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I love the layout of map, lot of open space and place to get flanked but mission end pretty quickly

Either add 1 or 2 more suspects to the mix or make have traps generate around the house (this will slow down progression throughout the map)

Love this map but i feel like it ends way to quick when you get a 5 squad

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over 1 year ago - /u/Gruntr - Direct link

Ridgeline is an interesting one because it's a way to challenge ourselves in a way -- if we can make fighting two suspects in a house engaging and drawn-out, it paves the way for a lot of interesting future levels. Definitely will add more suspects if it ends up being just too plain, at the very least for Raid. We're introducing some fixes (for some reason Gerard was invincible to damn near everything). Thanks for the feedback!