Rimworld Dev Tracker

17 Oct

    Tynan on Steam - Thread - Direct
It's finally here! I just hit the button to release RimWorld 1.0. Thank you to everyone! I have many people to be grateful to (many of whom I mentioned in the last update).

There's a juicy new trailer you can watch here:

Some logistical details (I also mentioned last time):

If you're playing an unmodded game, just keep playing. Version 1.0 will be compatible with un-modded savegames from Beta 19 and Beta 18.

If you're playing a modded game, you should follow these two steps now:

1. In Steam Library, right-click on RimWorld, select Proper... Read more

07 Oct

    Tynan on Steam - Thread - Direct
RimWorld 1.0 will be released on Wednesday, October 17!

After five and a half years of development we're coming to the close of this chapter of RimWorld. Thanks to everyone who got involved on the forums[ludeon.com], posting bugs[ludeon.com], chatted on Reddit, offered mods on ... Read more

05 Sep

    Tynan on Steam - Thread - Direct
A new build is up on the unstable branch.

If you are playing with mods but were on the unstable branch from an earlier testing phase, change back to default branch now. The code for this update should be 99% mod-compatible, but the mods won't work until they're recompiled because the binary API for the translation system changed.

The game content is exactly the same as Beta 19. There are some bugfixes, but the most important thing is the new localization system. It'll help translators more accurately translate the game into non-English languages, with issues like grammatical gender (e.g. le/la in French) respected and better automatic handling of grammar for a variety of languages.

Below is a forum post from Piotr Walczak, who implemented the latest improvements, explaining what translators can do to take advantage of the new functionality.

Forum post: ... Read more
    Tynan on Steam - Thread - Direct
So, RimWorld's early access price has been $30 USD since we first started selling the game in 2013.

Buying an early access game is risky compared to buying a finished game. Also, RimWorld's value in content (and the time players tend to play it) have gone up a lot since those early days. There's also the matter of simple financial inflation. Because of these factors, the final price will be higher than the early access price.

The early access price will remain the same for the rest of the early access period - this change will only occur when 1.0 is released. And of course, anyone who bought during Early Access will get the final version for no additional cost.

I wanted to let everyone know about this ahead of time so people have time to make an informed purchasing decision without surprises.

As of now there's no announced release date for 1.0 yet - still working on filling in all those final details!

Discussion on ... Read more

28 Aug

    Tynan on Steam - Thread - Direct
RimWorld Beta 19 - Polish the Cannons is released!

If you want to keep playing Beta 18 on Steam: Right click RimWorld in the Library list -> Properties -> Betas -> Choose beta18 from the drop-down menu.

You can play savegames from Beta 18 (and probably before), though some details will change upon loading.

I did want this build to be 1.0 for a while, but it became apparent the game would benefit from one more refinement round, so we're doing Beta 19 first. I very much want the 1.0 version to be worthy of its version number, which means not rushing it.

You can discuss this post in ... Read more

18 Nov

    Tynan on Steam - Thread - Direct
RimWorld Beta 18 - A World of Story is released! Here's the video (where I accidentally call it Alpha 18 - old habits die hard).


To get the update: If you're on Steam, the game will update automatically. If you're DRM-free, you can re-download from the same link you got the game from originally. It always has the latest version.

It's finally in Beta! This is build 0.18.1722 of RimWorld. That last number is the number of days since I first started working on RimWorld in February 2012. 1722 days - alm... Read more

24 Oct

    Tynan on Steam - Thread - Direct
We'll be closing sales for to the Backstory-in-Game package and Pirate King packages on November 7, 2017. The Name-in-game package will remain on sale. Anyone who already purchased any of these packages won't be affected, only new sales will be closed.

I'm closing these sales because the game is maturing and it's coming to the right time to make the content final. In addition, closing these will free up more time for us to work on the game itself.

Thanks everyone for all the great content submitted over the last few years! As any player can tell you, it's really enriched the game.

03 Jun

    Tynan on Steam - Thread - Direct
I’ve just released Alpha17b, a performance hotfix for Alpha17. Steam users will get it automatically. This is build 0.17.1557.

When we made the targeting AI smarter in Alpha 17, we also made it harder on the CPU. Players in late game were seeing drastically reduced performance. Alpha17b optimizes this and several other things. There are no changes to gameplay - just optimization of what's there already.

This update will work with your existing saved games, XML-only mods and (hopefully) most or all code mods.

If for any reason you want to continue on the older version, you can set your Steam beta branch to 'alpha17a'.

Sorry for any disruption! We’re also hard at work on Alpha 18.

24 May

    Tynan on Steam - Thread - Direct
Alpha 17 - On the Road has been released! This version brings roads and rivers to the world, new world quests, new tools for modders, new combat tools, smarter AI, and rebalancings and adjustments across the whole design.

I'm afraid that this build is not compatible with saved games from previous versions, or mods from previous versions. However, you can continue to use the old version until you're ready to update. If you're on Steam, to continue using the old version, go to your Steam Library, right-click on RimWorld, click Properties. Open the Betas tab and use the drop-down menu to select the alpha16 version. Restart Steam to force an update.

If you downloaded the game DRM-free, you can update whenever you like by re-downloading from your existing download link. Your link is always the same and always gives the latest version.

In the old builds, balance problems meant that some exploit-y strategies did work and obviated some of the challenges in the... Read more

15 Apr

    Ramsis on Steam Forums - Thread - Direct
Originally posted by Joel: https://ludeon.com/forums/index.php

Originally posted by sm12345: I found a anoying bug where do i tell the devs?

Thank you!

11 Apr

    Ramsis on Steam - Thread - Direct
Some official words from Tynan posted here:

"We recently asked whether players would rather have the bugfix-only update released, or if they’d prefer we just kept working and waited until we had new content to release.

The results aligned with my personal thinking, which is that the disruptive effect of a release (breaking various compatibilities) isn’t worth it for a bugfix-only release. So, we’ve been adding new content! Alpha 17 will basically be two updates combined, where one of them was a refinement-and-fix overhaul.

I’m not going to go into detail on exactly what’s coming (that’s what the update videos are for!) But here are some basic notes on things in progress. The update will focus on enriching the content in the world, and create more reasons to use the planet-travel caravan system:

  • Roads and rivers across the world (multiple categories of each).
  • Rivers across the world.
  • Redone enemy b...
Read more

10 Apr

    /u/ on Steam Forums - Thread - Direct
Hey folks Ramsi here again, this time not in a news alert that will make ten of you throw a fit.

So here's the thing, because someone brought it up:

If you're looking for regular responses to thoughts you have, bug reports, or a mod you're using you should go to the forums at https://ludeon.com/forums/index.php

See, that was even bolded to make it much more obvious on how important that is! On here most of you are just going to be talking to other Steam users, and while that's great.. Tynan is a very busy dev. He doesn't always have time to talk on here because of how much work he's investing into the game.. and eating. Sometimes the man eats!

Our forum has a lot more activity, is often bustling with everyone who was part of the community before Steam, and also has Tynan far more active (still not that active) as... Read more

02 Sep

    Tynan on Steam Forums - Thread - Direct

15 Jun

    Tynan on Steam Forums - Thread - Direct
37Beers - I much appreciate it if you do :) But if you want to support me, it's best to buy it on the website instead of on Steam; Steam takes a cut.

After Steam release you'll get your key either way.

Muchas gracias!

25 May

    Tynan on Steam Forums - Thread - Direct
We'll use an automated webpage where you put in your email and it sends you your key.