Path of Exile

Path of Exile Dev Tracker




11 Jun

Comment

Originally posted by german39

Consecrated Path lookin' fresh. Every second slam changes colour? Maybe more damage/area?

That's the Fist of War support.

Comment

Originally posted by dropthetrout99

Come on and slam and welcome to the Jam

Lol this was originally called 'Come on and Slam' on YouTube.

Comment

Originally posted by The_Lucky_7

Minnions! How do?

So I was reading about minions having this distinction:

Minions have their own damage and their actions are treated completely separate from the summoner's.

and was wondering if it also applies to status effects. Specifically, if I link bleed support to my zombies, will each zombie get a bleed effect on the enemy, or will I get 1 bleed effect on the enemy that each zombie keeps overwriting?

What about Burning?

Decay?

An enemy can only be affected by one Bleeding debuff at a time (whichever is strongest). That is entirely unrelated to where the debuffs come from, it's part of how bleeding works (and most debuffs in PoE follow the same rule, and exceptions are generally called out).

Burning is not a specific debuff, but a category which refers to any form of fire damage over time. Individual debuffs that cause burning will have their own rules.

Decay follows the standard debuff rules - if multiple are applied to the same thing, only the strongest will affect them.

Comment

Originally posted by ThatOneParasol

Are Mirage Warriors minions? If not, are your mirage warriors considered allies for the purposes of things like Guardian's Unwavering Crusade?

Mirage Warriors are not minions. They use your skills, not their own.

They are allies, but I can't say for sure if they'll work with Unwavering Crusade because I know there are issues with counting nearby minions that don't block, and I'm not sure if these are blocking or not.

Comment

Originally posted by ConradOCE

Wait so Mark, are you saying that for excert buffs that effect "your" attacks. These buffs will not apply to your totems/mirages??

My understanding was that totems use a snap shot of all your offensive stats? (Edit: this is wrong they use your offence in real time?)

Bit upsetting if its the case that all these cool new warcrys will not work the mechanics that use a copy of you namely totem attacks and mirages.

Totems have never snaphot your stats.

Exertion is not a buff.

Warcries' Exert effect applies to your next few attacks, not your skills. The attacks you perform are exerted. The totem's attacks, using your skills are not.

Comment

Originally posted by mydadsbasement

As somebody who made over 200 exalts in the first 3 weeks of the league crafting tailwind/elusive boots, this makes me a saaaaaad panda for next league. But i was planning on going SSF anyways, so this change is probably pretty dope for everybody else. Nice work GGG, I appreciate all the content and effort you guys put into the game! Now if only we heard back about the sword cosmetic issue on the supporter pack.... ;)

Comment

Originally posted by wktkdota

So we get half on Monday and the other half on Tuesday

I wouldn't view it that way. I don't know what the manifesto is going to look like yet but at minimum you'll see changes in the patch notes, if they don't end up being previewed in the manifesto.

Comment

Originally posted by Enger111

Well it feels that you'r withholding a lot of information about new league for the purpose of keeping up the hype, instead of releasing as much as you can as soon as you can. For someone that would like to plan a build right now based on nerf/buffs incoming that's annoying. IE: we don't know what cluster jewels nodes will be nerfed(aside to purposful harbinger).

We use all of the development time that we have so there are small changes that happen even in the final day. The earlier we release the patch notes, the more changes that happen between when they were announced and when the patch goes live so it renders them less useful. We also need time to compile the notes which is super time consuming especially when we also then translate them. The day that we post them is the best compromise for allowing us time to prepare them, allowing you at least some time to prepare for launch with as few changes as possible.

Comment

Originally posted by Highcradle

Are we still getting the Slam info post today?

Yes

Comment

Originally posted by Stillhart

Which one of these would include the cluster jewel changes? Balance Manifesto? Or does it get its own post?

I imagine it's a mix between the manifesto and the patch notes.

Comment

Originally posted by ripperinos

Are we getting the markov text chain patch notes? I'm always looking forward to those the most!

I'll try!

Comment

Originally posted by slowpotamus

this leaves me with a lot of questions about war cry exertions. Mark seems to be saying that the buddies from general's cry do benefit from the buffs-for-you that exertions give, because the "more damage buff" he's referring to comes from the exert of rallying cry. can i have multiple flavors of exertions active at once? so just walk around spamming intimidating cry + rallying cry + seismic cry, and my general's cry buddies will benefit from all those exertion bonuses?

it's worth noting that the buddies from general's cry do not count as minions, but rather as mirage warriors like from the saviour. i have a lot of questions about those, too. people have reported they give you HH buffs when they kill, but they don't trigger explodey chests. both of those effects are granted by equipment and are both triggered by you killing things, so why doe...

That post was uncessarily confusing because I used the wrong term, and has been clarified.

Exerting is applied to attacks you do, regardless of who's skill you use to do so. Buffs on you apply to your stats, which affect your skills, regardless of who's using them.

Mirage Warriors are not you, but use your skill, so if you get a buff, such as from an ally using Rallying Cry, that gives stats which make your skills better, those skills will be better even when used by the Mirage Warrior, because that interaction is about them being your skills. Their attacks are not exerted because they're doing them, not you.

Comment

Originally posted by Enger111

I don't like that you are managing important information such as patch notes as a marketing asset, but at least you gave us a schedule for it - that's progress, so thx.

Can you clarify what you mean?

Comment

Originally posted by Riael

I suspect the aura still won't affect you because they'll stop existing once they've used the skill.

You can buff someone then die and leave the instance and they keep the buff so why is this different?

If you have an aura that's buffing someone, and leave the instance, the aura goes with you and will no longer be buffing them.

Comment

Originally posted by h789123

When would Zana mods be listed usually? With patch notes?

Patch Notes, yeah, although sometimes we tease them sooner!

Comment

Originally posted by Eunoic

Hi Bex!

Colorblind people have some major issues utilizing the oil system. Are there plans to make it easier to tell which oils are for which notable, without finding a list of oil recipes online?

Something like making the color show up when you hover over the image of the oil on the notable, or adding oil text to the notable at the bottom.

Is something like this in the works or something we can expect in the new patch?

I haven't heard anything about this but I will definitely raise the concern.