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620s | honk honk honk sky kids hello everybody |
624s | how are oh how is how is everybody doing |
628s | sorry English not can I |
630s | today how's everybody doing I am happy |
634s | to be here yet another week yeah I know |
637s | I know I know it's been uh not very long |
639s | since we have returned with let me just |
642s | be sure that you guys can hear some |
643s | music I want to hear music |
645s | too we are we have returned two weekly |
649s | streams Des Skai silos hello and welcome |
652s | Ste your Zelda representing Lex derp |
656s | saying honk honk chameleon Brad little |
658s | light siren hanging out with us but |
661s | let's not forget our friends over here |
663s | on Tik Tok hello Tik Tok Natasha k no AB |
667s | englist it's okay uh tamos that's that's |
672s | I learned a little bit more Spanish just |
673s | so I could speak to you today let's see |
676s | who else it's sugar Sunny spiders on Tik |
679s | Tok everybody sending new likes Oh Our |
682s | Guest will be happy because we already |
684s | have like 3,000 likes on Tik Tok and |
686s | that's exciting all right you guys |
689s | before we we we hop into the details you |
692s | guys know the drill follow us on all the |
694s | social medias we are everywhere because |
697s | everybody should be receiving the the |
700s | good news of Sky everybody is entitled |
704s | and are able to connect to make friends |
707s | to feel special and to feel loved and so |
710s | are you you are loved and you are |
714s | special thank you so much for being here |
715s | with you guys and don't forget join us |
719s | on on Discord our Skype cord is the |
722s | place to be for you to make new |
724s | connections make friends and you already |
726s | know you have something infamiliar |
727s | everybody on our Discord loves sky and |
730s | also to get you know the most recent |
732s | news it's a really good place for you to |
734s | share your feedback about the new season |
736s | about up andc coming events is a good |
739s | place for you to report any issues that |
741s | you find live we are always there we |
743s | always have somebody with eyes open on |
746s | Discord so it's the best way but if not |
748s | you guys are welcome on Instagram Tik |
751s | Tok X Twitter whatever kids call it |
754s | these days I don't even know uh that one |
757s | platform as well as Facebook before we |
760s | move forward I want to celebrate your |
763s | life you guys if you are celebrating |
766s | your birthday this week or the last week |
768s | or next week I just want to say that you |
771s | guys are special Feel Love don't let |
773s | nobody tell you otherwise and I know I |
776s | know sometimes we we spent some lonely |
780s | birthdays and you know it happens or or |
782s | somebody who you really love is not able |
785s | to to be there to celebrate your life |
787s | but just know that you know here in Sky |
792s | we at TGC really we speak about you guys |
795s | every single day and we are so proud to |
799s | have the best community in gaming and |
802s | you are part of it and you are special |
804s | and you are |
806s | loved so have any of you guys are any of |
809s | you guys guys celebrating your birthday |
810s | this |
812s | week zuyu Uncle Tio the server error |
815s | again we know we know we are already |
816s | investigating we put a known issues out |
819s | uh so apologies guys uh let's just get |
822s | the elephant out of the room but we are |
825s | we have people working on that right now |
827s | actually have a group of people |
828s | investigating and trying to get things |
830s | better for you guys as soon as we can |
834s | and okay guys little preface I am not |
837s | ready for this Our Guest is certainly |
839s | ready for this but our guest is one of |
843s | the most inspiring game designers I have |
846s | ever met uh during skyfest we were able |
849s | to hang out and to talk uh for a longer |
853s | period of time and and we shared |
854s | experiences about playing games and what |
856s | games mean to us and what games are |
859s | meant to be and what djc is trying to do |
863s | uh and it was a blast out of being a |
866s | extremely talented game designer n |
869s | origin is just one of the best kindest |
873s | human beings I have ever ever met and I |
877s | cannot wait to introduce him to you guys |
881s | but before we do remember look at the |
884s | title of the chat it's somewhere in here |
886s | somewhere up there on Tik Tok I I don't |
888s | know but this will be a chat about |
891s | season of Radiance and if you guys are |
894s | not excited or are maybe haven't had a |
899s | chance of fully exploring the season |
901s | just yet let's take a quick look at the |
903s | trailer I hope you guys like it |
905s | [Music] |
935s | [Applause] |
940s | [Music] |
942s | [Applause] |
944s | [Music] |
949s | [Applause] |
950s | [Music] |
965s | Nick O A John welcome I'm so happy to |
970s | have you here and you are live my friend |
972s | and thank you so much for this season |
975s | has been incredible so far how are you |
978s | doing uh I'm good I'm a little nervous |
981s | to talk to everyone um yeah I'm like |
985s | reading the chat everybody's so uh you |
989s | know you know everybody's everybody in |
991s | the side Community is so great so I'm a |
993s | little nervous um but I am looking |
995s | forward to talking to everybody and you |
997s | know I'm just grateful to be able to be |
999s | a part of this awesome adventure with |
1001s | you all that's awesome and just wait |
1004s | you're soon going to see in chat a a |
1007s | wave a blast of colorful hearts you guys |
1010s | in chat please make sure to make Nick |
1012s | feel welcome and just put out all the |
1015s | colorful hearts that you guys can it |
1017s | doesn't matter the color blue yellow red |
1019s | green purple black or white just be sure |
1022s | to send your love uh Tik Tok is already |
1025s | sending you Nick about 10,000 likes to |
1028s | welcome you to this |
1030s | stream the power of social media uh |
1035s | Nick thank you for season of Radiance |
1037s | people are really really happy and |
1039s | excited about that uh can you give us a |
1042s | quick introduction to the season of |
1044s | Radiance and what makes it unique |
1046s | compared to previous seasons in sky |
1049s | yeah so there's a lot of things that I |
1052s | think make season of radians unique |
1054s | compared to other ones so um you know we |
1056s | have the die Workshop so that's a new |
1058s | fun exciting thing that I'm sure a lot |
1061s | of people have already begun |
1062s | experimenting with um so with the die |
1065s | Workshop comes the ability to dye um you |
1068s | know parts of your outfit which has been |
1071s | requested for a really long time and um |
1074s | also something that I personally wanted |
1076s | because I I've been wearing the same |
1078s | thing for a very long time time I don't |
1080s | know if others can relate but I've been |
1081s | wearing this thing for a long time um |
1084s | and I love it so much but I also want to |
1086s | kind of like invest more in it so that |
1088s | was anyway um kind of we'll talk we'll |
1092s | talk about this later but yeah so |
1093s | there's the do stuff um there's a whole |
1096s | bunch of new gameplay as well I think |
1097s | this is the first time in a long time |
1099s | where we've actually added new gameplay |
1101s | that will happen all throughout the |
1103s | world um it'll just kind of slowly |
1106s | unfold as the season goes on um |
1109s | so yeah season of Radiance brings with |
1112s | it new ways to play the game new ways to |
1114s | express yourself and um uh whole bunch |
1117s | of stuff to look forward to if you |
1119s | haven't already tried it uh would give |
1122s | it a try right now um the first Quest |
1125s | and seas season of Radiance is available |
1127s | and um I think it's only going to get |
1129s | better so I hope you enjoy more callers |
1132s | the better you gets right uh people are |
1134s | already saying here in chat that they |
1135s | can all wait for the black dy I think we |
1137s | have some uh potential goth sky kids |
1140s | ready to to get into those darker moods |
1144s | uh you mentioned Nick that uh we pretty |
1148s | much heard a lot of requests from the |
1150s | community to be able to die their |
1152s | outfits uh was that the inspiration for |
1154s | the tee of the Season what was the the |
1157s | the one inspiration that carried you to |
1160s | push the season |
1161s | forward yeah so I actually um so |
1165s | personally you know I like I said I had |
1167s | the same outfit that I wore for a long |
1169s | time and I wanted to kind of elevate it |
1170s | a little bit wanted to further customize |
1172s | it and I felt like that was something |
1174s | that we should have been able to do um |
1177s | and again we heard from players as well |
1179s | that this was something that they were |
1181s | looking for um so that was one of the |
1184s | big things that uh one of the big |
1186s | motivations the other big motivation as |
1188s | well was um people who've been playing |
1190s | Sky especially for a long time are were |
1194s | telling us that they were hoping to find |
1197s | kind of new |
1199s | uh different ways to engage with the |
1201s | world if they want it and so we were |
1203s | trying to to kind of do multiple things |
1206s | at the same time there and um I think |
1209s | that we did it um we wanted to add that |
1212s | new layer without also disturbing what |
1214s | was originally there you know that can |
1215s | be really uh I'm I'm gonna I'm gonna |
1218s | speak very plainly with |
1220s | everybody from game designer to you know |
1223s | people playing the game it can be really |
1225s | difficult to balance a whole bunch of |
1226s | stuff when you have something that's |
1228s | really good like let's say you got a |
1229s | good chocolate cake everybody's like oh |
1231s | man you know what be great with that |
1232s | chocolate cake is like some banana or |
1234s | some strawberry or some vanilla |
1237s | everybody has their own idea and they're |
1239s | all probably really good but you know to |
1242s | make that chocolate cake work as it is |
1245s | on its own and then add something onto |
1247s | it is very difficult um but we wanted to |
1250s | do that because I think it's been about |
1252s | time and um hopefully we did a good job |
1255s | you all will let us know how we did um |
1258s | so there were a lot of motiv a those |
1259s | were some of the main ones I love Nick |
1262s | how you you are able to put out like |
1264s | very difficult game designing Concepts |
1267s | in something that is so digestible uh |
1270s | and you guys if you are familiarized |
1272s | with ni's face it's because you probably |
1274s | watched his videos uh during skyfest in |
1277s | the cinema and also through the the |
1279s | running course the explanation course |
1281s | that we did through the art the history |
1283s | of Sky gallery or or Art Gallery but |
1287s | yeah yeah I love how you able to |
1289s | pinpoint difficult Concept in such a |
1291s | simple manner it's it's really cool uh I |
1294s | have here on the screen a bunch of |
1297s | spirits that |
1299s | our players are probably very familiar |
1302s | with especially our veterans and |
1303s | hardcore players right so how does |
1305s | season of Radiance really fit into the |
1308s | larger Narrative of Sky it's it's so |
1310s | cool to be able to see these Spirits |
1312s | coming back right like I I think it's |
1314s | the first time that we were able to have |
1315s | a callback of old Spirits like this |
1319s | yeah so um a couple things there one was |
1324s | for a really long time in Sky we've done |
1326s | this thing where we kind of expand |
1328s | outward and I think that's really good |
1330s | um because it allows us to kind of carve |
1332s | new territory so to speak and um try |
1334s | things out that we haven't before that's |
1336s | really awesome um the other thing though |
1339s | that can happen when you do that so much |
1341s | is that it can you can create like a |
1343s | really shallow pool right it becomes |
1345s | really wide but it's not that deep and |
1347s | so we were looking when we were first |
1349s | starting this whole process you know |
1351s | like if we want to make some of the |
1355s | spirits in sky |
1358s | feel you know more developed you know |
1361s | like actual complex uh people like like |
1365s | ourselves um that we can relate to and |
1368s | empathize with more where where might we |
1370s | start um and so we were looking at kind |
1372s | of our our wonderful Ensemble of spirits |
1376s | that we have in the game and some of our |
1378s | earlier spirits are realizing like oh |
1380s | man we really didn't do much back then |
1382s | to let people in on you know what was |
1385s | going |
1386s | on back then it was very simple it was |
1389s | like you know here's some spirits and |
1392s | here they are in the world and that's it |
1395s | you know we don't we didn't have nearly |
1396s | as much as we did now so you know we |
1399s | thought this was a good opportunity to |
1402s | uh you know look like with almost like |
1405s | with like with a magnifying glass like |
1406s | we have this whole ensemble of spirits |
1408s | this whole P of characters in this |
1410s | wonderful world that we're exploring |
1412s | together and then just take a look at a |
1413s | few of them and be like you know what |
1415s | are their lives like a little bit more |
1418s | what what are their uh desires um and so |
1421s | that's kind of how we uh how we got to |
1423s | where we got with these Spirits so um |
1426s | hopefully you know veteran players who |
1428s | are able to experience meeting these |
1429s | Spirits for the first time will also um |
1432s | you know get some joy out of learning a |
1434s | little bit more about them and I love |
1436s | that we're doing this right because at |
1437s | the end of the day we we have so many |
1439s | seasons and we get attached to these |
1441s | Spirits right we spent so long we spent |
1443s | like months with these spirits and and |
1446s | being able to see them again and |
1447s | interact with them in a different way is |
1450s | is really magical it's touching right |
1452s | and I love how we bringing back like the |
1454s | spirits to the Daily quests just to get |
1456s | to know them a little bit better but |
1457s | having a full season uh dedicated to |
1461s | these uh old folks if you will is is |
1464s | really rewarding right I I I think our |
1468s | chat our fans and players really |
1470s | appreciate it Chad how do you guys like |
1471s | finding those season those Spirits again |
1474s | let us know here real quick so we can |
1477s | maybe you know get myself happy at least |
1480s | but definitely get Nick to smile here in |
1482s | our stream and if you just join you guys |
1485s | this is a chat about season of Radiance |
1488s | with senior designer Nick oh who's also |
1492s | the lead designer for this season and we |
1494s | will be flashing you guys some concept |
1496s | Arts uh right now we are showing let me |
1500s | get back to this and let's see here real |
1509s | quickly just give me one second here we |
1512s | go right now we are showing the plants |
1515s | and how was Nick I know we didn't |
1516s | discuss about this before but uh the |
1519s | idea of using these plants uh in a |
1522s | different way we already have the dark |
1524s | plants that we have to burn the darkness |
1525s | out of right but was was it interesting |
1529s | or was it difficult to bring these new |
1530s | plants to to the |
1532s | season yeah so we we actually spent so |
1535s | much time during our our concepting |
1537s | period focusing on you know how would |
1542s | how would we get this uh colored light |
1545s | from the world a lot of |
1549s | um to put it plainly a lot of games |
1552s | where you are obtaining resources from |
1554s | the world you do so in kind of a |
1556s | destructive manner it's like extractive |
1559s | like oh there's a tree and then you cut |
1560s | the tree down or like there's something |
1563s | in the ground and you dig the ground up |
1564s | and it you know there's this image that |
1567s | I add in of like a huge excavator like |
1572s | covered in like hole and just you know |
1575s | going to town digging away at the Earth |
1577s | and just scarring it up and that's |
1579s | really not what we wanted uh |
1584s | acquiring uh colored light to be like |
1586s | and so we were trying to understand you |
1590s | know a way that the colored light could |
1593s | exist in the world and have it respect |
1597s | both this kind of light and dark uh |
1601s | Duality that exists in Sky you know we |
1603s | there's this like there's this ecosystem |
1605s | where everything is kind of um |
1608s | everything has its own Niche right and |
1610s | so looking at all of that and saying |
1612s | well if the player is going to engage |
1614s | with this world to obtain something how |
1618s | might they engage with it without doing |
1620s | so in a real kind of extractive kind of |
1622s | way um and so the plants kind of uh |
1627s | conceptually at least evolved from that |
1629s | point and I think we got them to a place |
1632s | that that I'm happy with because you |
1634s | know it's again like with the spirits |
1637s | about digging deeper into something some |
1639s | of our earliest concept art for Sky if |
1642s | you look at it actually had this kind of |
1644s | Vine like Darkness wrapping and |
1646s | encroaching on everything I think we |
1648s | particular had some um some concept |
1651s | early on about some of the Bells in |
1653s | daylight Prairie and so we wanted to dig |
1657s | deeper into uh kind of the nature and |
1661s | the evolution of these dark plants kind |
1664s | of fulfill some of our earlier uh |
1666s | Ambitions with what we wanted those to |
1668s | be like um while at the same time |
1670s | creating something that was not |
1672s | extractive in the world um and so that's |
1675s | awesome so like ideas are never thrown |
1678s | out right like an idea that you have you |
1680s | just put that on a little drawer and |
1682s | when time comes you can just bring it |
1683s | right back up and and make it better |
1685s | than you even conceptualized it before |
1687s | right totally totally uh Nick there is a |
1691s | question here from Tik Tok Moone Sky |
1693s | says why can't some clothes be died but |
1697s | maybe we can address that question too |
1699s | but it brings me to another Point uh |
1701s | what were some of the biggest technical |
1703s | challenges that we had to go through |
1705s | when uh creating uh this season |
1709s | yeah so thank you for the question um |
1713s | the the technical challenge one I'll |
1715s | happy to answer and also the you know |
1716s | why can't I just die everything so uh |
1719s | obviously we all want to express |
1721s | ourselves that was really important the |
1723s | other thing that um we wanted to ensure |
1726s | that we did was protected the visual |
1728s | Integrity of this wonderful world that |
1732s | um we're all we all love being a part of |
1735s | because of its beauty right um uh one of |
1739s | the problems that we had when we've kind |
1741s | of introduced something that didn't have |
1744s | these um intentionalities built into it |
1747s | for example if if there were folks |
1749s | around here when we first implemented um |
1752s | message boats or shared memories and and |
1755s | that sort of thing if we're if we we're |
1757s | not very careful about it a lot of times |
1758s | these kinds of things can result in this |
1762s | like inco like like disorganization or |
1765s | lack of cohesion in the world so that's |
1767s | something we wanted to preserve and we |
1768s | also wanted to preserve like the |
1770s | Integrity of a lot of these these things |
1772s | that that we've created and so we spent |
1774s | a lot of time this is actually probably |
1776s | the thing we spent the most time on with |
1777s | it was like the dark plants and the |
1780s | diability of these different clothes and |
1781s | how that might manifest to make sure |
1783s | that we honored you know what the |
1785s | original um pieces were like because we |
1788s | have sentimental value to those as well |
1790s | and also they're beautiful on their own |
1793s | um while at the same time having this |
1795s | die ability aspect as far as the |
1798s | technical challenges you know we're |
1801s | having a whole bunch of things this time |
1803s | the dark plants that appear in the world |
1806s | um are on a kind of rotation where |
1809s | they're not they're not always in the |
1810s | same place all the time we had really |
1813s | done something like this before so that |
1815s | was something we tried needed to work |
1816s | out and was very difficult likewise you |
1819s | know how do we organize this huge |
1822s | backlog of items that we can potentially |
1825s | be dyed and and where they might be dyed |
1827s | and how can we do so in a way that will |
1830s | both look good and uh play well those |
1834s | were all really hard technical |
1835s | challenges and we were lucky with this |
1837s | season um a lot of folks on the team you |
1840s | know are awesome Engineers um front end |
1843s | backend on the UI side everybody worked |
1846s | really really hard um and I'm really |
1848s | proud of what they worked on hopefully |
1850s | you are as well even if you're not I |
1853s | would love to hear your |
1855s | feedback and I love that you're bringing |
1858s | up the whole team Nick because to make a |
1860s | season like that it's not just a |
1862s | designer coming up with ideas and |
1864s | putting everything down there is a team |
1865s | around it right and this time around we |
1867s | did have uh new mechanics as you said |
1870s | right with the Dy and uh |
1873s | needing to teach people a new mechanic |
1876s | especially in a game like Sky we're |
1877s | going to six years it's not as simple |
1880s | it's not as easy uh we we have a new |
1883s | area we have the workshop and finding |
1885s | the perfect place for that Workshop is |
1888s | is also challenging right so how how did |
1892s | the team together approach the additions |
1895s | of these |
1896s | things that's a that's a really good |
1898s | question so like why the workshop and |
1900s | why there so |
1903s | um one of the things when we did you |
1906s | know Revival was we had this this hope |
1909s | for these workshops that were |
1912s | implemented and that we would expand |
1913s | upon them and they would feel kind of |
1916s | like a vibrant place that you would |
1918s | desire to go to and a lot of us |
1921s | realizing like we actually don't go |
1923s | there that often we don't utilize them |
1925s | because we just go to the closets you |
1927s | know and there are so many closets |
1929s | around the world that's that's totally |
1931s | fine um and that's just a preferable way |
1933s | but what we felt like was we had all of |
1936s | this really |
1937s | wonderful stuff here that we kind of all |
1941s | wanted to to be a part of want ourselves |
1944s | to be immersed in but just wasn't |
1946s | practical um and after a lot of |
1948s | massaging I think what we've ended up |
1950s | with is hopefully a utilization of those |
1952s | existing workshops that kind of elevates |
1956s | them and makes them uh you know useful |
1960s | and because ultimately you're not going |
1961s | to use something unless it's useful and |
1964s | I also think that that wound up |
1966s | humanizing the whole di process as well |
1969s | we had some early versions where we |
1970s | talked |
1972s | like oh when it comes to dying how how |
1976s | would that process go and it can be very |
1978s | easy to make that feel very um like |
1981s | impersonal or transactional like oh you |
1983s | just like put that on the table and then |
1985s | you pick that up off the shelf and then |
1987s | you're good to go you know there's no |
1989s | like like hands involved and we really |
1991s | wanted to make it feel like dying was |
1994s | the result of of |
1997s | interpersonal uh actions that are |
1999s | happening you know um and having it be |
2002s | situated alongside all the other |
2004s | workshops helps with that feeling |
2006s | because you're not just there with like |
2008s | one other Spirit or maybe no other |
2010s | Spirits there's actually a whole bunch |
2012s | around you and everybody's playing a |
2013s | part and so um hopefully you know this |
2016s | little area this space around the die |
2018s | Workshop can really feel vibrant and |
2020s | Alive um that was our hope and it really |
2023s | does I'm already seen fan art of people |
2026s | having actions within the workshop it's |
2028s | always refreshing right to to have a new |
2030s | area to go to uh Nick earlier in our |
2033s | conversation you did mention that you |
2035s | know about the inspiration and wanting |
2038s | change and that's something that the |
2039s | community has been requested for so long |
2042s | but were there any specific player |
2045s | feedback uh or Community contributions |
2047s | alog together that influence the |
2049s | development of the |
2050s | [Music] |
2051s | season um well I mean one thing is |
2055s | um fan art is I'm a huge fan of fan art |
2060s | um and a lot of the times when we make |
2062s | something somebody will um share |
2065s | something and it inspires me in a way |
2068s | that I hadn't understand I hadn't |
2069s | understood before um you know somebody |
2071s | might see something and and you know |
2073s | people always say like oh I wish this |
2075s | looked like this or I wish this looked |
2077s | that way or whatever um I think were it |
2080s | not for you know our wonderful Community |
2083s | artists sharing their ideas and |
2085s | Ambitions for how things could be um we |
2089s | might have created a a dying you know |
2092s | process but maybe not something that um |
2096s | was so nuanced um it's difficult for me |
2099s | to like think of uh |
2106s | specific is really there's so much |
2108s | influence that has happened I find |
2110s | between the patch that we have now and |
2111s | in the coming patches that there will |
2113s | also be like tun adjustments and that |
2114s | sort of thing to um you know how things |
2117s | are presented and all of that that uh |
2119s | comes from you know feedback from folks |
2121s | of our community so hopefully that you |
2124s | know pays off it does for you for |
2127s | everyone it certainly does I mean just |
2130s | just look at all the beautiful things |
2131s | that people are already doing right like |
2133s | I I think there's nothing more |
2135s | reassuring to a designer like yourself |
2138s | as to see people getting the work that |
2140s | you and your team have put so much focus |
2142s | into and and making it their own right |
2146s | like when we have the the sky toober for |
2150s | example that is just like a month |
2151s | dedicated to people creating and |
2154s | building upon what you guys have built |
2156s | it has to feel rewarding right so I I |
2158s | definitely believe that you were able to |
2161s | achieve what you are aiming for with |
2163s | this um thank you go ahead go ahead I |
2167s | just said I hope so oh no no so no so uh |
2173s | one thing too Nick and you can also |
2177s | build up a little bit this upcoming |
2178s | question in not just to the season but |
2181s | as a game designer in general right but |
2185s | sky has always been a place about |
2189s | self-expression right at the end of the |
2191s | day all we try to do is find different |
2194s | ways that people can express themselves |
2197s | that they can be themselves or they can |
2199s | be whatever they want to portray to the |
2200s | world right that that's what expression |
2202s | is uh how does this season enhance the |
2205s | way players can express themselves and |
2208s | in a seg way a big question as a game |
2211s | designer to game like |
2213s | Sky how how much self-expression is in |
2216s | the back of your mind as you start |
2218s | creating in |
2219s | season oh completely I mean I think when |
2224s | you the reason that we play games I |
2227s | think is not just because we want to |
2230s | receive something that was made by |
2233s | somebody else and then just kind of |
2235s | receive it we want to like interact with |
2237s | it there's there's this feedback loop |
2239s | that happens between us and the the the |
2243s | world that has been created for us and |
2245s | so the richness of that feedback that |
2248s | back and forth is a big uh result of |
2252s | your ability to express yourself you |
2254s | know if the game lets you move in a |
2256s | certain way or lets you um you know |
2259s | Adorn yourself with clothing a certain |
2261s | way that you would like um that helps |
2263s | you feel that helps that feedback loop |
2265s | become all the more Rich um and one of |
2268s | the things that we were hoping to do as |
2270s | well was um not only allow you the |
2273s | flexibility to customize you know how |
2276s | you looked but also give you kind of |
2278s | layers to that so um the dying system as |
2281s | it currently works there's um you can if |
2283s | you just want let's say put red um into |
2287s | a certain area on one of your items |
2289s | let's say your cape um but you can also |
2292s | if you want have that like second layer |
2294s | of uh tuning by adding another like tint |
2298s | color on top of that so if I have red |
2300s | and then I have a little bit of yellow |
2301s | you know I can tint it a little bit on |
2303s | more on the yellowish side or if I |
2305s | wanted red and then tint it red maybe I |
2307s | can have that be a deep red so that way |
2309s | it isn't just like you know here are the |
2312s | four different things that you can do |
2314s | and you just have that no there's |
2316s | there's some flexibility and you really |
2318s | get to choose what it is that you want I |
2321s | love the analogy that you used earlier |
2323s | in our stream right it was uh about |
2325s | about the flavors of cake right because |
2327s | I can like chocolate you can like |
2328s | chocolate but I like mint on my |
2330s | chocolate you like milk chocolate |
2332s | somebody else likes you know dark |
2334s | chocolate with with fruit right dry |
2337s | fruit so that's the Nuance of of |
2340s | self-expression that the season brings I |
2342s | think it's just being very open for |
2346s | people to really |
2347s | be who they want to be or to portray |
2350s | represent themselves in whichever way |
2352s | that they would like to do uh before we |
2354s | move on Nick uh chat any questions is |
2357s | there anything that you'd like to ask |
2360s | about season of Radiance to Nick about |
2363s | game developing for Sky really this is a |
2365s | really good opportunity and I want to |
2367s | open the floor or to any of you guys |
2370s | here in the meanwhile thank you so much |
2372s | Ash for sharing with us some of this |
2374s | beautiful beautiful uh concept art I I |
2378s | highly highly appreciate you sending |
2380s | that to us and yeah yeah everybody loves |
2384s | some concept art and we do too we do too |
2389s | all right Nick as people start uh |
2391s | collecting their questions to you uh can |
2393s | you share some insights in the new |
2395s | cosmetic emotes or items will introduced |
2398s | for the season what like personally what |
2400s | is your favorite cosmetic so far for |
2403s | example yeah I'm honestly I think not |
2406s | just because you know it's it's the |
2408s | season and we worked on it but I think |
2410s | the I think the Cosmetics this season |
2411s | are like s tier I think there's a lot of |
2413s | really really good ones um I really like |
2416s | the pleated pants because um I sew and |
2420s | I've been meaning to make myself a pair |
2422s | of pleated pants and they were going to |
2424s | be kind of more formfitting but now I |
2426s | think I might try to make myself a pair |
2427s | of those kind of baggier plated pants |
2429s | because they look so awesome um I love |
2433s | the uh mask that the radiance guys |
2435s | Radiance guide wears um I think that's |
2438s | like one of my favorite masks in the |
2439s | entire game um and uh the cartwheel is |
2443s | an amazing |
2445s | amazing uh emote like so I like I said I |
2448s | think so much of what we made was |
2451s | excellent excellent but those are the |
2452s | ones that I I like like a lot that's |
2455s | awesome uh there is uh a quick question |
2458s | here which I could have read it out loud |
2461s | but things moved uh outside and you know |
2464s | it disappeared on your own character |
2467s | Nick what was the very first thing that |
2469s | you chose to die with the season uh |
2471s | launch and people are asking mine too I |
2474s | just uh did my regular Cape uh which is |
2478s | I believe it's the cape from Little |
2481s | Prince Li T pins and I just kind of I |
2483s | think that's the one I need to go back |
2485s | and check but I I was going for like a a |
2489s | cular a dracular sort of Cape so it's |
2491s | all black and then I just put like a red |
2494s | in the back and a little bit of yellow |
2497s | just to get like that orange flake and |
2500s | it it's great it's great how about you |
2507s | Nick yeah so like I said I'm wearing |
2509s | this time um and I I really I really |
2513s | like the um the the green cape which is |
2515s | the one that I normally wear um and so |
2517s | I'm actually wait I'm actually like like |
2520s | saving up my die so that I can die the |
2522s | inside um so anyway that's that that's |
2525s | that's what I'm that's what I'm holding |
2526s | out for right |
2527s | now sounds good another question now |
2530s | from echo on YouTube and feel free to |
2533s | say if we if we haven't thought about |
2536s | this yet I mean it's it's still time to |
2537s | come but they're saying uh they're |
2539s | asking would die be part of days of |
2541s | color it feels like a great opportunity |
2544s | and it does it does sounds like a good |
2546s | opportunity yeah I mean we wanted to |
2549s | make the inclusion of everything that |
2553s | came with season of Radiance not just |
2554s | something that worked like once and then |
2556s | we wouldn't touch again so yeah we've |
2558s | also talked about Dy in days of color as |
2561s | well um really I think the best thing |
2565s | for uh everybody would be for us to be |
2568s | able to use the things that we've |
2570s | created and like I said kind of make |
2571s | them richer and kind of connect them |
2574s | together so that's that's that's what |
2576s | our hope is moving forward |
2578s | oh here's a a good question from steal |
2580s | your Zelda on Twitch uh was this season |
2584s | intentionally planned for a long time I |
2586s | noticed that there's butterflies above |
2588s | the shop and and a Darkness plant behind |
2591s | the Aviary I've been playing since the |
2592s | end of Revival so I'm curious if had |
2594s | been in development for a long time or |
2596s | for as long as that yeah so what's funny |
2599s | is sometimes things are planned in a |
2601s | really long time and then sometimes you |
2604s | lay seeds for things that later on |
2608s | you may come to and then find like a |
2610s | beautiful tree um with some fruit on it |
2612s | for you so a lot of these uh things for |
2615s | example the um the the pots with the |
2618s | butterflies that are on top of the die |
2621s | Workshop um that's an example of one of |
2623s | those things that was a seed that we |
2625s | planted a long time ago and then when we |
2627s | were doing Radiance we were like oh wait |
2629s | here's a jumping off point this is where |
2631s | we can kind of begin to tap into stuff |
2634s | and expand off from likewise um there |
2637s | was at one point if you're in the beta |
2639s | you might remember there was an enormous |
2641s | dark plant in that kind of Cloud area um |
2645s | that is currently behind uh the shop and |
2648s | that was just like a an expressive |
2651s | experiment to see how we might kind of |
2654s | push the boundary a little bit and um so |
2657s | like both of those seeds did wind up |
2660s | becoming these trees that became like a |
2663s | core part of this to like make this |
2666s | analogy even like more strange this part |
2669s | of like Radiance this Radiance landscape |
2671s | that we're that we're a part of so um |
2675s | yeah it's both about like planning for |
2677s | the future yes but then also |
2679s | anticipating things that you might not |
2680s | know maybe there's going to be more time |
2682s | in the future maybe something will |
2684s | change that allows you to do things that |
2687s | you couldn't do before that's just the |
2688s | nature of not just game development but |
2690s | also you know creative work in general |
2693s | uh painter will collect uh different |
2696s | kinds of paints maybe they only need a |
2697s | little bit of that green paint right now |
2699s | but maybe they'll decide they're going |
2701s | to you know paint an enormous Prairie or |
2705s | like a single leaf up close and cover |
2706s | the whole canvas in green that paint |
2709s | that they bought a long time ago now |
2711s | suddenly comes in handy that's kind of |
2712s | how I think of the the concepts and |
2714s | designs that that's a great idea and to |
2717s | be honest I think the same work with |
2718s | collectors because every time I want to |
2720s | pick a new manga my my wife says do you |
2722s | need another manga are you gonna read |
2724s | this no no but it's good to have it if I |
2726s | have time I'll get it you know so |
2728s | perfect uh zuyu Can I taste the D please |
2731s | don't uh let's let's be safe here but |
2733s | I'm sure it tastes great but please |
2735s | don't let's let's not go there uh let's |
2738s | see if there are any other questions if |
2741s | not we shall continue Nick we spoke |
2745s | about self-expression right which is one |
2748s | of the main elements of Sky really but |
2751s | uh another |
2753s | main steeple uh of the game is to |
2757s | Empower players to connect and create |
2760s | stories together how do you think season |
2762s | of Radiance empowers the the staple of |
2767s | Skype yeah so one thing that I felt very |
2771s | strongly on our team felt very strongly |
2773s | on |
2775s | was when we add to this chocolate cake |
2778s | right that we do so in a way that helps |
2781s | people appreciate what has kind of been |
2783s | there all along um we |
2786s | wanted we wanted ourselves when we |
2788s | played the game to experience it and be |
2791s | like oh man here's here's a location I |
2794s | normally just completely ignore this um |
2796s | but today for some reason now this is |
2798s | special and because of that spontaneity |
2802s | then that means that I can share a |
2804s | moment with somebody else you know maybe |
2806s | I'm holding hands with them maybe it's a |
2808s | stranger but there's a wonderful um |
2813s | reliability to the things that don't |
2815s | change right like the location of |
2818s | candles that we know are always going to |
2819s | be there that's such a core part of um |
2822s | kind of you know doing candle runs and |
2824s | just what it means to play sky that's |
2826s | wonderful but to add on top of that |
2828s | stable bed some sort of spontaneity in |
2832s | like moments for uh unpredictable |
2836s | moments between players um The Hope was |
2840s | that this world can can feel more alive |
2843s | and that we'll actually be spending time |
2844s | in places that we might not have never |
2846s | spent time before |
2847s | um so hopefully that is a kind of uh |
2853s | fertile ground for some of these uh you |
2856s | know |
2858s | interpersonal uh experiences to happen |
2861s | that that that's the Hope awesome uh an |
2863s | interesting question here from frost |
2865s | Nova and then I promise Nick we will go |
2866s | back to to our own questions uh we have |
2869s | to finish this by five o'clock you guys |
2871s | so we will uh try to keep things |
2873s | concised but I think it it's pretty much |
2875s | on what we discussed in the past about |
2877s | about teamwork alog together but what |
2879s | goes about creating the storyline in |
2881s | tandem with the Arts the outfits in the |
2884s | setting yeah so we had a uh kind of uh |
2889s | we had one representative at least one |
2892s | from every disciplin that was going to |
2893s | be working on this and we kind of made a |
2896s | group and we were like all right we're |
2898s | Team Radiance let's try to you know |
2902s | unravel what Radiance will eventually |
2905s | become how do we Define all of this |
2906s | stuff and I think the nice thing about |
2908s | that is excuse me the nice thing about |
2911s | that is when you have so many different |
2913s | people that come from so many different |
2914s | backgrounds and experiences everybody is |
2917s | talking about something that others |
2919s | might not necessarily have seen but is |
2921s | equally important and so we were able to |
2924s | do that and I think um what happens in |
2927s | those early stages is you have a lot of |
2929s | really good ideas you know it's like oh |
2930s | we could do this oh yeah we can do that |
2932s | we can also do this other thing and um |
2934s | you kind of don't want to let any of |
2937s | them go because they could all be |
2938s | wonderful successful things on their own |
2940s | the challenge comes from finding like |
2943s | like understanding each one of these |
2945s | things a little bit even more like oh |
2946s | let me turn it over what's on this side |
2948s | is there something else over here what |
2950s | if I hold it up you know until you |
2952s | eventually see a connection between that |
2955s | thing that you like so much and this |
2956s | other thing that you also like so much |
2958s | and then they can come together and |
2960s | merge um I think we had a small group of |
2966s | uh |
2968s | multidisciplinary uh like people that |
2970s | represent all different aspects of of |
2973s | life and Sky life and that sort of thing |
2974s | and I think we were able to find that |
2977s | kind of Harmony and Union between the |
2979s | things that I mentioned so far with the |
2981s | stories with the plants the mechanics |
2984s | the desire to diee stuff the spirits the |
2987s | shop um so and we were all we were all |
2990s | pretty stoked on it that's awes too |
2993s | that's awesome thank you uh and I |
2996s | another question about SC we we spoke |
2998s | about self-expression we spoke about |
3001s | making connections uh but sky and I |
3004s | think that's really the Pinnacle of |
3007s | anything that TGC does which is trying |
3010s | to evoke a deep emotional uh connection |
3015s | to |
3017s | to to the experience right an emotional |
3020s | experience if you will how does season |
3023s | of Radiance aim to touch players |
3026s | emotionally |
3028s | yeah I think as the season kind of |
3030s | continues to unfold hopefully that uh |
3034s | the that season's charm will begin to |
3036s | become uh kind of more obvious and |
3038s | apparent uh we can be touched by so many |
3041s | different things sometimes it can be a |
3043s | very like a a heavy burden that weighs |
3047s | on our heart that makes us think |
3049s | sometimes it can be a very simple Moment |
3052s | Like a fleeting exchange between us and |
3055s | a random stranger but we were hoping |
3057s | Hing to do with Radiance was um capture |
3061s | the the the joy of color like uh you |
3066s | know if you remember being you know a |
3068s | little kid and then just seeing a box of |
3070s | of crayons or something and being like |
3072s | Oh my gosh like there's so many |
3073s | opportunities you know and then you |
3075s | create something and then somebody else |
3077s | sees that and goes wow that's amazing |
3078s | that thing you created here's the thing |
3080s | I created and then you're like wow |
3082s | that's amazing like nobody loses |
3084s | anything in the situation where |
3087s | you elevate each other and help each |
3090s | other uh achieve the things that you |
3092s | both want to achieve so the story |
3095s | particularly between the spirits in |
3098s | season of Radiance I think is a |
3101s | endearing hope hopefully hopefully an |
3104s | endearing story about you know uh the |
3108s | joy of being joyful for each other um |
3112s | and uh all just empowering each other to |
3116s | express ourselves that those are really |
3119s | the the key things that we were hoping |
3121s | to to hit on with this season and |
3123s | hopefully you know as the season goes on |
3125s | that'll felt more beautiful and W |
3128s | without any spoilers okay without any |
3130s | spoilers but you know the direction that |
3131s | the season is going to go uh what |
3135s | moments or maybe aspects is a better way |
3138s | to put it of this season are you most |
3141s | excited for players to experience like |
3143s | you cannot wait for this to happen so |
3145s | people can actually can't I I don't just |
3148s | want to say this to be like oh you |
3150s | should play season of radians but I |
3152s | actually think the last Quest um is a |
3155s | very very me memorable one um so I will |
3159s | just leave it at that and I hope you can |
3161s | stick around uh to uh be a part of it |
3164s | because uh I really I really do like |
3166s | that one there you go you guys stick |
3169s | stick to the end stick to the end |
3171s | something promising is coming chat get |
3174s | excited get excited |
3177s | [Music] |
3178s | um yeah I I I think we we were |
3182s | addressing every single element of sky |
3186s | right |
3187s | self-expression uh connectivity or or or |
3190s | being able to connect with others as |
3191s | well as having an emotional experience |
3194s | as being the the tripod that holds Sky |
3198s | together |
3199s | uh how |
3203s | does the theme of Radiance |
3208s | uh allows uh reflects in the values of |
3211s | sky in the sky Community alog |
3214s | together yeah I mean um so normally |
3218s | coming up with a season name actually |
3219s | takes a long time normally we'll know |
3222s | the things that we're trying to do and |
3225s | uh kind of what story we want to tell |
3226s | but then a name is actually something |
3228s | that comes late because it's hard to |
3230s | find something that |
3232s | encapsulates all the things that we want |
3233s | to tell but I mean Radiance well uh uh |
3238s | Ash our awesome concept artist um |
3242s | mentioned it and everybody was like oh |
3244s | man that's the one right there because |
3247s | like because as I mentioned you know the |
3249s | the joy uh the um the there's there's |
3254s | like a confidence that you have when you |
3258s | wear something that makes you feel good |
3260s | um I know for me I I actually I don't I |
3263s | generally don't feel good in the clothes |
3265s | that I wear all the time but every once |
3266s | in a while I'll wear something and I |
3270s | kind of like walk a little different it |
3271s | makes me feel good and |
3274s | um that's kind of how Radiance I'm |
3278s | hoping uh winds up being for for folks |
3281s | in Sky a kind of celebration of your own |
3285s | self-expression and kind of uh |
3289s | confidence and happiness and that and |
3290s | then also um being happy for other |
3294s | people you know it can be so easy a lot |
3296s | of the time to look at somebody else and |
3299s | think oh man you know they're like this |
3302s | and I wish I was like that or I have |
3304s | this thing and they don't so it's it's |
3306s | more tough for me and because I I think |
3308s | that way all the time and you know try |
3310s | to like you know tell |
3312s | myself uh I to remind myself actually |
3315s | that I don't need to |
3318s | necessarily evaluate and judge myself |
3321s | based on the accomplishments alleged |
3325s | accomplishments of those those around me |
3327s | that I can do something that I care |
3330s | about and that is there's Wonder there's |
3333s | there's Beauty in doing that very thing |
3336s | and I actually should be proud and |
3338s | excited for the people around me for |
3339s | doing for following their heart so um |
3343s | it's a bit of a tangent but that's |
3344s | awesome like where we're coming from |
3346s | here Nick a as you were developing uh |
3350s | this thought uh kitsu on our chat says |
3353s | yes I love my friend sharing their newly |
3355s | dyed outfits so it it's part of the |
3359s | sharable experience that we were just |
3360s | saying right they are happy for other |
3363s | people being happy with what they were |
3365s | able to come out with and that's really |
3366s | cool uh wolf of Harmony also shares uh |
3370s | I'm sure a lot of us have been running |
3371s | the same candle uh candle route so I |
3375s | love having more incentive to explore |
3377s | more of the Realms and go out of the |
3379s | beaten path I love it so yeah yeah |
3383s | really really cool uh feedback live here |
3386s | for you Nick and I hope it's uh |
3389s | certainly |
3391s | appreciated uh it it's totally |
3393s | appreciated sorry I'll let you no no no |
3396s | no no it's your man what what what I was |
3399s | going to say I'm glad that um you're |
3401s | feeling that way about the candle |
3402s | running um I think I you know there's |
3405s | there's so many chat I'm like trying to |
3406s | read the chat but there's so many |
3408s | wonderful questions and comments I'm not |
3410s | ignoring I'm like there's so much going |
3412s | on but there was some people who |
3414s | mentioned like oh are you worried also |
3417s | about like the the grind aspect of it |
3420s | and it was really important and I |
3422s | mentioned this because it relates to |
3424s | this candle running thing that we're |
3426s | talking about right now um it was |
3428s | important for all of us to create |
3429s | something that was like opt in that you |
3432s | could opt in to do this if you wanted |
3435s | and if you didn't want to do this thing |
3437s | that the game wasn't necessarily going |
3440s | to make you feel like you needed to you |
3444s | you needed to always like be present |
3447s | um and so uh and I I'm think I'm hopeful |
3451s | that we achieved that you know if you |
3453s | don't want to participate in dying |
3455s | things you don't have to you can go |
3457s | about all the wonderful activities that |
3458s | you normally do in sky and don't need to |
3461s | engage with dying stuff and um if you |
3463s | want to D stuff um you can do so at your |
3467s | heart's content um and we're we're kind |
3470s | of uh exploring some new territory here |
3474s | uh when it comes to like you know the |
3475s | dark plants |
3477s | changing throughout the day giving you |
3479s | multiple opportunities to collect die um |
3481s | as opposed to before where it was just |
3483s | they might only appear once per day in |
3486s | one location and then if you miss it |
3488s | then oh my gosh you've missed everything |
3490s | for the whole day that's not what we |
3492s | wanted to create instead wanted to |
3494s | create a system where you know you have |
3496s | the opportunity that's available to you |
3499s | and if you want you can engage with it |
3502s | and there's nothing going to be chasing |
3504s | you um and if you don't want to then you |
3506s | don't need to engage with it and that's |
3507s | okay too that was our hope um so I'm |
3511s | hoping that that is |
3513s | felt awesome and Nick uh almost coming |
3517s | up to an end of this awesome stream |
3519s | thank you so much for your time and and |
3521s | just sharing so much of you as as you do |
3524s | uh it's really refreshing and exciting |
3527s | to to hear but is there a message or a |
3531s | specific feeling uh you hope players |
3533s | take away from you know their journey |
3536s | through in the |
3538s | radius well um so I've talked a lot |
3540s | about the kind of uh interpersonal |
3542s | message about feeling comfortable with |
3545s | yourself and being happy and joyful for |
3547s | other people when they do things so um I |
3551s | won't touch on that anymore here even |
3553s | though that's a huge part of this season |
3555s | um I'm hoping that the other thing as |
3557s | well will be to not take for granted the |
3559s | things that um happen uh around us that |
3564s | are there all of the time um if you've |
3567s | ever like been really really really |
3569s | hungry and then had like a fruit that |
3573s | You' had tons before and then you have |
3575s | that fruit and then you go wow kind of |
3577s | like really have an appreciation for |
3579s | that um Sky's world I'm is it's kind of |
3583s | like that it's this great big vast |
3584s | wonderful place that has so much and uh |
3588s | we just haven't given ourselves the |
3589s | opportunity to really appreciate it you |
3591s | know this there's there's Blades of |
3593s | grass here on the ground let's say where |
3596s | I'm standing that might not have been a |
3599s | place for me to engage in anything |
3601s | meaning more meaningful or memorable um |
3603s | hopefully Radiance is like a canvas for |
3606s | us to paint those uh kind of experiences |
3609s | and moments on um and again these are |
3613s | our hopes and Ambitions I hope that you |
3615s | experience Radiance and they resonate |
3617s | true with you as well that's awesome |
3620s | thank you Nick thank you thank you so |
3621s | much for for your time with us uh now |
3624s | outside of season of Radiance right what |
3627s | would you Nick game designer nick uh |
3630s | human Nick person Nick Sky Kid Nick what |
3634s | would you like to share with our |
3635s | community is there any message or |
3637s | anything that you like to tell people as |
3640s | they you know leave the stream and and |
3642s | go play |
3645s | sky wow um that's a great question um I |
3650s | will one say thank you so much for |
3653s | allowing me the opportunity to create |
3656s | these experiences for you I I'm not just |
3660s | I'm not just saying it it really is such |
3662s | an honor to be in the position that I'm |
3664s | in and uh full disclosure I'm saying |
3668s | this because I hopefully think that this |
3669s | will be um helpful to others um I've |
3673s | been uh struggling with depression for a |
3675s | very long time um as many other uh |
3679s | people do and it's been a difficult |
3682s | journey and at times like this I do feel |
3686s | grateful for the amount of love and |
3690s | appreciation there is in the world |
3692s | around me so even though I have a hard |
3694s | time feeling it and recognizing it and |
3697s | acknowledging it being present all of |
3699s | the time um this is a moment where I am |
3707s | feeling that connection with everybody |
3710s | so thank you for helping me with that |
3712s | and if you are having any sort of um you |
3716s | know mental health situation um |
3719s | hopefully you can find some |
3722s | peaceful um you know Sol some peaceful |
3726s | solace in uh either this magical world |
3730s | of sky that we've created or somewhere |
3732s | else so thank you everyone that was |
3734s | awesome Chad time to make that rain of |
3738s | colorful hearts to Nick I told you guys |
3739s | he's a special one I told you guys Nick |
3742s | I love you man I love you so much thank |
3744s | you for for spending your time with us |
3747s | uh this stream is coming to an end Nick |
3749s | so just say your final goodbye and we |
3752s | will wrap up soon it is such an honor |
3755s | thank you so much everybody you are |
3756s | wonderful and amazing and I hope that uh |
3760s | you will allow me to continue to make |
3761s | experiences for you and may we meet in |
3763s | sky thank you so |
3768s | much I told you it was going to be a |
3770s | special one you guys I told you it was |
3772s | going to be a special one but as Nick |
3774s | said I hope uh uh you feel comfortable |
3777s | in your skin I hope that you feel Solace |
3780s | uh to whatever hunts and scares you know |
3784s | the world out there can be difficult and |
3787s | can be tough and it can hurt but I again |
3791s | following what Nick just said I do hope |
3793s | that uh the lots of time or the little |
3798s | time that you spend in Sky we we hope |
3800s | that it's worthwhile and and that we |
3803s | bring joy to your hearts and a smile to |
3805s | your face and friends to your life |
3808s | because that's really what matters thank |
3811s | you so much for being with us guys my |
3813s | name is Tio I'll see you guys next week |
3816s | uh people were staying here and I want |
3818s | to make sure to address that oh but you |
3820s | guys are having issues we are aware of |
3822s | the issues and we have people |
3823s | investigating as we speak uh so just |
3826s | please bear with us but uh we very much |
3829s | uh working onest with that said folks |
3833s | thank you so much for hanging out I'll |
3834s | see you guys next week bye |
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3882s | [Music] |
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