Shoot me, I really liked Legacy and it's ideas! Sure, Leaguestones were a hassle, but they also gave us three different juiced up leagues in one map at a time! Some of the alternative effects on the Leaguestones were super cool like: " Items dropped by Rogue Exiles in next Area will be Corrupted" or: " (30-50)% increased frequency of Tempest effects in next Area". Of course, in a 2.0 scenario things can be adjusted and made better, but the core ideals of Legacy were in my honest opinion... FUN. I could make choices on what Leaguestones to use, since almost all of them (when they are Magic) were useful and interesting! Relics were also really fun, but GGG could make the Reliquary keys a bit more common. Just a little bit...
The only thing that GGG would have to adjust would be the Leaguestone menu! I have an idea on how to make it better: what about if the menu had checklists of all the leagues so far and you could choose three different leagues, and it would make it so that the corresponding Leaguestone would automatically be placed in the menu after the 1-3 charges are used on a Leaguestone? You would have to keep the Leaguestones you want to automatically be placed to be in your inventory of course, but this would make it much less of a hassle and you could have freedom in choosing what leagues to specialize in! And would Rare Leaguestones be too OP, or even some Unique ones? So, what do you guys think?
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