@Skye_Flyer1 The issue here are sliders at the game's start. They're all balanced around the base game start, and making that dynamic, could easily throw things out of whack.
Not saying "no" though, so go ahead and make your pitch on the forums. :)
@bigheadzach That's pretty much the no. 1 tip everyone should keep in mind! Don't build stuff you can't populate. ;)
You seem on the right track! Have fun figuring it out. :)
@Leo1013_ How are you finding the update so far? :)
@FPShows Don't hesitate to turn on the updated tutorial in the game's options. Between it and the tooltips, you should have an easier time. :)
@gRaveYourWings Whew! Happy to hear it's going well then!
We will release the proper fix a little later, but, for now, enjoy and keep the feedback coming! :)
@Nyalruko We believe @JonDunham might have something to add on this subject. ;)
@Martin_Anward: Making some improvements to building/district tooltips based on player feedback.
@piggypotpie2010 That is rather vague.
@Pyrofoxable Yeah, that's being fixed.
Note that this only shows *base* production - actual input/output can still differ depending on what pop will end up working the job, but it should still be useful for deciding what buildings/districts to build next.
Making some improvements to building/district tooltips based on player feedback.
@Kol_Saresk The Standalone Soundtrack isn't part of the game itself, but you do get MegaCorp tracks in it to listen to. :)
@Megamaniaco Hope you enjoy 2.2! Lots of new stuff to try, so if you feel overwhelmed, enable the tutorial. It was updated too. :)
@Panda_of_Trash Don't hesitate to enable the in-game tutorial. It'll help! :)
@IraeNicole Well. You have it *now*. ;)
@Megamaniaco Done! ;)
@SillyWyrm Regularly! :)
@crabby654 No! :P But maybe 3.0 will come one day. ;)
@Treeasaurus_Rex Thank you! And no worries! There is a lot in 2.2 for you to enjoy in the meantime! Have fun! :)
@gRaveYourWings Hey! We'll be deploying a fix later today, but in the meantime, try this!
1. Open the console in the main menu by pressing "~" 2. Type "Threading.TaskThreadCount 4"
It should run then!