Satisfactory

Satisfactory Dev Tracker




16 Jul


15 Jul


13 Jul

Post

Hi Pioneers!

The crashes related to fighting Spitters have been more persistent than we thought, but we are pretty sure we’ve got a fix for them with this patch. Thanks for hanging in there and your patience!

As usual, if there are new issues or something we claim to have fixed still occurs, let us know over at our QA Site: https://questions.satisfactorygame.com/

Hope you all are having a good time mauling Spitter again <3

BUG FIXES

  • This time we definitely fixed the crashes happening when fighting Spitters. Hopefully 100%. Totally fixed.

KNOWN ISSUES

  1. A potential workaround for Foliage not being pickupable on Dedicated Servers is restarting the server and re-joinin...
Read more External link →

12 Jul


09 Jul


08 Jul

Post

Hi Pioneers!

This is a little hotfix addressing another crash that became more visible with our latest patch. This crash fix is related to Spitters specifically.

As usual, if there are new issues or something we claim to have fixed still occurs, let us know over at our QA Site: https://questions.satisfactorygame.com/

Hope you all are going to have a nice weekend! <3

BUG FIXES

  • Fixed crash occurring when fighting Spitters in close combat

KNOWN ISSUES

  1. A potential workaround for Foliage not being pickupable on Dedicated Servers is restarting the server and re-joining it. Sometimes moving very far away from the area you spawn in also results in Foliage being pickupa...

Read more External link →

06 Jul

Post

Hi Pioneers!

We’ve got another patch incoming with the latest translations and a few fixes that hopefully resolve seemingly random crashes and freezing up of creatures on Experimental.

As usual, if there are new issues or something we claim to have fixed still occurs, let us know over at our QA Site: https://questions.satisfactorygame.com/

The known issues haven’t changed, but we are keeping the section in for now so the info is readily available.

Hope you all are doing well! <3

LOCALISATION

  • Updated all languages with the latest translations

BUG FIXES

  • Potential fix for several creature related crashes
  • Potential fix for creatures freezing up rando...
Read more External link →

05 Jul


03 Jul


01 Jul

Post

Hi Pioneers!

Hello again everyone, This is just a super minor patch with a hotfix for the crash introduced with yesterday’s QOL change, hope it helps :)

Yesterday’s patch was decently big so if you haven’t seen it, please go check the post for it, there’s a lot of important stuff you might want to know, like all creatures intentionally respawning.

There might be some other issues so if you find anything please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your comments every day.

Some people might have missed the Known Issues section from yesterday so I’m including it here again.

Until next time!, Take care everyone <3

BUG FIXES

  • Fixed a crash when trying to s...
Read more External link →

30 Jun

Post

Hi Pioneers!

Hello again everyone, lots of details about today’s patch so please make sure you read the patch notes, overall there should be plenty of improvements everywhere and hopefully we didn’t introduce too many new bugs :)

But if we did, let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your comments every day.

So, without further ado, one of the biggest changes in this patch is that we did some changes to the creature spawner behaviour, this was to address the situation where for a lot of players, the game had no creatures at all or much less creatures than before, also to fix other issues.

This will unavoidably result in all creatures respawning across the world, even inside Factories and i...

Read more External link →