Oh he’s so cute. _^
Oh he’s so cute. _^
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Read moreOne of our gameplay programmers was looking at this the other day. We hope to have this in 1.38.
Cheers
What an awesome experience, thanks for sharing it! Cheers <3
I think my comment came off WAY more condescending than I meant it too, I was only trying to say I think they read a lot of feedback from here
Yep! I’m here almost every day. Hope everyone is having a great weekend! <3
Hey there, our PS4 community is going strong! Taking a quick peak at our matchmaking data it looks like the average queue time for PS4 players in the past week fluctuates between about 60 to 80 seconds.
Cheers
Hey there, the current target is for this coming week.
I’ll pass this along to our compatibility QA team. Sorry you’re having issues. Cheers.
edit: I posted a follow up but as an edit here, our compatibility team was unable to reproduce the issue with the same model. Check drivers?
Hey there we tracked down this issue and have resolved it. Sorry for the hassle. Cheers
Hey folks we identified the issue and have resolved it. Apologies for the hassle. Cheers
Hey folks, we’ve researched this issue and believe the problem is due to packet filtering or connectivity between customer ISPs in Iran and Amazon AWS. Overwatch leverages Amazon AWS infrastructure in Europe region when necessary, this is usually during new content updates.
In addition to having reported the issue here, we recommend players report this issue directly to their ISP support as well.
Hey all,
If there is a resurgence of the issue we’ll need tests again, though last time it was fixed without our intervention. Let’s check to see if it’s the same thing using the steps from my previous post. We need tests longer than the one that was just posted.
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