@m00sewitter In all honesty, we can't wait to see what the modding community will do with this!
@mysterywisc We realize that pop growth needs more love also. It's one of the things on our development roadmap.
@m00sewitter Did you read the books and see the Medina Station yet? It would probably be a good inspiration also! :)
@MyaMystery Thanks!
We're experimenting with having habitat districts change based on the deposits present on the planets they orbit. Example: "Astro-Mining Bay" on a habitat over a planet with rich mining deposits.
Do mind that this is still WIP!
Read all about it here:
@HahTse @gameimperator Huh. That actually explains some things. :)
@Genie_Mischa All we'll say for now is that they're "artifacts" of "arcane technology" and you'll see more later. :)
@A_Spec @TommyTeunckens Sending all of it on a high-energy beam to @susiemcbeth!
@A_Spec @TommyTeunckens All the stuff. All of it.
@xylstr You'll be able to mess around with them over the whole game cycle. :)
You'll get a better idea of their role and functionality as we post more dev diaries.
@WSC_Discord @StellarisGame Me too ;)
@ZeroSpectra @Moah3 @dmoregard We try! o>
@Xenkarr Not exactly that, but we've only just teased them. :) We'll be sharing much more details going forward!
@StellarisFrance For your community? You're doing the Shroud's work!
@ZeroSpectra @Moah3 @dmoregard There is more to this feature than what you've read today. Give us a few more dev diaries. ;)
@Xenkarr Farscape is an often underappreciated gem of sci-fi. It only keeps getting better after season 2. Have fun!
@Drachenwolfy @StellarisGame I wrote about it in today's dev diary.
@Isthishell1 @StellarisGame Currently, no, but we're still experimenting.
@Isthishell1 That's a question you'd do best to ask our game director @dmoregard :)
@HARD_R3S3T @gameimperator Yes, but that was Space Rome. Very different from whatever this whole "Rome" thing is. :)