Original Post — Direct link

So quite some things changed with the oddments value, specifically the following 3 actions:

  • Existing oddments are doubled upon logging in as of today's update.
  • Different oddments prices for various consumables that existed before today's refresh.
  • A change in oddments earned from Treasure Hunter rolls, primarily for cashing-out and on yellow gems.

Thus, I've compiled a spreadsheet noting the differences on existing rewards from before and after this refresh and see how things are. This sheet does not take into account new items added to the stock as well as limited rewards.

The calculations are located here.

I will give a small TL;DR of the calculations:

  • On double conversion rate, there's a net gain on TH key tokens, silverhawk downs, tight springs and pulse cores. There's a net loss on medium prismatic lamps. (Metal) Dragon trinkets and medium prismatic stars have no net profit nor loss.
  • On the new gem value / cash-out value on gems, there's a significant drop in value and most existing rewards in the shop have resulted in a net loss.
  • Only upon cashing-out (or exchanging if you prefer that name) you will get a net profit on Silverhawk downs and Tight springs. Cashing-out yellow gems specifically grants a net gain on TH key tokens as well as on pulse cores. Every other option is a direct net loss and thus a nerf.

While Jagex describes this refresh with

the end result is that the whole Oddments process will net you more than it did before

calculations show this isn't really the case as of now. I understand Jagex has stated they are refining oddments rates as well as possibly changing the way oddments are obtained, but the current update definitely didn't hit the spot. I do hope that Jagex will take these numbers in considerations and hopefully the future will indeed look as sunny as Jagex describes.

Edit: Added Red, Purple and Black (shadow) gem new values.

External link →
over 4 years ago - /u/JagexCam - Direct link

Hey Radiogamers - thanks for this.

All changes made so far were the first phase for oddments and part of a wider plan.. more iterations to follow. All feedback is really useful - thanks for taking the time to look into this.
Our aim with this first phase was simply to give players more choice over their rewards from TH. If you choose to keep your item you net less oddments, if you choose to exchange out you net more and are a step closer to getting something in-store which you know will benefit your character. If it doesn't feel like that is the case so far, then we need to keep working on it.