Overwatch

Overwatch Dev Tracker




21 Feb

Comment

Originally posted by S4RC45TIC

It feels like it's super easy to progress in ranks at the moment.

4/6 players on my team have currently gone to GM in the past week, and none of us deserve it

There are two issues at play here. The first is that we have reduced SR decay this Season and increased the rate that SR decay is removed when you win games in preparation for removing this system entirely for Season 4. This means that players are reaching their true ranks more quickly than they ever have in OW2. OW2 really does have a different metagame and emphasizes a different skillset than OW1 did, so it is inevitable that some players will find themselves higher ranked in OW2 than they did in OW1.

The second is that our first two seasons had a small amount of unintentional SR deflation, so we've mostly corrected that issue in Season 3. At the highest ranks (like GM where you and your friends are) we've learned we had an inaccuracy in our formula that resulted in an overcorrection.

Comment

Originally posted by Chirdaki

Can you show unmirrored win rates for all heroes across all ranks? I always like seeing that data even though it is rarely shown.

One of the things we are currently working on is bringing the community into the fold more on the data we are seeing. We want to inform our players as best we can in order to have better discussions around balance changes and the reasons behind them.

That said, we don’t want to be in a place where we publish all current live data as that can have very unwanted meta effects. If players feel stuck playing meta heroes at times, having official live data could only further cement those sorts of feelings, even if players can have success on a wide range of heroes. Data only tells part of the story when considering the experience of playing with or against a hero.

So what y’all will continue to see are some data shared in livestreams, retrospectives that tell the story of hero performance over a season, and quick updates on the top performers in a particular meta. Hopefully these initiatives start to spark more fruitful conversations surrounding hero balance. We’ll als...

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Comment

Originally posted by Diogodinis00

What does the team think about heroes passives, and are you open to change them in the future?

Hero passives are super interesting because they often can define heroes and actively change the way the kit is played. Since many passives have fewer restrictions than active abilities (due to the lack of cooldowns), certain passives become the defining feature of the kit. Lucio's Wall Ride is a great example of a passive that completely changes how a character would play. If he lacked wall riding, his style of supporting via harassment and displacement would be significantly hindered, and he would likely focus a lot more on getting value from Crossfade. It's also just super fun to have unrestricted strong movement. Other characters's passives might be less defining compared to Lucio's, but they still can push the player towards playing in specific ways. Sombra's Opportunist pushes players towards eliminating critically injured enemies, but it doesn't define her gameplay loop like Lucio's Wall Ride does.

When it comes to changing hero passives, I think everyone's open to...

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Comment
    Craig on Forums - Thread - Direct

We are already busy drafting up a bunch of answers to the questions on the r/CompetitiveOverwatch AMA, and we look forward to getting them up as soon as the technical issues with Reddit are resolved. Thanks for your patience, everyone!

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    Craig on Forums - Thread - Direct

Overwatch 2 Retail Patch Notes – February 21, 2023

A new patch will be going live on PC, Xbox, PlayStation, and Nintendo Switch is now live. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit the ...

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20 Feb


17 Feb


15 Feb


14 Feb

With Season 3 in full swing, it’s time to celebrate your in-game victories and flaunt your tank main pride with a bit of extra flair. To commemorate Null Sector’s leader and the monumental mission he pursues, Ramattra has been rendered in 10-inch bust statue form and is now available for pre-order on the Blizzard Gear Store...

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