Original Post — Direct link

I've seen a couple of posts that mention how much harder mid-level slayer monsters hit since the "rebalancing" with necromancy, but I wanted to point out how inconsistent and unbalanced it is.

I've picked some of my favourite slayer monsters in the table below, data drawn from monster wiki pages and https://runescape.wiki/w/2023_changes_to_monster_combat_stats.

Monster Slayer Level Lifepoints Max Hit
Banshee 15 4350 540
Basilisk 40 9450 1100
Jelly 52 8200 980
Turoth (Big) 55 9850 1140
... (turoth is about where the rebalancing ended)
Aberrant Spectre 60 6000 208
Kurask 70 5600 224
Gargoyle 75 6700 268
Abyssal Demon 85 8500 672
Dark Beast 90 8500 600
Airut 92 16875 816
Corrupted Worker 102 15000 1180

The last two monsters aren't fair comparisons because of special attack/corruption mechanics, but at high levels most slayer monsters have some additional effect. I've also ignored monster accuracy/armour here because although they were changed, they still seem to scale sensibly with level.

Firstly, stopping the rebalancing halfway down the list of slayer monsters makes monster difficulty both discontinuous and backwards - monsters get significantly easier after ~55 slayer! A good (bad) example of this is that Turoth hit WAY harder than Kurask, even though Kurask are the leaf-bladed successors to Turoth.

Secondly, I think these buffs are way too big. I took my ironman (80 all combat stats) to the Fremennik Slayer Dungeon and Basilisk/Jelly/Turoth hit like a truck now. In the past couple of months I've done a few Turoth tasks with a lead bladed spear and AOE abilities, but now I'm eating way too much food to make that sustainable. HOW does it make sense that Turoth have a higher max hit than a Dark Beast?

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about 1 year ago - /u/JagexDoom - Direct link

Hey, a similar post has just shown up and I'm looking into that one. So I'm reading this correctly, upwards of Turoth (to Corrupted Workers), monsters are hitting less hard than Basilisks and Jellies? Will flag it up as something to take an iterative second swing at potentially.