Starcraft II

Starcraft II Dev Tracker




26 Mar

We happy to push 5.0.13 to which features a variety of Map Pool Updates and Balance. We would like to thank our partners at ESL, Balance Community Council and Community Mapmakers for all your contributions that went into 5.0.13.


MAP POOL UPDATE

1v1

  • Goldenaura LE
  • Site Delta LE
  • Oceanborn LE
  • Post-Youth LE
  • Amphion LE
  • Crimson Court LE
  • Dynasty LE
  • Alcyone LE
  • Ghost River LE

2v2

  • Catalesque CE
  • Divergence CE
  • Nightscape CE
  • Emerald City CE
  • Heavy Artillery LE
  • Overgrown Facility
  • Reclamation LE
  • Rhoskallian LE
  • Graystone Ravine

3v3

  • Flashback CE
  • Black Site 2E
  • Sandstorm CE
  • Mountain Pass CE
  • Sentinel CE
  • Jungle Depths LE
  • Bastion of the Conclave
  • Misty Swamp
  • Buri...
Read more

07 Mar

En Taro Adun,

We are happy to push 5.0.13 to PTR which features a variety of Map Pool Updates and Balance. We would like to thank our partners at ESL, Balance Community Council and Community Mapmakers for all your contributions that went into 5.0.13.


MAP POOL UPDATE

1v1

  • Goldenaura LE
  • Site Delta LE
  • Oceanborn LE
  • Post-Youth LE
  • Amphion LE
  • Crimson Court LE
  • Dynasty LE
  • Alcyone LE
  • Ghost River LE

2v2

  • Catalesque CE
  • Divergence CE
  • Nightscape CE
  • Emerald City CE
  • Heavy Artillery LE
  • Overgrowth LE (Void)
  • Reclamation LE
  • Rhoskallian LE
  • Graystone Ravine

3v3

  • Flashback CE
  • Black Site 2E
  • Sandstorm CE
  • Mountain Pass CE
  • Sentinel CE
  • Jungle Depths LE
  • Bastion of the Conclave
  • ...
Read more

28 Sep

En Taro Adun

With the new Patch 5.0.12 released today, we've tried to the accomplish the following goals,

  • Make Protoss more stable on a professional level in the early game vs Raven pushes and more able to fight Terran mid-late game armies without solely relying on Disruptors.
  • Increase the variety in the mid game and late game army compositions by reducing the strength of massed Ghosts, Banelings, and Disruptors.
  • Make over specialized units (Cyclones, Mothership, and Infestors) viable throughout more stages of the game.
  • Bring more visual clarity to important units on the minimap, as well as relevant abilities like Widow Mine targeting, and Disruptor's cooldown indicator.
  • Promote more interaction in late game scenarios, by making units such as Tempest, Mothership, and Brood Lord more maneuverable.
-StarCraft II Community Balance Council


BALANCE UPDATE

Terran

Cyclo...

Read more

22 Aug

BUG FIXES

GENERAL

  • Fixed killing enemy Creep Tumors or Stasis Wards resetting the stalemate timer.
  • Fixed an issue with right clicking some destructible rocks and collapsible towers triggering an attack command.
  • Fixed an issue with flying units and Colossus not always revealing what is on very high cliff levels.
  • Fixed an issue with landed Terran buildings knocking back Lurkers and Archons moving close to them.
  • Fixed an issue with some Structures having a kill counter with no means to kill.
  • Reduced the animation speed of Inhibitor and Acceleration Zones to improve readability.
  • Fixed help menu's glossary not listing certain abilities and upgrades.
  • Fixed issues with doodads and neutral structures having a blob shadow on low graphic settings which is hidden behind the model.
  • Fixed an issue with destructible ice having a barely visible selection radius.
  • Fixed an issue with...
Read more

30 Jan

BUG FIXES

  • Fixed an issue where units following enemy units may only attack them within range 2 (e.g. Adept after Shading) instead of 6.
  • Fixed an issue where Reapers would not deal damage at max range in Bunker.
  • Fixed an issue where Colossus might not deal damage when picked up away from its target.
  • Fixed an issue where Colossus was unable to damage its own units.
  • Fixed an issue where the Lair has sight 11 instead of 12.
  • Fixed an issue where Cyclone Mag-Field Accelerator upgrade increases 20 damage vs armored instead of 10 vs all.
  • Fixed an issue where the Lair has an attack target priority of 12 instead of 11.

23 Jan

En Taro Adun

Patch 5.0.11 has arrived, featuring a wide range of balance, quality of life changes and bug fixes. These changes were curated by our very own StarCraft II community which consisted of pro players, content creators, tournament organizers and modders. We want to thank all of them for all their efforts on this update.
-StarCraft II Team


VERSUS

Worker Units

  • No longer need to wait for full deceleration before beginning to attack.
Developer Comment: Because of workers' slow deceleration as a result of their mining behavior, they felt very unresponsive when ordered to attack nearby units.

ZERG

Creep Tumor

  • Cooldown increased from 10.71 to 13.57 seconds.
  • Sight range reduced from 11 to 10.
Developer Comment: Clarifies where the vision provided reaches for the Zerg, as the si...
Read more

07 Dec

En Taro Adun
We are excited to push Patch 5.0.11 to PTR which features various amounts of balance, bugfixes, and quality of life improvement done by our community members.


Zerg

Creep Tumor

  • Cooldown increased from 11 to 13 seconds.
  • Sight range reduced from 11 to 10.

Hatchery, Lair and Hive

  • Creep spread interval decreased from 0.3 to 0.25.
  • Sight range increased from 10,11,12 to 12.

Viper

  • Added 0.71 second Cast Finish Time to abduct (can not move or use other abilities during this time).

Ultralisk

  • Reduced size by 12.5%.
  • Increase range slop from 1 to 1.4 (range target can move before miss).

Hydralisk

  • Muscular Augments move speed bonus increased from 0.79 to 1.05.
  • Damage point reduced from 0.15 to 0.1.

Brood Lord

  • Move speed increased from 1...
Read more

16 Nov

Patch 5.0.10 Hotfix has arrived which contains a number of co-op bugfixes that were gathered by the community.

CO-OP MISSIONS

Localization

  • Biomass and Essence drops now properly scale on some non-English locales.
  • Fenix Conclave AI Research animations are now properly displayed on some non-English locales.
  • Graviton Warp Catapult description now states actual 33% attack speed increase for all locales.

General Gameplay

  • Fixed an issue where Gateways could automatically transform into Warpgates after Warpgate Research completion, even if a unit was in production.
  • Units with the "Frenzied" passive no longer get stunned with Stank's Headbutt, Hunterling's Leap Attack and stun abilities from Void Shards and Slivers.

Commanders

  • Amon
    • Hybrid Dominator Plasma Blast no longer hits targeted units in Nova's Tactical Airlift and in Tychus'...
Read more

20 Jul

GENERAL

  • 2022 IEM Katowice Champion Achievement has been added with a new IEM Champion 2022 Serral Portrait reward, and can be earned by logging in to the game.

  • New 2022 Ladder Season 1 has started with a new 1v1 map pool.
    • 1v1
      • Cosmic Sapphire
      • Data-C
      • Inside and Out
      • Moondance
      • Stargazers
      • Tropical Sacrifice
      • Waterfall

08 Mar

En Taro Adun,
We are releasing a Balance Patch which was put together by our very own SC2 community. Over the past couple months, we have been working with various members of the community and tournament organizers to create a balance update for the game. We would like to recognize and acknowledge the members of the group for the upcoming changes you see below.


Shield Battery

  • Starting Energy reduced from 100 to 50 outside of the next field

Dark Templar

  • Now have a 0.75s attack delay after blink

Void Ray

  • Increased build time from 37 to 43
  • Increased mineral cost from 200 to 250

Queen

  • Can no longer transfuse off creep

Widow Mine

  • Reduced the effectiveness of drilling claws from 0.71 seconds to 1.07 seconds

Lurker

  • Reduced the effectiveness...
Read more

06 Apr

GENERAL

  • New 2021 Ladder Season 2 has started with a new 1v1 map pool.
    • 1v1
      • 2000 Atmosphere LE
      • Blackburn LE
      • Beckett Industries LE
      • Jagannatha LE
      • Lightshade LE
      • Oxide LE
      • Romanticide LE
  • 2021 IEM Katowice Champion Achievement has been added with a new IEM Champion 2021 Reynor Portrait reward.

02 Dec

BUG FIXES

Collection

  • Spray notification text no longer shows a blue placeholder icon.

Co-op Missions

  • Commanders
    • Zagara
      • Fixed an issue where Mastery Points could not properly allocated for power set 2 and 3 after a match.

03 Nov

GENERAL

  • War Chest 6 skin bundles are now available for purchase.
    • Terran Tyrador Structures Bundle
    • Zerg Cerberus Structures Bundle
    • Protoss Ihan-rii Structures Bundle
  • All previous War Chest skin set bundles have been made available for purchase in the Featured section of Collection.
    • Terran Tyrador Units Bundle
    • Zerg Cerberus Units Bundle
    • Protoss Ihan-rii Units Bundle
    • Terran Special Forces Units Bundle
    • Terran Mira’s Marauders Units Bundle
    • Terran Umojan Units Bundle
    • Terran Special Forces Structures Bundle
    • Zerg Leviathan Brood Units Bundle
    • Zerg Primal Units Bundle
    • Zerg Simulant Units Bundle
    • Zerg Simulant Structures Bundle
    • Protoss Forged Units Bundle
    • Protoss Purifier Units Bundle
    • Protoss Golden Age Units Bundle
    • Pro...
Read more

24 Aug

GENERAL

  • New observer interface added, “Pro 2020”.
    • Supports 1v1, 2v2, 3v3, and 4v4 games at 16x9.
    • Previously seen earlier this year at IEM Katowice and War Chest Team League.
    • Features larger numbers and icons for improved mobile and couch viewing.
    • Reduced text for multi-region broadcasts.

CO-OP MISSIONS

  • Maps
    • Part and Parcel
      • The mission timer now starts with 90 additional seconds.
    • Scythe of Amon
      • The Warp Prism for the bonus objective will now announce its planned path 20 seconds before moving.
  • Alarak
    • Shadow of Death Prestige
      • This Prestige has been reworked.
      • The Mothership and its Destroyers no longer receive reduced stats fro...
Read more

06 Aug

VERSUS (BALANCE TEST MOD ONLY!)

  • Zerg
    • Baneling
      • Weapon damage changed from 18(+17 vs light) to 15(+20 vs light).
  • Protoss
    • Oracle
      • Revelation duration increased from 15 seconds to 20 seconds.
    • Void Ray
      • Cost decreased from 250/150 to 200/150.
      • Void Ray build time decreased from 43 to 37 seconds.
      • Movement speed increased from 3.5 to 3.85.
      • Flux Vanes movement speed increased from 4.65 to 5.11.
    • Carrier
      • Interceptors belonging to a Carrier that has been Neural Parasited will no longer draw aggression from units belonging to the Carrier’s original owner.
    • Tempest
      • New upgrade found on the Fleet Beacon: Tecto...
Read more

27 Jul

GENERAL

  • Countdown to Start Timer
    • In Versus games, a short countdown timer will now count down to the beginning of the game after all players have loaded.
  • Game Server Choice on Lobby Creation
    • Lobby hosts may now select their game server when creating a custom lobby.
    • Note: Requires enabling an option in your “Language and Region” options.
  • New Announcer: White-Ra
    • “More GG, More Skill”
  • New Announcer: Stone
    • A Dominion Ghost with a mysterious past. He is simply known as "Stone".

NEW CAMPAIGN ACHIEVEMENTS

  • A new campaign achievement has been added for every mission in Wings of Liberty, Heart of the Swarm, Legacy of the Void, and Nova Covert Ops. Upon completion of all 10th Anniversary Campaign Achievements, players will receive the new Stone announcer.
  • Note: These achievements c...
Read more

22 Jul

GENERAL

  • Custom Campaigns
    • A new genre has been added for Arcade maps called “Campaign”. (Introduced in the 4.13 PTR)
    • StarCraft II now supports transitioning a multiplayer lobby between two maps. For more information, see here. (Introduced in the 4.13 PTR)
    • A new subsection under “Custom” has been added called “Campaigns”, and displays maps published using the “Campaign” genre.
  • Editor Improvements (Introduced in the 4.13 PTR)
    • This update includes the largest number of Editor changes we’ve ever introduced. For more informa...
Read more

14 Jul

EDITOR UPDATE

We’re excited to announce a major update to the StarCraft II Map Editor!

Since Wings of Liberty, your feedback has been consistent: The Editor should be easier to use. This patch aims to address this feedback without losing depth of customization. As such, we’ve absorbed elements from the Warcraft III editor designed for ease of use without sacrificing existing capability of the StarCraft II Editor. We have also expanded the SCII Editor’s capability even further.

We encourage map makers and mod makers to jump in, explore, and send us your feedback as we’re always interested in adding more exciting changes in the future. This is the largest Editor update we've ever made, and we're excited to hear what you think! Below is an overview of some of the exciting new features. It is critical for us to get feedback about how your maps are behaving with these changes. So please try publishing your custom maps to the PTR and let us know if you run into...

Read more

16 Jun

VERSUS

  • Maps
    • Golden Wall LE
      • Expanded the Reaper path near the natural base locations to require more than one structure for a wall off.
    • Heavy Artillery LE
      • Updated the terrain in the middle of the map to allow for increased maneuverability.

BUG FIXES

  • Collection
    • Fixed an issue where the default skin for the Armory had altered textures.
  • War Chest 6
    • Fixed an issue where several Ihan-rii structure models would appear to warp-in/out during their warp-in animation.
    • RCZ Spine Crawlers will now correctly have range indicators displayed with their pre-placement models.
    • Tyrador Missile Turrets will now correctly have range indicators displayed with their pre-placement models.
    • Th...
Read more

09 Jun

GENERAL

  • The War Chest 6 has been added in preparation for its global launch on June 11, PDT.
    • Play StarCraft II to unlock XP for the War Chest and gain access to over 100 new items including army-wide skins, sprays, emoticons, exclusive portraits, and a Co-op XP boost.
    • Purchasing the War Chest Complete Bundle grants you a special random race Broken World banner in StarCraft II, plus a Tal’darim Probe Pet in Diablo III, a Hearthstone Classic Card Pack, and a Heroes of the Storm rare Loot Chest. In addition, purchasing any War Chest Skin Bundle will grant you an immediate access to Ranked play.
    • Also, throughout the duration of the War Chest 6, players will be able to unlock free rewards, including classic StarCraft: Remastered skins for Command Center, Hatchery, and Nexus, with no additional purchase necessary.
  • 2020 Ladder Season 2 has started with Patch 4.12.0. Learn more about the ...
Read more