thanks for the compliments, always a pleasure to work on this game that we’ve all enjoyed for so long!

almost 3 years ago - /u/Mod_West - Direct link

Originally posted by Phantomat0

Hey just wanted to add, no more empty houses like in Shayzien or ruins of camdozaal. Houses that you cant enter or even look inside do not belong in an RPG imo. Appreciate your work with these reworks!

I agree, that was a mistake with Camdozaal and I really wanted to make small little cave like rooms that could be entered. Unfortunately that thought came a little too late into development and the project had already blooned beyond the original scope :/ it’s not the last we’ll see of that area though as it’s rife with possible expansions :)

And you can rest assured, the sea of inaccessible tents have been removed from the Shayzien area! It’s quite the transformation :D