Starcraft: Remastered

Starcraft: Remastered Dev Tracker




24 Jul

Greetings Cerebrates, Commanders, and Executors,

Patch 1.22.0 has arrived! This patch features a new Ladder, updated profile UI, and ramp art for mapmakers.  

Features and Improvements

New Ladder

For a more in-depth ladder overview please visit: New Ranking System

  • Season 1 is now live!
    • Players will begin the new Season unranked. After 5 placement matches, they’ll be placed into a league.
    • Frontier League data will help determine pre-placement MMR.
  • ...
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16 Jul

We’re excited to tell you all about Patch 1.22.0—the largest content patch to date for StarCraft: Remastered, which brings with it the robust ranking system that the most competitive 1v1 game on the planet deserves. Today, we’d like to preview the new system and give you some additional information about how we’re improving player profiles.

Season Tab

We’re adding a new tab in the player profile called Seasons. Here, you’ll see detailed information about your performance in current and in past seasons. You’ll be able to see your wins and match history on each ladder map as well as global statistics showing which race is performing the best. This will help you see which maps you need extra practice on and figure out the maps where your race has the advantage.

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07 Dec

What is EUD?

EUD stands for “Extended Unit Death.” It’s a type of trigger that’s used in the StarCraft Map Editor. Early on, clever modders used the EUD trigger in unexpected ways, enabling them to employ whole new gameplay mechanics that were not possible in StarCraft otherwise. This allowed modders to create all sorts of unexpected experiences—from “Bullet Hell” shooters and rhythm games, to card games, video players, and much more. Unfortunately, the very thing that made the EUD trigger so useful to modders also made it easy to exploit. For the security of our players (not to mention StarCraft itself), we had to block the use of EUD maps.

Revisiting EUD

While we were developing StarCraft: Remastered, we’d consistently receive feedback about the popularity and demand for EUD maps, so we began investigating ways to bring the trigger back without exposing the game to exploits. Today, we’re excited to announce that ...

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