Polytopia

Polytopia Dev Tracker




02 Jun


01 Jun

Comment

Originally posted by iamironcat

Idk if the developers will read this but here goes.

I've been playing this game for years, brought all the tribes without thinking twice. I generally play with AI on creative mode because I really liked to get all those monuments to decorate those small cities with. The simplicity and quickness of this game made it addictive. I've got so addicted that I had to install an app block to be productive irl. I was looking forward to this update and found it interesting at first. I really enjoy that you can make peace with some units. That made sense to gather more resources, explore the area further and get the peacemaker monument.

However, the worst unit is the cloak. I don't see a reason for it to be invisible. You have the mind bender who could transform a dragon without needing to be invisible so that's really the worst feature about this cloak such that I don't enjoy spawning it.

If you absolutely must keep invisibility, it desperately needs a cooldown rate a...

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Mind Benders can help spot Cloaks, actually.

Also, many fans consider then easy to counter by just having units in your territory.

Comment

Originally posted by paul_the_attorney

hey zoythrus, may i ask something that’s been bothering me for a while? are ai mo based on tibetian populations or south american bc of the llamas

Both

Post


"Have you heard the stories of Po Iu, the legendary warrior? Kickoo myth is often based on their exploits, with classic stories such as "Po Iu Creates Fish," "Po Iu and the 7-Headed Beast," and "Po Iu Goes to Kaa Pu". Visit a Kickoo storyteller if you want to hear more!"

Hello Polytopians,

It's the Kickoo Tribe Moon, a whole month dedicated to celebrating the Kickoo, our favorite ship-building wayfarers!

Not enough Kickoo in your life? We're having discounts on all Kickoo merchandise at https://shop.midjiwan.com until June 30th!

Now, tell us what you think about the Kickoo in the comments!

P.S. Thanks for the art, Pokerface!

-Zoythrus
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 May

Comment

Originally posted by Yippikiekyaya

It never has in my games but that was a while ago so things might have changed

It was changed about a year ago, iirc.

We felt that it was an inconsistency that needed to be rectified

Comment

For the record, conversion is considered a "hostile action" and will mess with the Altar of Peace's task

Comment

Originally posted by Lapis_Wolf

Is it possible to play a game with friends locally via their own phones and offline?

No

Comment

Originally posted by thatizzy13687

Yes, I do understand it was a bit of a Mary Sue unit before, but now AI just camps and spawn kills for the entire game and I can’t get move units around because they die on spawn. Now that the AI can quickly upgrade with alliances, within the first 10 turns I have pirate ships also spawn killing. The knight could survive more than one hit before the update. I just feel like there is just no mobility now to even begin to form a new strategy.

We'll be making improvements to the AI as time goes on. :)

Comment

Originally posted by thatizzy13687

If you’re going to mess with solid strategies that players have been developing for months or years by continually changing the stats of a unit (the knight), at least have the decency to make the game comparable with bar at the top of IOS devices. All this update did for me was make it so the Stars, score, and turn at the top are hidden no matter the UI size. You made an update that nerfed a solid unit, needlessly buffed the AI, and now I can’t see the controls. Once again: if you’re going to add a difficult update, do it right.

The UI thing is a bug, as you should always have that. This is the first I've heard of it since the update, though.

The Knight was nerfed due to overwhelming fan responses asking it to be nerfed. We changed it from a "do everything" unit to more of a specialist, which should minimize the amount of boring and unfun "Knight Spam".

Comment

Originally posted by tankxander

Is that why the replays also got removed? Also, could we get replays for pass and play games when they return?

  1. Yes, they'll come back, but aren't done yet.

  2. No, as the replays can only work on games that are on the server - i.e. standard multiplayer games.

Comment

Originally posted by A_very_nice_dog

AI instantly hates you

AI instantly loves each other

k

Well, not quite.

Have you tried being less hatable?


30 May

Comment

Originally posted by GuyWhoLikesTurtles

Do you have any general idea as to when the live timer may be released? Loved that part of the beta!

We're still working on it

Comment

Originally posted by wannyboy

I think this is more of a general oopsie.They are currently working on Live, which is a timer setting that scales the amount of time you have with unit/city count. This gives a better fast-paced gameplay than 5-minute did since 5 minute was way too long at the start and became very cramped near the late-game.It was originally included in the Diplomacy beta, where it replaced the 5-minute timer but the ultimately decided to delay it a bit while they published Diplomacy. So... My guess is that in temporarily removing it, they just removed the entire thing and didn't add 5-minutes back in.

This is the right answer! Good job!

Comment

Originally posted by Fxbious

I f**kING LOVE POLYTOPIA AND WORLDBOX

Same.

Comment

Originally posted by PorridgeRocket

Does it all work online already? I tried playing with my friend and although now there is strategy in the tech tree, cutting trees yields 2 stars and there is no diplomacy available... I think we updated both clients

You'll need to make sure they're both 2.2.0.7300, otherwise it will default to the older one.

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Hello,

Could you send me a screenshot of what your multiplayer menu is saying or any errors you're getting? My email is [email protected], just send it there.